User Score
7.3

Mixed or average reviews- based on 451 Ratings

User score distribution:
  1. Negative: 67 out of 451

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  1. Jan 4, 2015
    6
    A pretty fun game and great that it's free. However the monetisation mechanic in this game is a kind of standard annoying one where you'll be able to buy very limited amount of customisation with the in game currency. The weapons you can create are cool but without paying for items you'll have to rack up a lot of hours in order to get the gun you really want. The character designs andA pretty fun game and great that it's free. However the monetisation mechanic in this game is a kind of standard annoying one where you'll be able to buy very limited amount of customisation with the in game currency. The weapons you can create are cool but without paying for items you'll have to rack up a lot of hours in order to get the gun you really want. The character designs and quirky and make the game feel quite unique along with it's hyper violence, but it's still not an amazing game. A fun free game that you should pick up if you've got no money to spend. Expand
  2. Feb 16, 2014
    6
    Loadout is pretty much a basic arcade third person shooter which plays a bit like a mix between Team Fortress 2 (minus the hats) and Call of Duty. So far I've played a fair number of hours and it's managed to keep my attention, but I don't think I'll be playing it long term in the future.
    The game itself plays quite fluidly, albeit with furious mouse clicking and explosives spam, but the
    Loadout is pretty much a basic arcade third person shooter which plays a bit like a mix between Team Fortress 2 (minus the hats) and Call of Duty. So far I've played a fair number of hours and it's managed to keep my attention, but I don't think I'll be playing it long term in the future.
    The game itself plays quite fluidly, albeit with furious mouse clicking and explosives spam, but the limited number of maps and game modes let it down a bit. Gun balance is also really up in the air because the customisation opens the field to overpowered combinations which actually end up reducing the number of viable weapons you can actually use.
    The game is fairly entertaining, but don't expect too much if you're playing on your own, because most of the fun comes from teaming up with friends. Also, the game is not very 'Free-2-Play' , while you can download it without paying, the game is very limited unless you shell out some money to unlock more Loadout and weapon crafting slots.
    Overall, an entertaining game which is worth playing for a laugh, but don't expect to get too many hours out of it.
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  3. Nov 27, 2014
    6
    Actually, is not that bad, but it has it's problems. Repetitive gameplay, pay-to-win and matchmaking sucks. But the weapons, the customization, the gore, the humor... it's really good. Not that I played that much. It's a game that I didn't feel the urge to come back, but it had its share of fun. It's not CoD, Battlefield, Team Fortress 2 or Counter Strike in terms of multiplayer, but it'sActually, is not that bad, but it has it's problems. Repetitive gameplay, pay-to-win and matchmaking sucks. But the weapons, the customization, the gore, the humor... it's really good. Not that I played that much. It's a game that I didn't feel the urge to come back, but it had its share of fun. It's not CoD, Battlefield, Team Fortress 2 or Counter Strike in terms of multiplayer, but it's a nice little distraction if you are bored of your other games. Expand
  4. Mar 12, 2014
    5
    An amusing ut3 multiplayer arena shooter ruined by a lack of weapon leveling and insane grinding.
    Grinding sucks the fun out of the game and reminds you that the game is pay-to-progress not free-to-play.
  5. Apr 17, 2014
    5
    pretty clean animations, nice art style, if you want any sort of customization on your character then prepare to be milked of your money though. A daily chest that has very limited cosmetic options to unlock that is more of a slap in the face and try to coax you into spending cash, "oh neat, I got a t-shirt that says douchebag on it, right after I got basic grey jeans" So basically everypretty clean animations, nice art style, if you want any sort of customization on your character then prepare to be milked of your money though. A daily chest that has very limited cosmetic options to unlock that is more of a slap in the face and try to coax you into spending cash, "oh neat, I got a t-shirt that says douchebag on it, right after I got basic grey jeans" So basically every free player is running around in default skin, with all the options would have been nice atleast to pick some basic colors to very them a little.

    Guns take ages to level up, then when you do you have to spend a ridiculous amount of "bluprints" to actually take it to the next level. (don't quote me, but annoying if you level all your parts at once, then don't have enough to up them, so they just won't be getting exp when you play until you do)

    the game generally is fun and a nice time waster but it feels like it always just turns into a big clusterf*** of spraying rockets and balls of electricity etc, the guns in general seem to sway towards just "aim in their general direction" build styles later on, and the more you play. As you and every other players constantly spams jump and the dodge roll. I like the whole fast free movement aspect, but at the same time it's a curse because it's basically an adapted strategy in these types of games to learn to abuse the mobility.
    also there is gimmicky power ups like shields and jump boots, sound cool but just adds another layer of annoying to the game.

    with this game, less would have been more.
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  6. Mar 4, 2014
    5
    This review contains spoilers, click expand to view. looks nice , but it starts to bugger my mind theres too much advantage for the paying customers , also the balance is really not as good quality what you'd like bein trained yourself really good fps gamer, and many things how ever good you are , you find yourself dead because the balance is a joke. Also if youre not into customization the interest drop drastically. Expand
  7. Feb 2, 2014
    5
    It's fun, for the most part. The taunts are absolutely hilarious, but you have to fork over serious real life $$$ for them. However it's the wait times that kill this game. Weaponcrafting was a big let down.
  8. Feb 3, 2014
    5
    First i have to say two things (because friends kept telling me these to a lot to convince me to play it.
    It is not like Team Fortress or Borderlands! And many Weapons? More like 4! (ok, these 4 can be customized).
    Imo the controls feel a bit inaccurate. And i felt like other players weapons did a lot more dmg then mine did (+ the capture the random point game mode seems to be won
    First i have to say two things (because friends kept telling me these to a lot to convince me to play it.
    It is not like Team Fortress or Borderlands! And many Weapons? More like 4! (ok, these 4 can be customized).

    Imo the controls feel a bit inaccurate. And i felt like other players weapons did a lot more dmg then mine did (+ the capture the random point game mode seems to be won mostly by luck just hope the point your standing on will be the next to be captured). The Graphics are good and the game has a fun feel to it.

    If you like fun & fast Shooters it may be right for you ( but be prepared to spend some money on it ).
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  9. Feb 11, 2014
    5
    It looks nice, tries to be funny and... that's all of it. The weapon customization isn't really that much of a thing, you're just swapping parts while the default ones usually work better than their replacements. Character customization is nice, but extremely pricey. Cut out the customization and you have your typical generic F2P shooter with Team Fortress 2 visuals. Includes randomIt looks nice, tries to be funny and... that's all of it. The weapon customization isn't really that much of a thing, you're just swapping parts while the default ones usually work better than their replacements. Character customization is nice, but extremely pricey. Cut out the customization and you have your typical generic F2P shooter with Team Fortress 2 visuals. Includes random mashing of your keyboard while praying you won't get hit. I probably don't need to mention you have your fire button pressed all the time. Expand
  10. Mar 26, 2014
    5
    It too fast for my eyes and the unrealistic feeling you get is too damn hard. I bought it before release and i'm pretty disappointed, graphics are cool tho. 5/10
  11. Apr 1, 2014
    5
    This game had great potential, but was ruined when it became free to play. Making it F2P introduced levels and grinding for parts, making it almost impossible to even think about making the billions of weapon combinations that they advertise. Weapons are also completely imbalanced; only a few very select meta combinations are effective and even used.

    To summarize, classic F2P grinding
    This game had great potential, but was ruined when it became free to play. Making it F2P introduced levels and grinding for parts, making it almost impossible to even think about making the billions of weapon combinations that they advertise. Weapons are also completely imbalanced; only a few very select meta combinations are effective and even used.

    To summarize, classic F2P grinding for currency+exp (unless boosters are bought with real money), and imbalanced weaponry creating a meta of 5-6 effective weapons. Still fun and has a great art style before the level curve makes it take several games to level up.
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  12. Jun 5, 2014
    5
    Loadout is a game relying on a gimmick to fill out the substantial lack of substance and as logic would have it, gimmicks will only be gimmicks, no matter how gimmicky.
  13. Feb 8, 2014
    4
    This game gets boring very fast. Although it's free to play and weapon customisations are unlocked quite fast the game play and shooting is repetitive and outright boring after few ten minutes in the game.
    Seems like developing was seized and they decided to throw out pre Beta game and now they are trying to milk money from us with purchasable cosmetic items. I recommend you stay away
    This game gets boring very fast. Although it's free to play and weapon customisations are unlocked quite fast the game play and shooting is repetitive and outright boring after few ten minutes in the game.
    Seems like developing was seized and they decided to throw out pre Beta game and now they are trying to milk money from us with purchasable cosmetic items. I recommend you stay away from this game, it's badly made and hardly offers you any fun at all.
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  14. Mar 12, 2014
    4
    Where to start? This game had hilarious comedy, (that any 11 year old could think of). It was so fun (the first 20 minutes). This game suffers from many small things but most of all, lasting appeal. I have played this game for about 2 hours in 2 or 3 sittings, and wasn't satisfied. The only reason I'm not giving this game a 2 is because its a free to play. I would be outraged to pay moreWhere to start? This game had hilarious comedy, (that any 11 year old could think of). It was so fun (the first 20 minutes). This game suffers from many small things but most of all, lasting appeal. I have played this game for about 2 hours in 2 or 3 sittings, and wasn't satisfied. The only reason I'm not giving this game a 2 is because its a free to play. I would be outraged to pay more than $10 for this product IMPORTANT MESSAGE: This game isn't for everyone, but is just right for some. So don't let me stop you from downloading this free from steam. I want every one to give it a shot. Who knows, you may love it. Expand
  15. Mar 29, 2014
    4
    A nice idea for a game, ruined by balance issues, terrible map design, and a fetishistic obsession with cosmetic microtransactions.

    The huge draw of Loadout is the ability to make your own weapons, which is simple to do using the in game currency used for simply playing the game, and the process can be sped up by the use of real money. The issue is that there is very little point in
    A nice idea for a game, ruined by balance issues, terrible map design, and a fetishistic obsession with cosmetic microtransactions.

    The huge draw of Loadout is the ability to make your own weapons, which is simple to do using the in game currency used for simply playing the game, and the process can be sped up by the use of real money. The issue is that there is very little point in making anything but something with shotgun spread or an assault rifle. Like most games nowadays, the fast paced confusion of Loadout means that you either want to take out an opponent in one shot at close quarters, or spray and pray to land as many hits as possible. Because of this, it boils down to everyone essentially using the same four guns in order to win. The same is true for the grenades, which are not customized outside of their initial ability.

    For example, the fire grenade does the damage of a regular grenade, but also sets the target on fire, which may or may not go out as the target rolls. This is never adequately explained, and many times I found myself rolling around like an idiot as I slowly burned to death, and seemingly couldn't stop it.

    Another issue is that the level design is all over the place. Many levels force plays to huddle into small areas the size of a pack of gum, obviously trying to make the grenades in the game useful. Unfortunately, this leads to frustrating deaths as someone's grenade destroys your entire team, and there is very little you can actually do to stop them. Other levels are so large that they take MINUTES to traverse, and they are capture the flag maps, leading to stalemates as the games just drag on and on.

    There are three playable characters, which are entirely cosmetic. This is fine. However, in order to customize them, huge amounts of real-word money must be used. This leads to characters either all looking the exact same (and using the same taunt, which plays extremely irritating music), or someone with a 30 dollar character looking so ugly that your eyes burn.

    On the plus side, this game is funny most of the time. Most of the jokes gave me a snicker the first time, and watching my character bounce around with a colossal hole in his chest, with his heart and organs jiggling around inside of his torso gave me a dark chuckle. Unfortunately, watching a fat woman twerk is only funny the first time, and very quickly grates on your nerves from the constant chaos and unavoidable deaths.

    The graphics, as a whole, are fun and appealing, even if they seem like something concocted from a Team Fortress 2 fever dream. The music is appealing, the game is pretty, and it is even fun for short sprints. However, the horrendous balance, appalling level design which seems to be trying to invoke the chaotic energy of 90s FPSs (including all of the worst parts), and repetitive fart-humor began to ware on my nerves very quickly. If these things get patched out, the game might hover around a 7 or so. Until then, I have to give Loadout a 4.
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  16. Feb 7, 2014
    3
    this game never ever desserve more than a 6 , there is only 6 maps the trillion customized weapon end with 5 or 6 OP setups while the rest of them are anecdotal and will simply gimp your weapon completely.
    loads of network error who disconnect you in the middle of a game ( making you loose all the xp you earned during the match at the same time )
    patch who are supposed to fix the network
    this game never ever desserve more than a 6 , there is only 6 maps the trillion customized weapon end with 5 or 6 OP setups while the rest of them are anecdotal and will simply gimp your weapon completely.
    loads of network error who disconnect you in the middle of a game ( making you loose all the xp you earned during the match at the same time )
    patch who are supposed to fix the network just adds more other network errors.
    the buddy list is not working.
    there is only 2 available game modes and one of them is just a coop team DM vs bots who are retardedly OP
    anybody who gave a 10 to this game in a such state should just stop to write reviews imo
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  17. Apr 19, 2014
    3
    Another drop-in-drop-out F2P shooter, except this one is third person and has a wacky asthetic! Loadout probably had some potential at one point, before the overbearing cash shop came into play. As it is now I find it hard to recommend, despite being F2P because of the cash shop, broken matchmaking, terrible map voting system, and a limit of 4v4 for every game mode.

    Even though it
    Another drop-in-drop-out F2P shooter, except this one is third person and has a wacky asthetic! Loadout probably had some potential at one point, before the overbearing cash shop came into play. As it is now I find it hard to recommend, despite being F2P because of the cash shop, broken matchmaking, terrible map voting system, and a limit of 4v4 for every game mode.

    Even though it claims to be "all about the guns, baby!", the weapon customization is limited to four types of guns that share almost all the same parts. There is little room for creativity because of the tech tree system; more complex upgrades require "previous" unlocks to be bought using the in-game currency, Blutes, which are tallied after every match. Although you can test out upgrades before you buy them, you can only test out what you can unlock on the tech tree currently. Once you unlock a part it is permanently unlocked, but only for that weapon (even though many parts are copied across weapon types). This leaves you struggling to upgrade your weapon parts (which gain exp as you use them) to increase their stats (damage, accuracy, RoF, etc.!) as your fellow players race through upgrades and power up their base damage & accuracy while using cash shop exp boosters.

    This all leads to another huge problem: Matchmaking. The "Casual" matchmaking, where the majority of the game modes are held, seems to simply slap together 8 players and split them into teams. It does this so haphazardly that the forums were flooded at launch with complaints about parties joining a lobby only to be broken and split between teams at the start of the match. Matchmaking also doesn't seem to care about player stats or skill level because before the end of match weapon levels were disabled, many times you would see players with level 8+ weapons in a game of level 1-2 weapon players. This is a huge leap in passive stats that would take a non-boosted player dozens of hours to attain and leads me to believe that there simply is no real matchmaking outside of the competitive mode.

    Loadout is simply another barebone F2P drop-in-drop-out FPS (in third person this time!) that demands you spend cash if you don't want to be left behind. Some will find this amazing and stick with it for months but many others, like me and the rest of my friends, will play for a dozen or so hours, notice all the problems with the game, and just move on.
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  18. Feb 5, 2014
    3
    Fun at times, but overall extremely pay to win. Default/starter weapons do virtually no damage, upgrades require multiple games to purchase, and do very little to improve weapons. I believe this is due to the ability to buy additional credits. Money Grabbing game, would no recommend.
  19. Feb 22, 2014
    3
    First of all, matchmaking sucks so much. You just can't find a game within 20 minutes... Ready function sucks ass, if we aren't ready then why the hell we join game?! 7/8 players ready... Searching new match. Translation to my language was so terrible.. i had to switch to English to play it somehow. After i finally found match it sucked... Third person gameplay.. seriously? Aiming sucks,First of all, matchmaking sucks so much. You just can't find a game within 20 minutes... Ready function sucks ass, if we aren't ready then why the hell we join game?! 7/8 players ready... Searching new match. Translation to my language was so terrible.. i had to switch to English to play it somehow. After i finally found match it sucked... Third person gameplay.. seriously? Aiming sucks, moving is acceptable but i don't like the game anyway. Expand
  20. Apr 26, 2014
    3
    Horrible game-play, meh loading times, and the least funny game I have ever played. First of the jokes, this game tries so very very hard to be funny but fails very hard. it tries to be funny so bad it hurts. My girlfriends little brother who is 9 found one of the "jokes" funny but even he found it old fast. Upon my first loadout game i was grated by a bunch of people who where veryHorrible game-play, meh loading times, and the least funny game I have ever played. First of the jokes, this game tries so very very hard to be funny but fails very hard. it tries to be funny so bad it hurts. My girlfriends little brother who is 9 found one of the "jokes" funny but even he found it old fast. Upon my first loadout game i was grated by a bunch of people who where very obviously around the age of 6 or 7 and after recognizing this was jsut a fart kids humor game I witness some BAD game-play. its not broken or anything by any means, its just really basic and nothing to go wild about. After playing for 15 minutes on what was like a capture the flag game mode, i was already bored with he game. the customization seems fun but you got to go through some very boring game-play to get there. this game could be fun with some Friends witch is why i'm giving this game anything higher than a one, but why would you play this **** with a friend if you could just play some cs:go or something? Expand
  21. Feb 7, 2014
    2
    Basically, it's Unreal Tournament with a fresh coat of paint and more customization. I think the customization part holds the game back a lot because you tend to use the same weapons over and over again to level them up faster and make them more powerful. The level design is very "meh" and bland and just repetitive. The free to play model sucks, everything is way over priced, and it's payBasically, it's Unreal Tournament with a fresh coat of paint and more customization. I think the customization part holds the game back a lot because you tend to use the same weapons over and over again to level them up faster and make them more powerful. The level design is very "meh" and bland and just repetitive. The free to play model sucks, everything is way over priced, and it's pay to win with XP and Blute boosters giving paying players a huge advantage with gun upgrades and gaining levels.

    On top of all that, the game is online only, no offline mode with bots or practice mode or anything. Just log in to some random match and shoot like a maniac and then turn the game off. I guess I'm tough to impress these days, but there's not much I haven't seen here before and nothing to impress me or make me go "WOW!" I feel bad for the people who crowdfunded this game through Kickstarter because they essentially paid money for a free game.
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  22. Mar 22, 2014
    2
    I liked the graphics when i first saw the game. But there is nothing new in the game. Just the same game modes,lack of maps. And number of players in a map is limited which is lame. The prices for things are absurdly high. Now the main thing...COMBAT. Well, it is also pretty boring.The weapons lack feel. The joy of pulling the trigger and listening to the reload sound is not there becauseI liked the graphics when i first saw the game. But there is nothing new in the game. Just the same game modes,lack of maps. And number of players in a map is limited which is lame. The prices for things are absurdly high. Now the main thing...COMBAT. Well, it is also pretty boring.The weapons lack feel. The joy of pulling the trigger and listening to the reload sound is not there because the weapons feel like a child's toys. I just liked one thing:- The servers are pretty good. They have low ping Expand
  23. Feb 2, 2014
    1
    Initially, it's hard to shake the feeling that it attempts to emulate Team Fortress 2 in "personality" and graphical style. The graphics are fair enough (though unimpressive, this is permissible if it's not offensively bad or out of touch with the rest of the game). The game gives off a somewhat "mobile game-y" vibe around the menus, which in themselves are quite buggy and oftenInitially, it's hard to shake the feeling that it attempts to emulate Team Fortress 2 in "personality" and graphical style. The graphics are fair enough (though unimpressive, this is permissible if it's not offensively bad or out of touch with the rest of the game). The game gives off a somewhat "mobile game-y" vibe around the menus, which in themselves are quite buggy and often unresponsive. The three avatars available without paying (real money in this case) are ugly as sin, and a lot of people use them. In other words, you'll spend a lot of time playing with 5-7 of your clones. The characters themselves have no personality.

    The game's core concept revolves around creating weapons. Or rather, assembling them from a set of parts and 5 basic weapon types. It's certainly an interesting idea, but I feared for the balance. That fear turned out to be entirely justified. Entire weapon types perform so badly that they're virtually useless, and other configurations don't leave much standing. The way this works is based more on trial-and-error than on any kind of discernible logic. Since parts are expensive, you'll be at the mercy of more experienced players (whose weapons also outperform your own by a wide margin) for a long time.

    The core gameplay, unfortunately, is rather lacking. Map design is chaotic, illogical, and lacks direction. Due to the difficulty in weapon balance (compounded by skewed teams and often, map design), matches often end up a frustrating ordeal whether you win or lose. Due to the immense number of potential weapons, the game fails to give off the feeling that skill and strategy is rewarded to a greater extent than luck. Character movement around the map also seems rather buggy, and there are few indications of whether an area is passable or not. Gamemodes are largely standard (CTF, resource gathering(!), team deathmatch), but are sometimes confusing due to conflicting information.

    The controls are somewhat jumpy, but largely fairly hard to screw up.

    The music is... basically non-existent, which is actually fine.

    The game, while not actually "pay-to-win" (you can't purchase weapon parts at all), seems very intent on forcing purchases on you. Anything cosmetic will require you to pay real money, as will extra "loadout slots" (the only way to switch weapons during a game) - the 2 "free" ones are level-locked. These actually do make a difference, unlike the tacky avatars for sale.

    During the first few days after launch, the matchmaking server and "Friends" service have been offline a lot. This could probably have been avoided if the beta wasn't paid and if they'd made more of an effort to actually stress-test their servers and infrastructure before unleashing thousands of players on them. Time will show whether they get it under control.

    The game is based on an interesting concept, but suffers from (quite predictable) balance issues and generally poor execution. Bugs like scoring for the opposite team should generally not be an issue when the game is out of Beta, the servers should be tested before launch, the user interface should definitely not frequently stop responding, and it wouldn't hurt if the entire game seemed slightly less eager to scramble for your credit card.
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  24. Feb 1, 2014
    0
    Well I played 10 Minutes and waited another 50 or so in matchmaking. Those few minutes i had to play, were boring, repetetive, skillfree spray and pray **** Run from point A to B and gangbang the other team. Grapics: meh. Gameplay: meh. Matchmaking: beyond redemption. Sure its an early release blaaaaaaaaaaaa Indiedev blaaaaaaaaaaaa. BUT if you release a game and all the potential customerWell I played 10 Minutes and waited another 50 or so in matchmaking. Those few minutes i had to play, were boring, repetetive, skillfree spray and pray **** Run from point A to B and gangbang the other team. Grapics: meh. Gameplay: meh. Matchmaking: beyond redemption. Sure its an early release blaaaaaaaaaaaa Indiedev blaaaaaaaaaaaa. BUT if you release a game and all the potential customer gets is 60 minutes of Lobbysurfing then you failed. Expand
  25. Feb 3, 2014
    0
    The game looks like it's still on beta. Most functions are not implemented yet, game modes does not work properly, friend list is buggy.
    Apart from that, it's another cheap free to play game doesn't worth your time.
  26. Mar 1, 2014
    0
    0 because this game is way too glitchy atm. First thing I thought when I played this game was 'TF2'. Just the same ass game, just different weapons and gamemods.
  27. Feb 17, 2014
    0
    Installed the game via Steam. Noticed the horrible German translation. Switched to English. Waited 5 minutes to join a game. Game is random spray and pray and involved literally zero skill. The graphics are boring and the map illogical. Uninstalled after 2 minutes. Not worth your time.
  28. Jun 25, 2016
    0
    This game is awesome, shame they abandoned the game on pc and focused on PS4 development no one knows why its been abandoned. if you have a select group of friends. its awesome... just dont invest money in it
Metascore
72

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 17
  2. Negative: 0 out of 17
  1. games(TM)
    Mar 12, 2014
    70
    Even without the new weapon parts, characters and maps that will be joining the roster, it's a worthy side-dish to whatever passes for your multiplayer main course. [Issue#145, p.121]
  2. Feb 20, 2014
    77
    Loadout’s gun customization and well executed twists on shooter staples make it a free-to-play game that doesn't feel like a compromise.
  3. Feb 18, 2014
    60
    As a shooter, Loadout has a lot to recommend it. It’s fast, fluid, gratifying, varied, slick, and largely unsullied by its free-to-play business model. In other words, no, this isn’t Team Fortress. And, frankly, it doesn’t need to be.