User Score
7.8

Generally favorable reviews- based on 3066 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 4, 2012
    7
    The game has an interesting shooting mechanic, very nice graphics, a plot (good or bad, it's still obvious somebody thought about it at some point) and BulletTime(TM). All in all this makes for an enjoyable experience. The cut-scenes are an interesting story telling tool, but the implementation is kind of rough. There's just so MANY of them and oftentimes you're struck in the face with aThe game has an interesting shooting mechanic, very nice graphics, a plot (good or bad, it's still obvious somebody thought about it at some point) and BulletTime(TM). All in all this makes for an enjoyable experience. The cut-scenes are an interesting story telling tool, but the implementation is kind of rough. There's just so MANY of them and oftentimes you're struck in the face with a cut-scene before you're done exploring an area. It's still worth playing, although in hindsight I would've waited 'til the price had gone down a bit. Expand
  2. Jun 8, 2012
    7
    I am pleased for the game it is, but i wouldn't call it part of the max payne series.
    1. I do not like this new writer, i dont think this story had the dark and depression of the second one.
    2. I also we didnt have enough controll. I really miss the comics of the first 2. 3. As far as mechanics goes, it is spectacular, and visuals are amazing too. 4. Multiplayer i think is brilliant.
    I am pleased for the game it is, but i wouldn't call it part of the max payne series.
    1. I do not like this new writer, i dont think this story had the dark and depression of the second one.
    2. I also we didnt have enough controll. I really miss the comics of the first 2.
    3. As far as mechanics goes, it is spectacular, and visuals are amazing too.
    4. Multiplayer i think is brilliant. There are a lot of connection issues and hackers, but i do hope they fix that because i would like to continue playing it.
    5. Was there really a need for the cover system?
    Expand
  3. Jun 10, 2012
    7
    First of all I have to say that I am a great fan of Max Payne 1 and especially 2. The story - is the main point in computer games for me. Speaking about the story in Max Payne 3 - I can say that it is terrible and moreover I dont like the long cut scenes aswell.The fights in the game are brilliant but they become a bit boring in the end.The multiplayer is just ok - nothing more.I haven'tFirst of all I have to say that I am a great fan of Max Payne 1 and especially 2. The story - is the main point in computer games for me. Speaking about the story in Max Payne 3 - I can say that it is terrible and moreover I dont like the long cut scenes aswell.The fights in the game are brilliant but they become a bit boring in the end.The multiplayer is just ok - nothing more.I haven't excepted anything from Max Payne 3 but i must say - the game is nice but i dont really like it. Expand
  4. Dec 27, 2012
    7
    Good graphics, nice cutscenes, wonderful environmental details. It's fun for a few hours but after that you just start to look for ending in a pain. Oh wait, the biggest problem is that this game has no freedom even you are able to open a door if a cutscene allows. And please someone warns Rockstar about their unnecessary collectables. Those collectables could make Max Payne 3 neitherGood graphics, nice cutscenes, wonderful environmental details. It's fun for a few hours but after that you just start to look for ending in a pain. Oh wait, the biggest problem is that this game has no freedom even you are able to open a door if a cutscene allows. And please someone warns Rockstar about their unnecessary collectables. Those collectables could make Max Payne 3 neither wider nor fun. Expand
  5. Jun 21, 2012
    7
    After I finished the game, I tried to play it one more time....
    ...but then....
    ..... I got frustrated like hell..
    because I had to watch the long cutscenes again and again..
    I tried to skip them but I couldnt skip them most of the time
  6. Oct 20, 2012
    7
    I had issues with the DVD, which meant I couldn't play for 2 months whilst that got sorted out, but it was a fun game while it lasted, but it felt a bit short. The graphics was pretty decent, and the story was engaging, but for such a short game, a bit of user-guided selection to the plot would have been nice. That way you could play it through again with a different approach and get a bitI had issues with the DVD, which meant I couldn't play for 2 months whilst that got sorted out, but it was a fun game while it lasted, but it felt a bit short. The graphics was pretty decent, and the story was engaging, but for such a short game, a bit of user-guided selection to the plot would have been nice. That way you could play it through again with a different approach and get a bit more gametime for your money.
    On harder difficulty there is a good challenge, and that's always nice for a second run-through. There were a few environmental issues like line-of-sight and walking through objects that would have been nice to clean up before release, but it didn't ruin the game completely.
    Expand
  7. Nov 25, 2012
    7
    Max Payne 3 have pretty big shoes to fill and the games manages to get it right in some areas while it falls flat in others. The action in the game is pretty damn good. They have changed it from the old formula by adding cover-based shooting to the mix which makes the gameplay a little bit slower than it was in the previous games. The old health-system is thankfully still intact and evenMax Payne 3 have pretty big shoes to fill and the games manages to get it right in some areas while it falls flat in others. The action in the game is pretty damn good. They have changed it from the old formula by adding cover-based shooting to the mix which makes the gameplay a little bit slower than it was in the previous games. The old health-system is thankfully still intact and even though the action is a bit slower than it was earlier it never feels like its entirely based around covers. The old jump and gun action is still there and it works and looks great and i personally have no problems with the addition of the cover-system. One problems that i have is that the slightly left/right behind camera angel feels awkward and you often get the feeling that Max have clear view of the target while you dont. Story-wise the game follows in the footsteps of its predecessor and is pretty great. The old visual-novel style story telling is gone and the story feels less self-aware of its own silliness than in the previous Max Payne games. That doesnt change that the story and narrative by Max is pretty damn good and i wholeheartedly
    enjoyed it. The biggest flaw of Max Payne 3 though is the cutscenes. The problem is not that they look bad, the problem is that they wont stay away. I have no problem with a shooter being linear but in this game the narrative takes total control over every action you make and it feels like you are only allowed to play the shooting parts since the games is worried that you might screw up and make it look bad. In the first hour of the game there were probably more cutscenes or "gameplay" in cutscenes than there was real gameplay. Thankfully it gets a little bit better later in the game but its still always there. In some areas it gets totally absurd when you arent allowed to control the sniper-movement the few second between the shootings. It totally kills the immersion and you are left wondering why cant i do that. Why arent i allowed to do all the cool stuff that happens in the cutscenes? It feels cheap and it really hurts the
    game. The worst part of it is that it makes the game feel like its following a formula. Cutscene-->Shootout in a small area--> Cutscene and so on. I still had a good time with the 10 hourish campaign though and i would still recommend playing this game for all fans of action games or old Payne-fans. I wouldn't recommend paying 40 bucks for it though.
    Expand
  8. Jul 6, 2012
    7
    Good game series and story, but Max Payne 3 had a few glitches and issues where i died and shouldn't have. Plus the game was NOT worth $60, a very short game for that amount. Next time ill wait till its on sale.
  9. Jul 9, 2012
    7
    Max Payne 3 is a fun game. It brings back that old feeling from Max Payne 1 and 2. The story is exciting and fun, but does not relate well with the later games well. This game plays like a movie, which I found to be nice and it kept me engaged in the game. The game play is very similar to the old Max Payne games so it was refreshing for me at least. I would recommend this game to peopleMax Payne 3 is a fun game. It brings back that old feeling from Max Payne 1 and 2. The story is exciting and fun, but does not relate well with the later games well. This game plays like a movie, which I found to be nice and it kept me engaged in the game. The game play is very similar to the old Max Payne games so it was refreshing for me at least. I would recommend this game to people who played the previous Max Payne's or someone who wants a story driven fps. Expand
  10. Jul 29, 2012
    7
    I found the gameplay much more advanced and easily adaptable..Rockstar games never seem to disappoint us...great graphics..only thing i found lacking was the absence of our original max payne, with his black leather jacket, washed in the rain, always hiding behind the shadows..original poets of the fall theme was fantastic..this time, i loved the final score called tears..it really got myI found the gameplay much more advanced and easily adaptable..Rockstar games never seem to disappoint us...great graphics..only thing i found lacking was the absence of our original max payne, with his black leather jacket, washed in the rain, always hiding behind the shadows..original poets of the fall theme was fantastic..this time, i loved the final score called tears..it really got my adrenaline pumping to play the final chapter in style..overall it was fun Expand
  11. Jul 29, 2012
    7
    Max Payne 3 is an odd beast. It may be just what some fans wanted, but it may be hard to like for new-comers. At times its mechanics come together to make a pretty good action game, and at other times, they collapse on themselves. The story mode is about a broken, alcoholic, painkiller addict with an irresistible urge to kill bad guys. It's not pretty, and certainly never happy, and theMax Payne 3 is an odd beast. It may be just what some fans wanted, but it may be hard to like for new-comers. At times its mechanics come together to make a pretty good action game, and at other times, they collapse on themselves. The story mode is about a broken, alcoholic, painkiller addict with an irresistible urge to kill bad guys. It's not pretty, and certainly never happy, and the writing does well to deliver an engrossing tone which is very well supported by the good voice acting. Meanwhile, the presentation is stylistic, and the graphics are quite nice. You'll find yourself in various environments which display the graphics engine's staying power, but not much in visual flair or varying colors. The levels just look like the places they're supposed to be, no unique art style or tone; you've been to these places in other games, making Max Payne 3 overall a bit bland to look at. On the PC, the additional settings available are very welcome, including DX11 support and an actual counter to tell you how much VRAM you're using. Its Rockstar's GTA IV engine essentially, so you'll see the aging this time around like low poly edges, less roundness in the environments, and not-the-best facial animation. Additionally, watch out for the install size which nears about 25GB of space.
    Throughout the game, you'll be treated to extensive cutscenes that merge pretty seamlessly into gameplay. Unfortunately, extended play will reveal that these cutscenes seem overdone: Max's monologues, though well-written and voiced, are consistently pessimistic, sarcastic, and just self-defacing, all the time. Max hates himself, and is fully aware of the terrible situations he's in, which is fine until he decides to tell you about how crappy things are over and over again. It's gets annoying, often I found myself wishing he'd have something else to say, like something more creative than another sarcastic line about how these rich people were terrible or how crappy the situation was. The next things to get irritated were my eyes. The game does 2 stylistic things in its presentation: words from the dialogue pop up on-screen and the screen often wigs out of focus or has TV lines obscuring part of it. This makes the game look unique, sure, but they irritate my eyes. The screen falling out of focus and such so often was not comfortable to watch, and as much as it could be selling the hung-over old dog in an overstimulating world experience, it becomes too much for tolerance. Then there are the words that pop up: they tend to be emphasized words in the dialogue and they pop up for no discernible reason, there really isn't any gameplay significance at all and unless you're dying to see what gets pointed out next, it's a pointless novelty. At least the music is okay, but nothing that really caught my ear.
    Basically, the game goes cutscene -> linear cover-based shooting level -> cutscene, and there isn''t much deviation from the pattern. As a game, Max Payne 3 still has the trademark Bullet-time mechanic that's essentially a limited (be refillable via killing and waiting) supply of player-triggered slow-motion. You also have the shoot-dodge jump which slows down time as Max dives in a chosen direction, but stops abruptly once he runs into something, leaving him to awkwardly take his time to stand back up. As opposed to other 3rd person shooters, there is no regenerating health in the single player, so you need to rely on consumable painkillers which will not heal you 100%. If you're shot fatally with a painkiller in your inventory, you'll go on a Last Stand sort of slow-motion event where you can kill the guy who shot you to live. It's nice to have seeing as how easily you'll get shot from people out of nowhere. You can't take many hits to begin with, and enemy AI is often aggressive and flanking. You'll need to take cover to survive. This is where Max Payne doesn't feel like Max Payne. You WILL need to take cover, lest you die. And you'll often be using bullet-time to peek out of cover just land a shot without getting hit, instead of diving or running-and-gunning, as you would expect of this franchise. Do anything else, and you'll probably die. This game is pretty strict and doesn't allow much for creativity. Enemies spawn in unfair places, and the slow-mo final kill cams can be misleading when you walk a few steps and find yourself in another encounter with no cover. No cover traversal means you'll get shot trying to get to cover, which is extra annoying with the unusual controls, and Max's own lumbering but well-animated movements. Sprinting is slow, and Max stands up completely after a roll before moving again. The Rockstar atypical single-white-dot aiming reticule makes a return, and at times can be indiscernible in the scenery, thou
    Expand
  12. Jul 29, 2012
    7
    The gameplay is old fashioned arcade style, and therefore often starts a level from cutscene of you literally running into the fight guns blazing. This doesn't allow for the same old strategies most fps gamers have accustomed to, and therefore has caused a great deal of butthurt amongst youngsters who feel they should be allowed to pick what weapon he has out and get to enter the room onThe gameplay is old fashioned arcade style, and therefore often starts a level from cutscene of you literally running into the fight guns blazing. This doesn't allow for the same old strategies most fps gamers have accustomed to, and therefore has caused a great deal of butthurt amongst youngsters who feel they should be allowed to pick what weapon he has out and get to enter the room on their own accord.
    The whole novelty of this game is that some of the game plays style actually predates the first Max Payne game, while using truly up to date graphics and a remarkably cutting edge game engine.Plus some modern touches like the cover system.
    There isn't much re-play value and the multi-player system is rather weak, but if you have the Hardware to play this at it's full graphical glory then I highly recommend it. Also there are some audio issues if you try to use spdif to dts surround I believe due to dx9 audio. So if your computer is integrated into your home stereo system that way, then set it for stereo instead of surround or use headphones (it sounded great through my akg701s). Be sure to check graphic card compatibility and such before you buy the game and to download the latest drivers, because I've read some reviews where people with the wrong hardware where having hissy fits. For example a mac user duel booting into windows... that review was hilarious
    Expand
  13. Aug 16, 2012
    7
    Good game, well optimised for PCs. Graphics is nice and the game keeps you busy. The story is trustworthy.

    Gameplay is a bit weak. All you are asked to do is cover-slowmotion-shoot and all over again. The shooting itself became boring after two or three chapters. The story kept me in the game until the end.
  14. Sep 5, 2012
    7
    This game is pretty satisfactory overall with a few flaws here an there, but if you liked the previous MP games you'll like this as well. To start off, the damn game is about 26 gigs, which is bigger than GW2! Secondly, you will need a pretty damn good computer to run it, I am using a Geforce 670 SLI and it runs perfectly smooth. If you have the space and good enough card, this is a uniqueThis game is pretty satisfactory overall with a few flaws here an there, but if you liked the previous MP games you'll like this as well. To start off, the damn game is about 26 gigs, which is bigger than GW2! Secondly, you will need a pretty damn good computer to run it, I am using a Geforce 670 SLI and it runs perfectly smooth. If you have the space and good enough card, this is a unique shooter in that it allows you of course to slow down the scene and carefully plan shots. This makes for a lot of fun, but to be honest, after about 6-7 hours the game seems to get a bit repetitive. Max Payne 3 will only take you 9-10 hours tops on normal, and maybe a little longer on harder difficulties. I will admit right now there are 5 difficulties and the hardcore and old school are no joke. Overall I still don't understand why this game is so big in file size, the graphics do look nice but not 26 GB nice. This game really is a personal preference, hit or miss for people. Expand
  15. Apr 27, 2016
    7
    [OVERVIEW = 7]
    A third-person shooter defined by time slowing and shootdodging, “adding” cover-based combat and only 2 weapon slots.
    [PRESENTATION = 8] (Visuals = 9) It looks like it’s running on the same (gorgeous) engine as GTA V, with garish flashes in the Tony Scott “Man on Fire” style that fits the South American setting. The levels have great variety while all looking realistic.
    [OVERVIEW = 7]
    A third-person shooter defined by time slowing and shootdodging, “adding” cover-based combat and only 2 weapon slots.

    [PRESENTATION = 8]
    (Visuals = 9) It looks like it’s running on the same (gorgeous) engine as GTA V, with garish flashes in the Tony Scott “Man on Fire” style that fits the South American setting. The levels have great variety while all looking realistic. And it’s cool that Max holds the unused rifle in the other hand while firing his pistol…once…and hardly worth the 2 weapon limit.
    (Sound Effects = 6)
    (Voice Acting = 7)
    (Nvidia 3D Vision = 7) Looks good in 3D, a few shadows are slightly fuzzy.
    (Physics = 8) The Euphoria engine that procedurally mixes ragdolls and animations is beautiful, but while levels have more physics-reacting objects to shoot than most games, it doesn’t appear to have more such objects than Max Payne 2. Certainly there’s no true destruction a' la Stranglehold/BF:Bad Company/Red Faction.
    (Vibration = 4)
    (Plot = 7) This is Rockstar’s version of “Man on Fire,” and while it’s well above ordinary videogame fare, it’s never reaches the overdramatic ridiculousness of the first twos' takes on New York-noir, and I miss the graphic novel-style cutscenes. Cutscenes become skippable after the next bit finishes loading.

    [CONTROLS/MECHANICS = 7]
    (100% Third-Person Shooter = 7) It’s a third-person shooter with the recharging abilities to slow time to aim better, or dive forward to invincibly pick off enemies at the risk of being extra vulnerable upon landing. Rockstar Games has hurt this winning formula by adding the cover system from GTA V, which works, but it makes the game less fun than the previous run-n-gun system; at least on “normal” you can ignore taking cover for the most part.
    Mouse controls work well, but the right analog stick for joystick control aiming doesn’t “scale” well: I SHOULD be able to fast-turn by pressing the stick all the way and aim carefully by barely moving the stick. You can adjust the sensitivity, but you either get a joystick speed that’s too fast for careful aiming or too slow for switching directions. A quickturn button (works in slow-mo) helps a bit.
    The other big change is the 2-weapon limit, which DOESN’T come from GTA V, it just comes out of nowhere and ensures that you have less fun than before and run out of ammo constantly. And bizarrely, you have to use a weapon wheel to switch between just three options (dual wield, single wield, rifle) where one “weapon switch” button would be the obvious way to go.
    There’s also no dedicated melee button, which forces you to waste some ammo at near-point blank range until you get closer. And the guns are unimpressive: pistol, shotgun, machine gun.
    There's also a "last stand" limited opportunity to shoot the enemy that killed you to come back to life, and I'm
    disappointed that this has been the ONLY beneficial new mechanic added to the Max Payne formula: There’s no Dead-to-Right-style disarms, or Stranglehold-style rolling trays or railings to ride, or Stranglehold-style physics objects to drop on enemies, no Crackdown-style special attacks or Bulletstorm-style kicking enemies into hazards; it’s just Max Payne 2 remade into the GTA V engine with a few mostly negative tweaks.
    (Camera = 8)
    (Physics = 8) I love the way dives get interrupted if you collide with walls or railings, which makes you assess when to use it, and I like the way the GTA V Euphoria ragdoll engine can have enemies go down without dying, so you have to pump a few extra rounds into enemies to be sure. You can also dive into enemies to knock them back.
    (Friendly AI = none) "Allied" movement appears to be entirely automated.
    (Enemy AI = 7)

    [DESIGN = 4]
    [Technicals = 0] I bought the Steam version, but the first day it wouldn’t work because the Rockstar Social Club website that runs their anticonsumer DRM was offline, costing me an hour of my life trying to figure out if I forgot to install something. Steam really needs to put its foot down and refuse to sell games unless they eliminate their SECOND layer of DRM (i.e., GamesforWindowsLive/Uplay/etc.). From then on it ran fine, although loading times are an ass.
    (Menus = 7)
    (Level Design = 7) Levels are linear, and I like the mixing between run-and-gun, rail shooting, dodging a sniper, being a sniper, etc.
    (Difficulty Curve = 7)
    (Upgrade System = none)
    (Modes = Singleplayer campaign (10 hours, 5% padding), Challenge modes, Competitive Multiplayer)
    It’s a good campaign with only a few enforced-slow-walk sequences and collectibles you can ignore. The multiplayer works fine (it’s a normal shooter but any player can put his bonus time-slow into effect that affects everyone) but didn’t hold my attention, and these days online play is uninhabited by human players.

    [OVERALL]
    Fun enough, but kind of a disappointment given that Max Payne was previously one of my favorite series. Stranglehold, a game 5 years older, took the mantle of being the better third-person shootdodge/diving game.
    Expand
  16. Dec 1, 2013
    7
    Max Payne 3 is a great shooter with a respectable story, with enjoyable characters, and well done cutscenes that meld into the gameplay (which are your loading screens as well). However the game is absurdly difficult due to fantastic ai and you having the same hp as them(until later levels where they get body armor making them stronger then you) and that you can get one shotted in the headMax Payne 3 is a great shooter with a respectable story, with enjoyable characters, and well done cutscenes that meld into the gameplay (which are your loading screens as well). However the game is absurdly difficult due to fantastic ai and you having the same hp as them(until later levels where they get body armor making them stronger then you) and that you can get one shotted in the head or by shotguns. You too frequently have to spam bullet time (which dries out too fast considering how reliant on it you are) and rely on quite a bit of luck to get through later levels. A lot of these probablems could be fixed if you were given grenades, friendly npcs, or better map layouts to aid you in fight but no, prepare to be bogged down by 5-8 guys who can one shot you in a heartbeat breaking up the awesome gunfights unfortunately. As for the multiplayer it shows massive potential but also is bogged down by horrendous balance issues and a lack of dedicated servers, the unbalance gameplay is has mostly to do with duel pistols which can outgun most weapons at most ranges and body armor does little negate dmg from them even though they slow you down. It's sad that Rockstar abandon what could've been a very addicting online teamfights. All in all a great game when you get a flow going, but can be frustrating at times but worth the buy for it's price when it drops on its frequent sales. Expand
  17. Jan 15, 2013
    7
    It's a good game, visually awesome, but too short and overrated. It's very linear, you only end up shooting and shooting all the time... could have been much better, overall it felt really short.
  18. Feb 11, 2013
    7
    This review contains spoilers, click expand to view. The gameplay feels just as good as MaxPayne 1 and 2 but there is one thing that destroyed the game. MaxPayne is too stupid. He is always drunk and surrender to anyone with a gun in the cutscenes even thou you could do 30 headshots before they have time to blink using bullet time. Expand
  19. Mar 17, 2013
    7
    I've seen this movie already it's called Man on Fire. Yes, the un-skippable cut scenes definitely kill the replay value of this movie, err, I mean game. Technically, you may skip the cut scenes when they are finished loading, but that can take a long ass time depending on your hardware, and usually you're merely loading another cut scene. Max's monologue gets very redundant as well. I'mI've seen this movie already it's called Man on Fire. Yes, the un-skippable cut scenes definitely kill the replay value of this movie, err, I mean game. Technically, you may skip the cut scenes when they are finished loading, but that can take a long ass time depending on your hardware, and usually you're merely loading another cut scene. Max's monologue gets very redundant as well. I'm pissed that I have to log into Social Club to play. But still, the plot is good (for a videogame). The environment looks great and is highly detailed. The gun play is very satisfying and the gratuitous, slow motion violence makes me feel warm and fuzzy inside. This game is really is a mixed bag, but if you're remotely interested in putting bloody holes in peoples faces close up and in slow-mo then I'd say pick it up if it's on sale. I want to rate it a 6 but I'm a whore for violence so I'll add another point. Expand
  20. Mar 24, 2013
    7
    Max Payne the third is a mixed bag. Firstly you have to say that they have tried to rejuvenate the series taking it to new settings whilst continuing Max's story and there have been, once again, tweaks to the bullet time controls and some core gameplay mechanics, Overall you can see what they have tried to do but honestly it doesn't work when compared to the first two. The Good, TheMax Payne the third is a mixed bag. Firstly you have to say that they have tried to rejuvenate the series taking it to new settings whilst continuing Max's story and there have been, once again, tweaks to the bullet time controls and some core gameplay mechanics, Overall you can see what they have tried to do but honestly it doesn't work when compared to the first two. The Good, The shooting, that their is, when it works is still sublime, the pin point precision of the bullet mechanics is visceral and satisfying, additionally the story that is told is not one so much of plot but of the continued journey of max payne and as it is, it is entertaining to watch the man transform and get the preverbial kicked out of him in the favelas of southern America. you realise that he is a very human character and as we go through the story we are constantly receiving his thoughts and musings which make us like him more and more.

    The bad,

    Well well well, some where along the line Rockstar forgot how to make games, the game is broken in many places, apart from the fact that it is rather consoleified (sadly its better played through a gamepad now) their are large sections where control of max is arrested from you as the story is played and then suddenly you are expected to be ready to play instantly after minutes of twiddleing your thumbs. add to this the graphical issues with corouption and other gameplay glitches causing broken movement and deaths it don't stack up well.

    Bottom line:

    MP3 is a fine game for those who want to continue the series and story of this character but control issues and directorial decisions regarding the pace and type of gameplay result in it feeling clunky and it is broken in areas, if you just want a bullet time shooter go pick up the vastly superior max payne 1 or 2.
    Expand
  21. May 23, 2013
    7
    Developers Rockstar changed the face of "Max", his style, and thus left virtually untouched mechanics. It is possible that fans of the game still will not be accepted. Like, as much as possible our bald Max yes, but with a beard, but still at a resort surrounded by Latinos! But face it Max Payne behind the numbers "one" and "two" came out so long ago that there are now very few peopleDevelopers Rockstar changed the face of "Max", his style, and thus left virtually untouched mechanics. It is possible that fans of the game still will not be accepted. Like, as much as possible our bald Max yes, but with a beard, but still at a resort surrounded by Latinos! But face it Max Payne behind the numbers "one" and "two" came out so long ago that there are now very few people care about, in what clothes walked hero and what there was an atmosphere. Now it is important that the new "Max", despite the delay in the release, we got a great shooter bloody, tense, scary fun, albeit a very old-fashioned. And those who are confused by a departure from the canons can assume that the third part of the ideological is not related to the previous ones. In a sense it is. Expand
  22. May 30, 2013
    7
    Entertaining shooting game with great combat system story is abit weard it should have been at new york or something Not quite as good as Max payne 1 &2 at the time but still a decent shooting game
  23. Nov 1, 2013
    7
    Max Payne and Max Payne 2 were groundbreaking and innovative games that were released more than a decade or so ago. Everything about them was awesome, like the never seen before bullet time, the cool looking comic-page cutscenes, and the amazing story and gameplay. Skip to 2012 and Rockstar release Max Payne 3, this time more different in many ways to its predecessors. Firstly, while theMax Payne and Max Payne 2 were groundbreaking and innovative games that were released more than a decade or so ago. Everything about them was awesome, like the never seen before bullet time, the cool looking comic-page cutscenes, and the amazing story and gameplay. Skip to 2012 and Rockstar release Max Payne 3, this time more different in many ways to its predecessors. Firstly, while the previous games were set in the cold, dark, snowy nights of L.A., this game is set mostly in the blaring heat of Sao Paulo, Brazil and I didn't really appreciate it because it didn't feel like Max Payne anymore. Secondly, the comic-page cutscenes are gone as well to be replaced with motion scenes and I was a bit bothered as well by this because it was starting to feel less and less like the Max Payne we knew and loved. Another thing about the cutscenes in this game was that there were too much and control was taken away from the gamer a lot, yet the cutscenes were awesome and worth it. I could keep comparing the game to its predecessors but I think you get my point.

    Max Payne has a strong storyline supported by great animations and brilliant voice acting. No character feels or sounds cheesy thanks to the animations and the talent of the cast members. The animations, while although can't compare with Crysis 2 or God of War 3, are still pretty neat and clear. As you travel through the slums of Sao Paulo you begin to see the insane amount of detail put into buildings and the environment around you. The story is different this time around, Max is still haunted by the memories of his murdered wife and and child, but this time he is protecting some rich family. Obviously things don't go well and someone gets kidnapped and its up to Max to wreak hell and get her back. The ending was a bit predictable but overall, the story was very immersing. One of the main things we as an audience love about Max Payne is the amount of ass he kicks. The game has strong violence and strong language as well yet in a game like this you cannot have one without the other. As you face waves of enemies after enemies, you have no choice but to spray the walls and the floor with their blood. There a different guns to choose from yet all of them have the same objective: kill. The use of bullet time is really handy in this game and it is crucial for you to use it in order to survive certain parts of the game. Plus, the game looks hell cool in slo-mo.

    Overall, while this game might be different to its predecessors, it doesn't mean that it is bad. It is a great game yet not a game worthy of then. I urge every gamer to play it.
    Expand
  24. Aug 26, 2013
    7
    Good game that doesn't reach it's predecessors but still an enjoyable experience. Wish they would cut down on the non-stop cut-scenes. Also max payne going bald and thw hole setting... meh.
  25. Nov 24, 2013
    7
    This is not Max Payne that we know from Remedy. This is GTA style Max Payne the brand name. Although glimmers of hope arise throughout playing the game one does not have the same level of aspiration for Max compared to 1 & 2. Gameplay was great, story line was OK and what they've made out of Max's character is the unacceptable bit for me. Max from 1 & 2 was someone to aspire to but in 3 heThis is not Max Payne that we know from Remedy. This is GTA style Max Payne the brand name. Although glimmers of hope arise throughout playing the game one does not have the same level of aspiration for Max compared to 1 & 2. Gameplay was great, story line was OK and what they've made out of Max's character is the unacceptable bit for me. Max from 1 & 2 was someone to aspire to but in 3 he is just a non appealing character. Just go and compare the almost poetic quotes of Max from 1 & 2 to the low grade humour he attempts in 3 and you will see what I am referring to. Expand
  26. Oct 31, 2014
    7
    It a very good game, but not the same fun as GTA series. I did not even finish it, it started to become boring. Maybe I just love to drive a car like in GTA :)
  27. May 10, 2020
    7
    After I finished the game, I tried to play it one more time....
    ...but then....
    ..... I got frustrated like hell..
    because I had to watch the long cutscenes again and again..
    I tried to skip them but I couldnt skip them most of the time
  28. May 13, 2015
    7
    7 rating
    nice graphics and nice character of max.
    Nice game!,Good cut scene,i like the way the max describes the situation.
    I played all of its series.thanks to rockstar for not using the formula of repeating the stage like in previous series's games.
  29. Oct 12, 2016
    7
    This game starts off SO promisingly: Great production values, great soundtrack, great graphics and great setting. So far, so Rockstar. But once you're about a third into the game, the flaws start to really reveal themselves.

    Despite the varied environments the game throws at you (nightclub, favela, dockyards) the basic gameplay just gets very repetitive very quickly. Cover, aim, shoot
    This game starts off SO promisingly: Great production values, great soundtrack, great graphics and great setting. So far, so Rockstar. But once you're about a third into the game, the flaws start to really reveal themselves.

    Despite the varied environments the game throws at you (nightclub, favela, dockyards) the basic gameplay just gets very repetitive very quickly. Cover, aim, shoot -- over and over again. Worse, even if you try and shake things up by shoot-dodging and running from cover to cover, the game will sometimes punish you with an instant death -- so you'll have no incentive to use the game's most interesting mechanics. Yes, there are some great occasional set-pieces (the office block siege!) but the levels are often dragged out way longer than necessary. The game's weird obsession with forcing you to use a pistol a lot of the time doesn't help.

    None of this would matter if the story and script were top-notch but to be honest the plot is way too convoluted and the characters so unlikeable that you never feel much emotional connection with what's going on. It all feels like a character arc from GTA V -- minus the driving and sense of humor. Fun for a bit but no classic.
    Expand
  30. Apr 6, 2016
    7
    İyiydi güzeldi ama bi Max Payne değildi be. Oyunda Max Payne diyince aklımıza ne geliyorsa değiştirmişler. İlk 2 oyuna nazaran Hikayesi de Max'in yalnızlığı ve psikolojik sorunları değil de "Adamı vur sonra merdivenden çık bi adam daha var, onu da ibnelik olsun diye orada beklettik" tarzında Rockstar tarafından işlenmiş ve bir ayyaş güvenlik şefini kontrol ediyoruz, dikkat edin "Max Payne"İyiydi güzeldi ama bi Max Payne değildi be. Oyunda Max Payne diyince aklımıza ne geliyorsa değiştirmişler. İlk 2 oyuna nazaran Hikayesi de Max'in yalnızlığı ve psikolojik sorunları değil de "Adamı vur sonra merdivenden çık bi adam daha var, onu da ibnelik olsun diye orada beklettik" tarzında Rockstar tarafından işlenmiş ve bir ayyaş güvenlik şefini kontrol ediyoruz, dikkat edin "Max Payne" demedim. Zira diğer iki oyunu bundan ayırt eden olayı ise hikayede harita ile etkileşime geçip çeşitli bulmacaları tamamlayarak belirli bir amaç doğrultusunda hareket etmemiz,, bu oyunda ise "Adam vur -ara sahne- adam vur -ara sahne" tarzında ilerliyor, evet oynarken zevk alıyorsunuz ama onlar da eski oyunlarda da bulunan Bullet Time olayı sayesinde zira bu oyunun 10 saat uzunluğunda bir GTA görevinden farkı olmazdı. Oyun resmen sadece adam vurup merdiven çıkmamıza yönelik yapılmış. Eskilerdeki o kasvet ve yalnızlık olsa bile bu iş olmazdı. Expand
Metascore
87

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. Pelit (Finland)
    Oct 13, 2012
    87
    Max Payne 3 feels like a PC original, in a very good way. [Aug 2012]
  2. PC Master (Greece)
    Aug 31, 2012
    91
    Its deviation from the mood instilled by its predecessors might annoy some purist fans, but Max Payne 3's undisputed quality standards in all accounts will make them look the other way and enjoy the game as it is. [July 2012]
  3. LEVEL (Czech Republic)
    Jul 29, 2012
    90
    Max Payne is god and it really doesn't matter that he is not the fair one. He is the most interesting action character these days and the game itself is one of the best you can get. [July 2012]