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6.1

Mixed or average reviews- based on 7228 Ratings

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  1. Mar 14, 2012
    4
    This review contains spoilers, click expand to view. Right up to the end sequence, ME3 was on track to be the BEST GAME SERIES I've ever played from a story perspective. Then the final cutscene played and every single choice made in the game boiled down to 3 identical endings (other than explosion color). Seriously, they really, REALLY screwed the pooch on this one. Now as said, right up to the end sequence, this is the best game story EVER, which makes the FUBAR ending all the more painful. Expand
  2. Mar 8, 2012
    4
    The gameplay is great and all, and the story is as good and ever, but BioWare/EA made a huge mistake in essentially FORCING the player to play a ton of the multiplayer to get a halfway decent ending for the single-player. Bioware claims that the game can be beat without playing the multiplayer, but that's mostly lip service; you CAN beat the game without the MP, but you're going to get aThe gameplay is great and all, and the story is as good and ever, but BioWare/EA made a huge mistake in essentially FORCING the player to play a ton of the multiplayer to get a halfway decent ending for the single-player. Bioware claims that the game can be beat without playing the multiplayer, but that's mostly lip service; you CAN beat the game without the MP, but you're going to get a terrible ending if you didn't go and do EVERYTHING possible in the SP, and even if you do, you can't get better than a subpar ending. That's a really, really bad design decision - especially considering how bad the MP is. It doesn't encourage teamwork, it encourages leaving your teammates to die so you can take all the kills and you don't have to fight for cover or deal with them drawing fire to your location when you're trying to be sneaky. Expand
  3. Mar 6, 2012
    4
    Mass Effect 1 is the best PC port in the trilogy. more customizable keyboard bindings , walking stance on/off, you can holster your gun, better writing, better fov. This game is lacks all of these, they don't even care about PC players anymore. I can not fathom why they do not want to take advantage of the power of the PC and release high resolution textures, like they did with DA II. TheMass Effect 1 is the best PC port in the trilogy. more customizable keyboard bindings , walking stance on/off, you can holster your gun, better writing, better fov. This game is lacks all of these, they don't even care about PC players anymore. I can not fathom why they do not want to take advantage of the power of the PC and release high resolution textures, like they did with DA II. The game also has fewer dialogue options and more auto dialogue, they really really want the Gears of War derpy console market. Expand
  4. Mar 7, 2012
    4
    This review contains spoilers, click expand to view. I'm rating this a steady 4. Aesthetics are amazing compared to the first 2 games, but that's pretty much where the pros end. Paragon/Renegade are useless now (they are joined together into "Reputation"), the spacebar for everything got me killed a few times, diplomacy between the Geth and Quarians is not possible, etc. I could handle misc team members from ME2 dying if you didn't help them in time, I could handle that you only have 6 squad members, but the thing that turned me off to the whole series is the lack of effort given in the final ultimatum... Such terrible, non-redeeming options. It makes me not want to replay the series because I know the end is not worth it. Expand
  5. Mar 7, 2012
    4
    This game is not a surprise at all. The second installment was a real disappointment, but the direction for the third game was clear. Dialog is limited to 2 answers, one is nice, the other is more of the harsh kind. You have to play the boring MP to actually increase your odds collecting fleetstrength, a lot of the dialog is uninspired and boring, the animations are clumsy, the combat isThis game is not a surprise at all. The second installment was a real disappointment, but the direction for the third game was clear. Dialog is limited to 2 answers, one is nice, the other is more of the harsh kind. You have to play the boring MP to actually increase your odds collecting fleetstrength, a lot of the dialog is uninspired and boring, the animations are clumsy, the combat is repetetiv and forgettable, and the rest is just an interactive movie with game elements. Its not a good game and not a good sf-movie. It is something in between unable to satisfy even the lowest expectations. To be blunt: ME3 is a weak last installment. The shooter part is not up to par compared to a full fledged shooter, while the the weak rpg-elements are hardly worth mentioning. It's a dumbed down interactive movie with very little gameplay and an unsatisfactory story which ends with a huge letdown. Expand
  6. May 27, 2012
    4
    While I enjoyed playing the first two Mass Effect games this one left me with a disappointing experience. It just wasn't fun anymore. The most this game has to offer is the voice acting but it feels like I've heard it all before. I believe that to get a slightly "richer" experience you'll need all Mass Effect games which I have but also all the downloadable content which is something i'mWhile I enjoyed playing the first two Mass Effect games this one left me with a disappointing experience. It just wasn't fun anymore. The most this game has to offer is the voice acting but it feels like I've heard it all before. I believe that to get a slightly "richer" experience you'll need all Mass Effect games which I have but also all the downloadable content which is something i'm not willing to pay for. Expand
  7. Mar 20, 2012
    4
    This review contains spoilers, click expand to view. Being a huge Mass Effect fan, I can safely say I am disappointed at the "final" of the trilogy. The first game was practically a new genre, a new step in video games that gave a sense of awe, the second game followed this and near matched the sense of awe and continued the genre breaking gameplay but the third game almost takes a step back from the action-roleplay and becomes more 'Gears of War' by focusing on combat, with pretty much all new mechanics revolving around improving the combat system. A step backwards with an action-roleplaying game, the previous games were fantastic and this game broke the trend. The awe inspiring is still here in this game however, when the Victory fleet flew through the mass relay and the final space battle began I was in awe there is no doubt about it, when I talk to all the characters I have bonded with over the previous games, it brought tears to my eyes, it was almost poetic but then my emotions turn to confusion and anger at the finally of the game. We were promised vastly different endings, there would be no A, B, C options and that your choices mattered but in the end, you get 3 options to end the game with no matter of the choices you have made in the previous games, no matter how high your War Assets were (which was a silly mechanic). It really comes down to what is your favourite colour? Blue, Green or Red which is what the 3 endings are, the same ending in different colours, so in reality there is only 1 ending that has filters put over it and tweaked. Even at the end of this sillyness, there is no closure to all those relationships you have developed, you never know if Garrus retired some place tropical or if Tali built her house on Rannoch or if Liara had little blue children. I don't mind Shepard dying, a bittersweet ending can be good if executed properly, this was not executed properly and it fails for it. As we had learned before, the destruction of a mass relay causes a supernova like explosion and destroys a whole system so you have just destroyed practically all life in the galaxy which is worse than the reapers. Even putting that aside, the destruction of the mass relays means everyone is stranded where they where, including the Victory fleet which will now starve to death. Joker fleeing the battle for no reason, it just doesn't make sense.

    Now apart from the endings, there is a lot of other discouraging things to be mentioned. A day 1 DLC that "was developed by a different team after the main game was finished" yet if you change 1 line of code on the game files, you can get the Prothean on your game without the DLC. A DLC that costs $10.00 for the most interesting character and one of the best guns in the game. The reveal of Tali's face, being a slightly edited stockphoto from google images. Reputation having no physical effect on the game apart from the terminator look, going so far of having to do renegade actions to save your own life? Wat. Even if Bioware was to release a new DLC for a different ending which I highly doubt, why do they need to release a new ending, it should have been on the disk, it should not have sucked so badly that it has distressed the whole of the mass effect community and destroyed the metacritic score for it. I'll be even more amazed if they make you pay for it. I however don't see why people are complaining there is multiplayer, it is a great thing to play with your friends every now and then and it adds more value to your money however integrating multiplayer into singleplayer and forcing you to play it so you can get the 'best' ending in the singleplayer is just pathetic and whoever organized that should lose their job.

    So yeah, the journey was still interesting and thrilling at times but the destination and cheap cashing in's just ruined everything that we had been working up to.
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  8. Apr 28, 2013
    4
    This game is a fistula. What is a fistula? In anatomic terms it's an abnormal hole connecting two things that should not be connected. One of the most problematic is obstetric fistula which connects the vagina (awesome) with the bowels (super not-awesome). This game connects amazing writing, good gameplay with a ending.

    You can't fix this game's ending but you can help women world-wide
    This game is a fistula. What is a fistula? In anatomic terms it's an abnormal hole connecting two things that should not be connected. One of the most problematic is obstetric fistula which connects the vagina (awesome) with the bowels (super not-awesome). This game connects amazing writing, good gameplay with a ending.

    You can't fix this game's ending but you can help women world-wide suffering from obstetric fistula. Go to http://www.fistulafoundation.org/ and donate today!
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  9. Mar 11, 2012
    4
    Holy cow, a 92 average critic rating and then you've got this hyped game that has you wondering within a few hours why on earth you'd been anticipating this title for so long. I'm really struggling to even give it a 5, and on second thought I'll give it a 4. It really looks like BioWare has sold its soul to the, uhm, to EA. After the let down called The Old Republic, we get an even biggerHoly cow, a 92 average critic rating and then you've got this hyped game that has you wondering within a few hours why on earth you'd been anticipating this title for so long. I'm really struggling to even give it a 5, and on second thought I'll give it a 4. It really looks like BioWare has sold its soul to the, uhm, to EA. After the let down called The Old Republic, we get an even bigger let down. Maybe they sunk so much money into TOR that nothing good could come from ME3. If you haven't bought it already, do yourself a favor and don't fall for this trap. If you liked ME1 and ME2 then stick with those games and don't let ME3 ruin the whole experience. Expand
  10. Mar 27, 2012
    4
    A series with great potential ruined by a terrible ending that makes you wonder how was it approved to be in a game. It truly baffles me why the writers gave us this ending which is full of plot holes and has no closure whatsoever. It also offers no choice other than choosing the colour of the big explosion in the end, even though the developers promised before the game's release that theA series with great potential ruined by a terrible ending that makes you wonder how was it approved to be in a game. It truly baffles me why the writers gave us this ending which is full of plot holes and has no closure whatsoever. It also offers no choice other than choosing the colour of the big explosion in the end, even though the developers promised before the game's release that the game would offer many different and distinct endings. It's truly a shame to see a great company like bioware become nothing but liars and incompetent of creating a decent video game in years. Dragon Age 2, Star Wars The Old Republic and now Mass Effect 3. It's sad to say but the old good bioware is dead, gone forever. Expand
  11. Mar 11, 2012
    4
    This review contains spoilers, click expand to view. I remember the very first time I played through mass effect. It was an enthralling experience. Never before had a game allowed you to explore unknown worlds in your awesome tank and fly across the galaxy in a state of the art super-ship. The game had an excellent upgrades system with hundreds of different types of armor and customizations that could be implemented. The storyline was exciting and original. Something that would have made gene Roddenberry proud and the ending to the game was satisfying yet left you begging for more. Mass Effect 2 was a shell of the 1st game. Gutting the original of all its great customizations and removing the ability to drive across the vast terrains of uncharted planets. Instead the game allows you to 'scan' planets (an extremely irritating and dull task) for their minerals. No longer did you have the amount of customization that was present in Mass Effect 1. The game was now more of a 3rd person shooter, like gears of war. I enjoyed Mass Effect because I felt it was the anti-gears. Focusing on storyline and character interactions instead of violent battles and never ending waves of enemies. The combat in Mass Effect was elegant and sleek, and because of all the upgrades you could become very powerful with nearly unbreakable shields and weapons that should kill your foes in 1 shot. Mass Effect 2 does away with all those powerful upgrades and instead gives you **** in its place. The same goes for mass effect 3, but I'll get to that in a moment. Mass Effect 2 has a rather stupid storyline. When Mass Effect 2's first trailer came out it was for nothing more than shock value. Shepard 'dies' in the 1st few moments of the game only to brought back immediately and you are swept into working for Cerberus (so much for the free will we were given in Mass Effect). Overall the storyline in the second game felt like nothing more than filler material. Continuing on to Mass Effect 3, Bioware has completely cut ties with any similarities from Mass Effect 1. The game features combat along the same lines as Gears of War. It almost feels as though Bioware was trying to copy gears of wars combat. Another major complaint that I have about the game is the addition of politically correct homosexual relationships added into the story. Shepard was a very straight military man in the first two games. However now he now has the so called 'choice' to become a homosexual. The choice to become a homosexual is forced upon you. If you speak to the homosexual character and do not choose to use your paragon influence on him/her the game gives you renegade points instead. I decided not to talk to the homosexual character at all because every time I did he/she was trying to hit on me. There are also numerous homosexual references in the game and at one point if you are the male Shepard you will even hit on Vega (who is straight) when he comes up to your quarters for a chat. These politically correct homosexual references are just another way to force homosexuality on the masses and I personally disprove of Bio waresâ Expand
  12. Mar 6, 2012
    4
    This review contains spoilers, click expand to view. I just want to say this before I begin: I loved Mass Effect 1 and I loved Mass Effect 2, despite how streamlined it was. Characterization was excellent and I felt like I was accomplishing something everywhere I went. That just doesn't happen in Mass Effect 3.

    I'm about 15 hours into the game and I've been really, really trying to enjoy it, but none of the content really feels "right." You're fighting a war to defend the galaxy from total extinction but no one will help you until you clean their noses and make sure the dishes are tucked away nicely. It's ridiculous. Combat has been simplified even further, but instead of enemies dying in a few hits like they did in ME2 which allowed for good flow they are all bullet sponges. Eventually I just gave up on using my guns and punched everyone to death because it was faster and actually did damage.

    Animations are absolutely hideous. Running, walking, talking, everything is just freaking awful. When you run your arms flail around ridiculously and everything is stiff. Just go watch Anderson running in the demo to see how bad it is.

    Characterization has also taken a big hit. You get bulk mcbigguy who randomly switches between English and Spanish at will, bland Asari, etc. Mordin's voice actor was replaced with someone who lacks the same charm as the original and they even managed to butcher Garrus. That's not even mentioning how bad the dialog is. Here are some examples without spoilers:

    Shepard: How are things?
    Person: Bad [specific details].
    Shepard: That bad?
    Person: Yes.
    ----
    Shepard: How are you holding up?
    Person: It's tough, you know?
    Shepard (Paragon): There was this kid back on Earth, I watched him die before your eyes.
    Person: That sucks.
    ----

    I am truly disappointed. I didn't believe that Bioware could mess up this badly after Dragon Age 2, I thought they learned their lesson. I was wrong.
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  13. Mar 6, 2012
    4
    well, i was totally dissapointed by this game. i loved me 1 and me 2 was even better, i had hoped that they would have fixed the problems in both in me3 and finished the story and it all sounded cool, the way that the game was laid out and how it would progress. i got it today and put it in and the first thing that i noticed was they changed everything about the old games. the graphicswell, i was totally dissapointed by this game. i loved me 1 and me 2 was even better, i had hoped that they would have fixed the problems in both in me3 and finished the story and it all sounded cool, the way that the game was laid out and how it would progress. i got it today and put it in and the first thing that i noticed was they changed everything about the old games. the graphics were realistic in 1 and got more realistic in 2, it looked like a movie. now it looks cartoonish or like an anime. this is probably the worst direction i could think of to go in for me. the first thing i noticed also was the alliance uniforms are different, those things on their shoulders are huge and the little chain thing, it all just screams anime or cartoon to me. i can't stand it. the next thing i noticed was the writing was waaaaaaaaaaaaaaaaaayyy worse than the first two. this is mass effect, its supposed to have excellent writing, like some of the best that you'll find. and i found the intro to be really just, im not sure how to describe it. bad. not on par with mass effect 1 and 2. the dialogue with characters in the game is worse, less detailed, less believeable. the story is just, bad. i mean, it seems like something youd find in some other video games but not mass effect. its not believable. characters just do a 180 from who they were in me2 or 1. they changed a lot of the graphics and the way the game works on missions from me 1 and 2 that didn't need changing. i heard a lot of people left or got fired or something for this game, and, you can definately tell. i heard one of the main writers left or was fired also, and you can definately tell that. at some times you can tell little pieces of the old mass effect series that are good, but mostly its something new and different and just doesn't play well. playing on palavens moon was pretty cool, and the geth ship next to the main battery. overall they just made all of these changes to something that didnt need changing. Expand
  14. Mar 7, 2012
    4
    It is impossible to import your Shepard from the previous games as the new face creation mechanism will not identify the elements from the save file. Importing your save is what has made Mass Effect as prolific as it is. Unplayable until a patch for an issue that should have been resolved during the testing phase. They apparently had the time to make $10 day one DLC but not enough timeIt is impossible to import your Shepard from the previous games as the new face creation mechanism will not identify the elements from the save file. Importing your save is what has made Mass Effect as prolific as it is. Unplayable until a patch for an issue that should have been resolved during the testing phase. They apparently had the time to make $10 day one DLC but not enough time to ensure that a critical component of the main game is functioning properly?

    Aside from this I have played through the first segment with the base Shepard, and it appears to have restored mass effect to initial appeal from the boring outing that was ME2.

    Still I'll go no farther without my Shepard character. Product is in a condition that I reasonably should not have expected. Any other industrial sector and they'd be compelled by law to restore my money, however, software laws let them off the hook. Fix it.
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  15. Mar 7, 2012
    4
    This review contains spoilers, click expand to view. The game is good, very good and yet... that ending, oh yes I do mean one ending, they are all the same sadly. [Its a made up story from a man to his son/grandson.] Though you also get to chose one of three endings at the very end that completely invalidates the other two games within the series and is very insulting. It is in essence a Deus Ex Machina moment, and I kid you not it is literally a God Child that created the reapers that shows up at the end and gives you one of three choices, your galactic readiness, your war supplies, and weather you were paragon or renegade means nothing, absolutely nothing to the story. Though if your readiness and supplies are high people survive which is confusing since I thought it would have an impact on the actual fight but it doesn't at all. Ah if you want to play Mass Effect 3, by all means knock yourself out, just stop before you play the final mission if you want to have a great game experience, otherwise play Mass Effect 1 and 2 which are far superior games. Expand
  16. Mar 7, 2012
    4
    Mass Effect 3 is, at best, a disappointing game. At its worst, it's a cliched mess of nonsense dialogue and forced decisions. What's most disappointing for me, is the separated structure of the game. Dialogue happens, then gameplay, then dialogue, then gameplay. There's no fusion. Mass Effect 3 has lengthy fighting sequences and lengthy dialogue and story sequences, but the two never mix.Mass Effect 3 is, at best, a disappointing game. At its worst, it's a cliched mess of nonsense dialogue and forced decisions. What's most disappointing for me, is the separated structure of the game. Dialogue happens, then gameplay, then dialogue, then gameplay. There's no fusion. Mass Effect 3 has lengthy fighting sequences and lengthy dialogue and story sequences, but the two never mix. There's no story in the fight, something happens then something else happens. It's depressing. This game has turned me off to Bioware. I won't be getting their next game. Expand
  17. Mar 8, 2012
    4
    I haven't been so let down with a game since Deus Ex: Invisible War. The problems with this game are numerous and I could go on and on. I really don't have a clue how websites can give this 9s and 10s and expect to be taken seriously.

    The graphics are worse than ME2. It's the same engine, how did that happen? The Illusive Man's skin is smudged and compressed now and in some places NPCs
    I haven't been so let down with a game since Deus Ex: Invisible War. The problems with this game are numerous and I could go on and on. I really don't have a clue how websites can give this 9s and 10s and expect to be taken seriously.

    The graphics are worse than ME2. It's the same engine, how did that happen? The Illusive Man's skin is smudged and compressed now and in some places NPCs are replaced with cheesy looking sprites when a bit further away. Lens flares are WAY overused, even for a Mass Effect game, often being way bigger than they even need to be. Animation is noticeably stiffer and models teleport around in cutscenes. Anderson's running animation in the intro is just laughably bad. I've seen far better work from modders.

    The story will be fine once in a while but ridiculous bits keep pulling me out. For instance, in the Protheans's flashback, ONLY he has a Jamacan accent (which sounds silly in its own right) but none of his other race has it. They also use human military ranks apparently. Tali's big unmasking has been reduced to a badly photoshopped stock image they pulled off of the internet. Joker dates EDI. I mean seriously? He dates a robot? What's next? A romance with option with Legion? Actually don't answer that. The endings are completely ripped off of Deus Ex. And there are so many holes in the plot, I don't know where to begin.

    From Ashes, the Day 1 DLC is $10 for...get ready...30 mins of content. If that. Great huh? Avoid buying it if your money is important to you.

    Just all around disappointed in this game and I've had enough from EA/Bioware.
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  18. Mar 8, 2012
    4
    This review contains spoilers, click expand to view. I had to wait a few hours after finishing the game before writing a review because I wanted to take some time to look back on ME1/ME2 and be as fair and objective as possible when collecting my thoughts on ME3. This game is amazing in several ways: (1) dialogue between familiar (and to some extent unfamiliar) characters feels more real and natural, (2) combat is a lot more interesting and, in some scenes, more challenging than both ME1 and ME2, (3) the cinematic scenes depicting various key events in the story are visually engaging and easy to connect with emotionally, (4) the romance interactions between Shepard and his/her LI is a vast improvement from both ME1 and ME2, and (5) the overall visual element of the game (the Citadel, the new worlds that you visit--Rannoch and Thessia for example, and the characters themselves) made it really easy to immerse yourself in the game. Having been a huge fan of ME1 and ME2, I was happy to see that Bioware came through in these areas. I had moments where I laughed, moments where I felt giddy, and plenty of moments where I cried (e.g., Thane's death). That being said, I was incredibly surprised at how much the ending affected me. Up until the very last moments in the game (I would say up until the part where the destroyer reaper vaporizes people around you while you painfully drag yourself toward the beam), I would have given the game a 10/10 hands down. I would have bowed down to Bioware for telling the greatest story ever told. And then there was the ending: (1) The number of plot holes left is an insult to the bajillion hours that I invested in the first two games, (2) the Deus Ex-style ending completely chaffed my soul, and (3) I received next to NO closure on all of the relationships that I've been building up until the point. What happened to the people on the citadel (e.g., Bailey, the council, etc.) What happens to my team? What happens to the two squadmates that I took with me in the final battle scene? What happens to the races that I just spent hours trying to unite in hopes of a more relevant and fitting ending? I loved the Deus Ex ending in Deus Ex because it fit with what the story was about up until the end; Mass Effect was more than just a morally ambiguous thought exercise on organic vs. synthetic existence--it's SO much more than that--so why condense it all to that? I don't need Shepard to live in the end (and I certainly don't need a happily-ever-after ending where nobody dies and everyone is all smiles at the end of the reaper invasion), but I sure as hell was under the impression that I'd have the choice. I put so much thought into paragon vs. renegade, which is arguably the main driving force in the plot up until the very last scene, and it seems like no matter what you do you are boxed into an ending that's uncomfortable, unclear, and unnervingly disappointing. I was amazed at how emotionally connected I felt to the Mass Effect series, and spent what felt like an eternity looking forward to the final part of the trilogy. In terms of ME3, I felt completely satisfied with the exception of the ending, which seemed totally out of place and unnecessarily broke my enthusiasm and passion for the game. Do I hate the entire series now because of the way it ends? No. Will I deny that all 3 games are amazing in multiple ways and have allowed me to be a part of an epic story? No. Can I jump on the 10/10 bandwagon for ME3? Absolutely not, because the ending of such a huge story is critical, and in my opinion it was an epic fail in this game. If I could go back in time, I would probably have not played the game past Shepard's last speech to his/her team--at least at that point you were excited/terrified/scared, but you also had the hope that other characters instilled in you, and the hope that you spent so much time instilling into other characters. So in the end, I can't give this game a positive review, although it kills me to know that it would have been such an easy thing to do if the ending had (a) more variation and more of an actual decision-making component to it (such that all endings aren't essentially the same--I know there is room for argument here, but I maintain that it can all boil down the same basic ending), (b) incorporated more of the choices that you have been making for the past three games, (c) more relevance to the personal side of Shepard (e.g., how Shepard has evolved over time and who Shepard has become), and (d) more closure on all of the characters, relationships, and decisions that you just spent three games experiencing. You almost did it, Bioware. So close and yet so far. Expand
  19. Mar 12, 2012
    4
    Mass Effect 3 does not live up to the hype, at all. First of all, almost no graphics options. I mean what the hell? Just porting from console is so frigging lazy it makes me sick. Look at Remedy, they did it right with Alan Wake. The textures on some stuff in this game is absolutely hideous. The animations are bad (males walk really weird in this game ++). Some of the explosions and gunMass Effect 3 does not live up to the hype, at all. First of all, almost no graphics options. I mean what the hell? Just porting from console is so frigging lazy it makes me sick. Look at Remedy, they did it right with Alan Wake. The textures on some stuff in this game is absolutely hideous. The animations are bad (males walk really weird in this game ++). Some of the explosions and gun effects are really low quality. Then there is the FOV in this game, it reminds me of Resident Evil 5. Why can't you adjust ANYTHING in this game? Oh yeah, I forgot... it's a really bad console port. Also you have to use the space bar for absolutely EVERYTHING. On the plus side it has some great voice acting, interesting characters and locations. Not enough to make it worth my money though. Sadly. The last Bioware game I bought was Dragon Age 2, and yeah, I was very disappointed then as well. I hoped they would redeem themselves with this game, but I was unfortunately wrong. This is the last game I will buy from Bioware, and I can't recommend buying this game to others. If you want to play it, rent it, or buy it used on console. Expand
  20. Mar 8, 2012
    4
    After playing Mass Effect 1 & 2 I had high hopes for ME3. Sadly this game did not live up to the hype. While there was improvement there is also far more problems that can't be overlooked. I'll cover the improvements first. Pros.
    1) Certain combat mechanics have been refined. Building your character works similar to the previous games but a lot more skills a far more useful this time
    After playing Mass Effect 1 & 2 I had high hopes for ME3. Sadly this game did not live up to the hype. While there was improvement there is also far more problems that can't be overlooked. I'll cover the improvements first. Pros.
    1) Certain combat mechanics have been refined. Building your character works similar to the previous games but a lot more skills a far more useful this time around. Allowing more customization to how we would prefer our abilities to work as we progress was a really great idea.

    2) Weapon Customization and the Weight system are in my opinion the best part of this game. Which is sad with all things considered. I prefer to carry few weapons. I used the heavy pistol and the sniper rifle. Because of this I was very light allowing for quick power cool downs. I maintained 200% cool down reduction due to the customization. Customization was various, you could increase weapon damage, accuracy, stability, penetration and a few other helpful additions. 3.) Reputation was a welcome change. I was getting tired of Paragon and Renegade responses only having an effect on anything. Here there is that grey choice/response and it actually contributes.

    4.) It was nice to see many of those that survived the previous two games, even if those reunions are unbelievably short, seeming almost rushed. We'll get to that last one in a bit.

    Cons.

    1.) I already said combat was somewhat refined. But it also has its issues. One of those biggest issues being the combat can be incredibly clunky. Space bar does almost everything. You sprint with it, you pick up things with it, you dive and evade with it, you get into and out of cover with it, it does far to much and doesn't always do what you want it to.

    2.)Missions and journal tracking are poorly executed here. Most missions are picked up by eavesdropping on random people aboard the Citadel. This becomes troublesome because you'll often find yourself sitting there listening to conversations while not entirely sure it'll have anything for you. There were a few times I ended up running past them because the area was so cluttered I couldn't make out where it was coming from, especially when there are multiple NPC's engaging in conversation around you. Most you can do is just stand there wait for something to be added to your journal. Secondly the journal is terrible. It's very vague and remains that way through out missions. A mission that reads "find Cerberus Documents" will always say "find Cerberus Documents" even after finding them, there is no reliable way to check your progress in it. It does however update with "New" beside missions, but this is easily over looked when scrolling through the missions tab or forgetting to mark it as viewed when you get the missions. 3.) The call of duty audience, Bioware really wants them, so much so that they're sacrificing choice in every game mode. I played through RPG mode, the traditional "mode" we're familiar with when it comes to BioWare titles. I was surprised when the conversation radial rarely appeared. It seemed most of Shepard's responses were automated. 4.) Lets talk about a lot of returning squad mates. While I was happy to see them, that feeling was short lived. After browsing through ME3 romances I noticed they were far more in depth. So if your LI (love interest) was exclusively in ME2 prepare to be disappointed. As an example I romanced Miranda, the LI scene was short and quick, you were in, you talked, fade to black, you're out of the room. No time to talk after, say good bye, nothing. The last time I seen her was near the end where she played a pretty major role in the plot. But even here, being reunited for the last time lacked any form of communication or closure. Maybe it's not this way with all of them, but I was pretty disappointed.

    5.)Tali's face is so original. Oh no, it's an image taken from google then photoshoped. I didn't romance Tali, if you did I really feel bad for you. I'd be pissed at the lack of effort put into her and her race as a whole. They're humans in space suits with no immunities. 5.) I'm running out of room. So lets get to the obvious. The ending, holy hell are they familiar. After doing some digging it seems they pretty much ripped the ending right away from Deus Ex Human Revolution. While it worked for that game. It does not work here. This is what we've been building up to? Technically 3 endings where the only difference is 3-4 seconds and changes in color? There was absolutely no closure here, nothing.was.solved. You're screwed no matter what you pick. This is not what the player wants to feel after so much time in this series. Like Tali's face, the ending background was stolen, from a Windows wallpaper. TL:DR Wait until it's in the bargain bin. Even then, you're better off imagining your own ending. Dream about it if you have to. Dream seems sum up the ending in more then one way.
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  21. Mar 8, 2012
    4
    The only thing surprising about the negative reaction to this game is that took you all so long to realize these overpaid basement-dwellers have been making hackneyed, nerd-baiting snoozefests since the overrated Knights of the Old Republic (a game with one of the all-time stupidest twists in any medium). It speaks multitudes of Bioware's lack of creativity that the second they break freeThe only thing surprising about the negative reaction to this game is that took you all so long to realize these overpaid basement-dwellers have been making hackneyed, nerd-baiting snoozefests since the overrated Knights of the Old Republic (a game with one of the all-time stupidest twists in any medium). It speaks multitudes of Bioware's lack of creativity that the second they break free of their D&D and Star Wars licenses (disregarding Jade Empire, which I admittedly haven't played), they jump immediately into creating aesthetically bland space operas and high fantasy romps because the 'spergers can't have their pinned-on mittens ruffled by change or new ideas. Compare the openings of games like Bioshock or Skyrim - games that give you a sense of true mystery and dread, games that prelude to their greater themes and ideas in the first few minutes - to Bioware's uninspired openings: You're standing around as you're totally personal and unique and awesome character (let's just call him/her "M. Sue" for argument's sake) whose super-unique jawline just gives him LOADS of personality, I'm sure, then someone talks your ear off for twenty minutes about PURELY EXPOSITORY BUNK and then whatever they're talking about attacks you in your vanilla spaceship/Game of Thrones field. Sure, you can't judge a game entirely by its opening, but this really illustrates how little Bioware understands about storytelling, tone, or personal expression in art. Their obsession with being "cinematic" is laughable as well, because, 1.) D&D campaigning (the only sort of story structure Bioware seems able to create) is in no way "cinematic," 2.) gaming has reached a level of artistry that most people who take the medium seriously are past trying to just be film's little brother (a reason why the actual gameplay in this developer's titles is so often maligned), and 3.) if this unholy mix of Uncanny Valley Barbie dolls and outdated space opera chic somehow stumbled into the multiplexes, it would tank faster than you could say "The Spirits Within." I'm not one to say you can't make an engrossing game based on going around talking to people... hell, I love the LucasArts adventure games of yesterday. But the difference is those games had style in spades - from the whimsical noir of Grim Fandango to the truly creepy mystery of The Dig - whereas Bioware is simply content to milk easy characterizations and plots (if I ever have to help another space-slut track down her deadbeat space-dad because he owes her space-money or WHATEVER, may I be forced to have sex with a Krogan for the rest of my days), knowing they're working in a field where, until recently, the bar was low enough to get away with it. (It is also interesting to note Dragon Age II, despite its numerous gameplay flaws, was the only Bioware game that comes close to being more than the sum of hastily borrowed parts. And of course it was the start of the internet backlash; nerds don't like it when you slip some beef into their pink slime.) It genuinely makes me angry that the writers try to pass off their totally exploitative (and cringe-worthily awkward) sex scenes as promotions of sexual equality, because they didn't just include hot lesbian action to turn on the fanboys then realize they needed to include some male homosexuality as to not look entirely pandering. The company is skilled at creating an immersive experience, I will give them that, and not every moment spent in their universes is entirely unpleasant. But with schlock writing, unoriginal concepts, and often shoddy gameplay, why do they get a pass for creating a world that's cool to hang out in for a couple hours? That is the bare minimum you're expected to do when creating a piece of narrative entertainment! If you honestly think these games are the pinnacle of any sort of storytelling or characterization, by God, read more books, watch more films, play more games, live more life. Then, come back and see how your Shepard (OMG, does YOUR Shepard Renegade Interrupt people because MY Shepard totally does lololol) and all his dead-eyed and dull-voiced pals relate to things made by people who have seen sunlight in the last ten years. My theory is, they won't. Expand
  22. Mar 8, 2012
    4
    Got to say i am very disappointed with this game, i dont know if its just me but the graphics have got worse the game mechanics are still clunky and unwieldy (despite that i still love ME2) the character writing has gotten extremely chicle... What the hell happened to Kotor/Jade empire bio ware that's what i want to know. Also this game being clearly developed for consoles has not helpedGot to say i am very disappointed with this game, i dont know if its just me but the graphics have got worse the game mechanics are still clunky and unwieldy (despite that i still love ME2) the character writing has gotten extremely chicle... What the hell happened to Kotor/Jade empire bio ware that's what i want to know. Also this game being clearly developed for consoles has not helped it in the slightest Expand
  23. Mar 18, 2012
    4
    The game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any downloadThe game is technically and script/story wise incomplete. Many plot holes, inconsistencies with prequels, odd side missions and even "anime" style character. Playthrough comparing to prequels is different and boring. Day 1 DLC of very important character considering prequels and lore, otherwise not present in the game but found by players on disk and activated by them without any download so what kind of DLC is that good question. Graphics are medium, Mass Effect 2 has better graphics, porting from consoles almost 1 to 1 without use of PC technical superiority, not even keyboard. A lot of things binding to "space" and you cant change it. Controls taken away from player in terms of less movement/view possibilities such as holstering for example. Much less dialogue choices but much more cutscenes without any choices. Bug of importing characters from prequels and even if imported not look same, only remotely similar. Game have good combat mechanics and very good sound/voices. Positioned as RPG/Action in advertisement. Third person Shooter with few RPG style dialogues and a lot of cutscenes in reality. Replay value hangs on very low to none. Expand
  24. Mar 9, 2012
    4
    I had to sign up just to review this game. This was such a huge disappointment. I love Mass Effect and have put countless hours into the first 2 games and I was so excited for Mass Effect 3. I had multiple Shepards ready to go but after the terrible ending I doubt I'll be importing them. I don't even want to replay the first two games anymore. The game was wonderful right up till the end,I had to sign up just to review this game. This was such a huge disappointment. I love Mass Effect and have put countless hours into the first 2 games and I was so excited for Mass Effect 3. I had multiple Shepards ready to go but after the terrible ending I doubt I'll be importing them. I don't even want to replay the first two games anymore. The game was wonderful right up till the end, if it hadn't been for those horrible endings I would have given this game a much higher score. The combat was great, the story up till then was great, the relationship between Shepard and squadmates was great, it was a terrific game. Then the endings ruined it and made you feel like all the choices you made really didn't matter after all. They were bleak and depressing, didn't really even make sense, and left many more questions than answers. And everyone gets to choose from the same three terrible endings no matter what choices you made throughout the three games. It was just depressing. Shepards story deserved a much better ending than this. Expand
  25. Mar 9, 2012
    4
    SPOILERS!

    As an avid Mass Effect fan, I was really looking forward to this game. I even did the Origin predownload so I could start playing at midnight exactly. I loaded it up and at 12:03am started playing. 14.5hrs and like 20 rockstars later I sat facing my computer with tears running down my face. Hey maybe I am emotional, but when 71hrs of my life (ME1 +2 +3) goes down the drain, I
    SPOILERS!

    As an avid Mass Effect fan, I was really looking forward to this game. I even did the Origin predownload so I could start playing at midnight exactly. I loaded it up and at 12:03am started playing. 14.5hrs and like 20 rockstars later I sat facing my computer with tears running down my face. Hey maybe I am emotional, but when 71hrs of my life (ME1 +2 +3) goes down the drain, I have a right to cry.

    Honestly, I didn't mind the ending I got, in as much as it was an "epic conclusion to an epic MOVIE". Yep, Bioware took a great video game series and converted it into a movie blockbuster where the hero sacrifices all to save the galaxy. Well guess what, a video game isn't supposed to play like a movie! The ending should work in accordance with the actions the players have taken to ensure the final outcome while providing an emotionally (for an RPG like this) enthralling story. Not move inescapably to an inevitably gut wrenching conclusion. Additionally, the game has reduced the replay value of the entire trilogy to virtually nill. Why should I replay ME1-ME3 when I know that regardless of my "numerous and poignant choices" the end is depressingly the same? Moreover, the addition of "gameplay types" (or whatever its called) is nothing but an excuse to cover an irritating reduction of player control over dialogue, another irritating movie-like feature of the game. Furthermore, Bioware's attempt to give players more 'sexual freedom of choice' is just downright disgusting! Introducing male homosexuality this late in the series as a casual (and awkward) fling is demeaning to the community, especially when lesbian romance has been a choice since ME1! If Bioware wished to make a statement about gender homosexual equality, put it in a news release or do it with some respect at least. Finally, when the face importing issues are included in the tally, I can only give this game a 4/10. If it had been a $9 movie ticket and not an $80 game, I would have given it a 12/10.

    Oh well, maybe I should have realized the tone that was set in the opening minutes when the child Bioware didn't allow me to rescue was killed by a machine Bioware made nearly invincible while I stood upon a retreating ship listening to an irritatinally opressive score would have been carried through to the end of the game. So its my own fault for playing the game hoping that what I KNEW was going to happen wouldn't. (As a side note, didn't a thresher maw take down one of them and I took down a thresher maw on Tuchanka, right? So if A beats B and I beat A, shouldn't I beat B?) P.S. The multiplayer aspect of the game is quite enjoyable has been the redeeming aspect of the game in my opinion.
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  26. Mar 10, 2012
    4
    This review contains spoilers, click expand to view. This is one of the biggest betrayals in the history of video games since Ultima 9. I loved the series. From start to finish. Well at least up to a couple of minutes before the finish.
    The story disappoints on the end. And without story Mass Effect is a sub-par action game and nothing more. I'll let the bugs, horrible animation and dumbed down gameplay go for the time being. The game is such a let down that it made a feel a little sick. First of all having lost my ME2 saves, there's a whole different world in ME3. A world which totally disregards almost everything that happened in ME2 and ME1. Up to the point of having characters which had a lot of history in ME2, meet like total strangers in ME3. But whatever I let that slide too, maybe I should have back-upped my saves.
    The endings are awful and whatever you choice you made over the last 2 games and this one become moot. It sort of feels like the story writers were either drunk or they had watched the last 2 Matrix movies or they had no time to finish a cohesive story and just rambled on about their pseudo-philosophy.
    The game's story becomes so pretentious that it renders anything you've build up over the years from playing these games into a joke. I'm a minority and I'll say that I enjoyed DA2 but the signs from Bioware's decline were evident there. Maybe I thought that they wouldn't throw the ME series under the bus just to get their cash. Maybe they would give a sh*t about their fanbase. Maybe they would try hard to properly finish a so far brilliant series. But no. Everything you knew and loved about the game goes down the drain in the last 10 minutes of the game. It's so horrific to watch and play through it.
    At first it looks like a joke, you thing "No, they couldn't possibly suggest..." but then reality kicks in and your start to fearfully realize that this is it. This is the end they are offering you. You can get your war assets to a point that you might get something positive but for that multiplayer is essential which is completely pointless and annoying for many players. Why punish people who either dislike the multiplayer aspect or just plain can't be bothered with something that's its not supposed to affect the single player part of the game?
    There is no redemption in ME3, this is just shockingly bad. You may defend the game, you might appreciate the "Shepard dies" ending(s) but the fact of the matter is that the game not only restricts your choices to strictly linear level but it also spits on your face by making every effort you've put into creating a better character, a unique character with his own choices and personality, completely pointless.
    Mass Effect 3 is a bad game even if you're not invested in the trilogy like many of the fans were. From a technical point of view, the game has graphic issues, the facial animations have been worsened since the last game (don't know how they managed to pull that off), the action is mediocre at best, always repetitive and sickeningly linear. The dialogue is poor at times and borderline b-movie-esque, there are many plots holes in the story, both in itself but also when comparing the last two games, and for the game time is relatively short, assuming you follow the main questline. With 100% completion of all side quests, no dialogue/cutscene skipping, observing ALL secondary dialogues/chats between NPCs where available, talking to ALL crew members all the time and exhausting all conservation option, the game time will not exceed 30 hours. That makes the game not a game but a visual novel. Which would be fine by me; Mass Effect 2 follows the exact same pattern, but the disappointment at the end of the game is just too much to forgive from all this pile of flaws. BioWare have made a terrible game and a terrible mistake by creating ME3 as they did. I feel sorry for all ME universe fans like me who highly anticipated the game and spends their money just to see one of their favorite worlds destroyed by shoddy writing. I would say to any fans of Mass Effect who might be deterred from buying the game to just wait till the price drops and then get it, so they can see for themselves. I felt insulted while playing the game and this has never happened to me before and I've played a lot of bad games over the last two decades. Shame to you BioWare. Even 20 DLCs won't make this right. And I'm sure you'll start releasing them soon enough but I don't think this fish is gonna bite.
    PS: You've got a lot of work to do in order to reclaim your fans when ME4 comes out. A lot of work...
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  27. Mar 10, 2012
    4
    This game is not good and certainly doesn't deserve the praise it's been getting from the gaming press. A lot of the poor user reviews on this site are in protest of how awfully Bioware has been treating their fanbase of late although that doesn't mean that they don't have valid criticisms, and Bioware would be foolish to claim otherwise. If you've already played the first two games youThis game is not good and certainly doesn't deserve the praise it's been getting from the gaming press. A lot of the poor user reviews on this site are in protest of how awfully Bioware has been treating their fanbase of late although that doesn't mean that they don't have valid criticisms, and Bioware would be foolish to claim otherwise. If you've already played the first two games you may as well get this over and done with, but I would strongly advise against picking up the series here. Expand
  28. Mar 10, 2012
    4
    This review contains spoilers, click expand to view. Truly the disappointment of the year! Bioware, what have you done? You took all that i cared for in the game, ripped everything valuable off and made tons of crappy drama endings. What for? You promised, that my decisions will be counted. This is what they counted for? Epic drama with killing everyone? I truly enjoyed the first two games, but the third one is a disgrace. Sincerely not your fan anymore. Expand
  29. Mar 10, 2012
    4
    Almost disappointment of the century, but that's only because SW:TOR was even worse. Everything I loved in Mass Effect has been ripped away from this game. I enjoyed the first Mass Effect a lot. It was one of the best sci-fi rpgs, I have experience in a long time. I felt I knew each character and could understand them. The immersion was huge, but when every main character dies in a clicheAlmost disappointment of the century, but that's only because SW:TOR was even worse. Everything I loved in Mass Effect has been ripped away from this game. I enjoyed the first Mass Effect a lot. It was one of the best sci-fi rpgs, I have experience in a long time. I felt I knew each character and could understand them. The immersion was huge, but when every main character dies in a cliche or illogical fashion, you become truly sickened with the game and the company that made this abomination. Even the new characters had no life. They were just ripped from jersey shore and thrown into the game. However what truly made the game a steaming pile of **** was the Deus Ex endings. In Deus Ex the endings were amazing and original. Bioware saw this and decided to steal the ending from this game and give it explosions, a kid, and terrible writing. This game is an abomination even fro Mass Effect fans.
    XYNTA
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  30. Mar 10, 2012
    4
    This review contains spoilers, click expand to view. A wonderful game, up until the ending (played through all of the possible endings, 6k+ EMS, max reputation, etc). I would have given this game a 10 up until about 90 percent of the way through when the overall feel switched from "We're going to defeat the Reapers and save the galaxy and live happily after" to "I'm a tragic figure and we probably won't be coming back from this". I knew they were trying to turn shepard into a tragic figure via all the foreshadowing, but did Bioware really think that after hundreds of hours playing a hero, we would be okay with having them suddenly switching paradigms on us? The whole Matrix thing about choice was just a sad, shameful ripoff and felt like some really lazy writing. I don't think Bioware realizes how invested their players are into Shepard at this point of the game - I'm now willing to just write him off. The last 2.8 games and hundreds of hours of playtime have been focused on saving the galaxy from the Reapers and suddenly at the end, it's not really about them anymore - the paradigm shift needed to occur way earlier than in the last 5 minutes. At the end of ME1 and ME2 I felt happy, like a hero - my character had saved the galaxy... at the end of this one I just feel... sad... Not how I wanted my Shepard's story to end. Expand
Metascore
89

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 23
  2. Mixed: 0 out of 23
  3. Negative: 0 out of 23
  1. Apr 11, 2012
    90
    BioWare captures the scale of the conflict well, but always focuses on the people involved in it. It's pretty amazing just how badly EA disregarded the heart of the game – the characters and the world – when they began their marking blitzkrieg, but don't worry, it's oh so definitely there – Day 1 DLC, controversial endings, and questionable use of resources be damned. This is a fine, lovingly crafted game with a clear vision despite the realities of corporations and damning business practices.
  2. Apr 5, 2012
    80
    A game that's more shooter than role-playing, and a conclusion that's more spectacular than dramatic. [Apr 2012, p.47]
  3. Mar 31, 2012
    85
    Finishing a trilogy is always difficult. Tying off dozens of story threads which had been woven by players into many different tapestries is a daunting task. Mass Effect 3 is the first game that succeeded at this colossal undertaking.