User Score
8.1

Generally favorable reviews- based on 1377 Ratings

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  1. Aug 8, 2017
    10
    Ninja Theory gives exactly what they promised! Epic story, beautiful visuals, triple a quality. Great experience especially for this price! I really recommend checking out the dev diaries on youtube before jumping into the game, so you could appreciate the game even more.
  2. Aug 9, 2017
    5
    I... I don't know. The game looks amazing, sounds amazing but it's so slow. First impression of the game, first 30 minutes or so, is walking and exposition and when you think you'll finally get some action... nope, short fight, walking and puzzles. Not at all what I expect from Ninja Theory, not at all. More than that however, the puzzles ruin the pace of the game for me, but perhaps it'sI... I don't know. The game looks amazing, sounds amazing but it's so slow. First impression of the game, first 30 minutes or so, is walking and exposition and when you think you'll finally get some action... nope, short fight, walking and puzzles. Not at all what I expect from Ninja Theory, not at all. More than that however, the puzzles ruin the pace of the game for me, but perhaps it's just me. This is a matter of my expectations, more than the game itself, but I really think that it's not a game for me and I feel a bit misled. A linear puzzle game with elements of fighting is how I'd describe it. Or "that game with a really stupid title" (for a second there I was sure it's a sequel to "I am Setsuna", based on the title alone). Overall - meh... seen worse, seem better. Expand
  3. Aug 11, 2017
    3
    Interesting enough story, looks nice enough, but very little gameplay worth mentioning. Combat is a snoozefest once you learn a set of actions to take for each different kind of enemy. The puzzles, if you can call them that, mostly just involve running around trying to match patterns against the world you're in, over and over and over and over. You spend more time in this game trying toInteresting enough story, looks nice enough, but very little gameplay worth mentioning. Combat is a snoozefest once you learn a set of actions to take for each different kind of enemy. The puzzles, if you can call them that, mostly just involve running around trying to match patterns against the world you're in, over and over and over and over. You spend more time in this game trying to find these irritating shapes than doing anything else. That or changing the world by running through portals to open paths or doors. Abandoned after 5 hours of the same thing. Save yourself the money and just watch a walkthrough on youtube if you want to see the story. Its not worth it for the gameplay Expand
  4. Aug 8, 2017
    3
    This is a whole game in a nutshell: Walking, walking, hearing voices, walking, more voices, more walking, some boring fight scenes. Gameplay is simplistic with button mashing, thats it. Stay away of from this crap! The only positive thing is that it looks very nice and it's chip. Otherwise I wouldn't recommend it to anyone.
  5. Aug 24, 2020
    8
    This is an incredible experience, but I'm not so sure that it's an incredible game. 10/10 on the visuals, voices, and exploration of psychosis. Maybe 6/10 for the puzzles and combat? At some point you realize that the only way to survive is to dodge continuously, trying to get a whack in here and there. Multiple enemies were basically hopeless. On the other hand, I haven't played a gameThis is an incredible experience, but I'm not so sure that it's an incredible game. 10/10 on the visuals, voices, and exploration of psychosis. Maybe 6/10 for the puzzles and combat? At some point you realize that the only way to survive is to dodge continuously, trying to get a whack in here and there. Multiple enemies were basically hopeless. On the other hand, I haven't played a game that has stuck with me like this one, forcing me to think about it weeks later. Flawed masterpiece, perhaps. Expand
  6. Oct 4, 2020
    9
    Underrated game, the combat is unique and doesn't have a hud wich is great, the multi enemy combat is the best ive seen from other games nowadays, the bosses are also really good and the story is incredible and well told, you have many storys told by different people about a world full of gods, recomend
  7. Jan 26, 2023
    10
    One of the few games that made me cry. Super intensive! The combat is great and fun, and you don't have to keep looking at the ground to grab items and stuff. I found this as a bad thing at the beginning due to being so used to do the same in all other games, but this made me enjoy more the scenery (which is stunning) and really immerse myself in the story. I really can't wait for a sequel.
  8. Jul 16, 2022
    8
    Beautiful.
    I played it in 2 days.
    The labyrinth and some backtracking sucked.
    I liked the fight mechanics and the enemy types.
    The rest was very gut.
    I liked Senua
  9. Aug 6, 2022
    10
    An almost perfect production. The graphics are awesome, sound is great, fights feel fierce, story pulls you along, but does not last longer than necessary. Final fight and story conclusion are satisfying.
    Sure there are some downsides:
    * Walking/Running feels pretty slow in puzzle moments where you have to go around * Target selection could be better. there is no support for mouse-wheel
    An almost perfect production. The graphics are awesome, sound is great, fights feel fierce, story pulls you along, but does not last longer than necessary. Final fight and story conclusion are satisfying.
    Sure there are some downsides:
    * Walking/Running feels pretty slow in puzzle moments where you have to go around
    * Target selection could be better. there is no support for mouse-wheel for example.
    * Camera is sometimes pretty annoying when you stand at a wall, you can not see your own character nor the enemy.
    * You are pretty left alone to find out, what the game wants you to do, but this is part of the game design. so I guess this might not everyone will be happy with that. For example I started pretty late in the game using focus in fights.
    * I personally do not like mixing rendered and filmed characters. For me that somehow breaks the immersion.
    So although there are some points where I might reduce my score, but i just feel this game does not deserve it. They did a great job. I will definitely play the successor.
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  10. Jun 2, 2019
    4
    Unfortunately, the puzzles, which mainly consists of revealing runes hidden throughout the environment and navigating your way through a maze-like sandbox, are boring, repetitive, and ultimately tedious. Because most of the game consists of solving these elementary puzzles, the game ends up feeling, well.. like tedium.

    The combat is surprisingly gratifying. Executing timed parries,
    Unfortunately, the puzzles, which mainly consists of revealing runes hidden throughout the environment and navigating your way through a maze-like sandbox, are boring, repetitive, and ultimately tedious. Because most of the game consists of solving these elementary puzzles, the game ends up feeling, well.. like tedium.

    The combat is surprisingly gratifying. Executing timed parries, dodges, and combos charges a special ability that allows you to slow down time, which is vital when outnumbered. The animations and combos look good, and the combat has a nice up and personal feel to it. Enemy variety is poor, yet there is a descent eco-system of foes with strength and weaknesses to exploit and play with. The combat is by far Hellblade's strongest aspect, yet it will all come down to button mashing and mindlessly abusing the dodge button in order to overcome the ridiculous number of enemies the game will throw at you towards the end.

    The movement of the character outside of combat is sluggish, and the camera is too rigidly attached to the character on screen. In fact the whole game feels slow and sluggish. The walking sessions, establishing shots, and cut-scenes drag and yet tell very little story. If I wanted to be mean, I'd say the game is just full of itself.

    Half-way through the game I started having major frame rate issues, and no amount of low-settings could even remedy the problem. The environments don't look that great, though the game definitely has its moments. Towards the end, there was a strange after taste of instanced assets and botched job.

    Hellblade is an average to mediocre game, that is not without good ideas and potential, yet succumbs to its misguided priorities. I'd be willing to give it a pass if it was only capable of telling a compelling story - and no, the bitter-sweet ending and tear-jerking score in the end will not make me forget all the mediocrity I had to endure in order to get to that point.
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  11. Jul 13, 2019
    2
    PuzzleBlade: Player's time sacrifice. Esse deveria ser o nome.

    Eu realmente não sei como um jogo desse recebe notas tão altas, mesmo falhando em aspectos tão bobos. Fiquei enjoado por toda gameplay, não pelas vozes, e sim pelo campo de visão extremamente fechado e um motion blur exagerado. Todo jopgo que se preze deveria ter as opçoes de personalização de ambas, mas aqui está essa
    PuzzleBlade: Player's time sacrifice. Esse deveria ser o nome.

    Eu realmente não sei como um jogo desse recebe notas tão altas, mesmo falhando em aspectos tão bobos.

    Fiquei enjoado por toda gameplay, não pelas vozes, e sim pelo campo de visão extremamente fechado e um motion blur exagerado. Todo jopgo que se preze deveria ter as opçoes de personalização de ambas, mas aqui está essa maravilha.

    Os puzzles, que se mostram presentes na maior parte do jogo, são chatos, sem logica e são tão frequentes que da vontade de tacar o teclado na parede.

    A gameplay, alem dos puzzles, se resume a apertar um botão (andar) e escutar vozes, que não me incomodaram na maior parte do jogo - deveriam?!.

    Boa parte do mapa é linear, no sentido de que Senua trava em qualquer lugar onde os developers queriam que voce não fosse. Serio, o nivel de parede invisivel foi além nesse jogo. Já não bastasse a linearidade, Senua faz questão de passear por todo o game, o que faz perder a paciencia. Nem pra correr a mulher serve. Os combates são pobres, não há muito o que comentar.

    Sobre a OST, não me recordo dela. De duas, uma: Ou foi proposital, ou ela é completamente esquecivel.
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  12. Mar 12, 2018
    8
    Nothing I played before could have prepared me for the outstandingly haunting experience of Hellblade. The game takes you on a journey through Helheim. But is it really real or is it all in your head? Because in the mind of someone who has psychosis, it makes no difference. The game aces the binaural audio design of the world and the story is outstanding and unique. My only issue with theNothing I played before could have prepared me for the outstandingly haunting experience of Hellblade. The game takes you on a journey through Helheim. But is it really real or is it all in your head? Because in the mind of someone who has psychosis, it makes no difference. The game aces the binaural audio design of the world and the story is outstanding and unique. My only issue with the game is that the enemies, pattern recognition puzzles and backtracking can wear you out a bit as it does get repetitive. But these things aside, this game accomplishes what it sets out to do, and that is to fight through an unreal world in the shoes of someone suffering from severe mental health issues. No lootboxes or in-game microtransactions is also a big plus. Expand
  13. Oct 8, 2017
    9
    INTRO
    A dark action adventure game that focuses primarily on storytelling. The graphics are bleeding edge compared to most other AAA games as of recent, which is a pleasant surprise.
    Lots of work was put into making sure the textures and models were clear and realistic enough that they could even be passed off as being taken straight out of a movie. The high production value is also
    INTRO
    A dark action adventure game that focuses primarily on storytelling. The graphics are bleeding edge compared to most other AAA games as of recent, which is a pleasant surprise.

    Lots of work was put into making sure the textures and models were clear and realistic enough that they could even be passed off as being taken straight out of a movie. The high production value is also not something you see everyday in a video game.

    STORY
    Hellblade talks about an exile who lost the man she loved and is having difficulty coping with that reality. Broken and suffering from psychosis, she embarks on a lonesome journey to "defy the darkness" in an effort to bring him back from death.

    Her visions get increasingly worse as she heads deeper into "Hel", defying the voices in her head who constantly tell her to give up on her love and to move on. In a way, the story plays out similarly to the stories of the first few God of War games.

    The story can be somewhat confusing at times due to the use of Norse mythology, but if you take the overall plot of Senua's suffering at face value, it becomes understandable. The goal of the game is to immerse the player into the world of demons that Senua travels through.

    GAMEPLAY
    This game is primarily an adventure game with added fighting scenes and puzzles. Puzzles are a primary factor of this game and they act as trials required to progress the story. Some of the puzzles are difficult while some are straightforward.

    Permanent death exists in this game if you die too much, but you are explicitly warned about it in the very beginning. If you fear the permadeath aspect, lower the difficulty in the settings. I personally haven't found it to be a big deal though, since the game is pretty generous with dying and I think each new area you reach "resets" your lives.

    The combat appears simplistic due to the limited actions available and the predictable enemies, but it doesn't mean you can blindly fight and expect to win. You most certainly cannot just "mash" the attack button. Not knowing when to dodge or block an attack can cost you a life. Don't expect it to be a walk in the park as the enemies usually gang up on you in groups and come at you in waves.

    Difficulty by default is set to "Auto". This means that if you die too much early on, the game will scale down its difficulty immediately. This is likely where all of the other reviewers got their notion of "easy" from: They've died too much. If you want to have the full experience, manually set the difficulty higher yourself.

    Hellblade is a largely linear game. Weapons and items don't exist in the game, nor are there any side quests or even people for that matter. You'll be doing a lot of walking and listening to the story unfold in her mind. The game does not have an "NG+" after it is over; you simply play through it once and then your save file is erased for you to start over, if you so desire.

    SUMMARY
    Not much can be said about this game without spoiling it. I recommend this game to anyone who wants to experience a unique story about psychosis. You won't regret spending the time to play this game, but don't set your expectations too high since the combat is not the main factor of the game.

    The game is somewhat short. You should be able to get around 7-10 hours out of the game, assuming you don't die too much or get stuck on the puzzles for too long.

    I'm giving this game a very generous 9/10 for being a one-of-a-kind experience. No other game will ever mirror this one with its high quality cinematic execution and focus on mental illness.
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  14. Jul 6, 2019
    4
    Sehr gute Story und Atmosphäre. Die Rätsel sind leider eher langweilige Such-die-Gegend-ab-Rätsel. Das Kampfsystem wirkt wie gewollt und nicht gekonnt. Eine schlechte Kopie von God of War. Musste das Spiel leider abbrechen, da die Story nicht über das langweilige bis nervige Gameplay hinweg trösten können.
  15. Sep 1, 2017
    10
    This "game" does not belong to this world, to the world of tired flashy AAA cash grabs, to the world of mass appeal and market studies; this game belong to some different, better place - where games are used as a medium of art, to tell sincere and intimate stories, to bring meaning, to immerse in to atmosphere and feelings.

    Story is meaningful and thrilling; soundtrack, visuals and
    This "game" does not belong to this world, to the world of tired flashy AAA cash grabs, to the world of mass appeal and market studies; this game belong to some different, better place - where games are used as a medium of art, to tell sincere and intimate stories, to bring meaning, to immerse in to atmosphere and feelings.

    Story is meaningful and thrilling; soundtrack, visuals and gameplay are atmospheric, captivating and enthralling; Actor play is ideal (gorgeous actress playing Senua is not even a "professional" actress, she's actually a team member doing some video editing stuff).

    It's not just a great game, it's a life experience that i would advise anyone to go through without a shadow of a doubt.

    Please buy it, put on your headphones and submerge yourself in to the depth of dark psychotic journey filled with despair and courage.

    "The hardest battles are fought in the mind".
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  16. Jul 13, 2019
    4
    Simulador de paseos (pasillero) con puzzles tocapelotas cada diez pasos adecerado con algun combate cada diez años super sencillo.

    A todo eso le sumamos la cantidad ingente de informacion y nombres de dioses nordicos y de la abuela de Odin que te dan de sopetón y que no te acuerdas ni de uno. Sonido guay, pero al final cansa tanta vocecita dando por saco a cada paso. Esperaba
    Simulador de paseos (pasillero) con puzzles tocapelotas cada diez pasos adecerado con algun combate cada diez años super sencillo.

    A todo eso le sumamos la cantidad ingente de informacion y nombres de dioses nordicos y de la abuela de Odin que te dan de sopetón y que no te acuerdas ni de uno.

    Sonido guay, pero al final cansa tanta vocecita dando por saco a cada paso.

    Esperaba mucho más de este juego, en una palabra: Decepcionante.
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  17. Dec 27, 2018
    8
    A beautiful game with a great story and atmosphere. Great story keeps you thinking and enthralled until the end. Puzzles are good and action is solid, but fans of in depth action may be disappointed.
  18. Sep 9, 2017
    6
    Pretty overrated. You can see why from the amazing visuals and sound. Senua's probably the best character model i've seen in a game and overall makes great use of the unreal engines new features. Sound is binaural which is great as a schizophrenia simulator but draining nonetheless.
    I think the game would be worth more if everything else wasn;t so token. The combat is stiff, repetitive
    Pretty overrated. You can see why from the amazing visuals and sound. Senua's probably the best character model i've seen in a game and overall makes great use of the unreal engines new features. Sound is binaural which is great as a schizophrenia simulator but draining nonetheless.
    I think the game would be worth more if everything else wasn;t so token. The combat is stiff, repetitive and unchallenging. The puzzles are just time wasters most of the time and the story seems to just repeat the same notes all the way through. There's some great ideas and presentation, shame it's wrapped up in a boring slog of a game.
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  19. Oct 7, 2017
    10
    I played this game in an Oculus Rift. The binaural audio paired with the VR only added to the masterpiece that this game is. Absolutely magnificent in every way, 36 total years of playing video games religiously and I have never had a gaming experience to rival what this gem did. I feel like a different person after finishing it and I'm dying for another, please ninjas help us out and giveI played this game in an Oculus Rift. The binaural audio paired with the VR only added to the masterpiece that this game is. Absolutely magnificent in every way, 36 total years of playing video games religiously and I have never had a gaming experience to rival what this gem did. I feel like a different person after finishing it and I'm dying for another, please ninjas help us out and give us more Sinua! Expand
  20. Sep 4, 2017
    9
    A amazing video game, where the narration & the gameplay did find a very good balance.
    The theme is hard, but well managed. The combat system is impressive and immersive, even if not original, it takes you in another world, where you try to survive against your body & your mind.
    I strongly recommand this game, except if you are a sensitive person and/or fear darkness.
  21. Aug 15, 2017
    5
    Beautiful visuals and great sound design. But it's barely a game and more an interactive story. The sparse combat scenes aren't interesting at all. If you play games for the challenge, this isn't an effective one.
  22. Aug 18, 2017
    6
    It's a unique idea and concept, which initially won me over. Beautiful game, artistically it's pretty great. The fighting doesn't have much depth to it, but that was expected, as long as it was made-up for in the story and exploring. I enjoy these kinds of games where you explore and unravel a story in the process. However, while the exploring brings you a lot of eye candy the plot itselfIt's a unique idea and concept, which initially won me over. Beautiful game, artistically it's pretty great. The fighting doesn't have much depth to it, but that was expected, as long as it was made-up for in the story and exploring. I enjoy these kinds of games where you explore and unravel a story in the process. However, while the exploring brings you a lot of eye candy the plot itself isn't that captivating. The puzzles and challenges were interesting in brief times throughout the game but mostly felt repetitious and annoying. It feels like a game where they focused on visual detail while ignoring their writing and level design. Expand
  23. Aug 11, 2017
    4
    Un juego "rarito" que no original, con la delgada linea que los separa. Lento hasta la saciedad, con enemigos insulsos y repetitivos, muchisimas voces de fondo sin traducir y ya el propio audio como tengas que andar leyendo te saca del juego completamente. Argumento confuso y aburrido. En fin, tipico juego de estos últimos tiempos, inflado y sobrehypado. Graficamente esta bastante bien,Un juego "rarito" que no original, con la delgada linea que los separa. Lento hasta la saciedad, con enemigos insulsos y repetitivos, muchisimas voces de fondo sin traducir y ya el propio audio como tengas que andar leyendo te saca del juego completamente. Argumento confuso y aburrido. En fin, tipico juego de estos últimos tiempos, inflado y sobrehypado. Graficamente esta bastante bien, aunque es de colores muy uniformes. Expand
  24. Aug 24, 2017
    5
    It's essentially 'Ryse: Son of Rome' except that they got their price tag correct at launch.

    I would greatly stress that this is a LINEAR hack and slash.. you will be walking down a path, being told a story, while occasionally going into a round fighting room / area. It tells a decent story, and it's interesting, but I didn't really feel any sense of fear as everyone would have you
    It's essentially 'Ryse: Son of Rome' except that they got their price tag correct at launch.

    I would greatly stress that this is a LINEAR hack and slash.. you will be walking down a path, being told a story, while occasionally going into a round fighting room / area.

    It tells a decent story, and it's interesting, but I didn't really feel any sense of fear as everyone would have you believe. It's far too predictable to truly get under your skin.
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  25. Aug 27, 2017
    5
    wailking,walking and puzle=combat=boss then walking,walking and puzzle=combat=boss. again,again,again,again aaaaaaaaaaaaand again oh forgot good graphic and voices.
  26. Nov 16, 2018
    2
    Кароч, игра сделана из говна и палок в стиле головоломок для дебилов. Тянка страшная и поехавшая. Боевка тоже ничего, чувствуется на кончиках пальцев. Отдельное внимание стоит уделить дерьмовой визуализации лестниц, врагов мало, локации похожи на последнего Бога войны, не понятно кто у кого спер. В целом не зашло. А глубокий смысл, о том, что ты сам корень своих проблем - оставьтеКароч, игра сделана из говна и палок в стиле головоломок для дебилов. Тянка страшная и поехавшая. Боевка тоже ничего, чувствуется на кончиках пальцев. Отдельное внимание стоит уделить дерьмовой визуализации лестниц, врагов мало, локации похожи на последнего Бога войны, не понятно кто у кого спер. В целом не зашло. А глубокий смысл, о том, что ты сам корень своих проблем - оставьте романтичным хипстерам. В целом игра своих денег не стоила и надо было покупать торрент эдишн от Васяна. Expand
  27. Dec 4, 2017
    5
    I see this as a huge potential wasted.

    This game has one of the most amazing graphics I've ever seen, and the sound is absolutely and absolutely the best out there. Story? Top notch. I was about to lose my mind just like Senua while playing it, and I did at some point such that I quit the game and removed it, quickly youtube'd the rest of the parts. I believe that if you made this whole
    I see this as a huge potential wasted.

    This game has one of the most amazing graphics I've ever seen, and the sound is absolutely and absolutely the best out there. Story? Top notch. I was about to lose my mind just like Senua while playing it, and I did at some point such that I quit the game and removed it, quickly youtube'd the rest of the parts. I believe that if you made this whole thing a movie rather than a game with all the cutscenes, it would make a treasure.

    However, gameplay-wise, it's a garbage.

    I know many people won't agree with this and even will try to roast me, but that's that. I feel insulted by being forced to solve puzzles (during which you don't have to use your brain btw) to proceed in the game, and run through the levels at a very slow speed which can eventually make you get a cancer. I liked the combat system, I mean, it's simple and since it's not the point of this game, it's fine. But I was super tired of stupid filler fights with the same enemies over and over again, which really added nothing to the story itself.

    Anyway I could complain more but the eventual idea here is that this would make a great 2-hours of game if I didn't have to spend hours on solving 'puzzles' and running all over the map again and again. Everything else, the story, the narrative, the graphics and especially the sound was totally amazing. Kudos.
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  28. Sep 20, 2017
    5
    walking simulator with constant asmr spam, combat could have been great but clearly was not the focus and therefore ends up very basic and repetetive, stupid permadeath mechanic to compensate for low difficulty

    boring and at times annoying

    visuals and pricing are obviously great
  29. Oct 16, 2017
    5
    Couldnt finish this game. The first impression is great, a/v is stunning but the game itself is just repetitive and boring. Puzzles are always same "search symbol" in the enviroment which just made me not want to play anymore.
  30. May 12, 2018
    9
    Hellblade is a story centre game about a woman who is fightning with psychosis. The gameplay and the fight are very simple, but i didnt feel bad. I have worried about Senua, the main character during the fights, and i have never felt this in other games. The most parts of the game are walking and storytelling, but also there are some puzzles. The whole game is very frightening andHellblade is a story centre game about a woman who is fightning with psychosis. The gameplay and the fight are very simple, but i didnt feel bad. I have worried about Senua, the main character during the fights, and i have never felt this in other games. The most parts of the game are walking and storytelling, but also there are some puzzles. The whole game is very frightening and terryfying. There is a dark atmosphere, that must be experience once. The 3D sound effects are fantastic with headphone. This is very realistic. The music is very good. The graphic is average, but this is not a triple A game, so that is not problem. i hope, there will be more games like this. Expand
Metascore
83

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 24
  2. Negative: 0 out of 24
  1. Jun 3, 2018
    85
    Hellblade: Senua's Sacrifice takes us on a long road to hell paved with contemplative yet stressful scenes, and an impressive respect for Norse myths and legends.
  2. CD-Action
    Oct 30, 2017
    90
    Hellblade can disappoint you with repetitive puzzles, linear structure and the fact that it was stripped down to most basic, indispensable mechanics. But Hellblade is not about gameplay. It’s about darkness and fear and despair. The emotional weight of this game is unbearable. Forget about The Last of Us, To the Moon or Telltale’s The Walking Dead. Hellblade is soul-crushing in a way I never thought a game could be. Remember Requiem for a Dream? That’s what Hellblade does to you. I will NEVER forget Ninja Theory’s masterpiece. [10/2017, p.38]
  3. Oct 12, 2017
    75
    If Heavenly Sword had an opposite, it would without a doubt be Hellblade. A dark, gritty, psychotic, atmospheric hell-ride through the forest of insanity. It looks great but plays like a gloomy record. Not everyone will enjoy this dark adventure. But what it does, it does great. Maybe even too great, if I may say so.