User Score
7.0

Mixed or average reviews- based on 306 Ratings

User score distribution:
  1. Negative: 40 out of 306
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  1. Dec 17, 2022
    6
    Игра только на любителя подобного жанра, кем я собственно и являюсь.
    Почему же только ? У игры есть парочка неприятных особенностей:
    1) слабый сюжет, даже вторичный, ладно он г08н0. По ходу прохождения вы на пальцах одной руки инвалида сможете сосчитать те запомнившийся, относительно, интересные квесты. 2) Игра порезана на DLC. Приобретайте только полное издание. 3) Немного кривоватый
    Игра только на любителя подобного жанра, кем я собственно и являюсь.
    Почему же только ? У игры есть парочка неприятных особенностей:
    1) слабый сюжет, даже вторичный, ладно он г08н0.
    По ходу прохождения вы на пальцах одной руки инвалида сможете сосчитать те запомнившийся, относительно, интересные квесты.
    2) Игра порезана на DLC. Приобретайте только полное издание.
    3) Немного кривоватый баланс ресурсов в мире игры и прочие технические слабости.
    Поэтому игра только на любителя. Если вы хотите пройти какое либо приключение в сеттинге зомби апокалипсиса, то можете взять (повторюсь, только полное издание). Кооператив тоже есть, но его опробовать еще не успел. Думаю проходить различные испытания, кампанию будет куда веселее и интереснее с другом. Пытался я в соло ступить на дорогу испытаний, но скука смертная.
    6/10
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  2. Sep 11, 2017
    7
    Unfortunately, not many Zombie-Survival games exist. More than that - it's really hard to make such a game.

    How to Survive quickly becomes a chore, bringing all the seemingly minor minuses of the game to prominence. At the end, the game simply lacks the basic requirement which keeps the player playing. Better Alternatives: Don't Starve, Kingdom: New Lands En Resumen: Almost
    Unfortunately, not many Zombie-Survival games exist. More than that - it's really hard to make such a game.

    How to Survive quickly becomes a chore, bringing all the seemingly minor minuses of the game to prominence.
    At the end, the game simply lacks the basic requirement which keeps the player playing.

    Better Alternatives:
    Don't Starve, Kingdom: New Lands

    En Resumen:
    Almost There but Not Quite - Does Not Have the Spark of Exploration.
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  3. Mar 22, 2017
    7
    1 – GENERAL

    How to Survive is a Zombie Survival with crafting elements. When I've bought the game I thought it was more like a RPG, but now I think that is more like an hack and slash action game. That's immediate fun in my book. Graphics are interesting for a top down game. We can clearly identify different classes of zombies. They are not the best I've seen, but they are quite
    1 – GENERAL

    How to Survive is a Zombie Survival with crafting elements. When I've bought the game I thought it was more like a RPG, but now I think that is more like an hack and slash action game. That's immediate fun in my book.

    Graphics are interesting for a top down game. We can clearly identify different classes of zombies. They are not the best I've seen, but they are quite good. All other elements are just ok, and I have some issues with some of the landscape that sometimes doesn't allow me to see my player.

    Sounds are the worst thing of the game IMO, zombies sound like Muttley, Dick Dastardly's dog in Wacky Races. Monkeys are simply annoying and parrots are just bad.

    But we forget about that when we meet Kovac. The best character in the game. Badass as hell. Great voice acting from him.

    2 – GAMEPLAY

    I have some issues with mouse and keyboard controls, but they are completely ok when you get used to them, and after that I admit is not a bad PC port.

    The game is a simple go there, and do that. Freedom of choice is not big, you have to follow the rules here.

    Crafting is quite easy. Blueprints can give you a hand, but most of the time you can just press "combine" in your inventory and you will craft something useful. I could use more spots to collect since is hard to understand what is useful or not.

    I've never felt that feeling of toughness in the game. You have to eat, drink and sleep, but every island provides you enough stuff for you to survive with small effort. Ofc I've only reached half way in the game, so this can be worse with progression.

    It seems to me that the game has some replay value. It has different characters, different modes, different options to follow with skill tree.

    3 – CONCLUSION

    It was hard for me to get in the game. First 2 hours where a mess, but now I just want to keep going. The game is very interesting and fun. OFC it's not a AAA game, but is very common to be on sale, so is very cheap. Go for it!
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  4. Oct 21, 2016
    6
    The game has some pretty good mechanics and action, but it gets a bit repetitive after a little while. Worth a look if you can get it at a cheap price, it's solid game but doesn't really set itself a part from similar titles.
  5. Sep 29, 2015
    6
    In this game crafting is important, you don't find weapons anywhere and have to make weapons from objects you find, such as you make a bow with a flexible branch and reel.
    And as you progress you can make better weapons, armour and gold versions of weapons.
    As well as various other things like water flavoured with fruit and bubbles etc. So it makes it feel more like survival. I like
    In this game crafting is important, you don't find weapons anywhere and have to make weapons from objects you find, such as you make a bow with a flexible branch and reel.
    And as you progress you can make better weapons, armour and gold versions of weapons.
    As well as various other things like water flavoured with fruit and bubbles etc.
    So it makes it feel more like survival.

    I like how you can find books which have Kovacs rules which are rather amusing and give you sometimes useless or helpful tips on how to survive. Kovac is a rather interesting helpful character that is on the island to make the tutorial more interesting.
    And can find recipes around to help with crafting or you can try and figure it out yourself.

    You can play several characters each with different skill trees and exclusive weapons, so you can play different ways.
    Can save at the rest spots when you want once they are cleared. Which is handy.

    There doesn't seem to be very many quests and the islands you can explore are rather small and even though it's quite linear you can return to any islands you've previously been to as much as you want.

    Besides the story mode there are other game modes such as

    Dislike that when people die all these gravestones with the persons name gets left everywhere like 50+ of them covering the islands even when it's someone not even on your friends list or someone you've never played the game with, I find it ugly and obtrusive and sometimes makes it hard to see things.
    I'd prefer if the game did not put them in or at least give the option to turn them off.

    The game causes a complete screen freeze lockup at least once a play sessions.
    When you open the map you can't interact with it in any way, and it does not list which island you are on with the map.

    And even when the pilot was no longer at his camp you could still hear a gulping sound like he was there drinking, it's the same with doctor miller, when she is no longer in the game you still hear her voice yelling out to watch out for zombies at the previous spots she was at.

    I find the game mostly fun and enjoyable, and rate it 6/10 better than average but not a game I'd class as good as it has annoying flaws. Still worth playing for a while.
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  6. Jun 19, 2015
    7
    While How to Survive is just straight-up fun most of the time, it definitely has multiple shortcomings. Right off the bat How to Survive feels very fresh and polished, the controls are solid and the gameplay even more so. Though balancing is lacking, as the difficulty fluctuates all over the place, and sometimes just depends on luck. But the presentation of the entire game is veryWhile How to Survive is just straight-up fun most of the time, it definitely has multiple shortcomings. Right off the bat How to Survive feels very fresh and polished, the controls are solid and the gameplay even more so. Though balancing is lacking, as the difficulty fluctuates all over the place, and sometimes just depends on luck. But the presentation of the entire game is very professional feeling and fleshed out. Basing the game around a survival guide (of which you get to meet the author of in-game) is a neat idea and it was well done.

    The graphics are also a plus, they are polished and precise, and contribute to an immersive atmosphere, which really helps you feel like you're actually surviving a zombie apocalypse. The balancing takes away from this feeling, however. Early in the game it feels like you're surviving by the skin of your teeth, which is how a game like this should feel, but by early mid-game your weapons are just too powerful and it's nearly impossible to loose. Especially if you complete a side-mission or two for the monkeys that are scattered around the islands, as they will give you objects that upgrade your weapons even farther.

    The balancing problem can also be seen in the fact that you don't need any boosting potions or really even many different weapons to successfully survive. There are about 15 weapons, but you find yourself making one over-powered one and then all the others are inferior, so why bother craft them? It takes away from the core of the game because it feels like there really is only a couple weapons, but in reality they're just so broken that you can skip everything in between them. And having unique potions that boost certain stats is a cool idea, though I found myself NEVER making a potion, because I didn't need the help.

    Aside from over-powered weapons being available too early, the rest of How to Survive's construction seems pretty solid. A minor complaint I have is that the inventory isn't the right size. It should either be smaller so you only carry the bare essentials, or it should be bigger so you can carry everything. It's that awkward size in between that allows you to carry the essentials but with a mixture of a few trash items, with a bunch of food items and ammo, and it just doesn't feel realistic and sometimes it can be very restricting, and stressful when deciding what to carry with you. Though the entire world has object-permanence, so you can-say, stockpile crafting items in one spot on an island and just go back there whenever you find a new recipe, so that's a plus.

    The enemies are somewhat unimaginative, the idea of having different types of zombies exclusive to night time (and having perks that help defeat this specifically), is a neat little nuance, but nothing new. But the general pool of enemies is pretty stagnate, consisting of only a handful of them, most differences resulting from some zombies wearing helmets or body armor, and of course there's the "Bloater" enemy that explodes when killed. Speaking of perks, the perk tree is the worst part of How to Survive. First off, half of the upgrades regard making the boosting potions which you never need to use, so those are all just dead-weight in between more useful perks. But even the useful perks aren't that useful, and they feel very unrewarding. Especially since about three of them have to do with making different types of arrows for your bow, but once you get a handmade gun you never use the bow, so that's just another set of perks that are dead-weight. Some pertain to only fighting at night, which is a cool concept but still is a waste of a perk to some, and the rest of the perks are basically useless since they provide the ability to craft things like "attractive explosives" (which taunt nearby zombies to attack it then it explodes), but once again, I find myself just gunning all the zombies down with ease.

    So all in all, How to Survive mostly lacks an adequate difficulty level, as the balancing is thrown off all over the place in almost every field of the game's mechanics because of early access to overpowered weapons, and the lack of need for strategy. It takes a lot away from the game and doesn't make you feel like your getting by by the skin of your teeth, as games like this should feel: like you're actually surviving. But the game itself is really fun, gunning down the zombies--however stagnate--is enjoyable and has a nice polished feel to it. The story is pretty unique, and the idea behind the survival guide dictating your strategies is a cool idea, especially since you get to meet the author of it in-game. But the ending of the game is rather disappointing, it finished with a "hold-out" mission where you just have to survive for a certain amount of time, fighting off enemies. It's uncreative and offers little resolution, as there are multiple ends not tied up after you finish the game. I recommend this game, it's a good time if you look past it's imperfections.
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  7. Jun 19, 2015
    5
    Good game, though poorly made, there are so many ways it could develop, such as voice, sounds, items/weapon , physical combat skill tree (like a swordsman, smash through zombies instead of fleeing a swing that sh*t nonsense) and much more.
  8. Jun 5, 2015
    10
    One of my favorites...I really enjoyed that one..Used to play for days...Especially fun for local co-op...Would like to see more DLCs coming or maybe how to survive 2!
  9. ave
    Feb 7, 2015
    7
    I came to How to Survive by curiosity, noticing a trend in recent games mixing zombies and survival. Since I enjoyed Resident Evil, F.E.A.R. and Left 4 Dead, I gave it a shot.

    Played with bird-view camera, H2S offers you to select one survivor among three, with different stats and a specific skill tree. Once you land on the shores of the first island, you are taken by the hand by a
    I came to How to Survive by curiosity, noticing a trend in recent games mixing zombies and survival. Since I enjoyed Resident Evil, F.E.A.R. and Left 4 Dead, I gave it a shot.

    Played with bird-view camera, H2S offers you to select one survivor among three, with different stats and a specific skill tree. Once you land on the shores of the first island, you are taken by the hand by a bunch of NPC that sends you on several missions mostly revolving around survival techniques or ways to get the hell out here. Luckily for you, every mechanical components of the several means of transportation are scattered among the four islands!

    All this setup throws you into a game that combines collecting stuff (wood, plants, water, spare parts), combining them into usable and eventually potent weapons, armors, potions and such. So it's kinda fun to see your character move from "hopeless" to "badass".

    As a complete survival game, you'll have to sleep, eat, drink and cure your wounds. Healing yourself is critical, sleeping can be tricking since you have to clear up some places from zombie hordes; but drinking and eating are no longer a problem after a while.

    After you've played the story mode you end up with a character with maxed-up stats and a complete skill tree. Then the real fun begins : challenges! These missions give you a single objective, and you'll have to carefully plan your exploration to scavenge things in the limited time you have until dusk, manage your scarce ressources and plan your defenses against the horde.

    Overall, HS2 is a nice survival game, with alot of tension, even if you lose some of the horror aspect due to the bird view.
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  10. Dec 10, 2014
    6
    Not a bad little game. Isometric (Diablo-like) view, decent enough to look at and with a good sense of humor. Gameplay is a hybrid Action-RPG/Survival/Crafting type of game.

    There are 4 main islands in the game, which you can hop between when you fix boats etc. and explore. It has a hunger, thirst and fatigue system that works all together with the crafting. Crafting in this is actually
    Not a bad little game. Isometric (Diablo-like) view, decent enough to look at and with a good sense of humor. Gameplay is a hybrid Action-RPG/Survival/Crafting type of game.

    There are 4 main islands in the game, which you can hop between when you fix boats etc. and explore. It has a hunger, thirst and fatigue system that works all together with the crafting. Crafting in this is actually quite good. I have made myself a handmade gun that shoots scrap metal (think Flak-Cannon) out of various materials I found. I also crafted a bow and arrows, and even some "fish and chips". Ehem. Like I said, this is a humorous game. As soon as you hear one of the fellow survivor "Kovac" reciting his "Survival Manual", you will know what you are in for.

    Similarly to 7 Days to Die, night time is a difficult time to be out and about wondering without sufficient supplies, since you get a new type of fast zombie at night, that can rip you to shreds in an instant. Campfires, torches and flashlights work quite well against these guys though, so as long as you have one, you are okay. So, it's nothing special, but I bought it mainly for local co-op anyway, for which it's fun.

    Jimbo Rating: 6/10
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  11. Sep 16, 2014
    0
    Do not buy this game on Steam... Crashes after 5-10 minutes of game play. Check Steam reviews and you will see this is widespread. If the Steam version gets fixed I will update this review.
  12. Sep 1, 2014
    5
    I really like this game, but it crashes frequently which ruins it. I finished it in about 15 hours. It's got zombies which I'm heavily biased towards. Interesting crafting. Descent story. Descent graphics. As I summarized, this would probably be an 8/10 for me if it weren't for the rampant stability issue. I give it a 5/10 because of the frequent crashes. Save points are in the sheltersI really like this game, but it crashes frequently which ruins it. I finished it in about 15 hours. It's got zombies which I'm heavily biased towards. Interesting crafting. Descent story. Descent graphics. As I summarized, this would probably be an 8/10 for me if it weren't for the rampant stability issue. I give it a 5/10 because of the frequent crashes. Save points are in the shelters which I found myself having to visit intentionally so I wouldn't loose progress in the game from a crash. The crashes are most likely video card/driver related I seem to have lessened them by dropping the resolution of the game below my native monitor's resolution. I'm sure the console versions were just fine, and this is just a poor port to PC. The build I played and finished was from May 2014. I doubt the dev studio is going to sink much more effort into support. So don't spend any real money on this. Expand
  13. Jul 10, 2014
    6
    Fun game to start out with, but then it seems to "run out of gas" half way through. Running around the islands sometimes just turns into work and can be dull at times.

    I do like the idea of collecting different materials and then making weapons and items from them, that was definitely a plus. A steady stream of new weapons to try out is what kept the combat system from getting too
    Fun game to start out with, but then it seems to "run out of gas" half way through. Running around the islands sometimes just turns into work and can be dull at times.

    I do like the idea of collecting different materials and then making weapons and items from them, that was definitely a plus. A steady stream of new weapons to try out is what kept the combat system from getting too boring.

    It was a fun game, but in short I think with just a little more work this could have shined a little brighter.
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  14. Jul 7, 2014
    4
    Its.... Meh. Gameplay is very linear for the style the game is going for (Sandbox-ish Survival) due to everything being scripted, much like Dead Island and knowing that every plant or item you pick up in the wild has been specifically put there by the developers kills the organic potential of this game. Alot. Along with that there's some other gaping issues like how the movement feelsIts.... Meh. Gameplay is very linear for the style the game is going for (Sandbox-ish Survival) due to everything being scripted, much like Dead Island and knowing that every plant or item you pick up in the wild has been specifically put there by the developers kills the organic potential of this game. Alot. Along with that there's some other gaping issues like how the movement feels incredibly clumsy with the inability to cancel/interrupt your melee power charges or how sprinting feels like strapping jetboots on as the in-game guides are horribly unfitting cartoonish while they also show control information with joysticks A/X/Y buttons on the PC. The entire thing feels incredibly plasticy and don't get me wrong, I appreciate the effort made to make this game along with the cheap price but looking at it from an overall perspective, It gives me the appeal of a console port cash-out. Expand
  15. Jun 15, 2014
    5
    Its.... Meh. Gameplay is very linear for the style the game is going for (Sandbox-ish Survival) due to everything being scripted, much like Dead Island and knowing that every plant or item you pick up in the wild has been specifically put there by the developers kills the organic potential of this game. Alot. Along with that there's some other gaping issues like how the movement feelsIts.... Meh. Gameplay is very linear for the style the game is going for (Sandbox-ish Survival) due to everything being scripted, much like Dead Island and knowing that every plant or item you pick up in the wild has been specifically put there by the developers kills the organic potential of this game. Alot. Along with that there's some other gaping issues like how the movement feels incredibly clumsy with the inability to cancel/interrupt your melee power charges or how sprinting feels like strapping jetboots on as the in-game guides are horribly unfitting cartoonish while they also show control information with joysticks A/X/Y buttons on the PC. The entire thing feels incredibly plasticy and don't get me wrong, I appreciate the effort made to make this game along with the cheap price but looking at it from an overall perspective, It gives me the appeal of a console port cash-out. Expand
  16. May 15, 2014
    8
    diablo/survival horror game. crafting, upgrading and level up skill tree. decent gameplay and very addicting. local co-op and online co-op up to 4 players. it is very unique. you have to eat and drink to survive. big places to explore. $7.50 to pick it up right now and I suggest you get it especially if you have a friend or family member to play it with.
  17. Apr 29, 2014
    5
    Wow, this game is terrible. The first hour or so is enjoyable, until you realize that the game just keeps repeating over and over again. Most people enjoy Kovak's cut scene appearances, but I found myself skipping them all the time, they were boring and obnoxious. With only a few characters to pick from that are equally dull, this game can get no more than a five.
  18. Apr 23, 2014
    7
    How to Survive is an action/"kind of" horror survival game. You will play as one of three playable characters that have different proficiency, Although the game tries to bring an "scary" element together with fun and jokes, he fails in the first thing. The scenario is indeed a bit scary and you feel a little lonely some times, but something makes it wrong, probably the filter used, is tooHow to Survive is an action/"kind of" horror survival game. You will play as one of three playable characters that have different proficiency, Although the game tries to bring an "scary" element together with fun and jokes, he fails in the first thing. The scenario is indeed a bit scary and you feel a little lonely some times, but something makes it wrong, probably the filter used, is too colorful and saturated (if you have difficult imagining it, just change your gamma correction to 0,2 or 0,4). The gameplay in the xbox360 controller is very good, with instinctive controls, on the other hand, if you use your keyboard and mouse you will cry for the first hour before you get the pace of playing the game (and yet it will not be so good to play, so i recommend an controller). Other thing i want to talk is the skill tree, the later is not a bad thing, i think it should have an skill tree, but the abilities you gain are or too much specific or too overpowered (in the end of the game i almost doesn't need to drink and eat thanks to the skills, and that doesn't make sense in a game that focus in the survival aspect). The wide variations of the blueprints and the huge amount of combinations between weapons is a good point to the game, the producers have done it great (but i think it could have more types of items anyway). For my final verdict i gave 7/10, a very good game in my opinion, and everybody that likes that kind of game should buy it. Expand
  19. Mar 29, 2014
    6
    It's a twin-stick shooter that could've been much better if it didn't have auto-aim and such a silly story to tell. Maps are kinda average and they give this game a very linear overall feeling. Crafting system is the best thing I could point out. Fun in co-op, decent in solo.
  20. Mar 27, 2014
    8
    Fun to play, simple menus and crafting. The game flows well too. i thought it was a lot of fun and it is a nice change to the fast paced FPS games i usually play.
  21. Dec 25, 2013
    9
    i don't know why peoples rating this game bad.this game is different experience with good survival tactics and great crafting system though map is little bit of small and some animation may wanna be worked
  22. Dec 13, 2013
    10
    I love Z Games. And this is so fantastic. Hack n Slash...Chainsaw, Bow, Self Made Weapons! Skill Trees! And bis Islands to explore. Thats what i need. How to Survive....10 Points!
  23. Dec 5, 2013
    8
    Great fun for Local COOP playing. What is more interesting of this game is the survival spirit. You have to take it as a nice surviving journey on a tropical island, instead of seeing is as a massive zombie slash game.
    -
    With a friend is really funny to stop killing zombies for a while, fish a little, set up a camp fire, cook and enjoy the evening... with zombies :D
  24. Nov 25, 2013
    9
    Whilst not perfect this game is wonderfully entertaining, first play of this game was 2 hours of immersion into the Dev's world of Zombie survival and I only stopped then for something to eat IRL. I am enjoying this game so much I am almost tempted to install it at work and try to snatch a game whilst here.
  25. Nov 17, 2013
    7
    Was really impressed by this game. first i thought that's just new zombie crap, but I was wrong. Nights in the game are awesome. The game's atmosphere of survival is really nice made. Totally worth playing, but with the gamepad, tried with key+mouse and it was much harder, especially shouting,
  26. Nov 9, 2013
    5
    It's not a good game, but t's not a bad game either... it's a fun game full of design flaws. The story sucks, your character is nothing you can get to like or feel identified with at any point. The survival elements are crappy and ridiculously easy to ignore, the UI is bad, specially the inventory system.. You can stack 24 truck tires in your inventory but "nop! you cannot grab that oneIt's not a good game, but t's not a bad game either... it's a fun game full of design flaws. The story sucks, your character is nothing you can get to like or feel identified with at any point. The survival elements are crappy and ridiculously easy to ignore, the UI is bad, specially the inventory system.. You can stack 24 truck tires in your inventory but "nop! you cannot grab that one feather!! no room sorry!!"... that sort of game, so don't expect realistic survival elements at all besides the silly hunger/thirst/tiredness meters.

    Sound elements are pretty bad. With some random wannabe-scary piano sounds going on every once in a while... just bad in general. Voices of characters are ok, as are the graphics in general.

    The only really good thing about the game is its game-play, which turns out to be fun enough for you to probably finish the game (in 10 hours max). Coop is an option but the challenges end awkwardly and abruptly, and I can't be bothered to restart one when that happens.

    It's a solid 5.5 in my book.
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  27. Nov 5, 2013
    9
    It's a simple but very fun game. The story could be better, but the gameplay is great and the graphics are good. Most of all it's very funny and addicting. Recommended!
  28. Nov 4, 2013
    7
    More linear than sandbox, but does a decent job of disguising it. Crafting system is good, but it's interaction with the limited inventory space comes across as 1 part authentic, 3 parts annoying.

    Overall a good game for fans of the zombie or top-down shooter genre, a great game to pick up on sale.
  29. Nov 2, 2013
    2
    just buy Dead Island instead. The "crafting" is tedious and the inventory is insanely small for a survival type game. I would suggest the developers make the inventory something like 50-60 slots instead of the 16 you get. It really gets old dropping items you may or may not need later. Overall it just wasn't fun and seemed more tedious than anything. I really wanted to like this gamejust buy Dead Island instead. The "crafting" is tedious and the inventory is insanely small for a survival type game. I would suggest the developers make the inventory something like 50-60 slots instead of the 16 you get. It really gets old dropping items you may or may not need later. Overall it just wasn't fun and seemed more tedious than anything. I really wanted to like this game but sadly it didn't happen. Expand
  30. Nov 1, 2013
    8
    Plus points -

    Tutorials are amusing!
    Easy, casual fun
    Crafting system is decent

    Negatives

    Linear
    Smallish play area
    Short

    But... I see a lot of potential for a sequel. I will be keeping an eye out for sequels, or other titles from this developer!
Metascore
60

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 19
  2. Negative: 2 out of 19
  1. Pelit (Finland)
    Mar 11, 2014
    80
    Surprisingly entertaining to play, it it just too easy. [Dec 2013]
  2. Dec 30, 2013
    62
    Other rickety spots aside, How To Survive’s biggest issue is that it doesn’t do enough to keep you engaged across its short, repetitive campaign.
  3. LEVEL (Czech Republic)
    Dec 28, 2013
    60
    Solid action RPG with some survival aspects that might help you make it through a boring day – but not any longer. [Issue#237]