User Score
7.8

Generally favorable reviews- based on 3066 Ratings

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  1. Jul 1, 2012
    5
    I had to laugh at all the 10's. Rockstar had all their employee's, friends and relatives write reviews. I loved Max Payne 1 & 2 but this is crap, for all the reasons listed in the other reviews. I like to play a game not watch it. Do yourself a favor and wait till the price drops if you just have to have it. It won't hurt as bad when you find out what I'm telling you is true. Take all theI had to laugh at all the 10's. Rockstar had all their employee's, friends and relatives write reviews. I loved Max Payne 1 & 2 but this is crap, for all the reasons listed in the other reviews. I like to play a game not watch it. Do yourself a favor and wait till the price drops if you just have to have it. It won't hurt as bad when you find out what I'm telling you is true. Take all the 10's, 0's and 1's out and you will get a good idea of a correct score Expand
  2. Jul 3, 2012
    5
    Its no doubt superb game even though the game play is a bit choppy. However that is mainly due to keyboard mapping not making much sense. Game is enjoyable with game pad as well. After finishing the game on hard difficulty, I must say it is also a lengthy game. Considering it takes a whopping 26gb space with most of the dlc content, it is not shocking. Although the Max's comments are pureIts no doubt superb game even though the game play is a bit choppy. However that is mainly due to keyboard mapping not making much sense. Game is enjoyable with game pad as well. After finishing the game on hard difficulty, I must say it is also a lengthy game. Considering it takes a whopping 26gb space with most of the dlc content, it is not shocking. Although the Max's comments are pure drunken poetry in motion, majority of the time Max plays himself, almost at every event cut scenes take over and you wait as the game throws you back into the action, sometimes right as you get shot at. I cannot tell you how many times I have died while playing hard difficulty because I am looking at an awkward direction while getting shot at after cut scenes. More over, gameplay is choppy because it often decides to switch 3rd person view from one side to another, it gets you killed during forced slow motion moments and around the corners often. Not to mention diving into the direction automatically after losing health and losing sight of the enemy which you need to kill to survive, while having 5 pain killers is pure epic fail. Similar things happen when you are out of ammo, or shot in the back and you watch Max try to turn his weapon around to shoot the enemy, as you slowly fall on the ground and die. But as you get angry at the game play, before you know it there is a long cut scene which makes you forget it ever happened.

    In short, you do not play Max Payne, he plays himself. You just die here and there. If Max Payne 3 was a movie (and it sort of is) It would have pwned Max Payne the movie, hands down, the story is that good. Game play however is subpar. Good thing they hyped the game up, they will need that money when Brazil namely Sao Paolo sues them.
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  3. Jul 3, 2012
    5
    Well it's no GTA, no Red Dead, not even LA Noire. I really wanted to like this game as it's Rockstar and after seeing Edge give it a healthy 7 and IGN an impressive 9 (altho they gave Red Dead Undead and MW4 a 9...) I thought it might be better than I expected. However I'm finding it quite tedious, there's no exploration, no decision-making, no intelligence, just here's a nice setting, nowWell it's no GTA, no Red Dead, not even LA Noire. I really wanted to like this game as it's Rockstar and after seeing Edge give it a healthy 7 and IGN an impressive 9 (altho they gave Red Dead Undead and MW4 a 9...) I thought it might be better than I expected. However I'm finding it quite tedious, there's no exploration, no decision-making, no intelligence, just here's a nice setting, now shoot some bad guys, here's another nice setting, repeat. With its duck and cover system in a way it's like a beautiful and elaborate whack-a-mole, and I admit it is addictive. But after an hour or so I'm burnt out and the wobbly camera makes me feel a bit nauseous. Pros:
    - beautiful graphics and perfect animation
    - good cinematography and slick presentation
    - slo-mo shootouts are fun, the triumph probly being the matrix-style office scene where everything gets smashed up

    Cons:
    - cheesy predictable dialogue (is it meant to be? like Naked Gun?)
    - constant cut scenes seem a bit unnecessary
    - shaky camera makes you feel a bit wur after a while
    - lack of variety in gameplay, there's only ever one way of doing things
    - too linear
    - lack of intelligence overall Have played up to chapter where he's invading old hotel, can't wait to finish it so I can play something a bit more stimulating for my brain muscle rather than my index finger muscle!
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  4. Jul 9, 2012
    5
    Its an average Game.

    Why ? Well the Story is quite nice, and Max has some Bad Ass attitude but that wont wash away all the things that a re so utterly wrong with this Game. First of all the Cutscenes well they were always Special but i dont want to get Pakinson from it. Second worst is the Difficulty, i mean the enemies hit you so hard and so precisely it isnt even fun cause of
    Its an average Game.

    Why ? Well the Story is quite nice, and Max has some Bad Ass attitude but that wont wash away all the things that a re so utterly wrong with this Game.

    First of all the Cutscenes well they were always Special but i dont want to get Pakinson from it.

    Second worst is the Difficulty, i mean the enemies hit you so hard and so precisely it isnt even fun cause of the lack of Painkillers.

    Third Place of **** gets the Hardware Requirements iam running an GTX680 OCed and well it sometimes laggs, even though the game looks like it was made 2-4 years ago!

    4th. Place is the Scripting it happens WAY too often that enemies spawn behind you or even better IN YOUR FACE with a Shotgun but why ? Has nobody freakin played it and watched over that ?

    5th. Place is stuff like Laserpointers they should help but they make the aiming even more freaking worse i hit a guy in the face about 32 Shots and nothing happened.

    I regret buying this game even though it got patched an i buyed it late to avoid this stuff it didnt help this Game ist NOT RECOMMENDED !
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  5. Jul 15, 2012
    5
    No big deal... boring... graphic sucks.... slo-mo for ???
    Big title... dissapointed... yeah, i play from Max Payne 1....
    but, hey, you try some others game 2012, the Cinematic, Graphic, Scene.... all are greater, higher res textures, everything render more beautifully....
  6. Jul 27, 2012
    5
    I do not recommend this game to anyone. Some reasons that comes to mind now:

    -The game was made in a completely linear, with various interactive and cut scenes between every moment of gameplay. It is poorly-balanced, so that in certain parts where you get low on ammo or painkiller. After a few attempts, you automatically receive the items in order to pass the challenge. -The addition
    I do not recommend this game to anyone. Some reasons that comes to mind now:

    -The game was made in a completely linear, with various interactive and cut scenes between every moment of gameplay.
    It is poorly-balanced, so that in certain parts where you get low on ammo or painkiller. After a few attempts, you automatically receive the items in order to pass the challenge.
    -The addition of the "cover", which was made ​​the brand franchise, Bullet Time, completely useless. Not to mention that the gameplay is truncated due to an attempt to make a more realistic character movement.

    Anyway, not worth your time (and money) spent.

    OBS: Translated from Portuguese in Google Translator. Sorry!
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  7. Apr 18, 2014
    5
    Been a big fan of the first 2 Max Payne games so when this went out I was excited... until the mixed reviews came out and decided to wait for a Steam sale. It came and got this for for $5.

    Holy **** It's far from the original and 'far' as downwards kind of 'far'. I don't know what Rockstar was thinking but Max has been turned into an gun-crazy GTA-style idiot. He always goes for the
    Been a big fan of the first 2 Max Payne games so when this went out I was excited... until the mixed reviews came out and decided to wait for a Steam sale. It came and got this for for $5.

    Holy **** It's far from the original and 'far' as downwards kind of 'far'. I don't know what Rockstar was thinking but Max has been turned into an gun-crazy GTA-style idiot. He always goes for the crazy idiot gunfight approach. The bad guy is in a police station? Charge into the police station with guns in open armpit holsters in broad daylight through the front **** door! Trying to hide from the bad police guys? Run to the bus station and shoot everyone that follows! Trying to find the gang leader? Charge into their town with guns hanging from your holsters and start shooting everyone! The bad guy is in the airport? Charge through the front door and shoot everyone! Why not just go for a sniper rifle and wait for the bad guy to be less protected? No because that is gay! It feels so Grand Theft Auto bombastic testosterone crazy! Always goes for the stupidest cover! Kick down the door into a room full of bad guys and he goes for what? The metal trash can? The corner wall? The ledge? No! He goes for the **** standing suitcase as cover! Always goes for the flimsiest cover all the time! He tries to sneak in cinematics but always gets the enemies to see him and start attacking! **** STUPID! Also no dark brooding environments! The only thing this game has that is impressive is the dialog Max Payne makes when talking to the himself! All the other characters are stupid and behave like morons! What a shameless game! If you like stupid shooters super devoid of common sense this is for you!
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  8. Nov 23, 2012
    5
    This review contains spoilers, click expand to view. This game is essentially a series of cutscenes with some player interaction in between, not the other way around. In one part for example, you leave a cutscene, walk about 20 metres very slowly with nothing happening around you and enter another cutscene. Why even bother. Why not just make the whole game a cutscene and be done with it. Too often, the cutscenes end with no real signs that you have control and you watch yourself die in various ways before thinking "Oh. I had control there did I?".

    The combat is good, but its not Max Payne, more generic cover based 3rd person combat (think GTA4) but with slow motion button. Shootdodge is generally suicide due to the open environments of the game. The crosshair is very small, as in the previous games. The difference is the cross hair doesnt show when you're in cover, so when you jump up to shoot, you have to wait for it to appear.

    The game also has a tendency to choose the wrong camera angle for the corner at hand so the enemy can see you before you see them. This can be rectified but requires going into cover at various angles to get it to change. If you activate slow motion, the enemies start shooting before you even leave cover. Literally as soon as you toggle slow motion, they start shooting. If you have an assault rifle out and enter a cutscene, you will probably leave the cutscene with that pistol you have with no ammo and you probably "dropped" the assault rifle somewhere as you no longer have it. If you're in good cover during a cutscene, you can be sure that Max will run out into the middle of the enemies before giving you back control and allowing you to run straight back to the cover you were just in.

    Moving on to the story, its just frustrating. The game makes all the important decisions for you, and in almost every case Max just does something absolutely stupid. For example, running out from good cover into the middle of a room full of enemies and hiding behind some suitcases. If you want a game where you are essentially the damage control for your characters endless stupid decisions, this is it.

    The game scores 5 in my opinion because when it works its good fun, but its let down far to frequently by just pure irritation.
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  9. Jun 1, 2013
    5
    This review contains spoilers, click expand to view. The ONLY reason to download this game is that you love first person shooters. This gives the player more than enough opportunities to shoot all kinds of bad guys. Apart from that, it's probably one of the worst games I've ever tried. The old Max Payne is gone. First, the sign in and download process is long and cumbersome. You can't save the game when you want to, so if you're at the end of a long killing spree and the last guy happens to hit you, then you have to start that scene all over again. What a Payne! The flashing screens that make it seem like the character is always on drugs or something, the boring dialog he continues to spout throughout and the many many times that you are killed seemingly without effort by the enemies makes this a tiring and boring game. No theme other than trying to find/save some rich girl in Sao Paulo Brazil. Really a shame, since I enjoyed the first Max Payne so much and just was willing to give this one a try despite the low user score. Expand
  10. Jan 2, 2013
    5
    Max Payne 3 is a typical example of a capitalist age. It's no more than making money based on a good series of games without upholding the standard of that series. And anybody who claims otherwise has either not played that much games yet to compare others to this one, or is getting payed to rate well. There is absolutely no excuse to rate it high otherwise. Sad but true. I'll explain whyMax Payne 3 is a typical example of a capitalist age. It's no more than making money based on a good series of games without upholding the standard of that series. And anybody who claims otherwise has either not played that much games yet to compare others to this one, or is getting payed to rate well. There is absolutely no excuse to rate it high otherwise. Sad but true. I'll explain why now.

    1. It lets the fans down. Not the most important reason for all but still VERY important. The whole atmosphere is gone and max is turned into some rambling Duke Nukem kind of figure, lost and depressed. The bullet time is still active and however people tried to something new with it, it's much worse than the first two games. 2. It's nothing more but a shooting gallery. You keep trying to kill punk after punk, and they try to kill you. Nothing less, nothing more. A mediocre story isn't enough to change that. Max payne 2 for example, still had it strange dreams and character developing to keep the interest of the player. Minutes of pointless walking (and shooting) in part 3, does not.
    3.It's still FULL of bugs. Such as when you get in cover mode, Max gets stuck a lot so he can't do anything else. If this happens, you must hope you get either shot so you fall on the ground, somebody gets close enough to melee hit, or you have to restart at the last checkpoint, which looks like a cheap way out to get around these bugs.
    4. They lost the funny aspect of the game, there is not a single fun side in the story, not even a good dark humor part. Also they changed your arsenal to some **** load-out: a handgun left, a handgun right. If you use a rifle or shotgun that's OK, but as soon as you dual wield two handguns, Max drops the larger gun like a baboon on acid, and you have to pick it up again. Also you can't use a secondary skill such as grenades anymore. I give this game a 5/10 for the shooting and bullet-time, but the gameplay and bugs are really messed up, boring and stretched down a road you had to made by all the money you needed to put down for this game that wasn't worth it.
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  11. Jan 5, 2013
    5
    First, let's talk about the good, because there is actually quite a lot of good in this game. For one thing, the surroundings look absolutely gorgeous. The character models are done really well, too. It's like you're looking at a film... and that's the game greatest weakness: it's treated like a film. It's been mentioned before, but the amount and length of cut scenes is truly bizarre.First, let's talk about the good, because there is actually quite a lot of good in this game. For one thing, the surroundings look absolutely gorgeous. The character models are done really well, too. It's like you're looking at a film... and that's the game greatest weakness: it's treated like a film. It's been mentioned before, but the amount and length of cut scenes is truly bizarre. Come on, Half Life 1, which is rapidly reaching the 15 year mark, did storytelling better. But even with all those cut scenes, and with having to replay certain parts over and over, the game is remarkably short. That's the second gripe.

    But it doesn't end there, unfortunately. Whilst the character models are great, animation is sometimes wooden. For some things, it's obvious that motion capture has been used, which makes the non-motion capture animation stand out even more. And the facial animation is possibly worse. There doesn't really seem to be any, despite what's claimed in the credits. It's like everybody has a bad case of botox or Parkinson's disease.

    The game play is generally good, but there are some really obnoxious elements, especially when your health reaches 0. In that case, you use a painkiller, and you automatically go into some sort of slow-motion and aim at the one who shot you. But what if your need to reload at exactly that moment? Yup: you die, but it takes easily five seconds of slow motion where you already the outcome, and you can't skip it or restart from a checkpoint during that period.

    Worse: Max automatically takes the #1 slot weapon, so if you have a pistol and an assault rifle, you have to change back to your rifle every time you need to replay a certain scene. And there are quite a few of those instances. That is, if Max hasn't decided to ditch that assault rifle in between two scenes for absolutely no reason.

    Finally, I don't really care about Max' problems. Maybe some characters like Gordon Freeman don't talk enough, but Max just won't shut up, Yes, we all know that he drinks too much and uses too many painkillers, but does he really have to say so every second time he picks up pills? Not to mention, all the clichés that have been beaten to death.

    What's left is a game, for want of a better word, that looks absolutely fantastic, but leaves you feeling empty. You end up not caring for any of the characters, including Max, and once you strip the gloss (and those incessant cut scenes), there's very little left.
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  12. Jan 11, 2013
    5
    The first word that comes to my mind when describing the game: mediocre. I just finished playing on hard difficulty level. I was just a kid when the first Max Payne came out, but I did play it again at a later time also. It was not that polished, but still an enjoyable experience. Max Payne 2 on the other hand was spectacular. The action was flawless, shooting was really fun and the storyThe first word that comes to my mind when describing the game: mediocre. I just finished playing on hard difficulty level. I was just a kid when the first Max Payne came out, but I did play it again at a later time also. It was not that polished, but still an enjoyable experience. Max Payne 2 on the other hand was spectacular. The action was flawless, shooting was really fun and the story went on smoothly. I did not expect this third installment to be a masterpiece like the previous one, but I still did expect an enjoyable piece of action. Luckily, I got it from Steam sale and did not pay full price.

    The narration was repetitive and did not do really anything to move the plot. Cut scenes were really annoying, not only stopping any shooting action you might have had going on, but also putting you to some stupid starting position for the next fight. If you played Deus Ex: Human Revolution stealthily and were screaming during the first boss fight, that is the feeling you will be often having playing Max Payne 3.

    Controls were frustrating at times. The cover system is flawed as changing cover (by diving jump for example) is impossible, you always have to exit your current cover first and risk getting shot. Luck is heavily involved in most of the firefights, especially if you have to change cover (because the scripted nature of the game forces you to). I did not have problems getting head shots, but sometimes one bullet just was not enough and when there are more than five guys shooting at you, you need lots of painkillers to even try those head shots. Painkillers, or luck, or preferably both. Some scenes were incredibly frustrating and required many tries just to learn by heart from where and when the next enemy was going to appear. It happened too often that there were still one or two enemies standing, I had no ammo left, my health was almost gone and without painkillers, I had to make a run for the nearest weapon, exiting my cover. At that point, it was simply a matter of luck whether I made it or was shot. And usually it was the latter, which really was not fun after certain amount of retries. Even after succeeding, you did not get any enjoyment from an exciting firefight, you only felt you were glad it was over. The point of painkillers was simply that, given enough retries, you could make it to the next checkpoint. In the previous games, having lots of painkillers enabled one to try out some imaginative ways of dealing with the enemies, resulting in more fun; having no painkillers forced one to play it safe. Here, it is just pure luck and eventually you will run out of it, painkillers or not.

    The game also has good points, however. The graphics and sounds are fine, if nothing spectacular. A few scenes and even one or two cutscenes were genuinely fun. The game mechanics are simple enough that having all those weapon select wheels etc. from the console world did not distract too much. During my over ten-hour run, the game crashed just a couple of times. Still, I feel like cutting all the boring levels, dropping all the unnecessary cut-scenes and fixing a couple of frustrating firefights, the game would have been five hours at max a ride, but hugely more enjoyable. I would not recommend this, at least not with the hard difficulty level. Instead, try out Max Payne 2 if you fancy some nice shooting action.
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  13. Jan 15, 2013
    5
    Looks great, fluid movement from the characters and the environment is attractive and fun to explore. Action is fast paced and fun, the seamless load screen/cut scene makes it hard to put the game down, however, drag the experience down from the empty and poorly written story line that you can't skip through. This is not Max Payne either, Max was a ruthless emotionless man with nothing toLooks great, fluid movement from the characters and the environment is attractive and fun to explore. Action is fast paced and fun, the seamless load screen/cut scene makes it hard to put the game down, however, drag the experience down from the empty and poorly written story line that you can't skip through. This is not Max Payne either, Max was a ruthless emotionless man with nothing to lose, now he's a overly dramatic cry baby. The story and writing was so beautifully done in the first two games but unfortunately this falls well short and make you feel embarrassed for the clumsy misguided "max payne". Great game with a lot going for it, just not as Max Payne. Expand
  14. Feb 13, 2013
    5
    The graphics look good, the voice acting was good and the story was decent although I was only able to stomach about 75% of the game before I stopped playing, so I can't comment about the ending. While the first 10 interactive shooting scenes were fun, there was nothing to break up the monotony except for the endless movie cut-scenes or the hunt for the silly golden guns. TheThe graphics look good, the voice acting was good and the story was decent although I was only able to stomach about 75% of the game before I stopped playing, so I can't comment about the ending. While the first 10 interactive shooting scenes were fun, there was nothing to break up the monotony except for the endless movie cut-scenes or the hunt for the silly golden guns. The slow-motion effects got so nauseatingly repetitious that I uninstalled the game. Since the game is tightly woven with the story I'll forgive the single-threaded nature of the game but the boring game-play killed it for me. Expand
  15. Mar 14, 2013
    5
    I've read some reviews before I bought the game, and they all said it was a good port, that Rockstar made a good job... well, I disagree. How can you call it a good port when you have to hit Enter, which is located away from both hands in an action game with mouse aiming, to do a lot of things? That's the worst choice, really. There are a lot of cutscenes, I mean, really... A LOT. WhenI've read some reviews before I bought the game, and they all said it was a good port, that Rockstar made a good job... well, I disagree. How can you call it a good port when you have to hit Enter, which is located away from both hands in an action game with mouse aiming, to do a lot of things? That's the worst choice, really. There are a lot of cutscenes, I mean, really... A LOT. When they say you spend most of your time watching things happen than playing, they are not kidding. But that's ok, no big deal, it's a way to tell the story... but what makes me really mad about it is that they placed some checkpoints BEFORE some cutscenes. Not long cutscenes, but when you watch the same damn thing 10 times, you get pretty upset. I mentioned the story, which was absolutely great in the first game. This one? What a joke. Max adventures in Brazil are very cliché, and since I'm actually from Brazil, it bothers me even more that it's all wrong. Galatians F. C.? What the If you can't put the team's name for licensing issues, please come up with some name in Portuguese, not a generic american soccer team name. Gameplay is frustrating in the beginning, it took me like 2 hours to really get used to it. After you learn how to deal with the AI and the mechanics, it's not bad at all, kinda funny the bullet time, jumping slow-mo, kill cams, etc. The graphics are good (for a console port anyway). But honestly, I expected much more from this game. Oh, I almost forgot! I bought it on Steam, but to actually play it, I had to create a Rockstar Social Club account and login into it every time. Expand
  16. Feb 1, 2014
    5
    This review contains spoilers, click expand to view. An alternative name for this game would be "Linear Tales of a Frantic Headshooter". I've never played a more linear and stereotype game. Basically you only watch cutscenes and headshot enemies. Even the shooting and gameplay gets old quite fast. I was also extremely sick of the depressed over-emotional superhuman that Max Payne had become. No deep and meaningful thoughts or revenge to follow. Zero atmosphere, zero detective, zero immersion, only 24/7 whining over everything that happens in the game. Plus it's a brand new world, I was hoping that this game would bring up my memories from old Max Payne. Michelle, dark noir, flashbacks, the feels, the nightmares, the junkies, the story, snowing in the night. Nope, none of it. If you changed Max Payne object for some John Smith and changed 0.1% of the game, you would not even recognize it has to do something with Max Payne world.

    Also, I don't think the creators have played this game. After every cutscene Max switches from his whatever currently equipped to a simple beretta. Every time. Whatever you are holding, even it was the HUMAN DESTROYER MACHINE GUN 9001. And it is not even easy to switch back to the gun you held, sometimes you accidentally drop it during the switching. Not to mention many, many, many details and imperfections and annoying mechanics in this game, seriously ffs.

    I must say I wanted to recommend this game. For a long time I really wanted, I tried very hard. The only thing that wanted me to recommend were level design and music. Hell those things gave me genuine shivers. I got many "whoa omg wow much epic" moments because of it. It is the only reason why you should play it and trust me you will be stunned. However everything else perfectly balances out this epicness and I'm afraid in the end you are not going to be that pleased.
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  17. Dec 2, 2013
    5
    I don't understand why the reviews for this game are so high. We're talking a linear shooting gallery with lots of cut scenes. I enjoyed a few things, the story's dark noir feel which is in line with the previous game, and the bullet time effects are cool. Enemies respond realistically to being shot (most of the time) which I also enjoyed. It performs well on PC, and doesn't feel like aI don't understand why the reviews for this game are so high. We're talking a linear shooting gallery with lots of cut scenes. I enjoyed a few things, the story's dark noir feel which is in line with the previous game, and the bullet time effects are cool. Enemies respond realistically to being shot (most of the time) which I also enjoyed. It performs well on PC, and doesn't feel like a port. The shooting mechanics are pretty smooth, and the game is challenging. That's about it though, you have no freedom in this game whatsoever. Most of the time I was moving the game even forced me into one particular path. On that path is shooting galleries in which I barely moved. You will watch loads of cut scenes too. The length is awful, It took me thirteen hours to complete the campaign on normal (and I died many times), and at least two hours of that play time was spent watching cut scenes. There's just not enough content or game play to warrant to warrant such a high score. Expand
  18. Dec 8, 2013
    5
    This is a great "game" if you like watching a ton of cut-scenes and then walking few meters while going for the next cut-scene. Literally at worst after one cut-scene you'll walk down a stairway just to watch another one. I'm really glad I bought this game for cheap from a Steam sale. Such a same though since I really liked the original Max Payne games made by Remedy.

    Personally for me
    This is a great "game" if you like watching a ton of cut-scenes and then walking few meters while going for the next cut-scene. Literally at worst after one cut-scene you'll walk down a stairway just to watch another one. I'm really glad I bought this game for cheap from a Steam sale. Such a same though since I really liked the original Max Payne games made by Remedy.

    Personally for me even the story isn't as interesting as in the previous games which makes the long cut-scenes even more tedious.

    On a positive note the game works OK and game play wise (shooting etc.) it plays quite similarly to the old Max Payne games.
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  19. Mar 31, 2014
    5
    Fairly good as a game, greatly disappointing as Max Payne. Stripped out of comic story telling and chronology. Instead we have inhumanely long and boring cutscenes, achievements and collectibles.
    This leads to situations like this: the person you're protecting from tens of enemies says "Come on Max, they'll be more here in a minute!" and you're like "Ok ok, hang on a minute, there might
    Fairly good as a game, greatly disappointing as Max Payne. Stripped out of comic story telling and chronology. Instead we have inhumanely long and boring cutscenes, achievements and collectibles.
    This leads to situations like this: the person you're protecting from tens of enemies says "Come on Max, they'll be more here in a minute!" and you're like "Ok ok, hang on a minute, there might be a gun part in between these flower pots".
    Immensely annoying swapping weapons to your hand gun after EVERY FREAKING cutscene.
    The story is of a different kind. It doesn't feel like you're playing Max Payne at all.
    The constant screen flickering, decomposing and jittering is unnecessary and sometimes irritating too.
    Took me 9 hours on 'casual' and I absolutely suck at shooters.
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  20. Jun 11, 2014
    5
    Its an OK game. The story line is OK, it works for a video game. The mechanics, fit for Max Payne. The graphics are pretty good.

    Some things that really f'n bother me. W T F with the asinine cut scenes. I am not saying they sucked or that there were too many, but why in gods name do video games want to think for me. Two instances: The first one, when you are in the slums and there
    Its an OK game. The story line is OK, it works for a video game. The mechanics, fit for Max Payne. The graphics are pretty good.

    Some things that really f'n bother me. W T F with the asinine cut scenes. I am not saying they sucked or that there were too many, but why in gods name do video games want to think for me.
    Two instances:

    The first one, when you are in the slums and there are three people being held in a room at gun point, you just fought an army to get here and instead of giving you the chance to AT LEAST SLOW TIME THROUGH THE DOOR and kill as many as you can, NO, you are going to be a dumb ass and walk in and try to talk it over. W T F.

    Second instance, having the shootout with another army of bad guys at the graveyard, which is way over the top of realism, but works for a PC arcade game, there is a sniper in the tower, your mission is to flank him and take him out, but you must do it it parts as you have to run to cover. Every time you run to cover a bunch of bad guys come out of this building and you have to shoot them to move on, finally flanking the sniper and killing him. This is all fine and dandy, BUT THEN LIKE YOUR F'N BRAINS FELL OUT WHILE YOU WERE WALKING UP THE STAIRS TO THE BUILDING THAT ALL THE BAD GUYS WERE JUST POURING OUT OF, you casually walk inside looking to hide and BAMN! instantly surrounded by all of the bad guys that had yet to run out and get shot by you. W T F.

    I understand that story writing is a disappearing art, but really, you cannot find better ways for the story to progress then to take a character that is supposed to be experienced and have them do all of these smart things, and then walk into situations like he just fell off the F'N turnip truck.

    Please, STOP MAKING DECISIONS for gamers during game-play. It is bad enough when a game is so linear that I have to follow a line that any sensible person knows is going to end up badly, but this game takes those options off the table. Not only must you follow that line, but you will watch in a form of stupification on what you had to do, then watch a cut-scene where you infinitely facepalm yourself for realizing that even though you knew this was going to end badly, there is not anything you can do about it.

    Graphics 7, audio 7, gameplay outside of pre-made decisions 6, story line 6, linear game 5, constantly kicking the player in the nuts after every fight or unchangeable decision 10, but this really is a negative aspect so 1.

    The game is not state of the art, and the decisions the hero makes reverses any amount of coolness you may have just pulled off in bullet time. Over all the game gets a 5.

    Rockstar, we all know you can do better. Please stop settling on this crap.If you need guidance, look at your other games like L.A. Noire and GTA V.
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  21. Nov 16, 2018
    5
    Игра тупенькая, но на пару вечеров хватит. Некоторые даже умудрялись в неё в мультиплеер играть как-то.
  22. Sep 18, 2020
    5
    The character is still max payne as you know from the previous games, but the environment and the other characters kind of ruined a bit for me.
    Still has good action.
  23. Sep 28, 2021
    5
    Я только сейчас вспомнил, что у Макса Пейна была 3 часть..
    3 часть не вызывала никаких чувств вот и всё будь она хоть в 50 раз лучше технически или в графическом плане. Я помню цитаты, музыку, сюжет, некоторых боссов, локации из первых 2 частей, но из 3 части я вообще ничего не помню кроме лысины Макса и может быть одну локацию из Бразилии просто из-за сильного колорита.
    Я только сейчас вспомнил, что у Макса Пейна была 3 часть..
    3 часть не вызывала никаких чувств вот и всё будь она хоть в 50 раз лучше технически или в графическом плане. Я помню цитаты, музыку, сюжет, некоторых боссов, локации из первых 2 частей, но из 3 части я вообще ничего не помню кроме лысины Макса и может быть одну локацию из Бразилии просто из-за сильного колорита.
  24. Jan 31, 2013
    4
    I'm so happy I got this on the steam sale. Max Payne 3 is one of those games that make you clear one area, and after this you move on to the next. If you get killed, you have to start over again. Sometimes the 'areas' turn out to be much larger than one would have thought and after completing a challenging part of a level, you move on, looking around (more about this in a second) only toI'm so happy I got this on the steam sale. Max Payne 3 is one of those games that make you clear one area, and after this you move on to the next. If you get killed, you have to start over again. Sometimes the 'areas' turn out to be much larger than one would have thought and after completing a challenging part of a level, you move on, looking around (more about this in a second) only to get shot and restart something that you already did. I know there are people that like this kind of thing: if that's you, you might like the game. But that's not the only shortcoming of the game.

    I normally love games with a good story. Max Payne attempted to be cinematic, but it failed miserably. The way they created his character is just cheesy. You've got an ex-cop, who's a pill-popping alcoholic, who takes a bottle of pain killers and chases them down with a bottle of vodka or whiskey or whatever is his poison. All that Max does is complain about being a failure, monotonously. His wise-cracks are just like he is as a character: miserable and predictable. And, always banging on the same drum, ultimately boring. I know that sometimes protagonists of video games are supposed to be stereotypical, but its hard to find something less enthralling than a whining alcoholic. Other characters aren't much better. There also is a small technical plot hole. If you're bent on finding somebody, and time is of the essence, the game should encourage you to charge, or at least try to get to your goal ASAP. But it doesn't. Oh no. It does everything to discourage you, it even award you for not doing so. You have to find clues and parts of golden weapons as bonus objectives (remember when bonus objectives were a real part of games that made you do a level 5 or 6 times to get everything right?) Here its just the opposite. You have to canvas entire areas looking for something that might be a clue, or a weapon part. Which can be ludicrously hidden at times. Again, this isn't something new, and games such as Black had this.

    The game also has too much cliches. You have the favellas bit (Fear 3, Modern Warfare 2), escaping a burning building (EVERYTHING last year)... What it lacks is innovation. And being fun.
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  25. Jun 1, 2012
    4
    The problem with Max Payne 3 is, that it is not Max Payne. Cover: Max Payne doesn't need cover. The bullet time IS his cover. Taking cover is also way more effective than bullet time due to the narrow environments. Effects: the Kane & Lynch aesthetic is terribly distracting. Controls: clunky and unresponsive. Graphics: ok, but nothing special, the animations are awful especially inThe problem with Max Payne 3 is, that it is not Max Payne. Cover: Max Payne doesn't need cover. The bullet time IS his cover. Taking cover is also way more effective than bullet time due to the narrow environments. Effects: the Kane & Lynch aesthetic is terribly distracting. Controls: clunky and unresponsive. Graphics: ok, but nothing special, the animations are awful especially in multiplayer. The 16 player matches are a clusterf* because of bad player spawn placement. Expand
  26. Jun 4, 2012
    4
    Is the shooting fun? Yes. Are the graphics nice? Yes! Do I wish I could play for more than 30 seconds without being interrupted by cutscenes? YES! When I am playing, it is enjoyable, I think, but the action comes in such short bursts between cutscenes I can't get involved in the game. It's a perpetual game of "just the tip," never letting me go too long on my own. The first two Max PayneIs the shooting fun? Yes. Are the graphics nice? Yes! Do I wish I could play for more than 30 seconds without being interrupted by cutscenes? YES! When I am playing, it is enjoyable, I think, but the action comes in such short bursts between cutscenes I can't get involved in the game. It's a perpetual game of "just the tip," never letting me go too long on my own. The first two Max Payne games perfectly melded gameplay and storytelling, whereas this does so incredibly clunkily. I am taken totally out of the game, and can't enjoy what I think is actually pretty good gameplay. Not to mention the visual "style" of the cutscenes is so blatantly trying to be "cool" it makes me literally nauseous. The saving grace is that the multiplayer is quite robust and enjoyable (and not interrupted by cutscenes!), so I think that's where I'll be spending my $60 worth of time. Expand
  27. Jun 7, 2012
    4
    It's just another generic shooter with the Max Payne name slapped on it to sell copies. Poor sequel to the excellent MP and MP2. Cutscenes and cover, cutscenes and cover. Blah. Skippable.
  28. Jul 8, 2012
    4
    I played the PC version of this game. The graphics are very good for the PC version, but the game is very tedious and boring. The dialog is boring (a group of guys with fake accents), the story is boring (dude meets spoiled rich girl, dude tries to save spoiled rich girl), the shooting mechanics are boring (all weapons sound almost the same and handle the same). Apparently it isI played the PC version of this game. The graphics are very good for the PC version, but the game is very tedious and boring. The dialog is boring (a group of guys with fake accents), the story is boring (dude meets spoiled rich girl, dude tries to save spoiled rich girl), the shooting mechanics are boring (all weapons sound almost the same and handle the same). Apparently it is possible to kill guys at long range with 1 shotgun blast :(. I first tried medium difficulty and then I lowered the difficulty to easy, muted the volume so I could finish it and toss it in the trash can. I tried single player and multi-player. Both are extremely boring. The fact that cut-scenes cannot be skipped is a joke. They are the most boring part of the game. The game would be more interesting without them. This game is not worth $60, and also not worth $30. There is a good chance that this game will be in the bargain bin in 6 months for $20 with no multi-player community to speak of.

    I seems that Rockstar tried to emulate call of duty in 3rd person. I can honestly say that this game gets my vote for the most disappointing game of 2012 so far. I am giving the game a 4 out of 10 simply because of the graphics. The game has nothing else going for it.
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  29. Jun 7, 2012
    4
    A big expensive movie with sometimes a couple of fights.
    Impossible to save your progression as wished or as needed, it's btw a console game.
    Max dies every 30 seconds, nearly impossible to accurately aim, even with laser help.
    This game is exhausting and upset me. When you just start to feal immersed, a cut scene ruins the experience.
    50 â
  30. Aug 19, 2012
    4
    I've played 1 and 2, and both were fun, challenging and had a good story to them. This, is basically a movie and that can be great, but it is so one-sided shoot-em up that it is a bore. Once you've shot your first 1500 bodies, the grind begins to set in.

    What happened to the surprising and challenging puzzles? There is ONE thing in this game and that is shooting, all others have been
    I've played 1 and 2, and both were fun, challenging and had a good story to them. This, is basically a movie and that can be great, but it is so one-sided shoot-em up that it is a bore. Once you've shot your first 1500 bodies, the grind begins to set in.

    What happened to the surprising and challenging puzzles? There is ONE thing in this game and that is shooting, all others have been removed. The story is so-so, but passable, but really the challenge is gone. Point, click, push left-mouse button, at times, you use space for picking them off easy. Boring.
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  31. Jun 25, 2012
    4
    Firstly to the haters.If anyone of you havent experienced or played max payne game before then to be literal YOU WONT LIKE THIS A BIT because max payne games have always been linear and in service of narrative cinematics while retaining dark atmosphere.I have been playing max payne since its original release 2001 and still do with lots of awesome mods created by fans specially for MaxFirstly to the haters.If anyone of you havent experienced or played max payne game before then to be literal YOU WONT LIKE THIS A BIT because max payne games have always been linear and in service of narrative cinematics while retaining dark atmosphere.I have been playing max payne since its original release 2001 and still do with lots of awesome mods created by fans specially for Max Payne 2.Max Payne 3 didnt feel like a max payne game at all to be honest and die hard fans might agree with that.ITS JUST A LINEAR AND OVERSCRIPTED GTA IV TO BE SPECIFIC.NOIR STYLE,DREAM SEQUENCES,DARK ATMOSPHERE,FEELING OFMAX PAYNE CHARACTER ALL ARE GONE.in the first two games we actually felt the resonance of the tensed situations and feel of a max as a character.To be specific Max Payne 3 is a sheer disappointment.Remedy will regret the loss of such iconic character by rockstar and its GTA fanbase.PROS:Terrific voice acting and level design,,great shoot outs CONS:Not in any way feels like a max payne game.even the story is cliched with predictable outcome,no dream sequences,no character feeling,Mona Sax is completely forgotten in the latest installment.Overall IF I WERE NEW TO MP SERIES THEN I WOULD HAVE RATED IT 9 BUT AS A DIE HARD FAN OF THE SERIES FOR A DECADE I AM DISAPPOINTED.SAME THING HAPPENED TO SPLINTER CELL SERIES WHEN CONVICTION WAS RELEASED AND NOW MAX PAYNE.START WORRYING ABOUT 47 Expand
  32. Feb 22, 2013
    4
    Cutscene, shooting gallery, bulletime. Rinse and repeat. The story was average, and so was the game play, and the fact that if you couldn't get past one point you could just restart it with full health and a couple extra painkillers really bugged the hell out of me, it took away the challenge.
    The one redeeming feature is that it's not a terrible PC port.
  33. Jul 12, 2012
    4
    Pretty and polished, but extremely frustrating. The devs seem to think "challenge" and "frustrate" are synonymous. They are not. Other reviews have already talked about the constant cutscenes, switching to pistol, shooting in the back etc, so I'll leave that and say THIS GAME IS A RAIL SHOOTER. There is absolutely no freedom - even in the manner you clear the waves of attackers -Pretty and polished, but extremely frustrating. The devs seem to think "challenge" and "frustrate" are synonymous. They are not. Other reviews have already talked about the constant cutscenes, switching to pistol, shooting in the back etc, so I'll leave that and say THIS GAME IS A RAIL SHOOTER. There is absolutely no freedom - even in the manner you clear the waves of attackers - everything is scripted and you must respond as required or die and try again. This is Dragon's Lair with a gun. Expand
  34. Vex
    May 13, 2014
    4
    This game is so monotonous, linear and boring, words can't even begin to express. There are only 3 mechanics in the game: shooting, examining trivia and pushing buttons/pulling levers. The game throws waves upon waves of enemies at you, which not only kills any semblance of realism, but also makes sure you get frustrated for having to replay the same section/hangar/floor for the n-th timeThis game is so monotonous, linear and boring, words can't even begin to express. There are only 3 mechanics in the game: shooting, examining trivia and pushing buttons/pulling levers. The game throws waves upon waves of enemies at you, which not only kills any semblance of realism, but also makes sure you get frustrated for having to replay the same section/hangar/floor for the n-th time after getting killed in the stupidest way possible. It is not possible to approach problems stealthily, use tactics or any kind of planning; instead the game will often do the stupidest thing - Max will open a big door to a room full of enemies (big surprise) and literally throw himself in the midst of them, trying to shoot them up using slo-mo instead of staying where he is and taking them out from there.

    The only saving grace of this game is nice graphics and really good voice acting. It appears as though Rockstar wanted to make a movie instead of a game. It plays like a half-baked shooter from 1998.

    What a waste of time. Avoid.
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  35. Feb 4, 2014
    4
    An ok game that might have lived up to its predecessor if not for the overly long unskippable cutscenes, terrible checkpoint save system, and nauseatingly overdone 'TV interference' screen effects. Its not the worst console port, but its still a port. If you load an earlier level, your progress is not saved. The story is decent though, and the various locations looks authentic. TheAn ok game that might have lived up to its predecessor if not for the overly long unskippable cutscenes, terrible checkpoint save system, and nauseatingly overdone 'TV interference' screen effects. Its not the worst console port, but its still a port. If you load an earlier level, your progress is not saved. The story is decent though, and the various locations looks authentic. The graphics are good (its a huge 31GB download). Some of the set pieces feel like any bland console shooting gallery (on-rails section complete with inaccurate overheating machine gun and unlimited ammo). Flaws aside, Rockstar has made a decent game that still has enough 'Max Payne' in it, but I cant help but think Remedy (who made the first Max Payne games, and the excellent Alan Wake) could have done better. Worth the steam sale price. Expand
  36. Sep 29, 2012
    4
    If you want to play GTA4 without cars and without open world - Max Payne 3 is for you. If you want good old Max Payne - don't bother. This is another game. Almost nothing in common. It is something like Kain & Linch, but shorter and with looooonger loadings/cutscenes.
    I can't say it's bad. It's almost OK. It is interesting that the main character is old drunk, and at least a first half of
    If you want to play GTA4 without cars and without open world - Max Payne 3 is for you. If you want good old Max Payne - don't bother. This is another game. Almost nothing in common. It is something like Kain & Linch, but shorter and with looooonger loadings/cutscenes.
    I can't say it's bad. It's almost OK. It is interesting that the main character is old drunk, and at least a first half of story is pretty solid average action movie scenario (don't know about other half). But you'll get something about 1 hour of real gameplay for a singleplayer, I think. And game mechanic is total crap for PC version.
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  37. Jun 6, 2012
    4
    There are so many cutscenes that the game feels more like a movie. The game takes control away from you throughout the entire game. You get about 3 minutes of playtime and then another cutscene. In addition, the plot is terrible. Its another "damsel in distress" but you dont care about the people you are trying to save at all. In fact, they seem to do their best to make you NOT like theseThere are so many cutscenes that the game feels more like a movie. The game takes control away from you throughout the entire game. You get about 3 minutes of playtime and then another cutscene. In addition, the plot is terrible. Its another "damsel in distress" but you dont care about the people you are trying to save at all. In fact, they seem to do their best to make you NOT like these people. The cheesy camera effects were really annoying and the combat system is clunky and doesnt feel right. The cover system is pretty bad - it feels a lot like the shooting from L.A Noire. Basically, theres not much variance in the gameplay AT ALL. All there is to do is shoot guys the same exact way except in a different setting with tons of cutscenes in between. There just isnt ever anything different. Its insane how many cutscenes there are. Expand
  38. Jun 1, 2012
    4
    I've played about 5 hours worth at this point, and here's my initial impression:

    PROS: Visually, it's a very pretty game. The physics are good, the killcams are sweet, and the graphics are amazing. That's it. CONS: I'd just like to start by saying that I'm a HUGE fan of the Max Payne series. It might actually be my favorite. So, I REALLY had my hopes up for this one. Maybe this is a
    I've played about 5 hours worth at this point, and here's my initial impression:

    PROS:
    Visually, it's a very pretty game. The physics are good, the killcams are sweet, and the graphics are amazing.

    That's it.

    CONS:
    I'd just like to start by saying that I'm a HUGE fan of the Max Payne series. It might actually be my favorite. So, I REALLY had my hopes up for this one.

    Maybe this is a personal problem on my end, but I was under the impression that I bought a GAME, not a damned MOVIE. Having a cut scene after every minor firefight isn't fun, it just slows down the pace of the game. Making most of them un-skippable is just torture. This is made even worse by the fact that every out-of-game cut scene is rendered at lower quality than the game itself.

    On that note, my initial impressions that I made 2 years ago when I saw the first screenshots were correct: This is not Max Payne. This is **** Man on Fire. Which would be fine, a Man on Fire game sounds fun. Except this game is not called Man on Fire. It's **** Max Payne 3. Having every cut scene look like a segment from a Tony Scott film is NOT **** noir. Also, I'm not deaf, I don't need random subtitles flying at me every 10 seconds for two words of unimportant dialogue.

    The controls on PC are a horrible mess, because this is an obvious console port. A **** flywheel for weapon selection? Are you serious? A flywheel that doesn't even WORK half the time? Max also changes the camera position randomly, bullet-dives into random objects far too often, goes prone for no damned reason when I press crouch... ugh. Add mouse accel into the mix, and it's just God damned unplayable.

    I'm taking a break and coming at it again tomorrow. I'm only up the the part where Rockstar decided they wanted to try and make a Splinter Cell game, so maybe it's just that the beginning isn't that good. But my hopes have been thoroughly crushed.

    Remedy, I miss you. Come back, please.
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  39. Jun 2, 2012
    4
    I'll preface this review by saying I only care for single player gaming, so I've not tried the multiplayer and I don't care if that is supposed to be a game's redeeming feature. I'm all about the single player experience.

    And on that score, I'm disappointed by Max Payne 3. As a product, it's bloated (4 DVDs? Really?), wrapped up in far too much DRM and requirements to jump through hoops -
    I'll preface this review by saying I only care for single player gaming, so I've not tried the multiplayer and I don't care if that is supposed to be a game's redeeming feature. I'm all about the single player experience.

    And on that score, I'm disappointed by Max Payne 3.
    As a product, it's bloated (4 DVDs? Really?), wrapped up in far too much DRM and requirements to jump through hoops - why do I have to click through page after page of EULA? Why do I have to sign up to idiotic ideas like the "social club" when all I'm interested in is the single player game? As for game play - Why is it so full of bugs? funny freezes/pauses, poor controls, un-skippable and over-acted cut-scenes that appear all too often and are concealing really really appalling load times do not a pleasant gaming experience make, Rockstar.

    Once you look past that, you will get to experience an average shooter, that's quite nice looking and a bit too much tied to rails for my liking. There are some nice touches, like the player only being able to carry a few guns and having to drop some if you want to do things like dual-wield guns - this is both handled nicely and realistically and brings a touch of thought to how you play the game.

    But... I'm not sure it's actually a Max Payne game. Sure, someone's stuck the name "Max Payne" onto the player's character, and its clearly the Max Payne character's voice in the cut scenes, but the actual game doesn't *feel* like Max Payne to me.

    I loved the first two Max Payne games so I really wanted to love this too, but I can't. If it was presented as a first person shooter in its own right instead of claiming the Max Payne heritage and getting it wrong then I might be happier to accept the game on its own terms - and for all the faults there is an average FPS with good graphics here.
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  40. Jun 27, 2012
    4
    Giving a score this low to max payne was incredibly hard for me and really depressing. There are just too many problems: the combat controls are terrible (most likely due to it being a **** console port), the shoot dodge system ends up causing more deaths than it saves due to the absurdly long time it takes to get up again, the cover system has the standard sticky-glue type thing where youGiving a score this low to max payne was incredibly hard for me and really depressing. There are just too many problems: the combat controls are terrible (most likely due to it being a **** console port), the shoot dodge system ends up causing more deaths than it saves due to the absurdly long time it takes to get up again, the cover system has the standard sticky-glue type thing where you attach yourself to cover, except that a lot of the cover is destructible so you just end up turning into an immobile target, the game is basically a movie with small linear corridors and billions of quick time events, bullet time runs out so fast its barely enough to get a couple shots off, and I could go on and on and on about the mechanics, but whats really important, as max payne fans know, is the story. The game has always been a semi-interactive story in which the player acts out the fatalistic actions of a man who knows hes going to die. The first game was so over the top that it was memorable. Rockstar tried to capture that spirit, but just ended up with a bland story with a main character who to me just came across as an arse. If the story was good, I could of forgiven everything else, but since the story is horrificly bad, it is hardly worth playing. Expand
  41. Jun 3, 2012
    4
    I wanted a new chapter in the Max Payne story, but all I got is a generic grade B TPS. The Good: As everyone agrees, the graphics, physics and whateverics are great. And that's about it. The Bad: Triggers! Triggers everywhere!!! You open that door - three guys SPAWN behind you. Blam, reload. You kill that last guy - congratulations! Cutscene! Reinforcements arrive, take your women, razeI wanted a new chapter in the Max Payne story, but all I got is a generic grade B TPS. The Good: As everyone agrees, the graphics, physics and whateverics are great. And that's about it. The Bad: Triggers! Triggers everywhere!!! You open that door - three guys SPAWN behind you. Blam, reload. You kill that last guy - congratulations! Cutscene! Reinforcements arrive, take your women, raze your village and fart in your general direction. Ok, cutscene is over - you're in the middle of the room, hidden behind the flimsiest object around. Oh, and you're holding a pistol. Enjoy the epic gunfight. Speaking of cutscenes - there's more than enough of them (unskippable, to boot) to confuse you for the entire game. "Why am I doing that?!", "Errr, shouldn't I be shooting him instead of staring?", "Why am I not moving? Oh, cutscene over, right. Better press something.", "Goodness gracious! Why did I just lock the door behind myself right after I wandered outside in plain view of six mooks?". And if you're still willing to endure all that for the sake of good plot and characters - you don't get either. The plot is largely non-existent and amounts to "Where shall I kill today? Ah, right - in ". The characters around you give you no reason to care about them, they are there just to give you a reason for killing more brazilians. And there's one important aesop - it's ok to heavily drink on the job. No one seems to care, least of all Max himself. You drank two bottles of whiskey? No problem, your aim is steady as always.
    Maybe I'm too hard on the game. But it would've looked SO MUCH BETTER under the name "GTA: Sao Paulo" or, for lack of carjacking, "Brazilian Shooter 3D".
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  42. Jun 6, 2012
    4
    Things I've forgot to mention - a lot of times you will be placed in the middle of firefight behind the cover which only protect you from enemies in front of you, while other enemies will come at you from everywhere.
    Also, that stupid "kill the guy who shot you" camera is useless most of the times - the enemy is behind the cover or you out of ammo. Whats even worse - you can't load from
    Things I've forgot to mention - a lot of times you will be placed in the middle of firefight behind the cover which only protect you from enemies in front of you, while other enemies will come at you from everywhere.
    Also, that stupid "kill the guy who shot you" camera is useless most of the times - the enemy is behind the cover or you out of ammo. Whats even worse - you can't load from the last checkpoint during this moments. So you have to sit through all of this, then get the chance to load the game.
    The game has no straight rhythm - you will be constantly slowed down by unskippable cutscene. Sometimes you're in the berserk mode after good action, you killed all the enemies and want to kill more, you rush into another room and... cutscene. What the hell?!
    Oh, and that stupid video effects! All this shaky camera, light flashes, double vision, words coming out on the screen - it may be appropriate in the beginning of the game, but NOT all the time! Also, I don't remember getting hit this much, or having to restart the checkpoint in original Max Payne.
    One more thing - no grenades! Enemies has them, but you don't. And I don't see any excuse for this. Why, Rockstar, why?
    Two years of disappointment - first Duke Nukem, and now this. I wonder how Hitman will turn out? But I'm almost convinced now that it's going to be bad. It's a trend.
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  43. Jun 6, 2012
    4
    The game has a FAIRLY solid single player, gets dull around the 6 hour mark as you've already done everything by that time and the long unskippable cutscenes will probably begin to grind on you by then. It's enjoyable through out most of it and that makes this game worth a rental or a buy when it's dropped at least half in price. The multiplayer is what really ruins this game though, ifThe game has a FAIRLY solid single player, gets dull around the 6 hour mark as you've already done everything by that time and the long unskippable cutscenes will probably begin to grind on you by then. It's enjoyable through out most of it and that makes this game worth a rental or a buy when it's dropped at least half in price. The multiplayer is what really ruins this game though, if you can't do it right, then don't do it at all. The clunky controls, the bad camera angles, the awful feedback from the weapons and the terrible map design just make this a horrible experience. The plus side is there is plenty of customization items and equipment to unlock, but I can't see people staying around long enough to see most of them. I would have rated this game higher had it been single player only, but I don't believe in overlooking something because it wasn't in the previous games in this series. I know people will probably disagree with my opinion as we're still in the hype phase of this game, which explains the 10/10 ratings. Expand
  44. Jun 23, 2012
    4
    Ultimately enjoyable, no doubt. Had it been named "Run down bodyguard on a rampage" or "Man On Fire" then I couldn't fault it more than the horrendous decision to not be able to skip cutscenes, and the troublesome bulletime dodging. But this is a Max Payne game. Kudos for getting the right voice actor, kudos for trying to bring back the Noir. Trying is just not enough, when ultimately itUltimately enjoyable, no doubt. Had it been named "Run down bodyguard on a rampage" or "Man On Fire" then I couldn't fault it more than the horrendous decision to not be able to skip cutscenes, and the troublesome bulletime dodging. But this is a Max Payne game. Kudos for getting the right voice actor, kudos for trying to bring back the Noir. Trying is just not enough, when ultimately it fails to deliver the most important aspect of the Max Payne story experience. There are a few cases where the old Max pops up and I truly feel for him, but overall Max is reduced to a reluctant killer. Max was never reluctant to dish out righteous justice. Heck he even killed his only good friend in the name of justice.
    So ultimately, if you want to cash in on the brand name, you have to deliver on that name. And to me Rockstar certainly didn't.
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  45. Jun 13, 2012
    4
    Summary: Rockstar, in its latest breathless desperate attempt to come across as a trendy auteur filmmaker, has once again completely spoiled what could have been a pretty good game.
    Pros: Refreshing protagonist, fun gunfights, colorful level design.
    Cons: Abysmal save system, overlong unskippable cutscenes (the 'you can't skip them because you're loading' cop-out is false, since the
    Summary: Rockstar, in its latest breathless desperate attempt to come across as a trendy auteur filmmaker, has once again completely spoiled what could have been a pretty good game.
    Pros: Refreshing protagonist, fun gunfights, colorful level design.
    Cons: Abysmal save system, overlong unskippable cutscenes (the 'you can't skip them because you're loading' cop-out is false, since the levels will load in seconds when you start from a checkpoint), unremittingly linear progression that means any clue or collectible missed past a checkpoint requires sitting through another long unskippable cutscene you've already seen once or twice before (you will want to beat your head against a desk at this), pretentious and overdone 'film effect' interjections seemingly trying harder to emulate 'b-movie made for cable cop action movie' than film noir, *constant* interjection of headache-inducing RGB-split video effect, plainly stupid text overlays of bad dialog meant to add impact but really only getting in the way.
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  46. Jun 14, 2012
    4
    While the game stays somewhat true to the original Max Payne play style, RockStar
  47. Sep 18, 2012
    4
    The story is great. So are the graphics. But unfortunately the gameplay isn't. I can't tell you in words, how f** frustrating it is to restart the game from a checkpoint that is set at the beginning at the level. The other bad thing is that you can't skip most of the cutscenes.
    And why do people and even professional magazines tend to rate a game by the quality of a conversion. When I
    The story is great. So are the graphics. But unfortunately the gameplay isn't. I can't tell you in words, how f** frustrating it is to restart the game from a checkpoint that is set at the beginning at the level. The other bad thing is that you can't skip most of the cutscenes.
    And why do people and even professional magazines tend to rate a game by the quality of a conversion. When I play a PC game it's either good or bad and not well converted or bad converted. This one just is not as perfect as tests say. Sorry.
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  48. Sep 28, 2012
    4
    The first playthrough was epic - fantastic gameplay and engaging story. However, subsequent playthroughs were frustrating due to the extremely long cutscenes. Multiplayer is mediocre. This game could be worth it if it were under $15.
  49. Nov 25, 2012
    4
    My review is based on the PC version, NOT any console version!
    As a long time fan of the Max Payne series I have to say how disapointed I am by this drivel rockstar have seen fit to release. Lazy console port would sum this game up in short, but it would be unfair to label it thus without explaining why.
    Visuals first: Well, not too bad, But for a PC game I expect far more. I would have
    My review is based on the PC version, NOT any console version!
    As a long time fan of the Max Payne series I have to say how disapointed I am by this drivel rockstar have seen fit to release. Lazy console port would sum this game up in short, but it would be unfair to label it thus without explaining why.
    Visuals first: Well, not too bad, But for a PC game I expect far more. I would have liked more graphical options. I would have liked to see some emotion in the faces of the characters, they all look so wooden. Everywhere you go or look just seems a little too empty. This is supposed to be a gritty dark game but it reminds me of the latest Duke Nukem in the way it looks.
    Storyline/acting: Not too bad as a story, sort of, but the acting is awful. Not hammy awful, just really crap awful. Even worse than Mark Wahlberg was in the film...If that is at all possible!
    Gameplay: Poor really. Too many interrupting cut-scenes. The cover system causes more problems and makes you just as vulnerable as standing out in the open waving a big "shoot me" flag. Many times I have been killed because an enemy flanked me while I was in cover and as I have turned to try and shoot them the camera has flipped around and I have ended up facing completely the wrong way. The camera need to see through pillars and walls when you are in cover and you turn, not whizz round disorientating you like it does now.
    There seems to be lots of weapons in this game, the only problem I have with the weaponry is that the targeting reticule is tiny and it can be hard to figure out where you are aiming in the heat of battle. I would have liked the option to have a cross-hair or larger, more visible aiming point. (unless there is one in the options menu somewhere that I have overlooked)? Controls: It feels like moving through quicksand sometimes. Camera placing issues aside, it feels hard to accurately target your enemies. The movement of your character seems sluggish and there also seems to be some form of inertia when you try and stop behind pillars or wall ends. I found myself overshooting and then over compensating on many occasions, not good when under heavy fire.
    Reliability: I'm not sure which Max Payne 3 some people are playing, but I have had many problems running this game. Several crashes. Screen lockups, jittering and stuttering. Running slow and then skipping to my death scene for no apparent reason (and yes all drivers are up to date, it's the game not my computer).
    Overall: If you can get this game cheap (I paid £8 for it) then it is worth all of the 4 points I have given it, and It might be worth persevering with. As for full price? I wouldn't waste your money...Unless some seriously good patches come out to correct the shonky camera, control, crash and bug issues.
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  50. Mar 7, 2013
    4
    In a word: disappointed. I’m a massive fan of the first two games and still play through them every now and them, but I have no intension of replaying Max’s latest adventure. Graphically the game is very good, but completely devoid of the noir that made the previous games so atmospheric. And where is the humour and the constant movie and TV references? It’s like it takes itself tooIn a word: disappointed. I’m a massive fan of the first two games and still play through them every now and them, but I have no intension of replaying Max’s latest adventure. Graphically the game is very good, but completely devoid of the noir that made the previous games so atmospheric. And where is the humour and the constant movie and TV references? It’s like it takes itself too seriously in a vain attempt to come across as “gritty”. The graphic novels have been replaced by lengthy and unskippable animated cutscenes that quickly become tiresome. And the story is dull and instantly forgettable. I managed to complete the game in two afternoons (for which I paid £30, so not good value for money). The action seems to have evolved into something more resembling COD and they have implemented a cover system that is crucial to survival. You spend most of the game crouched behind walls, popping out every now and then to take headshots. Bullet time is no longer centre stage gone are the dynamic and insanely fun fire fights of the previous games. The multiplayer is nothing special. It’s basically a 3rd person COD, with similar gamemodes, and a similar experience and perks system. The bullet time function is clumsy and doesn’t really work as all players in line of sight enter the mode with you when activated. In fact the multiplayer is already pretty much dead. After the dullness and dumbed-down experience of LA Noire and the mediocrity that was GTA IV, I strongly suspect that Rockstar has lost their way. It’s like they’ve forgotten what used to make their games so good. Expand
  51. Sep 10, 2013
    4
    average cover based shooter. completely agree with wilddeer's review below. save me writing one

    Shooting gallery, cutscene, shooting gallery, cutscene, nothing, cutscene, shooting gallery, painfully long cutscene. Max, may i open that door? No, cutscene will do. Max, may i enter the room and shoot the bastards? No, cutscene will enter and choose the most stupid cover for you, and you
    average cover based shooter. completely agree with wilddeer's review below. save me writing one

    Shooting gallery, cutscene, shooting gallery, cutscene, nothing, cutscene, shooting gallery, painfully long cutscene. Max, may i open that door? No, cutscene will do. Max, may i enter the room and shoot the bastards? No, cutscene will enter and choose the most stupid cover for you, and you will do the shooting. Max, may i look around through the sniper rifle scope while nothing happens? No, cutscene will look around for you.
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  52. Dec 22, 2012
    4
    Juego de pasillos donde los enemigos van saliendo por oleadas, no te da nada más, ni puedes hacer nada más, imposible salirte del guión establecido, todo marcado con checkpoints, muero, reinicio, muero, reinicio, avanzo 10 metros, otra oleada, historia clásica.
  53. Dec 30, 2012
    4
    I gave it a 4/10 because I kept getting stuck in cover, so it was unplayable. I couldn't get further than the football stadium. Also, the normal level is quite difficult, you die all the time, then all those cut scenes are annoying. I did want to like it though.
  54. Jul 9, 2013
    4
    Between crashes I played this game. It should be called Crash Payne 3. And crashes aren't the half of it: scenery often doesn't load, in some cases it's so bad you can fall through it! And no, check the date of this review, this isn't what I experienced on or near its launch date. This is a full year after release and it's still broken to hell.

    Action is clunky and repetitive, with
    Between crashes I played this game. It should be called Crash Payne 3. And crashes aren't the half of it: scenery often doesn't load, in some cases it's so bad you can fall through it! And no, check the date of this review, this isn't what I experienced on or near its launch date. This is a full year after release and it's still broken to hell.

    Action is clunky and repetitive, with bullet time frequently interrupted when so much as Max' little toe clips the edge of the over-crowded scenery. It doesn't feel like a gun-kata ballet of death. It feels like white guys dancing at a wedding to gangsta rap.

    South America as the location was a mistake. In MP1 and 2, the city was a character in the story. In MP3, we don't care about the setting or who Max is trying to protect (a bunch of rich people yay!). We don't even care much about Max. In MP1 and 2 it was about his wife and his life. In MP3 he's just a loser. What little redemption is managed comes way too late for anyone to care.

    To obfuscate the weak setting and plot, the game jumps all the hell over, with flashbacks to NYC, some boat, and other places so thinly realized I can't really remember them.
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  55. Jul 12, 2013
    4
    A few months ago i went to play max payne 1 and 2 since i looked for good classic games that i've missed.
    I played max payne 1 and i've beat it and i LOVED it. i loved the weapon collecting I remember so well from classic action games like half life and C&C renegade, i loved the story and the good set of characters, i loved the non-rechargeble health and i've liked the film noire cartoon
    A few months ago i went to play max payne 1 and 2 since i looked for good classic games that i've missed.
    I played max payne 1 and i've beat it and i LOVED it. i loved the weapon collecting I remember so well from classic action games like half life and C&C renegade, i loved the story and the good set of characters, i loved the non-rechargeble health and i've liked the film noire cartoon style cutscenes.
    I went then to play the sequel- Max Payne 2, and i really loved it. i liked the return of good characters from max payne 1 and i liked the special abilities and the new physics engine.
    Then I went to play Max Payne 3, and I was DISSAPOINTED!!! 2 weapons limit, ruined bullet time, bad PC port, all of this I could forgive, but the things that made me hate this game and quit playing it forever are that there are NO returning characters, NO good plot that connects in NO way to the plot of the original remedy titles, and NO film noire and NO cartoon style cutscenes!
    now, if you didn't play the original 2 games you might like this game, but who am I kidding, go buy those games they're 5 dollars each on steam, and they worth way more than that. and if you did play the original max payne and max payne 2, you'll probably wouldn't like this game.
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  56. Sep 18, 2013
    4
    Literally the worst max payne ever... the history is normal ,but the Game is a big bunch of Lags issues .BUT THE WORST Thing in Max payne 3 is the multiplayer... For god's sake who's done that... Who decideded to that the guy who will be shot in a hand will be killed?! AND SOCIAL CLUB.. It's a bit complicated and boring
  57. Aug 7, 2013
    4
    There is potentially a great game here, marred by excessive use of cut-scene's, many of which seem completely unnecessary and interrupt otherwise great action scenes.

    The downtime in a game should be for exploration and recuperating but this game allows for little to none of that. While i understand that pacing is important, I found that the frequency with which control was taken from
    There is potentially a great game here, marred by excessive use of cut-scene's, many of which seem completely unnecessary and interrupt otherwise great action scenes.

    The downtime in a game should be for exploration and recuperating but this game allows for little to none of that. While i understand that pacing is important, I found that the frequency with which control was taken from me served only to frustrate me.

    Then, to further my frustration, the game decides that every time you enter a cut-scene you must switch to your pistol or smg to take out the baddies regardless of whether or not you are holding a rifle or not. then it would throw a tonne of baddies at you and laugh as you fumble around trying to get that rifle out again.

    Just so many things done so wrong and it's a shame because the story and characters are so well done.

    Avoid, it's not worth the Payne...
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  58. Oct 25, 2016
    4
    The game is technically beautiful, but this game made me know I don't like games where all you do is shooting. I felt so bored after a while, I just finished it because I'm a bit completionist.
  59. Jun 13, 2016
    4
    This game has been reviewed a zillion times so I’ll try not to repeat too much what has already been said, but Max Payne 3 has some big issues and one deal breaker that keeps me from recommending it.

    I’ll start with the good. Max Payne 3 looks great and has terrific physics and fight mechanics. The mission areas have a lot of variety and are extremely detailed, and there are some
    This game has been reviewed a zillion times so I’ll try not to repeat too much what has already been said, but Max Payne 3 has some big issues and one deal breaker that keeps me from recommending it.

    I’ll start with the good. Max Payne 3 looks great and has terrific physics and fight mechanics. The mission areas have a lot of variety and are extremely detailed, and there are some well-designed action sequences.

    Now for the not so good. The setting for the game, as many have said, does not fit with detective noir theme of the first two games. Gone is the graphic novel presentation, and the mean streets of New York have been replaced with sunny San Paolo. Max has gone from a creature of the night to a tanned, sunglass-wearing alcoholic. The very personal story that drove him in the first two games, the quest for revenge and answers for the murder of his wife and daughter, has been replaced by a far less compelling one where he is simply an outsider involved in someone else’s troubles. The plot surrounding the rich and politically powerful Brazilian family that hires him for bodyguard duty reminds me of a bad episode of CSI:Miami. In fact, I remember an old episode of CSI:Miami where they go to Brazil in a story surrounding Brazilian mobsters. Swap in David Caruso for Max Payne, and this is an episode of CSI:Miami. The characters in Max Payne 3 are all clichés, the dialogue is often bad, and there is no femme fatal like Mona in the first two games to press Max’s buttons. So what we are left with is Max moaning about his sad sack life while entangling himself in the affairs of people we don’t really care about. This is emphasized even more when Max shaves his head to go undercover and spends the second half of the game looking like Walter White from Breaking Bad. The only time Max Payne 3 harkened back to the classic first two games was in the two flashback chapters where Max is back in New Jersey. If only this whole game had taken place in New Jersey. I also missed the humor from the first two games, like when a couple of cops are sitting on a couch at the precinct watching an episode of ‘Lords and Ladies’, and complaining when Max blocks their view. When Max flips on a tv in Max Payne 3, all you get are CNN-like reports. The spirit of the original games just seems to be missing altogether in this one.

    One of the big complaints about Max Payne 3 is with the excessive cutscenes, and it’s a valid one. I enjoy watching a good cutscene, but Max Payne 3 goes overboard to where it’s more an interactive movie than a game at times. Cutscenes at the beginning and end of a mission are fine, but when they are spread all through the mission it becomes a distraction and ruins immersion. It is no exaggeration that every time you walk through a doorway the game goes to a cutscene. There was absolutely no need for this. There was one time early in the game where Max is hurt and staggering behind his companion. The game would alternate between you controlling Max and the game moving Max along for you. Again, immersion-breaking as you feel like you are fighting the game for control of the character you are playing.

    With all that said, Max Payne 3 was disappointing to me but still a very good third person action shooter, and I really enjoyed a lot of the fight scenes. The problem I had with the action was that toward the end of the game they kept ramping things up to where it just became unbelievable. There are times when Max is single-handedly fighting what seems like a whole army. I’m not complaining from a difficulty standpoint, I obviously got through it. But the first two games did a good job of scaling the action to the story, so it kept things reasonably believable. Max Payne 3 goes so over-the-top in the late going that it again wrecks immersion by turning it into an insane action flick. The finale feels like something out of Just Cause.

    The deal-breaker for me, though, is the game’s save system. Rockstar, in their infinite wisdom, allows a single auto save with no backup. The game doesn’t even sync up with Steam Cloud. So if that save becomes corrupted, you are just out of luck. I loaded where I left off at the beginning of chapter six one day and found myself in the helicopter scene early in chapter 3. And the chapters four and five that I had unlocked were now locked. I looked it up online and found that this problem has been pervasive since the game came out four years ago, and Rockstar never addressed it. So I considered myself lucky since some people had whole games wiped out when they were in chapter 10, replayed from where I was and continued on. But I started manually backing up my game profile every time I exited the game. That is something you should never have to do because you can’t trust a game’s save system. For all its other flaws, this one is unforgivable and the main reason I have to give Max Payne 3 a thumbs down.
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  60. Jan 10, 2015
    4
    Ok... Es un análisis muy muy largo, así que lo resumiré aquí: Galería de disparos, frustración, repetir, cinemática, galería de disparos, frustración, repetir, cinemática, galería de disparos, pasar, cinemática, galería de disparos, y se repite hasta que terminas el juego.

    Max Payne 3 es uno de los juegos mas sobrevalorados que eh visto en mi vida. Tiene tantos problemas... Tiene tanto
    Ok... Es un análisis muy muy largo, así que lo resumiré aquí: Galería de disparos, frustración, repetir, cinemática, galería de disparos, frustración, repetir, cinemática, galería de disparos, pasar, cinemática, galería de disparos, y se repite hasta que terminas el juego.

    Max Payne 3 es uno de los juegos mas sobrevalorados que eh visto en mi vida. Tiene tantos problemas... Tiene tanto que deja deseando....

    Yo jugué a los 2 primeros Max Payne, el primero estubo... Bien... No era de lo mejor, tenia sus problemas pero entretenia. Luego llego Max Payne 2 y fue la ostia. Es un gran juego, tiene una historia interesante, con sus momentos comicos y oscuros, la ambientación oscura junto con un buen catalogo de amras y una banda sonora increible. El theme de Max Payne es uno de mis favoritos. Y me pregunto que paso...? !!¿QUE PASO EN ESTA SECUELA?!!
    Voy a comparar este titulo con los anteriores, especialmente MP2, por lo que va a sufrir. Así que empecemos.

    Hablemos de lo bueno del titulo para ver lo poco que tiene a su favor. Los gráficos y el detalle de interiores, son muy buenos. Eh visto a gente por todas partes aclamandolos, puedes destruir múltiples objetos, ves las heridas de bala en todos los personajes, los personajes están detallados, y tienen detalles de cosas pequeñas como libros, computadores, letreros, sillas, etc. Sin embargo, llega lo malo... No puedes apreciar los interiores por que este juego es una orgía de balas y muerte. Siempre ahí alguien disparando, explotando algo, o tu estas mirando las CINEMÁTICA ETERNAS. Las cinemática ocultan los tiempos de carga... Y este juego tiene mucho tiempo de carga. Hay veces en las que casi termina la cinemática y me deja saltarmela por que ya termino de cargar despues de que la cinemática casi terminara, aparte de que duran mucho, algunas son inútiles. Un ejemplo de cinemática inútil son cuando te tiran una granadas de humo, si, el juego tiene que parar para admirar como te tiran una pta granada de humo... Y ni hablar de los momentos prefabricados que abundan.

    Y que tal si hablamos de la jugabilidad? Empecemos por la I.A. Es decente... Usara cobertura normalmente, pero aveces van corriendo hacía ti como suicidas. Y ni hablar de la dificultad, se pasan con ella. Jugué en modo normal y aun así la dificultad llega a ser ligeramente superior que en el modo de dificultad inicial de MP2. Y la jugabilidad no a mejorado en nada. Es mas bien una refinación moderna y nada mas. No ahí sigilo, a pesar que el juego tiene algunas zonas donde la historia dice que ahí que ser sigiloso... No tiene el inventario de MP2, donde antes podías llevar un arma de cada tipo aquí te limitas a 3, 2 si usas 2 pistolas a la ves, por que Max no tiene un imán en la espalda como Lara Croft. En lo que mas evoluciona este juego es en que ahora si saltas es por tiempo infinito hasta que caigas, antes solo era por un instante, ahora es cuando tocas tierra, y añade una forma para evitar la muerte, que si tienes un frasco de pastillas puedes usarlo si matas al ultimo tipo que te disparo, una forma de quitar algo de frustración. Sin embargo, también la cagn con eso, casi siempre tu mirada estará en un ángulo imposible de darle, por lo que no podrás dispararle por que todo te esta tapando la vista.

    Y ni mencionar lo que quitan de entregas pasadas, como el inventario infinito, el modo bullet time rápido que te permitía recibir menos daño y recargar super rápido de MP2, y la posibilidad de usar granadas, NO PUEDES USAR GRANADAS pero los enemigos si pueden...

    Hablemos de la historia... Como empieza? Pues empezamos sin contexto matando a un tipo en un aeropuerto, y de ahí vamos al pasado, vemos que Max ahora es guardaespaldas y empieza un tiroteo, de ahí vamos 2 niveles mas y pasamos al pasado. La historia no tiene un enfoque, nos mandan al futuro en el inicio, después al pasado cuando Max es guardaespaldas, de ahí vamos a America donde antes estaba Max, volvemos al futuro, nos narran todo como si fueramos idiotas y no pudiéramos seguir la historia, no tiene enfoque y mas parece una excusa para matar gente. No sientes que haces nada en la trama, eres el que mira a Max por horas en las cinemática y cuando ahí que matar tomas el control... En MP2 también matabas y ya, pero ahí las cinemática duraban a lo mucho 2 minutos, por lo que al menos no sentías que tu tenias que hace algo en la historia, en especial por que las cinemática eran comics y distinguías la acción de la historia, aquí duran de 2 a 14, sin mencionar que son constantes ya que si pasas una viene otra sin parar. Y ya no son comics, ahora son cinemática modernas con el motor del juego.

    Hablemos un poco mas de lo bueno... Siempre estas fuera de numero, eres tu contra unos 100 por mision. Dirán que es malo por que es frustrante... Pues si, es de doble filo, pero si usas el bullet time y tienes un lugar amplio no esta tan duro... Los corredores son lo malo...

    De echo este juego tiene todo lo malo que puede tener un juego... Tiene corredores lineales, cinemática sin parar, no tiene formas de hacer al jugador interactuar con el mundo, hordas frustrantes con una dificultad fuera de mundo, una historia que no es interesante ni tiene un final decente, sus mecánicas no innovan en nada ni al menos ser nuevas en la franquicia, momentos prefabricados sin parar, alejar a la franquicia de su carril original, personajes sin desarrollar que vienen y van...

    NO ES UN MAL JUEGO. NO LO ES. Pero tiene tantos cambios para mal, que no innovan, que te hacen esperar como si esto fuera el cine... Este juego no es un digno sucesor de MP2 y creo que esta tan sobrevalorado por que es similar a CoD. No eh jugado a CoD en mucho tiempo, ni en PC. Pero CoD son explosiones, hordas de enemigos, muchas cinemática, historia poco interesante y frustración por el MP. Como la frustración de la campaña normal... Puede que me equivoque en la comparación de CoD con MP3, pero aun así no es un buen juego. Es uno promedio... No es ni malo ni bueno... Es muy mediocre... Divertido aveces... Y decepcionante... Yo quería un nuevo capitulo de la historia gris de Max Payne, aquí apenas tiene mejoras, han removido cosas... Este juego tiene MP, seguro que es bueno, pero no tiene servidores dedicados este juego. No tiene servidores dedicados... Este juego lo recomendaría por 3 dolares, no mas. De hecho, si tienes para elegir entre MP3 o MP2 elige el 2. Max Payne 2 es un juego mejor, no estara tan actualizado, pero al final es mejor. Este juego...

    Rockstar lo podría haber hecho mucho mejor... Pero es lo que es... Le doy un 05/10, es dolorosamente promedio, si llegas a jugar MP seguro mejora y llega a un 06/10, pero sin servidores dedicados ni muchos amigos con este juego no lo puedo jugar ni contar. Si tienes 3 dolares vale la pena, pero no mas, ni en broma... Me encanto Max Payne 2 y me duele que el 3 sea tan... Es un corredor de disparos, es casi un shooter genérico...
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  61. Jun 24, 2014
    4
    not really like the original good Max Payne 1 and 2.
    I really tried to like it...but i couldn't!
    Max Payne 3 is like a Trippe A cutscene, railroadshooter... You are forced to do Railroad like missions, you can't move like you want in missions (and you could move where ever you want in the good old max payne games, like in the hotel mission or the other crazy cool missions). Now you are
    not really like the original good Max Payne 1 and 2.
    I really tried to like it...but i couldn't!
    Max Payne 3 is like a Trippe A cutscene, railroadshooter...
    You are forced to do Railroad like missions, you can't move like you want in missions (and you could move where ever you want in the good old max payne games, like in the hotel mission or the other crazy cool missions).
    Now you are forced to walk in one direction and if you fail, reload at checkpoint and try again.
    There are also VERY ANNYOING Railroad missions, like you are sitting in a helicopter and you are forced to shoot enemys...if you fail, do it again WTF? I want move with Max payne and kill the enemys on my way!
    This is the worst thing they could do with the max payne series.
    I had not fun with the new max payne...the multiplayer was is okay, but the singleplayer isn't good...
    Like AVGN would say "WHAT ARE YOU THINKING?"
    Please go back to roots!
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  62. Nov 30, 2014
    4
    This review contains spoilers, click expand to view. Firstly, it makes no sense to see him so depressed about his family and Mona's death, if you finished the second one on the hardest difficulty she survived and came to terms with the loss of his family...
    Secondly, this games focus in on slomo gun-play, not narrative... and the comic book style of narrative delivery is replaced with long cut-scenes
    Thirdly, the focus Isn't on Max (and/or his relationship with Mona) it is on some rich snobs who employed him
    I could go on but, Its not a terrible game, assuming that you have NOT played the first two before otherwise itll be hard not to judge it harshly
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  63. Oct 19, 2019
    4
    Bad mouse/cursor control (in a variety of ways). Crosshair disappears when you need it. Can't duck in cover mode and even changing directions is glitchy. Can't tell when getting hit. Forced annoying walk, movement is sluggish and overall control of character is poor. Annoying in and out of control (for preset scenes) that's often hard to tell when you're supposed to be controlling.Bad mouse/cursor control (in a variety of ways). Crosshair disappears when you need it. Can't duck in cover mode and even changing directions is glitchy. Can't tell when getting hit. Forced annoying walk, movement is sluggish and overall control of character is poor. Annoying in and out of control (for preset scenes) that's often hard to tell when you're supposed to be controlling. Annoying comments whenever you wanna explore the slightest bit. Sometimes graphics look nice sometimes not. Excessive gore. Half of the game is cutscreens. Pretty unenjoyable game overall. Expand
  64. Dec 16, 2022
    4
    Для меня крайне разочаровывающая часть Макса Пэйна. Макс полюбился всем именно как нуарный детектив, и такая резкая смена сеттинга на мой взгляд не пошла на пользу. Надо признать что визуал анимации и стрельба стали намного лучше и вероятно использовались в будущем в ГТА 5. В любом случае для меня Макс Пэйн закончился на 2 части, а это игра скорее паразитирование на добром имени.Для меня крайне разочаровывающая часть Макса Пэйна. Макс полюбился всем именно как нуарный детектив, и такая резкая смена сеттинга на мой взгляд не пошла на пользу. Надо признать что визуал анимации и стрельба стали намного лучше и вероятно использовались в будущем в ГТА 5. В любом случае для меня Макс Пэйн закончился на 2 части, а это игра скорее паразитирование на добром имени.
  65. May 16, 2022
    4
    Геймплей очень прост, скучен и однообразен. Сюжет какой-то невнятный. Вся игра очень унылая. Очень на любителя. Лично я лучше дождусь ремейков первых двух частей.
  66. Feb 21, 2022
    4
    This is not the Max Payne I knew.

    a similar presentation of the plot, but there is no longer that gloom, that noir that I liked so much as a child.
  67. Jun 11, 2012
    3
    This is not a game at least not a full price one. Many games for iPhones and Android have more gameplay to offer! It is an interactive movie and should probably be reviewed in the movie section. Yes graphics are great but gameplay and story??? Ridiculous attempt and it feels so forced. 3 out of 10 for the graphic effort from Rockstar but as a game I wasted my money as it is fun for 10 minsThis is not a game at least not a full price one. Many games for iPhones and Android have more gameplay to offer! It is an interactive movie and should probably be reviewed in the movie section. Yes graphics are great but gameplay and story??? Ridiculous attempt and it feels so forced. 3 out of 10 for the graphic effort from Rockstar but as a game I wasted my money as it is fun for 10 mins (and it does not feel like you actually play more than this overall anyway) but then remains dull and just plain stupid. Warning!!!
    ONLY BUY THIS IF YOUR IQ IS WELL BELOW AVERAGE OR YOU WISH TO EMPTY YOUR BRAIN FOR A WHILE!
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  68. Oct 31, 2012
    3
    Max Payne 3 can't decide whether it's a game or movie. It does both elements exceptionally well, but switches between them every 10 to 30 seconds. The first hour is pretty fun, but after that you'll come to loathe every unskippable cutscene or bulletcam sequence.

    You will have to constantly battle the game for control. Half the time you can't tell whether you're in control or in a
    Max Payne 3 can't decide whether it's a game or movie. It does both elements exceptionally well, but switches between them every 10 to 30 seconds. The first hour is pretty fun, but after that you'll come to loathe every unskippable cutscene or bulletcam sequence.

    You will have to constantly battle the game for control. Half the time you can't tell whether you're in control or in a cutscene, because running, jumping and bullet time get disabled for no apparent reason, Max walks along a set path regardless of the direction you're looking, or the camera forces you to look at something.

    To make matters worse, despite the constant theme of urgency, every level contains collectable pieces of "Golden Guns" that you have to explore every corner to find. As accidentally triggered cutscenes have a habit of blocking off visited locations, this quickly becomes tedious.

    In short, this game is exceedingly frustrating. If Rockstar released a DLC that removed all the cutscenes, I'd buy it in a heartbeat; but until then, I regret paying money for this junk.
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  69. Mar 15, 2013
    3
    Hahaha notice that all the reviews which give this game a 10 are posted 1-4th of June 2012, just when the game was released. I guess rockstar (wisely) didn't trust real gamers to write positive reviews.

    Since the reviews wont tell you what you get with this game, I will: it's a bad console port. One can't change the controls, it is 100% corridor shooter, gameplay is run & gun for two
    Hahaha notice that all the reviews which give this game a 10 are posted 1-4th of June 2012, just when the game was released. I guess rockstar (wisely) didn't trust real gamers to write positive reviews.

    Since the reviews wont tell you what you get with this game, I will: it's a bad console port. One can't change the controls, it is 100% corridor shooter, gameplay is run & gun for two minutes followed by a long cutscene, rinse and repeat.
    Graphics are fairly poor, gameplay is worse the handholding is so heavy and the cutscenes so frequent it's effectively a slightly interactive movie. Oh yeah, and it REQUIRES that you register online for a "social" account before you can play.

    Possibly the most disappointing game I've played in two years. Really sad to see how far the Max Payne franchise has fallen.
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  70. Jun 27, 2012
    3
    Not a Max Payne sequel, and barely even a game. Just know that going in, and wait for a major price drop, and you might not feel cheated. It's a good action movie broken up by some very short, bland and clunky gameplay sequences. The movie itself, while cliched, is actually pretty good. The gameplay, though, just barely amounts to just another cover shooter.
  71. May 17, 2013
    3
    I own all 3 max payne and I absolutely loved the first two games. I've went through both of them many times. The action was awesome and the shooting was very satisfying, combined to a nice story and cool ambiance, I had a blast playing them. It is very different for max payne 3 as the list of irritating stuff stacks sky high.

    A major annoyance is that you get cutscenes all the time...
    I own all 3 max payne and I absolutely loved the first two games. I've went through both of them many times. The action was awesome and the shooting was very satisfying, combined to a nice story and cool ambiance, I had a blast playing them. It is very different for max payne 3 as the list of irritating stuff stacks sky high.

    A major annoyance is that you get cutscenes all the time... and by all the time I mean ALL THE TIME. It totally destroys immersion and annihilates all chances for the game to build any pace at all. Most of the cutscenes could be removed out of the game and it wouldn't change the story at all (especially since like 50% of the cutscenes are max drinking and falling asleep. Yeah ok, we get it...)

    Speaking of redundant cutscenes, max payne was quite the bad ass in other games and you could sympathize with him but when they make you run around the world to save tasteless characters (the dumb blonde and all the brazilian family), you understand that it's to make up for his past but at some point you start wondering why he even gives a damn anymore...

    Something that started pissing me off early in game too is the fact that every time you run out of health, the game slows down so you can get a "saving shot" off. At first it's a cool feature but it gets annoying ultra fast as the levels get more crowded: later on, most of the time you can't even get that shot off because there is something in the way or you just can't aim at the target at all. Forget it if you're using a grenade launcher, the grenades are so slow they can't even detonate in time, making the GL way too risky to even use. Oh and what makes this even more of a pain in the ass is that when you're in slow mode and you know you're doomed, the "restart at last checkpoint" option in the menu is unaccessible, so you have to suffer through the entire thing before you can do anything.

    Another thing that ruined it for me is that it seems the AI has way too good aiming sometimes. They don't even know you're there and the next nanosecond you get headshot. I don't know how many times this happened. Not only that but it seems like when you use the UZZIs in automatic mode, you shoot all over the place but the AI seems to be able to snipe a fly a thousand yards away with them. Now the cover system is pretty good but it's often entirely negated due to the "encounter" pattern that is always the same: you ALWAYS end up in a big open area, a wave of baddies spawn and then you're pinned down by like 10 dudes. Not only it's about impossible to avoid getting hit a few times but the second you think "yay I'm safe, let's leave cover to get ammo and painkillers" WRONG! As soon as you get far away enough from cover, a second wave spawns in your face. Also, sometimes you try to get cover without the cover system (by cutting angles with most enemies so you can get them into view one by one) but max payne's aiming angle is so awkward that often you get shot by targets you can't even see. Most firefights are so frustrating that it takes the fun out of shooting stuff up... That's saying a lot.

    Another few minor annoyances that sounded the alarm the very first seconds I opened the game for the first time: when you get in the game it says press enter to continue at the bottom of the screen... but when you press enter, it does nothing. You have to click the text... Speaking of which, have the people doing the port played a computer game in the last 10 year? Seriously, who uses enter anymore to navigate menus? Well for max payne 3 they decided to do it all the time. Also, for some reason, the mouse is ultra slow in the menus (menus only) for a reason I ignore. Minor stuff you'll tell me... Of course, but it just adds frustration on top of all the other issues.

    Add very bland stages with very little variation to that and a bunch of glitches all over the place (from bugged cutscenes that you can't skip so you have to ALT+F4 out to weird convulsing ragdolls) you have a game that has disaster written all over it. I pretty much always finish the games I buy even if I find them tedious but I uninstalled this one about 75% through. I only paid 10$ for it during a steam sale and I still feel ripped off.
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  72. Jun 14, 2012
    3
    After trying to play the Multiplayer for like 3 hours, I got about 10 minutes of actual playing out of this. I get kicked out midgame, I get kicked out right when it is loading, or I spent like 15 minutes in the **** loading screen before the game tells me that the host apparently could not be found. Multiplayer is just unbearable for me at this stage and the campaign is long beaten. 3After trying to play the Multiplayer for like 3 hours, I got about 10 minutes of actual playing out of this. I get kicked out midgame, I get kicked out right when it is loading, or I spent like 15 minutes in the **** loading screen before the game tells me that the host apparently could not be found. Multiplayer is just unbearable for me at this stage and the campaign is long beaten. 3 points for a meh campaign (short and repeatitive but nice story), 0 points for the god awful multplayer. Expand
  73. Jun 1, 2012
    3
    Listen Closely, (actually read carefully).

    IF Anyone, gives a game a 10 this is suspect, add to this the PC gameplay was pulled off Youtube Prior to launch. The game (single player is do able in a single sitting). Unless you love multiplayer, there appears to be little replayability. I recommend letting them fix some of the PC centric issues prior to you $59.00 US, plus 25$
    Listen Closely, (actually read carefully).

    IF Anyone, gives a game a 10 this is suspect, add to this the PC gameplay was pulled off Youtube Prior to launch.

    The game (single player is do able in a single sitting). Unless you love multiplayer, there appears to be little replayability.

    I recommend letting them fix some of the PC centric issues prior to you $59.00 US, plus 25$ something for a DISCOUNT on the upcoming DLC..

    buyer be aware.
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  74. Jun 4, 2012
    3
    I really wanted to like this game, especially after paying $60 for it on Steam. The inability to skip the cut scenes pretty much kills any likelihood of ever replaying any of the campaign. As someone else pointed out, you can't even exit the game while a cut scene is going (which is the majority of your gameplay time). The environments are tiny and the action is highly scripted. Don'tI really wanted to like this game, especially after paying $60 for it on Steam. The inability to skip the cut scenes pretty much kills any likelihood of ever replaying any of the campaign. As someone else pointed out, you can't even exit the game while a cut scene is going (which is the majority of your gameplay time). The environments are tiny and the action is highly scripted. Don't expect to be able to get creative with your tactics here - everything has to go according to script or you'll be doing it over.

    The voice acting is fine, but the dialog is campy and never really sells the whole "noir" thing it's going for. I thought the investment they made in getting the character to consistently aim in the specified direction regardless of his position/movement doesn't really pay off. It just makes him seem a bit ridiculous as he contorts himself to keep his weapon pointed where you're aiming even though you're not firing. I hadn't played the previous Max Payne games, so I was intrigued by the bullet time concept. It works OK, but there are too many cases where you have to use it. The cover system doesn't work very well because there's no good way to move from cover to cover. The environments aren't big enough to flank your enemies anyway. The whole "jump dodge" thing looked cool in the previews, but seems a bit ridiculous in actual gameplay since you inevitably end up rolling around on the ground to shoot at the remaining bad guys.

    Overall, I regret spending $60 on this game. Since you can really only play through it once, It might be worth $20 if you wait for it to get discounted. Personally, I'll be steering clear of the Max Payne series. I'm much more interested in gameplay mechanics than in storyline. Hopefully Hit Man Absolution will be more compelling in that regard.
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  75. Dec 16, 2012
    3
    This is one of those games which could be pure awesomeness but developer obviously tried too hard and - FAILED. Graphics is good. Even gameplay is good. But... There are animated sequences all over the game. You can hardly play for 1-2 minutes without be interupted with animated sequence. Game is soo linear that even moving from 1 room to another is animated sequence. AI is terrible. ANDThis is one of those games which could be pure awesomeness but developer obviously tried too hard and - FAILED. Graphics is good. Even gameplay is good. But... There are animated sequences all over the game. You can hardly play for 1-2 minutes without be interupted with animated sequence. Game is soo linear that even moving from 1 room to another is animated sequence. AI is terrible. AND WORSE and most annoying thing is that when you die you are always returned on checkpoint BEFORE animated sequence which usually cannot be skipped. So each time you die you are forced to watch same sequence again. Without this things which make this game unplayable game would probably be 9 or 10! Expand
  76. Jun 2, 2012
    3
    First of i have to say I have not tried the multi-player, I'm a single player kind of person, and in that I found the game play massively annoying, yes the game looks good, yes the environments are well done, yes the animations are brilliant and the story is deep, although the "I feel sorry for myself" drunk routine gets tedious. And I can even forgive the obvious console port issues. ButFirst of i have to say I have not tried the multi-player, I'm a single player kind of person, and in that I found the game play massively annoying, yes the game looks good, yes the environments are well done, yes the animations are brilliant and the story is deep, although the "I feel sorry for myself" drunk routine gets tedious. And I can even forgive the obvious console port issues. But the constant cut scenes totaly mess up the game play. The game constantly takes control away from you and forces you into a situation you would not normally jump into. For example, up ahead is a room full of guys trying to kill you, as you approach, the game goes to a cut scene, pushes you into the center of the room, and then "over to you", lucky on 3 screens you notice the transition back to you, otherwise your dead before you know it and you "oh was i back in control again". But seriously how many gamers run into the center of a room, and wait for people to start shooting before they start shooting back. And for good measure after every cut scene Max's weapon always goes back to the handgun, never mind if it actually has ammo or in most cases not, or if you already holding an epic auto shotgun. Once or twice I could forgive where it helps the story along, but literally every 10 to 15 minutes, bang cut scene, your not in control anymore. I so wanted to finish the game and explore the story. But I play games to enjoy them, not to feel irritated and frustrated by them. Expand
  77. Jun 14, 2012
    3
    Really dated gameplay that would be no more than a minigame mechanic in a modern GTA. Obviously Rockstar were staying true to the original and its sequel, but the endless cutscenes, frustrating controls, repetitive gameplay and stupid storyline left me regretting buying this. Critics must be getting some great swag from of Rockstar, because if anyone else published this, it would be pannedReally dated gameplay that would be no more than a minigame mechanic in a modern GTA. Obviously Rockstar were staying true to the original and its sequel, but the endless cutscenes, frustrating controls, repetitive gameplay and stupid storyline left me regretting buying this. Critics must be getting some great swag from of Rockstar, because if anyone else published this, it would be panned as out-of-it's-time. Expand
  78. Jun 22, 2012
    3
    too manyy cutscenes spoil the fps
    bullettime is interesting addition, however:
    "max is too old" is the excuse for you not being as awesome as before, so diving bullettime isn't really that useful here :(
    lazy effort rockstar, lazy effort.
  79. Jul 14, 2012
    3
    The good things about this game is the bullet time and the voice acting in the single player campaign. The rest is downhill from there. Mostly though there are a lot of little annoying things that destroys the gameplay. For me the most negative of them all is the constant screen distortions going on. This may be a intended part of the artistic side of the game, and it is a great effectThe good things about this game is the bullet time and the voice acting in the single player campaign. The rest is downhill from there. Mostly though there are a lot of little annoying things that destroys the gameplay. For me the most negative of them all is the constant screen distortions going on. This may be a intended part of the artistic side of the game, and it is a great effect when Max gets shot or is drunk. But when it is constant even when Max is just fine, it only annoys. Also this screen flickering takes a toll on your eyes if you are playing more than a hour. Other little things that mess up the game is the cover system, which is really dull and stupid. There is no cover to cover mechanism, the is no sprint that works and its easier to get shot when you pop out from cover than when you are not using it at all (i.e. just use bullet time instead). The guns are another annoyance. there is almost no difference between the guns when it comes to distance and damage. It is just as easy/hard to get a one bullet headshot kill on vast distances whether you use a pistol or a rifle. Also there are no access to explosive secondaries like grenades, Molotov **** etc. in the single player. The story is fine, but the constant narrative about how Max is just a drunk old fart about to die, gets old pretty fast, and does not harmonize with what is actually going on in the game. Which is Max behaving like a bad ass commando mowing down hordes of gangsters. This constant negative focus removes the sense of any character progress for Max. Quite unlike the previous Max games when you started in the gutter and fought your way to the penthouse of a corporate skyscraper. Expand
  80. Jul 28, 2012
    3
    Too many unskippable cut scenes break any sort of rhythm the game might otherwise have achieved. You'll rarely have more than one or two fight sequences between cinematics, so you start about a third of the battles in a stupid position with the wrong weapon equipped wondering if you've got control yet.

    I gave up after a few hours. Maybe there are things in the later parts of the story
    Too many unskippable cut scenes break any sort of rhythm the game might otherwise have achieved. You'll rarely have more than one or two fight sequences between cinematics, so you start about a third of the battles in a stupid position with the wrong weapon equipped wondering if you've got control yet.

    I gave up after a few hours. Maybe there are things in the later parts of the story or the multilayer that redeem it, but I quit when i was forced to do the second sniper mini-game only half way through chapter 3. I loved the first game and would replay sections over and over so i could get the perfect head shot or diving uzi spray. But i can't face this. Yes it looks lovely and it certainly has a plot, but this game has more in common with Resident Evil 5 or Time Crisis than the original Max Payne and as a gamer that likes to get really immersed in a game, playing this felt like I was at my mates house taking it in turns to play one life each on Call of Duty. I think it could be modded into something playable, but Rockstar have put so much emphasis on polish and style that i've uninstalled it until someone independent makes a patch.
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  81. Aug 12, 2012
    3
    I spend half an hour on registering to this Rocstar Game Club only to find out our beloved dark, noir, gritty Max Payne is now bright, happy, brazilian partyman with a love for uncotrollable screen effects that burned my retinas.
  82. Sep 22, 2012
    3
    Frustrating, annoying and disappointing. Only giving three points because of great graphics and atmosphere. Other than that this game is an absolute rubbish. Such a great potential this game had was wasted by making it into some unplayable movie. Not only that, everything was heavily scripted, there were unrealistic hordes of enemies coming from everywhere, many action scenes wereFrustrating, annoying and disappointing. Only giving three points because of great graphics and atmosphere. Other than that this game is an absolute rubbish. Such a great potential this game had was wasted by making it into some unplayable movie. Not only that, everything was heavily scripted, there were unrealistic hordes of enemies coming from everywhere, many action scenes were ridiculous and could be compared to some B-class video movies of 80's etc. Couldn't wait to finish playing and uninstalling it. What happened to the gaming industry and who are they making these games for? Don't buy, it's a waste of money and time. Expand
  83. Mar 19, 2013
    3
    I'm not only complaining because this Max Payne doesn't feel any similar to the previous games that made him famous and appreciated. I'm complaining because behind a weak and predictable storyline, it doesn't let you enjoy the game with continuous cut-scenes and automated movements. It feels like Time Crysis!! Aim, shoot, change position. Aim, shoot, change position. VERY VERY DISAPPOINTED!
  84. Oct 3, 2013
    3
    Unfortunately as much as I tried liking this game, it is a complete fail on several crucial levels.

    PROs: 1) Euphoria. Though it isn't as awesome or revolutionary as some of the people online make it sound. As it stands now, Euphoria barely changes anything in the shooter genre and hardly ever looks any different to regular ragdoll physics. Besides, the novelty effects wears out after
    Unfortunately as much as I tried liking this game, it is a complete fail on several crucial levels.

    PROs:
    1) Euphoria. Though it isn't as awesome or revolutionary as some of the people online make it sound. As it stands now, Euphoria barely changes anything in the shooter genre and hardly ever looks any different to regular ragdoll physics. Besides, the novelty effects wears out after 3-4 levels. It simply isn't that special. The amount of time spent improving the tech since the 2008 GTA IV release doesn't show.

    2) Some of the levels have that special touch that makes them a genuine pleasure to navigate and explore, on the other hand, there is plenty of derivatively dull map design as well (perhaps, it makes the majority of this game).

    CONs:
    1) Cutscenes. Constant cutscenes, to the extent of wanting to exit the game. I am at a loss as to what they were trying to achieve with a few hours of engine-rendered storytelling. Games are about doing, controlling your character. If I want passive storytelling, I'll watch a movie, engine-rendered cinematics (mo-capped or not) are no match for live action photography. Crappy shaky camera effects, interlaced wording flashing on screen (supposedly to emphasize the dire emotions communicated thus). Why undermine the medium? That was plain silly. They poured time and resources on destroying what the original Max Payne had been executing flawlessly with some drawn static comic book loading screens.

    2) Writing. The cutscene annoyance's been amplified by the witless, moronic writing. I find it hard to put it into words, but it's simply bad and keeps repeating itself like hell: booze, remorse, need to push forward, "I am probably a fool for doing this, but hell..." Do they keep some emotional idiots at rockstar just for such scripts? Not to mention it sports a thousand film clichés and blatantly rips off some of them (as well as ripping off some games).

    3) Clunky controls. Poorly implemented cover system, that is plain unwieldy to use, not to mention you get shot 9 out of 10 times when using it. The floating camera mechanics is badly done too, you get shot when turning corners and take massive damage without even having the slightest chance of evaluating the situation. This leads to you having to replay those sections of the game, which hampers the sense of story flow and messes with your game progress (kinda like cheating, knowing that there is a dude behind the corner, so you jump out slo-mo).

    The graphics is really nothing special either. Overall this game makes a silly impression. Sorry for all the artistic that went in to it (meaning the man-hours spent modeling and animating this turkey).
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  85. Jul 16, 2013
    3
    I'm a long time fan of the Max Payne games. Max Payne 1 blew my mind, Max Payne 2 was an awesome sequel, but Max Payne 3 is something completely different in a bad way. When I played Max Payne 3 the first thing that disappointing me was the lack of gritty atmosphere. I was hoping for something like in the previous Max Payne games, some sad, depressing music with depressed Max Payne talkingI'm a long time fan of the Max Payne games. Max Payne 1 blew my mind, Max Payne 2 was an awesome sequel, but Max Payne 3 is something completely different in a bad way. When I played Max Payne 3 the first thing that disappointing me was the lack of gritty atmosphere. I was hoping for something like in the previous Max Payne games, some sad, depressing music with depressed Max Payne talking every now and then. Next the story, simply putting it, it was cheesy as hell. Then the gameplay, why did they have to make it as a checkpoint game. The usual ''save whenever you want'' way is much better and less frustrating. The only good thing that I can say is about the graphics, they are pretty good, but that's it. A huge disappointment for me as a Max Payne fan. Expand
  86. Dec 25, 2013
    3
    I've bought this game on Steam for €4.,95 and I enjoyed MP I II. This game really sucks. Time spend on this game will be either watching cut scenes or watching your self die. U die all the time so you just don't care about what happens next u'll die anyway for sure and spend 30+ tries to survive one encounter.
    High quality production in regards to story, graphics, voice acting etc. but
    I've bought this game on Steam for €4.,95 and I enjoyed MP I II. This game really sucks. Time spend on this game will be either watching cut scenes or watching your self die. U die all the time so you just don't care about what happens next u'll die anyway for sure and spend 30+ tries to survive one encounter.
    High quality production in regards to story, graphics, voice acting etc. but the game still sucks. Like a Hollywood block buster where everything is repetitive and you just know what's gonna happen. Too much money and to little actual gaming. What a wasted opportunity.
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  87. Mar 19, 2014
    3
    Very nice and moody graphics. But not the graphics is, what I'm rating. MP3 is a movie, but you have to press buttons and click your mouse to proceed. Looks like there's lot of work put in this product, but what's the most important, what made previous Max Paine great game is disappointing.
    Yes, I regret spending 7€ on this piece of software.
    Go get some of previous versions of this game
    Very nice and moody graphics. But not the graphics is, what I'm rating. MP3 is a movie, but you have to press buttons and click your mouse to proceed. Looks like there's lot of work put in this product, but what's the most important, what made previous Max Paine great game is disappointing.
    Yes, I regret spending 7€ on this piece of software.
    Go get some of previous versions of this game and have some fun.
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  88. Dec 3, 2014
    3
    Too much cutscenes, boring playing and boring story. I literally haven't seen a game as overrated as this one. Waste of money. I am having hard time believing how people rate this game so high. It must be under 15 kids who never got the chance to play original 1 & 2. What a pitty. If you are a skilless kid who doesn't expect anything but shooting a gun and watching long videos from a game,Too much cutscenes, boring playing and boring story. I literally haven't seen a game as overrated as this one. Waste of money. I am having hard time believing how people rate this game so high. It must be under 15 kids who never got the chance to play original 1 & 2. What a pitty. If you are a skilless kid who doesn't expect anything but shooting a gun and watching long videos from a game, buy it. Otherwise, stay away. Expand
  89. Jun 26, 2017
    3
    This review contains spoilers, click expand to view. Frustrating and awful.

    Does not hold up to the first 2 entries due to all the problems others have listed. #1 for me is the way many environments are stacked against you in terms of coverage- you end up being a bullet magnet and many times the unfair positioning is to the point of yelling obscenities. In many areas you'll find yourself randomly trying to find other cover (even though none presents itself) to break out of the constant pattern of being stuck behind the obvious cover, only to die over and over.

    This is quite different than the first two games, and it means alot of dying and replaying until you get randomly lucky enough that when you're concentrating on one enemy the others don't mow you down.

    Here's another annoying choice - as you're dying, the game goes into slow mo. So you have to wait 10 seconds before re-starting at a checkpoint.

    I'm not a huge fan of "grinder" games and this falls into that category more often than not.

    Helpless woman with no self-volition later in the game, no understanding of noir first person voice or the near camp version of that voice from the first two games. Voice acting is boring

    I'm going to grab MP 2 after this- maybe I'm looking back with rose-colored glasses. But MP 3 feels like a pale shadow... don't bother paying for this game even on sale.
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  90. Dec 21, 2018
    3
    Some people consider this thing to be underrated but truth being told, it doesn't really deserves any extra attention.The cutscenes takes more time then the actual gameplay,it's not MGS or Heavy Rain it doesn't need to take so long,they take over 3 out of 7 hours the whole game amazing isn't it?The fact those bloody cutscenes replace iconic comic book panels from it's predecessors is justSome people consider this thing to be underrated but truth being told, it doesn't really deserves any extra attention.The cutscenes takes more time then the actual gameplay,it's not MGS or Heavy Rain it doesn't need to take so long,they take over 3 out of 7 hours the whole game amazing isn't it?The fact those bloody cutscenes replace iconic comic book panels from it's predecessors is just shamefull,the game lacks noir elements,the plot is generic,the gameplay is basically your everyday grade B TPS you can find in any store from 5 to 10 bucks.The first half of the game is basically centered aroud kidnapping and every level ends simple descriptons "Sorry Max our girl is in another castle".In the end the said girl dies anyway...Chapter XI is basically a useless filler,the game has alot of stock characters that add nothing into the game,they are just there!And the writting...Max trying to question some guy and he keeps saying is "What?",not to mention some dialogues are borderline cringe worthy they can swear like 12 years olds on multiplayer games...
    Other than that:
    The game moved from fast paced action to your everyday cover based shooter,they limited the amount of weapons you can carry,because modern games are not allowed to be fun,they have to be "REALISTIC" to appeal to the normies i mean "r3aL gAmErZzz",you can't use grenades or molotovs in single player yet enemies can,but in the multiplayer you can?I calling BS.The game doesn't have bullet time reloading,you can't even jump is it even a Max Payne anymore?Who knows maybe this mechanic is way to advanced for RAGE engine.They decided to give you for some reasons manual painkillers using them makes you cancel reloading weapon...Even simple things like shoot dodge maneuver drains your bullet time!bUt iT's bAdAsS!1!1!On top of this disaster we have spawn camping enemies,run into some corner and we have enemy waiting for us for no reasons at all even if we cleared the room already!
    For some reasons Max moves with a snail speed...bEcAuSe rEaLisM iS fUn!1!1!
    Some can enemies can even survive shoot in a bloody head,i'm not talking about single shoot...
    Some weapons have flashlights and laser aim for no real reasons at all,as well as pointless silencers,this game DOESN'T have stealth mechanics, at this point i'm wondering if it really was meant to be a Max Payne game,maybe they wanted to make new IP but they couldn't figure out how stealth mechanics works so they just slapped Max Payne title on it.
    Manual save? Pfffff... who needs those...we have messy checkpoints instead...
    This game also features some weird ass achievements like destroying 50 vehicicles?Are you even serious?Some glitches as well,sometimes dead enemy can block your way upstairs,Rail-shooting stages...since when was it necessary in a MAX PAYNE game?The game has those weird golden guns like it's call of duty or something...The game has "choices" but they don't affect storyline in any way so...in the cover game can for some reasons block you and will end up shooting at ceiling.
    The boss fights are just QTE's!
    This game is one of the most pointless sequels to ever exist,it was already established in the second game that Max finally achieved his peace...
    They moved from 4th wall breaking masterpiece with poetic writting to generic B grade shooter...
    What shame...
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  91. Sep 29, 2019
    3
    This isn't a Max Payne game, Max Payne games have heavy atmosphere, noir elements and dark plot.
    This game's plot is pretty stale and honestly not very interesting, Max has become a very stereotypical action movie protagonist, as for the plot it's pretty shameful rip off of Man on Fire, filled with random references to action movies, they could just call it "Man On Fire: Max Payne Fan
    This isn't a Max Payne game, Max Payne games have heavy atmosphere, noir elements and dark plot.
    This game's plot is pretty stale and honestly not very interesting, Max has become a very stereotypical action movie protagonist, as for the plot it's pretty shameful rip off of Man on Fire, filled with random references to action movies, they could just call it "Man On Fire: Max Payne Fan fiction version". Gameplay wise it's very weak, there's limited amount of weapons you can carry, Max moves slow as snail at points and the worst of all no jumping.Seriously? Is jumping way too advanced for them to program or is it beyond their competence? Two problems typical of Rockstar games: 1. Switching your weapon to the one they want you to use--usually the least effective single-handed weapon--at the beginning of each checkpoint, and 2. That insanely idiotic behind-cover-shooting straight up in the air glitch. There are also many cutscenes, too many to be frank, they're also unskippable. They take 3 hours in total, this game lasts for 7 hours and is extremely linear with cutscene every few minutes it becomes very distracting very quickly. Just to remind everyone they replaced comic book panels to these cutscenes. The villains? A midget... Max handled easily entire gangs,powerful mobs and corporation security armed like an private army all by himself! Yet he's afraid of guy who's isn't even powerful as Vladimir Len, Nicole Horne, Angelo Punchinello or even that drug addict freak Jack Lupino.
    They also decided to retcon the plot, in the second game it was stated that achieved his peace and live without grief. But who cares about the series canon am i right? Game features dozens upon dozens of useless nameless characters with reasons to be there, but they still appear in the cutscene and talk to us. Writting is far from good... over the top uncessary swearing, constant repeating like for example questioning someone and he just keeps saying "What?", that's the kind of writting i would expect from some poorly written story i would expect to find in the dark corners of the internet and not in high budget production, that serves as a sequel to highly beloved series. The other game elements that simply doesn't work would be cover based shooting, making the game slow paced and boring over the time, no throwable weapons in singleplayer for us, but enemies get it because you thought the game was already annoying? F*ck you have enemies throwing molotovs and grenades at you as can't counter that with anything other than your guns. But hey you can use them in the multiplayer, you know the one no one ever played? Constantly respawning enemies, there's a difference between challenge and pissing people off on purpose, but this game doesn't see a difference. Useless silencers, flashlights and laser aims that do nothing, because this game doesn't have stealth mechanics. Lack of manual saves replaced by messed up checkpoints. Rails-on shooting stages that are anything but necessary in MAX PAYNE game. Golden weapons, but why? There's no point for them. Useless choices, you either kill someone or let them die. But the outcome is always the same so why is it even here? QTE boss fights.
    Overall i'm not suprised this game is forgotten as it is. It's not underrated it's simply mediocore bad game.
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  92. gas
    Jul 16, 2012
    2
    This game is pure garbage. Tbh thats all, but i try to explain something.
    This is pretty much an interactive movie, you see 1 min of movie, then you got a 1 min shooting stage, if you pass it you go to the next movie and so on.
    If you die and need to redo a stage you will have to see again and again a short intro movie, and you cant skip it. Also, if you have to redo a session, the game
    This game is pure garbage. Tbh thats all, but i try to explain something.
    This is pretty much an interactive movie, you see 1 min of movie, then you got a 1 min shooting stage, if you pass it you go to the next movie and so on.
    If you die and need to redo a stage you will have to see again and again a short intro movie, and you cant skip it.
    Also, if you have to redo a session, the game will switch the weapon you are using with the standard pistol every time.
    Game is all on rails, you have zero freedom, its all heavily scripted, so there is absolutley no replayability, also the game is scripted in a manner that wanna be hollywood movie, so you must play rambo always, you cant choose to sneak or do something different.
    The game is a console port, as usual for Rockstar , not so bad as they did with gta IV, but still its not a good job, beside the graphic which imo is not so important, the problem is about mouse movement, which is for some reason clunky, it feels glued to the screen sometimes, very fast in game, very slow in the menus and super slow in bullet time... its quite bad and even tryin to change settings there is a bad feeling about it, any pc fps is 1000 times better.
    I can add also that the cover system plus the bullet time system adds a layer of gameplay wich is not really needed imo, and its not developed so good, max cant cover in many situations due to irregular surfaces, and / or cant detach so easily from some others.
    At the end i really hope that developers will return to develop games where GAMEPLAY is the core, not those kind of hollywood wannabe interactive movies.
    I give it a score of 2 cause the voice acting, the movie direction and photography are good, but as this is a game, i want a game not a movie.
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  93. Jun 2, 2012
    2
    It's hard to spoil that kind of game - the recipe is simple and all one needs to do for a successful sequel is to follow it to the letter - but Rockstar managed to screw it up just fine. Boring story, boring gameplay, boring dialogue, and no graphic novels. Oh, and shaky camera. How novel! Yawn.

    The first thing that comes out it you is a lengthy cinematic. It keeps going, and going, and
    It's hard to spoil that kind of game - the recipe is simple and all one needs to do for a successful sequel is to follow it to the letter - but Rockstar managed to screw it up just fine. Boring story, boring gameplay, boring dialogue, and no graphic novels. Oh, and shaky camera. How novel! Yawn.

    The first thing that comes out it you is a lengthy cinematic. It keeps going, and going, and going... eh? yes, still going. No, you can't skip it. For extra fun, you can't even quit the damn game while it's playing, either - the only button you have is to pause it (thanks for that! no, seriously, after the first 2 minutes of that intro I went and made some tea so I could have something to do while watching the rest of it).

    While we're at it, the camera just drives me nuts. I understand that all the shaking and the occasional visual glitch effect is intended to convey the perma-drunken state of the player character, but WTF? I GOT IT ALREADY, NOW STOP IT, MY HEAD HURTS!

    Dialogue... they tried real hard to copy the gritty wittiness of the original Max Payne, and failed just as hard. Max goes for irony in every second line he speaks, but it's all pretty stale and shallow, and gets boring very quick. The rest of his talk is mostly bitter complaining about how bad things are and how much worse they're going to be. Again, very repetitive, pointless and annoying. Practically no real essence in those lines, overall.

    Whew, now that the cinematic is over, I can haz some slo-mo pistol headshots and stuff? Yup... for about one minute. Then it's another two-minute unskippable cinematic. Then another minute of action... and so it goes. What's worse yet, the whole purpose of those periods of no control seems to place Max in precisely the point where he (you!) will have the hardest time dealing with oncoming waves of enemies. Like, say, kicking the door into the room chock full of bad guys, and running to the most wimpy piece of furniture that can still be used for cover - standing in precisely such a location that enemies running in through any door will get a convenient shot should Max peek out. For extra fun, regardless of which gun you were using when the cinematic started, by the end of it Max will always be holding the pistol, even if it ends with a bunch of guns with shotguns barging into the room right ahead of him. Have fun practicing those pistol headshots, you'll have about a second before they unload...

    As a result, unlike the original game, where judicious use of bullet time and careful approaches made it possible to progress through the game without being hurt at all, here you're guaranteed to soak damage - it's impossible to avoid being shot when you're stuck in "cover" where all you can do is peek out left or right, and there are five guys with submachine guns and shotguns all shooting at you when you do that. Hope you can get to the next batch of painkillers fast enough. Oh, but not to worry - when you reload from checkpoint, your damage is conveniently reset to zero (on "average" difficulty, at least). So in practice the sole purpose of painkillers is to get you from checkpoint to checkpoint - except that you don't know where the checkpoints are, since there's no indication that you're at one (though any cinematic is guaranteed to have one at the end).

    Overall, given that most of the charm of the original game was in the well-executed noir graphic novel style, which seems to be mostly abandoned here (and the remaining elements, poorly done), I don't see much point - the gameplay alone is certainly not enticing.
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  94. Jun 8, 2013
    2
    It's gunfest, body count nonsense from Rockstar, who persist with the stupity of their lounge and ruin a good story with inept, unsubtle game design, excessive cutscenes and game play that even on easy (yes I am rubbish, but I should still be able to enjoy a game without having to retry staged fight scenes 10 times before I luck in and complete them) can be difficult and irritating. TheIt's gunfest, body count nonsense from Rockstar, who persist with the stupity of their lounge and ruin a good story with inept, unsubtle game design, excessive cutscenes and game play that even on easy (yes I am rubbish, but I should still be able to enjoy a game without having to retry staged fight scenes 10 times before I luck in and complete them) can be difficult and irritating. The default reticle, a small whit dot, is notable by it's invisibilty and seems to be in the wrong place compared to Max and his guns which makes aiming very difficult.

    All in all a very disappointing experience compared to the first two games.
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  95. Jul 19, 2012
    2
    Ok, now I would like to know, why this game called "Max Payne 3"? Rockstar Games got a fantastic chance to create a superb action game... and a great responsibility not to fail Max Payne IP. Maybe (just maybe - Max is too slow and clunky) they made a good action game, but miserably failed MP series. Plain and boring storyline, irritating weapon system, useless and undeveloped cover system.Ok, now I would like to know, why this game called "Max Payne 3"? Rockstar Games got a fantastic chance to create a superb action game... and a great responsibility not to fail Max Payne IP. Maybe (just maybe - Max is too slow and clunky) they made a good action game, but miserably failed MP series. Plain and boring storyline, irritating weapon system, useless and undeveloped cover system. Where is original Max Payne gone? I miss it.
    Burn in hell, Rockstar Games, really.
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  96. Jun 23, 2012
    2
    There is no option for FOV. There is no option to turn off acceleration. It looks to me like the game is just another port. I dont like covering system. Environment is too small for bullettime. Story is not that good. Cutscenes are pain in the butt.
  97. May 20, 2013
    2
    This is NOT Max Payne, this is John McClain in Die Hard The Interactive Movie. Plagiarism.
    Max Payne used to be a fast paced shooter with lots of enemies. In Max Payne 3 you always sit behind cover. Makes bullet time kind of useless,max payne? Bullet Time??? Bullet Time also used to be different. With different, i mean better, and more fluent. So gameplaywise this game sucks.
    Storywise
    This is NOT Max Payne, this is John McClain in Die Hard The Interactive Movie. Plagiarism.
    Max Payne used to be a fast paced shooter with lots of enemies. In Max Payne 3 you always sit behind cover. Makes bullet time kind of useless,max payne? Bullet Time??? Bullet Time also used to be different. With different, i mean better, and more fluent. So gameplaywise this game sucks.
    Storywise this games is also Give Max Payne back to Remedy, Prickstar f...ups, k thank you.
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  98. Jul 8, 2012
    2
    This could be a 9/10 or even a 10/10 score, but I decided to make it a 2, since my gameplay experience (with the latest NVIDIA drivers and the first patch installed) was pretty much like this: bug, bug, bug, crash, freeze, freeze, bug, crash, crash, freeze, bug. Judging by the infrequent and inefficient patching it seems that the developers dropped the testing stage completely when theyThis could be a 9/10 or even a 10/10 score, but I decided to make it a 2, since my gameplay experience (with the latest NVIDIA drivers and the first patch installed) was pretty much like this: bug, bug, bug, crash, freeze, freeze, bug, crash, crash, freeze, bug. Judging by the infrequent and inefficient patching it seems that the developers dropped the testing stage completely when they rushed to release the game on time. ROCKSTAR QUALITY/STABILITY/TESTING/BUGTRACKING GUYS SHOULD CONSIDER PERFORMING SEPUKKU! Expand
  99. Jun 8, 2012
    2
    Most of the reviews take up same points as I think so read them but some examples:

    -Short gameplay sequences are broken up with long cut scenes which you cant skip -You shot someone in the head but the bulletcam/cutsceen show you shooting them in the groin - For a game which has so many cutscenes, it often will provide a sidekick nearby which /*constantly*/ will be telling you to get a
    Most of the reviews take up same points as I think so read them but some examples:

    -Short gameplay sequences are broken up with long cut scenes which you cant skip
    -You shot someone in the head but the bulletcam/cutsceen show you shooting them in the groin
    - For a game which has so many cutscenes, it often will provide a sidekick nearby which /*constantly*/ will be telling you to get a move on.
    -The game also has a habit of switching your main rifle or shotgun to a sidearm
    -Often after a short cut-scene, you will be placed in a compromised position facing multiple enemies. I loved the first Max games but this I managed to play for 45 min before unsinstall.
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Metascore
87

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. Pelit (Finland)
    Oct 13, 2012
    87
    Max Payne 3 feels like a PC original, in a very good way. [Aug 2012]
  2. PC Master (Greece)
    Aug 31, 2012
    91
    Its deviation from the mood instilled by its predecessors might annoy some purist fans, but Max Payne 3's undisputed quality standards in all accounts will make them look the other way and enjoy the game as it is. [July 2012]
  3. LEVEL (Czech Republic)
    Jul 29, 2012
    90
    Max Payne is god and it really doesn't matter that he is not the fair one. He is the most interesting action character these days and the game itself is one of the best you can get. [July 2012]