Jerry McPartlin is a point-and-click adventure, and from what I've heard the developers are estimating 5 to 8 hours of playtime, depending on how much you get stuck on the puzzles.
The puzzles themselves are quite nice, nothing too much out of the ordinary, but I noticed how much the game really tries to guide you. There's this small dream sequence in the beginning that doubles as aJerry McPartlin is a point-and-click adventure, and from what I've heard the developers are estimating 5 to 8 hours of playtime, depending on how much you get stuck on the puzzles.
The puzzles themselves are quite nice, nothing too much out of the ordinary, but I noticed how much the game really tries to guide you. There's this small dream sequence in the beginning that doubles as a tutorial for genre newbies, and there's a distinct effort to be as comfortable to play as possible, for example Jerry's car acting as a fast-travel system, the double left-click to run within locations, and you'll be using the spacebar a lot to highlight hotspots. Also I really like the inventory system. Nice little touches like these serve to let you focus more on the story and dialogues and actual puzzle solving, and generally enjoying yourself while playing the game.
I guess using the Unity 5 game engine also goes a long way in achieving a more modern look&feel compared to all these other adventure games that are stuck with much older engines. Also Unity enables the game to scale very nicely with your hardware - it runs quite decently on my old 2009 iMac using Mac OS 10.9, and on my i7-based notebook running Windows 7 I can max out the resolution and detail settings to get a very smooth look and really nice lighting. The game supports lots of screen resolutions and you can choose to play either full-screen or windowed. While I do love the work of pixel art virtuosos like Ben Chandler, being able to play a point-and-click adventure at true 1080p resolution for once is very welcome.
Last but not least, the game has been running stable without any crashes. There have been some minor bugs, but right now it seems that the developers are fixing them quicker than I can find them.
The visuals are nice, especially some of the locations are really well done, and the characters fit into the environments quite well. The animations are simple but effective, and I like the camera angles that make navigation easy and don't get in the way. Also I love the little touches that keep the music theme going throughout the game.
Much more than the graphics though you'll be enjoying the awesome english voice acting - It's just gorgeous and I've rarely heard voice acting this professional in an indie game. The developers have totally nailed the english voices, well done!
There's german voice acting as well, plus subtitles in various languages that you can choose from.
Then there's the rock’n'roll obviously, but music isn't playing all the time and everywhere. The game uses quite a lot of ambient sounds to get the immersion going, and this makes the music stand out even more when it plays.
Last but not least, the writing. Don't expect deep character development, but the game is filled to the brim with in-jokes and references for adventure game nerds like myself, and there's a great sense of humor throughout. Also the story arcs really nicely and even gets a sense of mystery going while telling a rather personal story about Jerry's past. I guess you can notice the craft of professional author Bernd Badura here, and the writing is definitely another highlight of the game.
As you've probably guessed, I'm enjoying this game a lot and I can heartily recommend it to anyone who likes playing modern point-and-click adventures.… Expand