User Score
5.7

Mixed or average reviews- based on 2373 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 12, 2015
    6
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  2. May 10, 2015
    3
    The game is quite a lot of fun but there are so many things that pull it down from being as good as it could be. I want everyone to know that this game has so much potential but it just throws it out the door with all it's flaws.

    The good: It's better than other virtual card games I have played and it's free.. The lame: Most cards in this game are exactly the same and it's usually easy
    The game is quite a lot of fun but there are so many things that pull it down from being as good as it could be. I want everyone to know that this game has so much potential but it just throws it out the door with all it's flaws.

    The good: It's better than other virtual card games I have played and it's free..
    The lame: Most cards in this game are exactly the same and it's usually easy to read what your opponent will do next
    The bad: This game is extremely luck based even though it's a card game it takes luck to a whole new level
    The ugly: There are multiple characters you can play as that have different abilities and some are completely obsolete while others have extreme advantages.
    The Horrid: The Arena (draft mode) is yet again VERY luck based and you get to choose a character out of 3 random choices that usually suck compared to the rest and people can get the overpowered characters already giving them a HUGE edge in the game as well as getting God-like cards that make your deck completely useless. This is very very sad because it's beyond better than draft mode in Magic the gathering, etc. but you have to pay real money or in-game points to play and then just get completely screwed over with a crap character and crap cards. (the character choice being the worst)
    The Worst: Completely Pay to win
    Expand
  3. Apr 24, 2015
    9
    Hearthstone is fun. Unquestionably the best free game I have ever played on a cellphone. I have been playing for a few days now and I haven't encountered anything that I've really hated yet, in terms of balancing issues. And I haven't paid for a single thing.

    I played a little Magic (my friends always kicked my ass through the wall), but Hearthstone -- which lacks some of the complexity
    Hearthstone is fun. Unquestionably the best free game I have ever played on a cellphone. I have been playing for a few days now and I haven't encountered anything that I've really hated yet, in terms of balancing issues. And I haven't paid for a single thing.

    I played a little Magic (my friends always kicked my ass through the wall), but Hearthstone -- which lacks some of the complexity and therefore fun of Magic -- is definitely friendlier to new players. Unlike Magic, you build your decks to a character class instead of a land type, which is actually a great twist. (I miss accounting for land in my deck builds though -- it's a little simple this way). Playing a rogue feels rogue-y, thanks to the special, class specific cards and abilities you have, like backstab and a card called "run" which lets you draw 7 (!) cards at once which can absolutely change the end of a match. Mages can do ridiculous nuke damage. Priests get crazy heals. It will probably feel familiar to World of Warcraft players. And -- this is a particular stroke of genius on Blizzard's part -- these class specific cards are easily some of the most powerful cards in the game.

    Using only the starting decks, I've won about 60%+ of my games, and even though the game requires that you win 30 matches (you get 10 coins every three matches you win) to be able to buy a pack of five cards using in game money, there are three things that really make this okay: 1.) You can earn 10 starter packs of five cards each (with at least one rare card of better than average attributes) just by playing all the classes in the game until you get all their starter cards and beating all the computer opponents and playing online -- where you don't even have to win to get the cards 2.) there are daily challenges that only take a couple of games sometimes if you can win and will net you at least 40 gold 3.) The Arena.

    (I've only gotten a few of the booster packs, too, since I was just having fun. And I still win a lot -- you have to remember though, a lot of this game is luck. It's like playing poker or something, in addition to understanding how the cards work together and when to play what. Needless to say, it's a ridiculously good game to play every day.)

    The arena is -- for a free game, again -- absolutely nuts. It's so f'ng brilliant because what it does is it gives everyone access to the entire breadth of the games possible cards and therefore complexity and depth of gameplay while only requiring 150 gold (again, a booster pack costs 100 gold, or 30 matches won, and the arena is free the first time, too.) Everybody enters the arena under the same conditions: choose from one of three random classes -- so, not really for casual players, since there are 10 classes and they all do play very differently, when you play to their strengths -- then choose 30 cards by choosing one each from randomly presented sets of 3 cards. Then fight and win as many matches as you can before getting a reward based on how far you got.

    You also get three lives, and you don't have to decide to "cash out" or play another hand and risk losing your rewards, which is nice. You just get as far as you can.

    I only won one hand in the arena, but the game still gave me a booster pack and 40 gold. (I don't know how frequently you get booster packs this way though, it looked like the prizes are random too.) So it's worth playing and you won't feel like you're getting crushed by "pay to win" players. If you're decent at hearthstone, you can get a lot of play out of it without really paying anything.

    Which is why it's a great game. You can either spend money, or you can play better. But I often win against people with plenty of rare cards, and I've only been playing a few days and don't have anything special. You can even do fine with Blizzard's pre-built decks (just make sure to finish winning against the computer or other players to get all of a class's special cards like the ones I mentioned earlier). And building decks is enjoyable.

    It would be fun to have rare cards, but it doesn't stop me from having fun -- or winning. Which is how it should be. Good job Blizzard...

    9/10 free to play cellphone game
    8/10 overall game, due to some needed complexity.

    Also, uh, good job Wizards of the Coast. Haha.
    Expand
  4. Apr 21, 2015
    5
    Yeah, it's severely luck based, very much pay to win, and lacking in strategic value. But for casual gamers it's a nice time waster. Though if you're planning to get far ahead without months of grinding for cards, you're just fooling yourself. As with any P2W title, the game will give you enough line to get you hooked before it starts punishing you by pairing you up with paying customersYeah, it's severely luck based, very much pay to win, and lacking in strategic value. But for casual gamers it's a nice time waster. Though if you're planning to get far ahead without months of grinding for cards, you're just fooling yourself. As with any P2W title, the game will give you enough line to get you hooked before it starts punishing you by pairing you up with paying customers while whoring itself every step of the way. And to be frank, there's no logic in paying for cards either, unless the decks sold come with luck attached. Expand
  5. Apr 11, 2015
    5
    Welcome to conglomeration, and consolidation. Blizzard owns the PC game market. Type in Hearthstone and META is the first site to pop up. 40 something positive reviews for the critics and not a single mixed or negative review, this is the story throughout earth. Every radio station plays the same songs,every news station reports the same story, etc, etc, etc. That being said, its just aWelcome to conglomeration, and consolidation. Blizzard owns the PC game market. Type in Hearthstone and META is the first site to pop up. 40 something positive reviews for the critics and not a single mixed or negative review, this is the story throughout earth. Every radio station plays the same songs,every news station reports the same story, etc, etc, etc. That being said, its just a computer program which is inherently random, someone who is butt hurt is much more likely to post than someone who isn't, and companies pay for positive reviews....who knows how many are real. That being said, throw some virtual cards down, with a beer, and it's not so bad. Expand
  6. Apr 7, 2015
    0
    Users only give it good reviews because they have spend tons of money on their cards and can't admit they were ripped off.
    Critics give good reviews because Blizzard PAYS them tons of money for good reviews.
    This game is not for casual players at all. As a new player you will find yourself first grinding for a day or two VS the AI just to be able to get a playable deck and the measly 7
    Users only give it good reviews because they have spend tons of money on their cards and can't admit they were ripped off.
    Critics give good reviews because Blizzard PAYS them tons of money for good reviews.
    This game is not for casual players at all.
    As a new player you will find yourself first grinding for a day or two VS the AI just to be able to get a playable deck and the measly 7 boosters.
    You will then find yourself with only two options casual or ranked, BOTH are EXACTLY the same, people in ranked and casual play the EXACT SAME DECKS, so you will find that no matter what you try you will hit a wall of net deckers and realize the ONLY way to do anything is to PAY up the nose.
    You will also find the range of cards to be very very bad, I have not seen a card game with such bad range, even the indie apps have a MUCH MUCH better range than this game.
    You will find that you are not playing Vs. another player or their deck, you are playing against the range and the game itself.
    When you are beaten you are not beaten by the other player, but by the horrible range.
    This game would be SOOOO much better if they fixed range and added more play styles.
    The boosters themselves are way too expensive for the amount you get as well.
    This is a 100% money grab game given to you by the merger of activision, because of activision blizzard is now a low quality developer who will be trying to line the pockets of activision CEO's instead of making decent games.
    Expand
  7. Apr 4, 2015
    6
    At a first glance, a superior CCG, as it succeeds in combining very simple game mechanics with a lot of charme, attractive and really different classes, permanent updates and a solid amount of depth, as no other game does.

    After the first euphoria, however, it gets clear that the game suffers from a lot of downsides as well: Players are pushed to spend money, and therefore, average
    At a first glance, a superior CCG, as it succeeds in combining very simple game mechanics with a lot of charme, attractive and really different classes, permanent updates and a solid amount of depth, as no other game does.

    After the first euphoria, however, it gets clear that the game suffers from a lot of downsides as well:

    Players are pushed to spend money, and therefore, average opponents have very strong cards, against which it is hard to compete, even on the lower levels and unranked play.
    Be prepared for LOTS of frustration and unfairness, if you choose to play this game for free, or anything below, at the very least, 100 Dollar.

    Additionaly, randomness plays a bigger role in this game that it should. Too often are games decided by certain, game-breaking cards, lucky or unlucky draws or uncontrollable effects (f.e cards that deals x to y damage to all enemies, cards that attack a random character...).

    Then, the small card-pool leaves very little room for individualism, which has lead to a pool of "standard-decks", that you will find over and over, and that players with ambitions will need to use to reach higher ranks.

    And finally, the balance is suboptimal.
    First of all, does the second player get a significant advantage: not only does he get to choose between four starting cards instead of three, he also gets a card, that costs 0, grants one mana and counts as a spell!
    And then, no matter how good you play and how well your deck is prepared:
    If you are unlucky enough to face certain, usually legendary cards and are not in the position to deal with them immediately or finish the game within the next round, you will most likely lose.
    Examples would be Archmage Antonidas, which creates a fireball (costs 4, deals 6 damage) in the players hand for each spell he casts, inclusing those generated fireballs, or Echoing Ooze, which costs 2 and creates a duplicate of itself, including all buffs, at the end of the turn.

    Those downsides dont make Hearthstone a bad game on their own, as the game has to offer a lot as well. But only for those, that are in the comfortable position to build a deck thats strong enough to compete with every class and level...

    Finalizing, this could have been the best CCG of all time. In its very core, there really is an outstanding game. And if you get to the point where you can build yourself a high-end deck you really like, and only then, immense fun, extreme challenging gameplay and endless amounts of replayablity await.
    Thats also the point, where farming stops feeling like a neverending journey of stress and suffering, and begins to feel rewarding. You will get to love to get awarded, and to increase your collection, just by playing.

    Until you reach that point of comfort, however, you will learn to hate this game from the deepness of your heart. Playing will feel like work, progresses will hardly be noteable, you will get stuck in ranked play fast and other players will trample over you with their high-budget decks.

    Ive gone through both phases and talk by experience.

    So, do i recommend Hearthstone?
    If you dont plan to buy yourself into the game, this game doesnt have much good to offer, will annoy you much more than it will reward and i seriously recommend to skip Hearthstone and every other F2P or P2P competetor and play a CCG with no or little P2W aspects.
    If you like CCGs and are in the position and willing to spend a good amount of money into this game, this game is definitely worth it, will offer a good cost-benefit ratio and will reward you with a well amount of pleasure...
    Expand
  8. Mar 31, 2015
    9
    I swear all of these people who are calling this pay to win obviously haven't played more than a couple ranked games. Of course you aren't going to know the strategies, or what cards to play (which are good or bad) when you start. I remember thinking certain cards were OP until realizing they were trash. This game has an amazing community, with several streamers and tutorials. If youI swear all of these people who are calling this pay to win obviously haven't played more than a couple ranked games. Of course you aren't going to know the strategies, or what cards to play (which are good or bad) when you start. I remember thinking certain cards were OP until realizing they were trash. This game has an amazing community, with several streamers and tutorials. If you give this game a chance you will realize its not a game about endless grinding or paying to win. Expand
  9. Mar 30, 2015
    1
    So for something that had great potential this game fails miserably. if you do not spend tons of real money for decent cards you have no real chance to get anywhere as if you lose you get zero progress to anything and you cannot get new and/or better cards without winning or wasting money buying them it is my opinion that this is a complete waste of time, addicting yes but totallySo for something that had great potential this game fails miserably. if you do not spend tons of real money for decent cards you have no real chance to get anywhere as if you lose you get zero progress to anything and you cannot get new and/or better cards without winning or wasting money buying them it is my opinion that this is a complete waste of time, addicting yes but totally frustrating if you actually wat to progress and maybe start winning once regularly...give this one a pass.... Expand
  10. Mar 25, 2015
    3
    It has all been said before, but I still want to add my voice.

    There is a strong Pay-to-Win aspect to the game. Some rare cards are simply overpowered. Also chance plays a MUCH too great role in all the parts of the game: drawing cards, the effects of many cards are randomized, luck determines what new cards you get... . These are essentially 2 factors that determine the outcome of
    It has all been said before, but I still want to add my voice.

    There is a strong Pay-to-Win aspect to the game. Some rare cards are simply overpowered.
    Also chance plays a MUCH too great role in all the parts of the game: drawing cards, the effects of many cards are randomized, luck determines what new cards you get... .

    These are essentially 2 factors that determine the outcome of any given match: chance, and how much you have spent for card-packs. The result is a win-ratio of about 50% against comparable decks (in terms of invested money, or to a much lesser degree time). The optimal next move is pretty much given at all times, only determined by, you guessed it, the luck of the draw.
    Against decks that are "boosted by cash" however, those chances dwindle.

    I have played this game for over two months, it is addictive, but the game mechanics are just not good.
    It throws you enough bones to keep you going, but the outcome barely ever up to you, except for the money-thing that is.
    Expand
  11. Mar 24, 2015
    1
    The most blatantly pay2win game I have ever played. That alone however would not make this game so bad.

    The presentation and the actual game interface is actually the best out there. The problem is in the design. While you learn this game, it is a lot of fun. However after that you realize, that you will have to pay a lot of real money or grind for several months to be able to compete
    The most blatantly pay2win game I have ever played. That alone however would not make this game so bad.

    The presentation and the actual game interface is actually the best out there. The problem is in the design.
    While you learn this game, it is a lot of fun. However after that you realize, that you will have to pay a lot of real money or grind for several months to be able to compete even at mid ranks. Even that would be acceptable, but unfortunately there is way too many overpowered cards that will turn a game that you were winning into a game where you lose suddenly and badly.

    There are area of effect cards that will negate any kind of advantage you had. There are cards that will reset the health of the heroes. There are cards that will steal your most powerful minion. There are cards that will turn a lowly bad card into an invincible monster.

    After a month of play you will realize that this game is only about luck and overpowered cards. To make matters worse, there are only 2 ways to play this competitively.
    Arena is a luckfest where you are offered a set of cards and must create a deck. Half the time you are offered really bad cards. It is all about who gets the better cards when making the deck.
    The other mode of play is ranked play. Here, the ranks are reset each month, so every month players with several legendaries are mixed with total newbies and mid-range players. Totally unfair. There are so few ranks, that it is impossible to tell apart a rank 20 game from a rank 10 game. Many people on rank 20 have insanely powerful decks. You just cannot compete or feel good about your "skill".

    Yes, there is also casual mode, where you can feel good beating up total beginners, but you may also face the insanely powerful pay2win decks in casual too.

    The skill ceiling in this game unfortunately is in the basement. It is all luck and expensive cards that determine the outcome.

    AVOID.
    Expand
  12. Mar 23, 2015
    5
    Играть в Hearthstone все равно что играть в покер, практически никакой тактики и планирования. Успешность вашей игры зависит по большей части от того какие карты вам выдадут. Собрать более менее вменяемую колоду нельзя, поскольку вы даже не знаете против какого героя вам придется играть, и какие карты вам выдаст игра на первом ходе тоже неизвестно. Игра как назло может ход за ходом вИграть в Hearthstone все равно что играть в покер, практически никакой тактики и планирования. Успешность вашей игры зависит по большей части от того какие карты вам выдадут. Собрать более менее вменяемую колоду нельзя, поскольку вы даже не знаете против какого героя вам придется играть, и какие карты вам выдаст игра на первом ходе тоже неизвестно. Игра как назло может ход за ходом в начале игры выдавать совершенно бесполезна карты, которые могли бы пригодится на последних ходах. Так же стоить отметить необходимость вкладывать деньги для нормальной игры. Система подбора противника совершенно не учитывает содержание колоды игроков, так игра спокойно может поставить против новичка, у которого нет ни одной легендарной карты человек с 3-4 легендарными существами, что дает ощутимое преимущество в игре тем, кто играет давно, либо вложил свою наличность. И людей с кучей эпических существ довольно много, несмотря на завышенную стоимость игрового контента. Поэтому начинать играть в нее людям, которые не планирует делать больших вложений в игру не стоит, потратите больше нервов, чем получите удовольствия от игры. Даже несмотря на то что весь контент в игре можно покупать за игровую валюту, насобирать на него не так то и просто. Так если вам упала из комплекта совершенно бесполезная эпическая карта, как не странно они существуют, несмотря на свою высокую стоимость, то единственный выход ее разобрать, тут то и есть вся загвоздка, что бы собрать любую другую карту эпического качества нужно потратить 400ед. ресурсов, в то время как за продажу ненужной вам карты дадут всего 100. А учитывая что эпические карты из комплектов падают крайне редко, то насобирать хотя бы на 1 нужную вам крайне сложно. Expand
  13. Mar 21, 2015
    0
    This game is just annoying. If you really want to play a Pay-to-win, luck-based card game, just give me $20 and I'll let you beat me in poker.

    If you spend one single cent on hearthstone, you're a fool.
  14. Mar 15, 2015
    4
    positives:
    *Its fun to make new and creative decks
    *The arena is great fun Negatives: -Multiple balance issues especially concerning the warlock -slight pay to win elements (3 wins for 10 gold? SERIOUSLY? ) -Legendary cards are too rare and too powerful -The meta rules the game,if your not playing a certain deck on ladder, your screwed, eliminating my first positive point. Overall,
    positives:
    *Its fun to make new and creative decks
    *The arena is great fun
    Negatives:
    -Multiple balance issues especially concerning the warlock
    -slight pay to win elements (3 wins for 10 gold? SERIOUSLY? )
    -Legendary cards are too rare and too powerful
    -The meta rules the game,if your not playing a certain deck on ladder, your screwed, eliminating my first positive point.
    Overall, its fun, but not with other people (unfortunate as that's the only way to get gold) and the balance issues and meta out weigh the positives.
    Expand
  15. Feb 28, 2015
    0
    This game is pay2win at it's finest. If you start to play the game you get matched with new players like you. But shortly after you will get matched with everyone and winning becomes nearly impossible. I am a decent online player and my winrate is probably something like 20-30% because you get destroyed by players with OP cards
  16. Feb 25, 2015
    10
    I've been playing Hearthstone for almost a year and a half now, with almost the same passion I had for it when I first started playing the beta. The game has continued to stay fresh, with the additions of new cards and expansions that have added more to the experience. The added ability to be mobile with it on an iPad has provided levity to the boring parts of my life like sitting at theI've been playing Hearthstone for almost a year and a half now, with almost the same passion I had for it when I first started playing the beta. The game has continued to stay fresh, with the additions of new cards and expansions that have added more to the experience. The added ability to be mobile with it on an iPad has provided levity to the boring parts of my life like sitting at the airport waiting for a delayed flight, or using the bathroom! (yeah, i went there)

    Reading through some of the user reviews, I don't really understand the negativity towards the in-game purchases for this game. I look at this game with the same eyes i used to play Magic: The gathering with. Growing up i was never able to play Magic for free and to be able to play this game for free is AMAZING. Kicking down money into something I enjoy not only helps my decks but it helps the developers that made the game. I don't see a problem with that. In fact I think it's a great model for a game like this. Growing up I spent hundreds on booster packs for magic without the ability to work towards "free packs." On Hearthstone I can, and that's infinity better for my wallet :)

    Hearthstone is a great game. It's provided me with countless hours of fun, and it's worth every penny I've put into it since beta (which includes another $20 I just put into it last night). It's crazy to me that a game this polished, and this well rounded could be given away for FREE and still have to deal with unwarranted negativity.

    Congrats to Blizzard. They make good games, Hearthstone is by far my favorite.
    Expand
  17. Feb 22, 2015
    2
    This is Blizzard's first dabble in the free-to-play, pay-to-win concept. It's fun at first playing the computer AI, and the initial online matches. However, it quickly takes a turn downhill as you start playing people who have lots of powerful cards. I had fun for the first couple of hours, but the last few matches I played weren't even close. The rate that you accumulate the in-gameThis is Blizzard's first dabble in the free-to-play, pay-to-win concept. It's fun at first playing the computer AI, and the initial online matches. However, it quickly takes a turn downhill as you start playing people who have lots of powerful cards. I had fun for the first couple of hours, but the last few matches I played weren't even close. The rate that you accumulate the in-game currency is way to slow to make the slog through overpowered opponents worth it. So what do you do? Just pay a little bit of real money to speed up the process. No, thanks. The game isn't that fun. It's pretty simple, and the strategy is clear: play more powerful cards than your opponent and you will win. That's it. Oh well, it gave me a few hours of free entertainment. Expand
  18. Feb 18, 2015
    9
    I've never loved collectible card games, but I've always dabbled with them. My frustration with Magic: The Gathering was always the cost and the way that matches could drag on interminably. Hearthstone addresses both of those issues very well.

    It is an easy game to learn and play, with enough randomness to keep the matches from feeling too one-sided. It takes longer than I'd like to
    I've never loved collectible card games, but I've always dabbled with them. My frustration with Magic: The Gathering was always the cost and the way that matches could drag on interminably. Hearthstone addresses both of those issues very well.

    It is an easy game to learn and play, with enough randomness to keep the matches from feeling too one-sided. It takes longer than I'd like to unlock new cards if one isn't spending money on the game, and there's no mechanism for trading cards with other players.

    My favorite thing about the game is that is gives the a new "quest" every day (up to 3 simultaneously), which sets an arbitrary goal of some kind (winning matches with a particular class, playing a set number of expensive cards, etc.) and provides a reward for completing it. This encourages occasional play, and the player has the option to scrap a quest and free up a slot for a new one if they get one they don't like. I really enjoy having little goals and markers for when I might want to stop playing.
    Expand
  19. Feb 16, 2015
    2
    How to get cards: 1.5€ for 5 or you can just play and get like 5 everyday, the problem is that everybody pays, and if you are upper than range 20 (25 is the minimum) you will find loads of people with cards that are just BETTER than yours.
    RNG: the amount of RNG in this game is just ridiculous. I know that is a card game but 50% of the game is RNG, 45% your deck (what will probably be a
    How to get cards: 1.5€ for 5 or you can just play and get like 5 everyday, the problem is that everybody pays, and if you are upper than range 20 (25 is the minimum) you will find loads of people with cards that are just BETTER than yours.
    RNG: the amount of RNG in this game is just ridiculous. I know that is a card game but 50% of the game is RNG, 45% your deck (what will probably be a clone of a pro deck and that will depend of how much have you spend). That means that all the "skill" that this game has is not doing missplays and knowing what cards the opposite deck will have (quite easy since there are only like 10-20 decks that EVERYBODY plays).

    So at the end is just a candy crush stile game, but harder to play if you are not paying.
    Expand
  20. Feb 16, 2015
    0
    Very hostile game to the newcomers. Random is set this way you get absolutely unplayable hands 2 times of 3, which makes it senseless to waste time on it. You are supposed to play not for any goal, but only for loving ingame mechanics for first couple of month. And that is impossible cause the game itself simply annoying. Total waste of good idea by Blizzard as usual. Company becameVery hostile game to the newcomers. Random is set this way you get absolutely unplayable hands 2 times of 3, which makes it senseless to waste time on it. You are supposed to play not for any goal, but only for loving ingame mechanics for first couple of month. And that is impossible cause the game itself simply annoying. Total waste of good idea by Blizzard as usual. Company became infamous for its bad customers treatment. Expand
  21. Feb 16, 2015
    0
    Do you want to know how this game best works and how to succeed? Here is an explanation in its simplest form:

    1. Buy a metric **** of decks (grinding is not worth it as it will take you ages) 2. After you have almost entirely bought a lot of strong cards, carbon copy the most successful decks (as about 90% of people do already anyway) There you go, that is primarily the game in a
    Do you want to know how this game best works and how to succeed? Here is an explanation in its simplest form:

    1. Buy a metric **** of decks (grinding is not worth it as it will take you ages)
    2. After you have almost entirely bought a lot of strong cards, carbon copy the most successful decks (as about 90% of people do already anyway)

    There you go, that is primarily the game in a nutshell at the competitive and productive level.

    Want to be creative?
    You will lose 90% of your games and make no progress when even winning gives you the equivalent gold of a lump of coal, so you need to win a LOT to have enough "coal" aka gold of value for anything (think an entire coal mining enterprise for a deck would be about right).

    Want to not buy a **** of decks?
    Even if you carbon copy the best freebie decks, you will still lose a lot of the time to other people who carbon copied the other best decks, but also have better cards then you, and keep in mind you are just copying a deck like tons of other players, why not just have a bot play the game for you. I mean honestly what the **** is the point?

    So are you prepared to lose a lot since you didn't buy cards then? Are you prepared to lose a lot since you didn't completely copy a competitive deck then? Unless you are insane of course not.

    Hearthstone in a nutshell. Give Blizzard your monies kids!
    Expand
  22. Feb 14, 2015
    0
    For those that think a "pay-to-win" system is okay because of in-game gold, think again. The rate that you accumulate gold is SO incredibly slow, that it'd take you forever to gather as many cards as some moron who just threw $300 at it in five minutes. Save your money for a game worth playing. This game is really unbalanced, and totally about luck.

    There are also bugs on the Mac
    For those that think a "pay-to-win" system is okay because of in-game gold, think again. The rate that you accumulate gold is SO incredibly slow, that it'd take you forever to gather as many cards as some moron who just threw $300 at it in five minutes. Save your money for a game worth playing. This game is really unbalanced, and totally about luck.

    There are also bugs on the Mac version, which have existed since beta. Maybe if they spent more time balancing the game and fixing bugs, and less time designing legendary cards to sell, they'd have a good game.
    Expand
  23. Feb 14, 2015
    0
    This game is a complete waste of time. If you aren't willing to pay real money to buy cards, you'll never be competitive. The game is free to play for a reason. If you're willing to throw a ton of money at it, of course you'll be good. Having a deck of "legendary" cards does not equal skill. Nice try Blizzard... It's interesting how you've been selling decks of cards for real moneyThis game is a complete waste of time. If you aren't willing to pay real money to buy cards, you'll never be competitive. The game is free to play for a reason. If you're willing to throw a ton of money at it, of course you'll be good. Having a deck of "legendary" cards does not equal skill. Nice try Blizzard... It's interesting how you've been selling decks of cards for real money since "beta." Another obvious example of corporate greed. Expand
  24. Feb 8, 2015
    0
    Worst kind of pay 2 win game you can imagine. The general idea of the game is very good the game itself is very fun to play but this great gameconcept just gets crushed.
    If you dont want to spend loads of money you will get frustrated very fast. The dayli quests allow a constant but slow gold income of 40gold per quest while you can get a boosterpack for 100gold.
    But since many of the
    Worst kind of pay 2 win game you can imagine. The general idea of the game is very good the game itself is very fun to play but this great gameconcept just gets crushed.
    If you dont want to spend loads of money you will get frustrated very fast. The dayli quests allow a constant but slow gold income of 40gold per quest while you can get a boosterpack for 100gold.
    But since many of the quests are like this "Win 2 matches with hero X or X in PvP" sometimes its just impossible. The quote "Worthy opponent" that you get everytime you get an enemy is the biggest joke of all when going for quests like this with a hero on level 0.
    Matchmaking as a new player is like showing up to a gunfight with a rubberknive. While you sit on your basic cards which have nearly 0 impact on the game your "worthy opponent" pulles out one legendary after the other or other extremly powerful cards that need to be unlocked first and crushes you like an insect.
    Expand
  25. Feb 8, 2015
    0
    After collecting the standard Mage deck, I played few games against other players. To my surprise, even thought I just started playing the game, I was always assigned against players with LEGENDARY DECKS. I got rekt so bad.
    For the love of God. Please boycott this trash. Forcing new players to spend lots of money to craft imbalanced cards. How low could this game be?
  26. Feb 2, 2015
    2
    Hearthstone is an usual card based game with a simple yet ingenuine twist - it's marketing strategy. The cards in Hearthstone are as in any Blizzard game could be of common, rare, epic and legendary quality. Cards could be obtained through buying card packs - for game currency (100 gold ) or real currency. Game currency could be obtained via daily quests - 40/60 gold + 30 wins wouldHearthstone is an usual card based game with a simple yet ingenuine twist - it's marketing strategy. The cards in Hearthstone are as in any Blizzard game could be of common, rare, epic and legendary quality. Cards could be obtained through buying card packs - for game currency (100 gold ) or real currency. Game currency could be obtained via daily quests - 40/60 gold + 30 wins would provide additional 100 gold ( first 1000 gold could be earned through onetime "achievements" ). Which means around of 1 pack per day or via fight on arena which provide you with 2 packs per day at least for additional 12 games. Which translates into 2-4 hours of play everyday. On average one in five packs would be epic card and one in 20 packs would be random legendary card. However, since many cards are belongs to specific class a chance of obtaining specific card is very low so deck's building strategy revolves around random cards or you could transform cards into "Arcane dust" at very low conversion rate e.g. one specific common card costs 40 points while result of conversion of common card is only 5 points, one pack in average converted to 40 points, in order to buy specific rare card required 100 points, in order to buy specific epic card you would need 400 points e.g. 10 packs while legendary card is equal to 160 packs. So in order to built some average deck you would need to spend about 160 hours of game's play during 40 days or pay to Blizzard about 200$. Now would you be willing to participate in tournament where are fundamental advantage could be bought via real money ?
    Gameplay itself isn't bad except couple of severe bugs for Mac client which probably already fixed, the expansion Naxxramas isn't bad either, although all 5 wings on Normal mode could be eliminated in a couple of hours , however cards from Naxxramas quite useful so expansion is also part of marketing strategy , in terms of money it's a really good deal since it's provides specific valuable cards for a low price. The game is theme is all about World of Warcraft universe and some cards provides nostalgic value to fan's of "wrath of the lich king" expansion. If you are looking for a long term time investment and rewarding competitive gaming you will find this game as a huge disappointment. Surely as any card game results of every match could be quite random so if you are lover of carefully crafted strategies and well deserved rewards you should stay away from this game as well.
    Expand
  27. Jan 31, 2015
    9
    Excellent game that filled the empty void perfectly. I have never played any of these collectible card games, but this sucked me right in, the UI is incredibly friendly and after a short, but fun tutorial you're already familiar with basic game mechanics, even though it's just cards, it doesn't stop them from being visually impressive, every single card has a beautiful hand-drawn picture,Excellent game that filled the empty void perfectly. I have never played any of these collectible card games, but this sucked me right in, the UI is incredibly friendly and after a short, but fun tutorial you're already familiar with basic game mechanics, even though it's just cards, it doesn't stop them from being visually impressive, every single card has a beautiful hand-drawn picture, music is fantastic and even some themes and nostalgic elements, such as the music from Warcraft 2 in the loading screens, I played WC2 in the 90's quite a lot, so nostalgia works flawlessly here. Even though it's simple to learn, huge variety of cards, 9 different classes, synergies, crafting etc. it's all complex enough to sink your teeth into and spend long time with it. But that's where this game is not developed yet, content. There is basically just a deathmatch casual, ranked, or arena and that's it. I'm missing some quality story mode or campaign mode Blizzard is known for. Right now there is just Naxxramas wings to unlock, which is basically just a couple of custom matches against AI with overpowered powers. Not to mention that to unlock individual wings you must grind like crazy for months to be able to earn enough in-game gold. Or of course pay for it in cash, which it was probably designed for, but to pay for it in cash I would expect much more than just a few AI duels. I respect the in-app purchases as the game itself is free, but if you limit yourself to stick with ingame gold, the grinding you have to endure to buy new Naxrammas wings or even packs is pretty hard. Overall, I love Hearthstone, the core of the game is fantastic, but it really needs more story expansions in order to keep my attention and it's lifespan in the future. 9/10 Expand
  28. Jan 28, 2015
    1
    If you're a gamer, you'll want to stay away from this. Boredom is the word of the day.

    This game is little better than playing "war" as a child. The game design is such that there is no thought required. Flip a card, you win. Flip a card, you lose. If you'd like to win more? Buy cards. Simple as the game is, people still take exorbitant amounts of time to end their turns. It's
    If you're a gamer, you'll want to stay away from this. Boredom is the word of the day.

    This game is little better than playing "war" as a child. The game design is such that there is no thought required. Flip a card, you win. Flip a card, you lose. If you'd like to win more? Buy cards.

    Simple as the game is, people still take exorbitant amounts of time to end their turns. It's actually quite boring watching players fumble thru their turn. A successful strategy for playing this game requires you to actually have something else to do at the same time. Fortunately, there's so little thought required that you can easily multitask.

    The fan boys who valiantly defend this game will be upset with me, I'm a gamer. Masters in SC2. 12-2, 12-0 Hearthstone Arena in my 1st month. This game is boring.

    Once you've learned how to play, The imbalance of the cards, the non-existence of MMR, and flaws in the design of a pay-to-win card game will be evident. Once you've realized the similarity to the children's card game "war," you'll see how bad this game really is.

    If you enjoy mindless games that take forever, sign up. If you enjoy being frustrated to the point of purchasing cards, sign up. This is surely what is in store for you.
    Expand
  29. Jan 22, 2015
    0
    Totally P2W game, i just create a account, try to get a basic priest desk, and in 1 game, i match with a guy have 3 legendary card, and win 3 game give u only 10 gold, and 100 gold(1.5$) for a card pack which contain 5 random card, it often contain 3~4 common card, and 1~2 rare card, if u buy 20 card pack u will get a legendary card, which very powerful compare to other card with same manaTotally P2W game, i just create a account, try to get a basic priest desk, and in 1 game, i match with a guy have 3 legendary card, and win 3 game give u only 10 gold, and 100 gold(1.5$) for a card pack which contain 5 random card, it often contain 3~4 common card, and 1~2 rare card, if u buy 20 card pack u will get a legendary card, which very powerful compare to other card with same mana cost( mana use to call minion card(similar monster in Yugi Oh), spell card), and if u want to play arena, u have to pay 150 gold, and if u lose 3 game, u lost 150 gold and receive 25~50 gold and some other card( often common card with a mark golden, it give no effect ). And if u want 1 card, u can't find it in market, u only can craft it, with can make create your favorite desk may take very long, expensive (because the ingredient to create card -Which call Arcane Dust- u can have it only by destroying ur card, or go to arena and play there, and if it is a rare, or epic card, it will cost many common or same rarity card to create it-as i know now often cost 8,5,4,4-each was card for rarity from common,rare,epic,legendary. Expand
  30. Jan 17, 2015
    0
    Unbalanced for new players what makes not very motivating in the beginning. After a few matches I got bored, mainly because of the way too simple game mechanics.
Metascore
88

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 42
  2. Mixed: 0 out of 42
  3. Negative: 0 out of 42
  1. Jul 6, 2014
    90
    When Blizzard announced they were making a digital CCG, we all expected it to look and sound beautiful, and there was little doubt that it would be well-balanced, but I don’t think anyone anticipated this level of sophistication and subtle brilliance.
  2. CD-Action
    Jun 28, 2014
    85
    Simple rules, high production values, low system requirements and huge tactical freedom make Hearthstone one of the best card games available. And if you take into account the free-to-play model – it’s the best one. [05/2014, p.62]
  3. Jun 7, 2014
    85
    A fine example of a great free-to-play game. Hearthstone is not only an addictive and well designed card game, but absolutely fair with gamers that do not wish to spend money on it.