Grim Fandango Image
Metascore
94

Universal acclaim - based on 15 Critic Reviews

User Score
9.0

Universal acclaim- based on 813 Ratings

Summary: Something's rotten in the Land of Dead and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a conspiracy that threatens his very salvation. [LucasArts]
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Rating: T
Developer: LucasArts
Genre(s): Adventure, General, General, 3D, Third-Person, Fantasy
ESRB Descriptors:Animated Violence Suggestive Themes Use of Alcohol and Tobacco
Number of Online Players:No Online Multiplayer
Cast Credit
Peter Chan Assistant Designers
Peter Chan Conceptual Artist
Ray Gresko Renderoid Engine And Tools
Robert Huebner Renderoid Engine And Tools
Che-Yuan Wang Renderoid Engine And Tools
Winston Wolff Renderoid Engine And Tools
Steven Chen Additional 3d Modeling
Hans Christian Reumschuessel Additional Music Production
Darragh O'Farrell Director
Darragh O'Farrell Voice Producer/Director
Darragh O'Farrell Voice Producer/Director
Tim Schafer Project Leader
Peter Tscale Lead Artist
Bret Mogilefsky Assistant Designers
Bret Mogilefsky Lead Programmer
Peter McConnell IMuse Music System
Peter McConnell Music Composer
Eric Ingerson Assistant Designers
Eric Ingerson Character Animation
Peter Tsacle Assistant Designers
Lleslle Aclaro Art Technicians
Lleslle Aclaro Production Manager
Linda Villalobos Grisanti Production Coordinator
Kevin Bruner Programmers
Charles Jordan Programmers
Chris J. Purvis Programmers
Simon Allen Character Animation
David Bogan Character Animation
Mark Hamer Character Animation
Suzanne House Character Animation
Vamberto Maduro Character Animation
Chris Miles Character Animation
Chris Schultz Character Animation
Ralph M. Gerth IV Background Artists
Gaurav Mathur Background Artists
John McLaughlin Background Artists
Adam Schnitzer Background Artists
Paul Topolos Background Artists
Paul Zinnes Background Artists
Japeth Pieper Texture Artists
Sara Simon Texture Artists
Albert Chen Art Technicians
Troy Molander Art Technicians
Rebecca Perez Art Technicians
Josef Richardson Art Technicians
Casey Donahue Ackley Pre-Production Manager
Jeff Kliment Lead Sound Designer
Jeff Kliment Sound Production Supervision
Jeff Kliment Sound Production Supervision
Clint Bajakian Sound Designers
Clint Bajakian Voice Processing
Clint Bajakian Voice Processing
Julian Kwasneski Sound Designers
Andy Martin Sound Designers
Nick Peck Sound Designers
Michael Land Sound Production Supervision
Michael Land Sound Production Supervision
Michael Land Sound Production Supervision
Michael McMahon IMuse Music System
Kristen Becht Sound Department Coordinator
Khris Brown Senior Voice Editor
William Beckman Voice Editors
Coya Elliott Voice Editors
Cindy F. Wong Assistant Voice Editor
Tamlynn Niglio Voice Department Manger
Peggy Bartlett Voice Production Coordinator
Gordon Suffield Voice Production Engineer
Lisa Carlon Voice Production Assistant Engineer
Vince Lee Insane Video Compression
Mark Cooke Additional Programmers
Amit Shalev Additional Programmers
Hwei-Li Tsao Additional Programmers
Aric Wilmunder Additional Programmers
Kyle Balda Additional 3d Modeling
Marc Benoit Additional 3d Modeling
Greg Gladstone Additional 3d Modeling
Jillian Moffett Additional Art Technicians
C. Andrew Nelson Additional Art Technicians
Chip Hinnenberg Technical Writers
Lynn Taylor Technical Writers
Stephen Ash 16-Bit Rasterizers
Designer/Producer/Programmer credits provided by GameFAQs.
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