- Publisher: Capcom
- Release Date: Apr 7, 2009
- Also On: PlayStation 3, Xbox 360
- Critic score
- Publication
- By date
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Corralling livestock is a fun new way to solve puzzles, but some agitating quirks will push the impatient away.
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Flock is designed to not be smooth or elegant, and the herky jerky mechanics of guiding animals/stopping to pick up stragglers/guiding animals/stopping to pick up stragglers doesn't make me want to follow the herd.
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It's all a bit sad really. Flock! is an enjoyable game when it all works, but it's far too easy to encounter one of its many soul destroying problems that'll make you wish you were playing something else. It's certainly something quite unique on the current crop of systems, but that doesn't stop if from being a disappointment.
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Counting sheep may send you to sleep, but abducting sheep is much more exciting. Playing an alien, you need to abduct animals like sheep, cows, chickens or pigs while avoiding obstacles or hungry wolves. There are 50 levels and a simple editor to create your own ones.
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Flock! is a game with an endearing presentation but it's sadly followed by incredibly weak execution in the core gameplay, especially in the offering of campaign levels.
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A great idea with some impressive physics, but soon becomes a chore.
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Don’t look for great accomplishments and fresh ideas in Flock!. It’s foolish to expect something revolutionary from critters that gave rise to the word “mutton-head”.
User score distribution:
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Positive: 3 out of 11
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Mixed: 3 out of 11
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Negative: 5 out of 11
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May 1, 2016
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Aug 27, 2010
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MichaelPDec 31, 2009Just isn't much fun. At first it's interesting, but you get bored real quick after about 20 levels.