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  1. Dec 8, 2015
    8
    Short summary:

    Ground Breakers is a turn based strategy game which breaks the traditional class system. With the Unit Crafting System you can customize every unit in an unique way or build a new robots by recipe, the parts to customize your robot, you have to find yourself, they drop randomly after the game, if you win you have a bigger chance to get a drop. The average number of parts
    Short summary:

    Ground Breakers is a turn based strategy game which breaks the traditional class system. With the Unit Crafting System you can customize every unit in an unique way or build a new robots by recipe, the parts to customize your robot, you have to find yourself, they drop randomly after the game, if you win you have a bigger chance to get a drop. The average number of parts you need to build a new robot is 4.

    Gameplay:

    In the matches, you conquer random generated tactical maps with your own army. The game uses dynamic event instead of a linear story. In each match you play 5 vs. 5 with various type of goals, for example capture the tactic point, deathmatch, protect the VIP and protect the headquarter.
    At the beginning of the match each unit is level 0, so every unit develops itself on the battlefield by learning new skills and level up. To have a little advantage against your enemy you can equip your units with passive abilities via chips system. Battlefield constantly changing. Dynamic events appear here and there changing the tide of the battle. Balanced battle setting is highly suitable for multiplayer battles.
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  2. Aug 11, 2017
    2
    This game is full of bugs and looks more like a student's assignment prepared to get a passing grade after a praktikum rather than a professional project. The tutorial is hard to follow. Controls are clunky.
    It seems that the game wasn't tested by anyone except the author.
    As much as I'm a fan of TBS games, I can't possibly recommend this game simply because its almost unplayable. At
    This game is full of bugs and looks more like a student's assignment prepared to get a passing grade after a praktikum rather than a professional project. The tutorial is hard to follow. Controls are clunky.
    It seems that the game wasn't tested by anyone except the author.
    As much as I'm a fan of TBS games, I can't possibly recommend this game simply because its almost unplayable. At best, it's in alpha stage, and shouldn't be on sale.
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