- Publisher: Electronic Arts
- Release Date: Nov 3, 2009
- Also On: PlayStation 3, Xbox 360
Summary:
The darkspawn-infested village of Honnleath holds a secret: the forgotten stone figure at the town's heart is a powerful golem frozen in time. Find the creature and reveal a storied quest to unlock its power and mysterious past. Download The Stone Prisoner and gain access to Shale, a mighty stone golem who can join the party and travel throughout Dragon Age: Origins. One of the most powerful characters in the game, Shale comes with a rich back story, extensive voice acting, and a unique follower quest to explore. The Stone Prisoner also includes new environments, items, and hours of additional gameplay that adds to the Dragon Age: Origins campaign.DA
| Developer: | BioWare |
|---|---|
| Genre(s): | Role-Playing, PC-style RPG, PC-style RPG, Western-Style |
| Cast | Credit |
|---|---|
| Rob Bartel | Lead Designer |
| David Gaider | Lead Writer |
| Ferret Baudoin | Lead Designer |
| Yaron Jakobs | Additional Design |
| Jonathan Epp | Cinematic Designer |
| Georg Zoeller | Additional Design |
| April Banigan | Additional Voices |
| Caroline Livingstone | Director |
| Caroline Livingstone | Voice-Over Producer / Director |
| Caroline Livingstone | Voice-Over Producer / Director |
| Cody Paulson | In-Game Animator |
| Alim Chaarani | Lead Visual Effects Artist |
| Matt Besler | Audio Designer |
| Jonathan Perry | Cinematic Designer |
| Francis Lacuna | Character Artist |
| Geraldine Blecker | Voice Actor: Shale |
| Geraldine Blecker | Voice: Shale |
| Sheryl Chee | Writer |
| Tyler Lee | GUI Artist |
| Kevin Ng | Technical Animator |
| Shane Hawco | Lead Character Artist |
| Charles Looker | Additional Animation |
| Ryan Lim | Character Artist |
| Ian Morrison | Technical Designer |
| Shannon Blanchet | Additional Voices |
| Andre Santos | Level Artist |
| Greg Ellis | Additional Voices |
| Peter Thomas | Systems Designer |
| Fernando Melo | Producer |
| Adriana Lopez | Project Manager |
| Dan Lazin | Technical Editor |
| Josh Stiksma | Technical Designer |
| Michael Milan | In-Game Animator |
| Ryan Ebenger | Cinematic Designer |
| Jemma Tonken | Additional Voices |
| Erin Devarennes | Art Project Manager |
| Andrew Farrell | Level Artist |
| Ramil Sunga | Concept Artist |
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