I see that book three generally gets positive reviews, more than the previous books.. I can't see why unfortunately, even though I really wanted to like this episode, I just couldn't help but feeling disappointed by it.
Technically it isn't much different than the earlier books. Still some technical issues, and personally I even suffered from lower framerate on this one for some reason,I see that book three generally gets positive reviews, more than the previous books.. I can't see why unfortunately, even though I really wanted to like this episode, I just couldn't help but feeling disappointed by it.
Technically it isn't much different than the earlier books. Still some technical issues, and personally I even suffered from lower framerate on this one for some reason, after playing book two with highest graphic options with no problem, so, I don't know what happened there, but sadly that's not the only issue...
Realms is extremely linear compared to its predecessors. There aren't complicated conversations with branching options and different choices, there are barely any "critical" choices towards the three chapters of book three, and at its end after reviewing the choices recap I didn't even realize the choices I've made in this book. I'm not going to spoil things here but that was a little annoying.
In addition, and in contrary to book one and two, there wasn't much space to explore with Kian and Zoe. Some of the fun of adventure games is the freedom to explore and feeling the characters' attitude and responses to the environment, but here there wasn't much of it. The only "big" area we get to wander around is when (subtle spoiler alert!) Zoe reaches Marcuria, and I guess she can travel the entire city BUT unfortunately she seems to have almost no comments about the environment around her, which is weird, knowing she's returned here for the first time after so long and after a coma and an amnesia phase.
Anyway, aren't we already used to ignoring the little downside because of the TLJ Saga's terrific story?
Well, as much as it hurts, I'm disappointed of this aspect as well of Realms. Given the fact that there aren't much choices to be made (which is one of the game's main features!), there isn't much to explore and everything is rather linear, we'd expect for at least a terrific story and a show of all of our earlier choices playing out and affecting the characters and plot.
I didn't feel any of that in Realms. The plot mostly didn't seem to be THAT affected by my choices, except for a line or two one of the characters say, and not much beyond that. I could be wrong here, of course, and really should replay the game with different choices to judge this aspect.
Still, the general story itself didn't feel so good. While I thought Book one and two were preparing the ground for something really big and good, storywise, (Like the first TLJ did and even Dreamfall), I was painfully disappointed by what felt like a very thin and even somewhat banal story, with bland references to the story of the first game in the series which we still cannot understand what part they play in Chapters. And while TLJ and DF presented deep, moving and engaging story, in Chapters I feel like the magic slowly fades and we get instead a rather typical common predictable plot with some illusion of choices and consequences which we, the players, so to speak, may determine and control.
That's most of what I have to say on Realms.
Looking back at the entire package of the first three books, I can still say I enjoyed playing them and am expecting the continuation. And being such a big fan of this universe, I have some really high hopes that book four and five would fix the impression this part of the adventure left on me, and would make Dreamfall Chapters worth it in its entirety.… Expand