User Score
5.2

Mixed or average reviews- based on 603 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Feb 14, 2022
    5
    It's well polished and gorgeous to look at. There are some very fun moments, especially in solo dungeons. But the leveling and overall progression feels hollow and unrewarding. I never died once from level 1 to 30 ish and gear seems to be the exact same thing over and over with slightly increased stats.
  2. Feb 13, 2022
    0
    The worst launch experience of my life
    20k ppl queues
    Bad optimalization
    Launch delayed
  3. Feb 13, 2022
    0
    This game is just a P2W grind with almost no creativity, and full of censorship, despite they would sell with Female character, therefore lacking bikini/bikini armors. I cannot tolerate the goons who is shilling this trash to be equal with western games.
  4. Feb 13, 2022
    0
    Do the same thing every day, but only a certain number of times. A boring story, a boring world from the corridors, a combat system with special effects from which the eyes will flow out, control break the fingers or a gaming mouse, that's such a game.
  5. Feb 13, 2022
    0
    P2W game, die. This kind of game is bad. Korean games are close to torture. If these games are popular, the game world is over. You all understand, right?
  6. Feb 12, 2022
    0
    It's a fun battle system, but other than that, it's a boring story and a repetitive Korean girndFest game.
  7. Feb 13, 2022
    0
    The game for 5 years old child. I wasted the time. The story is very childish.
  8. Feb 12, 2022
    0
    Combat animations and the basic fundamentals are good to great. The Issue is there's zero depth at all to the combat. Just don't get animation locked in the red indicators and that's it.
  9. Feb 13, 2022
    0
    Region-lock, gender-lock, F2P-lock, server-lock. Welcome to LOCK ARK!
    In all seriousness this game art direction is so bad, it looks pretty but missing that substance.
    Characters are very disproportionate and animation looks like from 2000 era.
    Everything about the story and music is overhyped just because there are big monsters.
  10. Feb 12, 2022
    0
    0% Skill, The gameplay consists of pressing the same 4 buttons in the SAME order from minute 1 to infinity. It is extremely closer to being a clicker than a game of skill. If you are 5 years old and like lights and colors, being nothing more than a spectator, this game is for you. Progression is only reflected in larger life bars and unlocking 2 new skills. Servers are closed all the time0% Skill, The gameplay consists of pressing the same 4 buttons in the SAME order from minute 1 to infinity. It is extremely closer to being a clicker than a game of skill. If you are 5 years old and like lights and colors, being nothing more than a spectator, this game is for you. Progression is only reflected in larger life bars and unlocking 2 new skills. Servers are closed all the time without warning, and there is no possibility of transfers. Expand
  11. Feb 13, 2022
    0
    is it real 2022 game?
    It's like a mobile game with a shocking sense of operation and UI.
  12. Feb 12, 2022
    0
    Got bored with it back in 2019. Button masher with little to none multiplayer stuff to do, No plot, mobile type of game feeling overall.
  13. Feb 12, 2022
    4
    Extremely streamlined/boring questing, it feels like FF14 or Black Desert. Combat is impressive at the beginning, but gets old and repetitive quickly. You only have a bunch of skills to use, which only a handful are fun to use, and it takes forever to unlock a new skills. In Path of Exile or Diablo 3 it is more fun to experiment with skills because there you have access to more skills inExtremely streamlined/boring questing, it feels like FF14 or Black Desert. Combat is impressive at the beginning, but gets old and repetitive quickly. You only have a bunch of skills to use, which only a handful are fun to use, and it takes forever to unlock a new skills. In Path of Exile or Diablo 3 it is more fun to experiment with skills because there you have access to more skills in less time.
    Loot is uninspired, like in retail WoW. Ulti skill is right next to the default skill, so you will waste your ulti a lot accidentally. So customizing hotkeys is required.
    Sound effects are good. Music is forgettable.
    Expand
  14. Feb 12, 2022
    0
    'The best game for 5 year old child'

    Graphics are great, but the game's UI is messy and the story is childish.
  15. Feb 12, 2022
    1
    I will never play Amazon games again. Before this game was released, people said it would be the best mmorpg, but after playing it, it's just a P2W mobile game. Over-advertising using streamers has been effective since New World, but now I won't be fooled again.
  16. Feb 12, 2022
    0
    The game is great fun when you can actually log in and play it. This, however, has been near impossible, even during the three-day headstart.

    First off, the queues amount in the thousands of players - you could pretty reliably calculate one hour in the queue for every 3000 in front of you. This was a problem on both day one and two of the headstart. On day three, someone had the
    The game is great fun when you can actually log in and play it. This, however, has been near impossible, even during the three-day headstart.

    First off, the queues amount in the thousands of players - you could pretty reliably calculate one hour in the queue for every 3000 in front of you. This was a problem on both day one and two of the headstart.

    On day three, someone had the amazing idea to introduce some patching/downtime in the EU primetime from 2 PM to 6 PM, where the headstart ended.

    This in turn led to 8+ hours of additional downtime for every player, headstart or not.

    I should add that this game is not new - it is running successfully in other regions and have been doing so for years.

    Each server in the EU region is now so full that you sit in queues for 6+ hours just to get in - and even then, you risk getting kicked from the queues due to bugs and have to start over again.

    And don't get me started on the founder pack items or characters not being transferable to newer servers with less players to alleviate some of this.

    I would easily give the game a 7-8 score even with the limited amount of playtime and content I've experienced, but as it stands, it is (literally) unplayable.
    Expand
  17. Feb 12, 2022
    0
    I feel like this game was talked about as one of the best MMORPGs without having good fundamentals, the gameplay and graphics are good, but I've seen them before, the skills have very exaggerated cinematics, when in reality you do little damage and so you don't feel the skill progression. It has a very simple story
  18. Feb 13, 2022
    0
    A feast of boring stories and simple quests.. Interface like a mobile game

    The characters all look the same, so it's fatal to not be able to tell them apart
  19. Feb 12, 2022
    0
    Meaningless quests and pointless story.

    Why obsess with character modeling in the isometric view game?
  20. Feb 12, 2022
    1
    The game looks and feels like a cheapo p2w mobile crap. I wonder why the Autoplay button isn't there. Don't waste your time.
  21. Feb 27, 2022
    1
    Amazon Games' second failed attempt at an MMORPG really comes across as an expensive showcase for their server business.

    In this bad-in-every-way free-to-play nonsense, you are tasked with some generic medieval fantasy garbage. Does it have ANY redeeming qualities? Is any of it fun? Well, It's free - It's got that going for it. And the particles are VERY fancy, I'll give them that.
    Amazon Games' second failed attempt at an MMORPG really comes across as an expensive showcase for their server business.

    In this bad-in-every-way free-to-play nonsense, you are tasked with some generic medieval fantasy garbage.

    Does it have ANY redeeming qualities? Is any of it fun? Well, It's free - It's got that going for it. And the particles are VERY fancy, I'll give them that.

    Maybe this snorefest is the type of game where you've got to find your own fun. Like how I'm finally having fun by roasting the game.

    Filled with outdated design, grindy quests, the same generic repeating mobs everywhere, and a poor party system. It'll have you thinking - Why don't we just play Destiny 2? That's free, fun, and it's in first person. Or why don't we play a new MMORPG that's actually innovated on the genre - like Zenith in VR.

    Amazon is really showing cluelessness and way too much caution. That they think they can just paint-by-numbers, repeat what everyone else is doing, and hope it does well.

    It's clear that some video games might be considered art, and some cash-grabs are DEFINITELY NOT!
    Expand
  22. Mar 29, 2022
    1
    Overhyped game.
    Combat is fun for first few hrs but quickly becomes boring as you use the same abilities throughout the game with next to no customization.
    Questing is garbage. As MC, you have to do everything ranging from cleaning the toilet to saving the entire country only to get information about Ark. Most of the skill points after lvl 50 is hidden behind collectibles which takes
    Overhyped game.
    Combat is fun for first few hrs but quickly becomes boring as you use the same abilities throughout the game with next to no customization.
    Questing is garbage. As MC, you have to do everything ranging from cleaning the toilet to saving the entire country only to get information about Ark.
    Most of the skill points after lvl 50 is hidden behind collectibles which takes weeks, used to level up the abilities that you have used throughout the game.
    Guardian raids are a pain, all that effort for some daily miniscule loot.
    Towers are biggest pain, near impossible to clear even when overgeared. Seems like they threw every monster ability in single floor. Only reason to complete it is for skill points.
    Honing rates go down to less than 1% success rate, making you try to hit pity for guarranted success.
    Ability stone cutting is another RNG based system.
    Adventure island loots are also RNG based.
    Bots running around everywhere.
    Every little storage system requires crystals to unlock e.g resetting resistance points in skip skin, roster storage, card collection, etc.
    Absolutely unnecessary curreny called Pheons for Auction house which hampers gear trading.
    Due to all this RNG and low success rate you are stuck at particular ilvl threshold unable to progress, yet they are pushing content which 99.9% is not ready for with Argos update and Legion raids right around the corner.
    Support class are a pain to play as you will struggle to do single player content like Tower.
    Playing a ranged class has huge advantage over melee classes.
    Its essentially a P2W game.

    Only postivies of the game are:
    F2P
    Good cinematics
    Have lot of horizontals but quickly becomes boring
    Good graphics
    Expand
  23. Apr 8, 2022
    0
    horrible pay to win **** game, not worth anyones time.
    the good graphics and combat mechanics wont hide the ugly truth.
  24. Sep 25, 2022
    1
    Soulless game. It's a cash grab with some nice flashy graphics and original animations, that's really it.
  25. Mar 14, 2022
    0
    The game looks and feels like a cheap p2w mobile crap.Don't waste your time. Its bad
  26. Apr 2, 2022
    0
    Over 700 hours played:

    - RNG is a crutch of bad design. This game heavily uses RNG in both vertical and horizontal progression systems, as well as in combat. The fundamental issue with RNG is that it's not something you can overcome with skill. You can't roll a pair of dice and skillfully get a 12. There's no mastery, no player growth. This is why it's lazy and boring. - A large number
    Over 700 hours played:

    - RNG is a crutch of bad design. This game heavily uses RNG in both vertical and horizontal progression systems, as well as in combat. The fundamental issue with RNG is that it's not something you can overcome with skill. You can't roll a pair of dice and skillfully get a 12. There's no mastery, no player growth. This is why it's lazy and boring.
    - A large number of QOL changes in the KR version were not ported to the global release. This would be like using Windows Vista when Windows 11 exists. If you're not going to go through the effort of making sure all of the improvements you've made over years and years are in the game, why release it in that broken state?
    - An utter lack of any attempt of regionalizing the game to a western audience. The systems in this game are "normal" for Korean MMOs, but most of these systems are considered abhorrent and terrible design in western markets. None of them was modified. The game does not respect your time. It's time gated like a mobile game (which the vast majority of people hate) with an incentive to swipe and swipe hard. This leads to an incredible demand for RMT for gold, which results in a huge amount of botting. AGS has done nothing about any of this. The game's fundamental design benefits RMTers so significantly that you're encouraged to do it, and this makes botting incredibly lucrative. Combine that with the fact that there's no cost for botters to make accounts and we now have a market that doesn't work and the only reasonable method of progress: spending enormous amounts of time doing virtually nothing or RMTing to instantly reach end-game.
    - Combat is clearly inspired by several games yet maintaining only the bad and zero of the good of those games. The isometric camera lock removes player control, the severe restriction on player mobility and poorly implemented netcode and indicators with bosses that simply spam their abilities with no real opportunity for players to do anything leads to a boring means of doing content: just outgear it. In MH you don't have an isometric lock and you have a lot more control. In DS you don't have an isometric lock and you have a lot more control. In Diablo you have an isometric lock, but bosses do not spam attacks and are much more interactive. The end result is that combat in this game feels like you're standing around doing nothing until you're "allowed" to attack. Systems like stagger and destruction are not well explained and in some cases aren't even visible to you. This is lightyears away from every western release in the past 20 years. It's stuck in the early 2000s and it screams in your face just how incompetent the designers are.

    The only good parts of this game are the horizontal progression systems. When you reach 50, you're thousands of hours from a playable state. You need gems, tripods, and engravings along with a lot of grindily obtained skill points for your build to feel reasonably playable. Therefore combat feels terrible for thousands of hours. If you watch KR videos of people near 1600 ilvl, know you will spend the better part of years playing this game to reach that point. Until then, this game will feel like playing WoW or FFXIV as a level 10 player. And every tier you completely delete 100% of your gear requiring you to completely grind or buy all of it again to rebuild.

    This game has a lot of potential, but it feels like it's been held back by the utter incompetence of both Smilegate and AGS. It could easily charge a monthly fee and find itself amongst WoW and FFXIV if any care at all was paid to it, but it's very apparent that the only thing that matters is whales.
    Expand
  27. Jun 10, 2022
    1
    What this game does well is decent combat copied from other games like Tera or FF14 for example, while appearing like a Diablo clone. It's a pretty game graphically.

    What it does poorly and insidiously, is its time gating, its RNG systems, its player progression, and its predatory monetization. 7 different currencies, confusing skill engraving upgrades, RNG ability upgrading, RNG gear
    What this game does well is decent combat copied from other games like Tera or FF14 for example, while appearing like a Diablo clone. It's a pretty game graphically.

    What it does poorly and insidiously, is its time gating, its RNG systems, its player progression, and its predatory monetization. 7 different currencies, confusing skill engraving upgrades, RNG ability upgrading, RNG gear honing with ever decreasing success rates. It is game designed to frustrate and exploit in order for you spend hundreds in not thousands of dollars.

    Just another Korean MMO to stay away from.
    Expand
  28. Feb 24, 2022
    1
    Totally mismanaged by the most incompetent publisher in the world. The only thing Amazon Games cares about is indoctrination with wokeness and money. The game is barely playable in the central european region because of the serious technical issues.
  29. Mar 19, 2022
    0
    Gives a F about your time. Upgrade System is pure frustration. What a joke.
  30. Mar 11, 2022
    0
    It is even funny how, even with a huge publisher, Lost Ark manages to have, AT THE SAME TIME, the most pathetic, horrendous, apathetic, boring, repetitive, meaningless and useless campaign, quests, dialogues, bosses, NPCs, main characters and storylines, in the story of the Online RPGs.

    Sh** just goes on in the story because no reason whatsoever. Oh, yeah, now Inquisitors appeared and
    It is even funny how, even with a huge publisher, Lost Ark manages to have, AT THE SAME TIME, the most pathetic, horrendous, apathetic, boring, repetitive, meaningless and useless campaign, quests, dialogues, bosses, NPCs, main characters and storylines, in the story of the Online RPGs.

    Sh** just goes on in the story because no reason whatsoever. Oh, yeah, now Inquisitors appeared and killed everybody in an innocent village! Do you get ONE, ONE SINGLE DIALOGUE after a MASSACRE occured? Nope. Of course not. One of the most active and present NPCs in the storyline dies in that massacre. Do you have ANY interaction with that death? Nope - I mean, "who are you talking about? Someone died?". jesus Goddamn Christ.

    Sh*** is continuously thrown at you just to fill the HUGE VOID of LACK OF CONTENT - which is an absurd contradiction, because there is a LOT OF MECHANICS in Lost Ark, but, at the same time, it is so terribly written and shallow.

    I am pretty sure they got one of those "wheel of luck" filled with the names with a lot of games - Diablo, Path of Exile, Ragnarok, Starcraft etc etc etc - and, everytime they run out of ideas, they used the wheel to determine which game they were going to copy - which enemies, ambient, quests. And just glue it all together in the end! Just like a good old school job!

    This has to be THE April fool's joke. I don't care if the end game content is good, I don't care if there are some nice dungeons when you reach level 60. What I know is: THE JOURNEY IS INSUFFERABLE. Don't touch this crap.
    Expand
Metascore
81

Generally favorable reviews - based on 49 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 49
  2. Negative: 0 out of 49
  1. Apr 11, 2022
    70
    Interesting character classes, enticing atmosphere, visual attractiveness, satisfying combat – Lost Ark hit the mark on everything one expects from a good action RPG. I could feel my character’s power from the very first step in this interesting, varied world, and saw potential for one of the best Diablo’s cousins in years. It’s a pity that the MMO aspects of Lost Ark forced some compromises and simply get in the way of enjoying the satisfying Diablo-esque side.
  2. Mar 30, 2022
    90
    Lost Ark is literally great enough to re-ignite my passion for MMORPGs after 15 years. That’s not a joke, and it’s not something that I’m just saying for the sake of this review. Because of that, I don’t know that I should be reviewing this game so much as I should be thanking it. I’m incredibly happy to have finally found an MMO that I can look forward to playing every day, and, if you’re willing to take my word at all, I think you’ll find that you’ll end up the same way once you sit down with this game for yourself.
  3. Edge Magazine
    Mar 24, 2022
    70
    No classic, then, but Smilegate has delivered a big, silly, characterful romp that's best experienced with friends. [Issue#370, p.118]