Conclusion:
+Captivating graphics
+Good sound design
+Good creepy atmosphere
+Some good puzzles
-Game mechanics can get relativelyConclusion:
+Captivating graphics
+Good sound design
+Good creepy atmosphere
+Some good puzzles
-Game mechanics can get relatively tedious
-Story is very meh
-"Puzzles" that rely too much on platforming
Buy it on a massive sale if you really like indie-puzzle-platformers.
End of conclusion.
After seeing that Grimind has only 3 bad reviews (at least at the time of writing this review) I'd like to stress that it's NOT THAT BAD. It's a somewhat interesting indie title, which is clearly not done with a massive amount of money, and I tried not to raise my expectations too high. And I didn't. But it still wasn't that good, and towards the end I just wanted it to end already. And that's not a good sign.
Grimind is supposedly a puzzle platformer, and there are plenty of puzzles indeed. Some are really good, but some are based more on the 'platformer' thingy and the game, meaning that it depends more on you're timing and pressing the right key at the right time, rather than you're puzzle-solving skills. The controls of Grimind were basically alright but not 100% fluid, and this fact together with some level-design decisions made me often get to a point of feeling nervous and irritated as I simply couldn't get through a certain section of the game, again and again and again... Until it stopped being and fun.
I could forgive this, though, but unfortunately there wasn't much to keep me intrigued and motivated to actually want to finish this game, aside for a slight curiosity about how the story would end, and my terrible tendency to finish whatever game I play even if I don't enjoy it.
So, I did finish the game, and unfortunately I didn't reach any satisfying conclusion to the game. Found out the I missed one secret and that finding all the secrets in the game would grant me an additional ending.
Went to look for that missing secret, made it to the ending again, and got an even less satisfying conclusion.
Grimind presents you questions and wanderings throughout the entire game but leaves you with no answers, no real conclusion, no real story.
So, unfortunately, awkward story + awkward gameplay equals not such a good experience.
And that's a shame, because Grimind does show potential, there were some entertaining moments, the game had a brilliant sound design which fit the creepy atmosphere, the graphics are very simple and yet captivating, dark and gloomy and yet colorful.
This indie title does have some good features and could be really enjoyable if it only wasn't getting so tedious as the game progresses. It is rather short though, so you could probably get it on a massive sale if you really like this type of things.… Expand