User Score
7.0

Mixed or average reviews- based on 1197 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 12, 2023
    7
    Port pra PC não foi dos melhores. História muito bem construída, personagens carismáticos porém gameplay começa a ficar um pouco enjoativa do meio pro final. Tive que rushar muito o jogo pra conseguir finalizar.
  2. Sep 12, 2023
    7
    Rather boring experience, not fun open world, story felt like assassins creed which means empty, without emotions. Cool combat though.
  3. Aug 18, 2023
    7
    I mean the game has a great open world and things to do but still it could not take me into the story while i was expecting a good story it didnt give me what i needed. but still is a good game tbh
  4. Jun 21, 2023
    5
    Good But Not Great

    Horizon Zero Dawn is a good game with a lot to offer but it is not without its flaws in terms of combat and writing. I'd like to start off by listing what I felt was great about the game as there is a lot to love about it. Firstly the world that they have built is truly remarkable, for me it's on par with the likes of Death Stranding. There is a lot going on in
    Good But Not Great

    Horizon Zero Dawn is a good game with a lot to offer but it is not without its flaws in terms of combat and writing.

    I'd like to start off by listing what I felt was great about the game as there is a lot to love about it.

    Firstly the world that they have built is truly remarkable, for me it's on par with the likes of Death Stranding. There is a lot going on in the world lorewise that happens way before Aloy's adventure even begins and the way this is portrayed to you is rather enjoyable.
    I'm a big fan of passive storytelling as well, although the game doesn't go as hard on it as maybe Souls Games do, and a lot of the basic story is presented to your narratively as you progress. However the amount of data banks, audio recordings that you can pick up and read of your own volition really adds layers to the story and allows you to get a much deeper understanding of the world and how it came to be.

    Graphically the game is phenomenal, even five years on. Going into different environments and watching the colour palette change almost entirely really adds to the fantasy and sci-fi elements of the game. It's very colourful and is amazing to get lost in and just take in the sights and landscapes. To me it is very clear that a lot of love went into the world design.

    On top of that, even just small details like how Aloy reacts to her environment as you're walking or running is a great touch. For example if she's scaling a steep hill, for a moment she might lean down on all fours and run up for a step or two, it's a small detail but it's realistic and one I noticed. The other one being that when you're in a high-up snowy environment, you might see her holding on to her upper arms to warm them as she runs. This, to me, just made Aloy feel a lot more like a real person, even with just these subtle additions.

    The Combat with the machines is probably where this game shines. There are many different machines running around and they all have different move sets and parts to break off and weak points. A fight with a Watcher is significantly different than that of a Thunderjaw or a Stalker. Before long you learn exactly which points to attack to make your fight easier. It all feels very dynamic and is a lot of fun.

    The Lore for the "Metal World" is definitely the best part of the story. Learning how things came to be and how the world was before it is now is absolutely 100%, for me, the most compelling and gripping parts of the narrative. Seeing how things were before, how people reacted to different events, that's what made me want to continue on. I'm a sucker for "Lore" and "Prequel" type storytelling and I personally think it's great that the development team have basically made two fleshed out worlds, the one that came before and the one that we play in.

    There are a few issues with the game which bothered me probably more than I'd like to admit.

    Firstly, fighting with other humans is genuinely the most tedious and boring combat I've encountered in a triple A game. There was nothing exciting about fighting human enemies and they sponge way too many hits if you ask me and there are always far -far- too many at any given time. You can approach it stealthily but the stealth in the game vs humans isn't that great at all. I felt like they could've done a better job with this, rather than just arrow sponging one-dimensional "Run and hit you" or "Run away and shoot you" AI.

    Learning how the different bows work isn't obvious, as well as the statuses and resistances. I never bought a Sling for my entire playthrough and never felt the need to, perhaps that's my bad and it could've made my experience better but it's not obvious what different bows do until you've already invested and played around with them.

    The Side quests, bar a few, were unbelievably boring. I did not care even the slightest about any of the problems that the people of the world were facing. I felt that there was no investment to help over half of these people and the missions themselves weren't too great and the rewards weren't exactly note-worthy. I did struggle to care about the plight of the people that -didn't- relate to the machines or the main storyline.

    The Parkour/Climbing aspect of the game felt lacking, to say the least. Places that look like they should be easily scalable with a dynamic movement system simply aren't. Instead it's all rope holds and handholds which stick out like a sore thumb. Perhaps I've just played too much of the modern Assassin's Creed games to expect this, but sometimes trying to find those footholds that are "Natural" and not the bright yellow ones, is a bit of a pain.

    Main story is exciting when relating to the machines, side quests are boring, combat is phenomenal.
    Expand
  5. Mar 26, 2023
    6
    Вышедшая уже несколько лет назад Horizon Zero Dawn в очередной раз доказывает, что фанатизм игроков на Play Station не знает адекватный границ. Весьма посредственная игра, с весьма скучным открытым миром, тоже самое можно сказать и про Человека Паука на PC, однако там выдержан классический комиксный сюжет, но еще более убогий открытый мир. В Horizon если и стоит играть, то только по скидкеВышедшая уже несколько лет назад Horizon Zero Dawn в очередной раз доказывает, что фанатизм игроков на Play Station не знает адекватный границ. Весьма посредственная игра, с весьма скучным открытым миром, тоже самое можно сказать и про Человека Паука на PC, однако там выдержан классический комиксный сюжет, но еще более убогий открытый мир. В Horizon если и стоит играть, то только по скидке в 75% и если прям выбора особого нет. Проходняк. Expand
  6. Mar 26, 2023
    5
    The game was made to be easy and tedious no matter the difficulty is. Uninteresting execution of a Story that has potential.
    1- The parkour breaks immersion. The path is laid out with green ropes or white paint or other identifiers so that people can distinguish where to climb. (Scripted parkour all around)
    2- Story is very bland and repetitive. 3- Enemies are repetitive with a little
    The game was made to be easy and tedious no matter the difficulty is. Uninteresting execution of a Story that has potential.
    1- The parkour breaks immersion. The path is laid out with green ropes or white paint or other identifiers so that people can distinguish where to climb. (Scripted parkour all around)
    2- Story is very bland and repetitive.
    3- Enemies are repetitive with a little bit of change to attacks and looks. (Some robot animals' kind of makes sense) but others are like assembled by a kid who just wants some rockets and lasers.
    4- An Ai is so advance won't settle for missiles and lasers and animals. (Maybe this Ai likes animals and dinosaurs)
    5-This game has a hint of Modern feminism if you're into that.
    6- Conversations are not seamless and facial expressions are unnatural.
    7- You will die if you fall in Snow even though She is highly skilled in parkour.
    Got this from an expert explaining what parkour roll means:
    Rolling helps in parkour rolling help break a long fall because it dissipates kinetic energy.

    When you roll, you transferring force going downwards into force going forwards.

    This means that most of the force generated from a long fall force from landing isn’t being absorbed by your joints and bones.

    It’s transferred into the parkour roll.

    The force that isn’t transferred into the parkour roll is distributed throughout your body instead of it being absorbed by your legs only.

    This happens because when you roll, you increase the impact area, on your body, of the force that’s generated from a long fall.

    This allows you to break a long fall. And protect your joints and bones.

    Fight Science had an episode where they tested the parkour roll:)
    Really don't get it why she always dies on heights that she can survive without taking damage.

    8- Exploring does not make anything interesting because you will just expect the same thing over and over again.

    I guess this type of Ubisoft format type of game is not for me.
    Expand
  7. Mar 18, 2023
    7
    Amazing port for an amazing looking game even after 6 years it could come out today and be up to standard the story isn't anything special but enjoyable enough same with the side characters and the main character herself Aloy
  8. Mar 10, 2023
    6
    Most missions are boring go there and kill that, rinse and repeat 1000 time. Some of the writing for the missions is great, especially two DLC characters, while others are like most of the main story, pure intersectional feminism. The main character turns out to literally be "the key to everything", and while they did not bother explaining how someone with zero muscles can be the amazingMost missions are boring go there and kill that, rinse and repeat 1000 time. Some of the writing for the missions is great, especially two DLC characters, while others are like most of the main story, pure intersectional feminism. The main character turns out to literally be "the key to everything", and while they did not bother explaining how someone with zero muscles can be the amazing fighter and parkour expert, pulling off leaping grabs that should dislocate her shoulder (making her fall and die), they did make sure to repeat how amazing she is, over and over. Luckily you can skip most of the story when it starts to get woke. If you do not, and you actually pay attention, the main driving mission ends up making absolutely no sense functionally. They toss technobabble at it, but it does not actually work. If they could do what they claim, they could easily have stopped the bots themselves. They even manage to break a lot of their world building by the end.

    One other major issue are the bugs. Some center around the camera, especially in tight spaces. But the two largest are the inability to lock onto an enemy for melee combat, and the ridiculous number of ways to get stun-locked by enemies, making any encounter with more than three robot dinos and exercise in frustration. More minor is that enemy bots will ignore enemy NPC to focus on you, and at times they will even detect you without line of sight (or using bot radar).
    Expand
  9. Feb 22, 2023
    7
    Great environmental design, average story telling, some concepts need expanding. Typical open world, with lots to explore, but is it worth doing so? Mid array of enemies with fun ways of taking them down. Would recommend to pickup if less than $40.
  10. Feb 11, 2023
    7
    地平线有着十分吸引人的世界观,还有极强的美工水平,本来如此优秀的背景可以写出很好的故事,但是实际体验缺到处都说不出的难受,主线剧情十分怪,有种明明是个该去拯救世界的主角却在那参与完一个部落斗殴就结束了的感觉。支线任务只能说毫无营养,少数几个能在开头引起我兴趣的到了最后又是讲了个不明所以的故事。角色和怪物的各种攻击动作的动画很棒,但是实际战斗手感却相当糟糕,仿佛各打各的都没碰到一起。总体下来食之无味弃之可惜地平线有着十分吸引人的世界观,还有极强的美工水平,本来如此优秀的背景可以写出很好的故事,但是实际体验缺到处都说不出的难受,主线剧情十分怪,有种明明是个该去拯救世界的主角却在那参与完一个部落斗殴就结束了的感觉。支线任务只能说毫无营养,少数几个能在开头引起我兴趣的到了最后又是讲了个不明所以的故事。角色和怪物的各种攻击动作的动画很棒,但是实际战斗手感却相当糟糕,仿佛各打各的都没碰到一起。总体下来食之无味弃之可惜
  11. Jan 25, 2023
    6
    Ok game
    Very average and generic open-world.
    ------------------------------
  12. Nov 8, 2022
    5
    I have many things to talk about this game. If you like long reviews, you are gonna like this one.

    First of all, the graphics and the performance. I had many issues, even though I played 1.08 version and my PC isn't so bad (i5-10400 and RX 580). The performance of this game really sucks, some places my FPS just dropped to 10, especially in a city called Merdiana. Also, there are many
    I have many things to talk about this game. If you like long reviews, you are gonna like this one.

    First of all, the graphics and the performance. I had many issues, even though I played 1.08 version and my PC isn't so bad (i5-10400 and RX 580). The performance of this game really sucks, some places my FPS just dropped to 10, especially in a city called Merdiana. Also, there are many bugs in the textures and texture flickering, sometimes I couldn't even see the ground I was walking on. So it really bothers me.

    And the graphics are horrible, sometimes was like a PS2 game, I think it is because the textures are bugged but since it is 1.08 version it is simply unforgivable. So my score is 1/10.
    Expand
  13. Oct 16, 2022
    7
    ---------------------
    / My score - 7 /
    ---------------------
  14. Sep 3, 2022
    7
    Performance issues make this slower score, an rtx 2070 can't get 60fps in 1080p ultra. That being said the story was remarkable but the gameplay was taken straight out of assassin's Creed games and the open world was riddled with pointless things to make the game feel longer
  15. Jul 31, 2022
    5
    The games fun at times but i got bored quite quickly the storys not terrible but i feel like every time I play its because im forcing myself to i downloaded it because i heard sony makes these absolute master pieces of games so maybe my expectations were to high but it felt like assasins creed either way
  16. May 17, 2022
    7
    Es un buen juego, mundo abierto, exploracion, maquinas, pero con bastantes bugs y la historia es bastante mejorable.
    Historia: 6/10
    Jugabilidad: 7/10
    Musica: 5/10
  17. May 16, 2022
    7
    Horizon Zero Dawn is nice, but not great.
    The crafting system, graphics, sounds and the gameplay are fantastic.
    But the storytelling is in contrast to FF boring.
  18. Mar 13, 2022
    5
    Killing big robots in the open world is where I got all the fun. The problem is, you're usually encountering herds of small-medium robots which become a whack-fest in no time.

    Boss fights are just arrow-fests, so you don't get to sneak around and plan like you do in the open world. Movement and combat feels floaty and gameplay is pretty shallow. There's simply not much to do in the
    Killing big robots in the open world is where I got all the fun. The problem is, you're usually encountering herds of small-medium robots which become a whack-fest in no time.

    Boss fights are just arrow-fests, so you don't get to sneak around and plan like you do in the open world.

    Movement and combat feels floaty and gameplay is pretty shallow. There's simply not much to do in the open world except kill robots and collect crafting items. Just like Far Cry.

    The thing is, Far Cry has things like vehicles and forts which add some layers to the world-traversal. This game really doesn't have much to keep my attention.
    Expand
  19. Mar 6, 2022
    6
    "Horizon - Complete [enough for PC users] Edition," is a game. Oh, sorry I mean a port of a game lauded for being amazing by players who were only playing it coincedentally because it happened to be locked away on the Playstation 3 and 4 respectivelly. Having come out way, way back in 2017, its fairly dated and plays a lot like just about anything else that came out from the same time."Horizon - Complete [enough for PC users] Edition," is a game. Oh, sorry I mean a port of a game lauded for being amazing by players who were only playing it coincedentally because it happened to be locked away on the Playstation 3 and 4 respectivelly. Having come out way, way back in 2017, its fairly dated and plays a lot like just about anything else that came out from the same time. It however does have a few saving graces.

    Being open-world, and some sort of amalgalmation of all the least bit annoying parts of the new "Tomb Raider" reboots, you do see a lot more of an action focus in Horizon. Alloy controls well, the combat system is efficient, the artificial intelligence mostly accomplishes what it set out to do, and you have loads of space to move around or plan out what you want to sans "Far Cry 3." The glowing accolades something like "Horizon - Zero Dawn" gets versus what it really deserves are difficult to truly discern at times though. The giant robot dinosaurs are well-designed and fun to fight, but are incapable of leaving their "designated areas," so to speak. This is just a limitation of the engine and the console it was developed for of course, but it does reveal some obvious cracks along the edges of a mostly pristine ornamental antique vase in terms of the mechanics.

    Graphically it looks fine, character animations are usually the biggest issue as scripted or auto-generated animations for dialogue look terrible, and the voice acting leaves a lot to be desired even within the context of the orchestrated cutscenes. The DLC did go about this with motion capture, and those dialogue sequences between minute or major characters look fantastic, but obviously this couldn't be done in the original game given that their are just too many side quests and NPC's to talk to.

    Horizon's biggest hurdle is that the game is too large. Stop me if this sounds ridiculous, but the general plot is maybe 6-8 hours long, maybe and that's only if you don't know where everything is. This leaves a huge 50+ hours of just faffing about and doing mostly pointless or derivative (even boring) sidequests that don't actually contribute much to the overall story, but do unlock some things that might make the game a bit less challenging or tedious throughout. Trouble is, the difficulty (at least one notch below Ultra hard) doesn't warrant the unbelievable size of the world or all the pointless things filled in it to just "do" for the sake of doing. Incorporating the same generic fetch quests found in RPG's, collecting XP points for upgrades, having to pick up loads of items to craft or upgrade weaponry, and looking for giant mechanical giraffes to show you parts of the map you probably won't explore unless you need something are literally not new concepts by any means. They've been done to death and add nothing to overall "experience." Why Alloy even has extra abilities that break the game or aren't learned from other characters is a total mystery to me, but this is just how open-world crafting action games are designed nowadays.

    I think the presentation is fairly dull, the story being decent, but not exactly nuanced in any respect, and of course its limited in the way its told to the player due to the medium its constrained on. The final boss, after the final boss is literally a random person who we only randomly hear about a couple of times in the plot. The random narration by Alloy is also pretty obnoxious. One would think an exile raised by a man from birth would've learned to have talked a little less than any average woman, but they obviously had extra voice lines recorded for some reason. Alloy isn't a good character. She is courageous, she is perfect at fighting, she never misses her bow shots, she is tough, everyone loves her immediately, she has no flaws, and every man in the game is in love with her. Its ridiculous. The original debate with her character design was extremely lame too, where they basically took a fantastically pretty woman and then changed the 3D model's face in-game to look uglier. Probably so they could get more ugly women's boyfriends to buy the game perhaps? Who knows. Women don't play videogames anyway, so I don't know who Alloy was made for.

    Personally, I think the game is fun in every regard except for the upgrade system, the fact that traveling to "DLC land" early can allow you to obtain the best weapons in the game (as is subsequently not hard to do at all on most difficulties), the fact that Alloy merely gets so overpowered that nothing can touch her later on, the fact that they dump salvage on you constantly, the fact that you need to pick up everything in a 10 mile radius, the fact that weapon mods are broken, the fact that the stealth armors are all broken and the collision detection is extremely wonky on many, many, many targets- including human enemies. The story is also barely there and the music is quaint, but not memorable.
    Expand
  20. Mar 6, 2022
    5
    A generic AAA single player experience: an open world RPG with very nice graphic and sound design.
    I can't in all honesty trash visuals and sounds in this game. The problem with games of this kind is how boring and repetitive they are. If you have played one triple A single player game you have played them all. What is supposed to make them different is theme and story but how boring the
    A generic AAA single player experience: an open world RPG with very nice graphic and sound design.
    I can't in all honesty trash visuals and sounds in this game. The problem with games of this kind is how boring and repetitive they are. If you have played one triple A single player game you have played them all. What is supposed to make them different is theme and story but how boring the story is in this game; with all the moronic Californian progressive tropes.

    Ultimately if you are here for engaging gameplay and story you wont find it here, but if you want a very good looking cinematic experience you will be satisfied.
    Expand
  21. Feb 23, 2022
    6
    Visually a treat-sigh. Gameplay feels unhinged from the gameworld-sigh and hinders immersion-sigh. It reminded me of the Interplay digitised video characters-sigh on a cg background-sigh, only upscaled. Sound is good, except-sigh, I hate the direction of the voice of Aloy. Voice artist Ashley Burch-sigh was probably instructed to perform in this way-sigh, but the constant sighing-sighVisually a treat-sigh. Gameplay feels unhinged from the gameworld-sigh and hinders immersion-sigh. It reminded me of the Interplay digitised video characters-sigh on a cg background-sigh, only upscaled. Sound is good, except-sigh, I hate the direction of the voice of Aloy. Voice artist Ashley Burch-sigh was probably instructed to perform in this way-sigh, but the constant sighing-sigh drives me mad. I know Aloy is burdened by the weight of the world-sigh, but the voice comes across-sigh as if the job was a burden or even worse-sigh was clueless about the direction. Regular dialogue also is delivered unnaturally-sigh. Tiny Tina from Borderlands was done excellently, and seems not acted at all. Just a goofy performance done naturally. For Aloy-sigh voice acting is involved. And it fails-sigh. So much that it makes the game unimmersive-sigh and unplayable for me. I noticed that it's prevalent in the second installment Horizon Forbidden West-sigh, and even more so-sigh. Voice acting-sigh is not an opportunity, it is a profession-sigh. Sorry-sigh Expand
  22. Feb 19, 2022
    6
    Pros.
    -Beautiful world.
    -Combat against the machines is a lot of fun.
    -Great lore.

    Cons.
    -Cringey villains.
    -Annoying characters.
    -Boring open world despite how good it looks.
    -Terrible melee combat.
    -The story could have been good but for the most part it feels like a bargain bin YA novel turned into a game.
  23. Feb 16, 2022
    5
    This review contains spoilers, click expand to view. I have many things to talk about this game. If you like long reviews, you are gonna like this one.

    First of all, the graphics and the performance. I had many issues, even though I played 1.08 version and my PC isn't so bad (i5-10400 and RX 580). The performance of this game really sucks, some places my FPS just dropped to 10, especially in a city called Merdiana. Also, there are many bugs in the textures and texture flickering, sometimes I couldn't even see the ground I was walking on. So it really bothers me.

    And the graphics are horrible, sometimes was like a PS2 game, I think it is because the textures are bugged but since it is 1.08 version it is simply unforgivable. So my score is 1/10.

    The combat of this game is a mixed experience. It is really original, you fight against machines using a bow with different types of arrows (elemental arrow, tear arrow, corrupted arrow, etc). Alloy uses her Focus to identify the weakness of the machine and utilizing the right combination of arrows, for instance using a fire arrow to overheat a machine and expose its radiator to destroy it and inflict massive amounts of damage on the machine or shooting an arrow on the "flame cylinder" to explode it. Killing a large machine that way is definitely cool and the design of the machines is breathtaking.

    But one thing that bothered me is how useless is Alloy at melee combat, her damage is practically zero and even the enemy humans deal massive damage but Alloy needs to use her arrows no matter what. I am not a big fan of just shooting arrows or using fire weapons over and over, for me melee combat is pretty much always more fun, no wonder I didn't like so much the combat experience in this game, so for me, it is 6.5/10.

    About the stealth mechanics, it is 5/10. The game has a mediocre stealth system, you can't carry the bodies of the enemies you kill (even the humans). Also, you don't have many options of takedown and you can't stealth kill everything, so it is pretty much impossible to clear a place 100% in stealth, the game really forces you to use the arrows.

    The story of the game is good but the narrative is horrible. I'll explain, the story is about a machine apocalypse that is ok, it was kinda obvious I theorized it at the beginning of the game. The main issue in this game story is that there is not even one charismatic character. The two only characters that I find the most charismatics died in the first hour of this game.

    And the way the story is told, it is always disgraces happening over and over, there is no pause time to appreciate the impact of the changes in the life of the characters. For instance, at the beginning of the game, Alloy was born already as an outcast of the tribe, she can't even talk with the tribe members, so she must pass the probation ritual to join the tribe. It is shown that many tribe members dislike her because she is an outcast, a boy even threw a rock on her when she was a child. When she finally joins the tribe to do the probation ritual, it is one of the most interesting situations in the game, the boy (now teenager) and many more dislikes her, but she managed to befriend a girl that seems cool and she had another friend that she saved his life many years ago. That dynamic was interesting, I thought Alloy would have to prove her worth to the tribe and make them respect her, but no, in the blink of an eye, the villain's gang kill the teenager that hates her and the girl that she befriend and even her adoptive father and consequently killed all this cool dynamic.

    So, Alloy has to set on an adventure to discover who is her mother and she discovers that she is a clone and her mother saved the world and now she needs to save. But, in this story, it is like I said, there is no charismatic character and only disgrace happens. There is no single time in this game that Alloy is drinking with friends or having fun, it is 24/7 disgraces over and over. She just thinks in discovering who is her mother and after that saves the world and even her "partner" Sylens managed to be even more unidimensional than Alloy, his only wish is to learn every knowledge of the world.

    Also, the villain is just a machine, so it is also very unidimensional and just a cheap villain overall. Even the human villains have ridiculous motivation.

    So for me, the story is just 5.5/10.
    Expand
  24. Feb 5, 2022
    5
    Переоцененный эксклюзив на плойку.
    Игра средняя во всем, кроме графики - игра выглядит красиво. Все остальное выполнено довольно паршиво.
    Открытый мир почти полностью пуст: ~5 вышек для открытия карты, ~5 вышек с бандитами, ~5 более-менее оригинальных и даже немного интересных данжей и все. Маловато контента. Побочные задания - это позор. Все побочки выполнены по шаблону: нужно помочь
    Переоцененный эксклюзив на плойку.
    Игра средняя во всем, кроме графики - игра выглядит красиво. Все остальное выполнено довольно паршиво.
    Открытый мир почти полностью пуст: ~5 вышек для открытия карты, ~5 вышек с бандитами, ~5 более-менее оригинальных и даже немного интересных данжей и все. Маловато контента.
    Побочные задания - это позор. Все побочки выполнены по шаблону: нужно помочь -> идем в зону задания -> включаем ведьмачье чутье -> сканируем местность -> находим следы -> идем по следам -> убиваем мобцов -> сдаем задание.
    Боевая система очень примитивная и легкая, всю игру можно пройти одним луком с двумя видами стрел, а другие виды оружия понадобятся только на испытаниях.
    Персонажи не запоминаются, я только прошел игру а уже не могу вспомнить ни одного имени кроме гг игры. Сама главная героиня какая-то странная, она будто сбежала из какой-то детской сказки, всем хочет помочь и победить главное зло, вся такая "ути-пути, тебе не нужна помощь? А, ты вор? Ну ничего страшного, я же всем помогаю".
    Еще разработчики решили в последние 2 часа игры навалить штук 100 записок и аудиозаписей, соболезную всем, кто все это читает и слушает, ведь 95% всего этого - просто вода и бесполезная информация.
    Кароче, это кал.
    Expand
  25. Feb 1, 2022
    7
    Great story, great characters design. Great nature, and electro-dinos. Too boring after leaving first village. Odyssey, Origin, Valhalla - were repetetive but not boring. Maybe HZDown hasnt good fighting and AI quality system. Conquering camps a specially - weak. I have one copy on PS4 and one PC. I've hated PS4 for gamepad - so terrible, a specially shooting birds. PC with mouse isnt problem.
  26. Nov 10, 2021
    7
    Gráficos maravilhosos, mundo incrível, mas é só isso. Combate é ruim, personagens são ruins e a história é chata.
  27. Nov 1, 2021
    6
    Типичный сони-экслюзив, который заглянул и на боярскую платформу.
    Если играли в фар край праймал - практически та же игра.
    Душно, скуный сюжет, однообразие игрового процесса, кривизна/простота практически всех игровых механик. Из плюсов: красивый мир, неплохой звук, игра побуждает использовать разную экипировку (единственная работающая механика).
    Типичный сони-экслюзив, который заглянул и на боярскую платформу.
    Если играли в фар край праймал - практически та же игра.
    Душно, скуный сюжет, однообразие игрового процесса, кривизна/простота практически всех игровых механик.
    Из плюсов: красивый мир, неплохой звук, игра побуждает использовать разную экипировку (единственная работающая механика).
  28. Oct 31, 2021
    5
    The game is interesting. I love the musics and story. Graphics are meh because of weird antialiasing. Anyway, when it comes to bow combat, it is awfully terrible. I have never seen this bad combat in my entire life. I've been playing games for 10 years and this game has the worst combat of all. Arrow logic does not exist in this game, and there is something off with the aiming. WhileThe game is interesting. I love the musics and story. Graphics are meh because of weird antialiasing. Anyway, when it comes to bow combat, it is awfully terrible. I have never seen this bad combat in my entire life. I've been playing games for 10 years and this game has the worst combat of all. Arrow logic does not exist in this game, and there is something off with the aiming. While playing the whole game I thought about quiting the game, but I didn't because of the story and ambiance, music etc. I can't stand the combat in this game, it is really really terrible designed. Expand
  29. Aug 28, 2021
    6
    Хорошая игра, хоть и не без изъянов. История скучная, музыка посредственная, графика прямиком из 14го, зато сам игровой процесс приятен и доставляет какое-никакое удовольствие от игры. В общем, если будет хорошая скидка то стоит брать.Хорошая игра, хоть и не без изъянов. История скучная, музыка посредственная, графика прямиком из 14го, зато сам игровой процесс приятен и доставляет какое-никакое удовольствие от игры. В общем, если будет хорошая скидка то стоит брать.
Metascore
84

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 50
  2. Negative: 0 out of 50
  1. Jan 10, 2022
    100
    Horizon Zero Dawn truly expresses how videogames nowadays are an art form, if not only through its visuals and storytelling, then certainly through its expertly incorporated combat. A glee-filled experience through and through.
  2. CD-Action
    Oct 15, 2020
    85
    I had tons of fun with the PC version of Horizon Zero Dawn. I appreciated the story, enjoyed exploring the vast, remarkable world crafted masterfully out of extremely diverse elements, and found defeating the largest mechanical beasts to be deeply satisfying every single time. Additionally, the Complete Edition features The Frozen Wilds expansion, which is not only large, but also visually stunning. [10/2020, p.56]
  3. Aug 25, 2020
    85
    Even with its technological hangups, the PC port of Horizon Zero Dawn brings an experience wholly unlike anything else I've ever played.