• Publisher: NCSOFT
  • Release Date: Aug 28, 2012
User Score
8.0

Generally favorable reviews- based on 3192 Ratings

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  1. Feb 20, 2013
    6
    Guild Wars 2... I have such mixed feelings about his game. I will start with the PROs I will say it is a good game. It is high quality and it very detailed and adventurous. I love the world, the artwork and most of all the character creator. The character creator is possibly one of the best I have used and I had a lot of fun (In the beginning) playing this game. I waited a good long fewGuild Wars 2... I have such mixed feelings about his game. I will start with the PROs I will say it is a good game. It is high quality and it very detailed and adventurous. I love the world, the artwork and most of all the character creator. The character creator is possibly one of the best I have used and I had a lot of fun (In the beginning) playing this game. I waited a good long few months so i soak up what this game is all about from the gameplay and 'is it fun?' perspective. But, after the things I have encountered... though high quality, the game seems to be unfinished. I will explain. CONs First thing that annoyed me unlike other MMOs, is there are certain things that must come as standard in every MMO. By these I mean, trading with other players, mounts and a well designed and easy to use Auction House. This game lacks all of those. No trading option still puzzles me, but the auction house feels unpolished since it was first created, the text is choppy and the filters are terrible, ontop of that, the way the auction house is set up makes is EASY for other players and gold farmers/seller to exploit and drive up the currency market. Mounts, I understand Arenanets solution to no mount is to create instant teleport points. Yea, that is convenient, but personally I like buying/earning mounts in a game. I also love galloping through the environments. But, (I may be speculating) That taking the mounts out of the game frees up time and money creating the animations, skins, programming ect, making this a cooperate decision and not a game one. Next is the combat system and skill system. No trainers, no weapon learning, no nothing. Around level 30 you will unlock all you skill slots and spell you will use for the rest of the game exspereince. You will only have 5 weapon spells (5 more for underwater) and 6 buffs/cooldowns. That is it. i personally could not bare with using the same 5 or so spells over and over till lvl 80. The combat is just not fun. The weapon skills and spells are so limited. I feel brain dead though right now. This maybe the worst review I have written, but I feel I touched on the things that greatly disappointed me about this game. So to sum things up. PROS: No monthly fee, Excellent Character creator, Amazing world and environments, refreshing questing and story concept, good graphics and animations, and finally fun exploration and puzzle mechanics. CONS: NO mounts, NO player to player trading, Poor (But tolerable) Auction House and currency system, Limited spells and abilities, no tank/dps/healer concept (Which makes boss fights nothing but freelancing spell spamming chaos with no team work.), and a boring and repetitive combat system. Expand
  2. Feb 19, 2013
    6
    As a long time disillusioned WoW player I was looking forward to Guild Wars 2 as a new MMO to play. I prepurchased the game and began playing immediately in August. I enjoyed the game at first and liked that it tried to do a lot of things differently, although my friends didn't share my opinion. However I quickly became bored and within a month I was no longer logging on at all. The gameAs a long time disillusioned WoW player I was looking forward to Guild Wars 2 as a new MMO to play. I prepurchased the game and began playing immediately in August. I enjoyed the game at first and liked that it tried to do a lot of things differently, although my friends didn't share my opinion. However I quickly became bored and within a month I was no longer logging on at all. The game is not terrible by any means, but I can now safely say it is a rather lackluster MMO:

    Successful Mechanics:

    - Everything is rewarded with experience really simple and great idea to reduce the grind and give people motivation to try everything

    - Very nice sense of exploration with beautiful Zones and vistas

    - A social approach to quests dynamic events leveling in GW2 is not nearly as boring as standard MMOs and it can be fun to group up with other people constantly Skills being tied to weapons is an interesting and innovative idea

    - Gorgeous Graphics Poor Mechanics:

    - PvP is a horribly-designed, horribly balanced zerg fast. This is by far my biggest gripe with the game, as I was a hardcore PvP/arena player in WoW. WvW is just a huge zerg fest with little to no strategy, and the "battlegrounds" are boring and stale.

    - The combat and controls in the game just don't feel smooth. WoW players will know what I mean.

    - The "downed" mechanic is silly in PvP and adds a tedious element to killing enemies.

    - Every class has basically the same set of skills with slight differences (for example, damage, heal, escape, CC, etc). At first the classes look different but really the differences are quite small as everyone can do a little bit of everything and you can see how similar a 99% of the skills are. The story side of the game is very cheesy and boring
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  3. Feb 17, 2013
    7
    Overall, its not a bad game... However it does feel like it was rushed. The biggest issue may be that people feel a little confused with where to go. In a way I like the heart system, but then you don't have to talk to anyone and that alone can make the world feel kind of hollow. This can be solved by just going up to the Heart giver and asking him whats up, but you don't have to toOverall, its not a bad game... However it does feel like it was rushed. The biggest issue may be that people feel a little confused with where to go. In a way I like the heart system, but then you don't have to talk to anyone and that alone can make the world feel kind of hollow. This can be solved by just going up to the Heart giver and asking him whats up, but you don't have to to activate the tasks and what not. Some people really hate the new weapon skill system, but I'm fine with it. I understand that balancing all those skills in GW1 must of been a nightmare but one part of me still misses all those build possibilities... ESPECIALLY with Mesmers. I feel the game kind of favors soloing a bit too much, but its not entirely a bad thing either.

    My main concern is with NCSoft however. I feel like its been rushed out by them, and apparently they have been involved in nearly eradicating all Asian related things (Tengus not included... kinda). Rumors about how they wanted Anet to remove the Canthan District and a possibility of never having a return trip to Cantha is... odd. I really hope NCSoft does not block Anet from doing this as a possible expansion set, and that Anet can start pumping more life into this game. It's not bad really, but it feels... Well, incomplete. My hope is that this goes the way of the old GW and that an expansion will breathe more life into it.
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  4. Feb 16, 2013
    10
    I really liked the quest system of this game. It's something totally new and I haven't seen anything like that before. I don't feel tired even playing GW2 for hours.
  5. Feb 15, 2013
    0
    This is going to be my last attempt on trying to be serious on this game...since everytime I boot it up, it gets worse and worse everytime and I'm myself impressed by how bad this game gets the more I play. I have leveled over 50 and played a lot by exploring and doing all sort of quests, all sorts of actions, and again I tried the crafting after months of its release (since I bought it onThis is going to be my last attempt on trying to be serious on this game...since everytime I boot it up, it gets worse and worse everytime and I'm myself impressed by how bad this game gets the more I play. I have leveled over 50 and played a lot by exploring and doing all sort of quests, all sorts of actions, and again I tried the crafting after months of its release (since I bought it on launch). I initially said it was a great game due to the classes being well detailed, which ended up to be sort of a fake statement since all classes are basically "jack of all trades" class: you only get a different set of skills and while I appreciated the fact that they tried to remove the "holy trinity" (tank, dps, healer), this lack of feature makes every class basically a boredom due to the fact that you'll never feel unique: you're one of the crowd, and I don't see that point in a mmo where you'd wish to stand up among the crowd: it's that what makes an mmo worthwhile. I also mentioned how the game gives you different ways to quest. and events that are varied and different...but after a while you'll just discover that it's still the same quests just disguised as a "different" event, without mentioning that they can be boring too since you are, again, one of the crowd and I saw myself just spamming the same skills. About the skills, I initially mentioned that I liked it, but eventually I opened my eyes and I saw just how limited it was, since you'll just be spamming 5 skills in total, plus 5 more that can be set by yourself later on...but it is just not enough to keep the game fresh and I remember being bored just after few weeks of gameplay after release. Also the combat states that they hoped to be dynamic and always on the move, by giving you also the possibility to dodge and to fight while moving...and again you'll see just as a disguise for the same old routine; the dodge works sporadically and unless you're EXTREMELY precise, you can still be hit and make your dodge completely useless. Also, you have only 2 dodges, and once you're over you can easily stand still: even if you run their hit range is bigger than yours, and unfortunely this leads into some very overpowered enemies that can take basically 1/10 of your health in one hit (worst example: as a warrior, I received a critical hit of 990 from a NON-veteran/elite enemy...and I was level 11-12, and had only 890+ hp). It is engaging at times...and at first, but then you'll see the truth in a second: it's not fun and it is repetitive. I also mentioned how the shared resources is good...and is still good! But on the other hand the crafting system, while a little improved by lowering some items (I "think"...) it still remains hard to improve and I honestly never tried to improve it due to the fact that it requires so much material grinding that it would turn off any will of trying. And while some may say "get a guild" or "use a guide" to me, I say instead if I'm forced to ask for help, what's to enjoy about the professions?". The graphics are still great and I haven't got much to say: it still remains the best graphics I've seen so far. Although, the dubbing can be mediocre at times. The story, while I liked that you could create a story for your avatar, it's the same as the rest of the game: it's just a disguise that after some quests completely disappears and reveals nothing more than a simple questline with choices to make (which changes only few things by the way). While interesting, AGAIN, the freshness disappears rapidly and becomes a boring campaign that shows nothing more, and nothing less. I also mentioned that while there are 5 races, this is the game where I basically played one, since most of the races are...ugly. This is still personal and while I enjoy that they added more races than the first game, to me the human is still the only good race to play with (or the charr: they're awesome!). And for last, the community. I play in one of the most crowded server (Aurora Glade) and everytime I play...I hardly see anybody around! What happened? Even when I started a new character the places had barely few people around: I was playing alone all the time! Nobody even talked in the general chat (except cities) and while I'm not at cap level yet I've seen more players in the starting zones in many other MMORPGs, and this game supposed to encourage team work! That alone is why I quit, and why everyone should be aware of this game: I wouldn't bother if it wasn't of it's welcoming appearence but it soon shows how fake all the premise was and how basically it has nothing fresh into it. Not the worst MMORPG, but it's very close to it. You have been warned. Expand
  6. Feb 15, 2013
    4
    Let me start off saying that I played the original Guild Wars for 7 years, and loved every moment of it. I even bought the two books that were released to fill the lore in between GW1 and GW2 while pre ordering my collectors edition for the day it came out. I thought GW2 would have more of the same as GW1, but sadly it doesn't. First off, Instances are gone Poof.... No longer can youLet me start off saying that I played the original Guild Wars for 7 years, and loved every moment of it. I even bought the two books that were released to fill the lore in between GW1 and GW2 while pre ordering my collectors edition for the day it came out. I thought GW2 would have more of the same as GW1, but sadly it doesn't. First off, Instances are gone Poof.... No longer can you explore an area with you and a couple of ur closest friends. Now there's just a pile of people that you all manage to amalgamate, collectively attacking random things chaotically. There are no strategies anymore, just annoying-ass mindless spamming of 2 or 3 skills. Second off, the skill system and combat system is dead. Gone are the days when you could hunt down specific skills stretched across the world of Tyria to collect. Now, your skills are linked with your weapon. Which you then only have 5 per weapon, and are very limited in their diversity. Honestly, every weapon and skill feel almost identical per class. It's a shame really; I remember spending hours upon hours trying to build the perfect build for PvE. And then when that build didn't cut it anymore for a new quest or mission, I'd sit around and devise a new build for specific situations. Just as Diablo III had to dumb down it's game for the masses, so did GW2.

    Next, the new and innovative event system is a clever way of deceiving players of something new. In actuality, the even system is just another grind-fest to kill X number of enemies or collect Y number of items to complete it. Like I said earlier, it's a very clever system, because thousands of people have been duped to believe they're not playing the usual MMO that requires you to grind out the same exact quests/actions over and over again, the individuals at Arena Net just covered it with a different set of clothes and a wig to make it seem new. It isn't. And it's god damned awful and disgusting that not many people realize this.

    If you're a fan of WOW and MMO's similar to it's play style, then go on ahead an check out this game, it'll probably be the "change" you've been looking for in a game. Meanwhile, if you were a fan of the first installment, stay away from this game, stay far far away.If you're looking for instanced games to play check out Path of Exile or Phantasy Star Online 2, those games you'll surely enjoy.

    -Disheartened Fan
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  7. Feb 14, 2013
    9
    Simply put, I like Guild Wars 2. I think GW2's graphics are impressive, the sound and music top notch, the environments are interesting, monster variety plentiful, crafting is useful, and the combat is fluid. At first I failed to make it past level 15 and quit for a bit (my initial excitement faded fast). I then decided to come back around Christmas and did the themed quest and various PvESimply put, I like Guild Wars 2. I think GW2's graphics are impressive, the sound and music top notch, the environments are interesting, monster variety plentiful, crafting is useful, and the combat is fluid. At first I failed to make it past level 15 and quit for a bit (my initial excitement faded fast). I then decided to come back around Christmas and did the themed quest and various PvE content. After a few days I became more interested in playing, but I could feel the old complaints creeping back in (lack of desire to invest time). Then I was invited into a active PvP World vs World based guild and that has made all the difference for me. I'm amazed at how being a member in an active and friendly guild can make normally mundane things fun. We've done class quest, fractals, normal content, and world vs world on a regular basis. Of course, there are flaws and some of the reviews express them well. However, I have come to appreciate GW2 regardless of my initially disinterest (perhaps more for the community rather than for the game itself). Expand
  8. Feb 14, 2013
    8
    I have played this game for approximately 3 months, and I first joined when my friends persuaded me to spend the $60 I put aside for CODbo2 for this. I was led here with the idea of a massive world with endless interesting things to do, and never-ending fun without the grinding so commonly found in everyday MMOs. However, to the newcomer who doesn't have much experience with this kind ofI have played this game for approximately 3 months, and I first joined when my friends persuaded me to spend the $60 I put aside for CODbo2 for this. I was led here with the idea of a massive world with endless interesting things to do, and never-ending fun without the grinding so commonly found in everyday MMOs. However, to the newcomer who doesn't have much experience with this kind of MMO, there seems to be way too many things to be done everyday. I have not played many MMOs lately, so I was a little daunted by the prospect of doing all the things needed to be done. Once you get used to the tasks, it is quite fun to wander around in a huge land. However, I think if you don't really have any close friends IRL who play it, there isn't too much to be done. It's a lot more fun to play the game with people you know well. Expand
  9. Feb 14, 2013
    1
    This is a tacky review, sorry.
    THE GOOD: The aesthetics of this game are amazing. If you like looking at pretty pictures and running around a finely crafted world listening to good voice acting telling a better than average story then you are in luck. THE BAD: GW2 plays like a bunch of people who really liked playing pvp as dps classes on WoW got together and made a game. The laundry list
    This is a tacky review, sorry.
    THE GOOD: The aesthetics of this game are amazing. If you like looking at pretty pictures and running around a finely crafted world listening to good voice acting telling a better than average story then you are in luck. THE BAD: GW2 plays like a bunch of people who really liked playing pvp as dps classes on WoW got together and made a game. The laundry list of boons/conditions that all last half a milisecond quickly becomes meaningless spam that does not lend itself well to a game you play for hours on end (pve that is, it is great for pvp). Though overall most things about the gameplay are frantic and after a short time get filtered out. Along the same lines the constant battles when you travel anywhere get tiresome. Sorry, I liked being able to run freely through newb zones in other games without constant harassment. Hey devs, if you wanted people to play together why did you put in 80 levels? Because WoW has 80 levels? Exactly. The leveling down is a cool feature, but is forced on you like so much else in GW2. Speaking of which, not being able to assign your own weapon ability hotkeys! This throwback to when games sucked for technical limitations is inexcusable in 2012/3.
    THE UGLY: Abandoning the mmo trinity makes for a chaotic cluster#### in groups. Dungeons feel like 5 individuals who happen to be doing the same thing instead of a group working together. Along those same lines the zone/group chat on GW2 is the quietest and lamest of any mmo I have played, though maybe that was just my server. Lastly, butter. This vendor will sell me milk, cheese, sour cream, and BUTTERmilk, but if I want butter I have to go kill monsters? The asari can build portals all around the world but haven't figured out butter? Why is a cave dwelling monster man able to make butter (into perfect bars that they carry in cloth bags) but nobody at the huge crafts/artisan market in the sprawling city can? What crap.
    VERDICT: A very pretty package for a game that makes huge advances for MMOs while still managing to be a WoW clone that utterly fails at finding good solutions to MMO problems. Maybe worth a playthrough for the story in a purely solo run, but overall a bad online game.
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  10. Feb 5, 2013
    10
    I've been waiting for this game for 3 years. Guild Wars occupied me extensively in PvE and PvP. Upon release, I maxed out within 4 days, certainly over playing. Recently going back to Guild Wars 2, I realize why I anticipated it for so long. When I was younger, I played Runescape, Shaiya, then Guild Wars. The difference between the 'classic MMORPG' and Guild Wars 2 is tantalizing. OneI've been waiting for this game for 3 years. Guild Wars occupied me extensively in PvE and PvP. Upon release, I maxed out within 4 days, certainly over playing. Recently going back to Guild Wars 2, I realize why I anticipated it for so long. When I was younger, I played Runescape, Shaiya, then Guild Wars. The difference between the 'classic MMORPG' and Guild Wars 2 is tantalizing. One could argue, "Oh, too bad the story line only took me days". However, MMORPG's are never finished. In Guild Wars 2, you're introduced to Dynamic Events which spice up the simplest exploration. The journey from "A to "B changed to "A to C to F to G to Y and finally to B". Without knowing, you are sucked into these events, immersed by the worldly effects the cause. Unlike classic MMORPG's, you would rather party up then have someone 50 levels higher than you storm into your boss battle, hit him once, and wait the 20 minutes for the respawn. In Guild Wars 2, levels are decreased or increased, depending where you are, so that no matter who you are playing with, you both have an equal opportunity to get the same great loot and XP. Like Guild Wars there are holiday events. However, ArenaNet has expanded upon this idea, constantly adding new content every month. From killing Karkas to following an Airship, to recovering lost memories. There is also the dungeons to keep you occupied once you've peaked at 80. There are constantly new challenges after you complete your story line. Overall, Guild Wars 2 has all the aspects of one hell of a great game. Expand
  11. Feb 3, 2013
    7
    I bought the game during the holiday sales and leveled a warrior to level 80. I completed the personal story, and did a bit of everything else- sPvP, Fractals, WvW. There are many casual/ solo friendly features of the game that make it a great "B2P" game to pick up and play through. The production value is high, and the game looks good and runs well. However, as I continued to log in andI bought the game during the holiday sales and leveled a warrior to level 80. I completed the personal story, and did a bit of everything else- sPvP, Fractals, WvW. There are many casual/ solo friendly features of the game that make it a great "B2P" game to pick up and play through. The production value is high, and the game looks good and runs well. However, as I continued to log in and play with my level 80 character, I started to feel the impact of the design decisions Anet continues to make that are aimed at herding players toward the TP/ Gem Store. In spite of the famous "no grind" manifesto policy, each of the areas of the game presented me with some sort of time/ gold sink, including the infamous "DR" that prompts so much conspiracy discussion. For every inconvenience the game presents, there is a solution that can be purchased in the gem store. It is a delicate balancing act, and GW2 will continue to run the risk of losing players when the obvious F2P greed drives away customers- like myself. I decided I got my money's worth out of my one play through. The fun of playing the game was not worth the time and effort for me, and I personally will not start buying gems/ gold in order to enjoy the game. I would rather pay a sub or full price for expansions than get continually nickel and dimed to ride all the rides. Still a good game, but I am not going to keep throwing money at it. Expand
  12. Feb 2, 2013
    2
    This game keeps being praised as the best thing since sliced bread and is not even up to par with current MMORPGs; you could say is only an online game and not an RPG. Over a decade ago, games like Ever Quest were able to create a sense of immersion and atmosphere, you could role play your character and every role had it's own play style and strategy. You where invaluable to your team andThis game keeps being praised as the best thing since sliced bread and is not even up to par with current MMORPGs; you could say is only an online game and not an RPG. Over a decade ago, games like Ever Quest were able to create a sense of immersion and atmosphere, you could role play your character and every role had it's own play style and strategy. You where invaluable to your team and it felt rewarding. Now, almost 15 years later, this game is just a common button smasher, every character is the same but with a different paint coat. No "trinity" means that there is no strategy and everyone is a DPS class. Everyone looks the same, feels the same and you can reach the maximum level in 2-4 weeks. After that, all the exotic gear is the same thing for everyone. If you like exploration and discovering the maps then this game will have some temporary appeal to you, but the combat is horrible, dungeons are unrewarding and brutal, PVP is a Zerg fest and crafting is the worst I've seen. I am disappointed that this game can't compare to games 15 years old and is just some pretty graphics with no substance. Expand
  13. Feb 2, 2013
    7
    Guildwars 2 is a decent game, is supported well but the game is pretty overhyped. The game is also arguable "pay2win"(Even though people might disagree with it).
  14. Feb 2, 2013
    9
    Im a fan of this title. After 5 years, they ve done an amazing work. The world is wonderfull and artistic. The gameplay is regular but still dynamic. You will take more than a month to do everything around. A great title so don't hesitate on it
  15. Feb 1, 2013
    4
    So i used to played guild wars 1 a LOT!!!!
    And i missed it and loved it........so i bought this and was hoping for more of the same.
    A game that didten focus on grinding but skill instead! A game were skill would matter more than time! But unfortunately guild wars 2 seems a bit the oppersite, only really skill based feature left fro me seems to be the dodging.......and thats only
    So i used to played guild wars 1 a LOT!!!!
    And i missed it and loved it........so i bought this and was hoping for more of the same.

    A game that didten focus on grinding but skill instead!
    A game were skill would matter more than time!

    But unfortunately guild wars 2 seems a bit the oppersite, only really skill based feature left fro me seems to be the dodging.......and thats only really good vs range attacks.
    The PvE seems pointless easy, click and wait more or less.

    used to be fun and challenging, picking the right skill and weapon for the right mob.
    Sure it used to suck when you got a bad team for an instance....but it also gave a rewarding feeling when you made it.
    Now i get the feeling of "what happened? Did i win? Apprently so?"
    And again the grinding...."sigh"
    In guild wars 1 a "grinder" was a noob in a fancy armor that didten do anything.

    I dont even like what they done about the grafics.......seems you get a lightshow for just for swining a sword.
    I guess thats a personal opinion but I like magic and badass creatures in a world to feel magic. and not something that comes out of my belt buckel for no particular reason.

    Didten really like the skill system in guild wars 1 but now i miss it :P

    Once this was a skill based game.
    Now its just a standard MMORPG like all the others.
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  16. Feb 1, 2013
    4
    This game requires skill, the story is fairly flat (little people who make the engineers but that something new in short, you want to spend your money do not take well GW2.
  17. Jan 31, 2013
    0
    Absoluty,insanely bad, boring, repetitive, pointless game. Glad I could sell my account to another poor soul. Bleh. Arenanet is a horrible company and the whole game concept is full of fail. The cutscenes are as ugly and boring as the game.
  18. Jan 26, 2013
    0
    If you want in-game money you have to convert the store gems into gold. They put diminishing returns on loot so you get literally nothing. This is not a game for casuals, this is a game for children just like diablo 3.
    All the class abilities are the same except with different animations. War's that can oneshot people "Bob deserves a promotion for that" Game is a joke, a very well executed scam.
  19. Jan 23, 2013
    5
    ArenaNet's Core Dev team thought up a wonderful change for the MMO genre. But the game was so big to develop, that they had to bring in more employees. And as with any big company, leadership needs to be strong en directive. This is not a cosy and warm enthusiast project. This is a real gargantuan challenge. And sorry to say: it fails for me. It is judged by the criterium that all gamesArenaNet's Core Dev team thought up a wonderful change for the MMO genre. But the game was so big to develop, that they had to bring in more employees. And as with any big company, leadership needs to be strong en directive. This is not a cosy and warm enthusiast project. This is a real gargantuan challenge. And sorry to say: it fails for me. It is judged by the criterium that all games are judged by: engagement. Remember the 8-bit games? Visually prehistoric, but by times excellent to keep you interested due to the mechanics of the game-design. Fast-forward to GW2. It does not commit you to your character development, role or affairs in the GW2 world. The player does not matter to the world, and the game mechanics autonomously does its thing. This is not a MMORPG, it's a MMO. I know that over time it will enhance on its features and get more polished. But will not change in its core design that sins on the first rule of successful gaming: engagement. Expand
  20. Mei
    Jan 23, 2013
    10
    In terms of value, Guild Wars 2 is the best 55$ I spent in all of 2012. I believe despite it's flaws, GW2 has pushed the genre forward: jumping puzzles, restructured skill bar, shared loot, and dynamic events in one game is a lot. I know we've seen these mechanics in other games, but not in one game. ArenaNet is pulling in ideas from other genres to make GW2 more appealing to a widerIn terms of value, Guild Wars 2 is the best 55$ I spent in all of 2012. I believe despite it's flaws, GW2 has pushed the genre forward: jumping puzzles, restructured skill bar, shared loot, and dynamic events in one game is a lot. I know we've seen these mechanics in other games, but not in one game. ArenaNet is pulling in ideas from other genres to make GW2 more appealing to a wider audience. I think they done that very well and deserve the praise they get for it. Expand
  21. Jan 21, 2013
    7
    I find it hard to review GW2 since the only other mmo's i've played are aq worlds(aka the worst mmo there is) and runescape which has graphic worse than an n64. That being said, i coudnt find a ton of enjoyment in guild wars 2. The classes were interesting and alot of the game is simply beautiful, but rip it down to its core its still an MMo. I found the system of just telling youI find it hard to review GW2 since the only other mmo's i've played are aq worlds(aka the worst mmo there is) and runescape which has graphic worse than an n64. That being said, i coudnt find a ton of enjoyment in guild wars 2. The classes were interesting and alot of the game is simply beautiful, but rip it down to its core its still an MMo. I found the system of just telling you everything u need to do at the beggining of the area nice, but still i've never like fetch quests as doing the same thing 200000 times has never interested me. I cant recomend the PVP though. Dear god i played it for 10 mins where we wated and decided to breach a walll. we finaly do and what happens? ANOTHER WALL. Ugh it got so boring i just decided to stay on the PVE and work with that. After a week i was about to log on and i ask myself am i have fun? the answer was no. No, this is not fun and there are better games to play, even if there off line. In conclusion if u like mmo's you will enjoy this, but if not it most likly wont be the big converter or "wow killer" people thought it could be Expand
  22. Jan 21, 2013
    5
    Guild wars 2, good graphics, nice maps, fun dynamic events, and... that's about it!

    Classes feel weird, too few skills to choose from and don't feel solid whatsoever, Spammable PvP is not really fun, WvWvW its just repetitive pug battles, and the worst of all, it has reduced camera Field Of View that reminds me all the bad quality games out there, which completely breaks the game experience.
  23. Jan 20, 2013
    10
    Best MMO of our times. Seriously, you start the game and...relax. No repetitive content, no grind. If somebody does something like it - that's just because he likes it, not because he has to do it to get super-uber-gear-sword-pants. Tons of good brand new ideas. No subscription - unlimited fun.
  24. Jan 18, 2013
    8
    While ArenaNet has definitely succeeded in making Guild Wars 2 different to anything else out there, it has taken away some of the endearing qualities of the original Guild Wars such as a greater variety of skills and placing a greater focus on storyline missions. For newcomers, the game will keep you entertained for awhile but long-term enjoyment boils down to PvP, WvW and popular dungeons.
  25. Jan 15, 2013
    8
    GW2 is great for casual players. It does feel like WoW at times... a lot of the time imo. Nothing new here, and really low difficulty. I would never pay a subscription for this game, but fortunately there isn't one. This is the key imo. Since it's a one time purchase, this game is well worth it. It's a huge rpg. That's the way i think of it. leveling is a solo-fest, and theGW2 is great for casual players. It does feel like WoW at times... a lot of the time imo. Nothing new here, and really low difficulty. I would never pay a subscription for this game, but fortunately there isn't one. This is the key imo. Since it's a one time purchase, this game is well worth it. It's a huge rpg. That's the way i think of it. leveling is a solo-fest, and the community is so-so. But for a one time purchase fee, you will get far more content than any single player rpg out there, so you can't really complain. It seems real tactical teamwork, and cohesive communities (FFXI and EQ for example) are a thing of the past in the MMO world, which begs the question, why are we playing these games online. Sometimes i think games like this (GW2, WoW, SWTOR etc) could be easily be single player games with instanced co-op, like Demon's/Dark Souls. Like i said, at least this one is free. I give it an 8/10 Expand
  26. Jan 15, 2013
    9
    Perfect game for casual players. That doesn't mean hardcore players can't play it. But it's fun, it's not hard to lv up (everything u do, EVERYTHING gives you exp), many people complain it's hard to lv up yet they haven't played the game for more than a couple of days. You'll reach 80 even before you know it, and you'll feel like there's still so much left to do.
    Yes, some people may not
    Perfect game for casual players. That doesn't mean hardcore players can't play it. But it's fun, it's not hard to lv up (everything u do, EVERYTHING gives you exp), many people complain it's hard to lv up yet they haven't played the game for more than a couple of days. You'll reach 80 even before you know it, and you'll feel like there's still so much left to do.
    Yes, some people may not agree or like the game, but people that give this game a 0 are just haters... Only thing that I feel it's missing is a normal pvp or duel mode on the pve environment, or even a pk mode, as the pve world is just too nice and peaceful, sometimes you feel like you need some "bad guys" that are not just npcs. But even then, the WvWvW is really fun, you don't even need to join the zergs... sometimes you can just wander around the maps and you may even find a chance to 1 on 1 or at least fight with smaller groups of people.
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  27. Jan 14, 2013
    3
    GW2...really? its not even close to gw1. The story is lame, the dungons are easy pvp is dying on the vine, wvw3 and des are a zerg fest , with the additional bonus of lagging out . The classes dont even feel diffrent from one another, and its entire no-trinity system hase made it a dps fest with no skill involved. Grats anet you took a great games title and @##$ all over it. Oh yea getGW2...really? its not even close to gw1. The story is lame, the dungons are easy pvp is dying on the vine, wvw3 and des are a zerg fest , with the additional bonus of lagging out . The classes dont even feel diffrent from one another, and its entire no-trinity system hase made it a dps fest with no skill involved. Grats anet you took a great games title and @##$ all over it. Oh yea get ready to get dinged into the cash grab trading post, pfft ..and no farming, free to play is still to expensive, it feels like SWTOR all over again with all the problems they fail to adress. Expand
  28. Jan 11, 2013
    6
    I cant get into it. I really have tried and like the first Guild wars I've only got a character to around lvl 25 and have completely lost interest. I find it a very unsocial game, still to much of a rush to get to the end game or lvl 80. Which is my first big gripe - it takes to damn long to finish the game or reach maximum level. True it's not about the end game, it's the journey. yet II cant get into it. I really have tried and like the first Guild wars I've only got a character to around lvl 25 and have completely lost interest. I find it a very unsocial game, still to much of a rush to get to the end game or lvl 80. Which is my first big gripe - it takes to damn long to finish the game or reach maximum level. True it's not about the end game, it's the journey. yet I should not have to spend 100 hours or so to bloody well get there, it's ridiculous! Around 30 or so hours is more than enough time to dedicate to one character and a player should be rewarded more appropriately for their time invested.

    As for being in a guild - it's a sense of belonging to something, yet it aside from that, the game does indeed feel like a single player game with other people jumping in and out of it at times. As an older gamer (37) I play for perhaps different reasons than others. One of my main reason for playing while I'm distanced from more interesting things to do (my girlfriend for one), is the social aspect of a multiplayer game. And for me this game has very little meaningful interaction. People jump in, kill, jump out of your area. For all it was promised to be, guild wars is STILL and end level game. That for me makes it rather disappointing as I'll most likely never get there.

    Another BIG mistake they did was make the level's to high - to big of a spread. 40 levels would have been more than sufficient and make it take longer to achieve them. That way more people could have played together, with there being more characters of a similar level. Instead you have a situation where you are pretty well ALWAYS playing without your fellow guild members and by yourself to level. Hence little reason to be a part of a guild until you reach end game... my opinion. :-)

    It was fresh in many ways and combat is fun. Looks pretty and great with no monthly subscription, yet it's far from enough to get me to give in any more of my time until MAJOR changes take place... which they shall not.
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  29. Jan 10, 2013
    6
    Guild Wars 2 does a lot of things right and is an enjoyable game However, there are already other big games like RuneScape which has got it 99% right, so in conclusion forget Guild Wars 2 and play RuneScape.
  30. Jan 10, 2013
    9
    The game doesn't have that good graphics. But I'm not playing games because of graphics. When I first tried the game in it's beta state I was like a "donut" simply, is this real? Am I playing this MMO? Simply the best MMO to date. Age of Conan still has better graphics, but hey. They just took normal quests were you read paragraphs of paragraphs of text and just go over there talk to thatThe game doesn't have that good graphics. But I'm not playing games because of graphics. When I first tried the game in it's beta state I was like a "donut" simply, is this real? Am I playing this MMO? Simply the best MMO to date. Age of Conan still has better graphics, but hey. They just took normal quests were you read paragraphs of paragraphs of text and just go over there talk to that guy and go all the way back by putting in hearts where you put out fires, kill monsters, gather this and that. It's variety! And not to forget the event system, event chains like something happens, and you fail to stop it and now you have to take it back.
    The personal story is also amazing except the last quest. You simply spam one button. You have so many different choices which means you can play it again and have a different experience. And with this personal story you can actually tell your friends and people you met online who your character is and what they've done in order to "save" the world. The gear system is just amazing. Every peace of gear in heavy-, light- and medium armor is equally good. Nothing is better than other gear just different stats. And the fact that you can change the looks of gear to what you like it to be is great. Now let's move over to the dungeon system. first of all it's ONLY 5-man. because the classes do everything like tank, heal and dps. The class is not what you are and what you do but how you do it. If it's mor than 5-man you need a specific tank class etc. More about classes later. But the dungeons consist of one story mode and explorable one. Story mode: Well it's story based, and actually not a bad one either! It's a extra story for your personal story. It's hard if no one in the group knows the tactics but when you learn them they are fairly easy, and you get good exp if you're leveling (lvling) up. Before I start on explorable I'm just telling you that they said they will remake everything we know of the dungeons to this day :) Explorable: Consists of 3 or more paths, much harder but still not that hard, more teamwork, more skill ofc. When you finish you get emblems to use for gear/legendary(ies). Classes/Races: 5 races and 10 classes. Each race can be every class, each races has they're own story. The customization is slick and has much to it. The fact that you can get dyes and color your armor the way you want is amuses me every day and every time I do it. I've tried every race and the only races I don't like that much is Azura just because they don't have as much detail to the armor as the others. But the classes. 2 soldier classes (heavy armor) which is Warrior and Guardian. 3 adventure classes (medium armor, which is ranger, thief and egnineer. 3 scholar classes (light armor) which is elementalist, necromancer and mesmer. Read more about the classes on http://www.guildwars2.com Fun stuff to do: Jumping puzzles. I've got to say, these are fantastic! It's ridicolus how much fun it's to see how much people can fail at these. Do them with your guild or friends. It's fun!

    One shout out to ArenaNet for this amazing MMORPG. They have invented the best MMORPG to date.
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  31. Jan 6, 2013
    9
    Being a long time mmo player i knew i needed to try Guild Wars 2 has they add promised to deliver a dynamic world where questing didin't felt like a shore and your actions changed the world, but did they achieve it?
    Well after playing it for hours i can safely say yes, yes they did.
    Gameplay: This is not you typical mmo combat system, in Guild Wars 2 you get a new set of 5 skills in
    Being a long time mmo player i knew i needed to try Guild Wars 2 has they add promised to deliver a dynamic world where questing didin't felt like a shore and your actions changed the world, but did they achieve it?
    Well after playing it for hours i can safely say yes, yes they did.

    Gameplay:
    This is not you typical mmo combat system, in Guild Wars 2 you get a new set of 5 skills in each different type of weapon and an additional 5 skills (one of which is an elite skill) which you can customize depending on you class.
    The combat itself is a mix between action oriented(Tera Online/Raiderz) and a typical mmo (WoW/SWTOR). If you use an ability that swings your sword and you have more then one enemy around the game will recognize and you will damage all the enemies, however you dont have to aim the abilities like in Tera.
    The problem i have with most mmo's gameplay is the combat not feeling fluid and the animations of said abilities lagging behind, this however doesn't effect Guild Wars 2, all the abilities have different animation and they all sync perfectly.

    Graphics:
    The graphics of Guild Wars 2 didin't impress me all that much but they have to take into account that the game must perform well with hundreds of players on screen like WvWvW. While the graphics aren't the strongest point the game compensates with a beautiful artstyle across all zones.

    What to do?
    Like the ordinary MMO you have PvP and PvE. As for PvP there are two types, WvWvW(World vs World vs World) and sPvP (Structured PvP). You can do both of this at level 1, WvWvW is a massive battle between 3 servers with points to capture across a huge map divided into 3 zones and sPvP is the typical Battlegrounds that we are used too from others MMO which can be played competitively.
    The PvE of Guild Wars 2 consists of 5 Man Dungeons, Dynamic Events and the personal storyline.
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  32. Jan 3, 2013
    6
    In all honesty, I regret buying the game. It was now for me, and quite possibly not for some people who gave negative reviews. I saw that the good things were "Dynamic events" "Revolutionary" and I really thought that these things would make me love the game, but instead it felt very repetitive and I was unable to cling to it. I must admit though that I enjoyed it at the start, but IIn all honesty, I regret buying the game. It was now for me, and quite possibly not for some people who gave negative reviews. I saw that the good things were "Dynamic events" "Revolutionary" and I really thought that these things would make me love the game, but instead it felt very repetitive and I was unable to cling to it. I must admit though that I enjoyed it at the start, but I slowly lost it. The only quest rewards are only coins, ranging from a few copper(4 copper) to some silver(3 silver and some copper). They didn't offer anything new to the kill x collect y thing, it's essentially the same except they put a progress bar instead of say 0/10 kills. The dynamic events were good at the start but I felt that they were just self activated quests with a timer. Also the events lack in variety, its all the same. It's usually killing a champion/veteran monster, kill hordes/waves of monsters while capturing this area, collecting a certain number of plants, escorting a dolyak/person and killing of some monsters. It's all the same. The armors too lack in variety and have to be either crafter, bought(karma,AH) or looted(looted ones are generally poorer in qyuiality compared to crafted or bought. The story is nice but could've been presented MUCH better. One good this about the game is Tyria. The world looks amazing and Tyria is beautifully crafted. The sound is also amazing. WvW is fun and PvP is statistically balanced. It's not a good game in my eyes, it's not a bad one either. It's just another game in the MMO cycle. Either to be remembered or forgotten. Expand
  33. Jan 2, 2013
    0
    this game is totally wrecked. i have not even got the chance to play it yet because of the insane registering. i missed out on the $30 dollar amazon deal, still got it for a ok price, but not worth it either way. i highly encourage you to discourage your friends and family from getting this game.. unless your on the brink of suicide, or you just like being sad and depressed. i'd ratherthis game is totally wrecked. i have not even got the chance to play it yet because of the insane registering. i missed out on the $30 dollar amazon deal, still got it for a ok price, but not worth it either way. i highly encourage you to discourage your friends and family from getting this game.. unless your on the brink of suicide, or you just like being sad and depressed. i'd rather play hexen without a monitor. Expand
  34. Jan 2, 2013
    0
    From a PvP perspective this game is 100% fail. No comment on PvE as it's limited (no raiding) and dungeons are bugged and extremely limited w/out holy trinity. GW1 was an amazing game and we all had high hopes for the PvP in the sequel. There are only a few PvP maps and they are all capture the point. Balancing is unbelievably bad and the developers make idiotic, boneheaded classFrom a PvP perspective this game is 100% fail. No comment on PvE as it's limited (no raiding) and dungeons are bugged and extremely limited w/out holy trinity. GW1 was an amazing game and we all had high hopes for the PvP in the sequel. There are only a few PvP maps and they are all capture the point. Balancing is unbelievably bad and the developers make idiotic, boneheaded class balance tweaks every month or so that satisfy nobody. No public test servers! Only TWO (yes two) developers working on class balance for the entire game, and they seem to be completely clueless about the game. This game may be more suited for casual players, but for people serious about PvP, it is a major, massive step back from GW1 and a very big disappointment. Expand
  35. Jan 1, 2013
    3
    This game is ok, totally over hyped, the game world is huge but it is unfortunate that it is mainly just a cut and paste world. It's saving grace is that it is Buy to Play meaning you can dive in and out as you please.
  36. Dec 30, 2012
    8
    Story: 4 ---------------- The great overarching plot from GW1 is replaced by hundreds of meaningless (but fun) mini-events and some often contrived personal quests.

    Visuals: 10 ----------- It doesn't get a whole lot better for an MMO and the ANet art team is great at creating visual interest. Sound: 9 --------------- Jeremy Soul is a genius. The only reason this isn't a 10 is because
    Story: 4 ---------------- The great overarching plot from GW1 is replaced by hundreds of meaningless (but fun) mini-events and some often contrived personal quests.

    Visuals: 10 ----------- It doesn't get a whole lot better for an MMO and the ANet art team is great at creating visual interest.

    Sound: 9 --------------- Jeremy Soul is a genius. The only reason this isn't a 10 is because of the headache-inducing noise of necromancer spells and deafeningly cacophonous boss fights.

    Combat: 7 ------------- It's good for an MMO but if you've ever played any action RPG you know exactly what you're missing. It's not as good as TERA's combat but it's good.

    Game Design: 8 ----- In all aspects the game is well-designed but it seems that ArenaNet is not immune to problems with class balance. Certain classes suffer from crippling class-specific design issues and poor skill synergy so much that the player must master every available skill and use them in every fight (engineer, elementalist). Others need do only know how to use a few skills to win most NPC encounters (guardian, thief, warrior). Basically, it's the same situation as with every other MMORPG.

    Fun Factor: 10 ------- Yeah, it's fun. It still gets repetitive, there isn't enough end game content yet and choosing one of the inferior classes can really be a downer but compared to any other MMORPG, it's the best there is. That means it deserves a 10 even if it isn't quite perfect.

    Overall: 8 -------------- A very good game with the potential for greatness. Here's hoping ArenaNet can tap that potential in future updates and class balance patches.
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  37. Dec 29, 2012
    10
    First off I would like to say i have tried other mmos. played the wow starter edition thought it was very childish and combat was very boring. so then i bought the secret world when it became subsription less becasue i am very into all the illumanati templar stuff. was ok but the interface was kind of confusing and combat was meh but the story was pretty cool. i was at gamestop one dayFirst off I would like to say i have tried other mmos. played the wow starter edition thought it was very childish and combat was very boring. so then i bought the secret world when it became subsription less becasue i am very into all the illumanati templar stuff. was ok but the interface was kind of confusing and combat was meh but the story was pretty cool. i was at gamestop one day and a friend of a friend told me to try out guild wars 2. i bought it and have loved every minute of it. i dont rate games by anything other than fun factor becasue really thats all that matters and gw2 gets a ten. charachter creation is really neat and the world is beautiful. just the art direction and creativity is astounding. the combat is also very very fun. the cool thing is u can just be exploring and all f a sudden a random big event happens and you and a whole bunch of people just go do it gain gold and exp. overall very fun if you are thinking about getting this game you really should i cant see you not having a good time.

    prepper out
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  38. Dec 28, 2012
    3
    My, my, ArenaNet surely did it's homework in researching "things that every MMO fan seems to want". Beautiful graphics, excellent music, huge open world, no subscription fees - all of that you can find in Guild Wars 2. Too bad that in their pursuit for a perfect MMO formula, ArenaNet forgot to add one critical element to this otherwise perfect equation - fun. No argument for PvP balanceMy, my, ArenaNet surely did it's homework in researching "things that every MMO fan seems to want". Beautiful graphics, excellent music, huge open world, no subscription fees - all of that you can find in Guild Wars 2. Too bad that in their pursuit for a perfect MMO formula, ArenaNet forgot to add one critical element to this otherwise perfect equation - fun. No argument for PvP balance can overrule the fact that restricting your class to only a handful of skillsets (as opposed to hundreds in GW1) was an absolutely horrible design choice that doomed the entire experience from the start. The new questing system is also vastly overrated. It really doesn't matter if I have to walk to the NPC or have the quest activated on the go, when it's still the same kill & fetch bullsh*t every other MMO has already done to death. Biggest disappointment of the year. Expand
  39. Dec 27, 2012
    6
    I really wanted to like GW2, and I tried. Different classes, different races. I kept asking myself, "So many people like this game, and the reviews are great; what am I not getting, here?" The story is weak, and the voice acting is often laughably bad. The questing system is a hot mess, and it just seems as though the world is constantly throwing these objectives at you without anyI really wanted to like GW2, and I tried. Different classes, different races. I kept asking myself, "So many people like this game, and the reviews are great; what am I not getting, here?" The story is weak, and the voice acting is often laughably bad. The questing system is a hot mess, and it just seems as though the world is constantly throwing these objectives at you without any back-story or sense of purpose (unless you go looking for the NPC with the heart over their head, but even then, the story is usually not worth reading). The combat is extremely dull and simple. I could engage in combat, walk away from my computer for a minute or two, and return to find I'd won.

    Even when playing with friends, I could never stomach more than an hour before things got boring. In other MMOs, when I needed to break-up the monotony, I'd jump into PvP. But this is the same effect-spamming, insta-cast, running in circles and jumping all over the place crap that has become the MMO norm.

    Nothing about it felt revolutionary. In fact, some much was streamlined in the U/I and party systems that the experience felt cheapened. Coupled with the mediocre production values and lackluster visuals, I was extremely aware at all times that I was playing a free game. In the end, I decided that I'm not actually "missing" anything. GW2 is insanely overhyped and completely overrated because it's free-to-play. Would the reviews be so high if you had to pay monthly to play?
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  40. Dec 25, 2012
    6
    This game may have a lot of positive things, but for people adicted to MMORPG. My experience from this game it´s just fight the same enemys in the same place, in the same way, over and over again until I level up to go to a new place and repeat it all.
    Think before buy this game, it´s not for everyone.
  41. Dec 24, 2012
    4
    I buy very few games usually. The hype of some friends about this made me buy it. A waste of money, for me. I got bored in the first 20 level. I simply doesn't feel part of a world. The first thing a good rpg, online or offline, should do is to have a great history/ world (Azeroth, for example) in wich you can feel part of something. I found nothing of it here. The event are somethingI buy very few games usually. The hype of some friends about this made me buy it. A waste of money, for me. I got bored in the first 20 level. I simply doesn't feel part of a world. The first thing a good rpg, online or offline, should do is to have a great history/ world (Azeroth, for example) in wich you can feel part of something. I found nothing of it here. The event are something funny... for the first 3 or 4 times. Then they are really boring. Also, the fact you can group with people basically whoever they are, is something that really is against the online experience. I want to make friends and allies in an online game. This, again, is not the case. Try the game before buy it! Expand
  42. Dec 22, 2012
    10
    Guild Wars 2 is incredible. I was a huge fan of the first Guild Wars and this game definitely lived up to the hype for me. The world is vast, beautiful, and extremely detailed. The graphics are rich and vibrant. The quests, events, and puzzles are fantastic and very unique. The branching personal story lines are all very engaging, and the PvP is addicting as crack. I love these people thatGuild Wars 2 is incredible. I was a huge fan of the first Guild Wars and this game definitely lived up to the hype for me. The world is vast, beautiful, and extremely detailed. The graphics are rich and vibrant. The quests, events, and puzzles are fantastic and very unique. The branching personal story lines are all very engaging, and the PvP is addicting as crack. I love these people that are saying that this is "just an average Rift clone." How is it in any way a Rift clone? Because it has public events? Guild Wars 2 took a successful concept and refined it, fleshed it out more, and made it their own. It's called innovation. They are not copying Rift, they are simply taking a page out of Rift's book and expanding upon it. That's how things make progress. I would also like to mention that several of the issues that people were complaining about and thus gave this game a "0" are all fixed. Guild Wars 2 is the most preeminent MMO to be released in a long time. Do yourself a favor and pick it up. Expand
  43. Dec 19, 2012
    10
    So far the best MMO I have played, GREAT graphics, nice mechanics, fluid gameplay, smooth performance, updated constantly and full of pvp between servers(called world versus world)
  44. Dec 19, 2012
    8
    Fun theme park style of game...DO not rush to the end. Sadly for the end game there really is NOT all that much to do. Worth the experience to try it though
  45. Dec 18, 2012
    9
    GW2 is awesome ! It has a great new skill system that works really well and is enjoyable. The map is huge with tons of places to visit. And the events they have. So much fun in so many different ways. I will be playing GW2 for years to come.
    The only downside in my mind is I preferred the skill system in GW1 a little more, as the system in GW2 doesn't leave much room for expansion /
    GW2 is awesome ! It has a great new skill system that works really well and is enjoyable. The map is huge with tons of places to visit. And the events they have. So much fun in so many different ways. I will be playing GW2 for years to come.
    The only downside in my mind is I preferred the skill system in GW1 a little more, as the system in GW2 doesn't leave much room for expansion / differences at the higher levels.
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  46. Dec 18, 2012
    0
    This game is horrible, the game gets interesting in the start, but it rappidly becomes boring. All of my friends quit playing after reaching about lvl 10 or so. They are hardcore mmorpg players and always get adicted to them. Many GW2 players says that the "end game" is ****
  47. Dec 16, 2012
    0
    A highly overrated and heavily bug infested game, it started out well with Guild Wars 2 looking like a rare real jewel in an ocean of other mediocre MMOS, with the developers keeping true to their manifestos, unfortunately that didn't last long and the game has been going down hill with the developers constantly changing the feel of the game that its hardly recognizable to its originalA highly overrated and heavily bug infested game, it started out well with Guild Wars 2 looking like a rare real jewel in an ocean of other mediocre MMOS, with the developers keeping true to their manifestos, unfortunately that didn't last long and the game has been going down hill with the developers constantly changing the feel of the game that its hardly recognizable to its original release. Its OK if you like the same of old style MMOS, but if not then you are suddenly left with a feeling of betrayal and anger that can no longer be compensated. With the companies obvious lies and attempts to hide the truth by deleting anything negative written on their official sites, they show what a vile and selfish money grabbing company they really are. Expand
  48. Dec 16, 2012
    2
    This game is nothing like Guild Wars. There is nothing to do after lvl 80. The pvp is embarrassingly bad. They just ripped off lotro and wow and called it a sequel to guild wars. Im dead serious the pvp is a joke and they dont even have guild halls.The world is way smaller and it turns into a grindfest rather quickly. the few limited skills they give you arent very imaginative and createdThis game is nothing like Guild Wars. There is nothing to do after lvl 80. The pvp is embarrassingly bad. They just ripped off lotro and wow and called it a sequel to guild wars. Im dead serious the pvp is a joke and they dont even have guild halls.The world is way smaller and it turns into a grindfest rather quickly. the few limited skills they give you arent very imaginative and created no chance to make creative builds, you are pretty much stuck with the 4 or 5 skills that are decent. prepare to see tons of bots grinding away. good luck reporting there you will still see the same bots there day after day. lost shores was terrible and handled very poorly. please dont buy this game if you love guild wars. Expand
  49. Dec 15, 2012
    9
    ArenaNet gave us the game I had been waiting a long time, without a healers, tanks and stereotype invented centuries ago. Game worth playing, some will love it others postpone the ledge.
  50. Dec 15, 2012
    10
    This game worth to be in the collection of the best games ever made ( if there is one). High quality graphics and sound help the game to be wonderfull. The gameplay is solid and the action of the game id very good. RPG elements work great and the players are nice and kind. ArenaNet helps you get better by aid you with the quests and writing GW2 Wiki Guide. The game is not so hard likeThis game worth to be in the collection of the best games ever made ( if there is one). High quality graphics and sound help the game to be wonderfull. The gameplay is solid and the action of the game id very good. RPG elements work great and the players are nice and kind. ArenaNet helps you get better by aid you with the quests and writing GW2 Wiki Guide. The game is not so hard like LOTRO ( not Pay2Win) and the character creation is fine. This should be the GOTY of 2012. Expand
  51. Dec 15, 2012
    10
    This game is absolute gold! The storyline is very well done and it allows you to make countless decisions as you play which will change your storyline and whilst at the end of it all you will get the same ending if you decide to play through the story with a different character you will experience huge variety from your first playthrough as the decisions you make enable you to playThis game is absolute gold! The storyline is very well done and it allows you to make countless decisions as you play which will change your storyline and whilst at the end of it all you will get the same ending if you decide to play through the story with a different character you will experience huge variety from your first playthrough as the decisions you make enable you to play completely different missions. The eight classes offer up countless different strategies and dungeoneering is even more fun as you can jump in with any other people instead of having to wait for the other members of the holy trinity. The PvP is great fun but with only one game mode as of yet but with many different maps. There are whole new events out each month such as halloween christmas etc. each updte being about 1/2gb to 1gb each as so much is added Expand
  52. Dec 13, 2012
    3
    Had a great start and tons of potential but the devs have squandered it. Storyline starts out great with your choices having impact but around halfway through it gets hijacked by a Mary Sue who saves the world for you. Graphics are marginally better than the originals and most of the music is recycled from GW. Gameplay is dull with each weapon having a locked set of skills leaving you withHad a great start and tons of potential but the devs have squandered it. Storyline starts out great with your choices having impact but around halfway through it gets hijacked by a Mary Sue who saves the world for you. Graphics are marginally better than the originals and most of the music is recycled from GW. Gameplay is dull with each weapon having a locked set of skills leaving you with 1 healing skill, 3 "utility" slots, and an elite skill. Most skills are bland because the devs have killed the "trinity" (aka an actual class system) leaving everyone being tanky DPS for dungeons and glass cannons for pvp. 4 months after launch and there are still tons of gameplay bugs, elite skills are almost all garbage (so bad that you forget to use them), CC & debuffs are unbalanced and boring (stuns last 1-2 seconds but cripple can stack to over a minute easily), and class customization is non-existent with barebone traits. The world is beautiful and at first fun to explore, but if you go for map completion the hearts are very tedious and all the starting zones feel the same. Endgame consists of unevenly difficult & boring dungeons, chaotic & pointless server vs. server PvP, KOTH PvP with cosmetics-only rewards, and grinding for hundreds of hours for "legendary" weapons. Overall, this is a terrible sequel and has nothing to do with the original Guild War series apart from races and some skill names. The devs are clearly building the game for the "WoW audience" and have not only abandoned their original fans but are actively alienating them. Expand
  53. Dec 13, 2012
    5
    Guild Wars II feels like it's heading towards a new genre that's not mmorpg. Players who hate mmorpgs but wants to play a game with multi-player options should give this game a try. Players who love mmorpgs and wants the same feelings they acquired from previous mmorpgs should avoid this game at all cost. - Unless you approach this game like how you approach a ps3/xbox console RPG.

    The
    Guild Wars II feels like it's heading towards a new genre that's not mmorpg. Players who hate mmorpgs but wants to play a game with multi-player options should give this game a try. Players who love mmorpgs and wants the same feelings they acquired from previous mmorpgs should avoid this game at all cost. - Unless you approach this game like how you approach a ps3/xbox console RPG.

    The reason for the mediocore score is because this game doesn't have the pull factor after weeks or months of gameplay. Mmorpgs are supposed to make players stick for years. It's subjected to individual because everyone has different burn-outs. Among the many mmorpgs I played, this game has burned me out the fastest. It has a weak end-game that caters mainly the casual players. If you love to play mmorpgs where you can reach the max stuffs + achieved every addictive goals so that you can stop being lured into the game and only login once a month for special events, this game is just for you.

    This mmorpg punishes dedicated mmorpg'ers while awards action/skill-gamers who favors games like Tomb Raider and Ninja Gaiden. It lacks the avatar progression from traditional mmorpg. It severely lacks the rewards factor in progression. Guild Wars II seems to mainly focus towards players-to-npc interactions than players-to-players interaction. All or most of your memories are you being with npcs. A true mmorpg leds players to create memories with other players. Social interactions and character progression are the 2 weakest elements in this game. The strong points of this game is the graphic, npc to player interactions, customisable looks, side-quests and casual-friendly. If you're an action/skill gamer that came from games like Tomb Raider, street fighter, ninja gaiden and super mario, GW2 is just for you. If you're a rpg gamer that came from games like Final Fantasy, pokemon and asian rpgs, GWII is not for you. Please judge mmorpg by it's merits, not by the hype. The games that shine the most are those who spent millions of dollars into advertising than improving content.
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  54. Dec 12, 2012
    9
    I've been playing Guild Wars 2 almost everyday since release, and I love it. I don't think I've enjoyed playing a game this much, especially exploring and completing dungeons with friends. I would have to consider this my favourite game. The reason I'm not giving it 10/10 is because it still has its problems.. It was incomplete on release, several bugs which still exist now, crappy loot,I've been playing Guild Wars 2 almost everyday since release, and I love it. I don't think I've enjoyed playing a game this much, especially exploring and completing dungeons with friends. I would have to consider this my favourite game. The reason I'm not giving it 10/10 is because it still has its problems.. It was incomplete on release, several bugs which still exist now, crappy loot, the progression has left everything empty except fractal dungeons and I don't believe the classes are evenly balanced (Warrior). I haven't had much experience with MMO's to compare GW2 with anything else (quitting through the beta of SWTOR is about it). There is definitely a grind aspect to the game, however they do a decent job of covering it up and give players options and experience towards that goal. Despite its issues, Guild wars 2 is beautiful and enjoyable with unique classes and races with a variety of areas to explore. There are a number of dungeons to participate in which can challenge and frustrate players. This game is definitely worth its money for casual and experienced players giving them flexibility of how they want to play. Expand
  55. Dec 6, 2012
    10
    This game just suits me perfectly, being an MMO with a beautiful, hand-crafted world containing enjoyable PvE for smaller groups and the lack of a gear treadmill. SPvP is easy to jump into having all the necessary equipment at one's disposal, and WvWvW always interests me.
  56. Dec 5, 2012
    8
    A fantastic and fresh take on MMO's, most notably due to the unique combat system and PVP activities. The game, however, lacks engaging end-game content. Musically and graphically the game is fantastic. The story is generic though, and not very memorable. I had a blast playing this game for about a month, well worth the price, and hey, ITS FREE TO PLAY!
  57. Dec 5, 2012
    9
    I am a huge MMOrpg player and played Guild Wars, when the beta was announced I went to get in on that, Played the beta and am currently playing the game. There have been a lot of claims, hype, rumors, and promises from this game. My favorite promise they made was it will not be a grind... Sorry but the game is just that one huge grind, Wait let me finish, while the game is based onI am a huge MMOrpg player and played Guild Wars, when the beta was announced I went to get in on that, Played the beta and am currently playing the game. There have been a lot of claims, hype, rumors, and promises from this game. My favorite promise they made was it will not be a grind... Sorry but the game is just that one huge grind, Wait let me finish, while the game is based on grinding you level so fast and things happen at a quick pace that most will not notice it. Speaking of leveling, it is so fast and easy that it might make your head spin. On average you can level once per hour with no problem all the way to 80, The problem is you want to stop and look at stuff, because the game is quite amazing to look at. The graphics are extremely tight and amazing, even on medium settings, on the lowest graphic settings thats when you kinda say ehh there ok but its very hard to tell the difference between medium and High.

    They didn't quite live up to everything they said they would but they came very close, One word of caution here there are many bugs, and they are still tweeking the game. Which are causing many of the problems players are complaining about, I bring this up since at this time the game is just about 3 to 4 months old things should level out around 5-6 months since this is the find and remove stage of when a game comes out every Big MMo that comes out has this even WoW did. So if your looking for a great MMO this is it though you may want to wait till the bugs are gone.
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  58. Dec 4, 2012
    10
    Guild Wars 2 was my last MMORPG. The meaning of a MMORPG is progession, progression gets you too keep playing. soure: http://www.gamegoldfast.com/gw2/buy-guildwars2-gold.php
  59. Dec 3, 2012
    6
    Guild Wars 2 was my last MMORPG. The meaning of a MMORPG is progession, progression gets you too keep playing. I can now say, as I've had a lvl 80 for just about as long as the game has been released that progressions ends when you reach lvl 80. The Graphics: They are decent for an MMORPG, but it's very bad optimized. I've changed my old gaming desktop out for a completly new one and I seeGuild Wars 2 was my last MMORPG. The meaning of a MMORPG is progession, progression gets you too keep playing. I can now say, as I've had a lvl 80 for just about as long as the game has been released that progressions ends when you reach lvl 80. The Graphics: They are decent for an MMORPG, but it's very bad optimized. I've changed my old gaming desktop out for a completly new one and I see no increase of FPS. The gameplay: I love how you actually need some skill to be good in this game, it's not just about the gear, but about your skill of playing. This falls apart though, because the PVP system is not very good I'd say. SPVP is a nice addition for those WHO wants completely fairplay, but where does that leave the progression? You can't get stronger, faster or better by this. In WvWvW all your progression Means nothing, because 1 man can't make any difference. The Dungeons: Not rewarding at all, I hate how it's all bout those emblems and not about what bosses actually could be dropping. I loved in WOW how I always was so excited when we were in raids. Oh yeah, raids those doesn't exist in GW2. There is also a lack of dungeons. It's all just the same, there really isn't such big difference about them. I'm giving this a 6 because of the great idea and there is no monthly subscription. It lacks of content though. As said before, reach lvl 80 and feel the pain of nothing to do. Expand
  60. Dec 3, 2012
    4
    Ah, Guild Wars 2. How the Internet have been waiting for you so long. What are they greeted with? A polished wow-clone. Channeling spells, lag, outdated graphics for it's time and an insane amount of bribes going to the critiques to cough out "Unique combat system" quotes whenever possible. As much as I like one-time fees, like with single-player games, it will only do harm to MMORPG'sAh, Guild Wars 2. How the Internet have been waiting for you so long. What are they greeted with? A polished wow-clone. Channeling spells, lag, outdated graphics for it's time and an insane amount of bribes going to the critiques to cough out "Unique combat system" quotes whenever possible. As much as I like one-time fees, like with single-player games, it will only do harm to MMORPG's because they will need a steady stream of income to offer a continuous service. Otherwise, bankruptcy or P2W is inevitable. This fate can already be hinted towards on how they locked out the ability to purchase the game, being too cheap to have an adequate amount of availability on the servers while banning more users than Origin, clever NCsoft. In It's core, the game isn't by any means bad but it's just very, very, very average. Expand
  61. Dec 2, 2012
    6
    I played Guild Wars 1 for 5 years. I was a huge fan and some of the memories I made there will stay with me for a long time. Conversely, Guild Wars 2 is not a game that I can really recommend. I hate to say that, but it's true. The good aspects of the game include the no-monthly-fee system Arena Net has continued, and some genuinely ambitious game-play changes. Unfortunately, even 3-monthsI played Guild Wars 1 for 5 years. I was a huge fan and some of the memories I made there will stay with me for a long time. Conversely, Guild Wars 2 is not a game that I can really recommend. I hate to say that, but it's true. The good aspects of the game include the no-monthly-fee system Arena Net has continued, and some genuinely ambitious game-play changes. Unfortunately, even 3-months into launch, the game is incredibly buggy, the market sell/purchase system makes productive enterprise almost impossible (you're taxed 20% just to sell an item), and the controls are disappointingly clunky. On top of that, game-play gets incredibly repetitive and boring. Also, GW2 is a grind-heavy game. I appreciate the extension of the level-cap, however you spend the first 60 levels looking stupid aesthetically, with rewards in the form of items and gold only really coming from intense dungeon runs. There are ups and downs to the game, but in my opinion, and only comparing it to GW1, this game has taken a lot of the fun and a lot of the magic right out of the series. GW2 might compare more favorably to other contemporary MMO's, but I feel that Arena Net took a big step backwards in some critical areas with disappointingly executed new-content that generally detracts from the single most important question of any game: is it fun? Expand
  62. Dec 2, 2012
    0
    I am giving a 0 to this game cause my account was just hacked , i lost everything i had , all my money , gems , karma , guild were deleted and everythign and still arena net can't do anything , they cannot give you back your gold , your items be4 your account was hacked , they can't do any rollback on their character so if you ever try going for a legendary weapon and you are almost thereI am giving a 0 to this game cause my account was just hacked , i lost everything i had , all my money , gems , karma , guild were deleted and everythign and still arena net can't do anything , they cannot give you back your gold , your items be4 your account was hacked , they can't do any rollback on their character so if you ever try going for a legendary weapon and you are almost there and get hacked , you'll have nothing left to play with and they won't give you back any compensation at all, even if you spend real money to buy their stupid gems. Expand
  63. Dec 2, 2012
    5
    This is never going to be your primary MMO unless your a student maybe. The lack of a subscription is nice meaning that you can keep it on a back burner just in case you want to play it one day. The launch went well with less bugs than normal and the graphics are pretty enough. However, boy does this get tedious fast. For once, its not the quests that make it dull but the combat. I haveThis is never going to be your primary MMO unless your a student maybe. The lack of a subscription is nice meaning that you can keep it on a back burner just in case you want to play it one day. The launch went well with less bugs than normal and the graphics are pretty enough. However, boy does this get tedious fast. For once, its not the quests that make it dull but the combat. I have tried a couple of different classes so far but they share one thing. Click target hit attack then repetetively hit one button (maybe 2 if you can be arsed) over and over. So many characters all the same as you wander around that it should be renamed clone world. This really kills the game for me. The skill tree just doesn't have diversity and the drip feeding of rewards is not satisfying enough. Compare this a game with much more diverse character development like Rift for an example of what is better. This is a new MMO. Massive Mediocrity Online. Nothing to detest here, but may as well move along because there is nothing to see here either. Expand
  64. Dec 2, 2012
    10
    Guild Wars 2 is by far the best game to date when it comes to fantasy MMO's. I've been playing since launch and I am just as addicted to GW2 as I was to regular GW. Taking away the quest grind is a real + for me. All other MMO's focused way too much on questing. In GW2 I like the way you can just go out into the world and stumble upon an event. Exploration is quite fun, you never know whatGuild Wars 2 is by far the best game to date when it comes to fantasy MMO's. I've been playing since launch and I am just as addicted to GW2 as I was to regular GW. Taking away the quest grind is a real + for me. All other MMO's focused way too much on questing. In GW2 I like the way you can just go out into the world and stumble upon an event. Exploration is quite fun, you never know what you might stumble upon. I have tried my hand at PvP and I still need some work. As for WvW I have not been there yet, but from what I hear from other players it can be quite an experience. The only thing in GW2 that I find needs work is the gathering aspect of it, If your getting into crafting, starting out seems to be quite slow. Harvest nodes can take an hour to respawn while farm nodes can take up to 23 hours to respawn, this seems to be a little too restrictive, but really that is the only gripe in the game that I have. I just totally love this game, Arenanet has delivered on it's promises for sure. I am looking forward to what the future has in store for this game. Will we be able to walk the streets of Kamadan or Kaineng City again? Is the Jade Sea still going to crystallized? What new lands will we be able to explore? I'm stoked about this game, and I will be playing it as much as I possible can. Expand
  65. Dec 1, 2012
    9
    I love this game a lot, i don't find it boring at all as many people said. Graphically it looks like more Rift than other modern MMO. I could say GW2 and Rift are playing in same sandbox! There are thousand things to do: fight, climb, discover, craft, explore,... i don't have a HL character - my main is 32, that small but i never find time so short since i play GW2. I like to play alone,I love this game a lot, i don't find it boring at all as many people said. Graphically it looks like more Rift than other modern MMO. I could say GW2 and Rift are playing in same sandbox! There are thousand things to do: fight, climb, discover, craft, explore,... i don't have a HL character - my main is 32, that small but i never find time so short since i play GW2. I like to play alone, without guild or anything else and this MMO is so good for this. Public fights are great, copied on those exising in Rif Expand
  66. Dec 1, 2012
    7
    I played this game for around 3 weeks from release and sold the account for $140 with a lvl 80 warrior alone. The game is fun and interesting with new mechanics for the first few weeks. The story is somewhat decent. The action is pretty linear and easy for anyone to use, so it appeals to more new players in the GW series. For the more experienced players, there is little customizationI played this game for around 3 weeks from release and sold the account for $140 with a lvl 80 warrior alone. The game is fun and interesting with new mechanics for the first few weeks. The story is somewhat decent. The action is pretty linear and easy for anyone to use, so it appeals to more new players in the GW series. For the more experienced players, there is little customization of skills and weapons, so basically, everyone does the same thing. Compared to GW1, there is only single class so no adding a second, there are a small limited pool of skills for every class, there's a lot less strategy and skill involved since you can attack and use skills while moving and you can see your enemies' AOE landings before they hit the spot, and there are numerous game-breaking bugs. The PVP is very repetitive and doesn't give me any incentive to play it. Aside from these downs, the achievements systems is probably one of the best I've seen in any MMO. The graphics are pretty good even though they aren't optimized well for higher end systems yet. The quests are pretty average and mundane so yes you will do a lot of gathering wood for farmers and such. So for those of you considering the game, if you are new to MMOs and haven't played GW1, you will like this game. From the more experienced players, you will notice a lot of what made GW1 so great, has been removed and made it more geared towards new players. Interesting strategy considering it's much easier to keep your loyal customer base than trying to get new ones. They should have kept their strengths and simply tweaked and updated them. All around, some decent mechanics, but essentially, not much different from any other MMO out there. Expand
  67. Nov 30, 2012
    1
    Played this game for a couple of months and found that its just too buggy. Many dungeons to not work and the new fractals dungeons crash constantly (usually toward the end). The game is full of cheaters and its just a very bad game would not recommend it to anyone. Give it a year or so for them to work out the bugs and stop the blatant cheating.
  68. Nov 29, 2012
    8
    8/10 from me. I'll start with the good. The content is overwhelming. You may say there isn't content, then I don't know what game you have been playing. Everything from WvW, to PvE, to sPvP is simply fun. I even enjoy crafting, something I never really enjoyed doing in a game. The graphics are phenomenal. I'm playing on a low spec computer and still enjoy the beauty. That is another point,8/10 from me. I'll start with the good. The content is overwhelming. You may say there isn't content, then I don't know what game you have been playing. Everything from WvW, to PvE, to sPvP is simply fun. I even enjoy crafting, something I never really enjoyed doing in a game. The graphics are phenomenal. I'm playing on a low spec computer and still enjoy the beauty. That is another point, I'm on a low end computer. The game plays decent on it, I'm happy about that. I really enjoy the big "group dynamic events" where 100+ people show up to take down a baddie. That is always a blast to enjoy. I'm also a World versus World versus World (WvW) nut. I enjoy fighting alongside 100+ people taking a keep or a castle while getting barraged with arrows and oil. That is fun. I enjoy it. The classes are all fun to play. And the races are equally amazing. The personal story is very well done as well. Granted, I think after a certain point it starts coming together at the end so it is the same, but that makes sense. The story of an MMO has to have the same ending point. It is very well done. My only concerns are the following. The Culling issue in WvW and the PvE side are just bad. If I am fighting people, how come I can't see them, but they can see me while I'm getting hit? This is especially bad in WvW where you do find quite a few people at the same time. Another are the bugs. The bugs are endless. Just when one gets fixed, another one pops up. It took me a month to get one map completed because of a bug where the skill point didn't show up. Kind of hard to complete content that way. Another is the "endgame". The whole game was supposed to be end game. But instead we have people "farming and grinding" gear which is the total opposite of what the game was marketed to be. There isn't any reward for going back and assisting new characters or doing lower level content. If there was some sort of reward for going back to a different map, even it is was farming, perhaps the population would spread out again. Kind of pointless to see a 30 man zerg just farming events in the end game areas. If that was what the PvE ends up being, I'll stick to my WvW. The Class balance is out of whack. Seems to be that if you want to dominate, go Mesmer or Thief. The other classes don't even matter is seems like. Re-balancing needs to be done for the classes.

    All in all, the game is very well done. The best part, if you get frustrated or bored, you can always come back when new content comes out. That's always the best part, no worries about a subscription fee. If those small issues get fixed, and slightly more content for the little guy in WvW, it'll be a 10. Till then, a 8/10 it is.
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  69. Nov 28, 2012
    10
    10/10 for me. Reason: - this is one of those few games where you don't rush to max level so you can finally have some fun, but are having fun from level one. There's no point to fit it all in one short review, so rather then doing that i'll outline the end result of all they did:

    A game where whole world is a playing field, where even starter maps can pose a challenge to max level
    10/10 for me. Reason: - this is one of those few games where you don't rush to max level so you can finally have some fun, but are having fun from level one. There's no point to fit it all in one short review, so rather then doing that i'll outline the end result of all they did:

    A game where whole world is a playing field, where even starter maps can pose a challenge to max level player, where there's ton of stuff to do everywhere you go. All that packaged with innovative, skill-not-gear based combat wrapped around if some of the finest sceneries mmorpg has to offer. This world lives, this world breathes, this world kicks ass! And finally a world where you don't dread the appearance of another player on the horizon but are encouraged to team up with him and double the fun in a party, as there are no penalties or losses of any kind for either of you when you hunt same monster and do same quest.

    This game plays like some best singleplayer titles with mmo aspect not being subpar in the least!

    And the cherry on top - no hidden money drainage inside. Unlike certain "game with horns and tail v3", you don't need to pump $ to get the best out of this game. Cash shop is present here but it's very fair and not p2w one. Mostly aesthetics and some usable items that drop also from monsters, or aren't critical for your progression.

    Only people i would not recommend this game are the 1337 damage hoes that want 30x the damage of normal joe after months of grinds in highest level maps. This is not a game for you, gear counts, but skill>gear in here and GW2 is not about being the most elite on the server - it's about plain good uninhibited fun:)

    As it is now it's honest 10/10 from me and i hope arena.net will keep it that way in the future;)
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  70. Nov 27, 2012
    10
    Guild Wars 2 progresses the MMO genre. There's no grind, there's collaboration galore, a wealth of PvP, and quite possibly the most scenic game I've ever laid eyes on. I'm constantly bewildered by its beauty, and fun. Buy this game. Get in a big guild. Play WvW, play sPvP, get in dungeons, play live events...etc, etc, etc,etc,etcet,cet,
  71. Nov 27, 2012
    10
    Great game. So much to do for $60, and no need to ever spend any more than that. The PvE will occupy you for a long time, but when that wears off, the PvP is endlessly entertaining.
  72. Nov 26, 2012
    3
    After playing this game since release, ArenaNet are probably one of the most inefficient developers ever to grace the MMO industry. The game is riddled with bugs only to be riddled with more bugs every update. These bugs rarely even get fixed let alone be noticed. Take note that they have a tendency to ignore genuine player complaints and they fail to keep their promises. The fact thatAfter playing this game since release, ArenaNet are probably one of the most inefficient developers ever to grace the MMO industry. The game is riddled with bugs only to be riddled with more bugs every update. These bugs rarely even get fixed let alone be noticed. Take note that they have a tendency to ignore genuine player complaints and they fail to keep their promises. The fact that their PvP side of the game doesn't even have a global leaderboard is certainly troubling (yeah, e-sport, right). The PvP is a huge let down (the only mode is conquest) and the PvE side is just subpar. Class balance is totally out of whack. The actual classes have bugs from the beta to this day. The developers are slow and incompetent and It's honestly inexcusable. They'll be the ones to actually kill their own game.

    I originally gave this a 10 but it looked so great at release. Now they've shown their true colors when it comes to how horrible of a slow and inefficient development team they are. I'm pretty much fed up with MMO's after this.
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  73. Nov 26, 2012
    9
    this is a great game the world events are great , the world vs world pvp is amazing and the crafting is probably the best in any mmo right now. But the questing is essentially the same thing as any other mmo whether its collecting things or killing things to complete a quest.
  74. Nov 25, 2012
    7
    I am downgrading my score from when it first came out because of some annoying bugs. On two occasions I suffered a rollback which meant I went back to an earlier version of my character, losing all progress. Each time it cost me a day's play. I believe they are aware of the problem but chose to do nothing about it. The rest of my review still stands - the game is fantastic fun to playI am downgrading my score from when it first came out because of some annoying bugs. On two occasions I suffered a rollback which meant I went back to an earlier version of my character, losing all progress. Each time it cost me a day's play. I believe they are aware of the problem but chose to do nothing about it. The rest of my review still stands - the game is fantastic fun to play though I found the story a bit weak. Expand
  75. Nov 24, 2012
    10
    I am a casual gamer, and I love this game. I can play at whatever speed I choose with no sub. There a certain amount of gamers trying to sabotage this games ratings by saying that they have introduced grind with the new armour. While this is true, the armour is not essential to progressing in the game. It is a choice. So take no heed from the people who are rating it below 5. Unless theyI am a casual gamer, and I love this game. I can play at whatever speed I choose with no sub. There a certain amount of gamers trying to sabotage this games ratings by saying that they have introduced grind with the new armour. While this is true, the armour is not essential to progressing in the game. It is a choice. So take no heed from the people who are rating it below 5. Unless they have a truly valid point for not liking it. Expand
  76. Nov 22, 2012
    3
    It much like WAR started off well and much like WAR was actually better in beta, however all they builds now are condition, crit builds and the maps are so small you end up in an endless and boring zerg every time. There is very little deviation or choice in specs and weaponry and the combat feels like a badly implemented 3rd person shooter, since you are all dps anyway. These are problemsIt much like WAR started off well and much like WAR was actually better in beta, however all they builds now are condition, crit builds and the maps are so small you end up in an endless and boring zerg every time. There is very little deviation or choice in specs and weaponry and the combat feels like a badly implemented 3rd person shooter, since you are all dps anyway. These are problems they could have fixed but instead they decided to betray their manifesto and introduce a gear grind without saying anything about doing it. PVP is a broken morass and now they are concentrating on Fluff and getting WOW kids. You ex WAR players know exactly what I mean, Except WAR actually has better pvp than GW2. Expand
  77. Nov 21, 2012
    0
    All the promises that were made before release and all the selling points of this game have been thrown out the window with the latest patch.

    There was supposed to be no grind, no gear treadmills, no gated content. Before 15 Nov 2012 this game was 9/10, now it's a clear case of bait and switch. Don't be fooled by all the old reviews, and read up some current information about the
    All the promises that were made before release and all the selling points of this game have been thrown out the window with the latest patch.

    There was supposed to be no grind, no gear treadmills, no gated content. Before 15 Nov 2012 this game was 9/10, now it's a clear case of bait and switch. Don't be fooled by all the old reviews, and read up some current information about the direction the game has taken.
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  78. Nov 20, 2012
    3
    While I can't quite bring myself to rate this game as a zero even now, and while it is still enjoyable in many aspects, refugees from the hamster treadmill can no longer expect to find a home in Guild Wars 2. If you're a casual player or someone who enjoys large scale PvP but does not enjoy a dungeon gear grind, stay far away from this otherwise beautiful MMO.
  79. Nov 20, 2012
    4
    Overhyped. The graphics are excellent at the time of launch, but the good features stop there. It has a disguised form of grinding that tries to fool players into thinking they are not grinding while doing exactly what grinding is: repeated kills over and over.
    The classes are a huge let down. Most have cool animations and effects but these have no impact on gameplay as the abilities are
    Overhyped. The graphics are excellent at the time of launch, but the good features stop there. It has a disguised form of grinding that tries to fool players into thinking they are not grinding while doing exactly what grinding is: repeated kills over and over.
    The classes are a huge let down. Most have cool animations and effects but these have no impact on gameplay as the abilities are weak and generic. All classes can do all the functions as melee damage, ranged damage, healing and support and as such excel at none which just furthers the feeling of weak classes. Furthermore you can be up-leveled (rarely) or down-leveled (more commonly) to provide a fixed challenge level. While some people like the constant challenge, this only increases the feeling of weakness since you can never enjoy the power you accrued.
    Mobs are repeated through several areas, just leveled up and with maybe a different name (not always), which contributes to the tedium after a while.
    Add to all this that it has no demo nor trial nor the possibility to sell the game you bought (as per the aggreement) nor a money-back guarantee and we have a trap where we just sank our money. All this fear of losing money on the part of the company only reflects a lack of confidence on the tittle.

    Bottom-line: not worth it.
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  80. Nov 19, 2012
    7
    Guild Wars 2 was said by many to be the game to usher in the next generation of MMOs. In my view, it hasn't lived up to that distinction. Nevertheless, I would still commend ArenaNet on attempting to innovate rather than re-hashing same old tired generic MMO concepts.

    The PvE (Player versus Environment, i.e. player versus computer) is probably the best part of GW2. The combat system,
    Guild Wars 2 was said by many to be the game to usher in the next generation of MMOs. In my view, it hasn't lived up to that distinction. Nevertheless, I would still commend ArenaNet on attempting to innovate rather than re-hashing same old tired generic MMO concepts.

    The PvE (Player versus Environment, i.e. player versus computer) is probably the best part of GW2. The combat system, scaling and dynamic events breathe new life in to open world PvE. As someone who has done questing to death in other MMOs, I actually found I was perfectly happy to run around and do a few zones without getting bored. The two big criticisms I had of open world PvE was unoriginal/boring story-lines and hearts (very close to traditional quests).

    Regarding the hearts. This was a feature announced basically at the 11th hour. Most zones were given X amount of heart quests to complete, each appearing on the world map. This encouraged people to run around doing them and move on to the next zone, hence, detracting from dynamic events (which were the real innovation with GW2). Furthermore, the hearts caused many people to wander in to the next zone under-leveled because they did not grant sufficient experience.

    To elaborate on the "unoriginal/boring story-lines", I felt the stories had pretty generic MMO/DnD fantasy type plots. I can't remember any use of writing devices such as red herrings and plot twists to mix things up a bit and make them interesting. Additionally, I wasn't impressed with the setting outside of dynamic events/hearts either. Although the races are not standard fantasy Human, Elf and Dwarf (etc.) they do use the same old stereotypes we have seem time and time again. Lastly, I found the voice acting to range from acceptable, to downright bad to completely immersion breaking. Having multiple races (sometimes in the same zone) with "funny" Jar Jar Binks-like voices really irritated me.

    The two major parts of PvE I have not mentioned are dungeons and the personal story. I would say much the same thing about personal story that I did in the last paragraph. Dungeons on the other hand were well done. However, I would liked there to have been more of them.

    WvW (World v World v World) offers good large group siege warfare style PvP (Player versus Player) if you like that sort of thing. Nevertheless, be prepared to deal with technical problems (i.e. lag). I have a monster PC and average internet connection and I was still experiencing lag (most likely some kind of server-side bug). Furthermore, you should also be prepared to deal with a system where whoever has the greatest numbers generally wins and a rather arbitrary scoring mechanism. In other words, winning is not really about playing well, winning is about getting as many people as possible to play at silly 'o' clock in the morning.

    WvW also fails to cater very well to the solo player, small group and guild. Solo players and small groups are very likely to encounter larger groups of people in their travels due to the relatively small size of the map (considering the amount of people in it). When solo players and small groups do manage to take appropriately sized objectives they will often find it is steamrolled by a larger group and taken back 5 minutes later. WvW could have potentially been a great environment for guilds, however, that was defeated by small population limits on maps and long queues; it takes a long time to get the whole guild in.

    Structured PvP is the last big part of GW2 I haven't mentioned. Teams of 1-8 compete to take and hold 3 objectives within a small map. It is intended as the more competitive PvP option. As great as the combat system is for PvE, it doesn't really seem to compliment PvP at all. The dodge system, removal of energy and abilities in general seem to make for a very frustrating style of play. Remember those extremely irritating gimmicky builds from other MMOs (e.g. early WoTLK Retri Pala, early RIFT Saboteur and SW:TOR tracer spammer)? Well, it's not the occasional person running this type of build in GW2, it's everyone.

    The dodge system is frustrating because it can add a huge element of luck in to winning and justifies the inclusion of insanely powerful dodge or die abilities. These dodge or die abilities have a disproportionately powerful considering how hard it is to dodge them. In addition, be prepare for limited field of view, excessive spell effects, lack of cast bars and an excessive amount of characters (e.g. pets/clones) on screen to make dodging these abilities even harder. The number of dodges does not scale with the number of attackers, so you can potentially get nuked down in a second, if focused by a large group.

    If you enjoy doing solo and small group PvE I would recommend GW2 wholeheartedly. The fresh take on things is well worth experiencing. However, there is a limited amount of PvE content available so don't expect it to last months and months if you play a lot.
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  81. Nov 19, 2012
    9
    This game has EVERYTHING for be, in 1 year, in the MMORPG most played in the world. More played than World of Warcraft also. You only have to pay the two discs, and then you can forget the money and enjoy this huge world of Tyria. A world bigger than Azeroth, I think. So much hours of playing, but not as "drug" as is World of Warcraft I think. I don´t play this game a lot, because ofThis game has EVERYTHING for be, in 1 year, in the MMORPG most played in the world. More played than World of Warcraft also. You only have to pay the two discs, and then you can forget the money and enjoy this huge world of Tyria. A world bigger than Azeroth, I think. So much hours of playing, but not as "drug" as is World of Warcraft I think. I don´t play this game a lot, because of the class, because of the new PS3 games... But when I get bored, I know I have an amazing game in my computer which enjoys me for hours!
    The best in this game, in my opinion, are the graphics ( Best visual desings in the MMORPG history), an amazing Soundtrack, the huge PvP *World vs World, thousands of players against thousands of players), and the different localitations of Tyria, like beaches, forrests or freezing mountains.
    The worst for me is the small characters you can have, only 5. Sometimes, the dungeons gets too long and too difficult. The level decreasing in some areas is absurd.
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  82. Nov 19, 2012
    0
    This game was originally a 9 or a 10, you could play as you liked and be rewarded for it. But with the addition of the new Ascended Gear, the game has suddenly become very limited: grind the new dungeon 1000 times or be left behind. This transition is a betrayal of the "no gear treadmill" philosophy and makes the game more like a lame version World of Warcraft.

    After playing for a
    This game was originally a 9 or a 10, you could play as you liked and be rewarded for it. But with the addition of the new Ascended Gear, the game has suddenly become very limited: grind the new dungeon 1000 times or be left behind. This transition is a betrayal of the "no gear treadmill" philosophy and makes the game more like a lame version World of Warcraft.

    After playing for a while you start to find the classes pretty limited and kind of dull. Only a few tactics are worth taking, leaving you with like 1 or 2 builds instead of the diversity promised.

    After playing them, the dungeons are generally poorly constructed and not a lot of fun.
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  83. Nov 19, 2012
    0
    So now we are 3 months into the game and after I gave a very favourable review I'm going to have to take it all back. It seems Arenanet are now turning this game into WoW 2.0 insofar as there will now be a gear treadmill which goes completely against their manifesto which they set out whilst developing the game.

    This was a good game until Arenanet started lying to it's customers.
    So now we are 3 months into the game and after I gave a very favourable review I'm going to have to take it all back. It seems Arenanet are now turning this game into WoW 2.0 insofar as there will now be a gear treadmill which goes completely against their manifesto which they set out whilst developing the game.

    This was a good game until Arenanet started lying to it's customers. Shame on you Anet, I thought better of you.
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  84. Nov 19, 2012
    7
    Why Hello thar,

    first of all Guild Wars 2 isnt a bad Game at all, the Leveling is quite nice but htere could be more Models for the NPC enemies. The Problem with the Game is the Endgame once u hit Max Level the Game just falls a bit off, due to lack of Content. The PvP is a split Thing the WvW-PvP is quite nice and offers you options on how to play, for example you dont need to zerg
    Why Hello thar,

    first of all Guild Wars 2 isnt a bad Game at all, the Leveling is quite nice but htere could be more Models for the NPC enemies.
    The Problem with the Game is the Endgame once u hit Max Level the Game just falls a bit off, due to lack of Content.

    The PvP is a split Thing the WvW-PvP is quite nice and offers you options on how to play, for example you dont need to zerg around you can push the Logistics and make your team win.

    All in all the Game is solid but the Motivation after you hit Max Level is just fallin off a bit too quickly.
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  85. Nov 16, 2012
    5
    Whichever class you play, wherever you go, whatever you do, Guild Wars 2 feels the same. In making all choices equally valid and rewarding, they've made a game in which nothing is special. There is nothing much to find out, few tips or tricks to share, little player skill to develop. Just do anything and make progress. It doesn't matter. Press any key to continue.
  86. Nov 14, 2012
    10
    Why the hate, haters? I haven't played Guild Wars 1 before, but I've played Guild Wars 2! Gameplay is amazing and there is NO monthly fee! Money well spent!
  87. Nov 13, 2012
    6
    I used to love this game, I was in all the public betas. But after a while, this game gets really boring. There's not enough content for sure. There are things I like and things I don't. I really like some of the innovative things with this game. I liked how crafting system worked and lvling up. And some of the dungeons werereally good since you had to do teamwork to do them, (but stillI used to love this game, I was in all the public betas. But after a while, this game gets really boring. There's not enough content for sure. There are things I like and things I don't. I really like some of the innovative things with this game. I liked how crafting system worked and lvling up. And some of the dungeons werereally good since you had to do teamwork to do them, (but still most of the dungeons were bad). Didn't Arenanet say that there wasn't much grind in this game? The end game is actually all about grind. It's too damn repetitive and boring. Also GW2 has problem with bots. The personal story is loads of crap too, your choices doesn't really affect to the story AT ALL. All and all, it's a good game, since there isn't subscription fee. I wouldn't really recommend to buy it if you're planning to rush to max lvl. Expand
  88. Nov 11, 2012
    3
    I tried really hard to like this game, seeing how I played the first Guild Wars for 7 years. I'm mainly here to score the game because 8.1 is a farce. It was a huge let down for myself. However, i would highly recommend the game to people who may not be familiar with the first or don't want to pay subscription fees. The Graphics aren't that much of an improvement over the first... If youI tried really hard to like this game, seeing how I played the first Guild Wars for 7 years. I'm mainly here to score the game because 8.1 is a farce. It was a huge let down for myself. However, i would highly recommend the game to people who may not be familiar with the first or don't want to pay subscription fees. The Graphics aren't that much of an improvement over the first... If you have a high end gaming machine like I do... you'll notice very little difference... you can tell they catered to the low to mid level gamer machine. Not that that's bad or anything but come on people... time to upgrade your computers, you're ruining it for the rest of us who do upgrade. It was said that the grind would be gone... no, the grind is still there, except now it has a dress on and its not that pretty. You're still going to grind. I was very very disappointed in the skill system, skills are now bound to weapons instead of having a choice. There are no longer dual professions and no way to create uber builds. You no longer have to use your brain to calculate a build. They've dumbed it down to make balancing the game easier for the company and the mediocre players. You now pay a fee to portal, which isn't so much a gripe if the wait time wasn't so ridiculous (and no, it's not my connection, I'm on a T3 line). There are many bugs within game play, sometimes I wonder if they didn't pay attention to the beta trials or if they even played the game themselves. The story line... is okay. Puzzles and W-v-W is okay. The dungeons are where its at... but again, here comes the grind. I give this a 3 because its a three for me... but for someone else... I would say a 5 or 6. Expand
  89. Nov 11, 2012
    6
    This review contains spoilers, click expand to view. GW2 is a nice place to visit, but I wouldn't want to live there. Visually it's good, but not fantastic, and the game play animation has a strange feel to it. Some call it floaty, some call it bloaty. The game play itself is also average. Some interesting combat mechancis in that different weapon combinations open up different skills, and the crafting mechanics shared across all your characters, are welcome features i've not seem on the other mmo's, but as will all mmo's its go here kill that go here collect this. Not quite on red snapper levels but it's still there. The game heavily promotes the 'personal story' making out that its all about you creating your own legend. In this Anet has completely failed. Sorry Anet. It's a linear story line with poor voice acting. It doesnt even have real world animation, just odd cut scenes that detach you from the game. Most of the story isnt about what you do, its about you following instructions like a good little peon. The game lacks depth to a newcomer unfamiliar with the GW world and background. Very little draws you in to the world. For a one of price its a reasonable game with some interesting new touches but nothing to really get excited over. However, zones feel empty, servers are already struggling to attract new players, and there are the usual requests to merge servers or transfer to better ones. If this was pay to play it would be worrying. Expand
  90. Nov 10, 2012
    10
    Best MMO I have played ever. It is really good. WoW fanbois dont like it, because it isnt reliant on a gear treadmill and requires skill. This game is REALLY good. I love it.
  91. Nov 10, 2012
    8
    I personally like the game, however I can see why some people don't. The game can get a little repetitive, especially with spells and abilities. There's a cash shop but it's not necessary as you already have full access to everything ingame. I never felt pressured to buy anything from the cash shop. The price for the game is a little steep as all new games are. It's not a $60 game. NotI personally like the game, however I can see why some people don't. The game can get a little repetitive, especially with spells and abilities. There's a cash shop but it's not necessary as you already have full access to everything ingame. I never felt pressured to buy anything from the cash shop. The price for the game is a little steep as all new games are. It's not a $60 game. Not worth that price. Maybe for $40. Expand
  92. Nov 9, 2012
    3
    Y U NO AWESOME? The game tries so hard to do everything right but does a lot of things worse than any other game in this genre. The combat system was announced to be action oriented, what did we got? Wow combined with tera but its neither as accurate as WoW's nor as good as teras'. The questsystem is nice but the levelflow is too confusing and a more indepth tutorial would have been great.Y U NO AWESOME? The game tries so hard to do everything right but does a lot of things worse than any other game in this genre. The combat system was announced to be action oriented, what did we got? Wow combined with tera but its neither as accurate as WoW's nor as good as teras'. The questsystem is nice but the levelflow is too confusing and a more indepth tutorial would have been great. The jobsystem is well done but rather confusing for a beginner because you have to produce so much trash to advance in the skills. In the end 3 charakter between 18-36 and los my interest after 2 weeks :/ disappointing Expand
  93. Nov 7, 2012
    10
    This is a title that has something for everyone...well everyone except grief players. For the grief player, you are not invited. The game is more like an artists canvas that you manipulate. The graphics are simply beautiful, the races are very well done complete with histories, and the classes are perfect. When I say perfect, I truly mean that. You can play whatever you choose and not haveThis is a title that has something for everyone...well everyone except grief players. For the grief player, you are not invited. The game is more like an artists canvas that you manipulate. The graphics are simply beautiful, the races are very well done complete with histories, and the classes are perfect. When I say perfect, I truly mean that. You can play whatever you choose and not have to worry about waiting forever to find a pick up group that will let you in. If you want to group you can, or you can just adventure and help out where ever your ADD takes you. No monthly subscription nonsense, no grief players, and you have the freedom to play whomever you want and can still bring value to any group you happen to meet. There are so many more positives about the game it would be impossible to name them all. Suffice to say, If I could score this game higher than a 10, I would. Expand
  94. Nov 6, 2012
    8
    Certainly the best MMO launch of 2012. While I had a blast playing TERA and The Secret World, they can't compete with the fun I'm having with Guild Wars 2. While I must admit that the so-called PvE in the game is more or less just an "alibi" feature of the game it is still fun. It's really stimulating to finish the small tasks ("Hearts") for different people and stumble from event toCertainly the best MMO launch of 2012. While I had a blast playing TERA and The Secret World, they can't compete with the fun I'm having with Guild Wars 2. While I must admit that the so-called PvE in the game is more or less just an "alibi" feature of the game it is still fun. It's really stimulating to finish the small tasks ("Hearts") for different people and stumble from event to event. There are many things to collect that add up to daily and monthly tasks which, in the end, reward you with even more XP, Karma and other things.
    The only thing I'm missing is more PvE content (yes, I know, GW is supposed to be about PvP ;) )...but it's okay so far.
    Up until this, I would've given 10/10 nonetheless, but...here comes the stuff that I actually really don't like about GW2: The PvP. So far (11/06/12) the PvP is pretty much broken. Balancing is basically non-existent (Thieves and Mesmer kill everything using just two to three skills. One-hit-kills happen as well.) and there are certain class builds that are so ridiculously powerful that you barely see anything different. Plus, certain character combinations are more or less "indestructible" so if you're not playing one of the two "awesome" classes, you're gonna have a bad time.
    I hope they'll fix this soon. 8/10
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  95. Nov 5, 2012
    8
    Good game. There is only 1 BIG BUT. Why there is now PvP over the land. I have played Lineage 2 where you could fight anyone anywhere. Guild Wars 2 is missing that point which makes it a little boring with time. Exploring new lands, tasks and all that is a great idea. Why not add free PvP, or at least duels where you can fight other players for extra points/experience or soever. Arena.netGood game. There is only 1 BIG BUT. Why there is now PvP over the land. I have played Lineage 2 where you could fight anyone anywhere. Guild Wars 2 is missing that point which makes it a little boring with time. Exploring new lands, tasks and all that is a great idea. Why not add free PvP, or at least duels where you can fight other players for extra points/experience or soever. Arena.net should think about that, otherwise they will start loosing players. Expand
  96. Nov 3, 2012
    7
    This game is worth the money, if only to go through the content once. I was a hard core WoW player for 4 years before giving it up. Guild Wars 2 makes it clear it is going head-to-head with WoW as evidenced by this "encrypted" saying that was on one of the tombstones outside of Divinity's Reach: "I played WoW and look at me now. If only I had been like you and stuck to playing GW2". ItThis game is worth the money, if only to go through the content once. I was a hard core WoW player for 4 years before giving it up. Guild Wars 2 makes it clear it is going head-to-head with WoW as evidenced by this "encrypted" saying that was on one of the tombstones outside of Divinity's Reach: "I played WoW and look at me now. If only I had been like you and stuck to playing GW2". It has since been removed, but it makes it clear what audience ArenaNet is going after. + Better than WoW
    = Equal to WoW
    - Worse than WoW

    + Dynamic quests keeps things fresh and exciting and making grouping up with people in the same area painless
    + Every class gets a self heal
    + Every class can rez another player
    + Access to trading post from anywhere in the world
    + Shared resource nodes (unlike WoW's every man for himself model)
    + No monthly subscription fee = Graphics: Pretty equal to WoW, although the text in GW2 is a bit weird/dated.
    = Environment: World is alive and detailed with leaves flying around and visually stunning landscapes
    = Sound/Music: Music is good; the sounds come from real life recordings for realism
    = Holiday events and rewards on par with WoW's

    - Different areas are instanced leading to "breaks" between traveling between them
    - No LFG tool. Every modern MMO has this. This game needs a serious LFG tool like WoW
    - No addon support
    - Lack of content. I found myself trying to hunt all over for quests to level up with. WoW doesn't have this problem
    - Dungeons can be frustrating
    - Lack of a decent tutorial or guide system for crafting, travel and gameplay (Blizzard now gives you a PDF manual with everything you ever wanted to know and more about WoW)
    - Lack of mounts

    Overall, this game seems like WoW in a simpler time, like 2004/2005. Sit in a map or a city and spam the chat channels LFG. That's what I did years ago and don't feel like doing that anymore.
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  97. Nov 3, 2012
    8
    • There is a long standing a gap between the action present in modern RPGs and MMORPGs, Guild Wars 2 is the next step in bridging that gap.
    • The dodge mechanic present in the game helps to add to that "action" feel, requiring the player to keep moving while concentrating on their positioning in the combat at all times.
    • Though the combat system is a great improvement
    • There is a long standing a gap between the action present in modern RPGs and MMORPGs, Guild Wars 2 is the next step in bridging that gap.
    • The dodge mechanic present in the game helps to add to that "action" feel, requiring the player to keep moving while concentrating on their positioning in the combat at all times.
    • Though the combat system is a great improvement over more traditional MMORPGs, the game still bears many of the trappings that are a given part of any MMORPG.
    • Containing both a traditional arena based PVP and more open area mass battle grounds offers a wide range of PVP options where though not always competing on equal grounds, even new players are given a chance by being boosted to max level.
    • Though grinding is not required, population levels in certain parts of the game may cause certain dynamic events to either not trigger or be impossible for an individual to complete thus throwing off the expected leveling path. Otherwise the quest system is great.
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  98. Nov 2, 2012
    7
    I'm an avid fan of MMORPG and this game fall short of my expectations and many others by the looks of it. Yet I still recommend fans of this genre pick up this game as unlike most, it's none subscription based and will be a game I will come back to every now and again for years to come.
    The games PvP, from what I've seen is pretty unbalanced but it's not a game breaker. The PvE is very
    I'm an avid fan of MMORPG and this game fall short of my expectations and many others by the looks of it. Yet I still recommend fans of this genre pick up this game as unlike most, it's none subscription based and will be a game I will come back to every now and again for years to come.
    The games PvP, from what I've seen is pretty unbalanced but it's not a game breaker. The PvE is very different to any other MMORPG I've played. Each instance has a limit of 5 players which I found slightly disappointing yet they are very challenging and requires a lot more cooperation than any other multi player PvE experience, like World Of Warcraft for instance. What I found very interesting is the fact ArenaNet based the game on giving the player a choice of how to level. For example, one could level to 80 with just World PvP (A new feature which involves a server VS server VS server system. Which takes place in a huge battleground). Or Structured PvP (A smaller PVP environment). Or even just questing. The game hasn't got a compelling storyline but this can easily be avoided.
    The game play varies greatly from profession to profession, depending on what type of profession you're playing. The thief and most melee classes consist of more button mashing then skillful play with ranged classes mostly bound to a powerful rotation.
    Personally I recommend picking this up even if you don't plan on playing for a considerable amount of time. The soul fact that this game isn't a subscription is a must buy for me.
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  99. Nov 2, 2012
    8
    Just pros and cons.
    < > Pros: < 1 > Stunningly effective design (visual, graphics and music) < 2 > Innovative and convinient gameplay (anyone should try it) < 3 > Playstyles of different classes are really different < 4 > Wide character customization < 5 > Live world with continuous events
    < > Cons: < 1 > Inexpressive storyline (especially the ending) < 2 > Annoying
    Just pros and cons.
    < > Pros: < 1 > Stunningly effective design (visual, graphics and music) < 2 > Innovative and convinient gameplay (anyone should try it) < 3 > Playstyles of different classes are really different < 4 > Wide character customization < 5 > Live world with continuous events
    < > Cons: < 1 > Inexpressive storyline (especially the ending) < 2 > Annoying last locations (both design and mobs' behaviour) < 3 > Turmoil in dungeons due to "no tank, random aggro" mechanics < 4 > Lack of end-game motivation (after some level of familiarization the game becomes boring even without full progress achieved)
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  100. Nov 1, 2012
    5
    The game, doesn't hold up to what I thought it would be from GW1. It annoys me how many bugs there are in the game, one of the level 45 story mode quests has been broken, since the game was released it is the second quest for Order of the whispers for the Skritt. I bought it while knowing there wouldn't be any tank or healer in the game, even through you can be semi, it is still not theThe game, doesn't hold up to what I thought it would be from GW1. It annoys me how many bugs there are in the game, one of the level 45 story mode quests has been broken, since the game was released it is the second quest for Order of the whispers for the Skritt. I bought it while knowing there wouldn't be any tank or healer in the game, even through you can be semi, it is still not the same. My biggest complaint is how useless it makes you feel with crafting. On other MMOs, you could at least sell what you made through the leveling up of it, even if you don't break even you can still sell it, while GW2 everything you make until max level is practically trash. I witnessed so many times I tried to do a skill quest and there was no npc there or the same with a event, that they are gone because of a bug. Only reason I didn't give it a 0, but a 5 because it at least does show me a little bit of joy trying to reach max level. The dodge feature is another thing, that shouldn't of been introduced to mmos, at least it should of been, where you don't dodge everything, it makes why should I do a aoe, when people can just dodge out of it. I am still going give the game a chance to max level, but after I reach it not sure, if I want to continue due to no end game content other then dungeons that i have to sometimes wait 1 hour to find something or WVW where unless you are on a good server you can actually have fun, while it doesn't matter what server you are on, because eventually it will drop and another server will be better and make WVW suck for your server. I have played around 14 mmos and I plan to jump ship to FFXIV Realm reborn, as soon as it comes out it will give me more of a mmo experience and not a single player one, with multi-player. Expand
Metascore
90

Universal acclaim - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. PC Master (Greece)
    Feb 6, 2013
    90
    GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]
  2. Jan 2, 2013
    95
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  3. Nov 28, 2012
    80
    After spending fifty hours with GW2, I have a lot of praise for ArenaNet's work and the way it changes up some of the typical trappings of the MMO. And yet, I find myself thinking less and less about it each day. It's not a declaration against the product, mind you, but simply a fact that this game still is very much an MMO, and your enjoyment will directly relate to how much you enjoy the genre. For many who were hoping for a clean break from MMO design philosophy, Guild Wars 2 will probably come across as a slight disappointment. It pushes the genre slightly forward, however, and could lead to even further development in the future.