User Score
4.1

Generally unfavorable reviews- based on 3024 Ratings

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  1. Oct 24, 2020
    0
    Welcome to Gacha Impact: Breath of the Resin.

    Honestly, this game isn't bad at first, I was really impressed by the amount of quality contents put into this game (story, graphics, soundtracks, characters..) However, all of them were ruined by the greedy and predatory business practices of this game. First of all, the gacha mechanic. It is absolutely horrible because of the fact that
    Welcome to Gacha Impact: Breath of the Resin.

    Honestly, this game isn't bad at first, I was really impressed by the amount of quality contents put into this game (story, graphics, soundtracks, characters..) However, all of them were ruined by the greedy and predatory business practices of this game.

    First of all, the gacha mechanic. It is absolutely horrible because of the fact that spending 100 $ can't even get you a 5 stars character/weapon unless you are very very lucky. The percentage of pulling a 5 stars character in this game is 0.6 %, the absolute worst out of all the mobile games I have ever played for 5 years. If you somehow decide to play this game, please stay away from the gacha because all it does is destroying your wallet.

    Secondly, the resin/energy system. Once you hit Adventurer Level 35, all you'll do in this game everyday is spending 10 minutes beating the same boring dungeons/bosses and collect some materials, which aren't even enough to upgrade your characters. And if you want to play more, you have to spend money to buy more resin/energy because all they want is forcing you to cough up some money one way or another. What kind of game forces players to pay for their play time ? Is this some kind of arcade game now !?

    Finally, the rewards you get from playing this game. Unlike other F2P games that showers you with premium currencies and materials to get new characters or upgrade them (Fate/Grand Order, Arksknight, Azur Lane..) this game does the opposite by giving you not even the bare minimum. There's no daily log in rewards like other mobile games, events and achievements rewards are a joke because at most you'll get is 200 gems and you need 1600 gems to just do 10 rolls in the gacha. Open world exploration is not even worth doing because even after running around the large map opening chests, you get worthless gears, pathetic amount of 200 gold at most, and you need at least millions to upgrade just one character.

    All in all, I suggest everybody to stay away from this game because it is not worth playing at all. Please save your time and money on something more worthy, you can buy some good indie games and still have way more fun than playing this pathetic, greedy game that aims at nothing but destroying your wallet. And I still haven't talked about the lack of communication and tone deaf attitude from the developers.
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  2. Oct 23, 2020
    0
    Genshin Impact is a beautiful game dragged down by its long-term content. Once you've cleared the (admittedly great) single-player content, there's very little to do. The energy system ("Resin") restricts productive play to roughly twenty minutes a day without spending, and the gacha rates are abysmally low (lower even than stingy FGO). Don't bother playing until these issues are fixed.
  3. Oct 23, 2020
    3
    The game is beautiful, good soundtrack, good aesthetics, nice combat, nice world and exploration.

    But it goes downhill once you realize how greedy and stingy the company is. 1. Resin system basically limits your play time so you can only maximize 4 characters in a span of 1 year. Whilst you need 8 at least to complete Spiral Abyss. Unless you pay for $10 per day for extra play-time.
    The game is beautiful, good soundtrack, good aesthetics, nice combat, nice world and exploration.

    But it goes downhill once you realize how greedy and stingy the company is.

    1. Resin system basically limits your play time so you can only maximize 4 characters in a span of 1 year. Whilst you need 8 at least to complete Spiral Abyss. Unless you pay for $10 per day for extra play-time.

    2. Wish system is super predatory if you're a monthly spender or f2p you can only have a VERY limited choice, you basically can only play what the game decided to give you.
    Or wait half a year to secure a character and you can't even choose because by the time you have the currency to get the character banner is not even there.

    To me, miHoYo only want WHALES as their player. So be it then.
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  4. Sep 5, 2021
    3
    Looks like a great game, but there are few issues:
    1. can't rebind keyboard keys (makes the game unplayable without switching from my main layout DVORAK)
    2. The shadows render distance seems low and take se out of the game. (We are in the days of ray traced shadows, please at least make your shadows have higher render distance) 3. locked to 60 FPS, I have a 144 Hz screen I can't see a
    Looks like a great game, but there are few issues:
    1. can't rebind keyboard keys (makes the game unplayable without switching from my main layout DVORAK)
    2. The shadows render distance seems low and take se out of the game. (We are in the days of ray traced shadows, please at least make your shadows have higher render distance)
    3. locked to 60 FPS, I have a 144 Hz screen I can't see a reason why game should be locked to 60.

    update 2020-10-05:
    Nice so I can't still enjoy the game because no keyboard re-biding and the game has a KENEL level anti-cheat, that's an uninstall for me.

    update 2021-09-05
    I have switched back to QWERTZ keyboard, and the game now has keyboard mapping.
    Does this mean the game is good now? Not really I don't really like the characters and the story.
    Other than that the game mechanics are fun until you hit pay to play wall.
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  5. Oct 24, 2020
    0
    Early game is a honey trap to lure you into a Ponzi scam that will shaft you. They ruined this game's potential to have a great RPG with anime aesthetic. The game have pretty braindead mechanics: Go in, element 1 and mix another element; and boom! Higher damage output. It's kinda shallow and the learning curve is just thrown out of the window. MiHoYo just dumps on the player by raising theEarly game is a honey trap to lure you into a Ponzi scam that will shaft you. They ruined this game's potential to have a great RPG with anime aesthetic. The game have pretty braindead mechanics: Go in, element 1 and mix another element; and boom! Higher damage output. It's kinda shallow and the learning curve is just thrown out of the window. MiHoYo just dumps on the player by raising the cap of the resin while not doing anything about the resin regeneration. Gacha, I won't care about about the rates if the Primogem income is pretty decent but nah, the primogem you get as you level up is non-existent and chest will not spawn unless you get to level up your world level which is gonna be painfully tedious to do after AR 35+. On the technical aspect, You have stamina system of the phone and yet majority of phone users who want to play this game either can't download it or their phone is about to blow up after few minutes into the game. Some people who also have high spec monitors have technical problems playing the game. Overall, great potential is just potential if the execution is awful. Expand
  6. Nov 18, 2020
    0
    Not a bad game if you will play story and discover the environment, but at this state this is one of the worst Gambling Machine Simulators in the market, there will not be a big problem if -
    - Heroes and weapons are not balanced, so on higher levels base heroes are almost pointless, so you need to roll loot boxes to get better heroes randomly, from a lot of crap.
    - Heroes and weapons can
    Not a bad game if you will play story and discover the environment, but at this state this is one of the worst Gambling Machine Simulators in the market, there will not be a big problem if -
    - Heroes and weapons are not balanced, so on higher levels base heroes are almost pointless, so you need to roll loot boxes to get better heroes randomly, from a lot of crap.
    - Heroes and weapons can be upgraded just by their duplicates, so you need to buy more loot boxes, to get about 6 more copies of item you need
    - Weekly, with heavy grind, you will get maximum 10 rolls for loot boxes after Randk 32, so if even they will not add any new stuff in Wishes (Loot boxes), you will need at least 150 weeks to upgrade out 2 heroes to their average power, but you need at least 6 different elements, so at least you will need at least 4 different heroes of top tier with 4 different weapons of top tier.
    - Even if you will want to grind, you are limited, cos you have "energy" limit, to grind content, so if you spending in around of $2000 on Wishes was not enough for you and now you finally want to Play content of the game, but you energy ended, you have option to Spend More Money to buy this Energy!!! < Perfect!!!

    Do not get me wrong, the game itself is good, to run around the world, play the story, search for the lore and some side stories, but this is it, play and forget, or become an addicted person, who will spend thousands of dollars, to have any fun from it over rank 30+, for now it's a lost potential of a really Good F2P game, which now is a Heavy Gambling Machine, unfortunately.

    But you still can have 10 hours of fun for free, so -
    ATTENTION: DANGER - Do not get Addicted!! Do not spend money at this state of the game.

    So for a Game: 8/10
    For a Gambling Machine Simulator on later levels: -8/10
    I love this game and hate their economical idiocy at the same time, I was looking to buy BP or Blessing, but after seeing this craps (especially it feels after R30) this game will see $0 from me, until they will not change it to somehow fair, reasonable and balanced form, there are a lot of F2P games with a really good, friendly and balanced economical models, when you do not need to sell house to get something useful on higher levels and ranks.

    Also, game have mixed optimization, on the one hand it mostly (Mostly) run very smooth, but you can't even normally change Kaymaping, game have some badly optimized areas too, vertical mouse sensitivity is an absurd, mouse feels like swimming and that can't be changed, camera lives in its own live sometimes, when you jump, camera may automatically look down, game can't use whole potential of GPU and CPU, also do not use extra RAM space, so even on SSD it have some MF sometimes, also it have quite unstable FPS on Pascal architecture and many other small problems.

    Hahaha, now they add event, where you need to specd resin, to get **** amount of Gems... :D And they people say, that AA or BDO are Donating Trash games.... :D
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  7. Nov 29, 2020
    4
    This review contains spoilers, click expand to view. I must say the concept is well, quite good. But i give mixed score because of this :

    - Many say the graphic is good, and yes its good.... for a mobile game and not pc game standart (RDR 2 for me is still had the best graphic) and its not well optimized.

    - The UI is too crowded for me and i understand this because this is a mobile game first and foremost

    - PAIMON IS SO ANNOYING!!!

    - The open world is really interesting to explore at first hour. Collecting chest, exploring dungeons, killing enemies, doing side stories, etc. But after a while, the world feels somewhat empty and the game become quite repetitive at long play and somewhat become boring to play (dunno if this true at later updates though)

    - The stamina system is bad, almost everything you do cost a stamina (sprinting, climbing and gliding) and the weird part is all characters share the same stamina

    - The Gacha system is meh... the rate is so low and to get better characters (or waifus) and weapons, gacha is a must because all obtainable weapons in the world are pretty bad. I rather pay $60 and all characters( or waifus) and weapons can be unlocked by progressing the game rather than spend $100 to get a single character (or waifu) and weapon

    - Not just Gacha, the entire monetization in this game is sooo bad, other than paying to get the premium currency, there's also a monthly subscribtion and battle pass which you have to pay separately so you can gamble more for characters and weapons. The fact that this is a single player focus game is disgust me.

    - Oh and people who says don't need to pay and play f2p is fine is wrong. Yes you can play free but what if you already reach the endgame? You gonna have a hard time if you don't have 5 star character as the game will be getting more and more difficult (already experience it on Honkai Impact 3).

    I know this is a shameless copy of BOTW but this isn't bad at all, the game has its own taste with the themes and identity.

    I can't say the story is good or bad though but i really hope the story doesn't take too long to finish ( i say this because i play Honkai Impact 3rd and bored with the game because the story takes too long and no end in sight as of now and gameplay is too repetitive).

    Update 30 November 2020
    Already reach AR45 now and i don't think i'm gonna change my score anytime soon due to this
    - The game somewhat become boring due to lack of endgame content.
    - Already finish the chapter 1 story and the quailty is average to me, more or less a typical high fantasy story.
    - The resin system is kinda meh, limits my progress so much.
    - Once again, the gacha. Already got one 5 star character but too many 4 star due to low rate of the gacha, and i don't feel like to pay for primogems due to the low rate.
    Thank God this game doesn't win Ultimate game of the year of Golden Joystick Award, if this game win then gamers around the world is really evolving backwards (liking game that encourage gambling than premium but complete pay to play games).
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  8. Oct 20, 2020
    2
    Don't be fooled ; the game is great at it's start, but when you play enough, you start to realize the shallowness of it's core gameplay, the resin will in the end prevent you to do any meaningful content for more than 20mn a day, and this is by far the most mingy gacha game i played, you get lots of free summon at the start, but then after a while, nothing, not even a free summon everyday,Don't be fooled ; the game is great at it's start, but when you play enough, you start to realize the shallowness of it's core gameplay, the resin will in the end prevent you to do any meaningful content for more than 20mn a day, and this is by far the most mingy gacha game i played, you get lots of free summon at the start, but then after a while, nothing, not even a free summon everyday, don't waste your time and money on this, it's at the moment only the facade of what it could have been. Expand
  9. Nov 2, 2020
    1
    I give it a 1 just to honor the people who created the beautiful fictional world.
    The artists and character designers, the music composers, the storywriters, everyone who gave it their all.
    Sadly this game is pestered with unrealistically overpriced microtransactions and limitations to gameplay. You can basically only play the game for 15 minutes daily before you are forced to buy more
    I give it a 1 just to honor the people who created the beautiful fictional world.
    The artists and character designers, the music composers, the storywriters, everyone who gave it their all.
    Sadly this game is pestered with unrealistically overpriced microtransactions and limitations to gameplay.
    You can basically only play the game for 15 minutes daily before you are forced to buy more "resin" (energy). WIthout it you are unable to collect rewards of dungeons and enemy encounters. A fundemental part of every rpg, and this game.
    There is no way to level up your characters, and in general progress, after a certain point in the game without using these dungeons. In other words there is nothing else to do.
    The rates at which you unlock new characters through gambling are too low as well. And the amount of money spend on each roll is way too high.
    Though again, even if you get lucky, you will barely be able to play that character because you are not allowed to grind for the required materials without spending even more on microtransaction.

    Stay away from this game and the company behind it. They don't listen to their community. They spit on everyone, including paying customers.
    (Some more personal issues with this game):
    I am not really saying that the gameplay in Genshin is entirely bad, but there really is not much to do When you're unable to choose the characters you wish to play.
    (Daily logins with barely any rewards and the same repetitive and underwhelming tasks definitely take a toll on you after a while)
    The gacha, characters only being obtainable through lootboxes, is really pulling down the score of this game.
    Players who don't choose to spend 1000-20000$ on this game will never obtain the full constellation of even one character (bonuses and special properties which are added to the kit of a character, changing up the way the function)
    It especially is heartbreaking when you read the stories of a certain character which you unlock by playing them, through "friendship exp", getting to know them better. But you still cannot make that character function, and have the most fun with them without getting their constellations.

    Imagine Battlefront, but you need to pay 1000$ to unlock Vader as a playable character, and then another 6000$ to unlock all his abilities and passives.
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  10. Oct 10, 2020
    3
    DO NOT BE FOOLED BY OVERLY POSITIVE REVIEWS. This is a mobile game disguised as something bigger. It will shower you with rewards and things to do in the first 8 hours, and then drops the pay walls on you. Do not treat this as your typical RPG or you will be disappointed. it might pretend to be an RPG at the start, but it has much more malicious intentions for the player once it hasDO NOT BE FOOLED BY OVERLY POSITIVE REVIEWS. This is a mobile game disguised as something bigger. It will shower you with rewards and things to do in the first 8 hours, and then drops the pay walls on you. Do not treat this as your typical RPG or you will be disappointed. it might pretend to be an RPG at the start, but it has much more malicious intentions for the player once it has them hooked. Even purchases such as the battlepass have challenges that require you to purchase additional in-game stamina (Keep in mind this battlepass can also cost money for the better rewards it gives). That's right this game has a stamina system, a feature usually reserved for idle mobile games. Many will argue that this IS a mobile game that got a console and PC port, but the games advertising and developers refuse to admit it. You are going to see a lot of overlap from PC, console and mobile users all applying their own standards to the game, but for a PC game this is not something I would recommend somebody invest too much of their time in to, because this game is out for blood (your wallet). Expand
  11. Oct 19, 2020
    0
    It baits you into thinking it's an open world adventure game, but open world content respawn rate is too low to play it beyond the first week. After that you're stuck farming the same 1 room dungeons or bosses a certain amount of time every day, and the most you can do about it is pay real money to be allowed to farm those exact same things more often. Where did the open world game go?It baits you into thinking it's an open world adventure game, but open world content respawn rate is too low to play it beyond the first week. After that you're stuck farming the same 1 room dungeons or bosses a certain amount of time every day, and the most you can do about it is pay real money to be allowed to farm those exact same things more often. Where did the open world game go?
    Not only does it force you to smash into a paywall as soon as you are addicted - and believe me they do everything they can to achieve that- but also changes the genre from entertaining to boring at the same time, so even if you do pay, it's not going to be fun. Buy hey, if you already paid 10 thousand dollars for the characters you like as it literally is that expensive, paying a hundred dollars every day to be allowed to kill another 500 of the same slime monsters in a single room "dungeon" is worth it because then you don't have to admit you have been scammed and the open world game was a lie.
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  12. Oct 11, 2020
    3
    The game feels good to play and it has fun characters, but the incredibly aggressive monetization and poor rates turn a good game into a terrible one.

    To put this into perspective.. -You have to pay for the privilege of grinding a daily battlepass system each month, around $20 here. -You have to pay even more for the gems to buy resin refills so that you can actually finish the
    The game feels good to play and it has fun characters, but the incredibly aggressive monetization and poor rates turn a good game into a terrible one.

    To put this into perspective..
    -You have to pay for the privilege of grinding a daily battlepass system each month, around $20 here.
    -You have to pay even more for the gems to buy resin refills so that you can actually finish the battlepass on time (Resin is the stamina system in this game, you get 1 every 8 minutes but the natural generation is not nearly enough)
    -The rates are the worst I've ever seen a gacha have, 0.6% for a 5* is already terrible on paper, but it's even worse when you have a 50% chance to get a weapon or character you don't want, making it 0.3% to get what you were aiming for.
    -On top of this, the game is even more frigid with free rolls than any other gacha, even FGO, which itself is incredibly stingy with free rolls compared to other gacha, gives almost THREE TIMES as many rolls as GI.

    The gear system is awful too, stats on any accessory are rolled randomly, and the game is designed so that only offensive stats are useful due to most 'end game' content being DPS races, so even in the rare scenario where you get a 5* trinket, you're very likely to end up with defense, defense %, HP, and HP%, all of which are completely useless. This system is designed to pressure players into buying more resin refills.
    Additionally, 5* weapons can ONLY be acquired through rolling the gacha.

    If the aggressive monetization is lessened, I would rate this game higher, but in its current state it should be avoided unless you're okay with MiHoYo squeezing every single penny out of your wallet.
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  13. Oct 10, 2020
    3
    First of all What is Genshin Impact?

    This is something even the game itself doesn't know and is what's confused most of the people around and is what created the first problem. Genshin has severe identity crisis. It's a JRPG? It's a Mobile gacha game? It's a AAA title aimed for all? The game tried to find something in between all this and created the mess we see today. You see
    First of all What is Genshin Impact?

    This is something even the game itself doesn't know and is what's confused most of the people around and is what created the first problem. Genshin has severe identity crisis. It's a JRPG? It's a Mobile gacha game? It's a AAA title aimed for all?

    The game tried to find something in between all this and created the mess we see today.

    You see people trying to defend the game by saying "This is a Gacha game. This is how it works. This is how it's been for years." Now all these things are complete BS.

    Genshin isn't and was never intended to be your typical mobile gacha. It tried to appeal to the mainstream audience. The instant Genshin was being developed for PC, Switch and PS4 it rose above your typical Gacha game. It wanted to cater to the mainstream crowd. Now this creates the very big problem that is the difference between Mainstream gamers like PC, PS4, Switch and Gacha Addict mobile market. While gacha addicted mobile gamers are used to being fcked over by **** practices by those companies, the mainstream crowd is different. Some of them are completely new to the gacha system. Just accept the fact that gacha is a very bad monetization model, some games have implemented it in a nicer way which actually isn't bad, but Genshin monetization is just straight up ridiculous.

    Genshin was promoted as JRPG from the very beginning instead of being your usual gacha mobile game. This is where most of the mainstream players expectations shattered. Things like being limited by stamina system for play is a norm practice in mobile games(Not all games do this but most of them do) BUT it's not in the mainstream market and this is something which is not acceptable when you go for broader market. You can't just expect them to conform to your **** stamina system and be all happy happy. You're gonna get backlash.

    Resin(this absolute piece of **** item in Genshin)

    Resin system is just ridiculous. While being already bad in the first place, it's way worse compared to even the stamina system of other mobile gacha games. Almost 95% of the stuff you do in the game is locked behind resin system. You wanna farm Mora? go spend resin, you wanna farm exp? go spend resin, you wanna farm artifacts? go spend resin, you wanna farm upgrade materials? go spend resin. What's even more ridiculous is the amount you need per dungeons, bosses and the amount you get.

    Resin is capped at 120. So you can run hypostasis 3 times and poof it's gone. Once you get to higher level even running hypostasis 3 times doesn't give you enough material to level up your character. The regen rate is also crap 1 resin per 8 minutes.
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  14. Oct 25, 2020
    0
    So firstly this game has the potential to be at LEAST an 8/10, probably closer to 9/10 and when you are just starting out the game you will have a blast, the world feels full, progression feels meaningful and there is a lot of flexibility in different ways you can build your team and change up your playstyle, so if you only want to play through the main story-line and do a bit ofSo firstly this game has the potential to be at LEAST an 8/10, probably closer to 9/10 and when you are just starting out the game you will have a blast, the world feels full, progression feels meaningful and there is a lot of flexibility in different ways you can build your team and change up your playstyle, so if you only want to play through the main story-line and do a bit of collecting in open world you'll have a blast for about 30 hours.
    But...
    If you have any intention of playing the game beyond that initial burst of gameplay you are going to start seeing issues very quickly. There are some technical issues such as not being able to change key-binds or turn off frame-rate locks but MiHoYo has already said they intend to fix those in 1.1, the real issue is in the monetization.
    1. Its a gatcha game, so all of your characters except a sparse few you get for free when you start, are going to come from lootboxes - in this game called "Wishes" - given the nature of this game that is to be expected, but in GI the rates are absolutely terrible. 0.6% chance of a 5* and 5.1% chance of a 4* with 100% pity rolls at 90 and 10 wishes respectively in theory this wouldn't be so bad if the game gave you lots of free rolls, and it does... at the start. But after that you stop getting free premium currency almost all together (60/day from dailies, while wishes cost 160) and free wish items Acquaint Fates or Intertwined Fates also start to become very rare likely in the range of about 1/wk after AR 40 - This becomes an issue when you look at the cost of primogems combined with the droprates the first time you buy primogems you get a 1x bonus so 6,480+6,480 for $100 which equates to only 81 wishes while after the first time purchase bonus it drops to 6,480+1600 for $100 which is only 50.5 wishes - the rate up banner gives you a 50% chance of pulling the character featured so if you really want that character and don't pull it on the first pity you have to wait for the 2nd pity at 180 wishes, That's $300 to 100% get the character from the banner and if you want other 5*s not featured in the banner you are looking at thousands potential 10s of thousands of dollars to get the character you want, keep in mind that after you get a character for the first time they are not removed from the drop pool after you hit max constellation so you could have "wasted" pity rolls on top of the already low rates.

    2. The Resin System: Need Mora to pay for upgrades? Resin. Need xp books to level characters? Resin. Want some good gear? Resin AND RNG.
    Resin is a Stamina system that allows you to spend a slowly refilling resource to get loot from various tasks in game: world bosses that drop character ascension materials, domains that drop talent materials/weapon ascension materials/artifacts, weekly bosses, ley line's that give xp books or Mora. Domains and ley lines cost 20, bosses cost 40 and weekly bosses cost 60. Resin refreshes at a rate of 1 per 8 minutes and caps at 120 giving you a maximum of 180/day without refreshing. That's 1 weekly boss and 3 open world bosses or roughly 20 minutes of gameplay a day. combine that with the 10 minutes for your daily missions and you only get 30 minutes of meaningful progression content a day without paying money for more game time. Its like an arcade except instead of a quarter its a dollar, and everytime you want to add more the machine charges you more, and after 6 refreshes the machine tells you to go home and that you can't play anymore. I don't think I have EVER encountered a PC game that actively tried to discourage you from playing it in the way that Genshin does.

    3. Chest respawn timers: when you first enter the world its full to bursting with loads of things to pick up, enemies to fight and chests to open, but after the first week or so when you've opened all or most of the default spawn locations the world starts to feel barren, you'll spend time running around aimlessly remembering the feeling of your first time through the world trying to get that enjoyment again, but its just not there with only a handful of chests re-spawning in random locations on a weekly timer there just stops being anything to do outside of instanced content - unless you want to spend hours running around other people's worlds hitting rocks....

    In short MiHoYo's greed, lack of meaningful open world content at higher levels, and gameplay time restrictions take what is otherwise an extremely enjoyable game and turn it into a frustrating mess.
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  15. Oct 1, 2020
    2
    It become incredibly shallow and boring after the first chapter, the map are big and pretty but there are so many mindless grind and exploration is not rewarding. They can't give you cool stuff like fancy weapon because that's for payed lootbox only, so all you get is just fodders.
  16. Oct 18, 2020
    0
    1.There is some fun gameplay, but limited.
    2.More gameplay is gated by resources, resources now matters more than gameplay.
    3.Feed players with limited daily/weekly/monthly activities that give resources so players don't starve, but never give them enough if they don't PAY. 4.Players who played for an enough long period will be very attached to the game as they've spend so many time
    1.There is some fun gameplay, but limited.
    2.More gameplay is gated by resources, resources now matters more than gameplay.
    3.Feed players with limited daily/weekly/monthly activities that give resources so players don't starve, but never give them enough if they don't PAY.
    4.Players who played for an enough long period will be very attached to the game as they've spend so many time keeping log into the game to finish those repetitive activities as a part-time job. They now are the Gacha slaves who will defend the game no matter what because they just do not want to admit the characters they rolled and the resources they spent actually does not worth too much.

    This is typical Chinese mobile/web game routine. Chinese players notice this pattern since Genshin's 1st day of launching as they are already very familiar with this. That's why its scored so low in Chinese gaming communities. I worked in Chinese mobile game industry before and what I can tell you is they do not value fun gameplay so much, they always treat that as a hook to innocent players. Instead they believe the business model and monetization is the only valueable thing in game industry. A famous quotation in the industry ,given by Shi Yuzhu who made a top grossing mmorpg about 10 years ago says "Put 95% of your good art resource in to the first 5% of the game". For the past 15 years, this twisted value in game industry almost killed Chinese console/PC game industry,especially blocking the single player game studio from having any resource. This is why Black Myth: Wukong is given so much credit as it is really a brave act to even try to make a good single-player game that focus on gameplay in China.

    I admit Genshin has a much longer single-player RPG gameplay period than those typical P2W or Gacha mobile games. However as I suspect the game is still applying this terrible routine and as long as their management team still believes in the value of business model and monetization instead of gameplay, there's absolutely no reason the resin system will be reworked. They will probably feed you more resin when you get raged with activities until less people talks about it.

    Well I'm not a Mihoyo employee so you might consider all this just my personal guess. Actually if Mihoyo decide to change Genshin into something more like a single-player RPG or an MMORPG I would be happy as well. But again, taking consideration from what this company has done in the past, for Genshin CBT and other games, that chance is too low.
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  17. Oct 19, 2020
    2
    At the start of the game everything feels awesome, beautiful anime graphics, okay story and cross-play seemed like a dream come true, but after ~20 hours into the game all the negatives came hurling in.

    - World is empty, even though it feels and looks amazing at the start when you're doing chapter 1 and 2 of the main story, there are interesting characters, but after that you're gated
    At the start of the game everything feels awesome, beautiful anime graphics, okay story and cross-play seemed like a dream come true, but after ~20 hours into the game all the negatives came hurling in.

    - World is empty, even though it feels and looks amazing at the start when you're doing chapter 1 and 2 of the main story, there are interesting characters, but after that you're gated with adventure level, keep doing dailies and wait for your level to go up.. Or go spend the money and buy yourself some resin so you can level up faster. There are few types of puzzles all over the map, after completing you will get a chest with useless weapons and currency.

    - Wishes, of as it is better know - gatcha system, greedy, totally killed experience of the game, Don't get me wrong, I played few gatcha games and they were fun and I willingly put some money into them, but this game just doesn't value your money. Chance for getting a 5* star character are lower that 1%... Are you serious? They are expecting 100$+ from each player. Oh, you're not paying, or you're not paying enough? - No good characters/weapons for you.
    Other gatcha games at least give you some "premium" currency so you can accumulate it and go for pulls. But this game gives you 5 currency for every achivement, and you will be saving up a week to do one 10-pull (which costs 1600). And you will get same ****, like you're opening common chests all over the map.

    - Combat system is okay, i like the element mechanic.

    All in all, pay-to-win, don't bother if you're not planning to throw some $$$ every few days. Biggest gaming let-down of 2020. Not coming back.
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  18. Oct 30, 2020
    0
    The game had the potential to be AAA, it's sad how much love was given from voice actors, character and environment artists to the game. The game could have become my main game if it was playable for more than 20 minutes a day due to resin gate,lack of ressources and lack of meaningful coop. The world is empty and players have no purpose, nothing to achieve/work for. The devs are joking onThe game had the potential to be AAA, it's sad how much love was given from voice actors, character and environment artists to the game. The game could have become my main game if it was playable for more than 20 minutes a day due to resin gate,lack of ressources and lack of meaningful coop. The world is empty and players have no purpose, nothing to achieve/work for. The devs are joking on the situation and don't listen to the community at all, we tried every possible way of discussing and give constructive feedback, because we believed in a better game, we were trashed and censored, they don't care about playerbase, they want you to spend 240$ per week to play 40min more by day, which is still ridiculous btw. Game is dead to me. THIS ISNT EVEN P2W ITS PAY TO PLAY DAILY Expand
  19. Oct 19, 2020
    4
    If you are free to play the game is alright. Do not get attached to the other characters you might get with wishes. You are very likely to not get what you want. The game is not f2p friendly by any means. The main story won't take you long to beat. Even if you decide to put $60 which is equivalent to a AAA game, it will not get you much. The rate that you earn in-game currency to try toIf you are free to play the game is alright. Do not get attached to the other characters you might get with wishes. You are very likely to not get what you want. The game is not f2p friendly by any means. The main story won't take you long to beat. Even if you decide to put $60 which is equivalent to a AAA game, it will not get you much. The rate that you earn in-game currency to try to earn another character is abysmal after level 30. As a single-player game, it's great to float around and explore the map. However, the best/better weapons and characters are locked behind a THICK paywall. I can not emphasize this enough. Each character feels unique and offers very different things to the team that you build. Which is an excellent feature that would be better if you could actually unlock characters at a decent rate. The only hope you have as a f2p or AAA spender to get an upgraded team is by dumb luck. This game was designed only to appease whales. If you have $700+ to blow on nothing else, then by all means go for it. But as it stands, I have seen content creators blow $5k to get what they wanted. The rewards are given to you as a f2p is only what you get for the first 20 levels after that expect to not get anything. If you grind every day for 7 days a week you should be able to get a 4* once a week. Once you have finished the first Act there is literally nothing but grinding that requires extra grinding to grind. I.E. the materials you need to level characters/weapons typically require you to use resin. You have a max resin of 120. It recharges at an abysmal rate. In one day if you play early in the morning and then later at night you should be able to spend about 160 resin in a day. This isn't enough daily to grind through to level weapons/characters unless of course, you spend that sweet in-game currency which is your only hope to acquire new characters. If you want one of those sweet 5* characters, as a f2p kiss that dream goodbye. You need 90 wishes to get one. Unless your stupid lucky that one time. Let's break this down, you get a 4* after 10 wishes, as a f2p you can get this once a week if you grind diligently every day. That means after 2 months you get to open a 5*. Updates with new characters are expected at this time period. They promised that there will be free events that will give rewards. This past event only gave 2 free wishes. This was factored into the average wishes per week. After level 40 you can kiss this sweet average goodbye. You will receive wishes based on chests which net you 1 - 5 gems, you need 160 for one wish. Daily missions can net you 40 gems. In-game rewards vary but will come to a roaring halt after level 40. I will revise my review if MiHoYo fixes the resin system and the rate to acquire primogems. I propose that they give more rewards for events, dailies, and more goals. I propose that with daily and heavy grinding a f2p player should be able to open a 5* once a month. With weapons needing 5 copies to max level and 6 copies of a character to max level, getting a 5* once a month should seem reasonable. They do offer a character banner that you can get a guaranteed 5* after the 2nd pity. Which is after 180 wishes. If they are changing the banner 1 - 2 months, as a f2p you are very likely to never hit the pity for the character you want, even when it's "guaranteed". If you are just looking for a quick f2p rpg that has plenty of exploration and a decent albeit generic story this is a great game. I would give it an 8. But since it throws the other characters and weapons behind a paywall that is nearly impossible unless you whale it out, it gets very generous 4. I hope they change it so it is more rewarding for the f2p and at the VERY least for those who decided to put some $$$ get more bang for their buck. Whales don't even need to be considered as they will throw as much $$$ as they can and won't need the content.

    As of right now, it seems like whales are going to plunge in more money. The company could care less for f2p. If you want to spend money, don't spend more than a AAA game as you will not receive ANYTHING close to what you should. The company is not going to reward players as long as people keep dropping paychecks every update. If you have the thousands to spend on this game, by all means go for it. But if your not ready to game hundreds of $$ don't waste your time or money.
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  20. Oct 22, 2020
    0
    An amazing game with a value comparable to anything in the $20-$60 range, but it comes packaged with one of the most shady and pathetic cash grab business models I've ever come across. After playing for a prolonged time you will find yourself gated heavily by invasive micro transactions.

    1. Want one of the new characters or weapons? The only way to get characters and weapons are to
    An amazing game with a value comparable to anything in the $20-$60 range, but it comes packaged with one of the most shady and pathetic cash grab business models I've ever come across. After playing for a prolonged time you will find yourself gated heavily by invasive micro transactions.

    1. Want one of the new characters or weapons? The only way to get characters and weapons are to spend on average $180 for enough LOOTBOXES to get a random 5* character or weapon. Repeat this till you get it fully powered, this takes seven copies of a character and five of a weapon. New stuff, for the most part, are their 5* rarity, the drop chance is 1/167 gambles but you are guaranteed to get one by the 90th gamble. This is also how you get any decent weapon in the game, which competes against getting a character as well. A new character is, so far, released monthly.

    2. Want to make meaningful progress for more than an hour a day? That will be up to $10 a DAY to progress for an extra couple hours.

    3. Sold your car to finally get that character you want? Please see the above transactions, stop progress on everything else, and wait a month for random weekly drops to make them playable compared to your older characters.

    4. So, you can't get materials or new stuff, so doing the staple of any RPG and kill monsters in the game's beautiful world? Have fun roaming a landscape devoid of rewards and punching bags that fall over after being sneezed on and don't even grant you enough character experience or in-game currency to be worth looking at. You need millions while monsters give you on average 15.

    5. The most recent announcement to fix some of the issues is to increase the total amount of stamina a player can have at any one time, which is used to make meaningful progress. While this looks good at first, it does nothing as the rate at which stamina regenerates was untouched. They're giving us a bigger cup when there isn't enough water pouring in to fill the smaller cup.
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  21. Oct 23, 2020
    0
    Don't play this game if u have any intention of spending any more then 20 min a day playing . ounce u reach a pony in progression it locks u out so hard u can only progress meaningfully with 20 min a day due to a system they placed that. Locks resources behingd a currency that regens too slow to even call this fun its annoyi g and its anger inducing save urself the heartbreak of falling inDon't play this game if u have any intention of spending any more then 20 min a day playing . ounce u reach a pony in progression it locks u out so hard u can only progress meaningfully with 20 min a day due to a system they placed that. Locks resources behingd a currency that regens too slow to even call this fun its annoyi g and its anger inducing save urself the heartbreak of falling in love with tjis game only to be punched in the face by the fact the this games mechancs basically say dont play this game Expand
  22. Oct 23, 2020
    0
    The game has extreme potential but the company is greedy and refusing to change the predatory energy/stamina system called resin. Everything is hard-gated by it and it turns the game into a chore.
    With a few changes the game has extreme potential though.
  23. Oct 14, 2020
    3
    Overall the game is mediocre on mobile and bad on PC and PS4 platforms.
    Discarding the resin system, the game is super good. The graphics and combat system is wonderful, the story is enjoyable. But the resin system... It's horrible, capping the gameplay after reaching adventurer rank 30 to 15-20 minutes a day is stupid.
    If only they implemented adventurer rank capping for every expansion
    Overall the game is mediocre on mobile and bad on PC and PS4 platforms.
    Discarding the resin system, the game is super good. The graphics and combat system is wonderful, the story is enjoyable. But the resin system... It's horrible, capping the gameplay after reaching adventurer rank 30 to 15-20 minutes a day is stupid.
    If only they implemented adventurer rank capping for every expansion and removed the resin system, people will not over-progress in the game like how the developer wants. But since they also wanted to milk the money of the players, they did the energy-like resin system anyway.
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  24. Oct 20, 2020
    0
    Mihoyo, the company responsible for creating Genshin Impact, is known for being incredibly stingy with its in-game currency as well as ignoring feedback from players.

    Let's talk Genshin. A game that spent several months in Closed Betas, where Mihoyo had the chance to listen to the criticisms of the many beta testers who participated. They complained about the Resin system being too
    Mihoyo, the company responsible for creating Genshin Impact, is known for being incredibly stingy with its in-game currency as well as ignoring feedback from players.

    Let's talk Genshin. A game that spent several months in Closed Betas, where Mihoyo had the chance to listen to the criticisms of the many beta testers who participated. They complained about the Resin system being too restrictive, as well as the Wish System being too unforgiving with its 0.6% rate for 5 star units/weapons (yes, when you pull a 5 star, you can get a weapon instead of a unit. Who thought this was a good idea? What did Mihoyo do? Simply ignore all those criticisms and release a game out into the wild jungle of the Internet hoping to catch players in its revenue net with its attractive visuals and characters. They throw wishes/summon currency at you in the beginning to give you a small taste of their in-game gambling system to rope you and your credit card into the game.

    Don't get me wrong. I did enjoy playing this game for a time. I loved the character design, the pretty visuals of the map, as well as the story. Hell, I even thought the music score was done fantastically. But when you get pulled in, then you will realize what a trap this game is, and how incomplete it is.

    Good video game companies start with listening to feedback from its players. Only time will tell if Mihoyo decides to make Genshin a simple cash grab or a masterpiece of a video game.
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  25. Oct 29, 2020
    0
    Really good game with awfull monetization, especially the resin system.

    1. You cant try another character because resin wall. 2. You cant try another weapon because resin wall. 3. You cant try another artifacts because of resin wall. 4. You cant get fun in co-op, it is useless because of resin wall. If its all about money, why just not add some skins for heroes/weapons.
    Really good game with awfull monetization, especially the resin system.

    1. You cant try another character because resin wall.

    2. You cant try another weapon because resin wall.

    3. You cant try another artifacts because of resin wall.

    4. You cant get fun in co-op, it is useless because of resin wall.

    If its all about money, why just not add some skins for heroes/weapons.

    P.S. Even the adding a one purchase, that delete resin requrements will be not so bad how its now.
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  26. Oct 22, 2020
    4
    The main story of the game and characters are amazing but once you finish it they completely block you from doing anything relevant character progression at all. The only thing you can do is prefarm the open world materials to power up your character but you will be unable to use them because the in game gold and character xp is locked behind system called resin to limit your playtime.The main story of the game and characters are amazing but once you finish it they completely block you from doing anything relevant character progression at all. The only thing you can do is prefarm the open world materials to power up your character but you will be unable to use them because the in game gold and character xp is locked behind system called resin to limit your playtime. They have an amazing open world with nothing of value to do in it at all. Expand
  27. Oct 23, 2020
    0
    Great framework plagued by **** practices,

    Expensive in-game currency, HORRIBLE rates, around 100 gems per day AT MOST for f2p (you need 160 to pull one item, and it'll likely be a 3 star weapon). Resin completely and unnecessarily gates the progression of players in a COMPLETELY SINGLE PLAYER GAME Developer slapped the community in the face with the resin fix (120 cap increased
    Great framework plagued by **** practices,

    Expensive in-game currency, HORRIBLE rates, around 100 gems per day AT MOST for f2p (you need 160 to pull one item, and it'll likely be a 3 star weapon).

    Resin completely and unnecessarily gates the progression of players in a COMPLETELY SINGLE
    PLAYER GAME

    Developer slapped the community in the face with the resin fix (120 cap increased to 160)
    It's the equivalent of you being thirsty and them giving you a bigger cup that's just as empty as the smaller one.
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  28. Oct 20, 2020
    1
    Just wanted to say that this game is really amazing, and has great potential.

    However, at the end of the day, it is still a gacha game with abysmal rates as well as extremely expensive rolls (avg $2 USD per roll). Right now a lot of players aren’t complaining about this because of the games honeymoon phase but this is detrimental to F2P player base months down the road if Mihoyo doesn’t
    Just wanted to say that this game is really amazing, and has great potential.

    However, at the end of the day, it is still a gacha game with abysmal rates as well as extremely expensive rolls (avg $2 USD per roll). Right now a lot of players aren’t complaining about this because of the games honeymoon phase but this is detrimental to F2P player base months down the road if Mihoyo doesn’t address this issue.

    Now to address the resin issue. For starters, you can’t even finish the weekly resin usage missions on the battle pass without spending primogems or fragile resin to refresh. What kind of joke is this if you’ve bought the battle pass? It’s like paying $10 for the pass, then requiring to spend extra resources/money just to complete the pass. 8 min per 1 resin capped at 120 is a ridiculously low cap and slow regeneration rate even for a gacha game. At least in Fate Grand Order they allow you to raise your cap through levels and let you stack a lot of energy regen materials like golden apples for events for free.

    After AR30, the game becomes super dry in terms of content, I just log in, do dailies, use up resin for 20 min, and just log off. I think this problem will be resolved once new content gets released, but is also a byproduct of the poorly designed resin system.

    I really hope Mihoyo listens to players criticism and feedback. Like I said, this game has great potential, and I want to see it succeed, but this starts with communication and cooperation between the developer and player base.

    I give it 1/10 out of respect for the amazing art/music in this game. But the core gameplay system is just straight up terrible
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  29. Oct 22, 2020
    0
    Don't play this game until the fix the resin issue. Seriously people have been complaining for weeks now and the devs come out and add 40 to the 120 cap. This does nothing to fix the issue.

    0/10 for now.
  30. Oct 22, 2020
    0
    Do not fall for this trap. They paid so much for marketing to hide the fact that the game is still EARLY ACCESS in disguise. It's also a Gacha game so you should avoid it ASAP. The company that makes it is very anti-consumer to the point it puts EA to shame with their monetization practices. For people who are not familiar with Gacha, it's a basically an anime casino where you have toDo not fall for this trap. They paid so much for marketing to hide the fact that the game is still EARLY ACCESS in disguise. It's also a Gacha game so you should avoid it ASAP. The company that makes it is very anti-consumer to the point it puts EA to shame with their monetization practices. For people who are not familiar with Gacha, it's a basically an anime casino where you have to spend hundreds to thousands of dollars in a slot machine to get a playable character or weapon for the game. You can't even choose what you want, it's all random. You can spend 300$ and not get the character you want.

    Let's say you actually got lucky and got a character you want, you can't even level up this character at all. In order to get materials and money to level up your character you need to go on dungeons and the game only allows you to do 6 of them per day. The only thing you can do is free roam and do nothing at all in the game if you do your 6 dungeons a day. You can choose to do 3 bosses instead of the 6 dungeons and thats it.

    Please do not download this game, it's a complete waste of time and money. It encourages gambling and addiction and gives nothing back. It's extremely anti-consumer and they don't listen to feedback at all. There are many people who are getting paid to argue on reddit and forums and defend the company. Do not fall for their propaganda and lies.
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Metascore
84

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 20
  2. Negative: 0 out of 20
  1. CD-Action
    Feb 8, 2021
    75
    Rather than a typical online game, Genshin Impact resembles a traditional single-player jRPG with a real-time combat. For a free-to-play title it is very impressive, but turns out to be pretty derivative and quickly slumps into monotony. [13/2020, p.52]
  2. Nov 12, 2020
    90
    Oh, the joy of exploring this beautiful world. Oh, the clever combat, the great voice acting, the compelling story. This is one of the best RPGs of the year. And it’s almost beyond comprehension that you can get it for free.
  3. Oct 20, 2020
    90
    Overall, in spite of things that should bring Genshin Impact down, the game is so much fun to play that the negatives are ultimately minor gripes. [...] The gameplay is smooth and simplistic, and it works great on all platforms - though I’m still not sure why the PlayStation version can’t be linked to a Mihoyo account so I could play on my phone when I’m not at home (PS Vita version please??) but it’s a small gripe to an otherwise terrific game.