Medal of Honor: Allied Assault - Breakthrough Image
Metascore
72

Mixed or average reviews - based on 14 Critic Reviews

User Score
6.7

Mixed or average reviews- based on 64 Ratings

Summary: Set in the European Theatre of Operations from 1943-1944, Medal of Honor Allied Assault Breakthrough combines eleven single-player levels with nine new multiplayer maps and includes new locations, new weapons, and new soldiers. As U.S. Army Sergeant John Baker, players will join the battle at Kasserine Pass in North Africa, race to capture Messina in Sicily, and finally repel the German army at the historic battle of Monte Battaglia in the heart of Italy. Armed with a new arsenal of weapons, players will fight alone and with squad mates as they rush to stop the Axis powers by striking at the soft underbelly of Europe. **Requires Medal of Honor Allied Assault to play. [Electronic Arts]
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Rating: T
Developer: TKO Software
Genre(s): Action, Shooter, Shooter, First-Person, Historic, Historic, Arcade
ESRB Descriptors:Violence
Online Modes:Team Oriented
Cast Credit
Mark Dochtermann Technical Director
Andy Wright Programmer
Andy Schatz Additional Design
Andy Schatz Programmer
Brady Bell Creative Director
Jim Hudson Senior Producer
Benson Russell Design
Captain Dale Dye Military Advisor
DJ Cassel Animator
Eric Shemkovitz Audio
Eben Cook Art
Jeff Leggett Engineering
John Machin Engineering
Chris Shelton Engineering
Rob Stahl Art
Leilani Ramirez Audio
Dave C. Nash Design
Tom Hess Design
Kevin Mack Design
Matt Sophos Design
Ken Spencer Design
Matt Powers Senior Producer
Eric Zimmerman Assoicate Producer
Jacob Hawley Executive Producer
Michael Songy Technical Director
John Sicat Art Director
Casey Robinson Lead Programmer
Jeremy Palmen Lead Artist
Jamaal Bradley Lead Animator
Merrick Rustia Lighting Director
Jason Abbott Additional Design
Jason Abbott Programmer
Bill Bilodeau Programmer
Ian Peters-Campbell Programmer
Joel Petersen Programmer
David Scott Additional Design
David Scott Programmer
Darryl Starr Programmer
Chad Campbell Level Design And Environmental Art
John Fitzgibbons Level Design And Environmental Art
Chris Matz Level Design And Environmental Art
Scott Swearingen Level Design And Environmental Art
Jeff Zaring Level Design And Environmental Art
Eddie Alcazar 2d Artist
Eddie Alcazar 3d/2d Artist
Eddie Alcazar 3d/2d Artist
John Duggan 2d Artist
John Duggan 3d/2d Artist
John Duggan 3d/2d Artist
Jonathan Gregory 2d Artist
Jonathan Gregory 3d/2d Artist
Jonathan Gregory 3d/2d Artist
Ehtan Oates 2d Artist
Ehtan Oates 3d/2d Artist
Ehtan Oates 3d/2d Artist
Victor Gascon Concept Artist
Vaughn Ross Concept Artist
Tehao Niu Visual Effects Artist
Greg Lemon Animator
Erick Ward Animator
John Stewart Technical Animator
James Gaczkowski Technical Artist
Chris Caron Programming Intern
Jody Hicks Creative Director
David Bax Additional Design
Ian Miller Additional Design
Juniper Orth Additional Art
David N. Howe Design
Keith Francart Development Director
Michael J. Goodwin Engineering
Steven Spielberg Creator
Ed Moore Design Supervisor
John Hughes Level Design And Environmental Art
John Hughes Level Design And Environmental Art
Ed Moore Design Supervisor
Steven Spielberg Creator
Designer/Producer/Programmer credits provided by GameFAQs.
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