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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Aug 31, 2023
    3
    So booooring. Just find every bit of this and some of that and do it 1000000 times more, but on different map, that should be semi-open, but it's just another labirynth to make you spend more time in game and get more frustrated.
  2. Aug 14, 2023
    2
    This review contains spoilers, click expand to view. This game is part 3 of DA series but is worse than DAO. Not support for PC console, modding are difficult, story not connect with part 1 and 2, You think this game make connect because it can be import data from old part but it's unnecessery, character every part is different MC. When you play you will feel it is something mix and try to copygame play between Assassin creed, witcher, why they tries to copy other game when they have the great story and gameplay from DAO. Expand
  3. May 12, 2023
    3
    DA: Inquisition falls short of expectations due to its lackluster plot, shallow gameplay and uninspired open world filled with meaningless content. Consider revisiting DA: Origins instead – 3/10.
  4. Apr 6, 2023
    0
    Dragon Age Yawnquisition is the perfect example in how *not* to make an Open World game:
    - the game world is sterile: NPCs are anchored at a specific spot and don't respond to the environment
    - there is no day and night cycle - randomly spawned in encounters include: mages vs. templars, mage vs. templars and templars vs. mages! Using the same character models over and over again makes
    Dragon Age Yawnquisition is the perfect example in how *not* to make an Open World game:
    - the game world is sterile: NPCs are anchored at a specific spot and don't respond to the environment
    - there is no day and night cycle
    - randomly spawned in encounters include: mages vs. templars, mage vs. templars and templars vs. mages! Using the same character models over and over again makes this even worse.
    - enemy AI is terrible: enemies on a hill can't find a path to attack you below.
    - quests: fetch x amount of y and bring to z. Almost exclusively!

    Then there's the rest of the game:
    - butt-ugly character models that look like they were from 2002.
    - dumbed-down RPG elements (this is more an action-adventure than an RPG, let's be honest here!).
    - loses the dark & gritty setting of Dragon Age 1 for more of a pop artish style. Yuck!
    - controls are horrendous. Don't have a controller? Better not try playing it then! Mouse & Keyboard controls are almost unplayable.
    - went woke (comments about transgenderism in a time before transgenderism even existed?!)

    Dragon Age Inquisition manages to be even worse than Dragon Age 2: The Great Recycle. I'd rather play that one again than this piece of garbage. There is nothing redeeming about Inquisition!
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  5. Dec 14, 2022
    3
    This isnt exactly a bad game, but it is bland. Every single part of this game is mediocre. I'd give it a 5 but considering its a downgrade from origins, and even a downgrade from 2 in some ways, it deserves a 4. In terms of game design it is miles behind other RPG games in a quasi-open world setting.
  6. Dec 11, 2022
    1
    It's funny how Bioware took a franchise created by a master piece initial game and ruined with all awful following releases. This game shouldn't exist.
  7. Sep 2, 2022
    4
    Dragon Age: Inquisition is the third installment in the classic fantasy RPG series Dragon Age. Released in late 2014 this game was supposed to be the big rival for the upcoming Witcher 3. In fact, from the very beginning this series was competing with the Witcher series for the unofficial crown of current RPG games. But unlike the Witcher series, which started very well and then only grewDragon Age: Inquisition is the third installment in the classic fantasy RPG series Dragon Age. Released in late 2014 this game was supposed to be the big rival for the upcoming Witcher 3. In fact, from the very beginning this series was competing with the Witcher series for the unofficial crown of current RPG games. But unlike the Witcher series, which started very well and then only grew to excellence, Dragon Age started superbly and then declined. This decline definitely shows in the Dragon Age 2, which so many people hate, but for me the game that completely broke this series was Dragon Age: Inquisition. It started with big promises of an open world game, which DA:I most certainly is not. The open world aspects are pointless, the maps are either plain empty or filled with boring and useless collectibles. But I will try to first focus on the positive aspects of this game and there are some. The graphics looks very nice, even today, eight years later and it suits the world of Dragon Age well. I like the war table missions, they give you a sense of command, but they have very little actual impact of anything, which is a pity, but more about that later. The crafting system, while it has many flaws and can be pretty confusing to first time players, is still a nice addition to this world. And sadly that is about it. Now I must bring up the negatives, of which there are many. First of all the two major ones, that completely ruin the Dragon Age experience for me. First one is the lack of choices. In DA:I, you play as the Inquisitor, arguably one the most powerful men in the whole Thedas and yet your choices are cosmetic at best, usually there are not any choices to be made at all. What a stark difference with the two previous installments, where your actions had a huge consequences on the world. This is absolutely unforgiveable to me and I cannot think of a reason, why this vital part of the Dragon Age experience was not included in DA:I. The second big problem for me were the companions. In Dragon Age I always reveled in building strong and passionate relationships and rivalries with your companions. In DA:I, the companions are mostly badly written stereotypes of certain Thedas races. It is really disheartening to see yet another great aspect of the DA world being destroyed and spat upon by the developers. Sera of course springs to mind, this incoherent elven lesbian murdering proletary. Or Cole, his story is actually an interesting idea for a character, but somehow he winds up as a self hating crybaby, who for some reason (same as Sera) cannot form a coherent sentence. The best characters in my mind, Varric, Leliana, Cassandra were mostly just taken from previous Dragon Age games. Generally I have a strong feeling that SJW elements were forcibly and unnaturally injected into this game and into many characters. It frankly disgust me. Like the strong woman archetype, which is so prevalent that almost all the important NPC in charge are women, while men generally play menial roles and of course ugly, ugly, racist enemies. Ridiculous! But there is so much more that is wrong in this game. The combat is even further simplified from the DA2 which together with the botched tactical camera and of course the never fixed mid combat freeze bug makes the combat in this game awkward and clumsy. What a decline from the times of DAO, where the combat was just a pure tactical heaven. Another big change is the omission of healing spells, that of course changes the tactics dramatically. The one good thing that could have come from this change would be more freedom in party composition, but no, you still have to have a mage, because of the new barrier spell. Actually if you have two mages in your party, every fight is a faceroll. I do not think this is balanced at all. The changes to the approval changes are also for the worse, it is really unpredictable and it happened to me often that I had no idea how a companion would react at all. Horse riding is badly animated and awkward and seems unnecessary. Also the main story is full of cliches, the main antagonist is a racist wanna be god, who wants to destroy the world, what a nice black and white painting the developers have painted for us. The introduction of Skyhold, which happens just out of the blue, here is a huge castle for you. There is plenty of weird cliche time travelling magic, that does not make any sense. And I could go on. But I believe this is enough to illustrate my point. The game is also riddled with microtransactions (loot boxes, horse armor DLCs, etc.) and, as mentioned above, with a lot of SJW nonsense.

    Dragon Age: Inquisition is not a completely bad, I was able to enjoy bits and pieces of it, but on the whole it was a big disappointment for me. Final Verdict: 40%
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  8. Nov 28, 2021
    3
    This review contains spoilers, click expand to view. I played through this game again, and i feel i have to lower my score from 6 to 4. Its worse than i remembered and i have it fresh in mind now.

    The main game is really short. I remember Modern Warfare got some criticism for being short, but this felt even shorter. And in the end, closing the rifts didn’t even really matter. The main quests are the best and most rewarding, followed by companion quests. But in order to complete some of these you have to finish a bunch of other side quests. Like Unfinished Business. Get to the toxic fog, back to war table, take over griffins keep, get the darkspawn quest, back to war table to clear up more fog, go through the darkspawn lair or whatever, just to kill that one guy? Most side quests are too long and a lot feels the same. And most are really dull. It’s a big world, but its an empty world and it just feels like an obstacle between me and the game/quests. It’s not really interesting to explore and there’s not really that much to explore. The game is repetitive and tedious. I also feel like the game is pushing towards siding with the templars. I feel forced by my companions. I would really like this to be more balanced. The presentation of quests is also pretty bland. I mean like the way NPCs give them to you. And the grind you have to do progress to the game. “Look for other opportunities to expand the inquisitions influence while you’re there”. Sure, I’ll help this farmer retrieve his goat so I get more political influence. Really? Another thing, why do I, the inquisitor, have to go around and collect stones and flowers for other people? This is stupid and feels kinda world breaking for me. The world feels empty. Not really interesting to explore, few NPCs to talk to, no cities to visit, ruins and dungeons to explore. Some maps are very beautiful to look at. But they feel empty. And the maps themselves are really bad. A lot of the time it’s like “oh, there is a giant cliff here, and I need to get on top of it”. Then you have to run for five minutes along the cliff to try and get on top of it, only to realize you should’ve gone the other way. The combat system is bad, boring and lackluster. The action feels messy and shallow and the tacticical system feels clumsy and bad. It’s like the worst from both worlds. The AI is bad. Boss fights way to long, and really boring. Origins did this so much better. Enemy variety is non-existent. Personally, i liked Origins fighting a lot. I know a lot of people don’t and that a lot of people liked DA2s fighting better. But no matter which one you like, they are both superior to DAI. I don’t really like the war table either, but I don’t really know why. Maybe it feels like something cheap added to make the game seem bigger or something. Give you more to do, idk. Crafting requires a tonne of resources, and resource gathering is a tedious and boring chore. The mounts are a joke. No party banter and you can’t interact with anything. Approval. One of the creators said that the Origins system felt off since it was measured in numbers and that’s not how it works in real life. And like yeah, it’s a video game. But that was the reason they removed that from the game. But still, court approval in Wicked Eyes is measured in numbers. Your Influence and your level is in numbers. Really? I think it’s a downgrade and the excuse feels like a cop out to make it easier for themselves. Companions. This bioware game has my least favourite companions. They feel shallow and clichèd, everything feels one sided. And no, I’m not talking about their personalities and views etc, I’m talking about substance and writing. They were pretty shallow in DA2 too, but that’s a way older game made in a very short time, thanks to EA. In The Witcher 3, characters feel like real people. And that game came out a year after. Here they feel like simple sitcom characters. Canned laughter and you have a Chuck Lorre show. I see a lot of people complaining about the political agenda/views bioware displays through the characters. I think that’s a nice thing, but I agree that it feels a bit shoved down your throat at times. But maybe it wouldn’t feel that way if the companions weren’t cheap shakespearian cardboard characters. The Trespasser DLC is okay storywise, but the gameplay, god damn. Run back and fourth. Such a small, compressed addition to the story and they make even that feel tedious and slow. There’sone quest in this DLC and I still feel like I’m grinding. But all this aside, my singular biggest problem with the game is that it just does not feel like Dragon Age all. The whole aesthetic. Origins and DA2 feels like Dragon Age games, this feels like a generic RPG. I guess that’s the biggest problem for me. If it felt and looked more Dragon Age I might have ignored a lot more of these points and also wouldn’t be as annoyed by stuff. But it just kept snowballing as I went.
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  9. Mar 29, 2022
    0
    This game delete my save. Support tells me to reinstall the game. Thanks, you are ea helpful as always
  10. Dec 21, 2021
    0
    I bought this game for 90 cents.
    It's the worst RPG I've ever tried, it's pure torture. It's so bad I had to drop it 3-4 hours in, I just could take it any more. games are for fun, I play games to be entertained, to expand my mind, not to torture myself.
    The first 30 minutes are ok, good even, the graphics are decent. But as soon as you head to the hinterlands it turns to the worse,
    I bought this game for 90 cents.
    It's the worst RPG I've ever tried, it's pure torture. It's so bad I had to drop it 3-4 hours in, I just could take it any more. games are for fun, I play games to be entertained, to expand my mind, not to torture myself.

    The first 30 minutes are ok, good even, the graphics are decent.

    But as soon as you head to the hinterlands it turns to the worse, most bland, dull single-player MMORPG I have ever played. There's nothing like Baldurs gate, KOTR, Jade Empire, Mass Effect, or Dragon Age 1&2 in here. It's a soulless game with no direction, even Andromeda was better. It's the only Bioware game I couldn't play more than a few hours in, (Andromeda is the only other one that I've never finished) Because of the bland, super boring MMORPG design like in a single-player game, it's, without doubt, one of the worst RPGS I've ever tried to play. A complete waste of time, skip it, even if you get it for free.

    I tried to ignore the fetch quests, I tried to salvage what interesting story bits were there. But they are everywhere, there's nowhere to run. You have to power through so much junk and filler to get to the good bits, it just not worth it, it's not an RPG, it's a time waster. Cerebral torture.

    The only other RPG that is this bad is Kingdom of Amalur, dragon age inquisition is even worse. 0/10
    Coming from a previous hard fan of Bioware.
    Kingdom of Amalur - 1/10
    Baldurs gate 2 9/10
    Dragon Age 1 9/10
    Dragon age 2 7/10
    Mass Effect 2 10/10
    Baldurs gate 1 8/10
    Jade Empire 7/10
    Kotr - 7/10
    Andromeda 4/10
    Mass Effect 1 9/10

    This isn't Bioware any more though. They lost their way with Mass Effect 3, and that was 9 years ago so it's time to move on.
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  11. Dec 14, 2021
    4
    I really can't get into this game as hard as I try... It feels soulless and they tried to go for to much at once. The game borderlines on collect-a-thon and entirely fetch quest based tasks, The controls are absolutely horrible unless using a controller, The fighting is stiff and hollow and all of it breaks down to holding down a button and not doing much beyond that unless you want to useI really can't get into this game as hard as I try... It feels soulless and they tried to go for to much at once. The game borderlines on collect-a-thon and entirely fetch quest based tasks, The controls are absolutely horrible unless using a controller, The fighting is stiff and hollow and all of it breaks down to holding down a button and not doing much beyond that unless you want to use the useless tactics feature that didn't work half the time, Expand
  12. Dec 5, 2021
    2
    Don't buy this cause you will waste your time and money : bad mechanics on pc, boring story and thats all. i have more fun playing deminer honestly.
  13. Sep 29, 2021
    2
    This review contains spoilers, click expand to view. The game is good but the problem is not sticking with the man character. Each game new lead with the same supporting cast. The choices of previous game doesn't matter. Very dissatisfied Expand
  14. PHF
    Aug 19, 2021
    0
    Cons :
    Poor UI. No "click to move" (the game is NOT mouse-only playable). No decent tactical cam.
    Boring quests. Pros : This game is graphically superior (of course) if you compare with old games like BG2 or DAO. It's a poor game if you compare with its predecessors. Your character can jump...if you want to enjoy the game call him Mario and forget you expected a tactical RPG with a
    Cons :
    Poor UI. No "click to move" (the game is NOT mouse-only playable). No decent tactical cam.
    Boring quests.
    Pros :
    This game is graphically superior (of course) if you compare with old games like BG2 or DAO.

    It's a poor game if you compare with its predecessors. Your character can jump...if you want to enjoy the game call him Mario and forget you expected a tactical RPG with a solid story since it's a Dragon Age.
    A second patch was issued to fix the UI and PC controls but it does not correct anything. To achieve the disaster it seems very difficult if not impossible to mod it so don't expect expansions from fans as you obtained with the BG series (this limitation is probably a feature : EA guys think it will boost the sales of their expensive crap DLC)
    A big failure !
    ...2021 tried to play again and the game looks even worse now.
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  15. May 25, 2021
    3
    This game on it's own would easily be a 6 or a 7. The problem is not what it is, but what it could have been. It throws almost everything out from the first game while adding uninteresting, unoriginal systems. Making the end result feel more like an mmorpg with quests that require grinding, meaningless fights and boring character interactions. They obviously went for quantity over quality.This game on it's own would easily be a 6 or a 7. The problem is not what it is, but what it could have been. It throws almost everything out from the first game while adding uninteresting, unoriginal systems. Making the end result feel more like an mmorpg with quests that require grinding, meaningless fights and boring character interactions. They obviously went for quantity over quality. It's no mistake that there are mounts in the game because it's a large and empty world. Which is although beautiful completely lacks the dark fantasy feel of Origins, which is one of the biggest mistakes of this game, since this was the most notable aspect of the first game which made it stand out from the rest. The UI also got downgraded when it comes to design. The menus and interfaces of Inquisition are soulless, black colored geometric shapes. They would stand their ground in any type of game because they remind the player of nothing, they are completely bland. At least they are a pain to navigate thanks to uninformative item descriptions, confusing item names and a horrible crafting system. Items also got downgraded in this game with armor now divided into an armor and a helmet slot. This makes absolutely zero sense greatly degrading the rpg experience. I guess this would give developers more time to create useless collectible grinds that add nothing to the experience. Item description are also shorter with trash items truly becoming uninteresting trash in this game.

    Although I think almost everything Inquisition done had made it an inferior, generic and uninteresting grind when compared to Origins, there are some things that are a genuine improvement. Combat is pretty good, making meaningless fights at least bearable. Abilities look really good and the addition of the Qunari as a playable race is also welcomed. But that's about it, this game positions itself as far away from what Dragon Age stood for as possible in order to create a bland experience of a world that has little from the dark and gritty mood of the first game. Let's hope that the next game in the series will not sacrifice so much for an open world and rather create a more linear game with better content and design.
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  16. Apr 6, 2021
    0
    it is not gex ‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍
  17. Mar 17, 2021
    0
    A huge disappointment of a game, it was already a downgrade from DA Origins (RPG) to DA 2 (Action RPG) but I don't even know where to begin for this dumbster fire (Action Adventure at best).

    Pro: You don't have to spend money on Dragon Age 4, which is a direct continuation of this clusterfack. neutral: Upgraded graphics compared to the two first games. Decent music con:
    A huge disappointment of a game, it was already a downgrade from DA Origins (RPG) to DA 2 (Action RPG) but I don't even know where to begin for this dumbster fire (Action Adventure at best).

    Pro:

    You don't have to spend money on Dragon Age 4, which is a direct continuation of this clusterfack.

    neutral:

    Upgraded graphics compared to the two first games.

    Decent music

    con:

    Short main story that is artificially extended through several different grinds like a MMORPG. (power points, equipment, schemata / plans (alchemy, equipment), crafting etc.)

    Sterile and mind-numbing writing / design on the majority of all quests (fetch quests, kill this, that and this again).

    Forced and time gated wartable missions which you need to complete to continue (unlock main missions and areas), a huge time waste with no direct quick travel into the overview

    Badly written companions with even worse incentives (they completely did retcon Varrics personality)

    Boring and dead open world areas which are too huge (+ slow moving mounts)

    Ridiculous "real" villain revelation at the end.

    Completely facked up skill and fighting system, badly done cooldowns, a limit of eight useable abilities (DA Origins had at least 80 for each class), the skill trees are an accumulation of a huge amount of passive skills, auto hit simulator, a trainwreck of a tactical view with limited zoom (no real overview)

    Even worse attribute system, the best performance for all classes are crit + crit damage / 100% crit builds, because the main attribute of all three classes increase the damage by only 0.5% each point.

    Broken auxiliary systems like barrier and block.

    The worst bugfixing moral of any game I know, instead of fixing a issue they removed it out of the game (skillpoint amulet exploit etc.)

    Atrocious controls for the PC port

    Completely dumbed down AI with no micro management

    A huge amount of bugs they will never fix

    Woke SJW Agenda included

    In short: the greed of EA and their talentless hacks did also destroy this franchise.
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  18. Mar 11, 2021
    3
    First of all the positive aspects: good graphics, answers to choose in dialogues, nice battle system.
    But the world is too open to me, I felt like lost and therefore the story is developing too slowly to be engaging. DA Inquisition reminds me of ME Andromeda - cut 80% garbage content and make the game more thrilling.
  19. Sep 20, 2020
    4
    If you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that hadIf you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that had deep customization many and useful spells and abilities and a lot of skill slotsto implement them and play around with myriad different builds and ways even if you played the game a builds do not exist here. You only have 8 skills lots with 2 or 3 being always taken by 3 must have spells especially if you play on nightmare which you should if you want an rpg experience otherwise rpg is the wrong genre for you. The only 8 skill slot limit do nothing to the game play or the combat other that making it repearive and destroying the possibilities of having characters that are good with different abilities on different situations. The ai tactics that were one of the best things in dragon age 1 and even the bad 2 are removed Co pletetly and now you are left with stupid ai doing nothing right especially not the combos. You can't andthere aren't any good debuffs or buffs since the aspect of healing buffing and debuffing or heavy control speabilities have also been removed to linear spammable boring and bad spells. The bad abilities and the game play chosen make it impossible and boring to play with fiendy fire on which is the way any rpgs should be played by the way. And that is only criticizing the combat. The game offers nothing but click and kill quests boring keep managent and blant open world areas. I don't know how bioware from the legendary kotor Dao me etc has been brought down to this and I can't play only EA for it. You will only like this game if you don't play rpgs in general and haven't played any good ones or if you are an ultra casual gamer playing 1 hour a week. 5th time or more. Dai feels like a Expand
  20. Feb 25, 2021
    1
    DRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering genericDRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering generic enemies - randomly spawning in templars and mages that fight each other and all look alike or wildlife and sometimes demonspawn. The AI seems to have problems with elevations as I noticed enemies often times not responding to you if you are higher or lower than them, not always, but frequently.
    The story is as generic as it gets and the pacing really poor: you go from prime suspect of murdering a holy woman to savior of the world in 20 minutes. The neverending templars vs. mages story is really getting boring as well, oh yes and of course racism is an issue here as well, because we cannot have a game that does not take a political stance on racism. YAWN! Add totally uninteresting NPCs with no character, tedious collect/fetch/craft & escort quests and DRAGON AGE INQUISITION quickly becomes a chore rather than an adventure. It was lucky to have come out before THE WITCHER 3: WILD HUNT, it would have been even more embarrassing if it had come out after.
    The PC version feels like a very lazy port of the console versions: the HUD is way too large with no scaling option and looks ugly and the controls are atrocious, from picking up items (right-click in a small circle while standing within a pixel range of the item brings up a menu of items to collect), to maneuvering the inventory which is unintuitive. Generally it feels more like an MMO than a single player RPG.
    Also it seems Bioware was more interested in squeezing as many SJW elements into the game rather than bringing an immersive and believable fantasy world to life, with cringe-worthy "being transgender is OK!" dialogues that really do not fit into the story.
    I've played some really bad RPGs and DRAGON AGE: INQUISITION is the worst of them all.
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  21. Feb 21, 2021
    4
    Simply put, combat in this game is SO TERRIBLE, that its kiling whole game. Literally. Could not force myself suffer from it more than couple of hours, in multiple tries. It's just so ... rigid, constant source of frustration. Big no no, and its pity. With better combat, it would be great game...
  22. Feb 12, 2021
    0
    This game is a spit at all DAO fans. This Game has no soul, it is empty, just like its virtual world. Complete disappointment!
  23. Jan 25, 2021
    0
    Mediocre and empty game that plays and feels like grind-based MMO, yet it is single player and classes system is degenerated.
  24. Dec 13, 2020
    0
    ужасно , войдя в игру управление мышью сразу заставляет удалить игру , сюжет говно
  25. Dec 10, 2020
    0
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items. You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items.
    You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the collectible items you won't end up using. Once you figure out how the crafting works, you'll just go for the higher tier ones. Also, crafting breaks the game, you can get overpowered really quick.

    The gameplay is atrocious without mods. There's no tactical aspect to it, just run around, hack/slash/dodge use skills and wait for the cooldown to use them again. Bioware's idea of difficulty is just turning enemies into HP Sponges to make battles take forever at times. You're never in any real danger other than from bad camera, bad movement and useless tactical option. In an open world area enemies will plenty of times just spawn out of no where continuously or de-spawn just as you reach them.
    The areas are just bland "oh here's a desert, here's a jungle, here's a forest, here are the plains" type of business.

    The main story is weak from the start. You're the chosen one just because and your enemy is a recycled generic silly goose from DA2 DLC who disappears through most of the game and just shows up to be beat up. Also his only motivation is evil for evil's sake, which is boring. There's zero connection between what you do in the world and the way the story progresses in terms of enemy strength and adding or reducing challenges in the main missions.

    Character creation is simply cosmetic and barely affects your role-playing. Either human or qunari you're just the same boring inquisitor and your background barely matters other than a couple lines of dialogue here and there. The way you interact with npcs and your companions barely matters and the hidden approval system is just confusing. There's almost no differentiation in the way you'll build your character should you decide to play multiple times, since there are very few useful skills in each tree, you'll end up picking them and forget the useless ones otherwise you're just setting yourself up for long repetitive battles due to the HP sponge nature of enemies.

    There's this thing called the war table that forces you to return to it plenty of times throughout the game to select missions that take real time to complete. It's like the game saying "Ok, you've played enough, go do something else for 30 minutes to 24 hours before you can advance this... fortunately, there are mods.

    The only decent thing is the scope of the dragon fights and the way they're massive. But even then, most are basically the same fight, just slight different weaknesses and powers they'll throw at you.

    This was a waste of time and it destroyed not only the world building done by DA:O and to a much lesser extent DA:2 but it showed clearly that Bioware is on the way out in terms of quality gameplay and storytelling. I won't even get into the whole forced "wokeness" inserted into this.

    I didn't comment on graphics because I don't care for them. Graphics are supposed to be secondary to the story and gameplay, not something you advertise your game on, unless of course you're making a dumb game and you use shiny gimmicks to distract dummies who'll give this a 10. Also, this game is clear proof that so called professional reviewers don't really play the games and are corrupted by perks the companies give them in exchange for a good rating. Always go by the user score, after all they actually play the games and after some time has passed the consensus is always superior to a biased reviewer who drinks the company's kool aid.
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  26. Nov 6, 2020
    0
    It's a shame what the current Bioware team has made of the great Origins. The main thing is to address the crowd. In Origins you could tell how much love the developers put into the story, the many good dialogues, the great characters, and an ingenious soundtrack. In this unworthy part only the graphics were nice. The rest is just garbage.
  27. Oct 31, 2020
    3
    Saw it on sale for $10 on Steam. Thought it myself, "Eh, how bad could it be?" Boy, was I wrong. The degeneration of Dragon Age basically parallels the degeneration of Bioware ever since being acquired by EA. Played DAO, loved it, Played DA:2, it wasnt terrible, but still a big step down.

    Well DA:I is even worse, this is World of Warcraft in Dragon Age. Keep in mind how badly 2010's MMO
    Saw it on sale for $10 on Steam. Thought it myself, "Eh, how bad could it be?" Boy, was I wrong. The degeneration of Dragon Age basically parallels the degeneration of Bioware ever since being acquired by EA. Played DAO, loved it, Played DA:2, it wasnt terrible, but still a big step down.

    Well DA:I is even worse, this is World of Warcraft in Dragon Age. Keep in mind how badly 2010's MMO games are going to age as time goes on. First boss fight, fight a giant ogre by clicking on some energy thingy, let your companions do the rest, no strategy needed. Boom! You win the boss fight and now you're the savior. BUT - now you have to play fetch quest and errand boy. This kind of pacing is a plague among the EAs and Ubisofts, they've totally forgot RPG pacing and the Hero's Journey.

    But you see, this game isn't really about you. No. IT'S ABOUT CASSANDRA. See? This is what it's all about. You're just Cassandra's puppet. It's really all about her and Leliana telling all the weak men off and showing them that in modern day, it's the women who make the rules and the men who follow them.

    Mechanically, the game is terribly clunky. Gone are the days of the simple yet complex, classic tactical gameplay from the likes of Isometrics like Baldur's Gate and DA:O. Nope. The "Tactical view" makes no sense in this game, moving your character around is a CHORE, the interface is wholley unintuitive. Gameplay is further dumbed down, now you are automatically assigned stat points, leveling up boils down to you picking a few abilities here and there. That's it! Whoop de doo.

    The only thing good about this game is the sound design. That is all.
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  28. Oct 30, 2020
    3
    Welcome to the plastic static empty world with the only joy is killing endless dumb-npcs. Welcome to the game where RPG-part is actually optional and don't help the player. Where your words and dialogues MOSTLY is nothing and don't affect on anything. Comparing to DAO this is 0/10. Can anyone please answer what so good about bioware? they made like 1-2 really good ass games and tons ofWelcome to the plastic static empty world with the only joy is killing endless dumb-npcs. Welcome to the game where RPG-part is actually optional and don't help the player. Where your words and dialogues MOSTLY is nothing and don't affect on anything. Comparing to DAO this is 0/10. Can anyone please answer what so good about bioware? they made like 1-2 really good ass games and tons of 50/50 or even worse.

    Guys, i don't care you made it on frostbite which was hard and bad for testing. I'm the player, so i rate the game. Okay, you were really stoic and programmers were talented, but this is doesn't make the game better. I still don't understand what was the purpose of making it on bad for rpgs engine. This is so stupid. I already read the book and still don't get it. Seems like there is more joy for you all fighting the bad systems and overcome difficulties rather making a good game!
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  29. Oct 28, 2020
    0
    The co-op in this game is terrible. Don't buy this game for the the co-op mode.
  30. Oct 11, 2020
    4
    MMO experience in a single player game. why?
    the combat is a massive step up from the previous 2 games.
    I can't tell if Cassandra has a terrible voice actor or terrible dialogue writer. But she seems so uninterested in the world. Too many map markers akin to Assassin's Creed style. Needs a better fast travel system. Dragon Age Origins is far better than this, and I don't even like
    MMO experience in a single player game. why?
    the combat is a massive step up from the previous 2 games.
    I can't tell if Cassandra has a terrible voice actor or terrible dialogue writer. But she seems so uninterested in the world.
    Too many map markers akin to Assassin's Creed style.
    Needs a better fast travel system.

    Dragon Age Origins is far better than this, and I don't even like Origins either.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.