User Score
6.7

Mixed or average reviews- based on 1913 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 21, 2015
    0
    Awful, Awful, Awful.

    Don't listen to the fan base hype. More and more negative reviews creeping up now for this. Also If you look at the positive scores more people actually disagree with them rather than agree, this tells you a story. I actually feel sorry for those that have spent hundreds on pre-release backing the game only to be let down come release on a scale that is
    Awful, Awful, Awful.

    Don't listen to the fan base hype. More and more negative reviews creeping up now for this. Also If you look at the positive scores more people actually disagree with them rather than agree, this tells you a story.

    I actually feel sorry for those that have spent hundreds on pre-release backing the game only to be let down come release on a scale that is astronomical.

    If you are considering buying this I STRONGLY suggest you don't for at least another year. Remember right now you are only buying a premium BETA, the game is so far from being finished it is more likely to never actually get finished as it runs out of funding. We will know this when the game is on a silly low offer of £15-£20 to try and bring more funding in, sign the game is doomed.

    Sandbox OK, yet this game has no sense of direction at all right now just a grind of Bulletin Board contracts. A lot of the contracts are still widely buggy and you are unable to complete them. You will soon become frustrated with looking for unidentified sources only to warp in and out of them looking for the needed parts of your contracts. The only ones I have found to be flawless so far are Cargo Contracts, so if you just want to be hauling items from place to place then this is the game for you. BORING!!

    Looks nice not really, even the loading screen looks like it is 8bit. Don't believe me? Google search Elite Dangerous Loading Screen and look at the images, you will soon see what I mean. Yet in the game Stations are different and do look very nice. Once you have Docked and Launched you have seen it all, repeated sequence/scene over and over. If you like to just see big suns and little white dots then go for it because that is all this is right now. Don't go off the screenshots those are the few nice things you see for about 30 seconds in total of 2 hours game play.

    Sounds are great though and I am a fan of the in game comms, they have filtered it to make you sound like you are in space though this IMO does need tweaking as even in the main menu there is far to much interference so just reverted back to my usual comm method.

    Controls are nice and seem to be about the only thing right now that is good in the game, you need to use the whole keyboard but there is no need to panic it is a slow paced game leaving you plenty of opportunity to set yourself right. After a few hours play you will find you have worn the 'J' key out since you are constantly warping from place to place just to see the same thing over and over.

    MMO, 9 hours of play and can't recall seeing another player. Instead of focusing on such a huge world more focus was needed on the actual playing experience of this game a smaller Universe could have been expanded at a later date, where as now it is just a Universe of NOTHING. Lets be realistic here though 400 Billion Star Galaxy with a player population of maybe a few 10's of thousands, your going to find it hard to find anyone unless your playing with friends in which even then NPCs is about all you will see.

    You will find all your goals are is to grind for credits chasing the next Big ship you can afford and the price gaps are HUGE.

    The game has such potential but I can't ever seeing this being released. Maybe come 2020 in release v8.0095. Which will be to late as Star Citizen will have released and this will be forgotten since they have another 12 months till release and have the time to analysis this game and make sure there's is right. Though the Russians millionaires seem to have that sealed up already a little like EVE due to it's over excessive ship prices.

    So for now it is back to EVE which I am not a Elite player of maybe only 100 hours of actual game play in BUT at least you have a direction to head in. For the price of this its almost 6 months of EVE. I suggest going to play that for 6 months and come back and see what's happened to this then.

    If we are all honest all we really wanted was a first person version of EVE, the baseline was already made. So ask yourselves this, How did they get it so WRONG???
    Expand
  2. Jan 23, 2015
    3
    I was a HUGE fan of Elite when I played it in 1984 on the B&W Commodore, then very excited on the color Amiga version. Open world, amazing new idea at the time. Well, open world has been done, so that's not new, but I was really excited for this new version and Beta backed it. God, I made a mistake. It's truly beautiful, and I can't believe they put that much work into building ourI was a HUGE fan of Elite when I played it in 1984 on the B&W Commodore, then very excited on the color Amiga version. Open world, amazing new idea at the time. Well, open world has been done, so that's not new, but I was really excited for this new version and Beta backed it. God, I made a mistake. It's truly beautiful, and I can't believe they put that much work into building our galaxy, but I can't see it. I'm an adult now, I work, so I can play maybe 2-3 hours a week. As such, I just can't grind away flying back and forth trying to upgrade this little POS Sidewinder. How do I have a universe of possibility with a ship that can't haul, can't fight, can't jump? At least the original Elite gave you a Cobra which could do all of that relatively well from the start. This is just eye-gouging grinding because it's so flat. The stations, planets, and ships look phenomenal but one you land, you can't even get out of the seat. All trade is through a clunky hologram interface and it's not even hyperlinked well enough to click this and it takes you to nav page that style. No journal, so I have to write things down on paper, like where to find black markets or certain items, and the fetch quests are so bland... just text find this or take that, but without a journal I can't even cross reference where the last place I saw X commodity was (ulness I wrote it down physically). And trans-galactic flight planning? I can't type a location and say "plot route" unless it's within my fuel distance because they can't add "refuel here" waypoints, yet my simple $70 flight planning software I use for flying real planes can do it just fine. I have a hyper-space capable ship, but the computer can't add refuel waypoints? WTF? And how is it that we can jump ships FTL, but can't get market updates or at least general "this system trades these things" data without going there and seeing it after we land? Too much realism in one area, not enough in the other. I want to talk to an NPC!!! Expand
  3. Feb 13, 2015
    0
    The most disappointing game I have played for ages. Empty, boring, unfinished and lots of bugs. This is an early access game being mis-sold as finished. All this talk of "It will get better" is a joke. The first big update just arrived and it is a wreck. Already Frontier have rushed out three emergency patches. They should have got this game in a working sate BEFORE claiming it wasThe most disappointing game I have played for ages. Empty, boring, unfinished and lots of bugs. This is an early access game being mis-sold as finished. All this talk of "It will get better" is a joke. The first big update just arrived and it is a wreck. Already Frontier have rushed out three emergency patches. They should have got this game in a working sate BEFORE claiming it was finished and taking people's money

    And $60 !! Don't buy, instead throw your money down the drain. That's more fun.
    Expand
  4. Dec 16, 2014
    10
    I have backed since kickstarter and played since the beta , i have had more value for money already than most games installed on my pc for the last few years. I cannot wait to see how it develops further.

    I have really only scratched the surface regarding different roles and now i am in a system called Lugh (check it out on the frontier forums ) on the brink of civil war instigated by
    I have backed since kickstarter and played since the beta , i have had more value for money already than most games installed on my pc for the last few years. I cannot wait to see how it develops further.

    I have really only scratched the surface regarding different roles and now i am in a system called Lugh (check it out on the frontier forums ) on the brink of civil war instigated by the people already playing the game.

    The visuals and sound (especially ) are amazing -
    Expand
  5. Dec 16, 2014
    10
    Elite Dangerous is out. Dangerous by name and dangerous by nature. This amazingly in depth space sim will keep you engaged for hours apart hours. 400,000 star systems to explore and get lost in. Trade, bounty hunt, pirate and smuggle your way though this 30 years in the making PC classic.

    Hunt down other players or NPC as bounty hunter. The combat is responsive and exciting. The ships
    Elite Dangerous is out. Dangerous by name and dangerous by nature. This amazingly in depth space sim will keep you engaged for hours apart hours. 400,000 star systems to explore and get lost in. Trade, bounty hunt, pirate and smuggle your way though this 30 years in the making PC classic.

    Hunt down other players or NPC as bounty hunter. The combat is responsive and exciting. The ships feel like they have weigh and punch. Earn credit and upgrade your ship to become a more effective killer. Or pirate over players hard earned loot. If this is your choice then be prepared to be hunted by players and NPC's alike. The choice is yours.

    Trade and smuggle to huge space docks Choice from a massive list of commodity and use the galaxy map to plot your course.
    Expand
  6. Dec 16, 2014
    10
    If you like movies with grand Space Opera graphics, you'll love Elite:Dangerous. The game is unquestionably a tour-de-force created by a development team with an obvious passion for the scope available in simulating the entire Galaxy.

    The context is you're a space Commander, starting out in a modern spaceship of limited performance, travelling between stations in star systems with a
    If you like movies with grand Space Opera graphics, you'll love Elite:Dangerous. The game is unquestionably a tour-de-force created by a development team with an obvious passion for the scope available in simulating the entire Galaxy.

    The context is you're a space Commander, starting out in a modern spaceship of limited performance, travelling between stations in star systems with a variety of ways to make money and trade your way up through a series of more powerful, better equipped, larger vessels.

    One of the strengths of the game is that, given the basic mechanics (you have a ship with a certain cargo capacity and weapons loadout), there are a variety of play styles that allow you to be successful. You can enter a station, buy cargo at a price that looks cheap, transport it to another station that buys it at a higher price, and pocket the profits. What you spend the money on is up to you, but if you like that playing style you can use it to buy bigger, fancier transport, and accumulate weapons that would make any attack on your business an unwise proposition.

    Or you can forget the cargo hauling and just go straight for the career path of being the biggest badass killer fighter pilot in the Galaxy. You'll be rewarded with bounties for killing 'wanted' players (predominantly NPC's) and accumulate that money to trick out your ship to be even more Dangerous.

    Trading and combat are probably the most popular playing styles, but if interested you can try and make money by 'mining' (you collect the raw materials yourself from space/asteroids and sell it in suitable stations) or 'smuggling' (have a penchant for 'illegal' goods and use various stealth methods to sneak into suitable stations to sell it, avoiding nosy Fed cops as you do so).

    Although untimately simple to play, E:D is a large, complex simulation and through the alpha/beta/gamma pre-production the developers have iteratively tuned the model to support an effective balance between profitable trading versus combat. I think it's fair to say the various playing styles coexist reasonably well, i.e. if you're a trader you can expect to get on with your business without too much interference, and combateers can enjoy a good scrap without feeling like every engagement is suicidal. There are a *lot* of NPC's (ships flown by the game AI) so combat pilots have plenty to shoot at, and the designation of large areas of the Galaxy as e.g. 'Federation' or 'Alliance' space means that bad behaviour in that space, such as killing pilots that are not 'wanted' status carries an unattractive penalty.

    On the down side, Elite:Dangerous is a lot to take in for the first few minutes you play the game. Like WTF do all these graphics on my spaceship dashboard mean? How the hell am I supposed to fly this spaceship through that entry aperture in the space station? What am I supposed to do once I'm in there? You will find your spaceship shredded to pieces by the station defence lasers when you try and 'dock' without having requested permission first. But, when you start out there really is no downside to having your spaceship blown up, you respawn with a new one, and there are 10 simple tutorial mini-tasks that get you up-and-running and have a good start to your career. After that the Galaxy is yours for the taking.

    So the game's not perfect, but I graded it a ten because after hours in the E:D universe it becomes increasingly clear just how much visionary brilliance has gone into the crafting of the game. It's not just another FPS. And the Space Opera graphics are awesome.

    This review was written after playing the pre-release versions of the game, up to and including the production 1.0.0.0 version of the game released today.
    Expand
  7. Dec 16, 2014
    10
    You will never forget the first time you play Elite Dangerous, it is one of the most beautiful games ever made and plays like a dream, it's a game that requires some thought, not just point and shoot - you can work as a trader, a bounty hunter, a pirate, an explorer, upgrade and buy one of 15 (eventually 30) ships in a dynamic universe where the economy and politics is influenced by theYou will never forget the first time you play Elite Dangerous, it is one of the most beautiful games ever made and plays like a dream, it's a game that requires some thought, not just point and shoot - you can work as a trader, a bounty hunter, a pirate, an explorer, upgrade and buy one of 15 (eventually 30) ships in a dynamic universe where the economy and politics is influenced by the actions of the player base. Check some of the videos on Youtube and try it for yourself. triple screen, hotas controllers, head tracking, voice control and even the occulus rift are all supported if you want to get really immersive. Expand
  8. Dec 16, 2014
    9
    The game is epic. Epic scale. epic graphics, epic game play. It's not a "40-hours-and-you're-done" game. It's not a "quick 5 minutes here and there" game.

    You need an internet connection to play but you can play 'solo' if you wish, with no danger of human interaction. Missions , cargo runs, mining, fuel scooping from stars, pirate interdictions, bounty hunting and an evolving economy
    The game is epic. Epic scale. epic graphics, epic game play. It's not a "40-hours-and-you're-done" game. It's not a "quick 5 minutes here and there" game.

    You need an internet connection to play but you can play 'solo' if you wish, with no danger of human interaction.

    Missions , cargo runs, mining, fuel scooping from stars, pirate interdictions, bounty hunting and an evolving economy and balance of power across the systems which is influences by the actions of the players.
    Expand
  9. Jan 10, 2015
    3
    Elite: Dangerous is in every way the game that I remember... and that is not as positive a thing to say as it might be for some others. Elite was groundbreaking in it's day, featuring some of the most memorable sandbox elements that have shaped nearly every space game to come after it.

    Almost every game in the genre features some combination of exploration, bounty hunting, piracy,
    Elite: Dangerous is in every way the game that I remember... and that is not as positive a thing to say as it might be for some others. Elite was groundbreaking in it's day, featuring some of the most memorable sandbox elements that have shaped nearly every space game to come after it.

    Almost every game in the genre features some combination of exploration, bounty hunting, piracy, trading and mining.

    Sadly, this game FAILS to deliver and innovate in a number of very serious ways.

    What is really irksome, is all the elements are here, trading, fighting, exploring, mining. You can do it all. But Frontier FAILS in almost every area of good game design in frustrating and often face-palming ways.

    The Sandbox is absolutely VAST, 400 billion star systems with countless locations to visit. Never in your lifetime could you hope to visit a fraction of them. Ambitious is an understatement for the scope of this game.

    Yet somehow, despite the sandbox being the biggest EVER, the depth of that sand is less than an inch deep... Just when you think you have scratched the surface in a chosen area of game play, you quickly realize that you have seen everything the game has to offer in that area.

    Try any profession and you will discover that within an hour or two, you will have done everything that profession has to offer, and the only incentive to keep playing it is the carrot on a stick mechanic of upgrading your ship to do it a little bit better till you can buy a new ship... but the gameplay doesn't improve or get more interesting. Fight one dogfight against an NPC and you have fought them all. Explore one star system and you have explored them all, with the occasional exception of rare spatial anomalies like black holes... but again, see it once, you have seen them all. Trading, mining... all the same, everywhere you go. Only the names and positions on the map change.

    To counteract this sameness, Frontier wisely tried to inject randomized events and situations to take part in, everywhere you fly are little undiscoevered signal sources and similar random events waiting to be explored. However, once again, there is a lack of depth and variation... Drop out of warp on one, and it's pretty much only going to be one of 4 things. A trader/caravan, a police ship, a wanted pirate, a random assortment of loot and wrecks.

    Nothing about these events changes, nor are they really interesting... IT's not like you drop in on a fight between traders and pirates, or get a distress signal asking you for power converters or anything that might add depth... It's just another RESOURCE Node for you to exploit, or be exploited by if your ship isn't up to snuff.

    Then there are the graphics - What is at first a great looking game, quickly becomes bland and boring as you realize there is no variation. All gas giants look the same, all asteroids look the same, all stations look the same, the minor variations you find in the graphics only keep it interesting for so long. In addition, you never really get a good look at your ship, making all those pain jobs and decals you can buy with real money pointless, as they only show up on certain fitting screens, and for other players who may or may not even notice them as you will only be visible on their screen for fleeting moments as a small blob of pixels unless you are right up next to them.

    The one saving grace I felt early on was that this was like guild wars, in that it was a free MMO and I eagerly tried to talk friends into trying it. I know that being able to explore and do things as part of a team will be more fun and profitable. But I quickly learned that despite being touted as some kind of MMO, it's really nothing like one... You can't really group up, not in any meaningful way, even with group play you find you can't share bounties, trade money or loot, you don't even end up in the same instances all the time.

    I am aware that his is coming as a free expansion in the coming months... but I'm afraid that will be too little too late.

    Probably the biggest cue that this game is flawed is that after playing it for a week, all I want to do is resubscribe to EVE online. A game that might lack the flight sim characteristics, but does everything Elite does BETTER except maybe exploration and scale (And EVE is huge, and there are things to explore).

    the best thing to come out of it was I discovered Voice Attack and ASTRA (an user made add on) that lets me control the game with my voice.

    Bottom line, this game was great in the 80s, and if this exact game came out in 2001-2005, I think it would have been a hit. But today, in 2015, this game is terrible dated, and IMHO really only appeals to the games old cult following.

    If you are one of those people who still load up the classic elite and think it's fun, you will LOVE elite: Dangerous.

    But if you are like the rest of us who moved on and live in 2015... This game is terribly outdated and stale.
    Expand
  10. Feb 13, 2015
    9
    If you played the original, this will blow you away!

    Make no mistake, this is an amazing game. Just remember the following: You are buying a game which won't require a monthly subscription You are buying a game which is constantly being developed and expanded You are required to have an internet connection while you play. Ok? Got that? Then prepare for the most delicious
    If you played the original, this will blow you away!

    Make no mistake, this is an amazing game.

    Just remember the following:

    You are buying a game which won't require a monthly subscription
    You are buying a game which is constantly being developed and expanded
    You are required to have an internet connection while you play.

    Ok? Got that? Then prepare for the most delicious space simulation game imaginable right now.

    The physics are a blend of real, imagined and reconstructed to make interstellar distances traversable in short times but with meaningful distances and mechanisms. To allow for a dogfight feel, turning sideways is a lot slower than rolling and climbing or dropping to your target.

    You can turn off 'Flight Assist' which makes the flight model far more realistic, but personally that's a truly tricky experience. Perhaps I will master it later on, but for now, the assisted manouvering is just dandy.

    Trade is fun, slightly unpredictable but again relies on a variety of economy types and combinations.

    Fighting is more fun! Dogfights in space have never been done so well. If you have a great graphics card you will not have seen prettier.

    The only thing lacking in my opinion is the instruction manual which pretty much gives you the basics and leaves you to learn the rest.

    Forearmed with the above caveats though, I think this is an excellent purchase and well worth supporting.

    A lot of negative reviews are based on very specific requirements that weren't met. To give this game less than 5 out of 10 though is lunacy...
    Expand
  11. Dec 16, 2014
    10
    It is the rightful heir to my throne of space games, the possibilities seems endless, and the game play is not a hindrance to develop your own agenda in the game.
    some might say they tried it all but I can honestly say that during the beta and the gamma the game just kept improving, I highly doubt I would in my lifetime be able to try everything in this game.
    The fighting system is
    It is the rightful heir to my throne of space games, the possibilities seems endless, and the game play is not a hindrance to develop your own agenda in the game.
    some might say they tried it all but I can honestly say that during the beta and the gamma the game just kept improving, I highly doubt I would in my lifetime be able to try everything in this game.
    The fighting system is awesome, the trading system seems to be working fine and the mining is quite nice compared to that it's supposed to be a grind anyway.
    Getting money is what this is all about to level and that is what makes the lvl system work, no need to spend time on skills or other kind of distracting features. only need to work on my own personal abilities and get the feel for the individual ships.

    in one word Awesome
    Expand
  12. Jan 19, 2015
    10
    Best money spent for a very long time.

    I was also a backer in Star Citizen but I have already given up on that atrocity that will never see the light of day and is bug ridden in its AC 1.0. SC community is just toxic too. Elite in the other hand is probably the best space sim I ve played. And devs are constantly out there to answer most issues. My support tickets have all been
    Best money spent for a very long time.

    I was also a backer in Star Citizen but I have already given up on that atrocity that will never see the light of day and is bug ridden in its AC 1.0. SC community is just toxic too.

    Elite in the other hand is probably the best space sim I ve played. And devs are constantly out there to answer most issues. My support tickets have all been responded to very fast and overall the community is very committed and constructive.
    Expand
  13. Feb 13, 2015
    9
    Brilliant game. It is everything FD promised and more. I have played Elite 30 years ago and it's back with a vengeance! There are still some bugs here and there but FD promised it is still not finished (hence not a 10 given). Updates are pushed regularly and FD are really working on improvements while taking gamers feedback serious.
    Content will be added while we progress but the basis is
    Brilliant game. It is everything FD promised and more. I have played Elite 30 years ago and it's back with a vengeance! There are still some bugs here and there but FD promised it is still not finished (hence not a 10 given). Updates are pushed regularly and FD are really working on improvements while taking gamers feedback serious.
    Content will be added while we progress but the basis is solid and will give you hours of gaming pleasure as it is.
    Warning: you need to be connected to the internet though, since you can't play offline. A necessity since content data must be updated on a regular basis.
    If you loved the old Elite this is a must-have!
    Right on Commanders!
    Expand
  14. Feb 15, 2015
    10
    Well, thousands of possibilities to play or act in the game, much more than I have seen in any other games. Its hard and it will last for a long time until you see key progress but overall theres nothing comparable out there in the space sim sector at the moment.
  15. Feb 15, 2015
    10
    I've been waiting since Beta and bought on release. This is a game that will not appeal to all. If you need to win or be told what to do, where to go then dont come. If you get bored easily, then spend your money elsewhere. Absolutely no spoon-feeding here. This game wont treat you like an idiot.
  16. Jan 19, 2015
    10
    I have been having a blast with my friends in the Lugh system. Testing on background simulation goes at pace and even though wings mechanics is still not in the game (everlasting beta) we have no issue working together as a team in game.
  17. Jan 15, 2015
    10
    I am also an early backer of Star Citizen and I was not really expecting much from Elite given all the detailed and huge scope for Star Citizen. Playing Elite at first was a bit of a cold experience as the galaxy and the game are not really guiding you at all to any specific "hero" mission. You have to find your way, and if you get through the initial shock then you are in for a treat. II am also an early backer of Star Citizen and I was not really expecting much from Elite given all the detailed and huge scope for Star Citizen. Playing Elite at first was a bit of a cold experience as the galaxy and the game are not really guiding you at all to any specific "hero" mission. You have to find your way, and if you get through the initial shock then you are in for a treat. I now am firmly in the camp that both star Citizen and Elite have a place in the galaxy (pun intended) and I am sure I will enjoy both "heavily". Elite is a recommended buy with no doubt. Expand
  18. Dec 16, 2014
    10
    This a vast and beautiful game. It easily exceeds its the previous versions in gameplay opportunists on its launch day and there is more to come in the next few weeks and months.
  19. Dec 16, 2014
    3
    Sadly this game is a shadow of its potential. Harsh punishments, very grindy gameplay, enormous time commitment requirements, lack of meaningful impact on the galaxy, broken promises and most importantly being released far FAR to soon. Needed another 6 months to a year in development, offline mode, modding support and many of the missing or cut features to have been implemented to make itSadly this game is a shadow of its potential. Harsh punishments, very grindy gameplay, enormous time commitment requirements, lack of meaningful impact on the galaxy, broken promises and most importantly being released far FAR to soon. Needed another 6 months to a year in development, offline mode, modding support and many of the missing or cut features to have been implemented to make it a game worth playing. Once the initial shine wears off its going to start shedding players like a crazy. Expand
  20. Dec 16, 2014
    10
    Don't believe the haters. If you like the space-sim this is simply the best space-sim of all time.
    400 billions of stars, real distance, real physics, beautiful graphics, low resource demand, and it's growing.
    There's so few spacesims on the market, and most of them are rubbish. Support the Braben's work, it's made of passion and genius, or don't complain if the game market has become a
    Don't believe the haters. If you like the space-sim this is simply the best space-sim of all time.
    400 billions of stars, real distance, real physics, beautiful graphics, low resource demand, and it's growing.
    There's so few spacesims on the market, and most of them are rubbish. Support the Braben's work, it's made of passion and genius, or don't complain if the game market has become a pile of ubisoft and ea crap.
    Expand
  21. Feb 13, 2015
    10
    Frontier Developement puts a huge ton of work in each monthly Major update, enhancing everything even if it's useless and the game still young, 23 months from the release.
    Player community is heard of in every words, and yet Frontier doesn't forget its own goals. the Lead design is marvellous.
    The game itself is just incredible for graphics and sounds. Clearly, there is not any single
    Frontier Developement puts a huge ton of work in each monthly Major update, enhancing everything even if it's useless and the game still young, 23 months from the release.
    Player community is heard of in every words, and yet Frontier doesn't forget its own goals. the Lead design is marvellous.

    The game itself is just incredible for graphics and sounds.
    Clearly, there is not any single game that can compete right now with Elite in this category of games.
    Expand
  22. Dec 16, 2014
    1
    I have spent more than 150 dollars as an Elite backer after hearing phrases like MMO, breathing universe from David Braben the mounth of the horse so to say.

    They really have some talented software engineers and I admire the scientific accuracy of the known galaxy. However they are still living in the 1980 in terms of what constitues for them to be enjoyable gameplay. Its a tech demo
    I have spent more than 150 dollars as an Elite backer after hearing phrases like MMO, breathing universe from David Braben the mounth of the horse so to say.

    They really have some talented software engineers and I admire the scientific accuracy of the known galaxy. However they are still living in the 1980 in terms of what constitues for them to be enjoyable gameplay. Its a tech demo that would have been enough for the simple minded folks in 1980 but nowdays it is not fun. It is missing the human element!

    You will have to do repetitive space trucking, mining, or bounty hunting with only predictable boring lame ass AI around. These mechanics weren't terrible if it was actually a living universe where you meet other players too who bring in the more complex and fun interactions.

    Forget it, their net code has been always terrible and it is still a shock how they can release it that way. They use cheap ass not working peer to peer networking. However even if net code worked and they used dedicated servers as any MMO would do the gameplay is still killed by the on demand switch to solo player mode.

    -You cannot pirate players since they just switch to solo, so you are left with lame ass repetitive AI.
    -You cannot bounty hunt players since they just switch to solo, so you are left with lame ass repetitive AI.
    -Mining is like watching paint dry, since you guessed it you just do it in solo.
    -You can go out to explore and your chance of meeting another player goes down from 0.0001% in known space to 0.000000000000000000000000001% or in lay terms 0. Oh irrational enough you will still be intercepted by lame ass AI even in the most desolate avoided far away piece of space though. Breaking immersion if you had any to begin with.
    etc.

    There is no risk vs reward in the system not counting lame ass AI.

    And dont fall for the 500 gazillion systems marketing ploy. Procedural generation is nice to have and a good piece of tech, but it kills gameplay, it does not equal fun content. Every station, system is just the same after a while, no point in travelling anywhere after you have seen a few of them.

    I wanted to like the game, but the fact I did not touch it for weeks now tells everything. There is a hard core fan base for it as far as I can see from the insane 10 points. Simple folks will like repetitive no content simple things as it seems.
    Expand
  23. Jan 19, 2015
    10
    Although the game is not finished what is there will keep you on your screen for months. If you add that to what is coming this year and going forward this game is without a doubt a must. I would score this game an 8 but given all the star citizen haters giving it a 0 I must give it a 10 too.

    Graphics 10
    Souns 8
    Missions 6
    Multiplyer 7
    Open sandbox and galaxy 10
  24. Dec 16, 2014
    9
    If you spent hundred of hours behind your Commodore 64 playing Elite. Surely you've been waiting for a proper resurrection. After 30 years, the wait is OVER!... It's here and it's absolutely gorgeous! Heart pounding dogfights, exploration, trade, politics, mining and so much more... in a galaxy the size of the GALAXY with 400 BILLION star systems!
    There truly is NO OTHER GAME like Elite
    If you spent hundred of hours behind your Commodore 64 playing Elite. Surely you've been waiting for a proper resurrection. After 30 years, the wait is OVER!... It's here and it's absolutely gorgeous! Heart pounding dogfights, exploration, trade, politics, mining and so much more... in a galaxy the size of the GALAXY with 400 BILLION star systems!
    There truly is NO OTHER GAME like Elite Dangerous and I have the honor of having been allowed to Beta Test it... soon it will launch for the rest of the world and it will be absolutely FANTASTIC!!
    Expand
  25. Dec 21, 2014
    2
    The game looks pretty, but that is all. It feels empty and void, I suppose that is what you would expect from space. But still there is nothing to do, and since the game has always-online DRM now, you can't even play on your own pace.
    Mission times keep running even if you go to sleep. Other people will ruin your trade routes even if you play the singleplayer mode.
    Recommendation: Wait
    The game looks pretty, but that is all. It feels empty and void, I suppose that is what you would expect from space. But still there is nothing to do, and since the game has always-online DRM now, you can't even play on your own pace.
    Mission times keep running even if you go to sleep. Other people will ruin your trade routes even if you play the singleplayer mode.

    Recommendation: Wait till it is freetoplay in a few months.
    Expand
  26. Feb 19, 2015
    0
    Well I am not usually one for sci fi or other space sims but this game has me hooked. I found and still find it a steep learning curve but I don't spend hours and hours a day getting frustrated I usually play it for 2-3 hours a day. I like the fact there is no real rush to do things besides the docking which I don't really like and can be annoying when the are telling you to dock fast orWell I am not usually one for sci fi or other space sims but this game has me hooked. I found and still find it a steep learning curve but I don't spend hours and hours a day getting frustrated I usually play it for 2-3 hours a day. I like the fact there is no real rush to do things besides the docking which I don't really like and can be annoying when the are telling you to dock fast or your ship will be destroyed, besides that it's a good solid game. Expand
  27. Jan 18, 2015
    9
    I love how this game is supported by the developers. I have seen it grow since Alpha and I have never seen a dev team so on top of the community discussions. This does not mean they will always do what the community wants, but all the game design at the design decision forum since day one and all the active discussions in the open forums about the flight model, gimballed weaponsI love how this game is supported by the developers. I have seen it grow since Alpha and I have never seen a dev team so on top of the community discussions. This does not mean they will always do what the community wants, but all the game design at the design decision forum since day one and all the active discussions in the open forums about the flight model, gimballed weapons discussions and more recently the wings mechanics... plus the numerous daily posts from a great number of devs etc etc etc points to a game with a very committed team behind it. That is enough for me. Expand
  28. Jan 15, 2015
    9
    Recommended game for all space sim fans out there:
    Graphics 10 (Occulus Rift DK2 at its best)
    Sound 10
    Dogfight/Combat 9
    PVE mechanics 9
    Multiplayer mechanics 6: Work in progress, Wings Mchanics will be deployed soon by devs
    Scale and model of the Galaxy 10
  29. Jan 25, 2015
    3
    I loved the i-War series, and almost every other space game out there. I was a backer for Elite Dangerous, and had very high expectations. This is what I got: Flat, boring, repetitive gameplay. No content. They sold this as a MMO and the multiplayer mechanics are a joke. David Braben tried to make the same game as in 1.984, only with better graphics. The only positive aspect is the MilkyI loved the i-War series, and almost every other space game out there. I was a backer for Elite Dangerous, and had very high expectations. This is what I got: Flat, boring, repetitive gameplay. No content. They sold this as a MMO and the multiplayer mechanics are a joke. David Braben tried to make the same game as in 1.984, only with better graphics. The only positive aspect is the Milky Way simulation. Everything else is crap. I don't recommend this game to anyone. Biggest disappointment of 2014. Expand
  30. Dec 16, 2014
    10
    fantastic fun - if you liked the original you'll like this.

    huge changes over the final weeks of beta/gamma and a fun spacesim/game & pretty to boot!
Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.