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6.1

Mixed or average reviews- based on 7228 Ratings

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  1. Mar 16, 2012
    0
    I love the series but the ending waste all of this. If a better ending falls soon and free in a dlc, i change my note, i hope so. Sorry for my english i'm french.
  2. Mar 16, 2012
    1
    This was a miserable ending to a great trilogy. Simplified to the most basic possible level, one would imagine they would have time to make a good ending. There are no RPG elements in this game, its miserable. There is no exploring planets, the citidel is very small and not open. ME2 made the game more basic, but ME3 took it down to a stupid level. This is NOT what we expected/wanted fromThis was a miserable ending to a great trilogy. Simplified to the most basic possible level, one would imagine they would have time to make a good ending. There are no RPG elements in this game, its miserable. There is no exploring planets, the citidel is very small and not open. ME2 made the game more basic, but ME3 took it down to a stupid level. This is NOT what we expected/wanted from bioware. And the ending is not at all based on anything you did in any game what so ever. I repeat not at all based on your choices. Several things in the game happen in cutscense. Meaning that you dont have full control over the choices shepard makes. Not that it matters. Avoid. A miserable ending to a great series. Expand
  3. Mar 16, 2012
    0
    This game is a slap in the face to Mass Effect fans and rpg gamers alike. This game is so bad not only does it make for a horrible game, it completely derails the entire franchise with its massive failure during the climax and massive plot craters with extremely weak writing. The intense talent of Drew Karpyshyn and the masterful writing he penned in gone and now dudebro one liners andThis game is a slap in the face to Mass Effect fans and rpg gamers alike. This game is so bad not only does it make for a horrible game, it completely derails the entire franchise with its massive failure during the climax and massive plot craters with extremely weak writing. The intense talent of Drew Karpyshyn and the masterful writing he penned in gone and now dudebro one liners and weak dialogue and plot abound. Choices mean nothing, the loot system is weak and insulting, there is no inventory....this game is a complete mess. Do not buy, avoid this game at all costs Expand
  4. Mar 16, 2012
    7
    The game is has changed a lot from ME1 and ME2 for both good and bad.

    The Story is engaging and the way the reveals bits of story without a cutscene is great, like hearing NPCs talk as you walk around. I find myself stopping between 2 NPCs chatting just to find out more about the backstory. However, the story is more linear than previous games and doesn't feel like you're making Shepard
    The game is has changed a lot from ME1 and ME2 for both good and bad.

    The Story is engaging and the way the reveals bits of story without a cutscene is great, like hearing NPCs talk as you walk around. I find myself stopping between 2 NPCs chatting just to find out more about the backstory. However, the story is more linear than previous games and doesn't feel like you're making Shepard your own character. Basically your dialogue choices don't really affect the ending, instead it relies on your collecting "War Assets" (setup alliances, completing side quests, scan planets for items, etc...) for slightly different endings. Even then, the endings only differ with your choices in the last few minutes of the game. It makes it feel like your actions through the game really doesn't matter.
    I like how Bioware allows players to customize how they prefer to play the game by giving them options to ignore selecting dialogue to focus on action or make shooting easier to focus just on story. The War Readiness system is an interesting idea that I like in theory but it makes the game feel more "grindy" because you have to do all these side quests and scan all these planets. It also feels like a cash grab by Bioware/EA because you can increase the Readiness by buying their iPhone game or, in multiplayer, you can buy upgrade packs with real money. You can get the Readiness to 100% without paying extra or multiplayer but you would have to do a lot of side quests and exploration. The Multiplayer feels a little less "grindy" because it has a good variety of maps and enemies and you can unlock new weapons and upgrades by using in-game currency (gained by playing online games). The co-op multiplayer is a pleasant surprise. It reminds me of playing Uncharted 2 Multiplayer with swarms of enemies and little objectives to complete (assassinate targets, defend an area, activate devices). I had alot of fun with friends playing the game. There are some bugs with multiplayer that makes it annoying. It would be nice to be able to reorder your quickbar skills like in Singleplayer and the button for cover/activate is unreliable. I get stuck in a nearby cover instead of activating an objective.

    The cover system is worse in this game than ME2, my character sticks to places too easily. If Bioware tone down the distance of when to automatically stick to cover, it would make it alot more tolerable. The shooting elements feel good but nothing like a hardcore FPS. Getting a gib kill feels good and the aiming system feels right with the right setting (I had to turn off "Mouse Dampening" to feel better). The simplified inventory system, shopping system, and weapon upgrading is a lot better in this game than the previous games.

    The From Ashes DLC, is great. It seamlessly integrates with the main game and feels like part of the main game. It gives such an important background information about the Mass Effect Universe. The DLC character is great and the conversions with the character is worthwhile. I honestly cannot see how this DLC be excluded from the main game, the content adds so much depth the game. This DLC should have been available to all players who brought the game new, it feels like it's such a key component to the Mass Effect story. Shame on EA/Bioware for making this a paid DLC on Day 1, instead of working on bugs or improvements. Also, the idea that you can spend real money to unlock random stuff in multiplayer (with no guarantee of getting everything) adds to the feeling that EA/Bioware are trying to squeeze cash from their fans.
    Conclusion:
    The game mechanics definitely improved overall, but the story doesn't feel like a classic Bioware RPG where you have complete control over Shepard's development. I cannot give this game a perfect score because of some bugs and the Day 1 DLC (From Ashes) should have been free to all players that brought the game, like in Dragon Age 2 with Shale. It integrates so nicely to the game that it should have been part of the game from the start. This also gives the impression that EA/Bioware trying to squeeze as much money out of their loyal fans. When they should have spent that extra time polishing the cover system, speech system, animation system, or fixing save game importing instead of making this Day 1 DLC. If they had even waited a month to push out that DLC, it would have made less fans feel like they're getting robbed for supporting the franchise.
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  5. Mar 15, 2012
    0
    Fantastic game in almost all senses of the word. Great story, great characters, great gameplay, but then it all gets ruined by an awful ending. I mean bad. If you do buy it, stop it right after Shepard talks to his crew before the final push and don't go further.
  6. Mar 15, 2012
    5
    The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
    I honestly can not say enough good about the series in general. Its truly Epic.
    Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices
    The MassEffect seires 1-3, in general is amazing. Its a huge world where choices shape your story. An action pcked, emeotional roller coaster of Love, Loss, Joy and more.
    I honestly can not say enough good about the series in general. Its truly Epic.

    Sadly, the very last 10minutes of Mass Effect 3, takes everything from the trilogy, throws it down the drain makeing all your choices youve worked so hard for meaningless.
    ME3 was supposed to answer all questions, and conclude the series. Instead, it leaves more questions than anything, with a non sensical end that evokes no reponse what-so-ever other than ..

    What just happened and why? The conclusion is so poorly done, it actually tarnishes the rest of the series, especially in reagrd to replayablility because you know ultimate .. nothing even matters. There a re 16 different ending, which are all identical other than the color the lights are.
    So for the colorblind, youll only get 1.
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  7. Mar 15, 2012
    0
    An embarassment. Do not release an unfinished game, pure and simple. Extremely buggy multiplayer, and an incomplete story. The inevitable $10 DLC that will conclude the game's story is nothing short of a scam.
  8. Mar 15, 2012
    9
    ME3 is a fantastic game. It's true, the ending leaves something to be desired, but the journey throughout the rest of the game is just so amazing and emotionally gripping. Do yourself a favor and at least give it a shot to form your own opinion, don't just blindly adhere to the enraged horde's opinions.
  9. Mar 15, 2012
    5
    I loved the ME series. This final game was supposed to bring all the previous choices of the games together, adding replay value, and creating one of the greatest rpg/shooter hybrids to date. Instead, the final moments of ME3 throw all your previous decisions out the window and each of the 3 ending choices are nearly identical, all vague explosions with little to no closure as to whatI loved the ME series. This final game was supposed to bring all the previous choices of the games together, adding replay value, and creating one of the greatest rpg/shooter hybrids to date. Instead, the final moments of ME3 throw all your previous decisions out the window and each of the 3 ending choices are nearly identical, all vague explosions with little to no closure as to what happens afterwords, none of your choices matter. They messed up, bad. Other than those final moments, the game was extremely enjoyable, it was just such a bad ending I can't give it a positive review (it destroys any replay value of the previous games as well, since none of those choices matter). Combat mechanics wise, they mad improvements and complexity to ME2 without making it overly redundant like ME1. As for multiplayer, it's repetitive and not what anyone really asked for, but still fun, mainly since I'm a ME fan though, not because it's anything groundbreaking with lasting value. I would have rather seen that effort put into making real endings based on player choices so I could enjoy replaying all the Mass Effects. Expand
  10. Mar 15, 2012
    0
    NON. Apres une trilogie si rondement menee sur le plan scenaristique, les 5 dernieres minutes sont catastrophiques. Aucun libre arbitre, des cinematiques baclees et quasi-identiques peu importe la direction selectionnee par le joueur. Bref, le nom de Mass Effect se fait salir comme un malpropre sur une conclusion qui bafoue les codes de la serie.
  11. Mar 15, 2012
    10
    This is a powerful and moving story about sacrifice and selflessness. I highly recommend it. The complaints that your choices in this or previous games don't matter, ring hollow with me. Would I welcome a follow up where the character's fates are resolved? Sure thing, but its lack did not diminish my enjoyment of the game.
  12. Mar 15, 2012
    1
    I am so sorry I have to give this game a 1 but it is the truth. The Mass Effect trilogy is my favorite game series of all time..hands down. The story is incredible. The music, intense. And the characters seemingly alive. The trilogy was a gold mine until ten minutes before the third game's ending. Bioware has utterly RUINED the best game series I have ever known. Your choices mean nothingI am so sorry I have to give this game a 1 but it is the truth. The Mass Effect trilogy is my favorite game series of all time..hands down. The story is incredible. The music, intense. And the characters seemingly alive. The trilogy was a gold mine until ten minutes before the third game's ending. Bioware has utterly RUINED the best game series I have ever known. Your choices mean nothing because it all ends the same. The fact that they would give this ending is appalling and shows that EA has truly corrupted what Bioware used to be. Do not buy this game. Even if they change the ending, they have already ruined it. They screwed up Dragon Age by making it for 12 year old kids who just want to see things explode and don't like to think. Expand
  13. Mar 15, 2012
    1
    I have been a huge fan of the series since it began with Mass Effect 1. I played ME 1 six time and then played ME 2 eight times and was anticipating playing ME 3 a similar number of times. I had 4 different Shepards I was looking forward to importing and playing through. I played it once. One time. That was more than enough. The game is actually fantastic, with a great score, someI have been a huge fan of the series since it began with Mass Effect 1. I played ME 1 six time and then played ME 2 eight times and was anticipating playing ME 3 a similar number of times. I had 4 different Shepards I was looking forward to importing and playing through. I played it once. One time. That was more than enough. The game is actually fantastic, with a great score, some pretty good interactions and dialog, some of it quite moving. It works well until the last 15 to 20 minutes then it goes to hell in a handcart. A game that was touting as being all about player choice affecting the outcome, a game where the developers promised that your decisions in ME1, 2, and earlier in game 3 would impact the final outcome was a COMPLETE lie. There is ONE ending. One. It is identical in all ways no matter what you do in all the previous games, no matter how you play, what decisions you make, it ends the same but with different colored terminal explosions. Woohoo. ALL the time you spend on side missions, doing good or bad deeds, making peace treaties, ending conflict, uniting alien civilizations, collecting allies and materiel is all for naught. No matter how you do it you get the exact same nonsensical, blatantly illogical (in game and in real life) ending. It only takes ONE playthrough to the end to lose all enthusiasm for the series and lose any interest in ever playing any of the previous excellent titles ever again. If I could I would return my digital copy. So terribly depressing. Expand
  14. Mar 15, 2012
    8
    One of the greatest stories of all time, ruined by an ending that invalidates everything the player has accomplished through the span of all 3 games.

    Does not matter one bit any choice or decision you made on your playthroughs leading up to the final chapter, your actions meant nothing because bad logic and space magic.
  15. Mar 15, 2012
    10
    There is a strange, unseemly trend developing on the Metacritic site when it comes to games reviews, and it's extremely conspicuous. It seems any title that develops something of a following (namely, franchises such as this one) will result in such extremely polarised reviews and ratings (typically with extraordinarily vague or unfounded assertions) with one half asserting that the gameThere is a strange, unseemly trend developing on the Metacritic site when it comes to games reviews, and it's extremely conspicuous. It seems any title that develops something of a following (namely, franchises such as this one) will result in such extremely polarised reviews and ratings (typically with extraordinarily vague or unfounded assertions) with one half asserting that the game is quite simply something heavenly, whilst the other half express that the game has basically ruined their lives. Maybe this sentiment is closer to truth - the lives of those who express such outrageous venom for games that don't meet their (usually pretty unreasonable) expectations must be pretty much over from the start. Regardless, ignoring the idiocy of nerd-rage and coming back to the case at hand: Mass Effect 3. I completed my first play through today and so now I feel reasonably qualified to comment. I've been a fan of the series since Mass Effect originally appeared on Xbox, and have since played both the first two games on 360 and subsequently on PC, and now the final installment on PC from the get-go. I've played these games extensively, and have taken great enjoyment in exploring their finer details. None of the games are perfect, but then none of them are identical - each has it's own identity and that is something I am very grateful for. The first in the series had more in common with Biowares classic Knights of the Old Republic, with a rather rubbery combat system that was borrowing heavily if vaguely from Gears of War (reasonably new at the time), to great effect. The RPG elements were effective if occasionally too sprawling for their own good, issues largely addressed in Mass Effect 2, and then also replaced with all new (again, relatively minor) complaints. The issues that came with Mass Effect 2 are again largely well addressed in Mass Effect 3, but at a compromise. The narrative is arguably more streamlined in the third game, but this suits the story exactly - as Mass Effect was a game of exploration, Mass Effect 2 a game of intrigue and darkness, Mass Effect 3 is a game of the horrors of war, the realities of post traumatic stress disorder, the despair of losing friends and the uncertainty of success. At no point during the game was I ever convinced that things were going to go well - an ending I wouldn't be disappointed with so much as perhaps saddened by, in the tradition of games more like Silent Hill 2 rather than your average gung-ho shooter. I was anxious about failing. Success wasn't an eventuality, a guarantee, as it wasn't in ME2 either - you could lose your colleagues all too easily, and they would never come back once they were gone. There is a brutal absolutism in this universe that mirrors our own, and it's uncomfortable and refreshing all at once, because rarely is such a concept really approached so clearly and executed so well in a game. Sure enough, other games may casually kill off central characters, but rarely do you have much emotional investment in them. With this cast, they've been with you for a long time by this point, you've shared a lot of experiences, a lot of character development, a lot of choices. At one point in the game, I had to make a choice, the consequences of which were both tactically sound but also morally reprehensible. Did I make the right choice? Yes, because so much is at stake. Everything is at stake. And this translates from the moment the game starts until it's extraordinary ending sequences. I've seen a number of negative responses to the "ending" (note, there are at least three distinct endings available, though I have only seen one so far) - certainly, the one I chose (and that is a slight disappointment, in as much as it was the case in Deus Ex: Human Revolution - pick your button) was unusual, but in fact quite extraordinary and fascinating and entirely in line with the truly epic scale of the Mass Effect universe, but also reflective of the more cerebral literary and cinematic roots in science fiction that the developers have drawn from (there is more than bit of Arthur C. Clarke in the games' DNA, and that is no bad thing).

    There is little else I wish to talk about. The functional elements, the combat, navigation, are all excellent. The cover system is occasionally problematic, but not in a way that ruins the game in any way. The co-operative multiplayer is very enjoyable and although I have low opinion of EA for using 'Day One DLC' in any title, the quality of the content is such that whilst it's not so much 'forgiven', it is largely irrelevant. It should have been included for everyone, because it's too important to miss. Most elements are improved upon, some are more consistent with the previous game - likely more down to the continuous nature of the games - so there are fewer massive leaps in terms of visuals than some people may expect. Not to say anything is lacking, however, because frankly, there isn't.
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  16. Mar 15, 2012
    2
    Originally while I was playing through the game, I thought, "this is so epic!" And that thought remained true until the last 15 minutes of the game... Those last 15 minutes pretty much just took a **** on your face and made you feel extremely dissatisfied. It takes away replay value for the entire series because you know that the outcome will be exactly the same, and that you will hateOriginally while I was playing through the game, I thought, "this is so epic!" And that thought remained true until the last 15 minutes of the game... Those last 15 minutes pretty much just took a **** on your face and made you feel extremely dissatisfied. It takes away replay value for the entire series because you know that the outcome will be exactly the same, and that you will hate it just as much as you did the first time you played through it.

    The multiplayer on the other hand is not that bad. But it does get boring after awhile since your pretty much going through the same enemies over and over again on five different maps. I know some people absolutely love it and some don't like it at all. So its all about your tastes.
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  17. Mar 15, 2012
    0
    C`mon really? Mass effect died with Mass effect 1 - period.
    Bioware u`r really lacking quality - Dragon age 2 - a joke, SW:Tor - after experiencing 2 lv 50 Chars, absolutely crap when it comes to MMO, Mass Effect even worse - hopefully Blizzard stays at the top of expectations..
  18. Mar 15, 2012
    4
    Mass Effect 3 features a decent single player storyline that, despite the early introduction of a fanciful 'Secret Weapon of Awesomeness', is quite entertaining for about 20-25 hours. The gameplay works, even if it's rather repetitive and doesn't really expand on what ME2 had to offer. The much discossed ending of the trilogy is indeed a storytelling disaster, the only part of which thatMass Effect 3 features a decent single player storyline that, despite the early introduction of a fanciful 'Secret Weapon of Awesomeness', is quite entertaining for about 20-25 hours. The gameplay works, even if it's rather repetitive and doesn't really expand on what ME2 had to offer. The much discossed ending of the trilogy is indeed a storytelling disaster, the only part of which that speaks in BioWare's favour being the fact that they had the audacity to make their deus ex machina an actual "god out of the machine". I wasn't too impressed by the multiplayer, which, with it's 11 waves of whack-a-mole, is only mildly more interesting than the bot-servers of earlier FPS games. Expand
  19. Mar 15, 2012
    1
    The train-wreck of an ending combined with the single-player storyline results depending (somewhat) on multiplayer participation make this - easily imo - the worst BioWare game I have ever played. I've been playing BioWare games on my PC for nearly 15 years, and have never been so disappointed. Combined with the Day One $10 DLC and the company's accompanying lies, I'll be thinking hardThe train-wreck of an ending combined with the single-player storyline results depending (somewhat) on multiplayer participation make this - easily imo - the worst BioWare game I have ever played. I've been playing BioWare games on my PC for nearly 15 years, and have never been so disappointed. Combined with the Day One $10 DLC and the company's accompanying lies, I'll be thinking hard before ever buying another one of their games. (For those not aware, BioWare stated that the "From Ashes" DLC was developed after the game was finished and in QA. Players poking around in the data files on the game disks have since found a bunch of the DLC-related models and voice-overs.)

    Edit:
    With all the speculation regarding the endings pretty much done due to BioWare's recent statements, I'm revising my review downward. This is the ending the company wanted, and this is the ending we need to accept. So ME3 now gets a 1/10 from me. If they do something about it at some point, I may revisit the score. But as of now, I'll never be buying another EA title again.
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  20. Mar 15, 2012
    10
    Firstly I am really annoyed that an 'essential Priority Mission' has been charged extra and packaged as a Day 1 DLC. If it was cheap then it would have been acceptable, but it is way over priced for what is something that improves the (back)story. Squad mate AI seems worse then in ME2 and makes the game harder then it could have been.

    There are a few other small issues such as the odd
    Firstly I am really annoyed that an 'essential Priority Mission' has been charged extra and packaged as a Day 1 DLC. If it was cheap then it would have been acceptable, but it is way over priced for what is something that improves the (back)story. Squad mate AI seems worse then in ME2 and makes the game harder then it could have been.

    There are a few other small issues such as the odd bug, game crash and game stalling upon Exiting.

    But such is the quality of the game, I still give ME3 10 out of 10. Totally refined and a joy to play
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  21. Mar 15, 2012
    0
    I actually find myself disagreeing with many of the reviewers here: the bulk of the game was rock solid storytelling, filled with the harsh choices and consequences you have come to expect from Mass Effect. The story ventured into emotionally wrenching territory more times than I can count, even several times with NPC -to-NPC dialogue. If you hear two characters talking, keep leaving andI actually find myself disagreeing with many of the reviewers here: the bulk of the game was rock solid storytelling, filled with the harsh choices and consequences you have come to expect from Mass Effect. The story ventured into emotionally wrenching territory more times than I can count, even several times with NPC -to-NPC dialogue. If you hear two characters talking, keep leaving and coming back until you hear their whole story and then google it if you still don't get it, you won't be disappointed. The character-driven subplots have fitting, satisfying endings that never fail to bring a tear to one's eye (the emotion represented by the tear changes).

    HOWEVER, bioware tried to be clever with the ending and failed more completely than I ever would have imagined possible. I always feared a trite ending, but what ME3 contains is far worse. Not "worse" as in "dark", "worse" as in "doesn't achieve any goal which an ending might be expected to achieve" and "makes a mockery of the entire series". An ending is supposed to bring a certain amount of closure, it's supposed to be the culmination of decisions made throughout the story (in ME's case, choices you get to make). ME3's ending HAS NOTHING TO DO WITH THE CONSEQUENCES OF THE CHARACTER'S ACTIONS (well, you can choose between 3 nearly identical endings, but the choices I'm referring to are the ones you made over the entire series). Parts of the ending make little to no sense (in order to make sense of them you have to inject MAJOR plot points that AFFECT the story) or simply yell "hah, nothing you did mattered" in your face. We were promised differently (explicitly, several times). BioWare, what were you thinking?!?!?!
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  22. Mar 15, 2012
    0
    Mass Effect 3 is a cemetary of hopes.
    1. They promised us to remove terrible mining system but gave us even more boring and annoying one.
    2. They promised that every our descicion will matter. No descision affects ANYTHING in the game. More to this - all your previous descicions from ME1 and ME2 are discarded and you are forced into almost linear storyline. 3. Your actions have no
    Mass Effect 3 is a cemetary of hopes.
    1. They promised us to remove terrible mining system but gave us even more boring and annoying one.
    2. They promised that every our descicion will matter. No descision affects ANYTHING in the game. More to this - all your previous descicions from ME1 and ME2 are discarded and you are forced into almost linear storyline.
    3. Your actions have no result - should you cure genophage or decide to keep it - THAT DOES NOT AFFECT ANYTHING.
    4. Only your score matters, endings decided Deus Ex style - you just have 3 descicions that determine what ending you get, and your score determines your survivability.
    5. The endings is one of the most terrible in game history. To the point where people will gladly buy DLC with a single new ending.
    6. Renegade and Paragon scales are completely useless in the game.
    7. the game degraded from RPG-Shooter to Shooter with a bit of RPG elements.
    It is common for such projects to attract unrealistic expectations from fans but here we have a situation when even features, promised by developers were not fulfilled or implemented awfully.
    As Dragon Age 2 was a disappointment, Mass Effect 3 is a disappointlent of 2012. I only hope new Bioshock will not fail us.
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  23. Mar 15, 2012
    10
    This review contains spoilers, click expand to view. **(Possible Spoilers)**

    So like many other here on Metacritic, I am a huge fan of this series from the get-go. I found this game to very engrossing and live up to the exceptions we've come to expect in a Mass Effect game. I really did enjoy the over-arching narrative that gives conclusion to many of the characters in the game. I was also pleased with the level system and the weapons upgrade and customization system. They both feel balanced, but flexible at the same time giving the player plenty of room to try out new powers and weapons without a lot of hassle. The graphics are clean and crisp although there is some rendering problems from time to time, but it's so short it's barely noticeable. I was please overall with the game, the story, and the class system, but I should touch on the subject that has polarized every ME fan: the Ending.

    No spoilers here, but I just want to put on record that I think the execution of the ending is what was a major let down for me, and not the actual ending itself. If you had done the game through 100% you get some interesting extras at the end credits. The ending of this series feels like the end of "2001: A Space Odyssey" both the film and the book. There is this interesting technological philosophical idea that Bioware is attempting to play with at the end that they have been trying to get at for the past few games. Bioware is trying this idea out in an interesting form, but the execution falls flat for me, but this is a little glimpse of hope out there for Shepard's end that may come in the form of more DLC. Aside from the ending of the game, I couldn't have asked for anything more out of this game. Given all of the hype and build-up for the last 2 years this game wasn't going to live up to everyone's exceptions and this wasn't going to be a perfect game by any means. I enjoyed my play-through of the game and it makes me pine to go back and relive all of Shepard's adventures again from the start. For those that have decided to abandon the series entirely just for the last 15 minutes of a 100+ hour series is completely ludicrous.The simple fact that the game ends on a much different note that it has created so much talk is something I find inspiring and exhilarating. I was more interesting in the story or the process than the end. I'll remember my Shepard through all narratives and friendships build up and lost. I get great joy knowing that my Shepard said "I love you" to Liara. i take comfort in knowing that Wrex is leader of the Krogans and is having a child. I also am delightfully surprised to see Tali and Garrus and EDI and Joker together. I am happy with MY STORY of Shepard. We were so focused on the destination, we completely forgot about the journey we had taken to get there. I am happy with the Mass Effect series ending, while the final credits rolled in the late hours of the night. The journey felt complete...that is until so DLC comes out and I start all over again.
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  24. Mar 15, 2012
    10
    This review contains spoilers, click expand to view. I'm not going to address the game so much as the public's response to it.

    The game is incredible, don't get me wrong. The graphics show up anything else even approximating this size and scope, the writing and voice acting is off the charts, the story is deep and involving, and the entire gameplay system has finally been honed down to a razor edge.

    Now let me address the complaints.

    1: The ending. Everyone is complaining about the ending. They criticize its writing, its pacing, how previous decisions affect it... but really, they're just angry because it didn't end the way they wanted. Well, I'm sorry if you didn't get your sunshine and bunnies, you got an emotional, intense ending that made you FEEL something. Would you have remembered it if Shepard blew all the Reapers away, nobody died and they all sang kumbaya? No. Nobody would. So shut the f**k up and take your whining elsewhere.

    2: Character placement and day 1 dlc. Do you honestly think Bioware had a say in this? Bioware creates Mass Effect, money-grubbing EA forces them to include Diana Allers, forces them to include multiplayer, forces them to include day 1 DLC. They handled it with grace, incorporating these elements without ruining the basic principles Mass Effect has always stood upon.

    3: Past decisions. I'm not sure what's going on here. Maybe people are surprisingly forgetful. Maybe they imported the wrong save. I'm seeing a lot of people complaining about inconsistency, but for me, everything was perfect. The only skip in the road was the game not explaining how Anderson went from Councilor to Admiral. Everything else was handled exceptionally well; I loved how the way you treated characters in Mass Effect 2 directly affected the way certain missions turned out in Mass Effect 3.

    4: Length. I don't see this one as much because the people who complain about it are just idiotic. This game was a HELL of a lot longer than Mass Effect 1, and the only reason Mass Effect 2 was longer was because you spent ten hours scrounging for minerals on every planet in the galaxy. If it took you less than 25 hours to complete this game, you were doing something wrong.

    I'm tired of scrounging through the 'ones' and 'zeroes' for complaints. And if you posted a 'one' or a 'zero', shame on you. Seriously. Even if you don't like the ending, even if you think it's short, even if you find SOMETHING wrong with it, you can't deny that this game did almost everything right. Compare it to Duke Nukem Forever. That game deserved low ratings. This one did not.

    So go find something else to pick on you pathetic vultures and stop tainting the public's opinion of an excellent game.
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  25. Mar 15, 2012
    10
    I have not yet finished the game but I am three quarters of the way through it. So far, this has been the best game I have ever played; the content is amazing, the events I predetermined in the previous installations are flawlessly synced to the plot-line. Mass Effect has not been my favourite series before this game.
    Perhaps the ending does ruin the game, I wouldn't know I have not yet
    I have not yet finished the game but I am three quarters of the way through it. So far, this has been the best game I have ever played; the content is amazing, the events I predetermined in the previous installations are flawlessly synced to the plot-line. Mass Effect has not been my favourite series before this game.
    Perhaps the ending does ruin the game, I wouldn't know I have not yet reached it.
    But even if it does ruin the series, I will not give this game any less than 10/10 for the journey and for BioWare.
    BioWare was, is and in prospect will be the ONLY good RPG developer, you will not find any other developer (perhaps excluding square enix) that makes such elaborate stories. If BioWare dies... RPG dies.
    Also, somehow people seem to completely misunderstand this business. The choices from previous games CAN'T decide the whole outcome of the game because (1) they need to appeal to a range of audiences, not just complete Mass Effect fans or complete old-style RPG fans because they just wouldn't make enough profits and (2) the old decisions which predetermine the games mechanics would make the game either laughably easy or terribly hard plus would add another couple of years to cover every plot hole which comes with them, etc. You can't appeal to everyone, e.g. I like text based RPG's and action in Mass Effect does a lot to aggravate me, I play and always have for the story, if they took out the action, they would appeal to a minority but lose a lot of clients whereas when they pump up the action, slacking the story slightly, they will gain customers. Although I won't like it, I will still play it as if you really play for the story, you have to continue whereas when you play for action, you just drop it without caring.
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  26. Mar 15, 2012
    9
    First of all, this is a fantastic game, and is primarily being assaulted by the gaming community equivalent of indie hipsters. "I liked them before you knew about them" and "they're too mainstream" is basically all they are saying. What's more, not all ME fans feel that way - not by a long shot. I've been an obsessed ME fan since ME1 came out on PC. I've preordered both sequels and playedFirst of all, this is a fantastic game, and is primarily being assaulted by the gaming community equivalent of indie hipsters. "I liked them before you knew about them" and "they're too mainstream" is basically all they are saying. What's more, not all ME fans feel that way - not by a long shot. I've been an obsessed ME fan since ME1 came out on PC. I've preordered both sequels and played them non-stop the minute they were mine. I pore over each game. I love Mass Effect - all three games - more than any other franchise. ME3 isn't perfect, but anyone giving it anything less than a 5 or 6 is just being unreasonable.

    If you rate ME3 a 1/10, what the hell do you rate "Barbie's Beach Adventure"? What score does "Deer Hunting Safari" get?

    There are 10 numbers to choose from for a reason. Okay, you didn't like the story details. You didn't like the combat. How do they compare to Deer Hunting Safari though? How about the graphics? Do they look like Deer Hunter? Look at the environments. How about the music? The sound? The cutscenes? The replay value?

    Even if I hated ME3 (and I love it), I could never justify anything below a 5. The game has too much content, too much polish, and attempts something never before done with a trilogy. I can't look at the cinematic flair of the environments and give that a 1. They're beautiful. I can't listen to the stunning soundtrack and give that a 1. It's breathtaking. Even if you hate the story, even if you hate the combat, there is content in this game that is not a 1. Therefore, giving it a 1 is impossible unless you are not actually reviewing the game.

    If you are not capable of actual analytical reasoning - of looking objectively at the game's strengths and weaknesses, why you liked it and why you didn't like it - then you shouldn't be reviewing it. In MY opinion, the only real weakness the game suffers is that the parts where they chose DLC-character-style dialogue can at times make things awkward. Sidequest acquisition, for example, often occurs when I'm no longer any where near the person asking for help - all I did was run by on my way somewhere else - and now I have a quest I know nothing about. It's possible to miss conversations entirely this way. Overall, it's not a huge problem but it can be annoying every now and then.

    I had some concerns coming into ME3, but really, none of them were realised. I was concerned about whether my past decisions would really play into the story - they do. Forget what you heard. Your choices make a difference. Not just in who is alive to be a part of ME3, but who survives ME3 as well. Another thing that your past choices influence a lot is CONTENT. People playing the game the first time through, who aren't familiar with Bioware's tradition of storytelling rich in details, might have no idea of how many moments, dialogues, and details they have missed either by having lost a party member somewhere or by having made a different choice long ago. In this day and age of YouTube, people are content to just watch every alternate possibility online - not taking the hours and hours to get it for themselves - and say that the game is too linear or that their choices didn't make a difference in the content of the story, not realising that one of the greatest strengths of Mass Effect is the multi-faceted nature of the story that provides a thousand versions of the same story with a thousand different scripts and content. I won't spoil the endings, but I really don't see the problem with them. I saw them coming. The overall theme of the game is sacrifice. The mission on Tuchanka gives a clear example (and I use very vague wording here to keep it spoilerless): there is a good sacrifice with a happy result, a sacrifice with additional death that could have been prevented, another TYPE of sacrifice that involves betrayal and an unforeseen cost, or a betrayal which costs nearly everything but manages to get the job done somehow.

    ME3 is all about sacrifice and which sacrifices you are willing to make, and which sacrifices those choices will make necessary down the line. Even if you don't like that - even if you hated the way that worked - it took a lot more work, a lot more vision, and a lot more planning and execution than Deer Hunter. Giving it a low score even on those grounds alone is childish.

    The game is a massive undertaking and is the farthest thing from simple, whether or not the people spoiled by YouTube videos and online walkthroughs can see that. Love it or hate it, it deserves a very high score. Professional reviewers can see that. If you can't, don't review the damn game. Learn to count instead.
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  27. Mar 15, 2012
    7
    I am a fan of the ME series. I've been playing with involving my self into the game and choosing the actions as I think i would choose in situations presented in the game. I've never had this feeling of being emotionally connected with the game and with the characters in game. I've felt like part of the world and each actions were sometimes very emotional for me. I cared about my friends,I am a fan of the ME series. I've been playing with involving my self into the game and choosing the actions as I think i would choose in situations presented in the game. I've never had this feeling of being emotionally connected with the game and with the characters in game. I've felt like part of the world and each actions were sometimes very emotional for me. I cared about my friends, I've tried to do the be myself in the game. I felt real emotions and that was beautiful from the first ME to the last. Amazing game with amazing epic story, incredible characters and design the best sci-fi game EVER! But why then I gave 7/10 but not 10/10? Because of ending witch is just terrible. It is hard to describe what i feel without spoilers so I will leave this topic. I feel like we deserve something else. Or do they have room for new DLC's? I hope not and that someone will explain the ending. Expand
  28. Mar 15, 2012
    10
    I think Mass Effect 3 is a fantastic game. Bioware found the right balance between the action and the rpg style gameplay. It's a masterpiece. The music, and the scenery is awesome and create a wonderful atmosphere. The characters are deeper, and better than before.
    I think it's a great ending to the trilogy.
  29. Mar 15, 2012
    1
    The games got progressively worse the first one was amazing. The second one was okay nothing special or earth shattering it's not something I would consider a waste of money, however the third is a complete waste of money and would suggest buying a used copy just to piss EA/Bioware off. They think they're cute by adding a boring garbage multiplayer add on to the game and requiring you toThe games got progressively worse the first one was amazing. The second one was okay nothing special or earth shattering it's not something I would consider a waste of money, however the third is a complete waste of money and would suggest buying a used copy just to piss EA/Bioware off. They think they're cute by adding a boring garbage multiplayer add on to the game and requiring you to have a code. So here's a summary of Mass Effect 3. Day one DLC crucial to the game CHECK, game chalk full of glitches CHECK, horrible multiplayer that is a waste of time CHECK, Arguably the worst ending I've ever experienced in any game I've played CHECK. DO NOT BUY THIS GAME FOR 64 DOLLARS!!!! Save your money I wish I did. Expand
  30. Mar 15, 2012
    9
    This review contains spoilers, click expand to view. While I raged against Bioware for ruining Dragon Age series with Dragon Age 2,and feared they might do the same with Mass Effect I was positively surprised with Mass Effect 3,while not perfect it is pretty good combining elements of Mass Effect 1 and 2 in one game,personally I dont mind the endings,though I would like more explanation and closure,something that they should fix with a DLC.I do understand that most players expected a fairy tale ending "and they all lived happily ever after" but I was positively surprised by the generally grim endings.Fairy tale endings are rather unrealistic,especially in consideration that galaxy is fighting against vastly superior enemy.Still the endings need more closure and explanations,current endings leave a lot of things open to interpretation though it is possible they wanted to make them like that.

    Pros

    -Smoother and more dynamic combat though I dont like the too fast power cooldown time (enables constant spamming of powers meaning that on lower difficulties you can win most battles relying on powers alone)
    -Decisions from Mass Effect 1 and 2 have a significant impact on the experience of Mass Effect 3
    -Lots of cutscenes that add to immersiveness and cinematic feeling
    -Feels more realistic and darker than 1 and 2
    -Interesting missions and twists (for example EDI becoming available as a squadmate)
    -Beautiful visuals and great performance
    -Haunting music

    Cons

    -Endings need more closure and explanation
    -EMS has little effect except for getting a third ending which is synthesis (they should make it similar to Mass Effect 2,low EMS means dead squadmates and other allies)
    -Not enough squadmates (Mass Effect 2 spoiled me with the number of squadmates)

    Hopefully they will bring in some great DLCs that will fix loose ends,add more to the story and give closure to endings.Still it is pretty good game and I was positively surprised.Low scores on Mass Effect 3 present here reflect the hate for the endings,prior to endings I am sure most of the haters really liked the game.
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Metascore
89

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    90
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    80
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    85
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.