There’s nothing quite like a multiplayer survival-horror game that’s as unceasingly spooky as it is hilariously chaotic – and there are few that manage to balance horror and comedy as well as Lethal Company. Even in its early access phase, this co-op loot hunt manages to transcend its limited content and missing systems, making it a good time for those willing to brave its haunted halls – especially with the volume turned up. Still, there’s no real story to speak of, and its tension is deflated a bit by an unappealing and jankily animated art style, overused dungeon templates, and an unrealized progression system that feels as cold and lifeless as the void. We can expect to see a lot of that get improved on during early access, of course. But what it lacks in features right now, it makes up for by offering a strong survival loop that’s satisfying enough to make me want to stick around and see it get built upon. It’s already well worth trying out with a group of buds. [Early Access Score = 70]