- Publisher: Empire Interactive
- Release Date: Aug 26, 2003
Summary:
Grim spectres, mischievous gremlins, howling banshees, things that go bump in the night... and that's just your starting team! As an afterlife civil servant sent to Gravenville by the Haunter Committee, frighten lowly mortals from their homes and places of work in a game that puts you in charge of legions of ghosts, ghouls and spirits! Your mission: manage resources to scare and manipulate people, then discover the secrets behind Gravenville... [Empire Interactive]
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| Rating: | T |
|---|---|
| Developer: | Sick Puppies |
| Genre(s): | Strategy, Real-Time, Fantasy, General, Fantasy |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Mild Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Gregg Barnett | Game Design |
| Paul Weir | Music & Sound Effects |
| Paul Weir | Music & Sound Effects |
| Andrew Jones | Scenario Programming |
| Jim Ellis | Lead Artist |
| Mike Philbin | Lead Artist |
| Darren Hatton | Lead Animator |
| Michael Newbury | AI Programming |
| Chad Goulding | AI Programming |
| Andy Severn | Producer |
| Gordon Snart | Character Modeling |
| Dan Zelcs | Animator |
| Dan Zelcs | Character Modeling/Animator |
| Dan Zelcs | Character Modeling/Animator |
| Jason White | World Modeling |
| Matthew Nightingale | World Modeling |
| Sarah Scott | Animator |
| Arjun Gupte | Animator |
| Neil Tringham | Senior Programmer |
| Steve Burge | Scenario Programming |
| David Woo | Scenario Programming |
| David Hunt | Lead Programmer |
| David Hunt | Lead Programmer |
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