I’ve said it once, and I’ll say it a thousand times: in a FPS game, one of the most important things you can have are guns that feel good to use. Unfortunately, many of the guns in Hellbreach: Vegas simply don’t. They have recoil that doesn’t feel punchy or strong, and audio that loops obviously and simply doesn’t sound very good. Audio design, in general, is not great in this game, with some sounds being way too loud or looping way too often, like the crows. There were a few times when the audio outright broke for a few seconds. Most tragically, the guns feel weak. This is due in large part to how the zombies increase in health, but also how they don’t stagger from bullets, and how you can’t blow limbs off or cripple them. Generally, the guns are just a big thumbs down for me, which is very disappointing, because they could easily have made the game much better on their own. [Early Access Review]