- Publisher: Degica
- Release Date: Feb 26, 2020
- Also On: PlayStation 4, Switch
User Score
No user score yet- Awaiting 3 more ratings
User score distribution:
-
Positive: 1 out of 1
-
Mixed: 0 out of 1
-
Negative: 0 out of 1
Review this game
-
-
Please sign in or create an account before writing a review.
-
-
Submit
-
Check Spelling
- User score
- By date
- Most helpful
There are no user reviews yet - Be first to review Hero Must Die. Again.
-
Feb 27, 2020As flawed as it may be, I find it impossible to hate Hero Must Die—I just hope that the developers can have another chance to make a follow-up. They more than proved that the concept could work, and there are some real makings for a truly fantastic RPG. What we’re left with here might not be a must play in its own right, but is absolutely the type of unique experience you won’t likely forget. My time with Hero Must Die was always fated to be short-lived, but it will certainly live on in my memories.
-
Feb 26, 2020Hero Must Die offers a fascinatingly different approach and is well worth checking out just for that. All of the RPG building blocks used are of the most basic sort, but the game manages to combine them effectively with its wilder ideas to ensure that there’s always a sense of building towards a bigger picture and a final goal as well. It takes an initial period to get used to, and there are still a few annoyances here and there, but there’s lots of satisfaction once the workings of the game become clearer and the path to progress is found.
-
Feb 24, 2020Hero Must Die. Again is a unique non-linear JRPG that takes chances on players being capable of learning and navigating through its systems, without much handholding. Each playthrough enables the player to become more capable of handling whatever the game throws at them, even if that comes at the cost of dying multiple times...The problem is how the game keeps the player organized, which is the hardest thing to do, considering events are somewhat random. Still, this is a game that I’m glad came west as it is pretty much comfort for food for fans of the genre that some huge chances on game design that pay off in the long run.