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5.4

Mixed or average reviews- based on 292 Ratings

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  1. Aug 23, 2022
    0
    Trash. Graphics are early PS2 with some fancy lens flare thrown in. Texture pops are atrocious. Zero tutorials (oh they show you how to shoot the gun. They just don't explain the economy, or outfitting the mechs, or anything else.) Music is public domain, phone-on-hold grade. Armored Core 2 looked, played and sounded better than this.
  2. Jun 4, 2022
    0
    This game is very disappointing. Basically, this game is worse than Mechwarrior 4 in every way besides the graphics. Even the graphics are not stunning only better than the previous game.
  3. Jan 1, 2022
    4
    After 2 years with 2 DLC releaed and the game is still a mess the game company that made this title are amateurs i hope another gaming company make a sequel let's start 1) The AI companions are dumb they can't shoot straight and they stuck on environment objects so COOP IS RECOMMENDED for playing because the AI is stupid in this game and you can lose the mission because of theirAfter 2 years with 2 DLC releaed and the game is still a mess the game company that made this title are amateurs i hope another gaming company make a sequel let's start 1) The AI companions are dumb they can't shoot straight and they stuck on environment objects so COOP IS RECOMMENDED for playing because the AI is stupid in this game and you can lose the mission because of their incompetence 2) Game balance is bad most missions don't have any details there is a weight limitation in every mission and as for the missions they are repetitive in nature 3) Main story in poorly written with no imagination feels like a cheap and boring movie lacking immersion 4) Found 2 major breaking bugs in the campaign the game was released in 2019 and they haven't fixed these serious bugs what are they doing all these years!!! Expand
  4. Sep 26, 2021
    4
    Mediocre, cheap craft at the level of 2008!
    In the game about giant robots, you don't feel the scale at all! because of what the impression of the game is like from some children's arcade game about bionicles!
    The landscape, terrain, textures were created for the height of a person and not for huge robots, the detail is disgusting! It's just funny to see the huge grass under the robot's
    Mediocre, cheap craft at the level of 2008!
    In the game about giant robots, you don't feel the scale at all! because of what the impression of the game is like from some children's arcade game about bionicles!
    The landscape, terrain, textures were created for the height of a person and not for huge robots, the detail is disgusting! It's just funny to see the huge grass under the robot's feet... The only thing that reminds us of the scale is the terribly detailed, ugly, small cars, trees, buildings and enemy tanks... There is absolutely no immersion in the world and faith in what is happening on the screen!
    Another completely stupid, unnecessary and boring element is a hangar in which you constantly need to run up and down the stairs, probably they wanted to dilute the fights with this, but this is just boring nonsense! it would be better to just have a static interface with dialogs, settings, and tasks!
    The interface is also terrible and generally incomprehensible! it is difficult to navigate, it is difficult to understand and remember what to do and how to do it!

    My wife saw how I was playing and asked why I was playing a children's game about some robots(the game really looks extremely frivolous against the background of modern games!), she had to explain that this is a well-known series of games with a long history, books and a deep plot...
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  5. Jun 15, 2021
    3
    Missions are very repetitive. The AI is also rather atrocious (why am I doing 900+ damage in a light mech and my squad mates doing 300 in a heavy with way better weapons?). The number of turrets and tanks is also pretty ridiculous. Feel like that's just there to pad out the missions because they couldn't get the mech balance correct.
  6. Jun 2, 2021
    2
    Another case of game designers not having any idea of how to design an actually challenging game, and compensating for it with enemy spam. Save your time and money.
  7. May 28, 2021
    4
    I loved MW 3 and 4 on Pc. Those games were full of interesting loadouts and exciting battles. What was best is that everything made sense and was easy to pick up..Mech Warrior 5 has none of what made the origional games great. It took me ages just to figure out how to start a mission. Menus and loadouts EVERYTHING is convoluded and unnecisarily complex. . The menus are trash just figuringI loved MW 3 and 4 on Pc. Those games were full of interesting loadouts and exciting battles. What was best is that everything made sense and was easy to pick up..Mech Warrior 5 has none of what made the origional games great. It took me ages just to figure out how to start a mission. Menus and loadouts EVERYTHING is convoluded and unnecisarily complex. . The menus are trash just figuring out how to play is a chore, not fun.. When you finally get to combat, its slow and cumbersome in a way Mech games have never felt. Battle are boring and filled with 90% slow mech walking.
    And offcourse the one female side character looks like a boy!!!..
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  8. Apr 30, 2021
    2
    No surprise PGI was unable to pull this off. The core game play, actual mech fighting is fine. The AI is useless in every form. The user interface suffers from the EXACT issues MWO has, in other words its terrible. This game is literally sabotaging itself no one who hasn't already played MW is going to find this game inviting or easy to learn. The terrain pop in is still present evenNo surprise PGI was unable to pull this off. The core game play, actual mech fighting is fine. The AI is useless in every form. The user interface suffers from the EXACT issues MWO has, in other words its terrible. This game is literally sabotaging itself no one who hasn't already played MW is going to find this game inviting or easy to learn. The terrain pop in is still present even though they have changed engines. This is a fundamental failure of the development team and an unwillingness to identify those issues by the management. If this is what they produced after delaying the game a year and taking all of Epic's money i shudder to think what they had planned to release prior to this...

    EDIT: 2 years later, games still buggy and none of the issues were addressed. Someone needs to take over the Mech Warrior license so it can actually be turned into a successful franchise.
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  9. Mar 16, 2021
    1
    Save your money. The story and narrative is weak. The game is repetative and tedious within a day.
    Sadly I feel like this was one of my most wasted purchases
  10. Aug 30, 2020
    4
    Scratches the itch long time MW fans have had, but it falls quite short. The combat feels too fast and arcadey, AI is terrible, and the overall gameplay can be described as repetitive and boring.
  11. Aug 24, 2020
    0
    Super bad experience overall. Combat feels clunky as heck, graphics are dated, HUD is unreadable, even considering that I've got this game for free does not convince me to waste time on it.
    Shame, wasted potential.
  12. May 17, 2020
    2
    Wow. I seriously have to question the intelligence and morality of the reviewers that gave this anything over a 50. Terrible, terrible game. I would be embarrassed if I worked for Piranha games. Lazy development and programming all around. And the cut and paste review going around the publications saying things like the mechs are a joy to drive or, my favorite, the mechs are soWow. I seriously have to question the intelligence and morality of the reviewers that gave this anything over a 50. Terrible, terrible game. I would be embarrassed if I worked for Piranha games. Lazy development and programming all around. And the cut and paste review going around the publications saying things like the mechs are a joy to drive or, my favorite, the mechs are so customizable!!!! Did you even play the game or did you just use the paid review from Piranha? Easily the LEAST customizable MechWarrior game out there.

    Terrible mission balance...stupid easy in the beginning then you are fighting 20+ mechs and 50+ vehicles with a 270 ton loadout. Some of the story missions are too easy and others in the same chain are impossible. I know this is being petty but when you call the missions "quests" you clearly don't know a thing about MechWarrior (quests? really Piranha? Is this Wow?)

    And that cutscene you see a million times with the same jump ship and the same drop ship that cannot be skipped...that made it thru testing? You really could not spend a day to render a few more dropships or jump ships? I also love how enemies can drop right on you but you have to walk 1500m to get to the mission or get out of it. Must have hired the worst dropship pilot in the Inner Sphere. Lazy, uninspired game that I thank my lucky stars I got to try for free on Microsoft Game Pass and was not dumb enough to pay for it.

    The funny thing is their other game MechWarrior Online is probably the MOST customizable MechWarrior game out there and runs much better than MechWarrior 5.

    Trust me boys and girls take a BIG pass on this POS.
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  13. May 7, 2020
    2
    Tried it via PC Game pass with microsoft, all I can say as a lifelong mechwarrior fan is I am sorely disappointed. This game feels like it could have had potential had they not screwed up on several fronts. PGI seriously dropped the ball from MWO as that game at least did what it was meant to do well. From the graphics that left me unimpressed, to the loading times that were horrendousTried it via PC Game pass with microsoft, all I can say as a lifelong mechwarrior fan is I am sorely disappointed. This game feels like it could have had potential had they not screwed up on several fronts. PGI seriously dropped the ball from MWO as that game at least did what it was meant to do well. From the graphics that left me unimpressed, to the loading times that were horrendous there is many things wrong here.

    1) Missions, terrain, and enemies are lackluster and annoying. The repetitiveness of all three and the hideous spawning system make me think they got lazy in designing such encounters. The missions are poorly scripted which is a story thing, and the terrain is kinda boring. The fact the AI is so bad contributes to this, overall this area really could have used major work.

    2) Interface is another abomination, it is clunky and hard to use. This could likely be fixed up much better with ease but at this point of anything it seems like they have a lot of work to go here.

    3) Unreal engine 4 and exclusivity really hurt the game, the engine has never been stellar in my opinion and makes the game look more cartoony than anything else. The exclusivity is the kick to the teeth but it also saves other platforms from the messy state this game is currently in.

    I'd elaborate but others have done enough indepth, still as a lifelong fan of this franchise this game gets an easy 2 from me when it could have been amazing. Just try at your own risk but honestly not worth it.
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  14. May 7, 2020
    3
    This game sucks on so many levels. You'll soon realize you're playing an incredibly unoptimized, glorified low-budget game in all its glory.

    Hideous human models, volumetric lighting threw off without rhyme or reason making everything look as if you were inside a mist. The music... I don't want to be rude but your ears and brain will thank you if you set BGM to 0. Elias Toufexis's (Adam
    This game sucks on so many levels. You'll soon realize you're playing an incredibly unoptimized, glorified low-budget game in all its glory.

    Hideous human models, volumetric lighting threw off without rhyme or reason making everything look as if you were inside a mist. The music... I don't want to be rude but your ears and brain will thank you if you set BGM to 0. Elias Toufexis's (Adam Jensen in Deus Ex) voice is the highest point of the game... yet he sounds so uninterested and bored with his lines to the point it will make you cringe every time you hear him.

    I tried so hard no to skip the story but I couldn't after my eyes rolled all the way back inside my skull. (Ultra optimistic dad who sounds just about your character's age takes you into your first training and just as both of you are on your way back to the base, enemies with Russian accent attack out of nowhere. Dad tells you to run while he distracts said Russians, they kill him in slow-mo, you become the boss of the base and start RECEIVING MILLIONS OF CREDITS from knows-who by just scouting outside the base, killing "raiders".

    And the combat... sit back and think about the most annoying enemy trope of gaming history. It's always the miniature, low health insects/monsters that attack in packs, and jump straight into your face right?
    Well, be prepared to see how your mech's parts get slowly but steadily destroyed by hordes of drones and little tanks that spawn out of nowhere. Your weapons won't do anything because they spawn A) right below your feet or above your head where your weapons can't aim or B) so close to you that they'll be inside your weapon's minimum range.

    In all seriousness... you'd be better off playing Mechwarrior Online. This is like a snore-fest, fanmade-like, degraded version of MWO with the cheapest enemies around.
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  15. Mar 29, 2020
    4
    I had high hopes, having played and enjoyed MWO from the same developer but is sorely disappointed in this game. Endless waves of enemies that spawns sometimes right in front of you, less customization of mechs then previous games as different engines or armor types is now gone. Also in earlier games as well as MWO you had radar system and ecm...so far I have seen neither as line of sightI had high hopes, having played and enjoyed MWO from the same developer but is sorely disappointed in this game. Endless waves of enemies that spawns sometimes right in front of you, less customization of mechs then previous games as different engines or armor types is now gone. Also in earlier games as well as MWO you had radar system and ecm...so far I have seen neither as line of sight is the ONLY way to detect enemies.

    Don't know what Piranah games did with this game but this is not the mechwarrior game I waited 17 years for........its several steps backward when a new games in a series should move forward.

    Nuff said.

    PS: I'm putting this game on a shelf until some moders can actually make this game into something that is worthy of the name of Mechwarrior while going back to Battletech.

    Edit 29 Dec 2019: Tried to play some again just the other day and noticed they patched it so its not endless waves now and while some mobs still spawn to close, I haven't had the experience of them spawning just behind me during the few hours I played. That said, all other concerns still remain and my next main concern is the lancemates AI....mainly friendly fire and the fact that the AI doesn't seem to realize that ain't a good thing.
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  16. Mar 20, 2020
    0
    This is literally the worst game I've ever paid money for. How this ungodly pile of trash got a higher critic score than days gone is a perfect example of why critic reviews are worthless. The AI is "kind of dumb some times", are you serious? The AI is DETRIMENTAL as team members, and flat out BORING to play against as enemies! If you have to defend a facility, your AI teammates will doThis is literally the worst game I've ever paid money for. How this ungodly pile of trash got a higher critic score than days gone is a perfect example of why critic reviews are worthless. The AI is "kind of dumb some times", are you serious? The AI is DETRIMENTAL as team members, and flat out BORING to play against as enemies! If you have to defend a facility, your AI teammates will do more damage to the facility than the enemy will. They will run straight through the main building you're supposed to defend in order to get a sight line on an enemy tank. If you do not micromanage your AI teammates with the very inefficient command buttons on these missions, they will quickly fail the mission for you. Side note, the only way to command your 3 possible AI teammates is to remove your hand from the movement keys (deadly at any time in the game) and press individual keys for which AI and then another key for an individual command. It's 2019 and you don't put a command wheel for AI in your game... Forreal? The AI as enemies are pathetic, they have three attack modes. Run at you in a straight line so their CT is easily shot, circle you closely so your short range weapons can eat them alive, and finally stand completely still while they fire long range at you. As far as a mech game, it's sub-par to the older game made from the SAME COMPANY, mechwarrior online. This game has FAR LESS mech customization than MWO. As far as a mech/merc management game, it's BORING. The only mechanic is money and the barely relevant time counter. It's literally just a grind for money until you can buy bigger more expensive mechs which then have bigger more expensive weapons and repair costs. There's no difficulty increase, no resource management (fuel, food, energy, armor plating, mech limbs, NOTHING), the game even automatically replenishes all ammo no matter what for you lmfao (for free) not even a choice, no advanced trading, no ordering items from manufacturers, no bartering, no politics, no ship building/customization, no tech research, no automated dropship missions (If you grow large enough you'd be able to send out more than one drop ship at a time on automated percentage chanced missions to help with the grind), you can't even change the emblem you're given for your merc company (which is not even relevant or even displayed at any point), the spawns are straight out of a 10 year old game... The enemies will literally spawn under you and explode if you're in the right spot. They'll poof right in front of your eyes, dozens at a time. This game looks like its 5 years old which could have been fine, if it didn't also play like its 10 years old. I have no idea why there are no critical "critic" reviews of this game, I LOVE mechwarrior and played MWO competitively. I think that's why I'm so so irritated seeings people call this game anything other than trash, this is an alpha of what could have been a decent game. Very disappointing, now I know why they switched to the EPIC games platform right before release, they knew they were releasing an alpha as a finished game and the steam rating would have been DECIMATING. Expand
  17. Mar 15, 2020
    3
    Honestly it's just so bad mechanically speaking. The controls are trash. This game was designed for console and not keyboard. Graphics are just not what you would expect for this day and age. It appears that they just took MWO and made solo missions, but weren't too worried about improving anything, in fact, the controls are worse than MWO. My suggestion is buy Mechwarrior Mercenaries 4,Honestly it's just so bad mechanically speaking. The controls are trash. This game was designed for console and not keyboard. Graphics are just not what you would expect for this day and age. It appears that they just took MWO and made solo missions, but weren't too worried about improving anything, in fact, the controls are worse than MWO. My suggestion is buy Mechwarrior Mercenaries 4, much better game. Don't even pick up this trash. The only reason it got a 3 was because the management portion of the game was done well, regrettably that's not why we buy this game! Expand
  18. Feb 22, 2020
    0
    Lifeless game. So majorly disappointing after a 20 year wait... A Remastered version of Mechwarrior 4 would of been so much better. It's a shame they didn't have a quality development team working on it.

    - In game characters are lifeless mannequins. - Quests are procedurally generated kill & defend quests - Main story quest line is boring and so cliche'd - AI works the same as the
    Lifeless game. So majorly disappointing after a 20 year wait... A Remastered version of Mechwarrior 4 would of been so much better. It's a shame they didn't have a quality development team working on it.

    - In game characters are lifeless mannequins.
    - Quests are procedurally generated kill & defend quests
    - Main story quest line is boring and so cliche'd
    - AI works the same as the original doom. Magnetically attracted to your position... So no AI.
    - Thoughtless enemy additions to the map has the teleport in on top of you..

    Piranha Games doesn't deserve to hold this IP. They should release it so a decent developer can make some quality Mechwarrior games again.
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  19. Jan 19, 2020
    2
    The game is just terrible.

    1. Because enemies just pop/drop in almost beside you, long-range weapons and radar are basically useless. 2. AI is terrible. They keep getting into your line of sight and friendly fire among your AI lance mates is frequent. To compensate for the bad enemy AI, the devs decided to place a modifier that increases the damage they can soak up. Terrible design. 3.
    The game is just terrible.

    1. Because enemies just pop/drop in almost beside you, long-range weapons and radar are basically useless.

    2. AI is terrible. They keep getting into your line of sight and friendly fire among your AI lance mates is frequent. To compensate for the bad enemy AI, the devs decided to place a modifier that increases the damage they can soak up. Terrible design.

    3. Raid missions are particularly infuriating. Objective targets can be taken out with long-range weapons but you have to go near them (within 400m) so they can be confirmed destroyed and then enemy reinforcements just pop in from nowhere. If you opt to get done up close and quick, the amount of enemies is just so overwhelming that taking on these missions will just result in more losses than earnings. You'll have to spend a ridiculous amount of time roaming the Inner Sphere to get the right loadout for these missions.

    4. Gameplay is repetitive. Missions basically just follow 4 patterns. As previously mentioned, the Raid mission type is the most infuriating.

    5. A huge amount of in-game time will pass before the campaign will be finished. This can be seen when you save but I don't know what it's for. The information about the maximum tonnage for a mission isn't available before travelling to the system. So a large number of days will pass before you can setup your mechs for a particular mission. (And setting up mechs can take up a lot of in-game time too.) By the time you're ready for the final mission, a large amount of in-game time will have passed. (In my campaign, 9,946 days have passed and I'm not even halfway through.) Also, better mech pilots have higher maximum skill points for different abilities but you have to do a large amount of missions first before they reach the level which would prepare them (still inadequately so) for high difficulty missions.
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  20. Jan 19, 2020
    3
    Having played all the MechWarrior games over the years and countless hours playing MWO, this is a bland cop out. The mech lab is bland. The dialogue is bland. The story line is bland. The repetitive missions are bland. The repair stations and loot boxes that show up at the beginning never show back up which would have been a nice touch. The lack of customization and build options for theHaving played all the MechWarrior games over the years and countless hours playing MWO, this is a bland cop out. The mech lab is bland. The dialogue is bland. The story line is bland. The repetitive missions are bland. The repair stations and loot boxes that show up at the beginning never show back up which would have been a nice touch. The lack of customization and build options for the mechs is a major let down especially after MWO. The AI is missing the I portion as I watched a team mate core another with repeated shots. I'm not sorry Piranha, you not only dropped the ball but also tripped on it, face planted in a pile of dog excrement, wiped the excrement off your face and served it up as a game. Expand
  21. Jan 18, 2020
    3
    Paper mech against titanium apc. Spawn enemies from you back, most mechs cant be tuned, tons of bugs.
  22. Jan 17, 2020
    4
    Another squad based game with AI teammates with the IQ equivalent of an amoeba. Overall the gameplay is fine, but if i'm doing a defense mission which requires me to defend a base I would kinda expect my team to not start stomping through said base like they are trying to reenact a godzilla movie. If you had 3 friends to play this with it wouldn't be terrible.
  23. Jan 16, 2020
    4
    A very poor Mechwarrior entry.
    I have played every Mechwarrior game. I backed Mechwarrior Online and I've been playing it since 2012.
    This game has the same combat engine than Mechwarrior Online (but using Unreal instead of CryEngine), so it feels very similar than MWO. However, the rest of the game is quite lacking. First, the IA is laughably bad. Not even MWO noobs play this bad.
    A very poor Mechwarrior entry.
    I have played every Mechwarrior game. I backed Mechwarrior Online and I've been playing it since 2012.
    This game has the same combat engine than Mechwarrior Online (but using Unreal instead of CryEngine), so it feels very similar than MWO.
    However, the rest of the game is quite lacking.
    First, the IA is laughably bad. Not even MWO noobs play this bad.
    Then, the enemy IA spawns in top of you.
    3rd, there is a lot of grinding. Yes, the maps are created procedurally, so they aren't the same, but they feel the same, as they are made from the same building blocks. So after a few missions, it feels very repetitive. And you have to play a lot of games to earn enough coin, and the expenses and time for repairs are really big.
    The UI is clunky and it takes a lot of time to do the most basic things.
    It is a shame, cause it could have been a really great game. I was looking forward to it, but, it didn't deliver.
    Keep playing MWO.
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  24. Jan 5, 2020
    2
    I created an account just to review this game and I'm not surprised that many others share my frustration. I was a huge fan of MechWarrior back in the day. I waited patiently for this game for 3 years; no news on it until the weeks leading up to its release. I should have checked the developer before I bought it.

    17 hours in the campaign logged... Here we go. Pros: 1. Lots of Mechs to
    I created an account just to review this game and I'm not surprised that many others share my frustration. I was a huge fan of MechWarrior back in the day. I waited patiently for this game for 3 years; no news on it until the weeks leading up to its release. I should have checked the developer before I bought it.

    17 hours in the campaign logged... Here we go.
    Pros:
    1. Lots of Mechs to choose from.
    2. Instant Action mode is delightful.
    3. Co-op with friends (though I told them to stay away from this game)
    4. The feel of piloting a Mech feels great, with a controller or keyboard/mouse setup (I use a combo of both).
    I'm struggling to find more. I want to love this game.

    Cons:
    1. The combat.
    Enemies spawn right on top of you in every other mission and completely destroy you in a matter of seconds before or even after you complete your primary objective. Not even full Mechs, little VTOL's and tanks tear you and your (pathetic) AI Lances down... Speaking of friendly AI's; they can't keep formation or resist the temptation of stomping on the buildings we're trying to defend. I thought I was just rusty with my simulator skills, but this game's combat system is legitimately broken. I grew frustrated getting destroyed in the "easy" missions to the point where I put the game down (I reached difficulty level 15 in the campaign with a full Lance squad and got pummeled every mission).
    2. The campaign
    It's bland, hollow, and unfortunately the core of this game. Terrible voice acting, and rinse and repeat missions make me feel like the devs don't want you to play the campaign; which begs the question: what do you want me to play? Historically, games with lame campaigns typically had good multiplayer, but this game only has Co-op. I've constantly needed to repair my mechs and stay ahead of a dwindling supply of credits. Maybe I'm doing something wrong?
    3. Controller sensitivity is absent. I can't make my mech aim any slower or faster.
    4. The maps are just plain and boring. Some are WAY too huge even for mechs; it almost feels like a walking sim before you get to fight.
    5. There's no incentive to progress or grind. you just go on a mission, claim your pitiful rewards, pay for damages, repairs, PILOT SALARIES, rent(?), travel, then maybe hit a market with some decent stuff to buy. The economy of the campaign feels like real life on minimum wage; you spend more than you make.

    Don't buy this game, for any reason until there is a full overhaul. I regret buying this on day one.
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  25. Jan 5, 2020
    4
    It's simply overwhelming hard, too many enemies, an non intuitive interface, etc etc. Just too much of an exercise in frustration.
  26. Jan 5, 2020
    1
    I've been trying to like MW5 but I'm sorry this game is just awful. What an EPIC fail by PGI. For years I have loved playing with my big stompy mechs. So I have tried to fool myself into liking this drivel. This game is MWO with graphics upped, a destructible environment and the same story line, that is NONE...Oh and its not ONLINE outside of 3 buddies, on the same team which make the gameI've been trying to like MW5 but I'm sorry this game is just awful. What an EPIC fail by PGI. For years I have loved playing with my big stompy mechs. So I have tried to fool myself into liking this drivel. This game is MWO with graphics upped, a destructible environment and the same story line, that is NONE...Oh and its not ONLINE outside of 3 buddies, on the same team which make the game a joke. The AI is absolutely the worst implementation on the planet, hell I think the AI in CONTRA on NES was better then this. How do we make it harder? lets just throw more and more enemies at you! Really!??!? And the AI for your lance mates...HAHAHAHAH!!! Run a DEFENSE mission and watch them happily stomp through the base your defending and miss shots with zero regard for grandma on her walker in the background. Hell they do way more damage then the enemies. Of course, PGI will spawn wave after wave on opposite sides of the base so you are never in the right position and your window licker lance mates will destroy half the base trying to reengage. But screw all that and let me go back to what this game was supposed to have that MWO lacked.....A STORY!!!! something that gripped you and made you want to find out how it ends! That's why I fell in love with Battletech, it was the novels and great story telling. Play any other game out now and its quick to realize that they blew it! If this was a platform for a battle royale game it would be a start...but its NOT! This game is a complete joke. Oh but its Mechwarrior so you need to to leave the cockpit... having to run upstairs to talk to that girl on the bridge when I can tab to everything else is pathetic. 2019 graphics with 1994 game play and a 1978 console story line...no no wait...the story line in Pong was better for its time!!!! Expand
  27. Jan 3, 2020
    0
    Easily the worst Mechwarrior ever released. I recommend any mechwarrior's fan avoid this unfinished project or wait until PGI release a complete overhaul.
    They have stripped all simulation's elements and turn it in to a giant turkey shoot hut.
  28. Dec 28, 2019
    0
    I have played all the mechwarrior games, Mechwarrior 2 from release, and going back to even try mechwarrior 1.

    I enjoyed nearly all of them in some regard, although mechwarrior 5 is beyond a joke of a title, considering it has been developed by a team which has basically had 7 years to get it right, and borrowing assets and ideas from MWO, many of them bad online aspects. The good is
    I have played all the mechwarrior games, Mechwarrior 2 from release, and going back to even try mechwarrior 1.

    I enjoyed nearly all of them in some regard, although mechwarrior 5 is beyond a joke of a title, considering it has been developed by a team which has basically had 7 years to get it right, and borrowing assets and ideas from MWO, many of them bad online aspects.

    The good is the combat, besides being repetitive, and that's about it, how anyone can give this a positive review would only explain "paid reviews", don't fall for it.

    List of the bad aspects as follows, borrowing from someone else who i 100% share their view.

    - Nothing against the story, but it was poorly told. The initial cutscene when you lost your father was short and seems a bit improvised.
    - Voice acting remenber me a telemarketing call with no emotion and empty dialogs.
    - The mechbay is static and lifeless.
    - Ryana Campbell should be fired? She is a command officer who never know from where your enemies are comming, how many they are or their ETA of arrival. Useless.
    - Enemy Mechs with a destroyed leg can run at full speed. Amazing!!!
    - No passive sensors to allow you to stealth your movements from your enemies when at distance.
    - Mech's shy customization. Almost near to none.
    - Mech Cold Storage has a limit of 50 mechs so sooner or later you will be forced to sell some and keep others.
    - Biomes pratically dont affect your mech's ability to sink heat.
    - No option to use a ferro, reactive or reflective Armor like in previous games.
    - The missions are uninteresting, repetetive, and boring.
    - No recon or escort missions. What renders lighter mechs to be useless at end game.
    - The music.
    - Enemies spawn from anywhere, even at your side or behind your mech. They are not dropped there, they just spawn.
    - Your hired AI Mechwarriors run over builds they are suposed to protect.
    - The UI is horrible compared to what we saw in the development trailers.
    - Missions loading time is high to say the least. And yes, I have a SSD
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  29. Dec 28, 2019
    2
    I don't mind the bad graphics. I don't mind the bad voice acting.

    BUT I do mind the hollow game mechanics, bad game design, and buggy control scheme (Only some HOTAS are officially supported, and even then the binds doesnt always work or keeps resetting) (Tip: When the tutorial starts all Sensitivity sliders are at ZERO. You need to pull 'em up again.) There is no logic behind
    I don't mind the bad graphics. I don't mind the bad voice acting.

    BUT

    I do mind the hollow game mechanics, bad game design, and buggy control scheme (Only some HOTAS are officially supported, and even then the binds doesnt always work or keeps resetting)
    (Tip: When the tutorial starts all Sensitivity sliders are at ZERO. You need to pull 'em up again.)

    There is no logic behind the enemy spawn points. they just keep coming from random places, where you've just cleared out.

    And why do I have to run up and down the stairs like a maniac between missions?

    Let's see if Epic Fail Store approves my refund.....
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Metascore
73

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 34
  2. Negative: 0 out of 34
  1. Oct 7, 2021
    65
    While I am glad to see MechWarrior make a return; its just not the one I’ve been waiting for. While the latest expansion Legend of the Kestrel Lancers adds new mechs, biomes and a linear story missions its still more of the same, so if one doesn’t like the base game…. Then the expansion isn’t going to do much to change that.
  2. Jun 1, 2021
    70
    Mechwarrior 5 is for the detail-oriented mech fans who are willing to sacrifice immediate excitement and gratification for a more grounded simulation of what it would be like to pilot a massive mechanical monster. The career mode provided with this new expansion might please those who are craving more action from the base game, but there’s no new story to be had or any major gameplay additions to hook in anyone else. For the weighty price tag – Heroes of the Inner Sphere is only worth a purchase for those truly addicted to this more thoughtfully paced mecha-mercenary-em-up.
  3. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    An excellent mech simulation, sophisticated management and a return to the old days in a modern form. Only the graphics could be better. [Issue#301]