User Score
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No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2

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  1. Apr 20, 2016
    0
    Honestly Paradox, you insult your customers by releasing this tripe. They have dumped a lot of time and money into a horrible space game that is being pushed out right before No Man's Sky. Same olde engine on a spreadsheet game. I see bankruptcy looming for PI as a company that insults its customers repeatedly and has no creativity.
  2. May 9, 2016
    8
    Mare Nostrum is must-buy DLC. Naval overall is a good addition to the game and the espionage is more fun. The continue after 1812 button should been implemented before.
Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. May 29, 2016
    70
    Europa Universalis IV’s online multiplayer used to have significant problems to the point where it was basically non-functional. With the debut of Mare Nostrum, multiplayer seems to be working very well now and despite the occasional disconnect which requires one to restart the entire game, it’s now more enjoyable than the single player experience.
  2. Apr 28, 2016
    90
    Through its powerful trade leagues, exciting spy missions, the upgrade of naval mechanics and dangerous condottieri armies, Mare Nostrum attempts to pick up where the Romans left - and does so successfully.
  3. Apr 16, 2016
    85
    Mare Nostrum is one of the good but not extraordinary expansions for Europa Universalis IV, and the most refreshing change that it makes is the way it uses spy networks, claim creation, and the espionage idea group to place more limits on reckless expansion and force players to plan their long-term moves.