This game is a kinetic novel – it has no choices or branching paths, and instead is more about telling a story through its visuals and sound, in addition to written text. At the moment, Jiangshi x Daoshi is divided up into a prologue and two full-length volumes. I think of these as something like an “arc” – the game even divides them into chapters about the same length as a chapter in a manga. Just like with the “Big Three” heroes’ quests to become Hokage, King of the Pirates, and whatever Bleach's Ichigo’s character arc was, there’s an overarching theme narrative in Jiangshi x Daoshi’s volumes which run beneath the surface level antics. That being said, it’s a satisfying ride no matter how long the reader stays for. Fruitbat Factory have released the first two volumes on Steam already with the third arriving as DLC. From a production value standpoint, these are fantastic stories, but looking at the narrative, it’s deeply flawed. Nonetheless, it’s the kind of story with so much heart and energy that it’s impossible to not enjoy.