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5.6

Mixed or average reviews- based on 660 Ratings

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  1. May 24, 2011
    6
    I thought the single player campaign of the game was good. The storyline was 'Red Dawn' with North Koreans instead of Russians/Cubans. The background story explaining what happened was actually interesting and made sense. The graphics were fine, nothing fancy, and I didn't have the technical problems some people on here were talking about. I was upset with how the single player campaignI thought the single player campaign of the game was good. The storyline was 'Red Dawn' with North Koreans instead of Russians/Cubans. The background story explaining what happened was actually interesting and made sense. The graphics were fine, nothing fancy, and I didn't have the technical problems some people on here were talking about. I was upset with how the single player campaign suddenly ended, very short game, and left me with that sneaking suspicion that because it ended so suddenly with so much left that there will be DLC we will have to buy to continue the storyline to its conclusion. The Multiplayer was OK. The Battlepoints aren't anything new and it didn't have the teamwork feel like Battlefield:BC2 and just didn't seem as much fun either. I would recomend waiting until the game goes on sale as it is worth the playthrough. Expand
  2. May 28, 2011
    6
    The first time I played through this game, I enjoyed it. However, the second time I found myself getting somewhat bored. This is a game that seems like a connected series of awesome moments, so when I am not in the awesome moments I feel bored. It is an interesting premise for a story, and a lot of the gameplay mechanics are truly entertaining, but I feel like I'm going to forget aboutThe first time I played through this game, I enjoyed it. However, the second time I found myself getting somewhat bored. This is a game that seems like a connected series of awesome moments, so when I am not in the awesome moments I feel bored. It is an interesting premise for a story, and a lot of the gameplay mechanics are truly entertaining, but I feel like I'm going to forget about it pretty soon. Graphically, this game gave my computer a slight amount of trouble at times with lag. My video card has held up well over the years (8800 GTX) and I was able to play this game on the highest settings with little problem. I will play a sequel if it is made! Expand
  3. Jun 25, 2011
    6
    i dont know why ppl give this game a bad score i finished it in 3 hours ok but the gameplay was very entertaining + the battles where on a much better scale then COD more action and harder gameplay COD is much easier this is a real teamplay based war game much more realism then other war games if u like rough gameplay buy this game it wil entertain u till the end.

    my conclusion : shorts
    i dont know why ppl give this game a bad score i finished it in 3 hours ok but the gameplay was very entertaining + the battles where on a much better scale then COD more action and harder gameplay COD is much easier this is a real teamplay based war game much more realism then other war games if u like rough gameplay buy this game it wil entertain u till the end.

    my conclusion : shorts gameplay but much fun / without tactics u wil not survive+ i got COD4 and the gameplay was much to easy - my opinion. HF - less missions but way more harder gameplay - so more realism
    4 the ones wo make wanna give it a try have fun and good luck :D
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  4. Mar 5, 2015
    6
    Now I see why people didn't really like Homefront. Don't get me wrong, it's NOT a bad game, but it's a disappointing one, especially when you see how much THQ advertised and promoted this game. So what's brought this game down? The singleplayer. First, it's awefully short; you can beat it in 4 hours. But the story, wow, there's such a cool background and the characters are totallyNow I see why people didn't really like Homefront. Don't get me wrong, it's NOT a bad game, but it's a disappointing one, especially when you see how much THQ advertised and promoted this game. So what's brought this game down? The singleplayer. First, it's awefully short; you can beat it in 4 hours. But the story, wow, there's such a cool background and the characters are totally relatable. And that's what annoyed me the most. It has such a good premise that you wonder why isn't it any longer. And the gameplay. It's like a typical military shooter. The problem is that it holds your hand WAY TOO MUCH. For example, you'll have to take out certain enemies, and there's an icon on it saying "SHOOT". Well, what else would I do? Blow a kiss to it? The problems of the singleplayer outweighed it's benefits.

    Multiplayer fares better. The PC servers are still up, and there's at least one full server on afternoons. It's like a combination of Battlefield and COD. You can use points in-game to purchase things like armor and even vehicles. Maps are quite good too. Ground Control, the main mode, has you capturing certain points, like Domination in Battlefield, only that you can move up to a certain area if one team dominates it, like in the Rush mode in Battlefield.

    In summary, Homefront is full-priced game with budget-game quality. Buy it on sale.
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  5. Jul 12, 2011
    6
    This review contains spoilers, click expand to view. I was really excited about this game when I first heard of it. The story is completely different than that of Call of Duty or Medal of Honor and it was believable (though improbable). I immediately got sucked into the story and connected with the characters and what they were trying to do. I ran through the suburb blasting badguys and trying to escape through the wall. The most awe inspiring part of the game was when we discovered the mass grave, and then had to hide in it. It was shocking. When we finally made it to San Francisco we helped our military take back the Golden Gate bridge and I watched my friend make the ultimate sacrifice so that we could succeed. And then... the game ended. The credits rolled and I was left with a look on my face that I've only had once before; at the ending of Borderlands. I don't play multiplayer fps games, so this game had to stand on singleplayer alone. This game was sprinting for a 10 but tripped and fell flat on its face at a 6. Expand
  6. Aug 31, 2012
    6
    Enjoyable and atmospheric; felt like slipping on a comfortable pair of slippers. Story is entertaining and has excellent set-pieces, very memorable and engaging throughout, reminds of both Crysis 2 and Half Life 2, campaign is ridiculously short though, I finished in 3 hours - I've played longer DLC than this. Not a bad buy if you can find it cheap.
  7. Dec 10, 2012
    6
    This game is playable, and in a vacuum would be fine, its is really just another modern shooter that tries to set itself apart with shock value. If you have played all of the other shooters and still want more it is fine and would still be enjoyable, but any medal of honor, battlefield or Call of duty would be better.
  8. Oct 25, 2011
    6
    This review contains spoilers, click expand to view. Singelplayer: The back story for this game was nothing less than fantastic, but the end result was quit bad. The by far worst misson is when you are sneaking around on the farm where the american resistans is holding fort. Four people sneaking around only meters behind the enemies while talking just gets lame. So clearly the single player was not where Kaos had their focus.

    Multiplayer: The multiplayer for Homefront is quite good and it got a lot off potencial. Battlepoints is a great idea and give less experienced players a chance off getting the "heavy stuff". There is a few technical issus in the game, like the hit detection not always working. it might also be a little bit to easy to experienced FPS players. So all in all, a game with a lot off potencial that is worth checking out if you are tiered off Call of Duty.
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  9. Feb 17, 2012
    6
    The first half of the game will surely disappoint you with boring and simple missions, you will merely shoot few enemies and move forward. It is that bad, because shooting is worst part of this game, you move your rifle as slow as turret, even making a sensitivity higher won't help out. Apart of that drawback a game has it's rebellion atmosphere, you will actually feel as rebellion whoThe first half of the game will surely disappoint you with boring and simple missions, you will merely shoot few enemies and move forward. It is that bad, because shooting is worst part of this game, you move your rifle as slow as turret, even making a sensitivity higher won't help out. Apart of that drawback a game has it's rebellion atmosphere, you will actually feel as rebellion who fights enemy army, which occupies your country. So the story is proper, but that is not enough to be a good game, especially a shooter with bad shooting gameplay. Though there is a good variety of weapons, no knife, but rpg and sniper rifle, which you will use depending on mission's objective. Also the heavy fire will do your rebelion mate's constructed light tank Goliath and you will have a remote control to target enemy to eliminate them. It could be more fun, if you would get a full driving control of it, but anyway it's ok. Later on you will even fly a helicopter, easy to control it and of course fun to destroy enemy humvees and tanks. That's all presents only in a few last chapters, where you will get a plenty of fights, otherwise it would be a plain game. Graphics and sounds are the pros of this game, which highs up a rating of it a bit. I hope developers of Homefront will learn from they mistakes and bring a better game next time. I'll give it 6 of 10 only because of the last chapters. Expand
  10. Mar 9, 2012
    6
    Although it is COD Like game, And the story is shorter, Other part of the still unsatisfactory, For example, scene effects is commendable, But the multiplayer mode is really like a COD of mixed BF
  11. Mar 15, 2012
    6
    This game is hard one to judge. The was nothing wrong with gameplay and even the graphics were ok, but single player was awfully short! The premise was interesting but the game didn't quite make it, actually not even near.
  12. Nov 22, 2012
    6
    Homefront tries to be, basically a futuristic Call of Duty mixed with Battlefield and does an OK job but not great. The single player is extremely short and on normal difficulty I was able to complete it within 3 hours by just going straight through and ignoring bonuses such as achievements and collecting notes. Whilst the campaign was fun I found it was extremely similar to other modernHomefront tries to be, basically a futuristic Call of Duty mixed with Battlefield and does an OK job but not great. The single player is extremely short and on normal difficulty I was able to complete it within 3 hours by just going straight through and ignoring bonuses such as achievements and collecting notes. Whilst the campaign was fun I found it was extremely similar to other modern military shooters such as a COD, MOH and BF. The campaign is very limited as you must follow one direction with no choices, it is extremely scripted and the invisible walls can be a pain. Multiplayer on the other hand is a complete change from the single player. The multiplayer is very fun and the Battle points system is great as it allows you to focus on helping team mates and completing objectives in order to gain enough points to spend them on your chosen rewards without the need to promote camping unlike killstreaks. Whilst the guns seemed balanced, the vehicles did sometimes get on my nerves. Overall the game is OK and the multiplayer had much potential however the PC version is close to dead with only around 4 full servers at a time. 6/10 Expand
  13. Jul 10, 2015
    6
    Unfortunately the game seems to be a copy of more games. Homefront series looks very much like Medal of Honor and Call of Duty. Not a problem this but outdated mechanics that the game has is lacking.
  14. Feb 27, 2019
    6
    A interesting story but rather average game, it's very linear, just follow people around on a map and do exactly what they say, no freedom to explore or go where you want.

    It's ok to buy on special if you want a quick fps you can complete in a day or 2, thankfully I got this for free as the game is too short and not worth the full price of $29.95AUD for it. Since it's an ok game and
    A interesting story but rather average game, it's very linear, just follow people around on a map and do exactly what they say, no freedom to explore or go where you want.

    It's ok to buy on special if you want a quick fps you can complete in a day or 2, thankfully I got this for free as the game is too short and not worth the full price of $29.95AUD for it.

    Since it's an ok game and quite fun I'd recommend it.
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  15. Jun 12, 2023
    6
    Kampanja je bila ajde kao okej kraj je ocajjjjjjjjjjjj zivi, ali ono pucnjava bla bla klasikica okej za jednom.
  16. Feb 11, 2021
    6
    {GamePlay: World/Level Design, Driving/Combat}
    9/10
    {Narrative: Dialogue, Cutscenes, Voice Acting} 8/10 {Visuals: Graphics, Animations, Motion Capture, Voice-Sync} 7/10 {Technical: Bugs, Performance} 5/10 {Story: Plot/Ending, Character Development} 6/10 {Replayability: Replayability (Alternate Endings, Secrets, etc)} ☐ 10/10 - Good. ☑ 5/10 - Bad. [The Level Designs
    {GamePlay: World/Level Design, Driving/Combat}
    9/10

    {Narrative: Dialogue, Cutscenes, Voice Acting}
    8/10

    {Visuals: Graphics, Animations, Motion Capture, Voice-Sync}
    7/10

    {Technical: Bugs, Performance}
    5/10

    {Story: Plot/Ending, Character Development}
    6/10

    {Replayability: Replayability (Alternate Endings, Secrets, etc)}
    ☐ 10/10 - Good.
    ☑ 5/10 - Bad.

    [The Level Designs look great, it feets the game perfectly as an occupied future America.
    The combat feels fantastic for an FPS, I would be surprised if it didn't. Developing studio is kinda familiar with the FPS scene.

    The dialogue during the game was kinda lackluster. For me, it kinda feels like fillers between cutscenes, not that memorable, and not that interesting most of the time.
    The cutscenes will make up for the dialogues in between the cutscenes, and the cutscenes is great, but predictable some of the time.
    For me, the voice acting feels fantastic.

    The graphics look great for a 2011 game, but it will feel outdated in 2021, but that is to be expected.
    The Animation looks fantastic and feels smooth.
    The Motion capture looks fantastic most of the time, but it did feel off at some points during my playthrough.
    The Voice-Sync feels off most of the time, in and out of cutscenes.

    I did encounter a bug during the mission “The Wall” in part 2 of my PlayThrough Series of Homefront.
    Basically, Connor got stuck on a large piece of rubble, and I could not progress while this bug was happening. I will classify this as a breaking bug as i could not play the game normally or even progress at all with this bug.
    I also encountered performance issues, at times the game would freeze for a few microseconds, but long enough to be noticed. I noticed this happening while the NPC character was opening/closing doors or doing other interactions while gameplay.

    The plot is textbook, occupied USA, occupants evil, many games have done more or less exactly the same thing before and after when Homefront did it.
    The End was kinda eh.
    The Character Development was great tho, ill give them that.

    The replayability is not that great, there are some servers up for the multiplayer, but you might have a hard time finding matches as most of the time there are 20-30 ppl playing this game. Even less actually playing the multiplayer part of the game.]

    "6/10 – Average.
    These recommendations come with a boatload of “ifs.
    It's only held back by a few issues (or stiff competition).
    Not always the best choice, but it can get the job done.
    There’s a good game in here somewhere, but you’ll have to know where to look, and perhaps turn a blind eye to some big drawbacks.”
    ~DeathKillerNOR~

    ⚠️ IN MY OPINION ⚠️
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  17. Feb 18, 2022
    6
    Fps muy genérico, jugabilidad pasable y una historia que podría haber sido mucho mejor.
  18. Mar 31, 2023
    6
    Esse jogo não me prendeu de forma alguma, porém tem muitos desafios que proporciona ao jogador conforme sua época de lançamento.
    Hoje em dia não consigo mais jogar nem para lembrar é um jogo que passa rápido demais história boa mas curta e cansa demais ao jogar ele.
  19. Apr 6, 2011
    5
    the multiplayer is about all this title is good for. once you reach the convoy hijack in this game forget it. all enthusiasm goes out the window. the chopper controls are a chore and once you get into position the action to hijack cant be done. dont waist your money.the half a game you get is not worth the price they ask for it. this game left me fealing ripped off and not wanting to buythe multiplayer is about all this title is good for. once you reach the convoy hijack in this game forget it. all enthusiasm goes out the window. the chopper controls are a chore and once you get into position the action to hijack cant be done. dont waist your money.the half a game you get is not worth the price they ask for it. this game left me fealing ripped off and not wanting to buy a thq game ever again. Expand
  20. Mar 15, 2011
    5
    This review contains spoilers, click expand to view. At first, I was really excited about this game. It appeared to have an amazing plotline, and interesting multiplayer. The idea of "war isn't fun or pretty" was what really hooked me on it. I downloaded it from Steam and at once had an issue: no sound. I eventually found a fix that required editing a game .ini file. Games should not be released with these types of bugs... Anyways, after fixing the sound, I started the campaign. It looked interesting at first. At the beginning, a kid watches his parents die by firing squad right in front of his eyes. I thought the game was going to be filled with these gut-wrenching, emotional moments... I was wrong. The game is almost an exact clone of Call Of Duty. The game is constant action with things exploding all around you and countless numbers of enemies coming at you from all directions. The so-called "emotional" aspect is either totally screwed up at times, or non-existent at others. The only reason I give this game a 5 is because of the multiplayer. I'd give it a six if the multiplayer wasn't EXACTLY like CoD. A note to developers out there: STOP MAKING CALL OF DUTY GAMES AND CALL OF DUTY CLONES. After you make the exact same game SEVEN times it's not fun anymore, I promise. Expand
  21. Mar 15, 2011
    5
    I've been excited about this game for quite a while, I found the premise to be interesting and the game play looked like a decent cross between the Call of Duty franchise and the Battlefield franchise. Unfortunately what I got was a mediocre game at absolute best.

    The single player puts you in the roles of an American citizen during the Korean occupation of America. The opening scene was
    I've been excited about this game for quite a while, I found the premise to be interesting and the game play looked like a decent cross between the Call of Duty franchise and the Battlefield franchise. Unfortunately what I got was a mediocre game at absolute best.

    The single player puts you in the roles of an American citizen during the Korean occupation of America. The opening scene was actually fairly well done. However, everything after that was nothing more than random gun battles with no real storyline. You meet characters and they die before you even get a chance to start to bond with them. There was no emotional attachment to the story whatsoever. Everything they did has been done before in books, films, and even video games but Homefront lacks all sense of pacing and storytelling making these elements pointless. If there is a silver lining to the storyline it's that it's painfully short. I completed it in just over three and a half hours. There's honestly not much else I can say about this because it was so short.

    The multiplayer is rough around the edges to put it lightly. Again they borrowed a lot of unnecessary things from other games even though there was no compelling reason to do so. I had hoped that this was a good cross between the face paced action of Call of Duty and the slower, vehicular team based combat of Battlefield. Well it is to an extent. This game leans more heavily towards the Call of Duty style of FPS games. It even has a similar oblivious spawning system and poor map design which will get you spawn killed time after time.

    Most of the maps are quite open which is actually a problem. Most people will opt to use the sniper class killing people on the other side of the map as they spawn. I'm not sure whether or not this was ever play tested, and I'm leaning towards no, but some of the mechanics make absolutely no sense. For instance the AQ-11 Buzzard is a drone which fires two rockets before having to reload. Inexplicably if you directly hit a person with both of these they will not die. Further their blast radius is somewhere in the range of 10cm. However, a person will usually die in one hit from a sniper rifle making the AQ-11 Buzzard seem like a terrible thing to buy. Similarly the Humvee can take a direct hit from an RPG without being destroyed. In fact if a Humvee takes a hit from an RPG the driver will likely switch to the gunner position and kill you before you even have a chance to fire a second rocket. So apparently bullets are better than explosives in this game.

    Balancing in multiplayer seems to be non-existent as alluded before. However, what's even worse than the atrocious balancing are the bugs. I've come onto the battlefield with a helicopter only to be permanently marked out of bounds and destroyed. I've even accidentally clipped the out of bounds area and returned only to find that I was still somehow out of bounds when clearly I was not. Server disconnects are also quite frequently, and of course whatever XP you've earned is lost when this happens. One more point of contention is the sheer size of the hit boxes for objects in the world. I know hit boxes can't be exact, but there are plenty of instances where it's amazing just how large the hit boxes are relative to the actual object, generally with trees, rocks, and vehicles. Prepare for an invisible hit box to take the bullet rather than your opponent many times.

    Their much touted Ground Control game type is a cross between the Rush, Domination/Conquest/Sector Control, and push-pull. I was hoping this would lead to large, epic battles. Unfortunately it's incredibly limited. Whereas in Bad Company 2 you have multiple stages within each Rush map, in Homefront you have two stages. Coupled with the bugs and balancing issues this makes the game type fairly uninteresting. The only other real game type is team deathmatch, which is just what you'd expect. There are a total of six maps, so prepare to get bored quickly.

    In summary I think this game could have been much better. I won't say this game is horrible since it's at least playable, but I won't say it's good either. It's wholly mediocre. If you're only interesting in the single player then I suggest renting it. If you're more interested in the multiplayer then I'd advise you wait until there's been a good deal of post launch support, or until it's in the bargain bin. Whichever comes first. Kaos Studios should have spent more time working on the game than promoting it.
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  22. Mar 16, 2011
    5
    Simply put: Cool story, plays like every other FPS on the market, single-player not very long, multiplayer is take-it-or-leave-it, extremely demanding (graphically) especially if you're used to playing on 1080p, quad-core, with fairly high settings. Not worth $50.
  23. Mar 18, 2011
    5
    I looked forward to this game for quite some time; I don't play multi-player but the single player looked incredible, well written and captivating. Unfortunately that single player campaign was only 4 hours long - and that's with my collecting 43 of the 61 collectibles. It lived up to what I thought it could and would be - but why so short? There are so many more opportunities for talesI looked forward to this game for quite some time; I don't play multi-player but the single player looked incredible, well written and captivating. Unfortunately that single player campaign was only 4 hours long - and that's with my collecting 43 of the 61 collectibles. It lived up to what I thought it could and would be - but why so short? There are so many more opportunities for tales to tell!

    I did try to jump into multi-player and, as usual (this is why I don't play mind you) I found myself dying before I could even get my bearings. It did seem like the game favored the winning team - once you lost the first map the winning team had more points to buy vehicles which they then used to roll over you. And if I survived the air strikes and tanks I usually ended up being sniped. *shrug* Not my thing, for sure.

    It's another game using multi-player as an excuse to skimp on single player content. Which is too bad because what little single player content was there was really interesting.
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  24. Mar 17, 2011
    5
    Dislike: Squads are largely pointless as it randomizes each time and often puts you on the opposite team as your friends. Furthermore you can't spawn on your squadmates. I also dislike that in the server browser the friend list doesn't work. If you're a lonewolf person and enjoy the fast pace of black-ops it might be for you, but for me it was annoying watching guys jump then prone,Dislike: Squads are largely pointless as it randomizes each time and often puts you on the opposite team as your friends. Furthermore you can't spawn on your squadmates. I also dislike that in the server browser the friend list doesn't work. If you're a lonewolf person and enjoy the fast pace of black-ops it might be for you, but for me it was annoying watching guys jump then prone, jump then prone - all the while killing me. I don't suck at FPS but damn, just annoying.

    Severe imbalances with helicopters but what else is new.
    Like: Campaign, although short was really good.
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  25. Mar 19, 2011
    5
    A lot of criticism on this game that I hear is that it plays too much like other shooters and really didn't do anything special graphically.
    Honestly, this is pretty much the truth. Story wise, however, it starts out really good and I thought they did a really good job setting up the plot of the game well. It didn't seem too far fetched and used realistic footage with some context changes
    A lot of criticism on this game that I hear is that it plays too much like other shooters and really didn't do anything special graphically.
    Honestly, this is pretty much the truth. Story wise, however, it starts out really good and I thought they did a really good job setting up the plot of the game well. It didn't seem too far fetched and used realistic footage with some context changes to make it seem like it was really happening in the opening video. The problem with the story, however, is it feels like they advertised a game in a way that made it seem like you'd be playing as some sort of everyday man fighting with normal people.
    Unfortunately, you're playing as ex-military pilot (I assume so it makes sense when you use military weapondry/vehicles and know what you're doing) and you're fighting along resistance members who can take out several soldiers on their own.
    Seriously, I know I'm not alone when I say its too unbelievable that the Koreans would have gotten that far in the occupation if we had the super soldiers just waiting to create some sort of resistance. Its really distracting to the entire game.

    In the end, its not a bad game. It really doesn't look bad, in fact they did a great job integrating brand names and small details to make the world believable. The problem is, the game plays like it was made in 2005. I don't really know why it required PHYSX installed when the only thing I saw using physics where cars and bodies. I think thats why the game seems so dated. In most games today, shooting an enemy who is behind a thin piece of wood will damage them, however not here. Bumping into empty barrels usually tips them over, but not here.
    Its sadly a disappointment when the effects look so great. There are parts where they do things so well you forget about all the other problems but in the end they just resurface. The animations were actually believable and I can't understand why I'm reading reviews that say they were terrible, considering some games don't bother much with detailed facial expressions or even making sure the characters have any emotion.

    Play it, its not a bad game, but you'll have to enjoy the story to enjoy playing it.
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  26. Apr 12, 2011
    5
    Really DICE made a better online modern combat game a year ago with Bad Company 2 which you can pick up for $30 cheaper than Homefront. On the singleplayer side the campaign is skippable (very short, played through it in about 3-4 hours one afternoon). It's not bad but nothing in Homefront stood out. After playing it with a group of friends we decided the game only made us want to play BadReally DICE made a better online modern combat game a year ago with Bad Company 2 which you can pick up for $30 cheaper than Homefront. On the singleplayer side the campaign is skippable (very short, played through it in about 3-4 hours one afternoon). It's not bad but nothing in Homefront stood out. After playing it with a group of friends we decided the game only made us want to play Bad Company 2 again (and that's exactly what we did, leaving behind Homefront). If it's in a Steam sale for $10-$20 I'd recommend picking it up if only to waste some time, but it's certainly not worth $50. Expand
  27. Mar 22, 2011
    5
    I gave it a 5 because this game honestly had potential. The only cool parts were the very beginning and the last level where you assist the US Military! The multiplayer is horrible, its like a rougher version of COD with vehicles... and we all know you dont give COD fan boys vehicles, they have no idea what to do with them! The area where this game gets the most credit and apparently theI gave it a 5 because this game honestly had potential. The only cool parts were the very beginning and the last level where you assist the US Military! The multiplayer is horrible, its like a rougher version of COD with vehicles... and we all know you dont give COD fan boys vehicles, they have no idea what to do with them! The area where this game gets the most credit and apparently the majority of the funding, is the back story... aided by the writer(s) of Red Dawn and several military analysts the story seems somewhat believable assuming certain key events happen over the next 15 years in accordance with the game.... not likely though! Overall the game falls short on delivering what could have been a fresh start for the THQ and Kaos teams... instead we see a somewhat-polished version of fuel of war with a better story, and much better voice acting. Pick it up if you have to, otherwise watch your friend play and follow along... it'll be just as satisfying and it'll save you $50 bucks! Expand
  28. Mar 29, 2011
    5
    Not only was the single player short (took me 3-4 hours), it's buggy, the AI are annoying, always run in front of you and knock you out of the way so they can climb ladders first etc. And the multiplayer barely works. 1 in 50 games actually connect properly, others lag out and have players continuously running forwards. Overall it's not the game it should have been. Very disappointed.
  29. Mar 23, 2011
    5
    If you thought that homefront was going to be a deep, narrative filled, political drama with touches of bioshock styled storytelling influence and mind blowing graphics that did something interesting with it's narrative and structure. Then that picture in your mind is of more value than the actual game. The graphics are quite nice, although somehow disjointing. The sound is messy andIf you thought that homefront was going to be a deep, narrative filled, political drama with touches of bioshock styled storytelling influence and mind blowing graphics that did something interesting with it's narrative and structure. Then that picture in your mind is of more value than the actual game. The graphics are quite nice, although somehow disjointing. The sound is messy and taxing on the ears. The controls are finkey, lax, and don't feel that great, and the engine is unoptimized. Something I have rarely seen on ue3. There is a big idea and political undertones in the game, but it's about 15 minutes worth of content. You get about 10 minutes of well made scripted content. The rest is just action pop-out-and-shoot gameplay, with a few variety sections. One slightly good thing is that some of the areas are a little more open than the cod series, but not open enough to take note as a bold move. The multiplayer is mostly pretty good. I will rank this on a "us dollar scale" although I live in Australia. And I hope you found this helpful. ((How much would I pay for homefront = $10, go for a steam sale, and only if you are a ---strait---line---fps fan) Expand
  30. Apr 2, 2011
    5
    Pros: Some great set pieces and scripted parts, engaging story, intense action.
    Cons: Frustrating 'invisible' walls, clumsy AI, far too much clipping on objects.

    In summary, too many bugs for me to recommend, but a reasonable blast for a few hours, just don't expect too much.
Metascore
70

Mixed or average reviews - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 36
  2. Negative: 3 out of 36
  1. Mar 12, 2012
    75
    I have a hard time recommending the PC version of Homefront. It's a decent game with a unique take on world events, and its fresh and fun new ideas for two-mode, bot-less, online only multiplayer kept me coming back long after I'd waved adieu to the single-player portion, but the performance and playability on this platform is far eclipsed by the stability found on consoles.
  2. LEVEL (Czech Republic)
    May 22, 2011
    70
    Very short but intense firefight shows not a very cheerful vision of the near future for North America. Game story is excellent but playability loses because of over-scripting. [Issue#203]
  3. May 18, 2011
    50
    It's dreadfully average and far too quickly finished, providing nothing more than the most basic type of fun on the first run-through and little incentive to revisit. Not because it's broken; just because it's boring.