User Score
9.1

Universal acclaim- based on 1669 Ratings

User score distribution:

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  1. OlegO.
    Nov 17, 2007
    10
    Best RPG ever. Very unique.
  2. KrisztianT.
    Sep 28, 2007
    10
    Even though it is almost a decade old, in my mind this was STILL the single best role playing game every created period.
  3. VladimirX.
    Nov 14, 2003
    10
    This is by far the best RPG ever created. Amazing story line, huge playable world, so many different things to do. Similar to postal in some ways, you do whatever the hell you want. Dont play that Brotherhood of steell tactics whatver sh..t...fallout 1 and 2 are the best ones, the rest dont even have anything to do with fallout. If you see this game for sale, buy it! You won't regret it.
  4. SerkanP.
    Nov 26, 2005
    10
    this is the best one on the world,creators of the game are the most admireable people on the world. Two thumbs up!
  5. ArturoV.
    Mar 11, 2006
    10
    This is my favourite RPG of all time.
  6. christopherc
    Sep 13, 2009
    10
    If its buggy try restoration project by killap!includes new cities and children removed from the original game
  7. Oct 31, 2019
    10
    Одна из лучших рпг за все время. При этом в не-фэнтези стилистике. Играть всем любителям рпг обязательно
  8. Jan 24, 2023
    9
    Fantastic sequel to the first game. HUGE huge game, filled with role-playing elements and choices. Immense replayability. My only complaint is the implementation of stuff that does not make any sense and kill the immersion, like telepathy messages, talking plants, Monty Python bridge encounter, etc.
  9. MaxP.
    Apr 14, 2007
    7
    It's fun for a while but if you don't know what to do (like me), the fun of checking a FAQ every 20 minutes is lost quickly.
  10. Mar 22, 2015
    6
    Poor character system (only maybe 1-3 workable builds, some stats are useless, most perks and skill are useless, only 2 slots on character for weapon and armor), combat is **** involves no tactical decision making, slow and annoying, a lot of uninteresting quests that are fetch quests and simple go from point A to point B quests (Find weakness in Tyler's gang guarding the church, GetPoor character system (only maybe 1-3 workable builds, some stats are useless, most perks and skill are useless, only 2 slots on character for weapon and armor), combat is **** involves no tactical decision making, slow and annoying, a lot of uninteresting quests that are fetch quests and simple go from point A to point B quests (Find weakness in Tyler's gang guarding the church, Get permission from Metzger for gang war)
    The den was almost full of them, no direct control of companions, **** plot, no natural progression of events (basically boils down on find the geck that takes ages to complete and when destroying enclave, thrown up on top of it for **** and giggles), main objective reduced to a side quest, areas are mostly settlements and looks identical
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  11. Aug 12, 2013
    7
    Fallout 1 was a perfect game, but this one feels over-stretched. They sacrificed story quality and filled it with cheezy humor. The atmosphere just can't compare to the original.
  12. KelR.
    Dec 16, 2002
    5
    This game can't even compare to the first fallout, it lacks the seriousness of the first. Why in the world did they fill the game with cheesy humor, ruined my whole experience.
  13. Aug 18, 2013
    5
    About twice the size of the first Fallout, with less than half the strenght.
    A series of disconnected locations until you get to Navarro near the end of the game.
    Better companions, some of them very difficult to acquire, and that's it. Less dialogues, no "Tell me about" and poor resolution. Too many easter eggs and pop references. Definitely less polished and less memorable than the
    About twice the size of the first Fallout, with less than half the strenght.
    A series of disconnected locations until you get to Navarro near the end of the game.
    Better companions, some of them very difficult to acquire, and that's it. Less dialogues, no "Tell me about" and poor resolution. Too many easter eggs and pop references.
    Definitely less polished and less memorable than the first game.
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  14. May 10, 2016
    3
    When I see the scores here, it serves to remind me that people's standards were as low back then as they are today, ah ah.

    Similar flaws as in the first installment: opaque walls blocking your vision, zig-zag walking, pixel hunting, frustrating restrictions, clunky interface, anti-epic fights, large empty maps, grind, and so on. And a development team that was still clueless about
    When I see the scores here, it serves to remind me that people's standards were as low back then as they are today, ah ah.

    Similar flaws as in the first installment: opaque walls blocking your vision, zig-zag walking, pixel hunting, frustrating restrictions, clunky interface, anti-epic fights, large empty maps, grind, and so on. And a development team that was still clueless about ergonomics (one of the main factors in the success of the IE engine).
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  15. Jan 9, 2016
    4
    This is a game. Not a book and not a movie, you can have the best story and characters ever but if your gameplay is terrible then it's a terrible game. Simples.

    First off is user interface, which is absolutely horrible. Your view of the environment and NPCs/creatures/items is obstructed by the game world, so even though your character can see what is in front of them, you can't. Instead
    This is a game. Not a book and not a movie, you can have the best story and characters ever but if your gameplay is terrible then it's a terrible game. Simples.

    First off is user interface, which is absolutely horrible. Your view of the environment and NPCs/creatures/items is obstructed by the game world, so even though your character can see what is in front of them, you can't. Instead you are forced to run right up to things to get a small viewing area on what is blocked by the game world. This viewing area also happens to remove the ability to interact with things like doors.

    You are unable to give orders to your companions. For a game that is hailed as having amazing dialogue interaction with NPCs, apparently the act of asking your companion to go look around the corner for enemies is just too complicated. This combined with the turn based combat makes for an extremely clunky and frustrating experience akin to pulling teeth.

    Another example would be an incredibly weak, rotting door that's falling off its hinges but happens to be locked. Your character lacks the strength to smash it down, but you have a companion with high strength wielding a sledge hammer. Any rational individual might ask them to smash it down for them, but no not in this game.

    The stealth is a complete crap shoot with enemies wondering back and forth randomly for all eternity like some mental patient, this combined with the lack of visibility due to the game world blocking what your character would be able to see again makes for horrible gameplay experience.

    Combat is horrible, you can't move and shoot, can't take cover, flanking doesn't seem to do anything for melee, to-hit chances are abysmally low. Not to mention that many of the enemies are bullet sponges. You can shoot an enemy in the head with no reaction from the enemy. It's also turn based so you have to just stand there with your thumb up your arse while 5 enemies all queue up to punch you in the face.

    Movement is hex based so you often can't run in a straight line. I don't understand this obsession with the hex based systems. Why!?

    Companions will routinely block pathways.

    Simple things like being able to see how much health your companions have - can't do that unless you enter dialogue and then go into combat control. Terrible

    I can't use my first aid or doctor abilities more than 5-6 times per 24 hours... really? Are high speech characters arbitrarily limited to how many conversations they can have or a high guns character by how many enemies they can shoot? No? Then why the hell is mine then!?

    This "game" could have been so much better if the developers kept in mind that people actually have to play the damn thing, we're not reading a book here or watching a film so it would be nice if your user interface wasn't so horribly clunky and useless.
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  16. GeoffC.
    Jul 24, 2003
    5
    I wanted to love this game. I had just finished Fallout (9/10), and was getting underway. Then I would reload a game and my primary weapon would cease to have existed. That kind of bug, and no patches in years kills what might have been a rewarding and entertaing RPG.
  17. Jun 19, 2012
    9
    Bigger and better than F1 in every way. The amount of freedom offered by this game is simply unmatched. And considering the crap that passes as a cRPG these days, it'll most likely stay unmatched for a very long time.
  18. Aug 15, 2013
    3
    I guess I should have played this when it came out to appreciate it. I bought it just recently because I loved Fallout 3 and Fallout New Vegas. It's just too much of a chore to play. I also hate the gun play in the games of this era (FO Tactics, Jagged Alliance 1&2, etc) where your guys can't hit anything they are not standing next to. It suck immersion out of a game when your guys is 5I guess I should have played this when it came out to appreciate it. I bought it just recently because I loved Fallout 3 and Fallout New Vegas. It's just too much of a chore to play. I also hate the gun play in the games of this era (FO Tactics, Jagged Alliance 1&2, etc) where your guys can't hit anything they are not standing next to. It suck immersion out of a game when your guys is 5 meter away with a machinegun and doesn't hit once. Expand
  19. Sep 15, 2016
    1
    While the game has an interesting premise, Interplay, as evident by its later work has managed to screw up one of the best ideas in video game history. Thank God someone else bought the franchise.
  20. Apr 9, 2017
    7
    Excellente suite du premier Fallout, plus riche, plus passionnante, mieux écrite mais aussi bien plus buguée, un vrai nid en vérité qui m'a empêché de la terminer bien que je fusse vraiment tout près de la fin (ou du moins le supposai-je à l'époque si ma mémoire est bonne).

    Un jeu de rôle de cette qualité mériterait encore une tentative, un nouveau parcours, quelles que soient les
    Excellente suite du premier Fallout, plus riche, plus passionnante, mieux écrite mais aussi bien plus buguée, un vrai nid en vérité qui m'a empêché de la terminer bien que je fusse vraiment tout près de la fin (ou du moins le supposai-je à l'époque si ma mémoire est bonne).

    Un jeu de rôle de cette qualité mériterait encore une tentative, un nouveau parcours, quelles que soient les années écoulées (son ambiance, son interface, ses combats -si on est patient...-) malheureusement ce n'est pas le cas, la faute aux deux Fallout du 21ème siècle (le 3 et New Vegas) qui ont ressuscité la série et l'ont sublimée, rendant du coup caducs les deux premiers épisodes du siècle dernier. Ma note aurait été supérieure si j'avais rédigé cette critique à l'époque mais avec le temps, impossible de verser dans l'idolâtrie nostalgique.

    Fallout 2 ne fait donc pas partie des monuments du jeu de rôle mais il y a contribué, à sa manière.
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  21. Jan 3, 2018
    6
    Hikaye = 7
    Oynanış = 5
    Grafikler = 5
    Sesler = 6
    Keyif = 6
    Atmosfer = 8
    Süre = 6
  22. Sep 20, 2019
    10
    For me, it's simply the best game ever created. It is my favorite RPG and despite the years I still enjoy doing it regularly. While I only finish a game once, Fallout 2 always makes me want to come back despite the years.
    Frankly, with the "restoration project", which makes it possible to play it properly today... it's even better.
  23. Mar 24, 2023
    2
    Twice the game made in half the time as compared to its predecessor and it really, really shows. The writing and overall design in world, quests, and moment to moment gameplay has suffered drastically. Instead of a tightly focused RPG that takes you on a journey through a thoughtfully constructed world by showing and telling only what it needs to, it's a mass of uncomplementing sideshowTwice the game made in half the time as compared to its predecessor and it really, really shows. The writing and overall design in world, quests, and moment to moment gameplay has suffered drastically. Instead of a tightly focused RPG that takes you on a journey through a thoughtfully constructed world by showing and telling only what it needs to, it's a mass of uncomplementing sideshow attractions that utterly lack the previous game's thick atmosphere and sharp wit. Expand
  24. Oct 10, 2019
    10
    This is a fallout. Real fallout. No other part compares with this part. **** you with your fallout 3
  25. Aug 18, 2022
    5
    My review is based on my experience in 2022 when I played this game.

    There were some improvements compared to 1, the game is a little more fluid with less fps drops, some new weapons and armor and that's it. The rest is the same engine, same character assembly system and possibilities as 1. Although impressive for the freedom considering the current game mechanics, it is tiring to
    My review is based on my experience in 2022 when I played this game.

    There were some improvements compared to 1, the game is a little more fluid with less fps drops, some new weapons and armor and that's it.

    The rest is the same engine, same character assembly system and possibilities as 1.
    Although impressive for the freedom considering the current game mechanics, it is tiring to play.
    The story I found even shallower than the first, but with more game time.
    Taking all this into account, I recommend it only to those who want to know the saga as a whole. Remembering that it is an extremely cheap game.

    55 out of 100
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  26. Feb 2, 2023
    8
    This review contains spoilers, click expand to view. I'll start with a simple thing. Fallout 2 is good game, but Fallout 2 is bad Fallout. Fallout 2 doesn't understand what fallout is. He's trying to be Wasteland. Yes, fallout 1 also wanted to be Wasteland and was inspired him, but cant and became independent. In turn, fallout 2 is just a absurd: talking plants, talking rats, a ghoul that lives in a coffin for a couple of months without food and water, gangsters, porn studios, Chinese that fight in kung fu style (i'm not kidding). And the enclave. God, enclave so stupid is unreal. These guys want to kill everyone, but they don't do anything for the whole game, then savage (the chosen one) come to them on a ship (And they don't hear him or see him) and kill everyone. It's just not funny. There is also a scientist who worked on the enclave's plan to kill everyone. So you can just tell him that "kill its bad" and he take it into account so... Will, kill all civilians in the enclave with gas? I don't even know what to say. I just remind you that fallout 2 claims that the enclave is the strongest military faction on the territory of the former United States. And they are defeated by some cowboy savage who shepherds the Brahmins. It's just a circus. I put 8 because:
    - The gameplay steel good (and this is the most important thing, right?), thanks to fallout 1 who created it. - The companies good . - I like the idea of intelligent deathclaws. - All sorts of references to fallout 1: super mutants, Brotherhood of Steel, NCR, Tandi, Vault Dweller Statue (Although fallout 2 ruined even bos. I think they done this because the **** would confuse the two teams in power armor, so we have only one team in power armor). I could put 9, but I'm putting 8. Because I don't like New Reno. And Myron. I hate New Reno. Also I could put 7, but I'm putting 8... because I like the Vault City. I really like it (I condemn slavery, but the idea of the city is really interesting). But when compared with fallout 1...I would put fallout 2 only 5/10.
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  27. Jun 10, 2017
    9
    Great game. i have spent a lot of time on this title. It has a great story with memorable characters. Good gameplay and best cut scenes with good dialogs.
  28. Jul 22, 2017
    8
    Fallout 2 is a very well done game. Though it is an isometric RPG, rather than FPS RPG like Bethesda's Fallout games are, it is still a good RPG with heaps of great dialogue options and characters. The dialogue in this game even trumps the dumbed down dialogue of Fallout 4, which is strange, because this only came out in 1998. If you are a fan of Fallout, or even a good RPG, you shouldFallout 2 is a very well done game. Though it is an isometric RPG, rather than FPS RPG like Bethesda's Fallout games are, it is still a good RPG with heaps of great dialogue options and characters. The dialogue in this game even trumps the dumbed down dialogue of Fallout 4, which is strange, because this only came out in 1998. If you are a fan of Fallout, or even a good RPG, you should give Fallout 2 a shot. Expand
  29. Feb 24, 2018
    10
    After Fallout Fallout 2 is another great RPG game I play once or twice a year. The atmosphere is just something absolutely amazing to look at and just stare at.

    I hope BGS seriously learns from the catastrophic boring game that is Fallout 4 and makes Fallout 5 as good as Fallout 3 and better. Fallout 4's dialog wheel and short same worded quests were really bad.
  30. Dec 4, 2022
    10
    Perfect post-apo light open-world RPG game with turn-based fights, amazing story and good decisions which impacts whole game.
Metascore
86

Generally favorable reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 15
  2. Negative: 0 out of 15
  1. Perhaps even more so than its predecessor, Fallout 2 contains dozens of subtle and more often not-so-subtle references to cult movies, television icons, and other aspects of popular culture.
  2. Fallout 2 is a worthy successor to Fallout, and one that deserves a place in every dedicated role-playing gamer's collection. Don't be without it!
  3. The warm, fuzzy, post-apocalyptic world has all the little details and exactly the right tone. The immersive story has kept me up until the wee hours of the morn on many occasions.