User Score
6.9

Mixed or average reviews- based on 187 Ratings

User score distribution:
  1. Positive: 89 out of 187
  2. Negative: 38 out of 187

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  1. Aug 11, 2011
    9
    Like most of players playing this game for first time, i was confused many things all together, no introduction only a list of boring tutorials, an strange history and enviroment but every time i play this game again likes me more and more, its have much variety, strong and dificult IA, enemies everywhere you never safe must run, hide, cloak, kill everytime. Definitely a good andLike most of players playing this game for first time, i was confused many things all together, no introduction only a list of boring tutorials, an strange history and enviroment but every time i play this game again likes me more and more, its have much variety, strong and dificult IA, enemies everywhere you never safe must run, hide, cloak, kill everytime. Definitely a good and innovative game but needs to improve its inventory system and weapons suply Expand
  2. Dec 30, 2011
    5
    E.Y.E. is a mixture of very good and very bad, so it scores a 5 for me. The concept is very good, though not unique. You get RPG elements of character progression and customization that are quite nice and diverse, and you get a mixture of occult and technology, which few other games offer (Clive Barker's Jericho is another). The mood is a strange brew of horror and dystopia that's wellE.Y.E. is a mixture of very good and very bad, so it scores a 5 for me. The concept is very good, though not unique. You get RPG elements of character progression and customization that are quite nice and diverse, and you get a mixture of occult and technology, which few other games offer (Clive Barker's Jericho is another). The mood is a strange brew of horror and dystopia that's well supported by an alien dialog and quirky soundtrack and it really works. The ranged weapons are very satisfying to use, being both precise and powerful. It feels right to kill someone with a single bullet instead of with a barrage that would shred an elephant. This was on the right track to becoming a very good shooter, but... the bad: It is very unstable. Performing simple things, like navigating the menus, forced me to reboot Windows 7. And I mean "big red button" shutdown, not a clean exit. I own a truckload of indie games and Source games and not one of the others does this. The interface is overly convoluted and frankly, unpleasant to use. It gets in the way of the game. Finally, the lack of polish, makes it feel more like a mod than a stand-alone game. A "version 2" of this game, with a streamlined interface and the bugs removed, is sorely needed to make it a viable contender in the shooter space. In its present state, it's a fun curiosity if you can get it on sale, but it isn't likely to make it to many people's favorites list. Expand
  3. Nov 26, 2012
    10
    Like all cunning satires, E.Y.E. is in many ways better than the media tropes, games, and films it makes fun of. Cyberpunk wasn't a setting or a look and feel - all of that is just how the mainstream received William Gibson - it was deconstructing and rebelling against an odious and bloated genre of science fantasy. E.Y.E. is continuing that - the garbage dialogue that everyone goes onLike all cunning satires, E.Y.E. is in many ways better than the media tropes, games, and films it makes fun of. Cyberpunk wasn't a setting or a look and feel - all of that is just how the mainstream received William Gibson - it was deconstructing and rebelling against an odious and bloated genre of science fantasy. E.Y.E. is continuing that - the garbage dialogue that everyone goes on about is mocking the player for being docile enough to enjoy a Skyrim-style subquest whose author uses every cliche in the book to try and make the gamer care about a digital non-entity. This game is saying "stuff all that, have a proper bloody cyberpunk gunfight: Gibson, Harlan Ellison, Blade Runner etc etc were all very literary and clever but all they really bequeathed us was a desire to blast through gangs of punks with a cybernetically enhanced warrior". And that's what this game is - the sorts of gunfight Robocop would have - you'll blitz through wave after wave of inferior beings with a cybernetic killing machine. Then your clip will run out and you'll get pinned down and have to be repeatedly resurrected. Like the cyberpunk tropes. My favourite is the factory in the first level, the inside of which looks exactly like the aftermath of the fight between Sgt. Motoko and the robot tank at the end of Ghost in the Shell. Like they just didn't tidy up afterward, left the bits of the tank there, and hundreds of years later it's a location in a game. This is like Syndicate without the backstory (!?) - cyberpunk's backstory is the ruins of human literature. Expand
  4. Apr 18, 2014
    10
    I feel like much of the criticism towards E.Y.E is due to a lack of understanding. This game is not Deus Ex, Stalker, or Vampire: The Masquerade - Bloodlines. This is not a game that offers stealth gameplay, hacking, and shooting rolled into one. Indeed, this game's closest relative is probably Serious Sam.

    E.Y.E: Divine Cybermancy is a game about shooting things. You can choose from a
    I feel like much of the criticism towards E.Y.E is due to a lack of understanding. This game is not Deus Ex, Stalker, or Vampire: The Masquerade - Bloodlines. This is not a game that offers stealth gameplay, hacking, and shooting rolled into one. Indeed, this game's closest relative is probably Serious Sam.

    E.Y.E: Divine Cybermancy is a game about shooting things. You can choose from a large variety of weapons, and there are usually a few ways to approach every situation. It's very open-ended, for an FPS. The game's aesthetic draws inspiration from cyberpunk works, such as Blade Runner and Ghost in the Shell, while also giving many nods towards franchises such as Warhammer 40,000. Stealth and hacking elements exist to assist you in murdering people. They are tools, rather than styles of play. Enemies respawn, which may seem irritating at first, but then you realise that if they didn't, there wouldn't be very many people for you to shoot.

    If murdering dozens of men every mission doesn't sound appealing to you, then you probably won't like this game. If you want am FPS experience like no other, you might just enjoy it. It's extremely niche, but it satisfies the needs of this niche group like no other game can.
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  5. Jun 24, 2012
    7
    First of all I want to say that the devs have done really good job patching up this game. There are many reviews here that complain about its bugginess, but in its current state it has less bugs than most modern games. In fact I haven't encountered even one. This game has some incredible atmosphere, it sort of reminds me of Deus Ex and Metro 2033. I'm not good at pointing out the positiveFirst of all I want to say that the devs have done really good job patching up this game. There are many reviews here that complain about its bugginess, but in its current state it has less bugs than most modern games. In fact I haven't encountered even one. This game has some incredible atmosphere, it sort of reminds me of Deus Ex and Metro 2033. I'm not good at pointing out the positive sides, all I can say is that this game is well worth the money if you can just overcome its flaws. Hacking is boring, story is a mess, translation is bad, enemies spawn everywhere you can't see and can spot you from 500m away, melee feels clunky and you have to around A LOT. Inventory system also sort of forces you to use only one weapon because you can't carry enough ammo otherwise. Expand
  6. Jul 14, 2012
    10
    People keep saying this game is severely bugged, and that it's extremely clunky and frustrating. I won't argue against it because it's true. But despite all that, this game is the closest thing to games as a pure art form from a narrative point of view. And even then, the aesthetics are unique, the gameplay is unique, and, above all, the metaconcepts of gaming are unique. The ending ofPeople keep saying this game is severely bugged, and that it's extremely clunky and frustrating. I won't argue against it because it's true. But despite all that, this game is the closest thing to games as a pure art form from a narrative point of view. And even then, the aesthetics are unique, the gameplay is unique, and, above all, the metaconcepts of gaming are unique. The ending of this game (the TRUE ending, after the mandatory three playthroughs) is the most astonishing, reflexive, fantastic and all around incredible endings ever conceived in any art form. Is simply perfect. One of the best games I have ever played. I dare any new game to beat this ending. Expand
  7. Nov 3, 2013
    7
    If you can fight through the really weird tutorial system and feeling of "what the hell is happening?" at the beginning you have a game with real depth here. However, it being insanely text heavy and the AI being a bit punishing make it hard to fully get into. So everything is stacked against the average gamer getting into it... "What's going on? What are all these weird ass menus andIf you can fight through the really weird tutorial system and feeling of "what the hell is happening?" at the beginning you have a game with real depth here. However, it being insanely text heavy and the AI being a bit punishing make it hard to fully get into. So everything is stacked against the average gamer getting into it... "What's going on? What are all these weird ass menus and buttons? God, there's a lot of text in this game. Dammit I keep dying." yeah, it's not the best way to get people into it but fight through and there's a gem in the rough here. Expand
  8. Jun 13, 2013
    10
    A nice detailed and immersive experience. No. A Masterpiece. Just the thing games need so badly. I honestly cannot think of any flaws to name... the art-work and totality of the game just crush any minor complaints. Most irks are brought up when people expect a flashy shooter and don't want or don't have the mental capacity to invest in an artistically wondrous game.

    This one's rather
    A nice detailed and immersive experience. No. A Masterpiece. Just the thing games need so badly. I honestly cannot think of any flaws to name... the art-work and totality of the game just crush any minor complaints. Most irks are brought up when people expect a flashy shooter and don't want or don't have the mental capacity to invest in an artistically wondrous game.

    This one's rather an experience. Not a mindless one at that.

    If you're confused, concentrate and think, dammit.

    That's not to say if you didn't enjoy you're inferior but rather that people used to games holding their hands *should* try and invest in some more independently-minded titles even if they don't like it the problem's on their end.

    And all that talk about bad localizations and too omnipotent enemies is trash. People are disgusted by (insane) originality and a hard game, that's all there is to it. Also, people aren't used to a truly oppressive and haunting setting. This *is* true mental and depicted dystopia we're presented here. The game often feels like a Lynch movie!

    As to similarities, EYE is akin to the original Deus Ex, moreso Doom 1 and 2, and in its level-up the original Diablo with some extra depth to it. References are made to many cyberpunk wonders, including Ghost in the Shell. And in its lore it feels like a slightly more abysmal and dreamlike world of Warhammer or of Texhnolyze the animated series.

    If you can still play original Doom, Deus Ex and Diablo games with joy, this one's right for you!
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  9. Jan 2, 2012
    6
    It's an interesting mix of Cyberpunk FPS and RPG, with an upgrade system similar but far more complex than Deus Ex: HR. Where it falls apart though is in game direction (starting out you get no primer at all and are left on your own to figure out what the hell is going on, which could take a few hours or some heavy googling), the localization (language) is very Korean MMO-esque which alsoIt's an interesting mix of Cyberpunk FPS and RPG, with an upgrade system similar but far more complex than Deus Ex: HR. Where it falls apart though is in game direction (starting out you get no primer at all and are left on your own to figure out what the hell is going on, which could take a few hours or some heavy googling), the localization (language) is very Korean MMO-esque which also causes the story to falter, menus within menus with literally no explanation when you first play of what the hell is what.

    Then there's random stuff like why the hell are there monsters and thugs running around the streets and all shooting at me? Couldn't the monsters at least attack the thugs? Plus, the Enemy AI is a little TOO GOOD. You can't even hide yourself inside a building or room. They will come straight for you even if they start out on the other side of the screen (300+ yards away).

    If you're a Deus Ex or Cyberpunk/Sci-Fi fan this is a game you will want to like but this really feels like it was prime for Beta and maybe close to release but right now...definitely not release ready.

    If you can look past all of that it's still not a bad buy for under 9 bucks.
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  10. Jul 18, 2015
    10
    this is a great but underrated game it is worth the price and there are servers set up for online now you need to stick wit the game for a bit to enjoy it but once you get past the learning curve you are set I will admit that the learning curve is steeper than it needs to be because of their tutorial but just get past that and you will get a great game worth buying and playing for many hours!
  11. Nov 11, 2012
    9
    Very refreshing, turn up difficulty and spawn rate for a better experience. Main problem for me was how weak the psi powers felt compared to guns, with which there was essentially infinite ammo.
  12. Aug 17, 2013
    7
    Great shooter with rpg elements. Love the way the character moves and sounds, weapons are satisfying and the game is fun and satisfying. Great art direction. On the negative side the storyline and dialogue make little sense. Be prepared for running and gunning, and making shots count, though the weapons are all satisfying, and large enemy spawns. The rpg elements with cyber powers andGreat shooter with rpg elements. Love the way the character moves and sounds, weapons are satisfying and the game is fun and satisfying. Great art direction. On the negative side the storyline and dialogue make little sense. Be prepared for running and gunning, and making shots count, though the weapons are all satisfying, and large enemy spawns. The rpg elements with cyber powers and upgrades to speed, health, etc are nicely done. overall a good game with some great moments. Expand
  13. Nov 6, 2012
    9
    It's not perfect, but it's a great game. It's harder than your average FPS, it's much darker and the plot needs to be paid attention to if the player intends to understand what's going on. It is notorious that it's low budget, from the lack of voice acting in dialogues and the cheap looking menus, but all things considered it has lots of customization options, a lot of replayabilityIt's not perfect, but it's a great game. It's harder than your average FPS, it's much darker and the plot needs to be paid attention to if the player intends to understand what's going on. It is notorious that it's low budget, from the lack of voice acting in dialogues and the cheap looking menus, but all things considered it has lots of customization options, a lot of replayability (especially if you didn't get the true ending), and missions can be completed in many many different ways. And it has coop on top of that. Expand
  14. Apr 24, 2013
    8
    This one is a rough diamond. It can be a lot of fun if you have the patience for it; on my first playthrough, I went in wearing heavy armor and a minigun which honestly ruined it for me (the heavy+minigun+psi is too powerful), so I started over with a more balanced playstyle, spent a great deal of time doing random secondary missions in the Temple HQ, bought all the cool cyberimplants,This one is a rough diamond. It can be a lot of fun if you have the patience for it; on my first playthrough, I went in wearing heavy armor and a minigun which honestly ruined it for me (the heavy+minigun+psi is too powerful), so I started over with a more balanced playstyle, spent a great deal of time doing random secondary missions in the Temple HQ, bought all the cool cyberimplants, researched new tech, learned some new powers.. and alas, as a Grey Master, the game is SO MUCH BETTER. You feel like a Jedi or something.

    As for all the bad stuff: developers are French and their english is laughable. Still some bugs (note that as of April 2013 many of the worst bugs have been fixed and new content added, like PvP), graphics are nice, but not triple-A, so if you're into newer games, don't bother playing this one.
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  15. Dec 15, 2012
    7
    This game is difficult, painful, and repetitive, but there's something about it that keeps you playing. At times this game will annoy you immensely, especially with its system of "If you die you get an injury that ruins a good 2 hours of play-time", but its surprisingly pretty fun. The combat feels good and powerful, the ragdolls make your weapons seem like over-powered beasts at times,This game is difficult, painful, and repetitive, but there's something about it that keeps you playing. At times this game will annoy you immensely, especially with its system of "If you die you get an injury that ruins a good 2 hours of play-time", but its surprisingly pretty fun. The combat feels good and powerful, the ragdolls make your weapons seem like over-powered beasts at times, which makes it feel great to kill enemies, but at the same time the enemies are using the same guns, so you feel just as weak as they are. Ill admit that I probably had a lot more fun with this game than I should have, because when you really look at the game, its not very impressive.
    Overall i'd say this game is alright, pretty cool art-style, interesting cyber-punk kinda concept, pretty fun game-play. Mainly the problems in this game lie where its very VERY much flawed and had a lot of wasted potential. It EASILY could have been a much better game than it actually is.
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  16. Nov 18, 2013
    5
    I went into this game trying to like it but it falls short in a lot of departments.

    When you start the game you're thrown into the story with no explanation of anything, and unlike other amnesia type stories; this one doesn't later explain itself. Bits of back story and lore are dropped here and there, but nothing is fully explained in the game. One of the first things I noticed about
    I went into this game trying to like it but it falls short in a lot of departments.

    When you start the game you're thrown into the story with no explanation of anything, and unlike other amnesia type stories; this one doesn't later explain itself. Bits of back story and lore are dropped here and there, but nothing is fully explained in the game. One of the first things I noticed about this games were the odd translations, they aren't terrible, but definitely not good. I'm guessing numerous things got mixed up during translations though, because the dialogue of the NPCs very heavily. One minute the dialogue is believable and seems to fit the lore, the next it seems like it's made by a juvenile 14 year old.

    Translations and story aside, the gameplay is a below average with enemies that wait in place for you to headshot them. Enemy variety is low, and even when you fight a different enemy you use the same tactics as they don't offer a new challenge. The level designs are bland, with no motivation to explore because there aren't any items or interesting locales to find. Completing quests don't feel as rewarding as other games, as you aren't rewarded any new weapons or gear, just money for high priced items.

    Overall the game falls short in a lot of categories, it's playable, but not really enjoyable. If it was more story driven with better dialogue I could see this game being a 7 at least.
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  17. Aug 19, 2014
    10
    Makes me want to become a homosexual and do meth.

    This FPS deserves a reboot or remake, the content and gameplay is incredibly well made and executed.
    The fish AI is out of this world (take that call of duty)
  18. Jan 13, 2015
    10
    I registered just to give the score for this game I r8 10/10 because it's fun,great history,gameplay,graphics,sound and the inmersion and ambient is incredible.It's rare,as jpnole said,a rare indie gem.I love it totally.
  19. Jun 30, 2015
    8
    when you talk about graphic everybody is ready to say "the graphics it's not important if you have the gameplay" this is one of this cases. the story it's deep and the gamply it's difficult to learn but once mastered gives satisfaction
  20. Jun 22, 2016
    8
    What happens when you take a bunch of french people, give them the source engine and let them run amok with it? The result is EYE: Divine Cybermancy, a game with no limitations or respect for the rules of game design, with over the top action, incredibly in-depth, flexible and at times daunting character progression, abusable physics, insanely powerful weapons and an perplexinglyWhat happens when you take a bunch of french people, give them the source engine and let them run amok with it? The result is EYE: Divine Cybermancy, a game with no limitations or respect for the rules of game design, with over the top action, incredibly in-depth, flexible and at times daunting character progression, abusable physics, insanely powerful weapons and an perplexingly convoluted, mind-numbing narrative coupled with a generous host of bugs, 16+ player coop and generally just absolutely crazy gameplay. EYE is SO crazy that the player character has a sanity meter, and when it dips low, he can suffer vivid halucinations. EYE gives the player numerous options for negotiating its sprawling stages: Where negotiation, hacking and stealth fail, the player can employ a varying array of firearms, melee weapons, cybernetic augments and psychic powers to devastate your numerically superior but sorely outmatched foes. As you progress, even assault VTOLs and twenty-foot tall rocket-spewing psycho-deamons will not give you pause. EYE also lets you adjust not only its difficulty but the respawn rate and AI behaviors of its enemies, giving you fine control over its experience. EYE has a few major issues, most notably its poor English translation, easily (and necessarily, in my opinion) remedied by downloading and applying a fan-made translation patch, available from the steam forum. EYE was released around the same time as Deus Ex: Human Revolution, obviously to capitalize on an upswing in interest in cyberpunk games, but in truth, it is a very different beast. Where Deus Ex rewards the calculating, stealthy player who avoids the game's useless lethal weapons in favor of the almighty tranq rifle, EYE fully allows you to become an unstoppable, heavily armed and armored, posthuman super-warrior, and its setting and asthetic owes a great deal more to Warhammer 40,000 then, say, Neuromancer- amusing considering this game's developer has gone on to work on an actual 40k game, the upcoming FPS Space Hulk: Deathwing. EYE is a strange, awkward game, but well worth the price of admission. Expand
  21. Jul 27, 2020
    10
    If you played all influental pc games in the RPG; Action and Strategy genre since the DOS era, then E.Y.E is easy to pick up and play. It mixes mechanics from the original Syndicate, Deus ex, Jedi Knight and many other games together into a masterpiece.

    For every game you did not play the learning curve will increase, but it is still worth it regardless of your previous experience. As
    If you played all influental pc games in the RPG; Action and Strategy genre since the DOS era, then E.Y.E is easy to pick up and play. It mixes mechanics from the original Syndicate, Deus ex, Jedi Knight and many other games together into a masterpiece.

    For every game you did not play the learning curve will increase, but it is still worth it regardless of your previous experience. As someone on steam aptly put it: "A rough gem. The roughest. And the gemmiest."
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  22. Sep 8, 2011
    5
    Recall Limbo. The devs drop you into a game with no instructions and no plot, but it's easy to figure out. E.Y.E. does the exact opposite. They stuff you in the middle of a plot with plenty of strange dialogue and give you twenty-three videos as a tutorial, but the game remains obtuse. I've played plenty of RPGs and FPSs from Far Cry to Witcher 2 to Battlefield 2, and I still had no ideaRecall Limbo. The devs drop you into a game with no instructions and no plot, but it's easy to figure out. E.Y.E. does the exact opposite. They stuff you in the middle of a plot with plenty of strange dialogue and give you twenty-three videos as a tutorial, but the game remains obtuse. I've played plenty of RPGs and FPSs from Far Cry to Witcher 2 to Battlefield 2, and I still had no idea which buttons I was expected to press. A previous reviewer stated he was able to skip all the videos and jump right in. I imagine he's a genius, spent a half-hour (or more) pressing buttons to see what they do, or's lying.

    Aesthetically, the game is "a bad kind of dark." Often, you're in dark areas with poor light, and ugly textures. It's generally excusable when using a high-end game engine, as the technology compensates. However, I guess this is a taste preference, because others have praised the game's aesthetics.

    Psi abilities can be fun to use and watch, but using the standard weapons is very dull. The AI itself is very dull and unrefined, which is probably why I was bored with combat. They run right at you after spawning from the ground, do their attack, and die (not necessarily in that order). That said, enemy AI is much more interesting than friendly AI dialogue, which I guess was not originally written in English. It shows, though it doesn't excuse the obtuse characters who lack depth and development.

    However, while I was bored out of playing the game to the end, there're a LOT of ideas in this game I hope will be further looked into. I actually thought the hacking minigame was a bit fun (... out of combat) -- it's sort of like an old-school RPG game where you have basic stats displayed and use your abilities to create a weakness and attack before the object you're hacking "kills" you. Research was fascinating, and I think a far superior mechanism than how the latest Mass Effect handled research (remember? scan, scan, scan.... eyes droop.... Oh - something to click on for the nth time for x resources! ..... scan, scan, scan......). Someone previously wrote about how the game's research mechanic is most similar to X-COM's - and that isn't the only influence it had. X-COM was the first game I played with the inventory management scheme as EYE has, similar to how Res. Evil 4's works.

    Overall, I liked a lot of the mechanics I saw at play in EYE, but I didn't enjoy the package enough to tolerate more than a few hours. A well-funded and long-developed sequel may produce the gem whose sparkle is occasionally glimpsed at, and that's the only reason why I'd recommend buying the game.
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  23. Aug 25, 2011
    8
    I like this game. It has a plot, but you have lots of freedom. playabilityis a big plus in this game. You can do missions while farming money, patterns and research. The gameplay is not easy, at least for today's standards. The multiplayer part is easy to get into. There are lots of games running and you can join at any moment. On the other hand, if you play with strangers, it's mostly aI like this game. It has a plot, but you have lots of freedom. playabilityis a big plus in this game. You can do missions while farming money, patterns and research. The gameplay is not easy, at least for today's standards. The multiplayer part is easy to get into. There are lots of games running and you can join at any moment. On the other hand, if you play with strangers, it's mostly a zerg. There's no team tactics or anything, just storm the objectives. Expand
  24. Jan 30, 2012
    6
    This game has got lots of potential. The lore, the idea, the setting, even the role-playing system is beautiful. However, most of that is gone once you finally realize this is a game you'll work hard to understand.

    The font of the text is ridiculously small. And you can't even see it on a white background! Essentially you'll have to constantly make your way towards the screen to read it.
    This game has got lots of potential. The lore, the idea, the setting, even the role-playing system is beautiful. However, most of that is gone once you finally realize this is a game you'll work hard to understand.

    The font of the text is ridiculously small. And you can't even see it on a white background! Essentially you'll have to constantly make your way towards the screen to read it. This isn't so hurting to the story as the fact that the English is almost non-existent. Eventually you will stop caring for the plot.

    Enemies will spawn endlessly. At this moment immersion is gone as you put them down one by one and have no sense of achievement from any kill - two more will replace the guy anyways! There's no save option. You could be doing a mission for an extremely long time before you're done with it and if you quit your game, you'll have to restart it! So in conclusion, try this game out for some fun and if you're able to comprehend with some of the mechanics and have patience, but if not, don't approach it.
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  25. Sep 19, 2011
    9
    This is a very fun Diablo FPS, but it's also a flawed game with a low level of polishing. Rough, many unpolished edges but mixed with diamonds not only in the skies. If you can't bear low polished games flee that game. If you can't bear games without nice pretty graphics, flee that game. If you can't bear a story with a clean professional writing, flee that game. If you can't bear a storyThis is a very fun Diablo FPS, but it's also a flawed game with a low level of polishing. Rough, many unpolished edges but mixed with diamonds not only in the skies. If you can't bear low polished games flee that game. If you can't bear games without nice pretty graphics, flee that game. If you can't bear a story with a clean professional writing, flee that game. If you can't bear a story where at end many points remain obscure and mysterious, flee that game. BUT if you want try a crude psychedelic Cyberpunk game, here your game. If you want try a fun Diablo FPS, here your game and quote its gameplay is a lot more fun than Hellgate London. If you want try a weird but fascinating Cyberpunk lore and story, here your game. If you want try a fun action FPS with a confuse but fairly deep class system, here your game. If you are curious about gameplay that are different, here your game. If you have some culprit and persistent fascination for underground stuff, here is your game. Expand
  26. Jan 2, 2012
    9
    I genuinely like this game. It has fantastic gun-play, many fun abilities and top notch visuals for a source game. However, it has many things holding it back. To name a few:
    1- A horrid French-to-English translation
    2- Poor optimization 3- A confusing cluttered interface 4- Your saves may become corrupt unexpectedly (You could always counter this by backing up your saves, but I'd assume
    I genuinely like this game. It has fantastic gun-play, many fun abilities and top notch visuals for a source game. However, it has many things holding it back. To name a few:
    1- A horrid French-to-English translation
    2- Poor optimization
    3- A confusing cluttered interface
    4- Your saves may become corrupt unexpectedly (You could always counter this by backing up your saves, but I'd assume many gamers would prefer not to).

    All in all I'd say that it's worth its current price ($9.99 USD). I've had fun with it and intend to have even more.
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  27. Dec 27, 2011
    7
    There are many excellent things about EYE. The novel death system really does make you take care and adds an extra level of tension to the action. When you see a new unknown enemy on the horizon you don't want to charge in and see if it will own you because there's no classic save/load function as such.

    The visual theme is also unique. Being an Indie game it couldn't spend the big moolah
    There are many excellent things about EYE. The novel death system really does make you take care and adds an extra level of tension to the action. When you see a new unknown enemy on the horizon you don't want to charge in and see if it will own you because there's no classic save/load function as such.

    The visual theme is also unique. Being an Indie game it couldn't spend the big moolah on shiny graphics, so went for the Source engine and uses a distinctive grungy techno style. It works and rather then the graphics holding back the game, they become one of it's plus points.

    the MEATYNESS of the weapons and character movement is also impressive. You really do feel like a cyborg made of metal and bullets.

    I've heard reports of bugs, crashes and performance issues from other reviews but after 15 hours of play I've not come across a single one. This game makes many big budget titles look like bug-ridden crash-fests (but then I guess may of them are..)

    Down sides include some slightly repetitive gameplay and a horrific minigame experience that is often neccesary to do repeatedly, but overall this in one of the best indie games out there and a good game in it's own right.
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  28. Aug 15, 2011
    10
    This is a rare indie gem. If you like Sci-Fi, FPS, RPGs and huge open levels then this game is for you. Though it's built on the older Source engine, the game world is simply stunning. What sucks you in is the atmosphere. It's truly a unique game world and will leave you wanting to explore the levels thoroughly. The RPG system is very deep. You can play your character in many different wayThis is a rare indie gem. If you like Sci-Fi, FPS, RPGs and huge open levels then this game is for you. Though it's built on the older Source engine, the game world is simply stunning. What sucks you in is the atmosphere. It's truly a unique game world and will leave you wanting to explore the levels thoroughly. The RPG system is very deep. You can play your character in many different way depending on what build you like. Hacking, stealth, melee, sniper, assault style, ninja style, PSI abilities, cyber implants. The list goes on and on and on. One thing that stands out about EYE is that you can advance your character via both single & multiplayer. The coop is fantastic. The devs keep in good contact via the Steam forum for EYE and have vowed to patch and support their popular new game. This will be the best $20 you spent on a game in a long time! Expand
  29. Aug 11, 2011
    7
    EYE suffers from too broad a scope. The result is a loss of focus and features and mechanics not implemented or executed as well as they could have been. For example, similar to X-COM, EYE allows players to research different weapons and technology, allocating a number of scientists to research a particular item over time. When complete, the researched item awards certain benefits orEYE suffers from too broad a scope. The result is a loss of focus and features and mechanics not implemented or executed as well as they could have been. For example, similar to X-COM, EYE allows players to research different weapons and technology, allocating a number of scientists to research a particular item over time. When complete, the researched item awards certain benefits or unlocks new research options for the player. The game, however, never explains what benefits each piece of research will yield leaving the player to blindly throw money into items he can only hope will provide benefits to his particular character class or style of play. Players can also invest in passive bonuses which are much better explained and therefore more relevant in sculpting a preferred play style or class. EYE features a good variety of weapons, skills, and abilities that truly provide a breadth of options in how players approach the game. Do you hack the cyberbrain of an enemy trooper, possess him, and force him to kill his comrades? Do you use PSI powers to create clones of yourself and assault head on? Do you cloak, stealthily moving to high ground to pick off enemies with a silenced sniper rifle? Do you teleport into their ranks, mercilessly cutting them apart with a two-handed sword? This variety, coupled with the open ended level design, provide a great deal of freedom in how players decide to approach the game and is perhaps EYE's best feature. However, the only introduction players receive to this vast swath of game mechanics is a pull up menu of tutorial videos. The videos explain the basics of every feature, but don't answer every question, leaving players to discover much on their own. This can be frustrating at first and may lead to confusion about how to level a character toward a specific class or play style or what certain attributes do. Another excellent feature is character continuity. The profile players create for the single player campaign is the same character players use in multiplayer. Of course, players also have the option of creating a separate profile just for multiplayer if they so desire. This means a player with a level 20 character can play the campaign cooperatively with his friend's level 1 character. Coop play is also a blast and best with 2 or 3 players though the game support up to 4. It's great fun coordinating how to tackle mission objectives with your friends based on each player character's strengths. The singleplayer campaign is short, but multiple endings may draw players back for another run. When you complete the game, it starts of from the beginning, but you retain your items, money, character level, and stats. I don't know, however, if the game automatically raises the difficulty for the new game. Expand
  30. Dec 23, 2011
    7
    Good Game but a little bit buggy
    i need to close the game and start it again coz the armory is not working and one time i spawn up to another player and we wasnt able to move but its a good game because it has a lot of stuff to do and u get a lot of freedom its like deus ex +borderlands + fallout3 ! its very hard to master and the bad thing is even if u ware a warrior u need to level up
    Good Game but a little bit buggy
    i need to close the game and start it again coz the armory is not working and one time i spawn up to another player and we wasnt able to move but its a good game because it has a lot of stuff to do and u get a lot of freedom its like deus ex +borderlands + fallout3 ! its very hard to master and the bad thing is even if u ware a warrior u need to level up the hacking skill to to do all the missions and u will get a different missions if u restart the game :D
    its very good game and i have a lot of fun with it its fully co op BUT if u buy it for coop make sure u play with friends coz there are a lot of stupid ppl log in to ur server just to hit ur allies and then u need to restart the missions from the beginning
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Metascore
61

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 22
  2. Negative: 5 out of 22
  1. PC Master (Greece)
    Mar 1, 2012
    67
    One word is enough to describe the experience of playing E.Y.E.: variety. As an FPS/RPG hybrid, the game offers so many options for your character, from the DNA in the genes to the kind of armor worn. [February 2012]
  2. Oct 24, 2011
    71
    It's no masterpiece, but full of surprises. It may take some time to get into the game, but the different ways to progress in the game are motivating.
  3. Pelit (Finland)
    Oct 10, 2011
    80
    If you're bored of all those standard issue FPS games, E.Y.E. is definitely worth trying. Don't mistake this indie cyberpunk FPS for Deus Ex imitation, for it surely isn't. It has fresh ideas, vast well-designed levels, wide array of nice weapons, cybernetic skills and PSI powers and an interesting plot. The game is almost too ambitious for its own good, which makes it cumbersome at times and hard to approach. It has also some minor bugs yet to be squashed. But even with its flaws E.Y.E. is something very unique. [Oct 2011]