From Head to Toe has a nice comfortable atmosphere to it. You are revisiting the town where you grew up and hanging out with a childhood friend. The game does a great job of having a realistic back and forth dialogue. One could argue that not a lot happens during the short run of the game but I think many of us have had encounters that mimic what happens in the game and it’s that realismFrom Head to Toe has a nice comfortable atmosphere to it. You are revisiting the town where you grew up and hanging out with a childhood friend. The game does a great job of having a realistic back and forth dialogue. One could argue that not a lot happens during the short run of the game but I think many of us have had encounters that mimic what happens in the game and it’s that realism that helps connect you to the story. It could have used more flesh on it’s bones but as is it does a good job of telling it’s tale as well as trying to provide actual game play. It is a visual novel at heart with you picking dialogue choices but you do have to walk your character around and perform certain actions. The walking was very awkward, almost a rhythm game which I hate those. I think the developers knew that this wouldn’t be everyone’s favourite type of thing because they provided an auto walk function. Other times you have to use the mouse to swing back and forth; have a snow ball fight; etc. These are minor things but it was nice to see them try to incorporate some game play into this especially with the short run time. The art style was very nice as was the music and the voice acting.
I played From Head to Toe on Linux using Wine and DXVK. It never crashed on me and I didn’t notice any bugs or glitches. You can’t save at all but it is a very short game. Alt-Tab works. There is one graphics setting along with your resolution option. The game ran with fantastic performance. The Itch.io version runs with fewer system resources used than the Steam version but if you have a decent system it won’t really matter. If you’re on a lower end system the 1.1 GB less of RAM used; 10% less CPU usage and 300MB of VRAM saved may matter.
Graphics Engine: Unity
Disk Space Used: 527 MB
Input Used: Mouse and Keyboard
Game Version Played: 1.07
Game Settings Used: Fantastic, 1920x1080
GPU Usage: 10-18 %
VRAM Usage: 963-967 MB
CPU Usage: 4-8 %
RAM Usage: 2.0 GB
Frame Rate: 137-142 FPS
I would easily recommend this to fans of visual novels or even those who just want a short but comfy story. I finished the game in 16 minutes but for a free game I can’t complain about it too much. It could have used more depth but it does manage to make an impact with what it had. I felt that compared to the developer’s other game Lozenge this had more of a conclusion to it although I would recommend checking that out as well.
My Score: 8/10
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.6 | Samsung 970 Evo Plus 500GB |Linux Mint 20.3 | Mate 1.26.0 | Kernel 5.4.0-100-generic | AOC G2460P 1920*1080 @ 144hz | Wine 7.3 | DXVK v1.9.4L-2… Expand