User Score
6.9

Mixed or average reviews- based on 187 Ratings

User score distribution:
  1. Positive: 89 out of 187
  2. Negative: 38 out of 187

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  1. Apr 15, 2023
    6
    Dugo me je drzala realno ali prica je bas ono mehhhhhhhhh i smaracka mada sam je igrao par sati imala je zanimljivu ideju realno.
  2. Jun 9, 2021
    10
    Hard to describe, but definitely unique. The game is incredibly janky and fun.
  3. Mar 13, 2021
    8
    This game scratches the itch of old-school shooters. There's so much going on that isn't explained, so it's really up to the player to figure out what's going on, but in a setting that inspires exploration and sparks interest in the game's many systems. I found the design behind weapons & ammo brilliant, and combat incredibly satisfying, but also incredibly difficult. This game never takesThis game scratches the itch of old-school shooters. There's so much going on that isn't explained, so it's really up to the player to figure out what's going on, but in a setting that inspires exploration and sparks interest in the game's many systems. I found the design behind weapons & ammo brilliant, and combat incredibly satisfying, but also incredibly difficult. This game never takes you by the hand; it pushes you into the deep-end of a pool with a smile on its face, and if that's what you enjoy, you're certainly in for a treat. Expand
  4. Sep 4, 2020
    5
    Definitely not easy to start playing. I played it for few days and still didnt know what this game is about and how to play it. Maybe im just stupid but u know.. im probably not only one.
  5. Jul 27, 2020
    10
    If you played all influental pc games in the RPG; Action and Strategy genre since the DOS era, then E.Y.E is easy to pick up and play. It mixes mechanics from the original Syndicate, Deus ex, Jedi Knight and many other games together into a masterpiece.

    For every game you did not play the learning curve will increase, but it is still worth it regardless of your previous experience. As
    If you played all influental pc games in the RPG; Action and Strategy genre since the DOS era, then E.Y.E is easy to pick up and play. It mixes mechanics from the original Syndicate, Deus ex, Jedi Knight and many other games together into a masterpiece.

    For every game you did not play the learning curve will increase, but it is still worth it regardless of your previous experience. As someone on steam aptly put it: "A rough gem. The roughest. And the gemmiest."
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  6. Jun 22, 2016
    8
    What happens when you take a bunch of french people, give them the source engine and let them run amok with it? The result is EYE: Divine Cybermancy, a game with no limitations or respect for the rules of game design, with over the top action, incredibly in-depth, flexible and at times daunting character progression, abusable physics, insanely powerful weapons and an perplexinglyWhat happens when you take a bunch of french people, give them the source engine and let them run amok with it? The result is EYE: Divine Cybermancy, a game with no limitations or respect for the rules of game design, with over the top action, incredibly in-depth, flexible and at times daunting character progression, abusable physics, insanely powerful weapons and an perplexingly convoluted, mind-numbing narrative coupled with a generous host of bugs, 16+ player coop and generally just absolutely crazy gameplay. EYE is SO crazy that the player character has a sanity meter, and when it dips low, he can suffer vivid halucinations. EYE gives the player numerous options for negotiating its sprawling stages: Where negotiation, hacking and stealth fail, the player can employ a varying array of firearms, melee weapons, cybernetic augments and psychic powers to devastate your numerically superior but sorely outmatched foes. As you progress, even assault VTOLs and twenty-foot tall rocket-spewing psycho-deamons will not give you pause. EYE also lets you adjust not only its difficulty but the respawn rate and AI behaviors of its enemies, giving you fine control over its experience. EYE has a few major issues, most notably its poor English translation, easily (and necessarily, in my opinion) remedied by downloading and applying a fan-made translation patch, available from the steam forum. EYE was released around the same time as Deus Ex: Human Revolution, obviously to capitalize on an upswing in interest in cyberpunk games, but in truth, it is a very different beast. Where Deus Ex rewards the calculating, stealthy player who avoids the game's useless lethal weapons in favor of the almighty tranq rifle, EYE fully allows you to become an unstoppable, heavily armed and armored, posthuman super-warrior, and its setting and asthetic owes a great deal more to Warhammer 40,000 then, say, Neuromancer- amusing considering this game's developer has gone on to work on an actual 40k game, the upcoming FPS Space Hulk: Deathwing. EYE is a strange, awkward game, but well worth the price of admission. Expand
  7. Jul 18, 2015
    10
    this is a great but underrated game it is worth the price and there are servers set up for online now you need to stick wit the game for a bit to enjoy it but once you get past the learning curve you are set I will admit that the learning curve is steeper than it needs to be because of their tutorial but just get past that and you will get a great game worth buying and playing for many hours!
  8. Jul 6, 2015
    8
    For all the quirks and issues this game has it just drew me in and I wanted to play it. It'll take a little time to get the hang of and not die constantly but is worth it.

    It has a few problems but if you can push past those I think you'll really enjoy it. Definitely one of a kind.
  9. Jun 30, 2015
    8
    when you talk about graphic everybody is ready to say "the graphics it's not important if you have the gameplay" this is one of this cases. the story it's deep and the gamply it's difficult to learn but once mastered gives satisfaction
  10. Jan 13, 2015
    10
    I registered just to give the score for this game I r8 10/10 because it's fun,great history,gameplay,graphics,sound and the inmersion and ambient is incredible.It's rare,as jpnole said,a rare indie gem.I love it totally.
  11. Nov 26, 2014
    7
    I don't usually write reviews but I just had to write one for this game. EYE is a very unique animal and never before have I seen a game that got so much right and so much wrong at the same time.
    Streum On Studios took a lot of big risks with this game. It's one of those works that disregards almost all contemporary standards and just goes its own way without thinking twice or looking
    I don't usually write reviews but I just had to write one for this game. EYE is a very unique animal and never before have I seen a game that got so much right and so much wrong at the same time.
    Streum On Studios took a lot of big risks with this game. It's one of those works that disregards almost all contemporary standards and just goes its own way without thinking twice or looking back. There is an incredible amount of diverse abilities and mechanics in this game and although a lot of them have been seen before a lot of them are also completely new and absolutely brilliant.
    I'm a big fan of the whole dropped-in-with-no-explanation sublime sort of effect EYE goes for and the puzzling open ended cyclic story with important choices that greatly influence the plot really appeals to me, too. The setting is very interesting, the lore is quite deep for so short a game, and the levels are beautiful and awe inspiring -- perfectly encapsulating that "cyberpunk" atmosphere the game is known for.
    That being said, none of what I mentioned above really plays out like I described it. On paper, it sounds like the game of the decade. In reality, when you actually boot up and play the game, you'll find that what I mentioned above is more or less true but at the same time completely falls short of your expectations. That's what's precisely wrong with this game -- execution. Anyone who wants to get into game design should play this game. It's a perfect example of how to get so much right -- how to come up with such brilliant ideas -- and execute them terribly. The abilities I mentioned are completely unbalanced, the complex atmosphere I described is so extreme that you won't have the UI completely figured out until halfway into the game, you'll probably have no idea what's going on in the story until near the end of your first play through, and the dialogue translations are all around pretty terrible.
    Allow me to give an example that really defines where EYE fell short:
    The hacking system in EYE is one of the most innovative and interesting mechanics I've ever experienced in a game. You can hack anything within a relatively short range of your character, including turrets, ATM machines, doors, computers, defense systems, and almost every enemy in the game. The process of hacking a target is a little mini-game where you balance attack/defense/hp statistics against the target and attempt to deplete your target's HP. Everything -- even ATM machines -- fight back when you attempt to hack them and if your HP is depleted before your targets the result can be anything from kicking you out of the system to making your head explode.
    Let's assume you're sneaking through a locked-down sector of a city filled with federal troops and see a group of three feds around the next corner. You open up the hack menu, choose one of them as a target, and you have the option to either hack them in a number of different ways. You choose to "posses" the target and initiate the hacking sequence. After about 30 seconds you successfully hack the target and take control of their brain, switching to their view. You influence them to turn towards their buddies, raise their weapon, and fire, killing them. All the while the target screaming and shaking in opposition, trying to fight against your presence in their mind.
    It sounds like an incredible mechanic and it's easy to think how fun and satisfying it could be in a number of scenarios. Doubtlessly the whole idea is simply brilliant and unlike anything I've ever seen before. However, in reality, it's completely impractical.
    In the time it took to hack your target you could have put a bullet in each of their heads and have been halfway down the block with more experience from all three of the kills to boot. Not only that, but while you're hacking you're completely exposed and almost certain to die if an enemy walks around the corner and sees you. Any sufficiently powerful enemy worthy enough to hack onto your side has such overblown hacking statistics that you'll never be able to crack them unless you've dumped near all of your stats (acquired via experience that hacking gives you very little of) into hacking.
    Just like that this amazing mechanic is made completely obsolete, completely overshadowed by objectively better decisions. It's required at two or three points in the game to complete an objective and beyond that rarely ever useful at all.
    None the less, the game is certainly worth a play. I gave it a 7 because despite all its flaws the good parts of EYE are so good that, at least for me, they allowed me to keep playing and complete all endings for the game. Playing this game is a real trip. Sometimes you'll want to make sweet sweet love to it and other times you'll want to bash its head in with a blunt object. It's a worthwhile experience for anyone to try this game and at the time of this review it's on sale on steam for something ridiculous like 90 cents.
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  12. Aug 19, 2014
    10
    Makes me want to become a homosexual and do meth.

    This FPS deserves a reboot or remake, the content and gameplay is incredibly well made and executed.
    The fish AI is out of this world (take that call of duty)
  13. Jul 10, 2014
    6
    E.Y.E. is a first person futurist shooter RPG. You play a member of a cult in a dark, futuristic world. The game takes you through a series of missions, the plot develops, you kills stuff, buy better weapons, level up your character and so on. I should probably mention that I only played this co-op. Might be a completely different experience single player.

    The game has a great
    E.Y.E. is a first person futurist shooter RPG. You play a member of a cult in a dark, futuristic world. The game takes you through a series of missions, the plot develops, you kills stuff, buy better weapons, level up your character and so on. I should probably mention that I only played this co-op. Might be a completely different experience single player.

    The game has a great atmosphere - most of it seems to take place in huge, abandoned cathedral-like structures (which fits the religious theme of the game very well). Dialogue is great - though not in the best English all the time. NPCs insult you, swear at you and blame you for anything that goes wrong. You do have the option of just shooting the NPCs, but that might bring other people's wrath upon you.

    The game has no voice acting. That means you'll have to read quite a bit of text to keep up with the plot, but it also means that much more dialogue is made available.

    Getting into the game is rather difficult. It requires you to pick a genome even before you get started - in short that means you'll have to read up on a bunch of different genome configurations before you're even allowed to, say, shoot a gun or run around a bit - I can see how this is frustrating to new players.

    Maps are recycled into these rather generic missions that will be available after completing a map. These got frustrating rather quickly, and I only played a few of them.

    Shooting works fine, though the gun balance seems lacking. Some of the heavier weapons especially seem to kill too well, compared to the lighter versions. While the game offers you the option of bringing a variety of different guns, there's really no point to it - you're limited by weight, so if you bring a shotgun and a few shells for backup it'll just mean that you have fewer rounds for whichever main gun you're using.

    EYE also has a fun hacking mini game that you'll probably want to master. It's hugely stressful, requires a lot of concentration but is generally satisfying.

    You'll earn money which you can spend on new weapons, skills, upgrades or research. Character building is not too exciting - mostly about finding out what you want to be good at and then spending your money to optimize that. Research if fun though - you spend money to start research on something you found, and when they're done it might give you some stat bonus.

    All in all a fun game to play with friends, but too confusing at first. Lots of things lack polish, but nothing ruining the game. Atmosphere is better than the game play, but still some fun hours with a friend or two.
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  14. Jun 24, 2014
    8
    After about 30 minutes of studying the basic gameplay elements and lore of the game, I became completely immersed and I'm still having a blast. This is a surprisingly well made game, considering it was made using the Source engine, which is an achievement by itself.

    Pros: The gunplay is extremely satisfying with every weapon feeling like it should; The game has a lot of replay value
    After about 30 minutes of studying the basic gameplay elements and lore of the game, I became completely immersed and I'm still having a blast. This is a surprisingly well made game, considering it was made using the Source engine, which is an achievement by itself.

    Pros:
    The gunplay is extremely satisfying with every weapon feeling like it should;
    The game has a lot of replay value with the option to pick different classes and playstyles with new characters, not to mention the multiplayer that could double your entire playtime;
    A variety of enemies and ways to kill them. The gore is very satisfying and the ragdoll physics make it much more responsive and fun;
    Nicely made interface, I really like the way zooming with weapons works.
    Lots of choices on how to play the game. You can change AI difficulty to your taste (reaction times, footstep recognition, etc.), respawn times, game difficulty and all kinds of variables that can drastically change the way you're going to have to play the game.

    Cons:
    Unintuitive research system;
    Glitches, especially with saving;
    Strange dialogue (this problem can be nullified by using the unofficial dialogue community patch);
    Annoying, albeit easy to master hack mechanics - it seems that hacking cannot be done unless you are hiding. You can get interrupted by respawning enemies and will be forced to restart your hack attempt as you close the hack menu to kill a rude enemy.

    Overall, this game is very... Strange, I'd say. You'd have to play it for a couple of hours to know if you'd like it or not.
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  15. Apr 18, 2014
    10
    I feel like much of the criticism towards E.Y.E is due to a lack of understanding. This game is not Deus Ex, Stalker, or Vampire: The Masquerade - Bloodlines. This is not a game that offers stealth gameplay, hacking, and shooting rolled into one. Indeed, this game's closest relative is probably Serious Sam.

    E.Y.E: Divine Cybermancy is a game about shooting things. You can choose from a
    I feel like much of the criticism towards E.Y.E is due to a lack of understanding. This game is not Deus Ex, Stalker, or Vampire: The Masquerade - Bloodlines. This is not a game that offers stealth gameplay, hacking, and shooting rolled into one. Indeed, this game's closest relative is probably Serious Sam.

    E.Y.E: Divine Cybermancy is a game about shooting things. You can choose from a large variety of weapons, and there are usually a few ways to approach every situation. It's very open-ended, for an FPS. The game's aesthetic draws inspiration from cyberpunk works, such as Blade Runner and Ghost in the Shell, while also giving many nods towards franchises such as Warhammer 40,000. Stealth and hacking elements exist to assist you in murdering people. They are tools, rather than styles of play. Enemies respawn, which may seem irritating at first, but then you realise that if they didn't, there wouldn't be very many people for you to shoot.

    If murdering dozens of men every mission doesn't sound appealing to you, then you probably won't like this game. If you want am FPS experience like no other, you might just enjoy it. It's extremely niche, but it satisfies the needs of this niche group like no other game can.
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  16. Mar 11, 2014
    8
    If you expect this game to teach you how to play it, you're gonna have a bad time. It takes a significant amount of effort to get into and understand because the leveling system and game world are left unexplained, and both are perplexing by nature.

    While the game doesn't have the smoothness of combat you would find in a modern game, this game has some good potential for co-op play. The
    If you expect this game to teach you how to play it, you're gonna have a bad time. It takes a significant amount of effort to get into and understand because the leveling system and game world are left unexplained, and both are perplexing by nature.

    While the game doesn't have the smoothness of combat you would find in a modern game, this game has some good potential for co-op play. The game world itself is unique, dark and cryptic. The whole game itself kind of feels like a dream, or more fittingly, a nightmare. When you finally reach the end, IF you ever figure out how, you realize just how tragic the whole struggle is.

    The atmosphere sold this game to me. The FPS mechanics may not be top notch, the game definitely feels "clunky" as someone else said. But this game has a certain strange charm that for some reason impresses the hell out of me.
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  17. Jan 31, 2014
    4
    E.Y.E executed some elements perfectly, but sadly the awfulness shines way brighter than the greatness.
    PROS:
    +Some of the best gun-play around - it is really that good! +At being a mindless, chaotic, mayhem filled FPS (not always a bad thing by the way), it succeeds with flying colors. CONS: -The story isn't even near worth remembering: it is sadly riddled with cliches, and overall
    E.Y.E executed some elements perfectly, but sadly the awfulness shines way brighter than the greatness.
    PROS:
    +Some of the best gun-play around - it is really that good!
    +At being a mindless, chaotic, mayhem filled FPS (not always a bad thing by the way), it succeeds with flying colors.
    CONS:
    -The story isn't even near worth remembering: it is sadly riddled with cliches, and overall is dull.
    -They apparently used Google Translate to translate the game into English (the developers are French I believe).
    -When the gun-play bogs down - it really, REALLY bogs down.
    -All the dialogue is text based. I know this is something I would usually ignore, but they don't accompany it with any animations or even white noise, making it very boring.
    -Navigation is terrible!
    No, I would not recommend this game, but it does seem the developers have a lot of potential.
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  18. Jan 14, 2014
    8
    Bough this game for $2 on steam sale despite not stellar reviews. And I found them to be wildly exagerated. The game has an interesting and unique setting and is a good mix of story, FPS and RPG element. If I should compare it to anything out there it would be more action packed scifi Morrowind

    And this I think is the basic mistake reviewers make. E.Y.E is not FPS, it is and RPG at the
    Bough this game for $2 on steam sale despite not stellar reviews. And I found them to be wildly exagerated. The game has an interesting and unique setting and is a good mix of story, FPS and RPG element. If I should compare it to anything out there it would be more action packed scifi Morrowind

    And this I think is the basic mistake reviewers make. E.Y.E is not FPS, it is and RPG at the core. Now I do not get anyone who says that the controls and RPG aspects are confusing. Again the best comparison would be Morrowind or Oblivion: who did not make a mistake with character creation there? Who understood the magic system there or how spells are created for the fist time? But don't worry things are much easier in E.Y.E. There are 1 page long guides that explain the most important stuff about character creation along with useful tips for controls and possible play styles.

    Now there may be some "bad" stuff:

    1) English localization is not very good. Personally I do not mind. I just pretend it is roughly translated by japanese sounding language that is native to settings. But for some people this may be shostopper so you were warned

    2) Enemies spawn constantly. It is similar to how some action games are created lately, that enemies have designated spawn point once you are near to it. If you run away the spawn point may switch. If you fight some large creature spawning may be temporarily suspended. Anyways the point is that if you like cleaning the whole level before ending a mission you will be disapointed. In my experience this system sometimes tends to put you into a difficult spot that would otherwise be boring stomp over AI.
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  19. Dec 12, 2013
    10
    As jpnole said, this game is a rare gem, a bit rough around the edges, but casuals should, and WILL definitely overlook this. Perhaps the most defining thing about this game is the deep story that delves into the psychology of humanity and more importantly, your character, which is apparently stuck in a mental limbo of some sort, trying to free himself while also searching for answers. TheAs jpnole said, this game is a rare gem, a bit rough around the edges, but casuals should, and WILL definitely overlook this. Perhaps the most defining thing about this game is the deep story that delves into the psychology of humanity and more importantly, your character, which is apparently stuck in a mental limbo of some sort, trying to free himself while also searching for answers. The dark Hardcore Cyberpunk setting, music and characters all contribute to the overall feeling of the game and combined with the high difficulty, 64 player COOP multiplayer and the intricate RPG system this game is simply one of the best FPSs I've ever seen.. It has bugs, considering it was made by a very small team, and its translation is quite rough (though there are fan patches around that make it much better), but if you can overlook a few common glitches casuals can't take, then this game is a definite buy. TL;DR if you aren't a simple-minded casual and enjoy Hardcore Cyberpunk buy this game right now. Note I gave this a 10 to balance the score but considering it has a few rough edges it is a very solid 9.0. Expand
  20. Nov 19, 2013
    4
    Single Player/Multi Player (1/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (1/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is
    Single Player/Multi Player (1/2)

    (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player)

    Gameplay (2/2)

    Visuals/Story (1/2)

    (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)

    Accessibility/Longevity (0/2)

    (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)

    Pricing (1/2)

    Wildcard (-1)

    This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.

    The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.

    The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.

    Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section

    The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.
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  21. Nov 18, 2013
    5
    I went into this game trying to like it but it falls short in a lot of departments.

    When you start the game you're thrown into the story with no explanation of anything, and unlike other amnesia type stories; this one doesn't later explain itself. Bits of back story and lore are dropped here and there, but nothing is fully explained in the game. One of the first things I noticed about
    I went into this game trying to like it but it falls short in a lot of departments.

    When you start the game you're thrown into the story with no explanation of anything, and unlike other amnesia type stories; this one doesn't later explain itself. Bits of back story and lore are dropped here and there, but nothing is fully explained in the game. One of the first things I noticed about this games were the odd translations, they aren't terrible, but definitely not good. I'm guessing numerous things got mixed up during translations though, because the dialogue of the NPCs very heavily. One minute the dialogue is believable and seems to fit the lore, the next it seems like it's made by a juvenile 14 year old.

    Translations and story aside, the gameplay is a below average with enemies that wait in place for you to headshot them. Enemy variety is low, and even when you fight a different enemy you use the same tactics as they don't offer a new challenge. The level designs are bland, with no motivation to explore because there aren't any items or interesting locales to find. Completing quests don't feel as rewarding as other games, as you aren't rewarded any new weapons or gear, just money for high priced items.

    Overall the game falls short in a lot of categories, it's playable, but not really enjoyable. If it was more story driven with better dialogue I could see this game being a 7 at least.
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  22. Nov 3, 2013
    7
    If you can fight through the really weird tutorial system and feeling of "what the hell is happening?" at the beginning you have a game with real depth here. However, it being insanely text heavy and the AI being a bit punishing make it hard to fully get into. So everything is stacked against the average gamer getting into it... "What's going on? What are all these weird ass menus andIf you can fight through the really weird tutorial system and feeling of "what the hell is happening?" at the beginning you have a game with real depth here. However, it being insanely text heavy and the AI being a bit punishing make it hard to fully get into. So everything is stacked against the average gamer getting into it... "What's going on? What are all these weird ass menus and buttons? God, there's a lot of text in this game. Dammit I keep dying." yeah, it's not the best way to get people into it but fight through and there's a gem in the rough here. Expand
  23. Oct 16, 2013
    2
    I feel that i pay an Alpha version, so many bugs keep me away from being able to play it in good condition. After hours of trying it, levelling my character, i had the worst bug ever character level reset. Painful.
  24. Sep 7, 2013
    6
    So close to being a great game and yet so deeply flawed. E.Y.E. contains features both unique and numerous, but there's so much the developers tried to implement that a lot of it feels underdeveloped. The aesthetics, both in the environments and character models, are brilliant. The combat feels like a game from 2004 and at times reminded me of the Jedi Outcast games (the AI is pretty bad).So close to being a great game and yet so deeply flawed. E.Y.E. contains features both unique and numerous, but there's so much the developers tried to implement that a lot of it feels underdeveloped. The aesthetics, both in the environments and character models, are brilliant. The combat feels like a game from 2004 and at times reminded me of the Jedi Outcast games (the AI is pretty bad). There's some cool skills but most prove useless and are as broken as the hacking minigame. Essentially, this minigame consists of spamming the same combination of buttons repeatedly and hoping you win. It's just so messy. E.Y.E. has the potential to become a solid series and I'm keen to see what the developers do next. In the meantime though, I won't be replaying this. Expand
  25. Aug 17, 2013
    7
    Great shooter with rpg elements. Love the way the character moves and sounds, weapons are satisfying and the game is fun and satisfying. Great art direction. On the negative side the storyline and dialogue make little sense. Be prepared for running and gunning, and making shots count, though the weapons are all satisfying, and large enemy spawns. The rpg elements with cyber powers andGreat shooter with rpg elements. Love the way the character moves and sounds, weapons are satisfying and the game is fun and satisfying. Great art direction. On the negative side the storyline and dialogue make little sense. Be prepared for running and gunning, and making shots count, though the weapons are all satisfying, and large enemy spawns. The rpg elements with cyber powers and upgrades to speed, health, etc are nicely done. overall a good game with some great moments. Expand
  26. Jun 13, 2013
    10
    A nice detailed and immersive experience. No. A Masterpiece. Just the thing games need so badly. I honestly cannot think of any flaws to name... the art-work and totality of the game just crush any minor complaints. Most irks are brought up when people expect a flashy shooter and don't want or don't have the mental capacity to invest in an artistically wondrous game.

    This one's rather
    A nice detailed and immersive experience. No. A Masterpiece. Just the thing games need so badly. I honestly cannot think of any flaws to name... the art-work and totality of the game just crush any minor complaints. Most irks are brought up when people expect a flashy shooter and don't want or don't have the mental capacity to invest in an artistically wondrous game.

    This one's rather an experience. Not a mindless one at that.

    If you're confused, concentrate and think, dammit.

    That's not to say if you didn't enjoy you're inferior but rather that people used to games holding their hands *should* try and invest in some more independently-minded titles even if they don't like it the problem's on their end.

    And all that talk about bad localizations and too omnipotent enemies is trash. People are disgusted by (insane) originality and a hard game, that's all there is to it. Also, people aren't used to a truly oppressive and haunting setting. This *is* true mental and depicted dystopia we're presented here. The game often feels like a Lynch movie!

    As to similarities, EYE is akin to the original Deus Ex, moreso Doom 1 and 2, and in its level-up the original Diablo with some extra depth to it. References are made to many cyberpunk wonders, including Ghost in the Shell. And in its lore it feels like a slightly more abysmal and dreamlike world of Warhammer or of Texhnolyze the animated series.

    If you can still play original Doom, Deus Ex and Diablo games with joy, this one's right for you!
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  27. May 2, 2013
    4
    A good concept, but very flawed in implementation. NPC interactions left me feeling strangely disconnected from the game world, movement was simply far too slow, and enemy AI was prone to doing very odd things. Not a game I would encourage anyone to try. I only got about two hours in, before deciding it wasn't fun at all and leaving for greener pastures.
  28. Apr 24, 2013
    8
    This one is a rough diamond. It can be a lot of fun if you have the patience for it; on my first playthrough, I went in wearing heavy armor and a minigun which honestly ruined it for me (the heavy+minigun+psi is too powerful), so I started over with a more balanced playstyle, spent a great deal of time doing random secondary missions in the Temple HQ, bought all the cool cyberimplants,This one is a rough diamond. It can be a lot of fun if you have the patience for it; on my first playthrough, I went in wearing heavy armor and a minigun which honestly ruined it for me (the heavy+minigun+psi is too powerful), so I started over with a more balanced playstyle, spent a great deal of time doing random secondary missions in the Temple HQ, bought all the cool cyberimplants, researched new tech, learned some new powers.. and alas, as a Grey Master, the game is SO MUCH BETTER. You feel like a Jedi or something.

    As for all the bad stuff: developers are French and their english is laughable. Still some bugs (note that as of April 2013 many of the worst bugs have been fixed and new content added, like PvP), graphics are nice, but not triple-A, so if you're into newer games, don't bother playing this one.
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  29. Mar 24, 2013
    7
    I really enjoyed this game lots of replayability, and the addition Coop makes it a great buy. There are a great variety of weapons and powers, with stat requirements for each. The levels are long and quite large, but some areas can be almost impossible to bypass since a few of the mobs are unkillable and respawn too fast. There is also a problem with the line of sight of enemies, makingI really enjoyed this game lots of replayability, and the addition Coop makes it a great buy. There are a great variety of weapons and powers, with stat requirements for each. The levels are long and quite large, but some areas can be almost impossible to bypass since a few of the mobs are unkillable and respawn too fast. There is also a problem with the line of sight of enemies, making stealth almost useless. Strange story and silly dialogue may be holding the game back, but overall it is an enjoyable experience Expand
  30. Jan 19, 2013
    6
    Where to begin? First of, I decided to give E.Y.E. a try despite an overwhelming amount of negative critic and user reviews, but it seems in the end I might have to agree with a lot of them. Although it's not a terrible game, a lot of its flaws are still way too prominent, like ugly scars. The game has some really interesting ideas and a lot of promise and potential, but most of it isWhere to begin? First of, I decided to give E.Y.E. a try despite an overwhelming amount of negative critic and user reviews, but it seems in the end I might have to agree with a lot of them. Although it's not a terrible game, a lot of its flaws are still way too prominent, like ugly scars. The game has some really interesting ideas and a lot of promise and potential, but most of it is severely under-delivered. I have respect for the developers for doing a lot of things differently to conventional methods, but this also means they delved too far into the uncharted, experimental territory, and hence some areas turned out fine and other areas were a complete mess. In addition the game feels as though it was rushed, untested, and released in the alpha/beta stage. I'm going to break it down into several aspects now. First of, it's a mix of FPS gameplay with Role-playing aspects. The FPS mechanics actually work really well. The guns are incredibly fun to use and the enemies are very responsive to being hit. Just as a simple FPS game it could've turned out quite well. The only drawback on this side perhaps would be that for some unknown reason the character never automatically reloads the gun once the clip is empty, which at times can be frustrating to the player. Now as an RPG this game was a complete disaster. Although I really enjoyed the setting and some of the locations were really beautiful and had a nice cyberpunk theme, the game really failed to immerse the player. Bad translation and very bad dialogue are some of the things that made the setting less believable (e.g. does anyone know what an "embarrassing turret" is? Because I don't). The story manages to lose your attention pretty much after the first level. I think one of the problems also is the lack of voice acting. I think for a game like this, voice acting is an absolute must. One of the fundamental problems about this game is too much text, both when speaking to NPCs or when browsing through your character skills and stats. The fact that the text is small too makes it all the more annoying. The game also plays strangely. A single player campaign plays like a multiplayer map, with both you and enemies being able to respawn multiple times. This is one of the things that really breaks the immersion as you see the same enemies keep respawning at a spawn point as soon as you turn around and just rushing at you recklessly without any tactics. In addition the levels are way too big, often requiring tonnes of pointless walking and backtracking. I literally had to use my sprint power in order to get about, or else the game was a drag. I think when playing this game, most RPG elements can be easily ignored. Just run and gun tactic the entire game will get you far. I didn't even bother much with the RPG elements. The only one you need to know is how to get weapons from the armoury and into your inventory. The weapon inventory management was pretty cool, I admit. The hacking mini-game was also an interesting and refreshing addition, although at times it felt way too random and poorly tested. Also something I've really got to mention is the fact that to resume your campaign after having quit the game is a trouble in itself. First the game loads and takes you to a portal area, and then you've got to walk to the portal and it loads again before you finally get back to where you left the campaign. Now I don't see a point of having to bring the player to the portal area and make us wait through TWO loading screens instead of ONE. That is just poor game design. Overall to summarize, E.Y.E. has a lot of potential and interesting ideas, but a lot of it is still in a very rough and unpolished state. It plays well as an FPS, but terribly as an RPG. Therefore if to go round and shoot at waves of enemies is what you're after, then you might in fact enjoy this game, but if you're expecting an immersive first-person RPG, akin to Deus Ex, then you're in for a nasty disappointment. Expand
Metascore
61

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 22
  2. Negative: 5 out of 22
  1. PC Master (Greece)
    Mar 1, 2012
    67
    One word is enough to describe the experience of playing E.Y.E.: variety. As an FPS/RPG hybrid, the game offers so many options for your character, from the DNA in the genes to the kind of armor worn. [February 2012]
  2. Oct 24, 2011
    71
    It's no masterpiece, but full of surprises. It may take some time to get into the game, but the different ways to progress in the game are motivating.
  3. Pelit (Finland)
    Oct 10, 2011
    80
    If you're bored of all those standard issue FPS games, E.Y.E. is definitely worth trying. Don't mistake this indie cyberpunk FPS for Deus Ex imitation, for it surely isn't. It has fresh ideas, vast well-designed levels, wide array of nice weapons, cybernetic skills and PSI powers and an interesting plot. The game is almost too ambitious for its own good, which makes it cumbersome at times and hard to approach. It has also some minor bugs yet to be squashed. But even with its flaws E.Y.E. is something very unique. [Oct 2011]