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7.4

Mixed or average reviews- based on 4701 Ratings

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  1. Feb 27, 2019
    7
    It's a good game but the publisher is very greedy (Denuvo DRM and Epic Stores). The game itself is fun but it's missing the atmosphear and the tension of the first game and it's a bit of short
  2. Feb 16, 2019
    7
    Слушайте ребят, ну меня игра абсолютно разочаровала! Я не думал, что получу на релизе, такую сырую и кривую игру. Абсолютно идиотские баги, с исчезновением предметов, например ножей и банок, которые проваливаются в небытие прямо у вас на глазах. Баг при разрядке чужого оружия, когда вместо патронов, ты получаешь вместо автомата, ♥♥♥♥♥♥♥♥ый дешёвый пистолет, а твой прокачанный калаш простоСлушайте ребят, ну меня игра абсолютно разочаровала! Я не думал, что получу на релизе, такую сырую и кривую игру. Абсолютно идиотские баги, с исчезновением предметов, например ножей и банок, которые проваливаются в небытие прямо у вас на глазах. Баг при разрядке чужого оружия, когда вместо патронов, ты получаешь вместо автомата, ♥♥♥♥♥♥♥♥ый дешёвый пистолет, а твой прокачанный калаш просто исчезает вместе со всеми патронами... прыгаешь на землю и начинаешь тонуть (привет Корбен), хотя на этом самом месте растут грибы, трава, лежат камушки. Да и сама текстура прямо говорит: "Я земля! На меня можно встать!" Анимации и озвучивание персонажей вообще отдельный разговор. Для русской локализации реализовано всё просто убого. Помню ещё до релиза смотрел ролик от разработчиков, как озвучивали русскую версию игры. Ну думал, всё будет супер. Хрен там! Единственный персонаж, который озвучен в целом аутентично - полковник Мельников "Мельник". Для меня выходом стал переход на английский язык с русскими субтитрами. Но всё-равно ужас. Я думаю все заметили, что Артём (к слову говоря главный герой игры), с прошлых частей кроме как кряхтеть при падении/потере крови/получении по морде, не выучил ни одного русского слова! Вы блин издеваетесь? Его комментарий конечно можно услышать перед началом очередного задания, но это ведь совсем не то. Ауу! Розробы! 21 век на дворе!
    Я конечно поиграл совсем немного, но желания продолжать у меня совершенно нет. Ну по крайней мере пока. Думаю месяцев через 5-6, когда игру хорошенько пропатчат (надеюсь), я всё-же займусь её прохождением. А пока, на полку.
    P.S. Графика вполне норм, если заткнуть своё внутренне я, которое кричит: "У тебя 6 ядер по 3.7GGz, nv1080, 16Gb игровая мать и отличный монитор... какого хера чувак?!!"
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  3. Mar 31, 2020
    7
    Exodus is the best game in the franchise. it has some gorgeous graphics and the game is long. it took me over 30 hours to completely finish it. the story is okey with different endings. shooting mechanics are pretty awesome and some weapons are pretty cool. there are many spooky moments through out the game. Many diversified environments. Some side missions and the game is semi open world.Exodus is the best game in the franchise. it has some gorgeous graphics and the game is long. it took me over 30 hours to completely finish it. the story is okey with different endings. shooting mechanics are pretty awesome and some weapons are pretty cool. there are many spooky moments through out the game. Many diversified environments. Some side missions and the game is semi open world. it is good game. Expand
  4. Jul 5, 2023
    7
    + Awesome graphics
    + Weapons feel nice
    + Story is decent

    - Open world is on rails (its barley open world)
    - No RPG elements
    - Decisions are limited, rare and feel non consequential
    - Fairly short campaign, slightly abrupt ending

    This game with steam mods will be a much better experience but $2 on WIndows Game Pass was a great deal.
  5. Jul 17, 2020
    7
    I thought this game was okay and I think I liked it better than the last two games but I did find it very buggy. Lots of crashes and corrupted save files, especially in the Caspian section of the game. Also, the voice acting was abysmal and character animations left a lot to be desired. Some of the story just flat out doesn't make a lot of sense to me but the stealth stuff was fun and theI thought this game was okay and I think I liked it better than the last two games but I did find it very buggy. Lots of crashes and corrupted save files, especially in the Caspian section of the game. Also, the voice acting was abysmal and character animations left a lot to be desired. Some of the story just flat out doesn't make a lot of sense to me but the stealth stuff was fun and the graphics were really great. Overall, the good and bad kinda balanced out and made it an okay game but I was hoping for a lot more given so many of the reviews were positive. Expand
  6. Nov 29, 2020
    7
    An atmospheric 3rd installment of the Metro franchise, now with a much clearer way to achieve a good ending or a bad ending, given that in the previous game, Artyom died as it required quite an effort to get the good ending.

    I remembered Anna but not the other guys so can't tell much of the characters. The story is okay and the world atmosphere is fantastic. That post-soviet world
    An atmospheric 3rd installment of the Metro franchise, now with a much clearer way to achieve a good ending or a bad ending, given that in the previous game, Artyom died as it required quite an effort to get the good ending.

    I remembered Anna but not the other guys so can't tell much of the characters. The story is okay and the world atmosphere is fantastic. That post-soviet world building was very accurate. I liked the open-world maps.

    The main drawback of the game is that one can't skip cutscenes and dialogs, which for the subsequent playthroughts (i.e., Ranger Hardcode or Iron Mode) was kind of frustrating. I found sneaking to be not fun and particularly hard sometimes. Also the game crashed a few times, once during Iron Mode so I lost half a map worth of progress.

    As for the Epic/Steam debacle, I bought it on Steam discounted after it was released a year later. The exclusivity wasn't such a nice step from the publisher/devs but I knew I won't have the time to play the game right when it released anyway. So I got it cheap, with achievements, guides and most problems already iron'd out.
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  7. Feb 1, 2022
    7
    A solid entry to the series, but for me it falls a little flat.
    Feels like a chore at times, open world doesn't overall suit the series. Game seems to have a few bugs in the later chapters. Worth playing, but doesn't live up to the series previous entries.
  8. Mar 10, 2021
    7
    I played this game only in 2021. I really liked semi-opened world what reminds me STALKER series.
    The atmosphere is nice in Volga zone. But nothing else to say.
  9. Jul 22, 2019
    7
    Gameplay : 7
    Graphics : 8
    Story : 8
    Sound : 9
    **********************************************************************************
    Overall : 7
  10. May 2, 2020
    7
    tense, great ambience, decent mechanics.
    not in love with the shooting and the story sometimes a bit too kitschy.
  11. Aug 3, 2019
    7
    Much of the of the potential of this series has been wasted. Don't misunderstand me, the graphics are great, the combat is intense... especially the desert level is extremely well designed. But the rest feels generic. You won't waste your money on this game, but don't expect too much.
  12. Jul 19, 2019
    7
    Metro Exodus stumbles frequently in the first half of the playthrough, but eventually gets better as it slowly returns to the series' linearity with the help of a magnificent soundtrack.
  13. May 14, 2021
    7
    Había cierto estepticismo cuando empezó a verse que la tercera y última entrega sería un mundo abierto. Reconozco que al principio podía verse con malos ojos si iba a tratarse del típico mundo completista donde prima la cantidad sobre la calidad, pero nada más lejos de la realidad. Si bien hay claros altibajos, lo cierto es que al final han optado por la forma que mejor podía quedarle deHabía cierto estepticismo cuando empezó a verse que la tercera y última entrega sería un mundo abierto. Reconozco que al principio podía verse con malos ojos si iba a tratarse del típico mundo completista donde prima la cantidad sobre la calidad, pero nada más lejos de la realidad. Si bien hay claros altibajos, lo cierto es que al final han optado por la forma que mejor podía quedarle de mundo semiabierto. Y es que para mantener la calidad, es necesario centrarse en pequeños espacios abiertos, conectados por momentos lineales donde avanza la trama. Es algo que me encantó en su día en The Witcher 2 y que aquí veo una buena similitud en cuanto a ritmo y presentación.

    Por todo lo demás, el juego es bastante continuista en sus puntos fuertes y debiles con Metro 2033 y Metro Last Light. Y en general los puntos fuertes siempre tienen grandes peros. Por ejemplo, es indudable que el aspecto visual es imponente. El juego de luces, de efectos y de texturas sigue una buena evolución de las dos entregas anteriores. Pero ello choca con un sistema de animaciones algo tosco y con grandes bugs, efectos visuales extraños que no sabes si son de mala calidad o se trata de glitches puntuales. Puedes estar en una conversación con otro personaje en primer plano y todo es perfecto, solo que de repente alguien roza un plato y se produce una explosion que lo teletransporta, o alguien se queda atascado en una pared, alguien dispara de fondo pero falta el sonido del arma... cosas así. Aunque el resultado es notable, los momentos donde algo te saca de la experiencia son abundantes.

    Pero si algo funciona en este juego por encima de todo y de todos. Algo que es la total novedad de Exodus, es la Aurora. El tren que será parte imprescindible del viaje, hogar y a la vez personaje principal entre todo el grupo de personas, no solo es una solución visual. La interacción con la Aurora es bastante similar a lo que sucedía con los campamentos de Red Dead Redemption 2. Quizá la obsesion por el detalle y las posibilidades no sean las mismas, pero la sensación que deja es muy similar. Sin duda lo mejor de la entrega.
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  14. Sep 29, 2019
    7
    Its quite a buggy game that can put a stain on what is otherwise a good experience. Some of bugs that really annoyed me was that at times the actions on my keyboard didn't register.

    For example, for a whole chapter I was unable to close my map with the default tab key. Then the next chapter I was able to do it again. During these moments you just end up smashing and clicking everything
    Its quite a buggy game that can put a stain on what is otherwise a good experience. Some of bugs that really annoyed me was that at times the actions on my keyboard didn't register.

    For example, for a whole chapter I was unable to close my map with the default tab key. Then the next chapter I was able to do it again. During these moments you just end up smashing and clicking everything until something happens. It was really annoying.

    AI randomly popping in and out during scenes. One time a bunch of mutants looked like they were swimming through the air. AI in general felt weird and just not fluid enough. They will get stuck in places or just not fit through a hole because its 2 cm too small.

    These things really spoil the immersion. Apart from that, the game looks really, really good. Some levels just left me in awe. The art style is just gorgeous. World, characters and weapons are really nice to look at. One mission where I didn't like the characters or the world was at the Yamantau Bunker...everything there just seemed that it would have been better left out of the game.

    When it comes to gameplay mechanics, it doesn't feel polished like you would think a AAA game should be and I really wished they also payed more attention to this aspect of the game. Shooting feels fine, but movement and fighting with the enemies just was not satisfying enough. It felt like it was more meant to be played with stealth in mind, which I also found more fun in the end.

    Its not a polished high action packed shooter like doom or call of duty, but its more story driven than those titles and at times, it can really nail immersion better than most games. It could have been an 8 or even a 9, but unfortunately some bugs and clunky AI keep it from reaching its full potential.

    If you enjoy post apocalyptic fiction and game immersion, then this is definitely a game you should play. If you want a smooth polished call of duty like shooter, then this is not for you.
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  15. Mar 12, 2019
    7
    For 4A Games: Сильные стороны Metro Exodus сюжет, атмосфера и несколько интересных персонажей. Но все портят bugs, lags, low fps, как будто бета. Вы, вероятно, потратили много времени, чтобы добавить RTX by Huang, но при этом забыли, что в 2K19 нужна нормальная анимация персонажей и их лиц. Нужна оптимизация, которой нет. Gameplay ужасен; AI глуп; физика оружия, повреждений и impact отFor 4A Games: Сильные стороны Metro Exodus сюжет, атмосфера и несколько интересных персонажей. Но все портят bugs, lags, low fps, как будто бета. Вы, вероятно, потратили много времени, чтобы добавить RTX by Huang, но при этом забыли, что в 2K19 нужна нормальная анимация персонажей и их лиц. Нужна оптимизация, которой нет. Gameplay ужасен; AI глуп; физика оружия, повреждений и impact от оружия отсутствуют полностью. С другой стороны, оружие в игре ненужно, даже на рейнджере, кроме juggernauts, всех врагов можно либо прикладом либо кулаками, либо просто убежать, что ломает FPS сторону игры. Если играть не как пацифист, то игра будет винить тебя, попытка подражать Spec Ops the Line, но в Exodus мораль не работает. Сюжетные напарники Артёма, абсолютно бесполезны во время прохождения игры. Артём не умеет плавать - это минус. Exodus лишь имитирует open world. В версии для ПК так и не появилось нормального меню настроек, всё по СПАРТАнски, даже нельзя отдельно настроить громкость голосов и отдельно эффектов, которые часто заглушают голоса персонажей, теперь еще в меню нельзя отключить размытие, нужно лезть в config. Непонятно, чем Глуховскому и команде помешал Мельник. Два антирада, чем-то напомнило RE7, короче бред. Также непонятно, как имея аппарат для переливания крови, у команды не было элементарной свинцовой защиты у костюмов... список вот таких сюжетных недостатков можно продолжать. Немой Артём, при этом с ним переодически разговаривают NPC, иногда даже, что-то спрашивают, а Артём может только кряхтеть, кто это придумал? Если вы реально хотите когда-нибудь сделать замену Fallout или может быть даже шедевр, помимо того что ваша будущая игра, в техническом плане должна быть близка к идеалу, сюжет должен, по возможности, лишен даже мелких недостатков. Физика оружия, ориентируйтесь на сериию Battlefield; AI Exodus, полностью проигрывает Crysis (2007), также нужна процедурная система разрушения окружения. Неплохо было бы добавить RPG элементы, Metro это пошло бы на пользу, Артём должен говорить, иначе опять будет как в Exodus. Введите систему повреждений врагов и их разнообразие. Вот когда все это сделаете, тогда можно и open world. Хотя вряд ли Koch Media смогут вам выделить необходимый бюджет, для столь амбициозных планов. Может 4A Games скооперироваться с CDPR ;)For Deep Silver/Koch Media: Well, if you don't understand how AAA projects are made, maybe you better deal only with distribution? First controversial decision with the choice of digital store, then, seeing the incompleteness of the game you hastened devs. You were only interested in time frame and profitable cooperation with Epic Games. And instead of doing quality control you decide to shove into game f* Denuvo which doesn't protect the game from hacking but only causes inconvenience to your customers, instead of give 4A Games money to create high-quality animation, for example. Yeah, yeah, you can tell, that there is no difference in performance between the regular version and Denuvo version. Yes, no, but only in the PC for 3-5K $, and for everyone else there will be lags and low FPS. Looking at the list of games you have published, it becomes clear that, apart from the Metro series, you no longer have anything worthwhile, and you are so carelessly about your main franchise. You probably crazy. Expand
  16. Mar 8, 2019
    7
    SHORT CRITIC: Is a good game with a decent adaptation of the continuation of the saga Metro. Nothing else.
    LONG CRITIC: The story is good however the voice acting somehow destroy the inmersion in this new world. The details are really good, scenes marvelous and carry the fantasy of survive in a open post apocaliptic russian world make you being always suspicious. At the end in other words
    SHORT CRITIC: Is a good game with a decent adaptation of the continuation of the saga Metro. Nothing else.
    LONG CRITIC: The story is good however the voice acting somehow destroy the inmersion in this new world. The details are really good, scenes marvelous and carry the fantasy of survive in a open post apocaliptic russian world make you being always suspicious. At the end in other words you make and feel a great progress, stunning moments aaaand its gone. The ending could be presented in a better way, leaving you with a taste of "Ok I finish it, now what?"
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  17. Mar 26, 2019
    7
    Metro exodus is a good game but it lacks what made this series so great. the game only had that metro feel for some parts and in other chapters i didn't know if i was playing far cry, fallout 4 or rage, i know that perhaps the studio felt the need to move outside and try some new things but those are the worst part of the game. i just wish that most of the game felt like the last chapters,Metro exodus is a good game but it lacks what made this series so great. the game only had that metro feel for some parts and in other chapters i didn't know if i was playing far cry, fallout 4 or rage, i know that perhaps the studio felt the need to move outside and try some new things but those are the worst part of the game. i just wish that most of the game felt like the last chapters, **SPOILERS** Theres almost no visions and you barely fight mutants( and they are the same most of the time) instead you spend too much time going from point A to B doing forgettable sidequests.
    You are forced to not kill almost anyone to get the good ending... The game is far from Metro 2033 and Metro last light but it has its moments, the story is good but nothing groundbreaking. and the A.I is just dead, enemies barely see you and it has a lot of glitches...
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  18. Aug 17, 2020
    7
    Nice continuation of the metro series, however not as spectacular as i.e. 1st game. Graphics are definitely improved and world looks nice. Gun play could have been slightly better. Sometimes your shots dont register. From time to time an enemy doesnt shoot you from 3 meters but can headshot you easily from 50 meters. Game has some technical bugs however not game breaking.
  19. Feb 25, 2019
    7
    Поиграл чуть больше, мнение изменилось, неплохая игра, симпатичная картинка. Но все ранво те то, что ожидал.
    Чего хотелось: настоящего шутера как фар край, с атмосферой метро. Но нет... этого нет. Куча модификаций оружия, но нельзя использовать все это так как патронов нет. Убивать противников светом, что?! В руках автомат, а вы пауков зажигалкой убиваете. Эпик фейл.
    Тут смотрел
    Поиграл чуть больше, мнение изменилось, неплохая игра, симпатичная картинка. Но все ранво те то, что ожидал.
    Чего хотелось: настоящего шутера как фар край, с атмосферой метро. Но нет... этого нет. Куча модификаций оружия, но нельзя использовать все это так как патронов нет. Убивать противников светом, что?! В руках автомат, а вы пауков зажигалкой убиваете. Эпик фейл.
    Тут смотрел начальные ролики думал, ну все сейчас какой нить рпк или м-60 соберу, без глушителя, чтоб ВСЕ слышали Артем идёт. Забрасывая как рембо, гранатами, коктейлями молотова. Без всякого стелса, ну кто хочет может через стелс, со снайперки с далека, без глушителя, чтоб все слышали. Под красивую картинку метро.
    Но нет, этого не завезли.
    А завезли только:
    куча роликов, процентов так 25% игры.
    QTE на нас напали, мы жмем F, выигрываем бой, процентов так 35% от ВСЕЙ игры.
    20% шароебимся по всей карте в поисках 1-2 патронов.
    15% бьем с приклада, так как патронов нет, или убиваем зажигалкой и фонариком
    5% шутер. Но как шутер, со стелса либо оглушаем, либо стреляем в голову, патронов то нет.

    Больше смахивает на какое нить кинцо типо Until Dawn, но реализовано очень криво, и явно авторы не хотели делать кинцо. Но тут видно, что работали "специалисты", дипломов понакупали, а толку? В общем не нашли денег на нормального сценариста и режиссера.

    Не спасает ни отличная картинка, ни юмор. Минусов помимо того что я описал выше, тоже хватает. Тот же молчаливый Артем, мог хотя бы приветы раздавать или говорить "ок, сча сделаю". Но это все мелочи, по сравнению с тем что я отнес к основному недостатку игры.

    Так что люди ждавшие отличный шутер типо фар края или фолоута 4 (а тут напоминаю наняли спецов из ID software, которые на шутерах собаку съели, и сразу получилась отличная стрельба в фоллауте) в мире метро, могут смело проходить мимо, тут этого нет.
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  20. Nov 5, 2019
    7
    Digno sucesor, aunque no a la altura de los anteriores, imprescindible si eres fan de la saga, si no, si tienes game pass para pc, deberías jugarlo.
  21. Nov 4, 2021
    7
    Visually the game is a treat. It looked amazing on the PS4 and now runs even better on the PC with high frame rates. The VA is ok to mostly meh. The general story not really that compelling or interesting.

    Pretty much a fanboy of the OG Metro 2033 and thought the Redux Last Light was really fun. When Exodus plays to it's OG Metro roots like with small linear maps and tight enclosed
    Visually the game is a treat. It looked amazing on the PS4 and now runs even better on the PC with high frame rates. The VA is ok to mostly meh. The general story not really that compelling or interesting.

    Pretty much a fanboy of the OG Metro 2033 and thought the Redux Last Light was really fun. When Exodus plays to it's OG Metro roots like with small linear maps and tight enclosed spaces the tense sense of overwhelming claustrophobic comes into play. Exodus does not work as well narratively and gameplay wise on the larger free roam maps.

    The gunplay and stealth was never really great in Metro games, but stealth and non lethal takedowns of factions are required for the good karma ending. Stealth on the large maps can be a drag and a single punch KO doesn't make for exciting gameplay for sure. It is more fun to go loud for sure, but it will be at the cost of a good karma ending maybe. The game only allows for peeing off one faction out of the three that effect the karma rating.

    Not my fave Metro for sure due to the Exodus nature. So not really much Metro in a Metro game. Pretty much a mixed bag Metro experience. Kind of 50/50 on this one for sure. Though I do love me some Metro vibe for sure and this does have the good old Metro vibe in places.
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  22. Feb 22, 2019
    7
    Last light is my favourite game of this generation, a testament to it being the fact its a remake. I felt this would be overly ambitious for the studio and I was correct .

    The opening is clunky and weak but are there to draw you from the old games....then this gives way to atmospheric and immersive open levels, but when you feel you are adapting to this the last level really ruins the
    Last light is my favourite game of this generation, a testament to it being the fact its a remake. I felt this would be overly ambitious for the studio and I was correct .

    The opening is clunky and weak but are there to draw you from the old games....then this gives way to atmospheric and immersive open levels, but when you feel you are adapting to this the last level really ruins the flow and quality of the game. I felt it would be a better game without the last couple of hours that seemed like padding without any of the open feel of the mid game. Maybe they run out of money or ideas, but it really needed an open sandbox for this section. Positives - Graphics, Weather and day/night cycle, Atmosphere, Sound design, dolby atmos support, mid section of game, Crafting.... Negatives - AI, New creatures, last level, reduction of weird and scary moments, poor and cluttered mix of audio remains, new monsters in last quarter, poor loading time initially, some controller lag on xbox one x, crushed gamma on xbox. HOLD X TO DO STUFF.
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  23. Feb 17, 2019
    7
    Повторю за всеми, но все же.
    Скучный открытый мир. Да даже открытым миром это назвать сложно. Это все тот же линейный, коридорный шутер Метро, но только коридор этот стал шире в 2-3 раза. Побочные задания не дают почти ничего. Только влияние на концовку.
    Относительно скучный сюжет. Красивый графон. Стрельба +- хороша. Стелс полная фигня. Почти все точки и миссии проходил "На пролом".
    Повторю за всеми, но все же.
    Скучный открытый мир. Да даже открытым миром это назвать сложно. Это все тот же линейный, коридорный шутер Метро, но только коридор этот стал шире в 2-3 раза. Побочные задания не дают почти ничего. Только влияние на концовку.
    Относительно скучный сюжет.
    Красивый графон.
    Стрельба +- хороша.
    Стелс полная фигня. Почти все точки и миссии проходил "На пролом".
    Те самые "Различные варианты концовок" мне кажутся полным бредом т.к. зависят они от того убивал ли некоторых персонажей (иногда бывает выбор) и выполнял ли ты побочки. Это просто тупо. Я думал там будут разветвления сюжета, как в том же LiS, где твое первое действие отражается на последующих и предеться выбирать с умом. Но нет. Такого нет.
    Крайне мало геймплея. Прошел игру полностью, выполняя все побочки, читая все записки и обыскивая каждый уголок, за два с половиной дня.
    Я бы дал этой игре награду: "Разочарование года".
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  24. Feb 25, 2019
    7
    So rather than giving the game a knee-jerk rating of 0/10 because I'm an entitled brat or 9/10 because I'm only interested in out-screaming said entitled brats, I'll go ahead and give my thoughts on the game. Shocker, I know.

    The Metro franchise has been a guilty pleasure of mine since Metro 2033. Both it and Last Light, as well as the Redux versions, hold secure and comfortable spots
    So rather than giving the game a knee-jerk rating of 0/10 because I'm an entitled brat or 9/10 because I'm only interested in out-screaming said entitled brats, I'll go ahead and give my thoughts on the game. Shocker, I know.

    The Metro franchise has been a guilty pleasure of mine since Metro 2033. Both it and Last Light, as well as the Redux versions, hold secure and comfortable spots in my gaming library. They have a certain charm about them, something about a smaller developer punching well above their weight and (mostly) succeeding has always been satisfying for me to see. So when Exodus was announced, I was excited.

    Fast forward to February 19th, 2019. I got the game, loaded it up, and dove right in. I had been amped for this moment for the entire month.

    Cue a CTD within 2 minutes of gaining control of Artyom.

    Not a great start, but to be fair, this was the only crash I experienced over the next 30-ish hours of gameplay. In retrospect, it's one of the least frustrating problems that I had with the game.

    Overall, the game did meet most of my expectations for a Metro game: Heavy on the story, atmosphere, and pseudo-religious undertones.

    The characters were charming, their interactions exciting and engaging enough for me to spend time sitting around to listen to their conversations. The crew of the Aurora felt like distinct individuals, only hampered by the average to god awful voice cast employed on this installment. Miller *still* has only one mood/inflection, Artyom's narration is more stilted than the swamp houses in Taiga, and I'm reasonably sure Nastya was voiced by the RL daughter of one of the developers (i.e., she sounds like an actual child but deadpans/stiffly reads lines like one too.)

    The story itself isn't bad, indeed enjoyable enough to have kept me playing through the game. It won't be winning any prizes anytime soon, either. The biggest plot weakness for me is how disjointed and disconnected the entire early and middle portions of the game feel to the prologue and final two chapters/zones. The plotlines during these sections simply feel unnecessary or uncomfortably forced aside from a few major plot elements. 4A isn't the best at filling 25-30 hours of story, and it is painfully apparent. The main story is only really about 5 or 6 hours worth of content, everything else feels like tacked on filler.

    Gameplay is, for me, the biggest positive for me in Exodus. Gunplay is great, weapons sound and 'feel' very weighty and punchy compared to 2033/Last Light's cartoony sounds and handling. Firearms even jam and malfunction if you don't properly maintain them. I love the slight return to the OG 2033 gameplay: Artyom is no longer the Tank he was in Last Light, stealth is virtually a requirement for survival, and exploration and scavenging is a priority. Bullets as a currency are gone, but with the new crafting system, they are just as precious of a commodity to the player. Add in needing to craft your medkits and filters instead of being able to just horde MGR and buy them at shops, and you are often faced with an "ammo vs. healing vs. oxygen" dilemma, particularly in the late game.

    In terms of the AI: It's still Metro, so it's still Euro-Jank as heck...but it's also better. Enemies feel smarter, especially once you tip them off to your presence. They communicate with one another, calling out Artyom's location and working together to pin you down and flank you. Very rarely will enemies rush you in a gunfight. On one occasion, I fell back on tricks from previous games, expecting to be able to lure bandits towards me so I could dispatch them at my leisure. Imagine my surprise when they instead backed me into a corner, surrounded me, and sniped me from a safe distance anytime I poked my head out. With all these benefits, though, the AI still feels very janky at times: Enemies either have x-ray vision and spot you through walls in pitch black darkness or they're blind and deaf mole-men who fail to see you standing two feet in front of them in broad daylight. They often glitch into and through walls, stairs, ladders, and terrain (chase a certain marksman up a certain crane sometime to see what I mean).

    The biggest pitfalls the game had, the ones that had me swearing at the screen as I reloaded a checkpoint for the seventh time in a row, were all technical. Bullets harmlessly passing through enemies, the prompts to perform melee takedowns arbitrarily being unusable at very inconvenient times, and rubberbanding into visual range of enemies while vaulting/manteling are all very common and infuriating hiccups with the game. This is all exacerbated by the fact 4A decided to use a checkpoint system. While this works for a strictly linear corridor shooter, it can mean losing a half-hour's progress in one of the more open-world levels.

    Overall, Metro Exodus is a good (but definitely not 8/10 or 9/10 great) entry in the series, and an entertaining FPS.
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  25. Sep 1, 2019
    7
    What funny is on the walking and searching things on the open world map. I hate OWORLD game. This new style make me angry. You have no mini map, you have no more instruction.... just go and find what boss want... this is not game as I remember. This game is trash.
  26. Feb 27, 2019
    7
    It's good game... but not the best Metro game. I player every Metro game. 2033 is my favourite and I also read the books.

    -Gunplay is amazing, great upgrade. -Crafting and backpack system... it works but... I didn't know how to open backpack until like 2nd half of the game. Why I didn't know about it? Because nobody told me and before Autumn level I really didn't need it. And I think
    It's good game... but not the best Metro game. I player every Metro game. 2033 is my favourite and I also read the books.

    -Gunplay is amazing, great upgrade.
    -Crafting and backpack system... it works but... I didn't know how to open backpack until like 2nd half of the game. Why I didn't know about it? Because nobody told me and before Autumn level I really didn't need it. And I think that's a problem. And also problem is that this is console port and you have to HOLD "i" to open the backpack.... you f-ing kidding me? At one time I thought about how do I open the backpack, I pressed every button but nothing worked so I ignored it until Autumn level where you could say it's very usable.
    -UI and controlls are a bit confusing because they are different than in previous Metro games
    -the rest of gameplay aspects... probably works because I can't think of any other problems or very well made mechanics that would be nice to mention

    -soundtrack is great, nothing bad to say about it
    -audio... sometimes it's missing, sometimes it cuts... there are sounds used from previous games and you can hear their old age, but some new audio is well made, that Dolby thingie is also pretty good
    -voice acting isn't bad, but nothing really amazing... voice doesn't change because of position of the character (character is turned away from you, he's close to you etc.) also sometimes it just doesn't fit to animation the character is in (Anna was talking or maybe she was yelling at Miller facing him, then she turned around, went to you and started to show signs of dissapointment but her voice was still same, characters are speaking over each other)

    -graphics are just beautiful, there's nothing bad to say about it.

    -optimization...is pretty good. Sometimes long loadings, then there are bugs (I got stuck in crawling animation, I could crawl through walls, beneath the map and I couldn't stop it so reload, then some minor bugs) I had pretty good amount of crashes... first two were in game and the rest (4 or 5) were when I was quiting the game.

    -story... the beginning is rushed. The ending is rushed. The open world doesn't help it. The game is no longer dense. You are not in contact with the story all the time. The true Metro feeling is in only one location which was just perfect.
    -characters are pretty well made. But they can't stop talking. This is the only game where I wished that Artyom could talk because listening to everyone talking for minutes without some reaction and just standing and watching them... it's boring. Very boring.
    -also because of the rushed beginning I noticed some people from the crew for the first time after 1. or 2. big location. I didn't know about guy called Idiot until Summer location. I was just surprised where was he all the time.
    -also... it's pretty dissapointing...look: In Last Light for example your main goal changes. It's like doing multiple mainquests. In Exodus it's just one mainquest. You start off with one goal which doesn't change the whole time and once you get to the end... well actually... you don't get to the end. The cutscene will take you to the end.

    now the main flaw:

    The open world

    It breaks the story. Game is no longer dense. There are parts where you just don't feel like you are part of the story. You are just there to explore because why not.
    The areas are also... different. They have different combinations of story and open world.
    First open winter location is perfect mix between open world and story.
    Summer location is bad combination. It's big open world with small parts of story and my least favourite. The atmosphere is no longer dense, it feels too open, no intense moments.
    Third "open" location isn't very open but also it's not very linear... and it doesn't have a lot of story. Like last 10-20minutes are good but until then it's weak.
    And the fourth location...that's the true Metro experience. I'll say no more about it because lot of people probably don't know what locations this is.

    This just looks like experimenting. Finding out what's good combination what's not.

    In previous Metro games you felt like you are still in contact with the story. With some small breaks to buy ammo. It felt like it's 50% of gameplay and 50% of the story hand in hand, working together very well. Perfectly balanced as all things should be. In Exodus it's like splitting them apart with 70% of gameplay and 30% of the story. It's weak, atmosphere is almost gone, almost no dense moments

    If I should compare the locations and story:openworld... It's like walking from Witcher 3 to Skyrim to almost linear game with small amount of story (I can't really think of game like that) to Metro game.

    Let's wrap it up

    Metro Exodus is first Metro game which made me wanting more from it. It didn't fill me up completely even though it's even longer than previous games. But those were perfect. I felt full, like after a good meal. But not with Exodus.
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  27. Feb 18, 2020
    7
    After 100% completion of the main game, and 100 hours spent in it, I can objectively write an opinion.

    The game is good for its plot and atmosphere. Shooting and graphics are also on level ... But lately, with the release of both DLCs, the game became broken ... sometimes even critically. Passing the game on the Ranger-Hardcore difficulty, I swore very much ... On the
    After 100% completion of the main game, and 100 hours spent in it, I can objectively write an opinion.

    The game is good for its plot and atmosphere.

    Shooting and graphics are also on
    level ...

    But lately, with the release of both DLCs, the game became broken ... sometimes even critically.

    Passing the game on the Ranger-Hardcore difficulty, I swore very much ...

    On the broken timings of the Forest Master, because of which, if he knocks you over, he won’t get up.
    To the broken reaction of the NPC, to the broken lanterns who don’t seem to shine, but they find you in the dark ...

    After all this, I went through the game for the perfect ending and for the 5th time I saw all this, and I do not regret that I spent so much time and nerves on this game ...

    Now I’m going to “Two Colonels” - I have already received the most problematic achievements there, so there shouldn’t be any problems (Yeah, well)

    In general, I advise the game, but only for atmospheric passage on difficulty not higher than average!
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  28. Feb 24, 2019
    7
    pros:
    - graphic
    - 15h+ gameplay time
    - storytelling
    - beautifull dead post apocalyptic world
    - cz/sk localization

    cons:
    - stupid AI
    - FOV on 3440x1440 21:9 is weird
    - S*******T Epic game launcher
    - quiet Artom
    - no wall lean on
    - some face and body animations have no emotions
  29. Jun 25, 2019
    7
    Not great, not terrible.

    Score : 3.6 / 5.0 + Graphics and art design. + Solid Sound and ok Music. + Good Atmosphere + Quite long single player campaign. + Interesting Weapons and mods. - Bad dialogue (There are many Cliché, cringe moments) - Bad voice acting, - Mediocre story. - Too many Scripted events. - Too many action events when you press "E" 100 times. - Last map
    Not great, not terrible.

    Score : 3.6 / 5.0

    + Graphics and art design.
    + Solid Sound and ok Music.
    + Good Atmosphere
    + Quite long single player campaign.
    + Interesting Weapons and mods.

    - Bad dialogue (There are many Cliché, cringe moments)
    - Bad voice acting,
    - Mediocre story.
    - Too many Scripted events.
    - Too many action events when you press "E" 100 times.
    - Last map was quite terrible compared to the others.
    - The A.I is not that great. It gets quite hilarious when you get sniped by a shotgun at 200meters.
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  30. Mar 10, 2019
    7
    -1 за глючный лончер
    -1 за анимацию лиц
    -1 за отсутствие реиграбельности/баги А в остальном игра супер - сюжет, музыка, атмосфера - все это вместе заставляет играть и играть часами. За личиной рельсового шутана можно разглядеть старое доброе метро.
    -1 за глючный лончер
    -1 за анимацию лиц
    -1 за отсутствие реиграбельности/баги
    А в остальном игра супер - сюжет, музыка, атмосфера - все это вместе заставляет играть и играть часами. За личиной рельсового шутана можно разглядеть старое доброе метро.
Metascore
82

Generally favorable reviews - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 53
  2. Negative: 1 out of 53
  1. 30
    Metro Exodus is a mishmash of borrowed ideas that falls short of creating a worthy sequel, while holding tight to the previous mistakes of the series.
  2. LEVEL (Czech Republic)
    Apr 4, 2019
    80
    Metro Exodus is a funny, visually stunning shooter with a diverse environment and opponents and a great atmosphere. [Issue#293]
  3. Game World Navigator Magazine
    Mar 20, 2019
    72
    Metro has always been a very niche game series with poor storytelling, broken stealth and unsatisfying shooting mechanics, which are offset by original setting. The same is true for Exodus, although it also adds "pointless open world" to the pile. [Issue#236, p.28]