- Publisher: Wizards of the Coast
- Release Date: Jun 15, 2010
- Also On: PlayStation 3, Xbox 360
User Score
Generally unfavorable reviews- based on 53 Ratings
User score distribution:
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Positive: 16 out of 53
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Mixed: 13 out of 53
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Negative: 24 out of 53
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- Most helpful
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Dec 10, 2010
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Nov 24, 2010
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Mar 3, 2013No deck editing, low rez stretched out, and a short campaign. The base game comes with only 11 challenges, 3 of which were unlocks. Multiplayer is clunky and has no mute function. This is a skeleton of what real Magic is like playing and not worth picking up for anyone. M:TG Online came out many years before this and is superior in every way.
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Oct 17, 2010
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Nov 4, 2010I really love magic, but this is bad joke:( No deck modification, very problematic multiplayer, quite good graphics, but horribly optimized.
If you want to learn MtG than this is good choice, but if you played MtG before you will be as disappointed as me:( -
Dec 13, 2010
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Sep 30, 2010
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Aug 13, 2010
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Aug 28, 2010
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Oct 1, 2010NO DECK EDITING! Had I known this, I wouldn't have bought this travesty. For what it is: using noob decks that I could destroy with basic cards, it is very good. For any player who has played in the past, avoid this garbage.
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Sep 3, 2010
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Mar 29, 2023This review contains spoilers, click expand to view.
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May 6, 2011The doubtful shuffle mechanism has made Magic: The Gathering into Land: the Gathering - Duels of the pushovers. This game content Bugs, Glitches, Freezing, Cheating, ....whatever turn you to be frustrated.
It may be suitable for real saint. Ok. that's enough. honestly, it sucks. -
Jan 7, 2011
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Mar 14, 2011
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Nov 17, 2011
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Apr 22, 2011This game is complete **** No control on tapping your own lands? WTF........ And extremely limited deck card shifting ability. I would not recomend this game to anyone. COMPLETE TRASH
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Jun 15, 2011
Awards & Rankings
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PC Gamer UKDisappointment. [Sept 2010, p.103]
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It offers plenty of help for newcomers to learn the setup, and the additional cards you unlock as you play through the campaign means there are plenty of reason to keep plugging away against opponents.
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While online multiplayer is fun and the presentation is spot on, much of the enjoyment and skill in MtG is in deck-building , an omission that truly hurts the overall experience.