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  1. Feb 20, 2017
    60
    For a first attempt at the genre, Bat Country Games shows a clear understanding of how to integrate the player’s abilities within the level design, coercing players into switching between them in a rapid-fire fashion. Despite this, Dye still stumbles at the finish line by eliminating any sense of motivation to progress further, as uncontrollable, frequent deaths and infrequent checkpoints raise the challenge beyond what is necessary, or arguably feasible. Dye will still likely find an audience among speedrunners, as well as equally dedicated gamers who can put up with the repetition, but with plenty of challenging platformers already available that offer a more attainable rate of success, it will be hard for Dye to have that same rate of return that these demanding platformers so often rely upon.