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6.7

Mixed or average reviews- based on 1913 Ratings

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  1. Mar 24, 2015
    7
    The 1.2 update and patches after it are a very good sign for Elite. Progress continues at the same pace that was going at beta.

    Yes, the game is unfinished, and it's still a grind, but it's gotten better. The developers have added features that were needed (wings), and have been balancing, along with adding promised content (ships). If you are able to stand the grind to progress, and
    The 1.2 update and patches after it are a very good sign for Elite. Progress continues at the same pace that was going at beta.

    Yes, the game is unfinished, and it's still a grind, but it's gotten better. The developers have added features that were needed (wings), and have been balancing, along with adding promised content (ships).

    If you are able to stand the grind to progress, and the continuous development process, then this is a great example of a space game. The flight mechanics feel great, and make combat about much more than just aiming fast. If you aren't convinced by the game at the moment, keep an eye on it as more time goes on for it to be developed.
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  2. Dec 20, 2015
    7
    Critics are right about the repetition and tedium, and supporters are right about it being the best space sim currently on the market. What both need to realize is that this is the ultimate Early Access game. In another few years, it will be a great game, but for now, it needs a huge "UNDER CONSTRUCTION" sign on everything, and it's definitely not worth paying $60 for unless you love theCritics are right about the repetition and tedium, and supporters are right about it being the best space sim currently on the market. What both need to realize is that this is the ultimate Early Access game. In another few years, it will be a great game, but for now, it needs a huge "UNDER CONSTRUCTION" sign on everything, and it's definitely not worth paying $60 for unless you love the concept of living through and supporting every baby step of development. I've played more than 200 hours, so enjoy it, but for most people I'd say save your money until this is a full game, in another three years or so. Expand
  3. May 4, 2015
    7
    "Hey, you know the X series? Let's make a game like that, but with vastly superior flight model and production values... and NONE of the depth!" Why... You know how in X you can build factory complexes and become a tycoon and eventually form your own fleet, including capital ships, and lay waste on the Xenon controlled space, with you leading the armada while piloting any ship you want?"Hey, you know the X series? Let's make a game like that, but with vastly superior flight model and production values... and NONE of the depth!" Why... You know how in X you can build factory complexes and become a tycoon and eventually form your own fleet, including capital ships, and lay waste on the Xenon controlled space, with you leading the armada while piloting any ship you want? Well, in Elite you can't do anything like that. You can only grind aimlessly, buy a good ship, and then immediately quit the game.

    At least the devs are actively making content for the game (as free patches for now). It desperately needs a full fledged expansion though, even if they charge 30$ for it, I wouldn't mind buying it, because I want this game to improve so badly, and I want a reason to come back and revisit it.

    Is it worth 50$ right at this moment? Well, if you are a spaceporn guy who gets really really excited about flying to Altair and Alpha Centauri and Fomalhaut or something (and I mean REALLY excited), then there is not much to do other than grind for months. However, the foundations for a truly amazing game are here, and it will only get better with time no doubt. But for how long and how good will it eventually be? Noone knows. If you feel like taking a gamble, go ahead. I'd say you have a good chance of eventually not regretting your investment.

    NOTE: Best with a flight stick, playable with a pad, but personally I was unable to control it with k/b+mouse. At all. It's all a deadzone conflicting nightmare. So if you all you have is kb+m, be warned.
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  4. Jan 12, 2015
    7
    Caveat: I give it a 7 for a finished game, but it's not finished yet. As an early launch game I'd give it a 10.
    Excellent, deep and truly vast scope space sim. Unlike others out there, it has 'real' physics including lasers that go the speed of light! Biggest game map ever, probably. Lots to do, so much customising and upgrading potential in every ship.
    But, we're waiting for expansions
    Caveat: I give it a 7 for a finished game, but it's not finished yet. As an early launch game I'd give it a 10.
    Excellent, deep and truly vast scope space sim. Unlike others out there, it has 'real' physics including lasers that go the speed of light! Biggest game map ever, probably. Lots to do, so much customising and upgrading potential in every ship.
    But, we're waiting for expansions like getting out of your ship, landing on planets etc. Don't play with mouse and keyboard, a gamepad is fine, HOTAS maybe better. Oculus RIft-ready, they say. Also, this is a very long game, will take ages to get the biggest ships and upgrade them. Likewise in changing politics of a system. This game puts you as a space-ship-owning nobody amongst 400 billion star systems. Can't be the hero here, how's that for realism and something different?
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  5. Dec 22, 2014
    7
    if you have an interest in the new elite vs the original elite.... well it is more or less as you would hope. BUT it is much harder than the original elite, and far more detailed. In other words it will require a lot more time to really succeed at it. When elite came out on the bbc model b, it was pretty much the only game you could get with any depth at all, and it is a question ofif you have an interest in the new elite vs the original elite.... well it is more or less as you would hope. BUT it is much harder than the original elite, and far more detailed. In other words it will require a lot more time to really succeed at it. When elite came out on the bbc model b, it was pretty much the only game you could get with any depth at all, and it is a question of lifestyle. you are talking hundreds and hundreds of hours needed to succeed at new elite. So for someone as lazy and casual as me... well, I'll stick with something like sniper elite, talos principle, where you can start it up kick some ass and get quick results. Expand
  6. Dec 3, 2015
    7
    Specing a ship is fun and the graphics are great but the game is 100,000 light years wide and an inch deep. It might keep most people's attention for 10-20 hours, I suppose. Possibly less. Get's real dull, real quick. I do very much hope that future expansions improve enough upon the base game.
  7. Jan 2, 2015
    7
    Ultimately unfinished. Beta should have been extended for at least another 6 months, and the game should not have launched without any serious multiplayer functionality. Ship hulls are too expensive and the game expects too much of an unrewarding grind for larger ships. If Frontier listen to their toxic fanbase they risk losing this game to frustration.
  8. Dec 19, 2014
    7
    Elite has not learned a thing in the past 30 years. In 1984 is was all back and forth, back and forth in a very tedious fashion. In 1993 with Elite 2 they updated game but still produced the same back and forth boring game play. In 2014, its the same none sense. Yet the X series by Egosoft stole the Elite crown over a decade ago by adding more depth to that simple formula. Making space inElite has not learned a thing in the past 30 years. In 1984 is was all back and forth, back and forth in a very tedious fashion. In 1993 with Elite 2 they updated game but still produced the same back and forth boring game play. In 2014, its the same none sense. Yet the X series by Egosoft stole the Elite crown over a decade ago by adding more depth to that simple formula. Making space in to an interesting simulation.... Admittedly Egosoft threw the crown away with X3 and XR, abandoning core features that made it a great space sim. But does Elite Dangerous deserve a crown, even one that is laying in the mud because nobody wants it....

    The biggest issue here is the fact they decided to make a single player game in to a multiplayer game, so multiplayer feels like single player should feel and solo play is just you in multiplayer without players. Truth is, without Multiplayer Elite Dangerous is so boring it will put you to sleep.

    It is a great space sim, definitely made for the PC and PC hardware, from a space flight perspective its great the best. But these games moved on decades ago, they became much deeper than any Elite game has ever managed to be.... Elite Dangerous is like a Pacman shoot em up in the age of Call of Duty. Players simply expect more in a universe then to watch the stars flash past for 10 minutes at a time as you fly towards a station you will be leaving within seconds of arriving over and over and over again.

    Good game, poorly designed, nice flight mechanics, but this is not the 1990s anymore....
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  9. Dec 17, 2014
    7
    There's a lot to like in Elite: Dangerous, but there's also a lot missing and even more that isn't working. The grouping system doesn't work, so the game is multiplayer that doesn't let you play with your friends. They have a really good economy, except that the AI doesn't work so well, so space stations are a mess of exploding npc transports and missing commodities. They have a reallyThere's a lot to like in Elite: Dangerous, but there's also a lot missing and even more that isn't working. The grouping system doesn't work, so the game is multiplayer that doesn't let you play with your friends. They have a really good economy, except that the AI doesn't work so well, so space stations are a mess of exploding npc transports and missing commodities. They have a really good set of bounty hunting, exploring and trading careers to advance with, but bounty hunting often makes the feds or random factions turn red and shoot you (confirmed bug), trading cargo is glitchy and exploration data disappears. At this point, after around one million credits lost to bugs, most of the tension in the game boils down to a question of whether a given feature will explode when I try to play with it. Expand
  10. Apr 18, 2015
    7
    I played the original and it was like nothing else, you could just fly forever and I did. I loved it. Then X came along and I thought of it as an up to date Elite. That was in 1999. Now the new Elite has come along and it's a disappointment. It looks great but that's about it. I don't think it is anywhere near as good as the X games. I was disappointed with Rebirth when it first came outI played the original and it was like nothing else, you could just fly forever and I did. I loved it. Then X came along and I thought of it as an up to date Elite. That was in 1999. Now the new Elite has come along and it's a disappointment. It looks great but that's about it. I don't think it is anywhere near as good as the X games. I was disappointed with Rebirth when it first came out but they have patched it up to a good game. I hope this will happen with this game. I have quit for now after giving it a good go but there isn't enough to do. It's a huge game but it's repetitive and boring. I did see one site had titled their review "In space no one can hear you yawn". I'll keep my eye on the game and drop back in when it's finished. Till then it's back to Rebirth. Expand
  11. Jan 16, 2015
    7
    Elite Dangerous is a odd game. It's perhaps one of the most immersive space game I've ever played, and I've pretty much played them all, being an avid space sci-fi gamer.

    What's odd about it is my playtime. I look at it, and shake my head. I feel ashamed. I feel guilty. Here's a game that I've dreamed about since my first outing in outer-space. Here's a game that I know I should love,
    Elite Dangerous is a odd game. It's perhaps one of the most immersive space game I've ever played, and I've pretty much played them all, being an avid space sci-fi gamer.

    What's odd about it is my playtime. I look at it, and shake my head. I feel ashamed. I feel guilty. Here's a game that I've dreamed about since my first outing in outer-space. Here's a game that I know I should love, cherish and burn away at until I've soiled my pants and I'm knee-deep in my own waste...

    Unfortunately, that never happens.

    What happens instead is, I tend to play Elite in short strides, because, to be perfectly blunt, it isn't 'ready' yet. It still feels like a 'beta' and it most certainly does not feel complete. There is no mistaking that Elite has a lot of potential, it's just a shame that most of that potential will be in the form of paid expansions and future DLC. Which mind you, I have no problem with. With promises such as planetary landings, and multi-crewed ships, I'll happily throw my money at them. But make no mistake, I'll angrily grumble away while I do it, reminding them that I didn't pay for an empty shell of a game.

    And that is sadly what Elite is at the moment. An empty shell. A game that promises so much, and has delivered so little. It is immersive. It is a great game, to be fair. But a deeply flawed one at that. The game's current mechanics are sub-par and undeveloped.

    Combat is exhilarating, takes skill, proper skill, and is a joy to behold. It's just a shame that combat aspect of the game that I'm least interested in. I'm sure the Elite combat jockey's are enjoying the game to its fullest, but even they get burned out from it now and again. I've a couple of friends of mine who also have Elite, and are 90% combat, 10% trading. They don't play Elite anymore.. Why is that? It's a question that gets answered with a shrug and a statement of, "Well, there's not much too it..."

    There same could be said for trading. If your not doing anything related to combat, then your possibly grinding your way at the rather mundane method of making money in Elite. Regardless of how you earn your credits, be it bounty hunting missions or trading away on some profitable route, or doing sanctioned courier missions for some NPC faction, watching your faction rep tick up, one percent at a time, you and along with your combat buddies, are all in the same boat.

    That is, you are all grinding away for money. Combat pilots do it for the bounties, and faction rep to boot is a nice bonus for them. Traders do it via smuggling or legit means, regardless, it's all about money. And what can you do with that money? Well, here's where Elite falters greatly.

    The core process of progression in Elite is jumping from Ship A to Ship B, and from there to Ship C and D. That's basically what Elite is, in a nutshell.

    Some of the mechanics are not fully fleshed out and this further emphasizes why Elite is a great but deeply flawed multiplayer game. Let's do a rundown on some of them:

    Piracy - For anyone that hasn't played Freelancer Discovery, the online RP mod that has a medium sized community following it, then let me tell you that piracy in that game was fun. Essentially you would camp a space highway/tradelane and wait for your intended target. You'd then knock out the tradelane and issue your demands. That was enjoyable and when I did it, I felt like I was committing piracy. It felt... 'right'. In Elite, I do not get that feeling at all. Piracy is not only difficult, (as it should be) but it can be tedious and downright boring at times. It takes a lot of work, a lot of luck, and a lot of waiting around, for it to be reliable and profitable. And even then, why do it?

    Economy: Essentially Elite's economy is only there to support players in upgrading their ships, there is literally nothing else to it. Sure prices will change based on trades being done, but really, nothing happens on the grandiose scale of things.

    Factions: Players can grind, and I mean that literally, GRIND to gain faction influence for a system that overall has little value in things, barring direct intervention by the developers. This is an area that is still being worked on, and I'm still not impressed.

    Exploration: My favorite aspect of the game. Or, it would have and should have been if it was even remotely interesting. It isn't. Go look up player vids of players exploration. Most of it contains oddball commentary on the stats of a planet, such as atmosphere and orbital period, while pretending to sip some cognac while pretending to be the late great Sir Patrick Moore. I want to explore ancient ruined wrecks in space. Interesting and bizarre visual anomaly's and other odd stuff... I don't want to drool over a planets stats. Speaking of planets, another point of criticism is that most of the planets look the same, and are quite dull and not as beautiful as they should be.

    I can recommend Elite, but I whole heartily recommend waiting for a more complete Elite.
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  12. Dec 18, 2014
    7
    A solid release, if unspectacular. Elite Dangerous 1.0 is a framework, the fundamentals are there - trade, fight, mine, explore but it's lip-service. Having experienced the game's development from Kickstarter onwards, having insight into the development process via the Design Decision Forum and access to all builds from premium Alpha, it's fair to say that the release was premature.A solid release, if unspectacular. Elite Dangerous 1.0 is a framework, the fundamentals are there - trade, fight, mine, explore but it's lip-service. Having experienced the game's development from Kickstarter onwards, having insight into the development process via the Design Decision Forum and access to all builds from premium Alpha, it's fair to say that the release was premature. Features had to be dropped (postponed), the last month of development took on an almost panicked air, with as many elements being broken as were fixed.

    Fortunately the release candidate worked fairly well out of the "box", I haven't experienced any game breaking issues and am still enjoying the experience - which is not a bad thing at all as having "played" for a year prior, I'd be likely to feel entitled to a more jaded outlook - but I don't.

    Give it 6 months, and we may see the kind of game that it's potential implies, as it is, the release is worth a solid 7/10.
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  13. Mar 17, 2015
    7
    My opinion is based on current state of E:D (v. 1.2).

    As for the graphical side of the game it's very good, even on worse PC 's game's running smoothly enough. Sounds and music stands on a high level. The feeling of flying is great on joystick and decent on mouse and keyboard. Although there are a lot of things that are not yet fully finished and makes me feel that I payed 40€ for
    My opinion is based on current state of E:D (v. 1.2).

    As for the graphical side of the game it's very good, even on worse PC 's game's running smoothly enough.
    Sounds and music stands on a high level. The feeling of flying is great on joystick and decent on mouse and keyboard.

    Although there are a lot of things that are not yet fully finished and makes me feel that I payed 40€ for product not yet finished. The universe is beautiful but it feels like it is mostly dead, and as far as there are community goals that are bringing the game back to life a bit there's still not really that much to do. There is no planetary landing (yet) and no first person module (yet) which in Star Citizen (SC dev 's had much more money and the game is not released but still) will be already implemented on release. Nonetheless it is a good game that can bring up a lot of fun if you are not against a continuous repeating the same scheme all over again. I would also love to say that after adding needed expansions and some more polishing it will be perfect space sim but right now it deserves 7/10.
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  14. Dec 21, 2014
    7
    Elite is basically an amazing space sandbox, with an enormous size to play in. However, you'll get bored rather quickly at the moment due to lack of content and things to do.

    The missions are randomized and based off templates, so you'll see the same mission pop up at different stations with a different item to acquire, or person to kill. Unlike the X series of games, each
    Elite is basically an amazing space sandbox, with an enormous size to play in. However, you'll get bored rather quickly at the moment due to lack of content and things to do.

    The missions are randomized and based off templates, so you'll see the same mission pop up at different stations with a different item to acquire, or person to kill.

    Unlike the X series of games, each planet/star only has ONE station in it. And there's only a small handful of station designs. So while there are literally billions of systems to visit, they all seem the same.

    Right now the esthetics, visuals and controls of the game feel FINISHED, and really nicely refined. It feels *really* good to fly especially with a nice joystick system. However the content is painfully lacking. I've spent a LOT of time grinding, doing research on best trading runs and making lots of credits, but I actually have nothing to buy with all these credits.

    - I can't make a fleet
    - I can't build a station
    - I can't make my own empire
    - Very, very limited number of equipment/customizations to buy for my ship
    - and even if I could customize my ship the way I wanted, I can't even see it from the exterior, except in "outfitting mode"

    As far as a trader is concerned, all I can do is just buy a bigger ship, and continue... grinding with absolutely no end point. And when I get the "elite" trader status, then what?

    Ok, but we do have a REALLY fantastic sandbox right now. So I'm just hoping this was planned by the developers to release the "heart" of the game so to speak, by a series of expansion packs. I do sincerely hope there is something amazing planned to input into this cool world, because it has amazing potential.

    Right now unfortunately, feels pointless.
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  15. Jan 14, 2015
    7
    I despise everything related to trading.
    I despise everything related to missions.
    I don't mind the time it takes to travel because it's an expected side-effect of the 1:1 size galaxy. I don't mind that the systems are all similar and repetative because I expected it. I'm disappointed with the absence (not lack, absence) of multiplayer features. I'm disappointed that all of a ship's
    I despise everything related to trading.
    I despise everything related to missions.
    I don't mind the time it takes to travel because it's an expected side-effect of the 1:1 size galaxy.
    I don't mind that the systems are all similar and repetative because I expected it.
    I'm disappointed with the absence (not lack, absence) of multiplayer features.
    I'm disappointed that all of a ship's aesthetic options cost actual mf dollars.
    I love the visuals.
    I love the audio.
    I love lamp.
    I love the combat (i didn't know until yesterday that visiting Nav Beacons guarantees a steady flow of combat).
    I love that this game has endless potential. Yes this is a shell of a full-game, but its a perfect shell. When the modding community gets their hands on this, they've got the best foundation to support their talent. I'm optimistic.
    I'm so invested in this game that I often catch myself talking to myself while playing, and even if it's something minor, I'll leap outta my chair yelling whether I'm giddy or pissed. Not having some unintellectual hand-holding HUD to play the game for you and actually having to do tasks yourself like travelling makes for a sense of accomplishment and individuality (Skyrim vs Morrowind). I can see how many gamers wouldn't have the patience to enjoy this and I don't blame them. It isn't a casual game, its a long long-term investment. Please Frontier, IMPROVE CORE GAMEPLAY BEFORE ADDING NEW. Scouring a whole star-system for a USS (unidentified signal source) is more repetative, frustrating, and boring than travelling or docking. Last thing, do Discovery Scanners need to be so expensive?

    -3 points for: poor customer service, no multi-player features other than coexistance, everything related to trade, and "find" missions (including: how the f am I supposed to selectively retreive personal weapons or slaves in 2 hours?).
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  16. Dec 25, 2014
    7
    Its a wonderful Space Sim with lots of stuff to do and tons of content to explore, with a dynamic universe a trully remarkable game. Its a challenging game (im playing using a regular KB+M config, and it took me around 10 hours of in game time to be a decent pilot who can land, launch engage without fail), mainly because of its gameplay which is very complex ( you cant land on a spaceIts a wonderful Space Sim with lots of stuff to do and tons of content to explore, with a dynamic universe a trully remarkable game. Its a challenging game (im playing using a regular KB+M config, and it took me around 10 hours of in game time to be a decent pilot who can land, launch engage without fail), mainly because of its gameplay which is very complex ( you cant land on a space platform for example without asking for permition first, and you must go to the landing pad assigned to your ship otherwise your ship will be attacked and most likely destroyed), the grinding at first its a little bit boring since you only start with 1000 in game credits, a very weak spaceship and many things you have to figure out either by watching youtube videos or searching the forum since the in game tutorials are very basic. For me at least its a great game that would evolve in the future (now it has only the features of the first Elite released in 1984, later they will add more things that are found in Elite 2, and other space sims like landing on planets, more freedom to exploration etc. At this point it has a decent amount of bugs but if you enjoyed space sims before you would enjoy this game too. (also the voice control commands work like a charm). Expand
  17. Mar 28, 2015
    7
    When it comes to space flight sims, none can touch Elite Dangerous. The game is beautiful, has great sound, and the flight controls work fine. The only downside to this game is the current lack of content. No story, no NPCs, and little to do outside of mining, hunting, exploring, and trading. However, if you own a Oculus Rift.... this game is a must have. Perfectly executed for VRWhen it comes to space flight sims, none can touch Elite Dangerous. The game is beautiful, has great sound, and the flight controls work fine. The only downside to this game is the current lack of content. No story, no NPCs, and little to do outside of mining, hunting, exploring, and trading. However, if you own a Oculus Rift.... this game is a must have. Perfectly executed for VR gameplay.... a true treat to behold. Expand
  18. Mar 6, 2015
    7
    After spending probably around 80 hours playing Elite: Dangerous, I find it a bit of a mixed bag. Echoing other reviews I have read out there, when it is good, it is very good, but it can also be dull and slightly infuriating at times. I have been mainly doing exploration, with a side of bounty hunting. The former can be very dull, even if profitable if you have the right specs in yourAfter spending probably around 80 hours playing Elite: Dangerous, I find it a bit of a mixed bag. Echoing other reviews I have read out there, when it is good, it is very good, but it can also be dull and slightly infuriating at times. I have been mainly doing exploration, with a side of bounty hunting. The former can be very dull, even if profitable if you have the right specs in your ship. The latter can be exciting, but it really depends on your opponents. The frequency of dog fighting in Elite is a bit uneven. Sometimes one gets attacked by pirates in supposedly safe systems, while in star systems where anarchy reigns you don't get almost anything happening. The steep learning curve is fairly steep, which is both good and also bad. I feel some systems would require a bit more explanation. The controls, even if highly customizable, are a bit overwhelming for newcomers. However, if you get a decent flight stick controller (I have the Hotas X) flying will seem like second nature after a while, and that is a pretty good feeling to have. Overall, the game is just good enough to keep me interested, albeit mildly, and I look forward to what the future brings to Elite: Dangerous. Expand
  19. Dec 16, 2014
    7
    Very pretty game, solid combat and decent structure. Although a lot of recent news surrounding the 'Offline mode' being dropped is true, I have played since Premium Beta and have a lot of hours in this game.
    .
    the mining as it stands is pretty good, a solid mechanic and a bit of thinking is required to get to/find the best places. . Like I said combat is solid, its engaging, exciting
    Very pretty game, solid combat and decent structure. Although a lot of recent news surrounding the 'Offline mode' being dropped is true, I have played since Premium Beta and have a lot of hours in this game.
    .
    the mining as it stands is pretty good, a solid mechanic and a bit of thinking is required to get to/find the best places.
    .
    Like I said combat is solid, its engaging, exciting and can be rewarding as an early career path.
    .
    Exploring still needs some work, bu I kind of enjoyed this feature as it can be easily done in a starting ship to get you on your way with a couple grand in Cr.
    .
    This is it for a basic out line of the game.
    7/10 for the following reasons:
    .
    you need a joystick/HOTAS setup so -1 point for that.
    .
    there is are a few missing features and or broken petty things that should have been addressed -1 point for that.
    .
    Offline mode was killed but its not a major feature for me personally I can understand if its off putting for some people but just remember there are clever people that can (and probably will) mode the files to make it off line (watchdogs had it (got hacked), SimCity had it....(EA finally gave inn) this will have it eventually) -1 point for that
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  20. Dec 16, 2014
    7
    Hello commanders !

    This Elite Dangerous is a really cool game. I already spent a lot of time on beta/ gamma. Pro Immersion ! Exploration, trade, fight, mining, Each module is working really nicely and the bunch of ships available deserve it ! And there is of course a tons of mission relative to your stuff and specialization. Buy & stuff your ship to specialize it or keep it
    Hello commanders !

    This Elite Dangerous is a really cool game. I already spent a lot of time on beta/ gamma.

    Pro

    Immersion !
    Exploration, trade, fight, mining, Each module is working really nicely and the bunch of ships available deserve it ! And there is of course a tons of mission relative to your stuff and specialization.
    Buy & stuff your ship to specialize it or keep it versatile, it is your choice :)
    Everything is working fine and there is a lot to discover in the game.

    Cons:
    Multiplayer !!!!!!!! seriously this game is sold as an 'MMO' like game but actually there is absolutely nothing to do with your friends.

    It is really hard to meet friends (you don't know where they are) and even more hard to try to do something with them... No coop mission, no PVE (except conflict zone but it is really boring), no convoy escort for example etc...

    Just don't buy it if you don't like to play Solo, wait for early next year, the multiplayer part called "wings" will be added.

    -3 points because of this, it looks unacceptable to sold a multiplayer game without multiplayer stuff !!

    Otherwise, all good !
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  21. Dec 16, 2014
    7
    GREAT POTENTIAL!!!!
    Bulletin Boards / Missions? maybe tomorrow they will be better 5 (only fetch 5 or kill 5)
    Exploration? lolwut? fly around and aim at stuff Mining? shoot rocks and pick up bits (barebones) Trading? (allmost there!!!!) Outfitting? (could use info on what you outfit, oke i guess) Graphics? (awesome!!!!!!!!!!!!!!!!!!!) Sound?(incredibly
    GREAT POTENTIAL!!!!
    Bulletin Boards / Missions? maybe tomorrow they will be better 5 (only fetch 5 or kill 5)
    Exploration? lolwut? fly around and aim at stuff
    Mining? shoot rocks and pick up bits (barebones)
    Trading? (allmost there!!!!)
    Outfitting? (could use info on what you outfit, oke i guess)
    Graphics? (awesome!!!!!!!!!!!!!!!!!!!)
    Sound?(incredibly awesome!!!!!!!!!!!!!!!!!1111234omfg!)
    Combat? (hit and miss, sometimes great sometimes completely naff)
    Multiplayer?(chat not working, grouping absent, instances a disaster, not working too well)
    Social? (broken
    Piracy/Bounty Hunting? (it is there, sort of)
    Smuggling? (hahahaha, soon)
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  22. Dec 18, 2014
    7
    Merely a platform and framework for something better in the future, experience and atmospherics really great. Solid stability. Beneficial to have some sort of HOTAS input peripheral to really appreciate the experience. It has a very steep learning curve. Performance is good, even on less than powerful hardware. Generally the other reviews are correct, its warm but not hot.

    It has the
    Merely a platform and framework for something better in the future, experience and atmospherics really great. Solid stability. Beneficial to have some sort of HOTAS input peripheral to really appreciate the experience. It has a very steep learning curve. Performance is good, even on less than powerful hardware. Generally the other reviews are correct, its warm but not hot.

    It has the potential to become the "Killer App" for Oculus Rift when the Rift goes mainstream.

    Just don't expect a top tier AAA title with story line with a vast multi-player experience, since the on-line social interaction is hopelessly weak to say the least. This is modern take on Elite:1984, ground breaking at the time, but hopelessly weak compared to its modern contemporaries.

    I know quite a few individuals who have picked this title up, well aware of what they were getting into. They have all expressed the notion that the experience will greatly improve as the game develops.
    Difficult to justify the $50 cost at this stage for what you are getting. I see that $50 as an investment for something better in the future.

    Frontier Developments now have the responsibility to deliver an experience ultimately better than its modern contemporaries. The only problem could be forthcoming space combat/trading titles due for release in the 2015/16, they may steal the thunder.

    At least coming in at the ground floor at this stage, if the game does eventually take off, individuals should have a head start with equipment, cash and experience.

    I have no issues with the online cloud server interaction, if it protects the investment Frontier Developments have made in Elite Dangerous.

    I'm giving it 7 out of 10, since it has the potential to be something fantastic. From a gaming perspective. I wouldn't put it into the realms of BF4, Skyrim or GTA V at this point, since I'm not going to be running into the office tomorrow saying what an epic session I had on Elite Dangerous last night.
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  23. Jan 2, 2015
    7
    Not quite there yet. Needs more variety, more content and some immersion enhancers such as voice / radio / video feeds and better mission texts. Its a bit too generic. only 3-4 stations, and planets with different textures, then 2-3 sorts of asteroid fields, makes the 400 Billion star systems seem a bit strange. instead 50 star systems with more detail would have been much better.

    They
    Not quite there yet. Needs more variety, more content and some immersion enhancers such as voice / radio / video feeds and better mission texts. Its a bit too generic. only 3-4 stations, and planets with different textures, then 2-3 sorts of asteroid fields, makes the 400 Billion star systems seem a bit strange. instead 50 star systems with more detail would have been much better.

    They should watch the old Freelancer game, that made many things quite right.
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  24. Jan 4, 2015
    7
    I get annoyed by people who either give this game 0 - usually the ones who will never forgive Frontier for the offline mode debacle - and also the ones who give it 10 who are blinded by all the hype.

    I have been playing since mid-beta and can see why it is not for everyone. But there is one factor that keeps me coming back: It's not Eve. I don't have to spend my time playing by other
    I get annoyed by people who either give this game 0 - usually the ones who will never forgive Frontier for the offline mode debacle - and also the ones who give it 10 who are blinded by all the hype.

    I have been playing since mid-beta and can see why it is not for everyone. But there is one factor that keeps me coming back:

    It's not Eve. I don't have to spend my time playing by other people's rules. I can have fights with other players and not worry about a million other players turning up and zapping me. I can do my own thing.

    If you want Eve fork out your 10 quid a month and stay away with your tedious griefer buddies. Sit around in space stations all night doing nothing except talking because you are too scared to leave and might start having to play the game.

    The graphics are amazing and although gameplay can be repetitive, that's the nature of computer games.

    A few points get knocked off because missions don't work tremendously well. I would like to be able to complete them without having NPC pilots trying to bribe me all the time and then having the whole thing cancelled because I hit the wrong button.

    The nerd in me admires the attempt to create a Milky Way copy in the game. There's no way of telling whether or not it's accurate but I like the point it makes about the vastness of space.

    In conclusion I hope that Frontier keep pushing this thing forward and make some improvements, add a few more ships and perhaps add some more variety in terms of missions.

    I have spent a fair bit of money on this game and although it's been worth it, my VFM rating will go up if Frontier introduces developments such as landing on planets and walking around.

    So ratings are:

    Graphics 10/10

    Gameplay 7/10

    Sound 9/10

    Value for money: 6/10

    Overall 7/10
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  25. Jun 3, 2015
    7
    Und Multiplayer fähig ist es auch nur eingeschränkt, wenn sich alles in Instanzen abspielt, wo wie ich hörte immer nur max. 200 Spieler + NPCs befinden.... das ist echt wenig bei 400 Mrd. Sternen....
  26. Feb 26, 2015
    7
    since freelancer i'm waiting for a game like that and this could be it...almost.
    the best thing about this game is the atmosphere. there is no other game where you feel like a real space pilot like this. on the bad side are the quests which are for the most parts pretty boring, repetitive and sometimes just really hard to complete without getting an appropriate reward.
  27. Apr 3, 2015
    7
    PROs
    1 - 400 Billion Stars
    2 - Great Ship interface 3 - Great fun in wings with friends 4 - Cruising through space demonstrates it's vastness. 5 - Ever changing player crafted storyline with their interaction with persistence AI characters. 6 - No 2 planet are the same 7 - Nebulas are beautiful and getting more beautiful thru updates. 8 - If you are a space nerd you will get space
    PROs
    1 - 400 Billion Stars
    2 - Great Ship interface
    3 - Great fun in wings with friends
    4 - Cruising through space demonstrates it's vastness.
    5 - Ever changing player crafted storyline with their interaction with persistence AI characters.
    6 - No 2 planet are the same
    7 - Nebulas are beautiful and getting more beautiful thru updates.
    8 - If you are a space nerd you will get space orgasm.
    9 - No hand holding figure the game out ... for those who love this sort of stuff.

    CONs
    1 - Not really a full game yet.
    2 - Certain career path are not focused on and lack polish. Eg. Exploration.
    3 - Space can feel empty when you travel the fringe world.
    4 - Bugs and more bugs (expect that in all next gen games with loads of hardware to render to.)
    5 - Downloading the game from frontier can be a pain but there is a steam version now.
    6 - Steep learning curve for some players who require hand holding (Hint : Play the training mission)

    Elite is not a full game at the moment. Although it's released in Dec 2014, frontier is still developing the release version. I am a beta backer, did not really agree with the way it's being done. Certain key feature
    that were promised never came, some backers asked for refund on the game. They felt betrayed.
    Nonetheless I still hold high hope for the game as there were active development every month and lots of
    patches when the need arises. Needless to say it's a painful still beta game, and probably will forever be
    beta.

    It's only right that I should warn potential buyer into this game that if you are not ready to come into a beta
    game that have been said to be fully release , dont. Just dont because you would feel cheated. But if you
    came here to see some beautiful space scape your money will be well worth. Just have to sit tight to let
    the feature roll in. I come on and off the game once in a while so I don't feel burnt by the current lack of
    content. The only cool thing in Elite Dangerous is pvp , war , community events and wings system where
    you can have friends in a squad of 4.

    With that being said it's a strange kind of MMO ... althought it's an MMO with 100K players only 32 players can appear in the same instance. So for example no more than 32 human players will be visible to you in the same system. There have been some issues with match making, bugs that make wing members invisible and such. Yes there are bugs and issue, but all modern games have loads of them as they become more complex over the years to write and compile... so this will be the future issue of all next gen games.
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  28. Apr 7, 2015
    7
    Compared to the X-series that is X3:TC or AP, Elite simply lacks depth, Its not finished like others have said and is largely hinging of the success of its expansions and content patches. Elite is good in many ways, Its graphically superior to X3, has deeper combat and has a much larger game world (the entire milky way) but lacks any real depth or synergy with the game play professions youCompared to the X-series that is X3:TC or AP, Elite simply lacks depth, Its not finished like others have said and is largely hinging of the success of its expansions and content patches. Elite is good in many ways, Its graphically superior to X3, has deeper combat and has a much larger game world (the entire milky way) but lacks any real depth or synergy with the game play professions you can take up.

    You either Fight, Trade, Mine, or Explore.

    Fighting is done in various places in the game, it doesn't feel very consistent in that there are either a limited number of ships in your instance, or they continually spawn in, it can be fun but becomes a grind relatively quickly no matter where your doing it.

    Trading speaks for itself, unlike the X games however where trading seemed to have an effect on the stations, getting them to create new items over time, the Commodities market in Elite seems flat and lifeless, there is no crafting in this game by players or by the game world itself everything simply exists, so trading is a means of moving stuff from A to B endlessly trying to make a profit while doing so.

    Mining is a sub set of trading, as there is no crafting or manufacturing aspect to this 'mmo' you simply sell what you mine, no depth here. fly to asteroids shoot them scoop chunks, currently its less intuitive than if you could get out the space ship with a pickaxe.

    Exploration has the most depth for me, you have enough star system to explore the galaxy is massive, if all you need is the variety of space itself to keep you entertained you'll enjoy this aspect of the game, although it doesn't necessarily have much depth in itself, its a matter of going out scanning planets and star and returning to civilisation with the data.

    Basically I feel its potential but Elite: Dangerous doesn't really do anything new, the cockpits are nice to look at, space is great, the detail and sound are top notch, but there is barely an mmo here and barely a game I would consider playing for more than a couple of hours every other day. No matter what profession you do in Elite it doesn't not feel like a grind toward a new ship.

    If your the kind of person that is happy just exploring space from a first person perspective, uninterested in too many complex game features and player impact, you'll like it, there are plenty of places to visit in the galaxy and plenty of nice vistas to find.

    If you want a deep complex sand box mmo similar to Eve online, you will not find it in Elite, they both try to achieve similar things that is a breathing universe, although Elite is a far cry from the intricacies that gives Eve its notorious wrap for having a extremely steep learning curve. and depth/synergy with the professions.

    I'll Score the game a 7, and put it on Par with what X3:TC is sitting at on this site, which i think is fair, although X3:TC or AP, are currently the deeper games of the 2, what elite has is better fidelity and sound mostly, but less player control no empire building which directly results in basically less things to do to keep the game feeling grindy. Elite: Dangerous is not a terrible game its simply not a very deep one, although as time goes by it hopefully will grow depth to bring it in line with X3 or Eves longevity/complexity.
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  29. Jun 7, 2015
    7
    Elite: Dangerous is, at its core, a solid game. The flying is smooth, the visuals are great, the fighting is entertaining and the size of the game's universe is an interesting and unique aspect. Unfortunately, the amount of variety in the things you can actually do is unnecessarily limited.

    Your choices are mining, trading, bounty hunting and exploring. Unfortunately, the combat and
    Elite: Dangerous is, at its core, a solid game. The flying is smooth, the visuals are great, the fighting is entertaining and the size of the game's universe is an interesting and unique aspect. Unfortunately, the amount of variety in the things you can actually do is unnecessarily limited.

    Your choices are mining, trading, bounty hunting and exploring. Unfortunately, the combat and trading (i.e the only significantly profitable ventures in the game) can become repetitive relatively quickly due to the little variety within those ventures.

    Elite: Dangerous has so much potential to be a great game, but unfortunately, that is all I am seeing. Potential.

    Nevertheless, I still have my hope that this game receives the attention it deserves from its developers.
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  30. Aug 13, 2015
    7
    Second review for this...all of my previous criticisms still stand with the game. Though I did forget to mention reputation decay...yeah that breaks down over time now too post 1.3!
    But...recently I have gotten into exploration (headed to Sag A via the Perseus arm of the galaxy) and despite the enormous time sinks (the absolute worst for me is the detailed scan 15+ seconds to complete!
    Second review for this...all of my previous criticisms still stand with the game. Though I did forget to mention reputation decay...yeah that breaks down over time now too post 1.3!
    But...recently I have gotten into exploration (headed to Sag A via the Perseus arm of the galaxy) and despite the enormous time sinks (the absolute worst for me is the detailed scan 15+ seconds to complete! All the time watching that silly "disco ball"...very tedious FD - please, please, give us a progression bar or time to completion or percent complete, for the surface scanner!) I'm absolutely loving exploring. I do love astronomy and "space" science in general. Definite prerequisite if you want to explore.
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Metascore
80

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 54
  2. Negative: 0 out of 54
  1. LEVEL (Czech Republic)
    Jul 8, 2015
    80
    First minute the game takes your breath away and then it entertains you for another couple of hours to end up like a meditative tool for hard working individuals. What a waste and shame for a game in such beautiful environment. [Issue#253]
  2. May 11, 2015
    90
    Everyone who played the original game back in the 80's, should be right at home. It's the 21st Century version of "Elite." But newer, uninitiated players may find it strangely desolate and repetitive. A grand space simulation, aimed at the series' hardcore fans.
  3. Apr 23, 2015
    80
    You can focus on the journey, not the destination – even when some "road work" signs will bother you for the time being in the reincarnated Elite. But their numbers are declining with every new update so a thirty-year-old vision becomes more and more complete.