User Score
5.6

Mixed or average reviews- based on 660 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 28, 2011
    4
    This review contains spoilers, click expand to view. Like many others, I was a fan of Frontlines and expected a new game witht the qualities of Frontlines and less weaknesses, updated to today's technology level. I really wanted to like this one, so I preordered 2 copies for my 2 gaming PC, thinking they did something good before, they'll do it again, and I think they deserve my money right off the bat, a show of trust. I am disappointed.

    MULTIPLAYER: I was expecting the battle points system to fix the "ME" player that wrecks teamwork in so many other games. Well, the BP system does more than that, it also ensures that actual coordination between teammates becomes unnecessary and useless. That's right, instead of making the game MORE team-based, they turned it into a solo player's dream by giving the team coordination over to the Battle Commander when there is one, and nonexistent when there isn't. So if you are a fan of strong team coordination, there is nothing for you here.

    The game is a huge snipefest, but that is to be expected given the utter lack of ballistics. Every weapon seems to fire the same as any other, negating the need for weapon variety - and there is very little - and of course snipers have a field day with instant hit right in the middle of the crosshairs no matter what, where, when, or how. Of course, every other gun behaves nearly identical. Again I fondly remember Frontlines where you had to compensate for recoil yourself. They took that OUT, what a shame, probably to please the console kiddos. Also, the maps are too small for vehicle combat.

    GRAPHICS: They are OK, no complaints from me.

    SINGLE-PLAYER: I enjoyed it, but it was ridiculously short.

    PRODUCT QUALITY: MP bugs abound, making it an iffy proposition at best.

    OVERALL SCORE 4/10 - IT IS FAIL. DO NOT BUY.
    Expand
  2. Mar 28, 2011
    4
    What a low quality FPS. First, the shooting mechanics are stiff and unresponsive. Second, the scripted sequences force you down one path only, so you will die a LOT until you do things exactly as the game wants you to. Third, the ridiculous premise. The game never explains how America could be taken over by the Koreans. Fourth, the environment: they do create a fairly oppressive mood but IWhat a low quality FPS. First, the shooting mechanics are stiff and unresponsive. Second, the scripted sequences force you down one path only, so you will die a LOT until you do things exactly as the game wants you to. Third, the ridiculous premise. The game never explains how America could be taken over by the Koreans. Fourth, the environment: they do create a fairly oppressive mood but I found it too unbelievable and too serious given the low quality nature of the game-play. They want me to care about the characters, but I can't feel much for stupid, wooden, NPCs who get stuck on walls and constantly walk into me. Overall, this is one of the worst FPS games I've played in recent memory. Expand
  3. Aug 15, 2011
    4
    The game had an interesting (if nonsensical) premise and had some pretty neat stuff around that; I liked their attempts at building the atmosphere of a threat from the greater Korean republic, even if the basic premises involved were silly.

    This was, unfortunately, the only really good thing about the game. Its single player is very short - even on the highest difficulty on you first
    The game had an interesting (if nonsensical) premise and had some pretty neat stuff around that; I liked their attempts at building the atmosphere of a threat from the greater Korean republic, even if the basic premises involved were silly.

    This was, unfortunately, the only really good thing about the game. Its single player is very short - even on the highest difficulty on you first playthrough, it will likely take you only six hours to beat, and that's if you look for the collectibles - and the gameplay is cookie cutter, taken from every other FPS ever. Health regeneration is ridiculously fast and really makes it difficult to feel threatened by anything other than rocket launchers and one really neat sequence where you only start out with a pistol to fight back with (which was easily the best part of the game). The plot itself does little to help you feel complete - it felt a bit trite, and I would have liked to have actually done more to liberate America in that world rather than it simply ending with a single battle.

    If it was cheaper, say, $20, it would be an okay buy (I picked it up as part of the THQ collector's pack; I didn't even buy it for the game, but I figured, why not play it?) but for $50 you're setting your money on fire. Even so, though, the price isn't all that relevant; the gameplay experience isn't all that enthralling, so basically the only reason to play the game is if you find the premise interesting - there isn't anything else to it which will interest you.

    Perhaps the most offensive thing about the single player campaign is how you are led by your nose throughout the game - you basically have someone yell at you what to do, and there is only one way to do it, and only one path forward for a great deal of the game. The most decision making you make is whether to take cover on the left side of the street or the right side of the street - and at many points in the game you do not even have THAT much choice.

    It did well on establishing atmosphere, but there is nothing else to recommend it and a great deal to say that you should pass this by and purchase a better title. If you want an interesting FPS, I'd recommend Crysis 2, which has some neat stuff in it and is a lot more fun to play.
    Expand
  4. Mar 18, 2011
    4
    f you love bugs, lags, low fps. Stupid scripts, 2006 year's graphic. Parodies on Call of duty. it is game for you! One plus! PR was good./
    This game has 7 Levels in campaign. i completed this game for 2 hours. Multiplayer is not bad but not very good. This game not worth ur money. Save your money for anything else
  5. Mar 15, 2011
    4
    Play it for the setting if you like the idea of it, otherwise you probably won't enjoy it. I only got 4 hours played out of it. And that's with messing around a bit "talking" to random people and trying to find the news clipping easter eggs, not playing for speed at all.

    The very best part of the game was the setting/atmosphere. Hiding in a mass grave to avoid the Koreans, abandoned
    Play it for the setting if you like the idea of it, otherwise you probably won't enjoy it. I only got 4 hours played out of it. And that's with messing around a bit "talking" to random people and trying to find the news clipping easter eggs, not playing for speed at all.

    The very best part of the game was the setting/atmosphere. Hiding in a mass grave to avoid the Koreans, abandoned suburbs with propaganda posters, labor camps, a Walmart type store turned into a ammo/fuel dump for Koreans, survivalists who have gone crazy forcing Koreans to dance with bullets and dig their own graves and hanging their heads on sticks as a warning.

    Was mediocre, multiplayer is unnecessary and probably tacked on. Not worth 50 dollars - maybe 20. Also, the amount of people who only have 1 rating and 1 review reviewing this game makes me suspicious of astroturfing fake high scores from the publisher/developer.
    Expand
  6. Mar 16, 2011
    4
    What a waste of money. Total disappointment. Mediocre graphics, low poly models, TERRIBLE animations, gun sounds all the same, plays just like a 5 year old console game. Cmon, we're in 2011 now folks get with the times.
    I will never, ever pre-order a game again.
  7. Mar 16, 2011
    4
    2 hours and you are done with the whole single player experience. The single player story if indeed was written by the guy who did the screenplay for Apo Now probably wrote it on a napkin in a coffee shop simply to get the devs off his back. Maybe I have to be American to get all tear eyed about seeing suburbia in ruins, and feel some how like its close to home because of all the brand2 hours and you are done with the whole single player experience. The single player story if indeed was written by the guy who did the screenplay for Apo Now probably wrote it on a napkin in a coffee shop simply to get the devs off his back. Maybe I have to be American to get all tear eyed about seeing suburbia in ruins, and feel some how like its close to home because of all the brand names used. I didnt feel a thing. This is not a review of the MP experience, maybe it more fun, but dont waste your money anyway, wait until its in the bargain bin. Expand
  8. tmh
    Mar 16, 2011
    4
    I can't say I was anything but disappointed with the Single-player campaign. With the amount of apparent bugs, technical problems, and that obnoxious, drowning sound, I was struggling to keep myself playing through it. And when I did, it was already over. Within a few hours, the single-player campaign was over. The game did have the sort of atmosphere I was expecting, but the overall feelI can't say I was anything but disappointed with the Single-player campaign. With the amount of apparent bugs, technical problems, and that obnoxious, drowning sound, I was struggling to keep myself playing through it. And when I did, it was already over. Within a few hours, the single-player campaign was over. The game did have the sort of atmosphere I was expecting, but the overall feel of it just felt like a typical, generic FPS game. Expand
  9. Mar 17, 2011
    4
    I had been waiting for HOMEFRONT for years. I was so excited to finally play it after years of delays. The game had a lot of potential. It had a good story, and good characters. The problem is the game was annoyingly short! I beat the game in one sitting. The Multiplayer isnt bad, but it feels like a mix of Battlefield and CoD... nothing really original going on. My main complaint is thatI had been waiting for HOMEFRONT for years. I was so excited to finally play it after years of delays. The game had a lot of potential. It had a good story, and good characters. The problem is the game was annoyingly short! I beat the game in one sitting. The Multiplayer isnt bad, but it feels like a mix of Battlefield and CoD... nothing really original going on. My main complaint is that the game was just too damn short. After all the hype, the game was a major disappointment. Worth playing I guess, but wait until it goes on sale. I wouldnt suggest paying over $30 for it. Expand
  10. Mar 18, 2011
    4
    I feel like I'm playing a really poorly animated movie where every now and then I get to, for a few minutes, do something before the main characters, who I am not one of, then stand around and talk to each other for 5 minutes.

    In Homefront half the objects in the game appear to have a forcefield extending a metre or two beyond them. Sometimes it even makes it impossible to shoot the
    I feel like I'm playing a really poorly animated movie where every now and then I get to, for a few minutes, do something before the main characters, who I am not one of, then stand around and talk to each other for 5 minutes.

    In Homefront half the objects in the game appear to have a forcefield extending a metre or two beyond them. Sometimes it even makes it impossible to shoot the enemy!

    On top of that, when NPCs walk in front of objects they get fuzzy lines around them. Not to mention that you can't push past NPCs meaning that they, at times, trap you, or annoy you as you have to wait while 2, 3, 4 or 5 of them take their time to walk through a doorway, etc as you stand there and wait 60 seconds to pass so you can then walk through last, and if you somehow manage to get in front of one of the NPCs half the time the game won't even let you walk through the doorway, etc as if the script of the game requires you to go last.

    Plus it doesn't feel like I'm part of some resistance group who is having to survive this evil occupation considering that 3 of us can take out 500 Korean troops, 5 APCs, 2 helicopters and a tank without breaking a sweat with our superior weapons. How did the US lose in the first place?

    I feel like I paid for the game and then paid again by playing it. At the moment I'm only playing it through because I paid for it. It'd feel like a waste of money if I didn't.
    Expand
  11. Mar 19, 2011
    4
    Oh my, a game which is very fast finish in single mode, not the high price worth it for a new game, I feel cheated, costing 47 â
  12. Mar 23, 2011
    4
    Nothing new. Fuel Of War comes to my mind, those little helicopters etc. I wish i could turn of that Chinese English commentary...
    Soldiers animation is from 80s.
  13. Mar 29, 2011
    4
    I got it off Steam when I saw Metro 2033 was bundled in as well. I'll be honest, I enjoyed Metro 2033 a lot more. One thing to note: my computer is a bit dated but it still runs decently enough. Though, I'm not holding the limitations of my computer against the game.

    Gameplay - I loathe the health approach of hiding to restore it. It reeks of lazy console FPS design. I know this is
    I got it off Steam when I saw Metro 2033 was bundled in as well. I'll be honest, I enjoyed Metro 2033 a lot more. One thing to note: my computer is a bit dated but it still runs decently enough. Though, I'm not holding the limitations of my computer against the game.

    Gameplay
    - I loathe the health approach of hiding to restore it. It reeks of lazy console FPS design. I know this is becoming a common theme in the FPS genre but I think it sucks.
    - In every area of the game you are provided with allies but their effectiveness is debatable.
    - Enemies can manage to hit you through the smallest holes in cover. I find it aggravating since you really can't figure out what's screwed you before you're dead.
    - Pretty simple pathfinding. Go from point A to point B. Constantly. No real clever means for sniping.
    - To move forward in the game, you often have to kill X number of enemies to advance. That isnâ
    Expand
  14. Jun 23, 2011
    4
    Homefront is an ok game, not really outstanding, just ok.
    The Singleplayer game starts out felling like its going to be an epic story, but starts falling flat after several cut scenes. The Graphics are rather clunky looking which I found surprising since all my other Unreal Engine games look awesome. The SP is very short.
    Multiplayer has nothing exceptional of note.
    To me, this game wasnâ
  15. Aug 11, 2011
    4
    Ever get the feeling like, thank god I didn't buy this game? well, thank God, I didn't buy this game. my " piratebay" edition just made me hate it, was expecting something good from it though

    Pros: 1.Nice Theme to begin with, 2. intro that portrays the situation pretty well Cons: Gameplay 1.Really linear gameplay * I mean u cant event jump on a box or reach a certain point without going
    Ever get the feeling like, thank god I didn't buy this game? well, thank God, I didn't buy this game. my " piratebay" edition just made me hate it, was expecting something good from it though

    Pros: 1.Nice Theme to begin with,
    2. intro that portrays the situation pretty well
    Cons:

    Gameplay
    1.Really linear gameplay * I mean u cant event jump on a box or reach a certain point without going through a specific door, in fact, if I remembered correctly u can only open one door, the rest are opened by NPCs. Most annoying would be the Unmanned vehicle, seems smart enough to shoot infantry, but u still have to designate targets urself ? Can't the vehicle do it itself since it's so smart?
    Have I mentioned u cant go through openings or exits without the NPCs going first ? even when there's millions of enemy troops shooting at you ?

    Characters
    2. The characters are not lovable, in fact my favorite from this story was actually the guy who died in the intro, the rest of them are rather annoying, sometimes u wish they would shut up. NPCs fail to convey emotions or urgency in achieving an objective but rather makes u wanna shoot them

    Weapons
    3. If North Korea invaded any country, wont they use their arms to do so ? All the weapons in this game looks like a derivative of the M16 and they all feel the same with the exception of the sniper rifle which still looks like a M16 and the M249 which is....used by the North Koreas as well for strange reasons,
    Even the vehicles used by the North Koreans all seem strangely american, except for the Tank and that's all..............


    Graphics
    4. For the amount of juice it sucks, the game does look pretty awful, I honestly think the graphics in Valve's Left 4 Dead 2 is much better, I still cant believe Bad Company 2 looks better than this game, while they're both set to the same settings and my system hitting the same frame rate, BC2 feels smoother too.
    BTW, I run a Radeon 6950 with I5-2500K.

    Multiplayer
    5. Didnt bother to try since the single player was so terrible.



    Weird:
    1. North Korea invading America? How the hell they do that? would be more plausible if it was a pack of nations like China+ Russia .........then North Korea.....
    2. Like some posters have said, those 10 point reviews seem suspicious as they do not comment much on the game and are from 1 post only posters.


    Conclusion: Not really a bad PC port, just a bad game itself
    Expand
  16. Dec 14, 2011
    4
    The reason I bought this game was because of the storyline, which takes about 4-5 hours to finish and gives you little freedom of choice in what you want to do. You're pretty much led through the entire campaign following one NPC or another that can't die and can't aim. What bugged me the most was why a random soldier can heal ridiculously fast after being shot numerous times. Then when aThe reason I bought this game was because of the storyline, which takes about 4-5 hours to finish and gives you little freedom of choice in what you want to do. You're pretty much led through the entire campaign following one NPC or another that can't die and can't aim. What bugged me the most was why a random soldier can heal ridiculously fast after being shot numerous times. Then when a NPC gets shot, they get put out for an entire mission (which in-game time is about a night). There are also a few glitches in the game, but nothing a reload last save couldn't fix.

    This is also the only FPS I've played where enemy units continually re-spawn, so you can't actually clear out an entire level unless you move to certain areas or one of the people you're following does something. Kinda makes me wonder where all the Koreans came from. Graphics are a bit dated, not the worst I've seen though. Haven't tried multi-player, but after sifting through the forums it doesn't look like its worth playing.
    Expand
  17. Feb 18, 2020
    4
    Very generic shooter, not that I didn't have fun with it, but it just doesn't innovate both in terms of story and in terms of gameplay. The campaign is incredibly short and fails to make a real impact on you, since it throws all of these "shocking" moments almost all at once, making the player more apathetic, achieving the opposite of what it set out to do. While the multiplayer isVery generic shooter, not that I didn't have fun with it, but it just doesn't innovate both in terms of story and in terms of gameplay. The campaign is incredibly short and fails to make a real impact on you, since it throws all of these "shocking" moments almost all at once, making the player more apathetic, achieving the opposite of what it set out to do. While the multiplayer is actually very fun and still has some people playing it, there's definitely many better alternatives now a days which make this game not really worth your time. Expand
  18. Dec 21, 2012
    4
    So here is the thing., the game is really fun for about 4 hours. Then, the single player suddenly ends and the story just stops. They designed this game to be a multiplayer heavy game such as COD or the older Halo's, but since there are not many people who play this game online it kind of defeats the purpose of the online play. It is such a knock off COD in many ways, so if your lookingSo here is the thing., the game is really fun for about 4 hours. Then, the single player suddenly ends and the story just stops. They designed this game to be a multiplayer heavy game such as COD or the older Halo's, but since there are not many people who play this game online it kind of defeats the purpose of the online play. It is such a knock off COD in many ways, so if your looking for a simple and somewhat easy multiplayer game, go for COD. They should have developed the single player WAY more because it was really fun. till it ended. may for lan parties it may be fun, but not really any other time. Expand
  19. Jul 10, 2017
    4
    Homefront has an interesting premise that briefly satisfies, but the single-player campaign is extremely short (barely 4 hours) and the multi-player (what little there is) is over-run with hackers. It might have been worthwhile once, but now it is little more than a curiosity piece.
    Total size on my hard-drive: 12 GB
    + Nice graphics (Unreal 3). + Cool premise. The idea of North Korea
    Homefront has an interesting premise that briefly satisfies, but the single-player campaign is extremely short (barely 4 hours) and the multi-player (what little there is) is over-run with hackers. It might have been worthwhile once, but now it is little more than a curiosity piece.
    Total size on my hard-drive: 12 GB

    + Nice graphics (Unreal 3).
    + Cool premise. The idea of North Korea conquering all of the United States is nonsense, but still an intriguing “what if” scenario.
    + Decent voice acting.

    +/- Single-player story has the capacity to shock. Everything else about it – from the level design to enemy design – is painfully average. No real bosses, just shoot your way through. A handful of weapons, but only a few that are useful. The characters have little, well, character.
    +/- Multiplayer is surprisingly still alive, but the few matches I was able to join were wrecked by wall-hackers and aim-botters. The maps are large, and feel very open while providing plenty of cover. Get a group of friends together, and you can have fun. When compared to other modern fps games like Battlefield 3 though, Homefront is competent, but nothing special.

    - Running feels like the player character is mired in mud.
    - Early levels look impressive, but distance objects in later levels are extremely low-res. Did the devs run out of money? There are other hints of a larger game – like the hub-like areas where you’re allowed to click on NPCs for some scripted dialogue.
    - Linear corridor levels.
    - The "stealth" sections are completely scripted. Just do what your AI team-mates tell you to do, and you'll be fine.
    - Checkpoint-based saving. (Manually saving hard-saves the last checkpoint.)
    - Little enemy variety. You have your basic solider, sniper soldier, and rocket-launcher soldier, with the occasional tank that takes three rockets to destroy. And there's also the automated gun-towers that somehow run on propane? (Throw a grenade to blow them up.)
    - The story mode feels like bits and pieces from a much larger game. The threat to America is done well, and there is some loss and sacrifice; but we never spend enough time with any of the characters to ever care.
    - There are several situations that unravel like this: an enemy soldier is scripted to advance to a certain point. If you have already advanced to that point, he’ll advance anyway, making his way blindly to his destination. Other times he’ll spawn instead marching to his destination – which means he’ll immediately begin firing at you, point-blank. It comes off feeling like the enemy AI is aggressive, when really it’s nothing of the sort.
    - This “programmed destination” thing plagues your AI team-mates as well. Several times I had a nice spot in cover, only to see myself moving slowly to the left or right. The AI controlled team-mate was literally pushing me out of cover and into enemy fire, because I was in his spot.
    - Iron sights is bound to right-click, as I would expect. What I did not expect is that right-clicking is a toggle. Right-click once, and iron sights are engaged until you right-click once again. This might work in a dedicated sniping game, but it’s a bad choice in a game that tries to have fluid and engaging combat. Ammo isn’t common, either, so precision is preferred over spraying bullets.

    Homefront also requires the PhysX Legacy driver (if you’re on Radeon). Not really an issue – I have several games that require it. What is an issue is that, after installing another game that uses PhysX (Starpoint Gemini 2), Homefront claimed PhysX was corrupted, and wouldn’t launch. Repairing PhysX in the list of programs didn’t work. I was intending to try some more multiplayer, but had been so underwhelmed by everything to this point that I just uninstalled. An interesting premise isn’t enough to recommend Homefront. Worth a purchase? Only if you’re curious, and probably not even then.
    Expand
  20. Jun 22, 2016
    4
    Homefront's kind of... well, mediocre. The campaign is only four hours long and the multiplayer is a poor man's Battlefield clone. I did find myself moved at certain points in the campaign, but that seems to have been the idea- the man behind Red Dawn wanted to scare the pants off of people by making them think an invasion by North Korea was not only possible, but a very credible threat,Homefront's kind of... well, mediocre. The campaign is only four hours long and the multiplayer is a poor man's Battlefield clone. I did find myself moved at certain points in the campaign, but that seems to have been the idea- the man behind Red Dawn wanted to scare the pants off of people by making them think an invasion by North Korea was not only possible, but a very credible threat, and depict what would happen as a result. It's an engaging story, but it kind of falls apart when you stop and think about it long enough. Plus, heart-wrenching though some scenes were, they feel like cheap attempts to elicit tears in the end. Maybe that's the real horror of it, and this game is just about shock value. I dunno. It was if nothing else a competent single-player FPS with some good wow moments from the helicopter level and the guilty pleasure that is Goliath, autonomous ♥♥♥♥-wrecking attack drone. Expand
  21. Apr 17, 2020
    4
    This review contains spoilers, click expand to view. Какая-то странная поделка на Call of Duty. Запомнилась лишь начальным уровнем, в котором убивают родителей на глазах ребенка. Это очень жестоко. Expand
  22. Mar 18, 2011
    3
    This is a quick review of the game Homefront for the Xbox 360. I bought this game anticipating a short, but epic single player game, which would inspire me to try the multiplayer afterwards. The single player game is so bad that after the 4th chapter I had to put the game back in the box and got it ready to trade-in. The frames per second are terrible, choppy graphics that look likeThis is a quick review of the game Homefront for the Xbox 360. I bought this game anticipating a short, but epic single player game, which would inspire me to try the multiplayer afterwards. The single player game is so bad that after the 4th chapter I had to put the game back in the box and got it ready to trade-in. The frames per second are terrible, choppy graphics that look like they were done in the previous decade. I don't understand how anybody would like this game, even with the theme being "original" - it's completely ridiculous, outlandish, and shows how the developers were trying to evoke patriotic feelings. Game sucks, dudes. Buy a different one, trust me! Expand
  23. Mar 20, 2011
    3
    I looked forward to this game, a lot. I was let down.
    The single player is moderately engaging with a decent plot, but ultimately is short and unremarkable.
    This games bread and butter was to be the multiplayer aspect. However, the game falls short in this category as well. Let me start with the fact that KAOS felt it necessary to not put on any anti-cheat systems, so every game has at
    I looked forward to this game, a lot. I was let down.
    The single player is moderately engaging with a decent plot, but ultimately is short and unremarkable.
    This games bread and butter was to be the multiplayer aspect. However, the game falls short in this category as well. Let me start with the fact that KAOS felt it necessary to not put on any anti-cheat systems, so every game has at least one blatantly obvious hacker. The official Homefront forum moderators delete any posts regarding this topic. So, basically, that makes the multiplayer absolutely unplayable, and there are no repercussions for cheaters at all.
    There are problems with invisible barriers, basically you can see someone, and more than once we would fire at each other, and our bullets would hit this invisible barrier and do nothing.
    Bullets do not go through thin walls or fences. Hell, even some weeds are bulletproof in this game.
    Vehicles are hard to kill and overly dominate a game.
    The sound effects are ABSOLUTELY TERRIBLE. Will the people that make these FPS games PLEASE get real sound effects? I feel like I am playing a paintball match, not fighting a war.

    There are no absolutely major flaws in the gameplay itself. It's just all the little annoyances and the lack of an anti-cheat system compounds into an unplayable game.
    Expand
  24. Mar 22, 2011
    3
    I can not begin to describe how disappointed I am in this game. I chose to get this over Shogun 2:Total War, to try something new, and I completely regret it. The premise is very good and has lots of potential, but honestly the game is just too boring, no matter how many huge explosions and civilian murders I see. The trailer was better done than this console-port of a game.
  25. Oct 12, 2011
    3
    This game is actually a classic example of why console games should never make it to a PC. At launch it looked crap and dated. Bad textures and generally poor graphics. Characters that although made to look like grown ups had the dialogue and wit of a bullied 13 year old. Definately an xbox special. What an utter,utter waste of money. Seriously made me question buying games anymore andThis game is actually a classic example of why console games should never make it to a PC. At launch it looked crap and dated. Bad textures and generally poor graphics. Characters that although made to look like grown ups had the dialogue and wit of a bullied 13 year old. Definately an xbox special. What an utter,utter waste of money. Seriously made me question buying games anymore and pat myself on the back for ignoring the xbox I bought since I got the first 2 games for it. However, also scared the crap out of me that this is the future of PC gaming too, locked into being limited by the lowest common denominator and games written only to last a single weekend. Fine for the xbox crowd (they can rent this trash) not so great for if you actually paid for it. particular if your used to state of the art pc gaming. Expand
  26. Mar 22, 2011
    3
    Review covers multiplayer only: Some great ideas, but the execution is terribly flawed. Aimbotters from day 1 ruining the multiplayer experience combined with a less than polished game leaves me rather bored and going back to my staple BC2 and MW2.
  27. Nov 7, 2011
    3
    Predictable - Nothing imaginative went into this game.
    Old - A 2011 game that uses game mechanics that feel years old... example no free roaming through the levels to get to the other end... there's 1 path & 1 path alone. You might as well be on rails.
    Story - The story is so bad it makes my me want to go play a casual game like peggle for the simple pleasure of having NO story. Using
    Predictable - Nothing imaginative went into this game.
    Old - A 2011 game that uses game mechanics that feel years old... example no free roaming through the levels to get to the other end... there's 1 path & 1 path alone. You might as well be on rails.
    Story - The story is so bad it makes my me want to go play a casual game like peggle for the simple pleasure of having NO story. Using a very linear story with no surprises this also pushes how "great" americans are. Very tiresome.

    I bought this game based on magazine reviews that seemed quit glowing. It's sad to see how far "professional" critics have fallen on the standards of goods out now days. Not only was my pre-order of the game a large waste of money but I think Chaos Studios deserved to be liquidated for their failure on producing something this bad. If it was a lawn mower it would have had a sized engine in the 1st hour... AFTER throwing part of the blade at your dog.

    Skip it... go play Duke Nukem Forever instead. Yes it's about the same but at least you go in expecting it & there's humor, bad humor, some advanced mechanics (unlike Homefront) & nudity.
    Expand
  28. Mar 17, 2011
    3
    Sadly another "Over-Hyped Sub-Par Generic Shooter". Had lot of expectations for this one ... and another disappointment on the score board. Nowadays there's a new phenomenon call 'publicity hype' which let you mirror the game on its best angle and let you want for more, which in turn is not always all bad but lately there's been loads of bad games getting 'BIG' loads of resources onSadly another "Over-Hyped Sub-Par Generic Shooter". Had lot of expectations for this one ... and another disappointment on the score board. Nowadays there's a new phenomenon call 'publicity hype' which let you mirror the game on its best angle and let you want for more, which in turn is not always all bad but lately there's been loads of bad games getting 'BIG' loads of resources on publicity/Public Relations to compensate for its knowingly shortcoming. If those 'hype/PR' would be cut in half and let the other half goes into production and programing maybe this game would've get a more favorable treatment. Homefront is one of those over-hyped game where they've put way too much resources on 'hyping' the game and not enough on production values. I've been playing computer game since the Tandy 1000 back in the 80's and believe me I know what im talking about: I've bought my share of bad games over the years and Homefront is not all that bad but certainly not a good investment.

    - Single player: Colorful, Some of the scenes are down right good but most are just ok, Incredibly short. Generic, Nothing stands out from other shooters. I've been in the army and full-auto firing is just way too accurate. Offense-Defense-Sniping scenarios and put it on repeat cycle... get boring after a while.

    - Multiplayer: Complex maps; sneakers and snipers can get away with it, which is good. Map scenes diversity, has lot of it. Numbers of maps, is not enough ...Epic FAIL. Camping; too many snipers camping around, either that and the scouts camping in some bushes to wipe 3-4 players in less than a second with no effort on targeting. Weapons; again way too accurate, no ballistics involved whatsoever, Servers are mostly empty (maybe its the 3rd day after launch effect), No Real sense of achieving anything other than seeing the capture points moving around (maybe im being harsh about it but i like seeing/interacting with objectives by blowing/building/hacking objectives and that would've been a good thing to add on this game even in SP.) Vehicles downright SUCKS (clunky turrets, obstructive terrain and too many ways to bring them down easily) Like I said, i have played loads and loads of games in the past, maybe that makes me less of a 'common' player but yet again i can tell when companies tend to 'butch' things up (*cough* EA *cough*) rather than 'trying and failing' like Homefront. By the way, Homefront has alot in common (other than being the sames two companies Kaos Studios and THQ) with the disappointment going by the name Frontline: Fuel of War which share many similarities: guided mini-tanks/helicopter, way the game feel, objectives type, clunky turrets ... etc, etc, etc ... Total letdown is all im feeling right now ... Not worth 50$.
    Expand
  29. Mar 18, 2011
    3
    This game had no beta and has no demo, but I took a chance and bought the game anyway. Big mistake. This is a console game, not meant to be played on the PC. Basic features like aiming with the mouse have bugs. You'll get low FPS in even the lowest visual setting and all eye candy off. There are invisible walls that you can't shoot through. No bullet penetration through any material.This game had no beta and has no demo, but I took a chance and bought the game anyway. Big mistake. This is a console game, not meant to be played on the PC. Basic features like aiming with the mouse have bugs. You'll get low FPS in even the lowest visual setting and all eye candy off. There are invisible walls that you can't shoot through. No bullet penetration through any material. Broken spawn points. Game modes with pointless objectives. Last but not least, the first hour I played I ran into a autoaim cheater, and just about everyone who's played MP has as well. If you want a good overview of the problems people are having, take a look at the homefront forums. If you want a better game similar to this one, go with a Battlefield game. Expand
  30. Mar 20, 2011
    3
    First 50% installed from disc, last 50% installed from Steam. That's poor.

    Only played SP, didn't buy it for multiplayer. Started of very good, if linear. Atmosphere was good, and the mass grave scene was excellent. Went downhill rapidly from there. Ended up in a game that I barely ever felt in control of. And it was over way WAY too soon. And the kick in the nuts is this: After 4
    First 50% installed from disc, last 50% installed from Steam. That's poor.

    Only played SP, didn't buy it for multiplayer. Started of very good, if linear. Atmosphere was good, and the mass grave scene was excellent. Went downhill rapidly from there. Ended up in a game that I barely ever felt in control of. And it was over way WAY too soon.

    And the kick in the nuts is this: After 4 hours I'd finished it, didn't want to play it again, and can't even give it to my nephew to play it because it's tied to my Steam account.

    It's this kind of experience that makes me consider piracy over legit games.
    Expand
Metascore
70

Mixed or average reviews - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 36
  2. Negative: 3 out of 36
  1. Mar 12, 2012
    75
    I have a hard time recommending the PC version of Homefront. It's a decent game with a unique take on world events, and its fresh and fun new ideas for two-mode, bot-less, online only multiplayer kept me coming back long after I'd waved adieu to the single-player portion, but the performance and playability on this platform is far eclipsed by the stability found on consoles.
  2. LEVEL (Czech Republic)
    May 22, 2011
    70
    Very short but intense firefight shows not a very cheerful vision of the near future for North America. Game story is excellent but playability loses because of over-scripting. [Issue#203]
  3. May 18, 2011
    50
    It's dreadfully average and far too quickly finished, providing nothing more than the most basic type of fun on the first run-through and little incentive to revisit. Not because it's broken; just because it's boring.