- Publisher: Hasbro Interactive
- Release Date: Aug 31, 1999
Summary:
Its new features can be easily taken for granted, while its new campaign feels familiar enough that MechCommander Gold ends up just as frustrating as the original.
| Rating: | T |
|---|---|
| Developer: | FASA Studio |
| Genre(s): | Strategy, General, General |
| Number of Players: | 1-6 Players |
| Cast | Credit |
|---|---|
| John Whitmore | Design |
| Mitch Gitelman | Producer/Design |
| Frank Savage | Lead Developer/Programming |
| Mike Lee | Lead Designer |
| Tom Burlington | Lead Artist |
| Jamie Marshall | Technical Art Director |
| Duane Decker | Composer/Sound Designer |
| Glenn Doren | Programming |
| Heidi Gaertner | Programming |
| Jon Marcus | Programming |
| Denny Thorley | Design |
| T.J. Wagner | Design |
| Jordan Weisman | Design |
| David Abzug | Mission Design |
| Rob Nicholls | Mission Design |
| Joe Sislow | Mission Design |
| Vic Bonilla | Art |
| Andrew Hura | Art |
| Larry Mast | Art |
| Allen Nunis | Art |
| Lex Story | Art |
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