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5.4

Mixed or average reviews- based on 292 Ratings

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  1. Dec 14, 2019
    3
    I was hype and after liking MWO I was hoping for at least good mech game. if it had mods it would be great but there are so many problems caused by non caring dev team.
    Only people who cared about the game were those who made the management and space map.
    Everybody else phoned it in: The missions are samey, the levels contain huge parts of copy pasted areas, massive glaring bugs like
    I was hype and after liking MWO I was hoping for at least good mech game. if it had mods it would be great but there are so many problems caused by non caring dev team.
    Only people who cared about the game were those who made the management and space map.
    Everybody else phoned it in: The missions are samey, the levels contain huge parts of copy pasted areas, massive glaring bugs like control remapping doesn't remap the keys, story not just being bad but actively hidnering your enjoyment of the game, mission scripting being absolutely terrible and only working if you rush into the objective otherwise you can softlock the game, AI being stupid and limited, enemy forces teleporting into 300m range of the objective(that means if you find good battlefield they can spawn literally 20m behind you and double aC20 your back).

    Not to mention GLARING lack of polish and poor performance.

    And worst of all it's casualized: theres no radar system, no optics, no way to command your lance, customization is simplified, biomes don't affect heat of your mech at all.

    Feels like early access made by an indie dev team.
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  2. Dec 13, 2019
    4
    Not Impressed, and not made for serious Battletech / Mechwarrior fans. I have been playing the tabletop version since it's inception, and have played every iteration of it on the PC. Mechwarrior 4, still stands head and shoulders above this.

    PROS: The look, feel, and movement of the mechs is superb. I think most would agree. The problem is everything else. Where to begin: CONS: 1.
    Not Impressed, and not made for serious Battletech / Mechwarrior fans. I have been playing the tabletop version since it's inception, and have played every iteration of it on the PC. Mechwarrior 4, still stands head and shoulders above this.

    PROS:
    The look, feel, and movement of the mechs is superb. I think most would agree. The problem is everything else. Where to begin:

    CONS:
    1. The game music is just bad.
    2. Story, meh.
    3. Enemy mech gets legged, drags leg for 10 seconds, starts running around as if there were never damaged.
    4. Missiles look like garbage when fired. More of an aesthetic thing, but to my eyes it looks cartoonish.
    5. We have better radar in WWII than the 31st century. Mechs / vehicles spawn in within a few meters right behind you. Mechs have 360 degree radar, not Direct LOS only. If I did not know that these devs made a Mechwarrior game already, i would guess they had never heard of Battletech / Mechwarrior before.
    6. The missions are uninteresting, repetetive, and boring.
    7. The mechbay, and mech customization....Holy lord what the hell is this? This was made for casual 10 year olds. There is no real mech customization, imo, at all in this game. The Battletech game by Hairbrained does it light years better, and even that is not that fantastic by comparison to actual Battletech, but at least you have a little wiggle room.
    8. Maps areas are small.
    9. When map is enlarged it looks like old tiled desktop wallpaper.
    11. Terrain, like the missions, are boring, lifeless, and repetetive.
    10. Lancemates run through the very buildings you are tasked to protect.
    11. Economy is almost arbitrary. I have yet to find myself in any kind of position of "Oh no, I'm about to be bankrupt." I rake in the dough as if I was playing GTA V.

    I am sure i have likely missed 10 more things, but you get the picture. I do not mind PGI retaining their current MWO licensing, but for the love of god, limit them to only that, and license it out to someone else to make a real Mechwarrior game.
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  3. Dec 11, 2019
    4
    I was so excited... Mechwarrior 4 is one of my all time favorite games, but after the intro missions and a few contracts I'm pretty disappointed. It seems the way the developer chose the make missions challenging is to spam smaller vehicles, while also giving them better range than your star league era battlemech built with lost tech... I keep getting shot by tanks I cant target orI was so excited... Mechwarrior 4 is one of my all time favorite games, but after the intro missions and a few contracts I'm pretty disappointed. It seems the way the developer chose the make missions challenging is to spam smaller vehicles, while also giving them better range than your star league era battlemech built with lost tech... I keep getting shot by tanks I cant target or damage because of range, most of the time they are at double my tactical overlay's sphere. Just in case that wasn't bad enough enemies will randomly spawn all around you so you have no ability to tactically move a "front line" within a mission. Squad command is limited and they don't seem to listen to you very well either. It appears that the ratio of small vehicles to mechs is 30ish/1, so you get chewed up by tanks before you even see a mech. The mech AI... close to point blank and run in a circle around you. All of this makes the inability to save within a mission truly game breaking. If the mechwarrior franchise is ARMA this is CoD.

    Over all this is gonna need a lot of polish. It kinda feels like a beta, right down to a couple of ctd's.
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  4. Dec 12, 2019
    2
    Low budget garbage. Terrible textures. Atrocious story dialog/writing. Repetitive quests. PGI are absolute sleaze balls and should never have been given the rights to this game. What a waste, what a shame.
  5. Apr 30, 2021
    2
    No surprise PGI was unable to pull this off. The core game play, actual mech fighting is fine. The AI is useless in every form. The user interface suffers from the EXACT issues MWO has, in other words its terrible. This game is literally sabotaging itself no one who hasn't already played MW is going to find this game inviting or easy to learn. The terrain pop in is still present evenNo surprise PGI was unable to pull this off. The core game play, actual mech fighting is fine. The AI is useless in every form. The user interface suffers from the EXACT issues MWO has, in other words its terrible. This game is literally sabotaging itself no one who hasn't already played MW is going to find this game inviting or easy to learn. The terrain pop in is still present even though they have changed engines. This is a fundamental failure of the development team and an unwillingness to identify those issues by the management. If this is what they produced after delaying the game a year and taking all of Epic's money i shudder to think what they had planned to release prior to this...

    EDIT: 2 years later, games still buggy and none of the issues were addressed. Someone needs to take over the Mech Warrior license so it can actually be turned into a successful franchise.
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  6. Dec 10, 2019
    4
    More Mechwarrior is finally here, sadly, it's not great. While the combat is fun, there is a lot of cringe throughout (I seriously think a 12 year old wrote the script) and some poor design decisions. That the game is Epic exclusive and the studio has a history of bad decisionmaking makes me wish Microsoft had locked down this license.
  7. Jan 16, 2020
    4
    A very poor Mechwarrior entry.
    I have played every Mechwarrior game. I backed Mechwarrior Online and I've been playing it since 2012.
    This game has the same combat engine than Mechwarrior Online (but using Unreal instead of CryEngine), so it feels very similar than MWO. However, the rest of the game is quite lacking. First, the IA is laughably bad. Not even MWO noobs play this bad.
    A very poor Mechwarrior entry.
    I have played every Mechwarrior game. I backed Mechwarrior Online and I've been playing it since 2012.
    This game has the same combat engine than Mechwarrior Online (but using Unreal instead of CryEngine), so it feels very similar than MWO.
    However, the rest of the game is quite lacking.
    First, the IA is laughably bad. Not even MWO noobs play this bad.
    Then, the enemy IA spawns in top of you.
    3rd, there is a lot of grinding. Yes, the maps are created procedurally, so they aren't the same, but they feel the same, as they are made from the same building blocks. So after a few missions, it feels very repetitive. And you have to play a lot of games to earn enough coin, and the expenses and time for repairs are really big.
    The UI is clunky and it takes a lot of time to do the most basic things.
    It is a shame, cause it could have been a really great game. I was looking forward to it, but, it didn't deliver.
    Keep playing MWO.
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  8. Dec 15, 2019
    4
    Knew this was gonna be a beta test until mod support and ai tweaks as well as additional missions and a second lance are added when steam release comes out. The AI is ATROCIOUS. not just enemy AI but your teams AI is seriously stupid. During defense missions your team will destroy more buildings than the enemy trying to get to them. Mission are bland and enemy spawns out of thin airKnew this was gonna be a beta test until mod support and ai tweaks as well as additional missions and a second lance are added when steam release comes out. The AI is ATROCIOUS. not just enemy AI but your teams AI is seriously stupid. During defense missions your team will destroy more buildings than the enemy trying to get to them. Mission are bland and enemy spawns out of thin air usually right on top of you. The times they do use a drop ship its right on top of your defense target but you had to walk all the way to said defense target. I got this for free so I don't really feel cheated but a lot of others are PISSED off. the one thin I can say is all the different mech variants were nice to see and the game does look pretty good but nowhere near what the first trailer showed. Wait until the steam release by then mod support and all the fixes that are needed will be included. Expand
  9. Dec 15, 2019
    4
    The foundations of a good game are there. Combat is fun, plowing through buildings is a blast. Game looks great and weapons are beautiful. The game play and missions themselves are horribly repetitive. The maps feel small, even compared to the original MW2. Bad guys will literally pop into existence within view, at least in 1995 they came in on drop ships. Fun arcade experience, butThe foundations of a good game are there. Combat is fun, plowing through buildings is a blast. Game looks great and weapons are beautiful. The game play and missions themselves are horribly repetitive. The maps feel small, even compared to the original MW2. Bad guys will literally pop into existence within view, at least in 1995 they came in on drop ships. Fun arcade experience, but campaign and mission variety are abysmal. Expand
  10. Dec 15, 2019
    2
    This game was released after 4+ years of development after originally debuting as a gameplay trailer in 2016. Which looks better than the current release game by far. Everything is mediocre at best and feels incomplete. The campaign was added on top of a repetitive ‘5 mission type’ sandbox Career mode and seems to blend in unnoticed. Lackluster UI/sounds/voice acting/graphics.

    The only
    This game was released after 4+ years of development after originally debuting as a gameplay trailer in 2016. Which looks better than the current release game by far. Everything is mediocre at best and feels incomplete. The campaign was added on top of a repetitive ‘5 mission type’ sandbox Career mode and seems to blend in unnoticed. Lackluster UI/sounds/voice acting/graphics.

    The only redeeming point is that yes the mech combat can be really fun, but the lack of all the other polish just takes too much away from it to be enjoyable.

    Game might have potential with a lot more development to be worth picking up.
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  11. Dec 15, 2019
    1
    I created an account *just* to review this game. I've been waiting since MW4, have played 2, 3, 4, MWO, and Battletech.

    I've logged 20 hours of saddle time thus far and I'm amazed at how "phoned in" this game feels. Just unreal how they managed to make a vastly worse interface than MWO, generate a completely repetitive series of boring missions, a wholly absurd enemy spawn system
    I created an account *just* to review this game. I've been waiting since MW4, have played 2, 3, 4, MWO, and Battletech.

    I've logged 20 hours of saddle time thus far and I'm amazed at how "phoned in" this game feels. Just unreal how they managed to make a vastly worse interface than MWO, generate a completely repetitive series of boring missions, a wholly absurd enemy spawn system (seriously, things spawn on top of you literally all the time, no concept of preset enemy pieces on the map, just waves of spawn around you with no option to work through in any remotely tactical fashion), useless sensors, and utterly boring weapon systems, mech concepts, and mobility/armor/damage. My impression is that a *ton* of time went into evaluating systems that could have gone into this during the silliness that MWO ultimately degenerated into. We're left with this ridiculously poor compromise between an action game and a sim with no real imagination and a grotesquely bad interface.

    That said, at it's heart, there is a great amount of potential. Revamping the economy, removing the "first person hangar experience" (what the hell were they thinking with that?), fixing the spawn system, re-balancing weapons, armor, sensors, and adding variety to mission types (which to my uneducated and admittedly simple thought process *seems* achievable?) would make this a pretty exciting and rewarding game to play.

    Who the heck tested this, signed off on it, and said "yeah, let's ship it, people are going to like it?"

    Or am I maybe answering my own question here and realizing just now that Piranha is pretty terrible, doesn't care, and shouldn't really be the caretaker of this franchise (as they kinda demonstrated with the tone deaf continual roll-out of new pay-to-win mechs rather than re-working the in-game experience as the player base died a slow painful death as the much-hoped-for faction play failed to deliver on what could have been a ton of fun)?

    Shame on all of us for supporting studios like this and shame on literally *anybody* who makes a product in any industry with such a lack of care for the end user and final appearance.

    Hey, they get a 1 for potential though! Keep chasing that rainbow! : )
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  12. Dec 17, 2019
    3
    This game is complete crap compared to the previous games from 20+ years ago. The people that worked on this should be ashamed of releasing such an underdeveloped and lazy attempt of a modern version of a series that had a lot of potential. Some of the issues I have listed below, which the previous games had, but due to complete laziness this game doesn't.

    -You only get one lance = 4
    This game is complete crap compared to the previous games from 20+ years ago. The people that worked on this should be ashamed of releasing such an underdeveloped and lazy attempt of a modern version of a series that had a lot of potential. Some of the issues I have listed below, which the previous games had, but due to complete laziness this game doesn't.

    -You only get one lance = 4 mechs, and in some missions you go up against, not kidding 29 mechs
    -The A.I is dumb and runs around in circles
    - You can't make way points and make strategic decisions on how to tackle each mission
    - You can't pick where your drop ship lands or picks you up from
    - Mechs and tanks spawn all the time behind you, within a few feet = Great immersion
    - You can't run passive radar, a basic feature from previous games that allowed you to stay
    undetected
    - I have never seen any A.I use jump jets once in over 30 hours of play time
    - The enemy can continuously send drop ships down to unload more mechs, but the spare 8 pilots
    and 8 mechs you have, you can't call down to assist you
    - The laziness of the difficulty increase = Just throw more and more Mechs at the player, and send the
    biggest ones in last, when your lance is just about dead from killing 25 mechs prior

    The core of this game is very poor, and this has not progressed the genre in any way what so ever. It is in fact a massive backwards step. There are also plenty of bugs, but even when they fix those, the core of the game is complete garbage. There is no hand crating to the missions, its just the same thing for 30+ hours. The campaign is truly stupid, but you can't expect much when the rest of the game is garbage. DO NOT BUY, even if you love the Mech series and Lore.
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  13. Dec 12, 2019
    3
    Jesus, what a terrible game. Its the same studio that made MechWarrior online but for some reason they made combat feel far worse than it was in MWO. (Which is a shame because combat mechanics was the only reason people played that game that had literally no content). Movement is janky, UI is terrible, AI is complete garbage so they resort to having dozens of them and spawning themJesus, what a terrible game. Its the same studio that made MechWarrior online but for some reason they made combat feel far worse than it was in MWO. (Which is a shame because combat mechanics was the only reason people played that game that had literally no content). Movement is janky, UI is terrible, AI is complete garbage so they resort to having dozens of them and spawning them literally behind you to provide challenge, voicework subpar and writing is so terrible, i think studio just tried to do it amongst themselves to cut the cost. And the music, jeez man, it was so bad that i preferred silence over what game had the offer. This game is a travesty. Should be the tombstone of Piranha games.

    Man, all they had to do was carry over the assets and the animation/movement they built with MWO into a good random map designer + kickass AI and music. That is it. That would've made the game but no. They failed at everything, literally. Even things they've accomplished in the past. Dont buy it, just play the previpus game, Mech Warrior 4 (oddly enough the game microsoft made in 2003 was also named mercenaries, unlike this one that game is still playable and quite enjoyable as well.)
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  14. Dec 12, 2019
    3
    TLDR: Long loading times, sub par graphics, dull environment, out of proportion assets, VERY repetetive game loop, idiotic spawning of enemies.

    MWM5 does not succeed in any of its genres basics. The graphics look like about 8 years old, the mechs feel all similar, the environment is dull and without detail and so are the mechs- still it takes a hell of resources and long loading
    TLDR: Long loading times, sub par graphics, dull environment, out of proportion assets, VERY repetetive game loop, idiotic spawning of enemies.

    MWM5 does not succeed in any of its genres basics.
    The graphics look like about 8 years old, the mechs feel all similar, the environment is dull and without detail and so are the mechs- still it takes a hell of resources and long loading times. You change a sector in tactical view? 20 seconds loading time. Serioulsy, the only thing that changes when cahnign a sector is fonts. How can that need 20 seconds loading?!

    The grind is real. The missions are procedually generated without any love or thought. It plays like an arena shooter against very bad AI. Most enemies spawn just beneath you or in your back. So it often happens that you check your surroundings just to get shot in the back from three tanks and a mech 1 second later since the engine stupidly just spawns enemies where you are currently not looking at. This renders long range rockets and other long range builds almost useless since everything spawns in close quarters.

    The only thing fun in the game is "hunting" for new mechs, and trying different outfits and lances.
    If the missions would at least be of minimal quality then the game could reach maybe a 5 or 6.

    I really hope they skip the planned raytracing patch for january and instead make the game less of a pain in the haleluja
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  15. Dec 14, 2019
    4
    On par with the online game in terms of combat. Missions are overloaded with tanks, vtols, scripting bugs, path finding bugs and there seems to only be 3-4 biomes that look like they belong or came from earth.

    Game feels like it was made with a skeleton crew and no budget.

    No way to review the game on epics site which is interesting...
  16. Jan 5, 2020
    4
    It's simply overwhelming hard, too many enemies, an non intuitive interface, etc etc. Just too much of an exercise in frustration.
  17. Feb 22, 2020
    0
    Lifeless game. So majorly disappointing after a 20 year wait... A Remastered version of Mechwarrior 4 would of been so much better. It's a shame they didn't have a quality development team working on it.

    - In game characters are lifeless mannequins. - Quests are procedurally generated kill & defend quests - Main story quest line is boring and so cliche'd - AI works the same as the
    Lifeless game. So majorly disappointing after a 20 year wait... A Remastered version of Mechwarrior 4 would of been so much better. It's a shame they didn't have a quality development team working on it.

    - In game characters are lifeless mannequins.
    - Quests are procedurally generated kill & defend quests
    - Main story quest line is boring and so cliche'd
    - AI works the same as the original doom. Magnetically attracted to your position... So no AI.
    - Thoughtless enemy additions to the map has the teleport in on top of you..

    Piranha Games doesn't deserve to hold this IP. They should release it so a decent developer can make some quality Mechwarrior games again.
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  18. Dec 21, 2019
    2
    first of all how on earth is noone actually talking about whether this is actually MechWarrior or not? This most definitely is not it is more like a kids version. Clearly this IP has been absent long enough none of these kids really knows what real MechWarrior is like. With the reviews, there are Oooh I love it’s and Oooh I hate it because of the lack of graphics etc.. I have all of thefirst of all how on earth is noone actually talking about whether this is actually MechWarrior or not? This most definitely is not it is more like a kids version. Clearly this IP has been absent long enough none of these kids really knows what real MechWarrior is like. With the reviews, there are Oooh I love it’s and Oooh I hate it because of the lack of graphics etc.. I have all of the MechWarrior games and this is not MechWarrior in any way except in name! for starters as the leader of your clan you get all of the scrap/mechs and weapons that survive a sortie from all missions period! and if you are being paid/hired for a job the boss would pay for all damages incurred period! the movement speed is jacked. everything moves at the same speed? how? when a small mech is under you and you cannot shoot them and they can easily kill you. so if that is the case you should be able to plow them over like the tanks etc... these is only a few tiny things. then there are many larger flaws. For instance where are the different armors reflective ablative etc? where? where is the options to choosing engine types this helps shed tonnage and increase speed etc? where are the different skeleton metal types also for tonnage requisites? open slots should allow for any weapon type to fit in any slot that those slot types allow. so if I want to shed armor to increase my amount of weapons it is not allowed!!? no chaffs? hmn? or overheating in an ice biome ROFL just... no! the weapon fire is almost indiscernible from one another except the obvious AC vs laser. and the lasers and missiles are nothing to write home about they look awful. From what I have seen the missile types are missing several. radar is borked! theres so many things .. um there is no local LAN play? a key component to Mechwarrior! ? RORL .. there is no auto lock limb targeting - where is it? I mean…………………ARRGH! what the F is this abomination? I may not be 100% correct but anyone who has played MechWarrior knows this stuff. So talking about ooh.. i'm mad because is strictly an exclusive to epic or cry the graphics aren’t absolutely awesome, that is ridiculous who cares! Where is mechwarrior 5 at? I will keep playing MechWarrior 4 black knight instead of this. Ill get a refund. Perhaps they will fix this mess in future updates but I do not see it happening. Which is too bad as many of us have been waiting a long time. Expand
  19. Dec 24, 2019
    2
    * Update * I changed the Score from 5 to 2. This is the worst Mech game in the series, even worse then MechCommander 2. Avoid this game like the plauge.

    Mechwarrior 5 is actually at times quite fun but right now it is more or less broken. It is held back by repetitive missions, boring grindning, very unbalanced difficulty, buggy graphics and bad A.I. It is actually quite ok 15-20 hours
    * Update * I changed the Score from 5 to 2. This is the worst Mech game in the series, even worse then MechCommander 2. Avoid this game like the plauge.

    Mechwarrior 5 is actually at times quite fun but right now it is more or less broken. It is held back by repetitive missions, boring grindning, very unbalanced difficulty, buggy graphics and bad A.I. It is actually quite ok 15-20 hours in and then it starts to sink in what a grindfest this game is. it is like a MMO game with daily grind quests since you literary do the same thing over and over again to raise your reputation.

    The game would need 6-12 months more in development. #Fix loading times, #Improve A.I, #Fix texture pop-ins and wierd graphics artifacts, # Improve in the reinforcements/spawning mechanic (you could for instance use more dropships, mechs hidning in buildings, powered down mech that are hiding etc.

    # Pros #
    * The mech modells and terrain destruction are quite alright.
    * Combat can be quite fun and hectic at times.
    * Checking out your mechs at full size in the mechbay is some thing I like to do.
    * The economic part is also quite ok.
    * A lot of mechs and weapons.

    # Neutral #
    * The mechbay feels empty of life. There are some characters and soilders there but they never move and look at you with dead eyes.
    * Bland music and voice acting. While it works the rock/riff guitar music if soon forgettable when every song sounds the same.
    * The main story is more or less the same as Mechwarrior 4. Your friends / family has been killed by evil mechwarriors and now you must find out who they are and get revenge.
    * Slow pacing. I can understand it can take time to travel and repair your mechs after each mission. But it quickly gets boring waiting your mech to get repaired. I dont know where I am in the game, perhaps 75% finished and I have played for ~8000 days. Everyone will be old or dead when its finished.

    # Negative #
    * Light and medium mechs is pointless in the end game since every mission is about destroying everything you see. And ECM and radar is nonexistent.
    * The campaign will mainly consists of procedurally generated grind missions just to get you reputation up to a higher level. Then when you do you will get new missions to continue the story.
    * The real story mission is more or less as the grind missions but with vioceovers. Defend that, destroy that. What about escort missions?, what about recon missions?. Well there is none.
    * Loading times is very slow, even on a SSD.
    * Texture pop-ins all the time.
    * The A.I has not really improved in 20 years. Your companions still shoot you in the back, destroy buildings you must protect and get stuck all the time.
    * After a mission you end up down in the mechbay and not at the command table where you make all the decisions. Then you have to run up some stairs everytime.
    * Where is the radar ?
    * Unbalanced difficulty *
    Lets say you take a level 10 defence mission. After completion you take some medium damage but you still go 1mil+. Repair and go back and take another defence mission at the same place. This mission on the same planet is more or less impossible to complete due to the massive unbalanced reinforcements mechanic. Now you will fight 14-20 enemies at the same time instead of 4-8 at the last mission. You can not kill all of them in time before they destroy the base. So mission difficulty is very unbalanced. And sometimes the reinforcement never stop comming, they will literary land the mechs on your head with a dropship. And since the dropships is indestructible there is not tactics involved at all.
    * Range weapons is more or less useless since most enemies land or spawn very close to you.
    * Radar is useless so you do not see enimies popping in behind you. They will almost always get the first shot
    * In the later end game most enemies just target you instead. Your lance can be mostly undamaged and you will be dead or destoryed.
    * Where do you change the difficulty , well you can't.

    # Terrible #
    * The enemy spawning is easy the worst thing in the entire game. Mechs and tanks can literary pop up right behind you can score some nasty hits, and it happens all the time.
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  20. Dec 12, 2019
    3
    - Графика 10-летней (а то и 15-летней) давности. Основные отличия от Mechwarrior 3 - наличие деревьев и менее мыльные текстуры. Я понимаю, у разработчика денег нет, но ЗАЧЕМ тогда делать эпизоды, когда Ваш персонаж ходит вне меха? Видишь других персонажей, а у них анимации нет. Вообще игра напоминает визуально недавнюю Battletech (которая мне понравилась куда больше), да вот беда - жанр- Графика 10-летней (а то и 15-летней) давности. Основные отличия от Mechwarrior 3 - наличие деревьев и менее мыльные текстуры. Я понимаю, у разработчика денег нет, но ЗАЧЕМ тогда делать эпизоды, когда Ваш персонаж ходит вне меха? Видишь других персонажей, а у них анимации нет. Вообще игра напоминает визуально недавнюю Battletech (которая мне понравилась куда больше), да вот беда - жанр другой, и требования к картинке тут сильно выше.
    - Физика мехов на нуле. Следов на земле они не оставляют. Упал с огромной высоты - никаких повреждений, никакой анимации (хоть бы мех присел, что ли. А, я забыл - садиться нельзя. И бинокля нет вроде бы). Автопушки здесь не авто- - пушка "Центуриона" стреляет одиночными выстрелами. РДД по своей механике выглядели лучше в Mechwarrior 3 (см. год выпуска последней). Рукопашный бой на мехах не предусмотрен.
    - Сюжета по сути нет (то, что здесь сюжетом зовётся, пишут дети лет пяти).
    - В игре есть напарники, но обучения групповому бою нет. В начале Вас попытаются обмануть, во время обучения показывая в кокпите меха от первого лица руки пилота. Думаешь - прикольно, во время боя руки что-то будут нажимать, визуализируя нажатые кнопки. На самом деле нет.
    - Отвратный перевод на русский (напр., "войны за Престол" вместо войн за Наследие). Часть текста не переведена вообще.
    - Основным средством придания динамики боям служит саундтрек. Правда он несколько однообразен.
    Пока Вы одобряете и покупаете ТАКОЕ, хороших игр будет крайне мало. Зачем разработчикам напрягаться?
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  21. Dec 12, 2019
    0
    Extremly repetitive gameplay, bad UI, bad AI, bad story, bad voice acting, long load times all the times (even on fast ssd), enemies spawning unpredictably wherever. But hey, battlefield graphics are nice. You've killed mechwarrior franchize Piranha Games. Its a heap money grab.
  22. Dec 17, 2019
    1
    crazy amount of enemies spawn directly in front of you, out of thin air. wave after wave. the latest patch didnt fix anything. uninstalled and waiting until this game comes out of this uncomplete state of mess. maybe in a year or so.
  23. Sep 26, 2021
    4
    Mediocre, cheap craft at the level of 2008!
    In the game about giant robots, you don't feel the scale at all! because of what the impression of the game is like from some children's arcade game about bionicles!
    The landscape, terrain, textures were created for the height of a person and not for huge robots, the detail is disgusting! It's just funny to see the huge grass under the robot's
    Mediocre, cheap craft at the level of 2008!
    In the game about giant robots, you don't feel the scale at all! because of what the impression of the game is like from some children's arcade game about bionicles!
    The landscape, terrain, textures were created for the height of a person and not for huge robots, the detail is disgusting! It's just funny to see the huge grass under the robot's feet... The only thing that reminds us of the scale is the terribly detailed, ugly, small cars, trees, buildings and enemy tanks... There is absolutely no immersion in the world and faith in what is happening on the screen!
    Another completely stupid, unnecessary and boring element is a hangar in which you constantly need to run up and down the stairs, probably they wanted to dilute the fights with this, but this is just boring nonsense! it would be better to just have a static interface with dialogs, settings, and tasks!
    The interface is also terrible and generally incomprehensible! it is difficult to navigate, it is difficult to understand and remember what to do and how to do it!

    My wife saw how I was playing and asked why I was playing a children's game about some robots(the game really looks extremely frivolous against the background of modern games!), she had to explain that this is a well-known series of games with a long history, books and a deep plot...
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  24. Dec 15, 2019
    0
    Я вот не понимаю, почему люди ставят этой неплохой игре низкие оценки.
    Ну смотрите, графика передовая, разрушаемость реалистичная, даже кабину меха проработали, мелочь а тепло на душе становится, у каждого меха она разная.
    Далее, очень понравились большие карты в разных биомах, разнообразные миссии и даже проработанная глобальная карта. Иногда даже встречаются нелинейные квесты. В
    Я вот не понимаю, почему люди ставят этой неплохой игре низкие оценки.
    Ну смотрите, графика передовая, разрушаемость реалистичная, даже кабину меха проработали, мелочь а тепло на душе становится, у каждого меха она разная.
    Далее, очень понравились большие карты в разных биомах, разнообразные миссии и даже проработанная глобальная карта. Иногда даже встречаются нелинейные квесты.
    В кой-то веки проработанный ИИ, в других играх напарники раздражают, а тут видимо применили нейронные сети.
    Ну и стрельба, б-же это просто ммм 10 из 10.
    Короче у меня просто Ж О П А порвалась от того какая эта игра классная, надеюсь игроки спустят рекордной прибылью прямо на довольное лицо Тима Суини.
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  25. Dec 13, 2019
    1
    As a huge fan of Mechwarrior I really want to support the idea of CO-OP Campaigns. That's why it breaks my heart to give a poor score. I can't play with my friends because joining keeps failing and when they do get in they are soon disconnected. My partner is on the same network as me and gets kicked.
    I understand verifying an account through an external server but why not then steam the
    As a huge fan of Mechwarrior I really want to support the idea of CO-OP Campaigns. That's why it breaks my heart to give a poor score. I can't play with my friends because joining keeps failing and when they do get in they are soon disconnected. My partner is on the same network as me and gets kicked.
    I understand verifying an account through an external server but why not then steam the game directly between computers? Or can they not even get that working correctly?
    If their single player was good I'd still give a better score than 1, but enemy detection works like either the mech doesn't have a radar or every enemy has stealth amour. You only see what's in a cone in front of you. That's not even how radars work.
    The game forced me to play a tutorial and crashed right at the very end. I had to do it all again. Any company stupid enough to not give players the option to skip the tutorial deserves low scores.
    I could write an essay about all the minor problems but suffice to say that the game could be fixed. The question then is will they fix it? I'd suffocate first if I held my breath. You know... because development takes time ;P
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  26. Dec 12, 2019
    1
    fun game, but its terribly flawed.

    - there is no practical control over your AI lance mates - no way pointing, no retreat orders, no defend location no nothing, so expect you lance to be constantly tripping over itself and definitely don't expect to be pulling of any advanced tactics - you have a map with grid lines... but no grid references - AI is dumb - friendlies will do more
    fun game, but its terribly flawed.

    - there is no practical control over your AI lance mates
    - no way pointing, no retreat orders, no defend location no nothing, so expect you lance to be constantly tripping over itself and definitely don't expect to be pulling of any advanced tactics
    - you have a map with grid lines... but no grid references
    - AI is dumb
    - friendlies will do more damage to the base you are protecting then the people attacking it
    - enemies can and will spawn on top of you and the objective
    - because of the limited control over your lance, the poor AI, and enemy pop in the game is pure brawn over brain. whats the point of setting up a long range mech if the AI can just spawn 500m in the open field behind you.
    i could keep going...
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  27. Dec 11, 2019
    4
    Battle is fun, really fun. But script was written in a toilet by 10 yo kid. Voice acting has been done by neighbors and friends. And game is not optimized at all. Graphics and physics are old and at the same time game requires some good hardware to run. On a minimum hardware it will not work at all probably.
    I will wait for a week, if there wont be patches that would fix crashes that i'm
    Battle is fun, really fun. But script was written in a toilet by 10 yo kid. Voice acting has been done by neighbors and friends. And game is not optimized at all. Graphics and physics are old and at the same time game requires some good hardware to run. On a minimum hardware it will not work at all probably.
    I will wait for a week, if there wont be patches that would fix crashes that i'm having, then i will take a refund.
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  28. Dec 12, 2019
    0
    unoptimized piece of **** with curve control, i7-7700 16gb gtx 1070=40-100~ fps on minimum graphics settings
  29. Jan 3, 2020
    0
    Easily the worst Mechwarrior ever released. I recommend any mechwarrior's fan avoid this unfinished project or wait until PGI release a complete overhaul.
    They have stripped all simulation's elements and turn it in to a giant turkey shoot hut.
  30. Jan 5, 2020
    1
    I've been trying to like MW5 but I'm sorry this game is just awful. What an EPIC fail by PGI. For years I have loved playing with my big stompy mechs. So I have tried to fool myself into liking this drivel. This game is MWO with graphics upped, a destructible environment and the same story line, that is NONE...Oh and its not ONLINE outside of 3 buddies, on the same team which make the gameI've been trying to like MW5 but I'm sorry this game is just awful. What an EPIC fail by PGI. For years I have loved playing with my big stompy mechs. So I have tried to fool myself into liking this drivel. This game is MWO with graphics upped, a destructible environment and the same story line, that is NONE...Oh and its not ONLINE outside of 3 buddies, on the same team which make the game a joke. The AI is absolutely the worst implementation on the planet, hell I think the AI in CONTRA on NES was better then this. How do we make it harder? lets just throw more and more enemies at you! Really!??!? And the AI for your lance mates...HAHAHAHAH!!! Run a DEFENSE mission and watch them happily stomp through the base your defending and miss shots with zero regard for grandma on her walker in the background. Hell they do way more damage then the enemies. Of course, PGI will spawn wave after wave on opposite sides of the base so you are never in the right position and your window licker lance mates will destroy half the base trying to reengage. But screw all that and let me go back to what this game was supposed to have that MWO lacked.....A STORY!!!! something that gripped you and made you want to find out how it ends! That's why I fell in love with Battletech, it was the novels and great story telling. Play any other game out now and its quick to realize that they blew it! If this was a platform for a battle royale game it would be a start...but its NOT! This game is a complete joke. Oh but its Mechwarrior so you need to to leave the cockpit... having to run upstairs to talk to that girl on the bridge when I can tab to everything else is pathetic. 2019 graphics with 1994 game play and a 1978 console story line...no no wait...the story line in Pong was better for its time!!!! Expand
Metascore
73

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 34
  2. Negative: 0 out of 34
  1. Oct 7, 2021
    65
    While I am glad to see MechWarrior make a return; its just not the one I’ve been waiting for. While the latest expansion Legend of the Kestrel Lancers adds new mechs, biomes and a linear story missions its still more of the same, so if one doesn’t like the base game…. Then the expansion isn’t going to do much to change that.
  2. Jun 1, 2021
    70
    Mechwarrior 5 is for the detail-oriented mech fans who are willing to sacrifice immediate excitement and gratification for a more grounded simulation of what it would be like to pilot a massive mechanical monster. The career mode provided with this new expansion might please those who are craving more action from the base game, but there’s no new story to be had or any major gameplay additions to hook in anyone else. For the weighty price tag – Heroes of the Inner Sphere is only worth a purchase for those truly addicted to this more thoughtfully paced mecha-mercenary-em-up.
  3. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    An excellent mech simulation, sophisticated management and a return to the old days in a modern form. Only the graphics could be better. [Issue#301]