Metascore
tbd

No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Apr 8, 2015
    55
    Some interesting ideas lie within Goodgame Empires. Running a kingdom, forming alliances, and conquering your enemies sounds like a recipe for success on paper. This however, is a recipe to bleed the pockets of anybody who plays – unless they have ridiculous patience.
User Score
2.4

Generally unfavorable reviews- based on 42 Ratings

User score distribution:
  1. Positive: 9 out of 42
  2. Negative: 31 out of 42
  1. Mar 1, 2013
    1
    Good game in itself but the buying of 'rubies' is ridiculous as it creates a totally unfair game play I don't mind the designers a fewGood game in itself but the buying of 'rubies' is ridiculous as it creates a totally unfair game play I don't mind the designers a few dollars a month but this has a constant barrage of requests for more money also the players I met say they have multiple accounts (ignored by moderators) else they could not compete Full Review »
  2. Oct 3, 2014
    1
    An awesome game. Why did I rate it so low? The awesomeness is outweighed by the unprecedented greed of Goodgame Studios. Yes, "unprecedented"An awesome game. Why did I rate it so low? The awesomeness is outweighed by the unprecedented greed of Goodgame Studios. Yes, "unprecedented" is unfair. GGS are not in the same league as Imelda Marcos... but just the fact I had to think of that comparison should tell you something.

    One simple example is you click on an icon to upgrade a building. A few seconds later, the icon turns into a "fast upgrade" option. Another? When adding items to the build queue, if you try to add too many items a popup appears to purchase an additional slot... the purchase button appears in the exact same location as the add button. Basically, clicking one too many times will result in spending anywhere between 20c and $50. Any attempt to reverse an accidental purchases is denied.

    The many events in the game overwhelmingly operate on the premise, "if you spend a large amount of money, you have a chance to win". Events often see players spending well over $100 in the first 24 hours to gain a massive advantage over other players.

    The attitude of GGS support became apparent when I accidentally spent $5 worth of "rubies" upgrading a building which was completely useless... I'd actually meant to demolish it. I asked for the building upgrade to be stopped and my rubies refunded. Request denied. A few weeks later, I hovered over button to see what the ruby cost would be for that option... my touchpad registered a click. Rubies worth over $10 suddenly disappeared. I thought, "surely they'll refund THAT!". Nope. Support even told me exactly how many rubies had been spent and what they had been used for. They obviously closely track all in-game spending. They denied multiple requests to refund the expenditure.

    Looking in to this subject, I found the Goodgame forums contain posts dating back years, simply asking for confirmation dialogs of large ruby expenditure... all requests are ignored. In fact, when I asked the support team about this, they claimed the lack of confirmation screens is to "keep the game smooth running and fast to operate"... yet, every single time you login, you have to spend around 15 seconds clearing the in-game popups which promote buying rubies.

    GGS frequently introduce new features blatantly designed to increase revenue. Having a massive customer response as ambiguous as "DO NOT DO THIS!", has zero impact. GGS implements the feature. Server-wide embargoes on ruby purchases follow. A day or two later, GGS removes the feature. They are a literal corporate zombie. When dollars stop flowing, they pay attention. Otherwise, it's a case of ignoring the riff-raff.

    GGS like to say you can "earn rubies in the game". It's true. Defeating 10 high level NPC's and finding 5 pieces of epic equipment can earn you 50 rubies... worth about 5c. Or to put it in another context, defeating those 10 NPCs could easily use 150 siege towers... and your 50 rubies would purchase 4 siege towers.

    Finally... I'm still playing the game. It's fun. I'm amazed that a game so imbalanced on a rich vs. poor basis can remain enjoyable. GGS simply don't understand how much they are hobbling themselves by creating such bad will among their customers.
    Full Review »
  3. Mar 26, 2016
    0
    Either you try to play the game for free and are gouing to be destroyed by most of the other players (because they invest money) or you haveEither you try to play the game for free and are gouing to be destroyed by most of the other players (because they invest money) or you have to invest $10/month, so you can survive. BUT even than, The game has so many bugs and in each update the game gets more and more bugs while the old ones get not solved. Hence, your paid Army or whatsoever disappears because of a bug or dies because you couldn't login in time....
    Trying to claim things back which have been lost because of a Bug might take several weeks or will never happen
    Full Review »