- Publisher: Sega
- Release Date: Aug 28, 2007
- Also On: iPhone/iPad
User Score
Generally favorable reviews- based on 227 Ratings
User score distribution:
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Positive: 199 out of 227
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Mixed: 24 out of 227
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Negative: 4 out of 227
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- User score
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- Most helpful
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Feb 9, 2013Great, just great. Improves the original game a lot. And there are 4 whole campaigns! Each one is really unique so you won't get bored. There are also plenty of new units.
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Jul 29, 2011Omg this game is just amazing i mean like its a lot of fun.And also you have to use your brain on it.!One bad move could ruin it all! But other then that the gameplay is pretty fun and the conquering part makes it all the more fun
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LysanderSDec 2, 2009
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NovahawkOct 7, 2007
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MikeW.Sep 15, 2007I'm giving this expansion a 0 in protest! I was really looking forward to playing the multiplayer campaign hotseat with my brother only to find that when it comes to a fight the attacking player only gets to control his/her side. The defending player has to put his/her troops in the hands of the A.I. As you can imagine this is not acceptable and makes the campaign multiplayer useless!
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JohnH.Nov 16, 2007It is my fav single player game at the moment. But, it's simply not a multiplayer game at all and that makes my score a 6 instead of a 9 or 10. If it was almost was as good in multiplayer as it is in single player it could rival Civilization imo.
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PedroD.Dec 15, 2007
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JoshS.Aug 30, 2007These total war games keep getting better and better. Keep them coming and keep mixing them up with different times and themes.
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AriB.Sep 10, 2007Wonderful! sweet! if you like Medieval Total War then you will love Kingdoms. I can't let it out of my sight!
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BobB.Dec 4, 2007This game has a near perfect campaign, it is the best strategy game around.
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MatthewB.Sep 1, 2007Excellent expansion at least 75 hours of content only let down is that it is slightly buggy.
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MarcD.Sep 1, 2007It never had a game that it surprised in such a way, edition after edition, as this...and still in waves them with a magnificent future. Incredible!!!
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BradO.Aug 31, 2007Great Expansion. A must have! If you enjoyed the original you will definitely be lost in this one!
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MeestykpiSep 23, 2007
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ChrisMMay 8, 2009This game is well balanced and somewhat historically accurate and is well balanced
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MatthewW.Aug 28, 2007
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[Anonymous]Aug 28, 2007An excellent expansion that's perhaps larger than the original game.
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Jun 3, 2011Playing an aptly named Grand Campaign on Medieval Total War 2 for the past two years has given me a new found appreciation for the RTS genre. If you read my review of the original shogun experience, you would have thought Iâ
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Aug 5, 2012
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Sep 3, 2012A great addition to the original game. Good variety of campaigns and units. Unfortunately the American civilizations are too similar for my tastes. Just as good as Medieval II.
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Dec 14, 2012I wasnt to amused with the new campaigns but mods of this game are amazing. Having played community made mods for countless of hours this is probably the single player game i have played the most in my life..
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Sep 8, 2013
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Oct 13, 2014Good DLC for Medieval II Total War if you want some detailed short campaigns, also very useful if you are demanding some of the very fine mods of this game. An all round good DLC kit.
7/10 - Ben Hazelden -
Jun 30, 2016Great strategy game for its time. It is still a good game to this day, but it has clearly aged. The management of your cities for example can be incredibly painful when you have a lot of cities.
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May 9, 2022My truthful honorable incorruptible conclusive rating of this considered game: 9.
Awards & Rankings
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PC Gamer UKThere's almost no reason not to mount your horse and charge through the doors of PC World, beheading the security guard with a Zweihander and screaming blood-oaths as you enter your pin number, to get hold of a copy of Kingdoms. Only the weak will not be buying this expansion pack, and frankly, the weak are there to be trampled. [Sept 2007, p.82]
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Whilte it may not be totally perfect, the sheer depth and replayability of Kingdoms raises it high above any RTS expansion I've ever played. [Oct 2007, p.68]
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The problem with all these things which have been coded to create historical semi-realism is that it creates a limit of the tech-tree they can climb.