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  1. Oct 5, 2021
    6
    Fatal Twelve has some good parts to it but the one thing I can say that I disliked was a big one which was it’s lack of choice. There are choices to be made but far too often in the game it was going in directions I didn’t like and I had no way to stop or change it. It is far from a kinetic novel but it is also far from worthy of having the tag “choices matter” on the Steam page for it. IFatal Twelve has some good parts to it but the one thing I can say that I disliked was a big one which was it’s lack of choice. There are choices to be made but far too often in the game it was going in directions I didn’t like and I had no way to stop or change it. It is far from a kinetic novel but it is also far from worthy of having the tag “choices matter” on the Steam page for it. I wished I had more choice over which characters I forged alliances with; which ones I hated or loved and which ones I elected in the divine selection. Let’s just say that my opinion didn’t match Rinka’s very often. That being said the story it has was fairly well done. It has a lot of detail and depth. I enjoyed many of the characters even if I felt they tried to change them later on to not be so evil or nice. I believe that most people are neither evil or good but a mix of the two, however the twists and turns to introduce these changes didn’t feel natural for some of the characters. The story also felt a little long as it dragged a bit during the middle. The art and music were great with the exception of one scene where it described a full train car but it was empty on screen aside from Rinka and Naomi. The game also had faux endings which I am not a fan of. I hate when a game has “good endings” and “bad endings”. It should just have endings that make sense regardless. I will say I saw several possible endings that fit that bill.

    I played Fatal Twelve on Linux. It never crashed on me and I didn’t notice any bugs. I did however notice some spelling errors such as “bother” should have been “brother” and “knew I was love” should have been “knew I was in love”. The game had a manual save system where you could save at any time and had 80 save slots.

    Game Engine: Ren’Py 7.3.5.606
    Disk Space Used: 4.96 GB
    Graphics API: OpenGL

    GPU Usage: 0-80 %
    VRAM Usage: 664-1002 MB
    CPU Usage: 1-6 %
    RAM Usage: 2.5-2.9 GB

    Overall Fatal Twelve wasn’t a bad game but it lacked the choices that I have come to expect and love from visual novels and while the story was strong there was enough if it where I wanted to push it in other areas that I came away disappointed. I finished my first play through in 10 hours and 10 minutes and paid $25.79 CAD for it.

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.2 | Manjaro 21.1.4 | Mate 1.26.0 | Kernel 5.14.7-2-MANJARO
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No score yet - based on 1 Critic Review

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  1. Oct 15, 2018
    87
    I could praise the team behind Fatal Twelve for passion and effort alone — and I do! — but to see their vision come to fruition with such great results is also a reward unto itself.