I LUV this game! If you are a History buff/Strategy buff... fan of Medieval crap... you will love this game. The companion game: Crusaders, Thy Kingdom Come (Longass, Superfluous Title), was released before this game and is concerned with the 1st Crusades... this game involves the 3rd Crusades. (2nd Crusades barely happened, embarrassing and not game-worthy; youd lose in the secondI LUV this game! If you are a History buff/Strategy buff... fan of Medieval crap... you will love this game. The companion game: Crusaders, Thy Kingdom Come (Longass, Superfluous Title), was released before this game and is concerned with the 1st Crusades... this game involves the 3rd Crusades. (2nd Crusades barely happened, embarrassing and not game-worthy; youd lose in the second level, per historical accuracy). But this game is an awesome and unique strategy. In the older, first installment, you get to choose 1 of 5 heroes to play as with unique traits and abilities to apply; depending on the faction you support most in-game you will get between 1 or even 2 sub-heroes with the same principles. (There are fun, interactive Political elements to these games). Everything levels, get abilities and skill points to apply, everything; men and heroes.
This game contains the same principle, although you are stuck playing Richard The Lionhearted (or Saladin if you play Saracen campaign). But regardless, you still can earn sub-heroes through political achievements or even through different sub-missions or choice-options after defeating a province. This game also adds MORE and new RPG elements to the game... in the form of permanent buff-giving Elixirs or useable Potions, Weapons and Armor that you find (for units). For heroes you use Holy items that grant military buffs.
Theres endless combinations of how you can conquer the map through chosen territories/rewards, unit purchasing/upgrading/building... if you ARE a strategy whore like myself you will love this game. Especially a meticulous one. There are MULTIPLE ways to win, as I said, especially through tactics and the men you decide to incorporate and use... especially depends on which battle-plan for which kingdom you decide to go with.
The Saracens were also super-fun (although way HARDER). They ARE different. Base units... relatively the same... mid-late game units, completely different. Saracens use more tricks and speed generally and rely on attack power or hit and run while Crusaders rely on a few more formations (such as Shield Wall which is exclusive to Westerners) and generally heavier units. So there is a fun trade-off and a DISTINCTION between sides. (Which in most strategies THERE IS NOT... just different colors or skins or 1 trait/unit). You can use HEAVY Cavalry to also trample by holding the mouse button down and clicking a direction BEHIND the enemy ground-unit. You can make them engage after or even do it again after they overshoot. But Heavy Cav can also take damage if they do this... depending on Heavy Infantry (and their possible abilities) or SPEARMEN in formation (the result being the trample working... yet you are going to lose a lot of Cav, depending on circumstances). THIS IS WHY THE GAME IS GOOD. It is not a Micro-manage hack-and-slash... its not going to bore the **** out of you in the typical Strategy Game manner. (Which is how most Strategies have become..). There are just meticulous details about units or gear or formations or TERRAIN USEAGE... everything. You can make units move in typical march speed or you can make them double-time/charge (which will use their stamina faster). Lighter units move easier/quicker, drain less, fight better on rough terrain or in woodland... Heavies... the opposite. So yet again more cool strategic elements to consider. If Unit A send 2 groups of infantry against Unit Bs, 1 in the same direction, (colliding), Unit A will attack better obviously being greater in strength... BUT, the 2 groups will cram 1 behind the other... fighting far less efficiently as every single man in a group of 26/48 total will fight 1 on 1(or in formation as 1, such as a Wedge); but if A meets B with each, 1 group... then A sends his 2nd group around and BEHIND Bs 1 infantry... creating a sandwich, you will take Bs group out twice as fast as each man in Bs company is surrounded entirely. This was an EXAMPLE of how the games fighting works between men. Pretty realistic! Not just, A and B collide face to face... guy with more men wins. Unit types will also have a great effect depending on what versus what. If you took Light Infantry on open field and sandwiched Heavy Infantry (their direct counter) then you might slay MORE Heavies then you would otherwise... but you might also lose both groups entirely anyway. So this is essentially how it works.
There is a little bit of trading on the Crusader side in mini-choices/missions as far as Gear is concerned for men... but most of the junk you find (weapons/armors/potions) are found in missions on other groups with colored/glowing banners (you have to eliminate that company to earn the item off them theyre carrying). There is also a wide variety of items too. The game has an economical system as well. Loans, selling, buying... just about anything. Men to items. I highly recommend this game!… Expand