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6.1

Mixed or average reviews- based on 4838 Ratings

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  1. Aug 31, 2023
    3
    So booooring. Just find every bit of this and some of that and do it 1000000 times more, but on different map, that should be semi-open, but it's just another labirynth to make you spend more time in game and get more frustrated.
  2. Aug 14, 2023
    2
    This review contains spoilers, click expand to view. This game is part 3 of DA series but is worse than DAO. Not support for PC console, modding are difficult, story not connect with part 1 and 2, You think this game make connect because it can be import data from old part but it's unnecessery, character every part is different MC. When you play you will feel it is something mix and try to copygame play between Assassin creed, witcher, why they tries to copy other game when they have the great story and gameplay from DAO. Expand
  3. May 12, 2023
    3
    DA: Inquisition falls short of expectations due to its lackluster plot, shallow gameplay and uninspired open world filled with meaningless content. Consider revisiting DA: Origins instead – 3/10.
  4. Apr 6, 2023
    0
    Dragon Age Yawnquisition is the perfect example in how *not* to make an Open World game:
    - the game world is sterile: NPCs are anchored at a specific spot and don't respond to the environment
    - there is no day and night cycle - randomly spawned in encounters include: mages vs. templars, mage vs. templars and templars vs. mages! Using the same character models over and over again makes
    Dragon Age Yawnquisition is the perfect example in how *not* to make an Open World game:
    - the game world is sterile: NPCs are anchored at a specific spot and don't respond to the environment
    - there is no day and night cycle
    - randomly spawned in encounters include: mages vs. templars, mage vs. templars and templars vs. mages! Using the same character models over and over again makes this even worse.
    - enemy AI is terrible: enemies on a hill can't find a path to attack you below.
    - quests: fetch x amount of y and bring to z. Almost exclusively!

    Then there's the rest of the game:
    - butt-ugly character models that look like they were from 2002.
    - dumbed-down RPG elements (this is more an action-adventure than an RPG, let's be honest here!).
    - loses the dark & gritty setting of Dragon Age 1 for more of a pop artish style. Yuck!
    - controls are horrendous. Don't have a controller? Better not try playing it then! Mouse & Keyboard controls are almost unplayable.
    - went woke (comments about transgenderism in a time before transgenderism even existed?!)

    Dragon Age Inquisition manages to be even worse than Dragon Age 2: The Great Recycle. I'd rather play that one again than this piece of garbage. There is nothing redeeming about Inquisition!
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  5. Dec 14, 2022
    3
    This isnt exactly a bad game, but it is bland. Every single part of this game is mediocre. I'd give it a 5 but considering its a downgrade from origins, and even a downgrade from 2 in some ways, it deserves a 4. In terms of game design it is miles behind other RPG games in a quasi-open world setting.
  6. Dec 11, 2022
    1
    It's funny how Bioware took a franchise created by a master piece initial game and ruined with all awful following releases. This game shouldn't exist.
  7. Sep 2, 2022
    4
    Dragon Age: Inquisition is the third installment in the classic fantasy RPG series Dragon Age. Released in late 2014 this game was supposed to be the big rival for the upcoming Witcher 3. In fact, from the very beginning this series was competing with the Witcher series for the unofficial crown of current RPG games. But unlike the Witcher series, which started very well and then only grewDragon Age: Inquisition is the third installment in the classic fantasy RPG series Dragon Age. Released in late 2014 this game was supposed to be the big rival for the upcoming Witcher 3. In fact, from the very beginning this series was competing with the Witcher series for the unofficial crown of current RPG games. But unlike the Witcher series, which started very well and then only grew to excellence, Dragon Age started superbly and then declined. This decline definitely shows in the Dragon Age 2, which so many people hate, but for me the game that completely broke this series was Dragon Age: Inquisition. It started with big promises of an open world game, which DA:I most certainly is not. The open world aspects are pointless, the maps are either plain empty or filled with boring and useless collectibles. But I will try to first focus on the positive aspects of this game and there are some. The graphics looks very nice, even today, eight years later and it suits the world of Dragon Age well. I like the war table missions, they give you a sense of command, but they have very little actual impact of anything, which is a pity, but more about that later. The crafting system, while it has many flaws and can be pretty confusing to first time players, is still a nice addition to this world. And sadly that is about it. Now I must bring up the negatives, of which there are many. First of all the two major ones, that completely ruin the Dragon Age experience for me. First one is the lack of choices. In DA:I, you play as the Inquisitor, arguably one the most powerful men in the whole Thedas and yet your choices are cosmetic at best, usually there are not any choices to be made at all. What a stark difference with the two previous installments, where your actions had a huge consequences on the world. This is absolutely unforgiveable to me and I cannot think of a reason, why this vital part of the Dragon Age experience was not included in DA:I. The second big problem for me were the companions. In Dragon Age I always reveled in building strong and passionate relationships and rivalries with your companions. In DA:I, the companions are mostly badly written stereotypes of certain Thedas races. It is really disheartening to see yet another great aspect of the DA world being destroyed and spat upon by the developers. Sera of course springs to mind, this incoherent elven lesbian murdering proletary. Or Cole, his story is actually an interesting idea for a character, but somehow he winds up as a self hating crybaby, who for some reason (same as Sera) cannot form a coherent sentence. The best characters in my mind, Varric, Leliana, Cassandra were mostly just taken from previous Dragon Age games. Generally I have a strong feeling that SJW elements were forcibly and unnaturally injected into this game and into many characters. It frankly disgust me. Like the strong woman archetype, which is so prevalent that almost all the important NPC in charge are women, while men generally play menial roles and of course ugly, ugly, racist enemies. Ridiculous! But there is so much more that is wrong in this game. The combat is even further simplified from the DA2 which together with the botched tactical camera and of course the never fixed mid combat freeze bug makes the combat in this game awkward and clumsy. What a decline from the times of DAO, where the combat was just a pure tactical heaven. Another big change is the omission of healing spells, that of course changes the tactics dramatically. The one good thing that could have come from this change would be more freedom in party composition, but no, you still have to have a mage, because of the new barrier spell. Actually if you have two mages in your party, every fight is a faceroll. I do not think this is balanced at all. The changes to the approval changes are also for the worse, it is really unpredictable and it happened to me often that I had no idea how a companion would react at all. Horse riding is badly animated and awkward and seems unnecessary. Also the main story is full of cliches, the main antagonist is a racist wanna be god, who wants to destroy the world, what a nice black and white painting the developers have painted for us. The introduction of Skyhold, which happens just out of the blue, here is a huge castle for you. There is plenty of weird cliche time travelling magic, that does not make any sense. And I could go on. But I believe this is enough to illustrate my point. The game is also riddled with microtransactions (loot boxes, horse armor DLCs, etc.) and, as mentioned above, with a lot of SJW nonsense.

    Dragon Age: Inquisition is not a completely bad, I was able to enjoy bits and pieces of it, but on the whole it was a big disappointment for me. Final Verdict: 40%
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  8. Nov 28, 2021
    3
    This review contains spoilers, click expand to view. I played through this game again, and i feel i have to lower my score from 6 to 4. Its worse than i remembered and i have it fresh in mind now.

    The main game is really short. I remember Modern Warfare got some criticism for being short, but this felt even shorter. And in the end, closing the rifts didn’t even really matter. The main quests are the best and most rewarding, followed by companion quests. But in order to complete some of these you have to finish a bunch of other side quests. Like Unfinished Business. Get to the toxic fog, back to war table, take over griffins keep, get the darkspawn quest, back to war table to clear up more fog, go through the darkspawn lair or whatever, just to kill that one guy? Most side quests are too long and a lot feels the same. And most are really dull. It’s a big world, but its an empty world and it just feels like an obstacle between me and the game/quests. It’s not really interesting to explore and there’s not really that much to explore. The game is repetitive and tedious. I also feel like the game is pushing towards siding with the templars. I feel forced by my companions. I would really like this to be more balanced. The presentation of quests is also pretty bland. I mean like the way NPCs give them to you. And the grind you have to do progress to the game. “Look for other opportunities to expand the inquisitions influence while you’re there”. Sure, I’ll help this farmer retrieve his goat so I get more political influence. Really? Another thing, why do I, the inquisitor, have to go around and collect stones and flowers for other people? This is stupid and feels kinda world breaking for me. The world feels empty. Not really interesting to explore, few NPCs to talk to, no cities to visit, ruins and dungeons to explore. Some maps are very beautiful to look at. But they feel empty. And the maps themselves are really bad. A lot of the time it’s like “oh, there is a giant cliff here, and I need to get on top of it”. Then you have to run for five minutes along the cliff to try and get on top of it, only to realize you should’ve gone the other way. The combat system is bad, boring and lackluster. The action feels messy and shallow and the tacticical system feels clumsy and bad. It’s like the worst from both worlds. The AI is bad. Boss fights way to long, and really boring. Origins did this so much better. Enemy variety is non-existent. Personally, i liked Origins fighting a lot. I know a lot of people don’t and that a lot of people liked DA2s fighting better. But no matter which one you like, they are both superior to DAI. I don’t really like the war table either, but I don’t really know why. Maybe it feels like something cheap added to make the game seem bigger or something. Give you more to do, idk. Crafting requires a tonne of resources, and resource gathering is a tedious and boring chore. The mounts are a joke. No party banter and you can’t interact with anything. Approval. One of the creators said that the Origins system felt off since it was measured in numbers and that’s not how it works in real life. And like yeah, it’s a video game. But that was the reason they removed that from the game. But still, court approval in Wicked Eyes is measured in numbers. Your Influence and your level is in numbers. Really? I think it’s a downgrade and the excuse feels like a cop out to make it easier for themselves. Companions. This bioware game has my least favourite companions. They feel shallow and clichèd, everything feels one sided. And no, I’m not talking about their personalities and views etc, I’m talking about substance and writing. They were pretty shallow in DA2 too, but that’s a way older game made in a very short time, thanks to EA. In The Witcher 3, characters feel like real people. And that game came out a year after. Here they feel like simple sitcom characters. Canned laughter and you have a Chuck Lorre show. I see a lot of people complaining about the political agenda/views bioware displays through the characters. I think that’s a nice thing, but I agree that it feels a bit shoved down your throat at times. But maybe it wouldn’t feel that way if the companions weren’t cheap shakespearian cardboard characters. The Trespasser DLC is okay storywise, but the gameplay, god damn. Run back and fourth. Such a small, compressed addition to the story and they make even that feel tedious and slow. There’sone quest in this DLC and I still feel like I’m grinding. But all this aside, my singular biggest problem with the game is that it just does not feel like Dragon Age all. The whole aesthetic. Origins and DA2 feels like Dragon Age games, this feels like a generic RPG. I guess that’s the biggest problem for me. If it felt and looked more Dragon Age I might have ignored a lot more of these points and also wouldn’t be as annoyed by stuff. But it just kept snowballing as I went.
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  9. Mar 29, 2022
    0
    This game delete my save. Support tells me to reinstall the game. Thanks, you are ea helpful as always
  10. Dec 21, 2021
    0
    I bought this game for 90 cents.
    It's the worst RPG I've ever tried, it's pure torture. It's so bad I had to drop it 3-4 hours in, I just could take it any more. games are for fun, I play games to be entertained, to expand my mind, not to torture myself.
    The first 30 minutes are ok, good even, the graphics are decent. But as soon as you head to the hinterlands it turns to the worse,
    I bought this game for 90 cents.
    It's the worst RPG I've ever tried, it's pure torture. It's so bad I had to drop it 3-4 hours in, I just could take it any more. games are for fun, I play games to be entertained, to expand my mind, not to torture myself.

    The first 30 minutes are ok, good even, the graphics are decent.

    But as soon as you head to the hinterlands it turns to the worse, most bland, dull single-player MMORPG I have ever played. There's nothing like Baldurs gate, KOTR, Jade Empire, Mass Effect, or Dragon Age 1&2 in here. It's a soulless game with no direction, even Andromeda was better. It's the only Bioware game I couldn't play more than a few hours in, (Andromeda is the only other one that I've never finished) Because of the bland, super boring MMORPG design like in a single-player game, it's, without doubt, one of the worst RPGS I've ever tried to play. A complete waste of time, skip it, even if you get it for free.

    I tried to ignore the fetch quests, I tried to salvage what interesting story bits were there. But they are everywhere, there's nowhere to run. You have to power through so much junk and filler to get to the good bits, it just not worth it, it's not an RPG, it's a time waster. Cerebral torture.

    The only other RPG that is this bad is Kingdom of Amalur, dragon age inquisition is even worse. 0/10
    Coming from a previous hard fan of Bioware.
    Kingdom of Amalur - 1/10
    Baldurs gate 2 9/10
    Dragon Age 1 9/10
    Dragon age 2 7/10
    Mass Effect 2 10/10
    Baldurs gate 1 8/10
    Jade Empire 7/10
    Kotr - 7/10
    Andromeda 4/10
    Mass Effect 1 9/10

    This isn't Bioware any more though. They lost their way with Mass Effect 3, and that was 9 years ago so it's time to move on.
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  11. Dec 14, 2021
    4
    I really can't get into this game as hard as I try... It feels soulless and they tried to go for to much at once. The game borderlines on collect-a-thon and entirely fetch quest based tasks, The controls are absolutely horrible unless using a controller, The fighting is stiff and hollow and all of it breaks down to holding down a button and not doing much beyond that unless you want to useI really can't get into this game as hard as I try... It feels soulless and they tried to go for to much at once. The game borderlines on collect-a-thon and entirely fetch quest based tasks, The controls are absolutely horrible unless using a controller, The fighting is stiff and hollow and all of it breaks down to holding down a button and not doing much beyond that unless you want to use the useless tactics feature that didn't work half the time, Expand
  12. Dec 5, 2021
    2
    Don't buy this cause you will waste your time and money : bad mechanics on pc, boring story and thats all. i have more fun playing deminer honestly.
  13. Sep 29, 2021
    2
    This review contains spoilers, click expand to view. The game is good but the problem is not sticking with the man character. Each game new lead with the same supporting cast. The choices of previous game doesn't matter. Very dissatisfied Expand
  14. PHF
    Aug 19, 2021
    0
    Cons :
    Poor UI. No "click to move" (the game is NOT mouse-only playable). No decent tactical cam.
    Boring quests. Pros : This game is graphically superior (of course) if you compare with old games like BG2 or DAO. It's a poor game if you compare with its predecessors. Your character can jump...if you want to enjoy the game call him Mario and forget you expected a tactical RPG with a
    Cons :
    Poor UI. No "click to move" (the game is NOT mouse-only playable). No decent tactical cam.
    Boring quests.
    Pros :
    This game is graphically superior (of course) if you compare with old games like BG2 or DAO.

    It's a poor game if you compare with its predecessors. Your character can jump...if you want to enjoy the game call him Mario and forget you expected a tactical RPG with a solid story since it's a Dragon Age.
    A second patch was issued to fix the UI and PC controls but it does not correct anything. To achieve the disaster it seems very difficult if not impossible to mod it so don't expect expansions from fans as you obtained with the BG series (this limitation is probably a feature : EA guys think it will boost the sales of their expensive crap DLC)
    A big failure !
    ...2021 tried to play again and the game looks even worse now.
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  15. May 25, 2021
    3
    This game on it's own would easily be a 6 or a 7. The problem is not what it is, but what it could have been. It throws almost everything out from the first game while adding uninteresting, unoriginal systems. Making the end result feel more like an mmorpg with quests that require grinding, meaningless fights and boring character interactions. They obviously went for quantity over quality.This game on it's own would easily be a 6 or a 7. The problem is not what it is, but what it could have been. It throws almost everything out from the first game while adding uninteresting, unoriginal systems. Making the end result feel more like an mmorpg with quests that require grinding, meaningless fights and boring character interactions. They obviously went for quantity over quality. It's no mistake that there are mounts in the game because it's a large and empty world. Which is although beautiful completely lacks the dark fantasy feel of Origins, which is one of the biggest mistakes of this game, since this was the most notable aspect of the first game which made it stand out from the rest. The UI also got downgraded when it comes to design. The menus and interfaces of Inquisition are soulless, black colored geometric shapes. They would stand their ground in any type of game because they remind the player of nothing, they are completely bland. At least they are a pain to navigate thanks to uninformative item descriptions, confusing item names and a horrible crafting system. Items also got downgraded in this game with armor now divided into an armor and a helmet slot. This makes absolutely zero sense greatly degrading the rpg experience. I guess this would give developers more time to create useless collectible grinds that add nothing to the experience. Item description are also shorter with trash items truly becoming uninteresting trash in this game.

    Although I think almost everything Inquisition done had made it an inferior, generic and uninteresting grind when compared to Origins, there are some things that are a genuine improvement. Combat is pretty good, making meaningless fights at least bearable. Abilities look really good and the addition of the Qunari as a playable race is also welcomed. But that's about it, this game positions itself as far away from what Dragon Age stood for as possible in order to create a bland experience of a world that has little from the dark and gritty mood of the first game. Let's hope that the next game in the series will not sacrifice so much for an open world and rather create a more linear game with better content and design.
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  16. Apr 6, 2021
    0
    it is not gex ‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍‍ ‍ ‍ ‍
  17. Mar 17, 2021
    0
    A huge disappointment of a game, it was already a downgrade from DA Origins (RPG) to DA 2 (Action RPG) but I don't even know where to begin for this dumbster fire (Action Adventure at best).

    Pro: You don't have to spend money on Dragon Age 4, which is a direct continuation of this clusterfack. neutral: Upgraded graphics compared to the two first games. Decent music con:
    A huge disappointment of a game, it was already a downgrade from DA Origins (RPG) to DA 2 (Action RPG) but I don't even know where to begin for this dumbster fire (Action Adventure at best).

    Pro:

    You don't have to spend money on Dragon Age 4, which is a direct continuation of this clusterfack.

    neutral:

    Upgraded graphics compared to the two first games.

    Decent music

    con:

    Short main story that is artificially extended through several different grinds like a MMORPG. (power points, equipment, schemata / plans (alchemy, equipment), crafting etc.)

    Sterile and mind-numbing writing / design on the majority of all quests (fetch quests, kill this, that and this again).

    Forced and time gated wartable missions which you need to complete to continue (unlock main missions and areas), a huge time waste with no direct quick travel into the overview

    Badly written companions with even worse incentives (they completely did retcon Varrics personality)

    Boring and dead open world areas which are too huge (+ slow moving mounts)

    Ridiculous "real" villain revelation at the end.

    Completely facked up skill and fighting system, badly done cooldowns, a limit of eight useable abilities (DA Origins had at least 80 for each class), the skill trees are an accumulation of a huge amount of passive skills, auto hit simulator, a trainwreck of a tactical view with limited zoom (no real overview)

    Even worse attribute system, the best performance for all classes are crit + crit damage / 100% crit builds, because the main attribute of all three classes increase the damage by only 0.5% each point.

    Broken auxiliary systems like barrier and block.

    The worst bugfixing moral of any game I know, instead of fixing a issue they removed it out of the game (skillpoint amulet exploit etc.)

    Atrocious controls for the PC port

    Completely dumbed down AI with no micro management

    A huge amount of bugs they will never fix

    Woke SJW Agenda included

    In short: the greed of EA and their talentless hacks did also destroy this franchise.
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  18. Mar 11, 2021
    3
    First of all the positive aspects: good graphics, answers to choose in dialogues, nice battle system.
    But the world is too open to me, I felt like lost and therefore the story is developing too slowly to be engaging. DA Inquisition reminds me of ME Andromeda - cut 80% garbage content and make the game more thrilling.
  19. Sep 20, 2020
    4
    If you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that hadIf you have played the legendary dragon age origins you will understand why this game can't be rated by more than a 6. The problem is not only in the boring open world or the fetch quests or bad side quests and the game play that reminds an Mmo but withoutr the positives of being online. Dai commits and bioware commit yet again the biggest crime of destroying a legendary fanchice that had deep customization many and useful spells and abilities and a lot of skill slotsto implement them and play around with myriad different builds and ways even if you played the game a builds do not exist here. You only have 8 skills lots with 2 or 3 being always taken by 3 must have spells especially if you play on nightmare which you should if you want an rpg experience otherwise rpg is the wrong genre for you. The only 8 skill slot limit do nothing to the game play or the combat other that making it repearive and destroying the possibilities of having characters that are good with different abilities on different situations. The ai tactics that were one of the best things in dragon age 1 and even the bad 2 are removed Co pletetly and now you are left with stupid ai doing nothing right especially not the combos. You can't andthere aren't any good debuffs or buffs since the aspect of healing buffing and debuffing or heavy control speabilities have also been removed to linear spammable boring and bad spells. The bad abilities and the game play chosen make it impossible and boring to play with fiendy fire on which is the way any rpgs should be played by the way. And that is only criticizing the combat. The game offers nothing but click and kill quests boring keep managent and blant open world areas. I don't know how bioware from the legendary kotor Dao me etc has been brought down to this and I can't play only EA for it. You will only like this game if you don't play rpgs in general and haven't played any good ones or if you are an ultra casual gamer playing 1 hour a week. 5th time or more. Dai feels like a Expand
  20. Feb 25, 2021
    1
    DRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering genericDRAGON AGE: INQUISITION goes open world and manages to feature a game world that seems even more sterile and lifeless than that of DRAGON AGE 2. The NPCs are either glued to a space or patrol between two spots. I can't believe they did NOT include a day & night cycle in their open but dead world! Even non-open world games such as BOUND BY FLAME had that! You'll be encountering generic enemies - randomly spawning in templars and mages that fight each other and all look alike or wildlife and sometimes demonspawn. The AI seems to have problems with elevations as I noticed enemies often times not responding to you if you are higher or lower than them, not always, but frequently.
    The story is as generic as it gets and the pacing really poor: you go from prime suspect of murdering a holy woman to savior of the world in 20 minutes. The neverending templars vs. mages story is really getting boring as well, oh yes and of course racism is an issue here as well, because we cannot have a game that does not take a political stance on racism. YAWN! Add totally uninteresting NPCs with no character, tedious collect/fetch/craft & escort quests and DRAGON AGE INQUISITION quickly becomes a chore rather than an adventure. It was lucky to have come out before THE WITCHER 3: WILD HUNT, it would have been even more embarrassing if it had come out after.
    The PC version feels like a very lazy port of the console versions: the HUD is way too large with no scaling option and looks ugly and the controls are atrocious, from picking up items (right-click in a small circle while standing within a pixel range of the item brings up a menu of items to collect), to maneuvering the inventory which is unintuitive. Generally it feels more like an MMO than a single player RPG.
    Also it seems Bioware was more interested in squeezing as many SJW elements into the game rather than bringing an immersive and believable fantasy world to life, with cringe-worthy "being transgender is OK!" dialogues that really do not fit into the story.
    I've played some really bad RPGs and DRAGON AGE: INQUISITION is the worst of them all.
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  21. Feb 21, 2021
    4
    Simply put, combat in this game is SO TERRIBLE, that its kiling whole game. Literally. Could not force myself suffer from it more than couple of hours, in multiple tries. It's just so ... rigid, constant source of frustration. Big no no, and its pity. With better combat, it would be great game...
  22. Feb 12, 2021
    0
    This game is a spit at all DAO fans. This Game has no soul, it is empty, just like its virtual world. Complete disappointment!
  23. Jan 25, 2021
    0
    Mediocre and empty game that plays and feels like grind-based MMO, yet it is single player and classes system is degenerated.
  24. Dec 13, 2020
    0
    ужасно , войдя в игру управление мышью сразу заставляет удалить игру , сюжет говно
  25. Dec 10, 2020
    0
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items. You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the
    I finally decided to play this after re-playing Origins and 2.

    Well, it's garbage. It's an open world single player MMO full of fetch this and that side questing that add zero to the story. Most areas are optional and have no effect on your progression other than items.
    You have to press a button to see collectible items on the world all the time, it's an annoying scan and most of the collectible items you won't end up using. Once you figure out how the crafting works, you'll just go for the higher tier ones. Also, crafting breaks the game, you can get overpowered really quick.

    The gameplay is atrocious without mods. There's no tactical aspect to it, just run around, hack/slash/dodge use skills and wait for the cooldown to use them again. Bioware's idea of difficulty is just turning enemies into HP Sponges to make battles take forever at times. You're never in any real danger other than from bad camera, bad movement and useless tactical option. In an open world area enemies will plenty of times just spawn out of no where continuously or de-spawn just as you reach them.
    The areas are just bland "oh here's a desert, here's a jungle, here's a forest, here are the plains" type of business.

    The main story is weak from the start. You're the chosen one just because and your enemy is a recycled generic silly goose from DA2 DLC who disappears through most of the game and just shows up to be beat up. Also his only motivation is evil for evil's sake, which is boring. There's zero connection between what you do in the world and the way the story progresses in terms of enemy strength and adding or reducing challenges in the main missions.

    Character creation is simply cosmetic and barely affects your role-playing. Either human or qunari you're just the same boring inquisitor and your background barely matters other than a couple lines of dialogue here and there. The way you interact with npcs and your companions barely matters and the hidden approval system is just confusing. There's almost no differentiation in the way you'll build your character should you decide to play multiple times, since there are very few useful skills in each tree, you'll end up picking them and forget the useless ones otherwise you're just setting yourself up for long repetitive battles due to the HP sponge nature of enemies.

    There's this thing called the war table that forces you to return to it plenty of times throughout the game to select missions that take real time to complete. It's like the game saying "Ok, you've played enough, go do something else for 30 minutes to 24 hours before you can advance this... fortunately, there are mods.

    The only decent thing is the scope of the dragon fights and the way they're massive. But even then, most are basically the same fight, just slight different weaknesses and powers they'll throw at you.

    This was a waste of time and it destroyed not only the world building done by DA:O and to a much lesser extent DA:2 but it showed clearly that Bioware is on the way out in terms of quality gameplay and storytelling. I won't even get into the whole forced "wokeness" inserted into this.

    I didn't comment on graphics because I don't care for them. Graphics are supposed to be secondary to the story and gameplay, not something you advertise your game on, unless of course you're making a dumb game and you use shiny gimmicks to distract dummies who'll give this a 10. Also, this game is clear proof that so called professional reviewers don't really play the games and are corrupted by perks the companies give them in exchange for a good rating. Always go by the user score, after all they actually play the games and after some time has passed the consensus is always superior to a biased reviewer who drinks the company's kool aid.
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  26. Nov 6, 2020
    0
    It's a shame what the current Bioware team has made of the great Origins. The main thing is to address the crowd. In Origins you could tell how much love the developers put into the story, the many good dialogues, the great characters, and an ingenious soundtrack. In this unworthy part only the graphics were nice. The rest is just garbage.
  27. Oct 31, 2020
    3
    Saw it on sale for $10 on Steam. Thought it myself, "Eh, how bad could it be?" Boy, was I wrong. The degeneration of Dragon Age basically parallels the degeneration of Bioware ever since being acquired by EA. Played DAO, loved it, Played DA:2, it wasnt terrible, but still a big step down.

    Well DA:I is even worse, this is World of Warcraft in Dragon Age. Keep in mind how badly 2010's MMO
    Saw it on sale for $10 on Steam. Thought it myself, "Eh, how bad could it be?" Boy, was I wrong. The degeneration of Dragon Age basically parallels the degeneration of Bioware ever since being acquired by EA. Played DAO, loved it, Played DA:2, it wasnt terrible, but still a big step down.

    Well DA:I is even worse, this is World of Warcraft in Dragon Age. Keep in mind how badly 2010's MMO games are going to age as time goes on. First boss fight, fight a giant ogre by clicking on some energy thingy, let your companions do the rest, no strategy needed. Boom! You win the boss fight and now you're the savior. BUT - now you have to play fetch quest and errand boy. This kind of pacing is a plague among the EAs and Ubisofts, they've totally forgot RPG pacing and the Hero's Journey.

    But you see, this game isn't really about you. No. IT'S ABOUT CASSANDRA. See? This is what it's all about. You're just Cassandra's puppet. It's really all about her and Leliana telling all the weak men off and showing them that in modern day, it's the women who make the rules and the men who follow them.

    Mechanically, the game is terribly clunky. Gone are the days of the simple yet complex, classic tactical gameplay from the likes of Isometrics like Baldur's Gate and DA:O. Nope. The "Tactical view" makes no sense in this game, moving your character around is a CHORE, the interface is wholley unintuitive. Gameplay is further dumbed down, now you are automatically assigned stat points, leveling up boils down to you picking a few abilities here and there. That's it! Whoop de doo.

    The only thing good about this game is the sound design. That is all.
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  28. Oct 30, 2020
    3
    Welcome to the plastic static empty world with the only joy is killing endless dumb-npcs. Welcome to the game where RPG-part is actually optional and don't help the player. Where your words and dialogues MOSTLY is nothing and don't affect on anything. Comparing to DAO this is 0/10. Can anyone please answer what so good about bioware? they made like 1-2 really good ass games and tons ofWelcome to the plastic static empty world with the only joy is killing endless dumb-npcs. Welcome to the game where RPG-part is actually optional and don't help the player. Where your words and dialogues MOSTLY is nothing and don't affect on anything. Comparing to DAO this is 0/10. Can anyone please answer what so good about bioware? they made like 1-2 really good ass games and tons of 50/50 or even worse.

    Guys, i don't care you made it on frostbite which was hard and bad for testing. I'm the player, so i rate the game. Okay, you were really stoic and programmers were talented, but this is doesn't make the game better. I still don't understand what was the purpose of making it on bad for rpgs engine. This is so stupid. I already read the book and still don't get it. Seems like there is more joy for you all fighting the bad systems and overcome difficulties rather making a good game!
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  29. Oct 28, 2020
    0
    The co-op in this game is terrible. Don't buy this game for the the co-op mode.
  30. Oct 11, 2020
    4
    MMO experience in a single player game. why?
    the combat is a massive step up from the previous 2 games.
    I can't tell if Cassandra has a terrible voice actor or terrible dialogue writer. But she seems so uninterested in the world. Too many map markers akin to Assassin's Creed style. Needs a better fast travel system. Dragon Age Origins is far better than this, and I don't even like
    MMO experience in a single player game. why?
    the combat is a massive step up from the previous 2 games.
    I can't tell if Cassandra has a terrible voice actor or terrible dialogue writer. But she seems so uninterested in the world.
    Too many map markers akin to Assassin's Creed style.
    Needs a better fast travel system.

    Dragon Age Origins is far better than this, and I don't even like Origins either.
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  31. Sep 28, 2020
    1
    NOPE. hard pass. you'll get sick within 5 minutes after character creation.

    this game is unplayable due to psychosmatic effects on people's minds and bodies.

    apparently, only 15 percent of steam users get past prologue.
  32. Aug 30, 2020
    0
    Worst dragon age ever. Graphics are pretty but gameplay is nightmare... I would uninstall it at very beggining of the game but i was a big fun of previous parts... So i went through the worst gaming experience of my life....
  33. Aug 27, 2020
    1
    Bioware's games get worse with each new release, DRAGON AGE: INQUISITION hits rock bottom with a terribly sterile open world that feels dead and ugly character models. An "open world" without a day and night cycle? Really? NPCs just standing at a fixed location or the occasional NPC running back and forth between point A and B? Seriously? The map spawns templars and mages randomly thatBioware's games get worse with each new release, DRAGON AGE: INQUISITION hits rock bottom with a terribly sterile open world that feels dead and ugly character models. An "open world" without a day and night cycle? Really? NPCs just standing at a fixed location or the occasional NPC running back and forth between point A and B? Seriously? The map spawns templars and mages randomly that fight each other, Bioware was so lazy that templars and mages only have one character model each. Apparently the engine also has problems with heights, as enemies that are on a higher or lower elevation than the party don't take note of you.
    Finally the RPG elements have been further dumbed down, attributes are now leveled up automatically, you only get to pick the skills out of 3 skill trees for each character class. Each class is limited to a set of weapons: a mage can only use a staff, for a warrior you need to choose at the beginning if you want to use a sword & shield or a two-handed weapon, for a rogue you need to choose at the beginning whether you want to use a bow & arrow or dual wield daggers. Want to play a warrior who dual wields swords? Well, you can't!
    Character models are among the ugliest I have ever seen, with female looking butch rather than feminine. The story is so bad, once again focusing on templars vs. mages, the same thing we've been through in DRAGON AGE 2 and to some extent in DRAGON AGE: ORIGINS. Apparently all creative heads have left Bioware leaving only SJWs behind.
    Bioware thought it more important to put SJW elements in the game than to create a believable open world: you have a transgender character here, with another character coming out to defend that vigorously. Somehow that was more important than a day & night cycle or NPCs that don't just stand around like trees.
    DRAGON AGE: INQUISITION also lacks atmosphere: the world seems to brightly colored, enemies don't look menacing at all and gone is the dark fantasy setting from the original.
    DRAGON AGE: INQUISITION also looks and plays like it was designed primarily for consoles and then ported to PC: the HUD is over-sized and butt-ugly, cluttering up most of the screen with huge character portraits, health bars and worst of all, constant mission objectives taking up about one third of the screen. Bioware, have you ever heard of IMMERSION? No, guess not, just gay romances and trannies, eh?
    Then the controls are terrible as well: to pick up an item, you have to stand a pixel away from it at the most, wait for a tiny circle to appear, then right-click inside this tiny circle, then select from a loot menu. Click outside the tiny circle and the character will move away. Oh, yeah, walking is bad, too, somehow the characters "overshoot" when you try to walk on a ledge. The camera angles are the worst, you feel unnecessarily distanced from your characters, then the "tactical view" is horrible to control and unhelpful. This game was made for consoles only, mouse & keyboard controls will give you cramps! There is nothing positive about DRAGON AGE: INQUISITION. Absolutely nothing!
    DRAGON AGE: INQUISITION does deserve a reward: WORST RPG ever made. And no, that's no exaggeration, it really is that bad! This is definitely the LAST Bioware game I'm ever gonna buy! They announced DRAGON AGE IV - well, they can shove that where the sun don't shine!!!
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  34. Jul 17, 2020
    4
    고티를 받았다고 전혀 믿겨지지 않는 게임. 서브 퀘스트의 볼륨감은 최하며, 반복적인 퀘스트가 너무많다. 예를들면 편린 수집이나 균열닫기. 재미도 없고 다양하지도 않은데 계속 시킨다. 스토리도 최종보스가 너무 쉽게 깨져서 몰입도를 완전히 깬다. 장점은 용잡는게 재밌고, 크래프팅이 재밌다는거
  35. Jul 6, 2020
    1
    Im in the constant search for new RPG's experiences but I probably didn't get this one, maybe because I've never played a Dragon Age before, but this game It's certainly not my type. The combat is awful and the controls are clunky as hell, maybe I'm missing something most people certainly already know. It's literally unplayable.
  36. Jun 1, 2020
    2
    Controls and camera are insane. Also the pace of the plot - what's wrong with the lore? BioWare inventing organizations and menaces - the blight is not an important event. The Inquisitor is a nobody (the nobody of story I'm interested in) that have a text instead of gameplay. The plot's twists and the most of characters are annoying. Humor is mostly annoying. Poor writing is spotted rightControls and camera are insane. Also the pace of the plot - what's wrong with the lore? BioWare inventing organizations and menaces - the blight is not an important event. The Inquisitor is a nobody (the nobody of story I'm interested in) that have a text instead of gameplay. The plot's twists and the most of characters are annoying. Humor is mostly annoying. Poor writing is spotted right here, cliche. Stupid wheel choices bringing only randomly needed decisions. The animation in some cut scenes is a catastrophe. Even DA2 did better. Poor skill tree, you've been cut with an axe. There is no combos for mages. Some places there is a sound direction that's broken or replies of characters a broken. Even in the beginning of the game I have no sympathy for the main character - it's a zero compare to the DAO:O. It is a fan-service date sim (nothing wrong with the idea, but characters are cliche). With worst MMOconsole mechanics - dull quests and cut skills.
    I bought it in 2014. I made a refund. Now I played it partly and it is still so bad that I made an account here.
    2 stands for some characters. And only for them. The game is empty
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  37. May 10, 2020
    4
    Тотальное ощущение того, что тебя обманули.
    Абсолютно во всех потенциальных плюсах игры. Открытый мир это хорошо, однако побочные квесты отсутствуют. Я не собираюсь называть этот пустышечный шлак, которыми напичканы локации, квестами. И ладно бы, если бы сайды такого плана присутствовали просто отчасти - нет же, они существуют исключительно в таком виде! Самое отталкивающее - это то, что
    Тотальное ощущение того, что тебя обманули.
    Абсолютно во всех потенциальных плюсах игры. Открытый мир это хорошо, однако побочные квесты отсутствуют. Я не собираюсь называть этот пустышечный шлак, которыми напичканы локации, квестами. И ладно бы, если бы сайды такого плана присутствовали просто отчасти - нет же, они существуют исключительно в таком виде! Самое отталкивающее - это то, что у тебя нет никакого желания бесцельно бегать по всем этим локациям, но игра сама тебя насильно заставляет это делать. Не достаточно просто заставить игрока собрать 5 осколков, нет - надо обязательно раскидать их по всей карте! сайд-квесты лишены истории. персонажи не делятся с тобой ни какой-то интересной информацией, не дают оценку твоим действиям, не комментируют твоих спутников.
    Крафт? Да крафт бесполезен и примитивен, будем честны. Что-то более менее интересное можно собрать только на хай-лвл (еще один привет MMO).
    механика ставки командования? О, это полное дно и просто пыль в глаза. Кому это надо и для чего? для того, чтобы поиметь 100 золотых или какой-нибудь рандомный редкий амулет? Пфф, не смешите меня.
    Неудобный и не интуитивный интерфейс. Огромный минус в том, что надетые на тебя вещи не исчезают из общего списка вещей. В итоге, когда у тебя больше 3х вещей одной группы, начинается путаница.
    Тактическое меню неудобное и по итогу отбивает желание играть на высоком уровне сложности. Сама тактика сделана отвратительно. По сути, автоматическая тактика у напарников удалена. Вопрос, а нахрена вообще было тогда этот элемент оставлять? отсутствие автофокуса так же вызывает недоумение при наличии тактической составляющей. Если во 2й части бойцы дистанционного боя бегали все время и по надобности, и без, то здесь же полный идиотизм. На твоего мага напрыгнет демон, а он будет стоять, как отсталый, и вплотную продолжать ковырять врага посохом.
    Автореспаун врагов в некоторых местах, потому что так надо - особенно в некоторых сюжетных локациях. Без коментариев.
    Неинтересные напарники. Господи, как можно было испортить такого харизматичного перца, как Варрик?? Почему он стал унылым тюфяком? А квесты этих напарников - такой же раздражающий гринд - принеси 10 кусков того, 5 кусков этого... Нет ни капли желания проходить и пытаться хоть как-то приблизиться к их истории.
    И как итог: за 14 часов я прошел треть игры. В это можно играть, только проходя основной квест. Боже упаси ввязаться в этот "открытый мир" - только добавит раздражения и разочарования. И я не против короткого сюжета, но не за 2000р. и не от главного "конкурента" ведьмака 3.
    Слишком дорого. Слишком скучно. Все заявленные плюсы абсолютно бесполезны и лишь искусственно затягивают игровой процесс.
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  38. Apr 20, 2020
    1
    This game is just....awful. Its not Dragon Age at all.

    I'm ok with the action combat.....but the AI is just horrid. They dumbed down the party behavior system even more and it constantly freezes in combat. Especially during dragon fights. Dragon fights that were pretty cool...only to be killed by your party acting like complete idiots. The 3d models looks pretty damn bad, and
    This game is just....awful. Its not Dragon Age at all.

    I'm ok with the action combat.....but the AI is just horrid. They dumbed down the party behavior system even more and it constantly freezes in combat. Especially during dragon fights.

    Dragon fights that were pretty cool...only to be killed by your party acting like complete idiots.
    The 3d models looks pretty damn bad, and the facial expressions never improved.
    They got rid of Arcane Warriors, put in some enchanter garbage in its stead.
    Crafting is terrible, you can't salvage anything and anything decent you make can't have add ons.
    They got rid of a lot of the nastier options for killing people, even sitting in judgement I couldn't opt to execute a lot of prisoners.
    I can STILL ONLY HAVE 4 PARTY MEMBERS WTF?

    The game overly pushes social justice gender bending agenda for love interests and characters...and the worst part is it stereotypes them like there is no tomorrow.
    The characters themselves are pretty 1 dimensional, consistent....but 100% predictable and unrealistic.
    And what kills me the most? They have some butch looking lesbian as a 2nd in command for Iron Bull......She dresses like a man........in a world where females are regularly seen in the battle lines or in armor......It makes NO. SENSE. AT. ALL. Its like wearing a "Stop oppressing lesbians" tshirt in a world where no one looks down on it.

    The entire thing felt like one giant bad fanfic. Even the ending boss fight was pathetic. The main story is even full of tropes.

    Its honestly like they hired one of those obese animoo bad fanfic writing girls where everything they write is overly sexual, tons of plot holes, and dues ex machinas whenever they are needed.
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  39. Mar 1, 2020
    0
    Откровенное днище. Очень слабый и неинтересный сюжет, технические глюки (во время боя произвольный персонаж попросту перестает вести какую либо активность до тех пор, пока на него персонально не переключиться и пару раз прыгнешь), сплошной гринд, побочные квесты вообще сплошное уныние, пустынные локации. Даже DA2 гораздо сильнее и и интереснее. Некогда великая студия превратилась в вОткровенное днище. Очень слабый и неинтересный сюжет, технические глюки (во время боя произвольный персонаж попросту перестает вести какую либо активность до тех пор, пока на него персонально не переключиться и пару раз прыгнешь), сплошной гринд, побочные квесты вообще сплошное уныние, пустынные локации. Даже DA2 гораздо сильнее и и интереснее. Некогда великая студия превратилась в в унылое толерантное днище с играми для имбицилов.... Очень жаль.... А был некогда фанатом bioware и их живых и продуманных RPG Expand
  40. Feb 26, 2020
    3
    Bad bad game, a big open world is meaningless if it is filled with boring grind-y stuff. The story was terrible, with the a bad guy that did not leave a mark at all.
  41. Feb 18, 2020
    3
    Game is garbage. Full of an absolutely idiotic pushing of SJW agenda. For example there are like a LOT, a freaking LOT of woman soldiers and knights. Come on, we are speaking of supposedly middle ages and you put so much woman to soldier positions? Did you missed your history lecture? Do you realize that muscular and bone properties of different genders DO REALLY differ? And it is freakingGame is garbage. Full of an absolutely idiotic pushing of SJW agenda. For example there are like a LOT, a freaking LOT of woman soldiers and knights. Come on, we are speaking of supposedly middle ages and you put so much woman to soldier positions? Did you missed your history lecture? Do you realize that muscular and bone properties of different genders DO REALLY differ? And it is freaking hard to put a full metal armor and weave your sword? And also being a woman... In middle ages... When woman had 8-12 children...
    Gay narrative is also idiotic - after few minutes in game you can start gay romance like whatever. And with whom - with your own head of army. This is an excelent example of garbage writing done to please "critics" just to check some marks of being "diverse".

    Visuals are OK just because I'm playing 6 years after the game was published and I can allow myself full ultra settings.
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  42. Jan 29, 2020
    3
    We just have to accept the fact that bioware isnt what it used to be, this game proves it. We can keep the good memories of baldurs gate and mass effect and move on.Bioware is no more.How this got GOTY boggles the mind.either no games came out that year or maybe those games where even worse :S

    Review for the ultimate edition with all dlcs Pros 1. Nice areas really scenic. 2. semi
    We just have to accept the fact that bioware isnt what it used to be, this game proves it. We can keep the good memories of baldurs gate and mass effect and move on.Bioware is no more.How this got GOTY boggles the mind.either no games came out that year or maybe those games where even worse :S

    Review for the ultimate edition with all dlcs

    Pros

    1. Nice areas really scenic.
    2. semi interesting companions

    Cons

    1. Areas while nice are nightmare to navigate,i almost uninstalled in forbidden oasis

    2. game has that stupid consoley movement where you jump and move backwards or slide on rocks which is a nightmare when you want to climb somewhere

    3. Game has horses :D but no area to use the horses :DDDDDD not only that you wont use a horse since you need to constantly dismount to gather materials

    4. Party banter is non existent. Even varick is depressed. Varick from DAO 2 and varick from DAO 3 are tottaly different. Maybe bioware resurrected bartrand and had him play varick

    5. Atrocious combat system. really bad. really bad though

    6. game is small but they rectified this with huge difficult to navigate areas so its 5 mins questing 15 mins navigating to next quest

    7. Quests are mmo style and this game does give mmo vibes. Go there kill 5 come back or go there fetch that come back again rinse repeat

    8. This may top everything, you have potions and companions even use potions which is nice. But if you make bombs or any other class specific potion they never use them :DDDDDD so a rogue just stabs doesent use a grenade unless you do it yourself

    9. The game forces you to always have warrior-mage-rogue because there are areas in game where they are needed always.You cant have 2 warriors 2 mages

    10. No continuity between games. if you import save from 1st game to 2nd nothing happens.if you import this save now to game 3 also nothing happens and by nothing i mean you might get a mention here and there and nothing more

    11. Companions are ugly as FAQ

    12. Companions are gay. I have nothing with gay people but seriously shoving down my throat if i want to romance another same sex person constantly is getting annoying. Especially when i ve already started a romance with Cassandra

    13.The areas are so huge that the story gets broken down.By the time i finish x area i forget what i was set out to do in the first place

    14. The game dosent mention that you have to do certain quests in a timely manner,this means that if you do w quest xyz quests are failed in DAO 2 the game told you wrap up things we re moving

    15. in level up you dont get attribute points. you only get skills the same old skill from previous games.

    16. Problematic story. You go from nobody to leader because magic

    17.Did i mention horrible controls?Maybe with a controller things are ok but if i wanted to play with a controller on my pc i wouldn't have a pc,i would have a console....

    18. Boggles the mind how the FAQ did they manage to make such a mess of the equipment screen when in DAO 2 the menus and screens where so easily navigable. In this game bioware said "yo dawg we heard you like menus so we put menus in your menus so you can menu when you menu" atrocious menu screens have to click 15 times to do what you did with 2 clicks in the first 2 games

    19. Immersion ffs immersion. When one companion talks like shes from glascow and the other like she is from nantes in france immersion goes out the window. Its a fantasy game keep it like that. maybe in DAO 4 we will get a guy speaking like boris the slav stay cheeky briki ma friends

    20. The damn dialogue wheel,sometimes the answers arent what you think they are :/ thank god in this game this problem is not big but yeah
    21. the need to spam the v button to make sure you didnt miss anything from the tons of collectibles,unlike dao 2 where it was as a permanent option in settings 22.no option to buy bulk quantities of materials hence more spamming of buttons to get 50 silks or whatever else needed,its like this was their first rpg 23. The amount of times you get stuck in combat and cant interact with objects of interest is mind boggling, they dont play their games after they make them thats for sure otherwise this specific bug? is obvious from the first 30 mins of the game. What this means is when you get stuck in combat you start walking like a rogue in stealth painfully slowly which is infuriating 24. every single humanoid enemy from a knight to a wildman of the jungle has the exact same move set... just different skin... I could go on for hours but 5k limit, tldr Want a console action rpg game?this might do the trick, are you one of those pc rpg guys?Avoid this like the plague. It costs 40 euros too The bioware that made gems like baldur's gate and the first two mass effect games is no more. Move on people.As always disregard what the Critics say, game journos gave this game 80+, they must have played some other game
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  43. Jan 9, 2020
    0
    Disclaimer: I give the score of '0' to all games that I try playing but can't get into for whatever reason. It might not be fair but I can't really give a score to a game that wasn't engaging enough to keep me playing.

    I really wanted to like Dragon Age: Inquisition to be honest. I was so hyped for this game because I absolutely loved Dragon Age: Origins and was hoping that I would
    Disclaimer: I give the score of '0' to all games that I try playing but can't get into for whatever reason. It might not be fair but I can't really give a score to a game that wasn't engaging enough to keep me playing.

    I really wanted to like Dragon Age: Inquisition to be honest. I was so hyped for this game because I absolutely loved Dragon Age: Origins and was hoping that I would find more of the same in this game. The beginning seemed fairly promising, but the reason I stopped playing was because of the controls on PC. I've found that the controls get criticized a lot when reading other reviews, and I unfortunately have to concur. There is no way to really play this game in isometric mode, and controlling your party and characters otherwise seemed extremely unwieldy to me on PC. I didn't feel like playing it on a controller (I expect a PC game to be playable on keyboard and mouse) so I just moved onto the next game.
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  44. Jan 6, 2020
    0
    Total garbage. Not worth it at $10. A buggy mess full of single player MMO filler with exploration that manages to feel like a chore despite pretty environments, and combat that is an unbelievable slog and a tedious mess of terrible camera angles, incomprehensibly bad controls, and non-interactive waiting for cooldowns to end (controlling companions and planning for fights tactically isTotal garbage. Not worth it at $10. A buggy mess full of single player MMO filler with exploration that manages to feel like a chore despite pretty environments, and combat that is an unbelievable slog and a tedious mess of terrible camera angles, incomprehensibly bad controls, and non-interactive waiting for cooldowns to end (controlling companions and planning for fights tactically is simply not worth it.) All the flaws of the first two games, combined, with none of the strengths -- and utter travesty of a game with largely zero redeeming flaws, considering that even the story will retcon previous decisions, and using the DA Keep to laboriously reconstruct your previous world state one decision at a time will leave you wishing you could have imported it directly. Expand
  45. Nov 16, 2019
    0
    Let's show a fact to the haters here as a wake-up slap: "According to Electronic Arts' fiscal 2015 third quarter earnings report, Dragon Age: Inquisition is the most successful launch in BioWare history based on units sold."

    See it, every casual gamers, the major portion of gamers in the world, are enjoying this game a lot, and supporting it with passion. This again demonstrates that
    Let's show a fact to the haters here as a wake-up slap: "According to Electronic Arts' fiscal 2015 third quarter earnings report, Dragon Age: Inquisition is the most successful launch in BioWare history based on units sold."

    See it, every casual gamers, the major portion of gamers in the world, are enjoying this game a lot, and supporting it with passion.

    This again demonstrates that this game doesn't deserve a low user score.

    This game is perfect in plot, music, combat and world exploration. Every aspect of RPG is made as a master piece of art.
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  46. Nov 5, 2019
    3
    Update review Nov 2019. With the info coming out on the new Dragon Age I was curious to see if they fixed all the issues with Inquisition. Short answer is no. I tried to play this again and after about two hours all the reasons on why I abandoned this game in 2014 came back. The controls are a nightmare and well done to anyone who could stick with it to play this game on the pc. I willUpdate review Nov 2019. With the info coming out on the new Dragon Age I was curious to see if they fixed all the issues with Inquisition. Short answer is no. I tried to play this again and after about two hours all the reasons on why I abandoned this game in 2014 came back. The controls are a nightmare and well done to anyone who could stick with it to play this game on the pc. I will wait until there is plenty of user reviews before touching the new one. Expand
  47. Oct 25, 2019
    2
    Good idea. Bad realization. Bugs in main quest (In Hushed Whispers can't collect 5/5 red lyrium shards), need reload previous saved game. Also very many collectibles that overload game. Bad battle control.
    Bioware bad job.
  48. Oct 16, 2019
    1
    The hollow shell of a good game. Slow, boring, single-player MMO. What a shame.
  49. Jul 30, 2019
    0
    The game, which is too overvalued, is an uninteresting boring plot, a large number of bugs, this game itself is of low quality. This game resembles the Chinese MMORPG. 2007 years. 0 10 from me I'll go play better Fallout 4 and Witcher 3 than in this ****
  50. Jul 27, 2019
    1
    DA: Inquisition plays like an offline MMO. As a big fan of previous games in the franchise I was baffled how boring and unimaginative this game is. While visually decent it has pretty poorly written characters, abysmal and intrusive UI design, average at best game play and its simply put boring.
    I could write an essay listing every little thing that was making me upset when playing but
    DA: Inquisition plays like an offline MMO. As a big fan of previous games in the franchise I was baffled how boring and unimaginative this game is. While visually decent it has pretty poorly written characters, abysmal and intrusive UI design, average at best game play and its simply put boring.
    I could write an essay listing every little thing that was making me upset when playing but this game is not worth my time.
    A clear indication that EA ruins everything it touches.
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  51. Apr 3, 2019
    3
    What has happened to you Bioware? EA? Must be?

    From the epic RPG story telling of Dragon Age Origins.
    A misstep in Dragon Age 2
    And a single player MMO in inquisition with a lack lustre story, poor game play and world.

    The experience gets even worse if you look back at the older catalogue

    RIP Bioware
  52. Mar 11, 2019
    3
    About 5 hours in you will get this feeling of boredom. The writing is awful. The SJW overwhelming. It is just an awful game. Feels like work. A game that feels like a really bad job. Well there is so much SJW propaganda and then there is more SJW propaganda and then there is more SJW propaganda couple with poor game mechanics and bad acting. Every single thing in this game feels forced andAbout 5 hours in you will get this feeling of boredom. The writing is awful. The SJW overwhelming. It is just an awful game. Feels like work. A game that feels like a really bad job. Well there is so much SJW propaganda and then there is more SJW propaganda and then there is more SJW propaganda couple with poor game mechanics and bad acting. Every single thing in this game feels forced and unnatural except for maybe the first 4 hours where you are like "this could be a real good game" then it wears off and you get hit with more SJW propaganda and ugly women. Expand
  53. Feb 27, 2019
    3
    I made an account just for this since it needs to be said. DAI is a good game. With so many design flaws that after my 1st 20h of the game I thought I could write a 5page essey on why this game is horrible tho at the time I didn't even this it was a good game to begin with.
    The good:
    1) The world looks amazing. 2) Good voice acting. 3) A ton of nice lore. 4) Interesting charaters and
    I made an account just for this since it needs to be said. DAI is a good game. With so many design flaws that after my 1st 20h of the game I thought I could write a 5page essey on why this game is horrible tho at the time I didn't even this it was a good game to begin with.
    The good:
    1) The world looks amazing.
    2) Good voice acting.
    3) A ton of nice lore.
    4) Interesting charaters and character interractions.
    5) Solid plot (tho imo too short)
    These are not all the things that I enjoyed in the game but the top 5.
    Mixed:
    1) More action based combat seems like a nice idea but doesnt feel compleated and tactical camera/pause system doesn't fit in it. Specially with so stripped down combat tactics system
    2) Some of the side stuff felt out of place and I didn't even know why I was doing it other than xp.
    3) Most of the enemies felt the same, with just a different pain job. (This would be bad if combat it self would be fulfilling and fun)

    There are prolly more stuff that I cant remember on the top of my head, but here are some that I think that could use a bit more work on them. And now.

    The horror:
    1) Player character needs playable backstory what happens b4 **** hits the fan. It's boring to read it on codex and doesn't connect me as a player into the world anyway.
    2) Control are **** Who ever design the controls have never seen a computer or atleast played with one.
    2a) For example here left click being default attack where earlier games it was select. Not only that but when you attack even without enemies you go into combat and cannot interract with what ever you were trying to click. And on top of this waste of time you cannot unbind left click in the menu. 2b) When you press W to move it actually takes like 1-2sec for your character to actually start moving. This is usually consol problem why do you have to import this **** to PC I have no idea.
    2c) When you enter combat you move much slower than normally, but since normal movement is already a bit slow it makes melee classes feel sluggish. This game direly need a sprint in general (in controls there is "sprint" but it doesn't work no matter where I bind it, only horses can sprint?)
    2d) Horse moves barely faster than normal run speed and its sprinting is interrupted by every small stone on the road, where its walk speed is like you would be walking with your own character making it useless in almost everymap of the game.
    3) UI or what ever they think they were doing
    3a) I finished my 1st game at lvl 25 (no DLC) with about 15 different spells. Which I coudn't use since game only supports 8... now I'm in DLC and I have even more spell that I cannot use (yey!).
    3b) Menus a absolutely horrible to use with mouse, tooltips pop on items with your mouse and they there when you sell the item and blocks the view of which item is next. Menu needs to scroll it self to the item on the mouse b4 you can interract with that item. Feels who ever designed this doesn't know how mouse works, or doesnt care. Or (very minor spoiler) trying to select one quanari into your group means you have to everytime scroll tru all of your other companions to find him. Basicly its a bad consol menu ported badly into PC.
    3c) Im not going in detail to tactical camera thing 1st since it's useless and 2nd cause it horrible to use on PC. So again it feels like badly ported to PC.
    3d) Wartable diveded for no reason to 2 sections.
    4)AI as said above all enemies feel the same, but what bothers me the MOST about the AI is that when you explore a small room all your companions follow as close as they can (hold options doesnt seem to work outside of combat) can cannot get out of said room they block all the doors etc. and you are the paper of the world, you cannot push anyone out of your way and if you are in the way of and npc you slide in fron of them like you were on ice or some **** This includes that followers slide you off cliffs and suchs.
    5) Everything in this game takes so much f*king time for no reason. When you pick somethin up, it takes 3sec. 3 f'cking seconds for pickup animation... in a game that you need to loot everything for money thats just mean. As said above menus are so badly made that takes a **** ton of extra time. Door close them selfs magically and you guessed it. TAKES EXTRA TIME to open. wartable animation was nice at 1st but guess what after 50th billion time seen it TAKES EXTRA TIME since cannot be skipped.
    6) Face and armor textures look **** in game. Armors look boooring and generic no shiny knights or mystical robes. (tho robes have always been smeh in DA imo) DLC added some but still doesnt fix it. Faces look nothing like in the editor and in general bad, even DAO vanillia face had better look in it.

    To stay within 5000 limit I must end here. But it is as if half of the studio were trying to make a great game but other half (insert picture of a monkey here)
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  54. Jan 1, 2019
    4
    VERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better callVERDICT: To me, this game feels like an insult for the RPG genre and DA:O, and is unworthy of the Bioware RPG-legacy. I spent countless hours battling through repetitive uninspired quantity-above-quality time-wasters just to see the next cut-scene! While DA:O and ME:1 were genre-redefining in combat and story-telling, the current trend is hollowing out their basic principles. Better call it Action-RPG and use an other brand.

    REVIEW: I feel that from DA:O, the series is going downwards, which urged me to write my opinion. First the good points:
    * Story is OK in the sense that it keeps you interested. At least me as a somewhat fan. But most narrative is just mediocre, while some narratives like the Corypheus encounter in Haven, are small masterpieces.
    * Voice casting is good. Cassandra and Varric are convincing. Dorian also. Well done!
    * Visuals are good, although based on quantity instead of quality. Dragons are very well done.
    But now the very bad stuff. Where to begin??
    * Quantity over quality. Not everything one makes should end up in the final release. Not so in DA:I. It seems as if they committed themselves putting every bit they made. Was there any quality testing during development?
    * The tactical camera is a mess. In 50% of the cases, the first thing you do in tactical view, is try to get the camera right because either some tree is in the way, or you see the feet of someone, or whatever other glitch. 50% of the time!!!
    * Combat system. The tactical system in DA:O had such potential to mix action with strategy. The best DA:O mod: "Advanced Tactics" proves its potential. In DA:2 they striped it down, and in DA:I removed it completely. The companion controls are on par with Fallout 1, and that was 20 years ago! What remains is brainless AI combat that is artificially prolonged with massive health of the enemies. I wasted a few hours to take down Saraath, who had 500 times more health than my tank. That was the worst case. On average they have 50 times more health, and it mostly revolves around waiting for the adversaries to fall. And this is on the highest difficulty. I can't ask it more politely than: Which idiot made this combat system?
    * Intrinsic timewasters. You wander around and suddenly your companions say "there must be something here". So what do you do? You search! It could be something important! And you find a bottle of wine?!? Time and time again. The game is littered with such crap. Now, you could say: don't bother. But it could as well be something hidden that is important to the story line. And that is not all. There is astro- and shardcrap that literately litters your map so it is hard to discern which is important and which not. The maps are huge but are stuffed full with stuff at most nonsensical places, in every bloody corner, bringing nothing to the story apart from prolonging it artificially. Then there are these requisitions that burn your resources (that you have to gather manually!) in exchange for power and which apparently have no other use. Took me a while to figure out that quests offer more than enough power, and gathering resources is a time-wasting chore. At least they could have placed a button for your companions to gather resources in a 20m radius.
    * NPC interaction. This is an RPG, but no-one seems to care whether you loot his dear box in front of him. WTF?!? Doing odd stuff to progress the story, like climbing a wall during a gala-ball, is very normal...
    * Companions like Sera or Iron Bull: Hardly convincing for even a 10-year old. And Cole: good try, but if something doesn't work out well, then you remove it from the final release!
    * War room. By far most of the side missions don't add much to the story. The inquisition soldiers could have done these errands as well. But no, the player is supposed to take on every uninspired errand, to satisfy an NPC who doesn't even influence anything thereafter.
    * Controls: from the first moment it is obvious that this game was polished for the consoles, and not much time was spent to adapt it to the PC. Using the mouse just seems awkward.
    * User friendliness. If there was ever some beta-testing and feedback, then surely a conversation log would be top-priority for every self-respecting RPG. Also, the load screens show random Codex lore, which occasionally is a great read, but you should have time to read it! Deus Ex:HR solves this with letting the player enter the level with space-bar when done reading.
    * Aftermath: this should be based on the main story and the decisions you have taken. The fact that in my play-through I didn't save the miners of Orzammar has little to do with the main story or my evil predispositions, but everything with me refusing to waste another +20 hours on some side-quest.
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  55. Nov 8, 2018
    1
    Writing this in 2018 because I took a 3 year hiatus from this game in the hopes that any negative impressions I initially had about this game would dissipate. All of the negative reviews written about this game are correct. This game does not harken back to Dragon Age games from the past - it becomes clear that the developers intentionally made this game's combat and story vague andWriting this in 2018 because I took a 3 year hiatus from this game in the hopes that any negative impressions I initially had about this game would dissipate. All of the negative reviews written about this game are correct. This game does not harken back to Dragon Age games from the past - it becomes clear that the developers intentionally made this game's combat and story vague and lacking in depth so that it would appeal to the broadest audience, effectively alienating the most loyal DO fans who thoroughly enjoy skillful combat and tactful dialogue. The control scheme is HORRENDOUS - this game is nearly impossible to play with mouse and keyboard. Buy this game if you enjoy large maps full of meaningless fetch quests, subpar storytelling, absolutely lackluster dialogue options, and janky controls that make you re-position your character about 5 times before you're able to loot something. Expand
  56. Nov 3, 2018
    0
    Como muchos, yo también me he sentido decepcionado por este juego, pero no demasiado porque llevaba meses siguiendo las noticias y la información que había al respecto y ya me imaginaba que me iba a encontrar con algo así.

    Lo más triste es que se nota que han invertido tiempo y esfuerzo en el juego, pero como viene pasando últimamente con Bioware, se han centrado en los gráficos y en
    Como muchos, yo también me he sentido decepcionado por este juego, pero no demasiado porque llevaba meses siguiendo las noticias y la información que había al respecto y ya me imaginaba que me iba a encontrar con algo así.

    Lo más triste es que se nota que han invertido tiempo y esfuerzo en el juego, pero como viene pasando últimamente con Bioware, se han centrado en los gráficos y en intentar contentar a todo el mundo en materia de combates y jugabilidad, en lugar de apostar por un camino concreto y tratar (como pedíamos muchos) de recuperar el estilo y la presencia del DAO original.

    El resultado: siguiendo con la tendencia que marcaba DA2, han creado un juego donde los elementos de rol brillan por su ausencia, y donde los decorados y los gráficos son marcadamente mejores respecto a la entrega anterior, pero con una historia bastante sosa y que se siente inconexa con los otros títulos de la saga.

    El juego en sí es una especie de Skyrim (aunque con mucha menos libertad, eso sí) llevado al mundo de DA, poco atractivo para jugar en PC y en general, bastante prescindible. Si no fuera por la cantidad de gente que le da puntuaciones (en mi opinión) exageradamente buenas, probablemente le habría dado un 6. Por desgracia para aquellos a los que sí les ha gustado, creo en el derecho al pataleo.
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  57. Sep 15, 2018
    3
    One of THE worst games i ever played, hell its even worse than the boring dragon age 2 with copy paste dungeons!
    The characters are boring...even the old ones now are just a shadow of the emotions and depth they had, the story is like a massive fetch quest and mmo style of boring, hell they even put a table for quest like wow and other mmos out there.
    The gameplay is clunky, and not
    One of THE worst games i ever played, hell its even worse than the boring dragon age 2 with copy paste dungeons!
    The characters are boring...even the old ones now are just a shadow of the emotions and depth they had, the story is like a massive fetch quest and mmo style of boring, hell they even put a table for quest like wow and other mmos out there.
    The gameplay is clunky, and not fluid...Your character animations and combat feel out of place and heavy. The tactic view is clunky and the action combat is even worse than the one used at dragon age 2, at least there it was fast...Now it´s just heavy and clunky!
    The choice system pale in comparison with the one used in DA:O...and the plot is shallow...
    If you liked dragon age origins stay away from this game like the plague!
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  58. Aug 13, 2018
    0
    Worst RPG in history. Worst game of the year. Spitting in the face of the players.

    For those who don't know that, they tried to make an MMO, but they failed, and we received this MSORPG genre as a result.
  59. Aug 2, 2018
    0
    What a piece of dogcrap. Forget the game I want whatever the critics were taking when they reviewed it. I have 42 hours played and half of that was spent in dialog and cutscenes. The other half spent in picking up crap littered every 15 paces. I got as far as skyhold after a number of character attempts to get into the game.

    This game is literally an rpg with rpg elements. If you take a
    What a piece of dogcrap. Forget the game I want whatever the critics were taking when they reviewed it. I have 42 hours played and half of that was spent in dialog and cutscenes. The other half spent in picking up crap littered every 15 paces. I got as far as skyhold after a number of character attempts to get into the game.

    This game is literally an rpg with rpg elements. If you take a particular rpg as the rpg archetype e.g. Morrowind and compare it to DAI you end up with an rpg base with a mountain of rpg icing dumped on top of it. It plays like an mmorpg in the sense stuff is added to stttrreeetttccchh it out. The core elements are engh.

    Dragon Age Origins: a campfire with your team around it with some dialog to advance the side plots and then you're off questing.

    Dragon Age inquisition: A castle with your team scattered about and dialog and more dialog and before that ridiculous cutscenes and before that even more dialog. And a very pointless crafting system without any depth!? And stuff littered every 15 paces. It's difficult to make a coherent paragraph out of the paraphernalia that makes up this game.

    The game can be summed up as a battle between yourself IRL and a sloth demon. That is the only approach I can think of to make anything of this game. It really is a tough nut to crack.

    {Update after 3rd re-roll}

    The game is tolerable if you press 2 for every dialog choice and don't bother investigating. And then when you have emotion choices always pick thumbs up. That gives enough levity to carry through the story.

    I re-rolled a confederate general Princess of Mars style so I can roll play my character with levity and get something out of the mess. Ignore pretty much everything on the ground that is text(loot and don't read) and not quest related except characters and locations.

    That done there is a lack of good scripting for skills like barrier. You almost have to play your mage every pull until your melee close then drop barrier. You can't script poison weapons -> explosive shot. There is a tab target auto attack although it is not initially bound or part of the tutorial for some reason. You need it if you want to micro your melee out of tactics mode(which itself is poorly implemented but seems unnecessary outside boss battles).

    The game is playable but the playability of the game is itself a metagame. If you can get past that hurdle then it plays somewhat similar to DA2 with more open environs and better graphics.

    {91 hours in}

    Abandoned the game. Out of my rotation of things to do. The combat has problems which shouldn't exist for something from Bioware. Player collision makes melee rogues unplayable and archers are as boring as rpg combat gets. Melee rogues do have some combat depth because of how stealth works but connecting with the target is an issue and on top of that if you're fighting something that does melee aoe damage stealth won't give you a free dodge or anything to defend against the aoe like guard. And since the combat doesn't really piece together the other stuff very well and the other stuff is mostly a scavenger hunt for random paraphernalia and traveling on a meh mount that isn't particularly agile: it all as a whole doesn't even fall apart because the pieces never fit together. IMO this is Bioware's worst game. Way to clunky.
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  60. Jun 17, 2018
    4
    the game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And theythe game is built around collections and unlocks. kill guys take stuff. gather collectables. unlock. repeat. most collections are nonsense. bottles, mugs, banners, songs, lost pages or something. you don't have to do those, but it becomes a self-parody seeing them pop up after a while. there are plenty of collections you *have* get to advance the story through unlocks. And they frequently require backtracking through areas you've already explored. fundamentally lazy design in the core advancement mechanic of the game almost to the point of contempt for the player. Expand
  61. Jun 6, 2018
    0
    i absolutely love the dragon age games. except inquisition.

    navigation is sometimes impossible and i would jump over mountains and other terrain to find the dot on the map. i got stuck three different times with no way out. it was glitched. i would reload a save and lose quests. then i got to the court approval objective and now i'm stuck with 1% approval and a horde of enemies i
    i absolutely love the dragon age games. except inquisition.

    navigation is sometimes impossible and i would jump over mountains and other terrain to find the dot on the map.

    i got stuck three different times with no way out. it was glitched. i would reload a save and lose quests.

    then i got to the court approval objective and now i'm stuck with 1% approval and a horde of enemies i can't defeat quickly enough.

    i'm giving up on inquisition. how frustrating
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  62. Jan 22, 2018
    4
    I'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I reallyI'm not completely new to DA, but I never finished one of their games completely. I figured this one looked good and somehow I put about 5 hours in and so bored. The combat was boring and running around the big maps was boring. The quests seemed very disconnected, it seemed that the main story quickly took a back seat to killing 10 goats, placing flags, and racing horses. I really wanted to like this game, but in the end, it just fizzled out and I couldn't bring myself to play anymore. Expand
  63. Jan 22, 2018
    1
    + Story missions
    + Part of companions has an interesting history and missions
    + graphics + Logical mini-games + Text tasks at the table deliberations - Too much collecting - Poor tactical view - Bad camera work - A number of errors associated with the terrain (you can "fly" as the gothic 1) - Multiplayer with microtransaction - SI is weak (especially companions) - You can
    + Story missions
    + Part of companions has an interesting history and missions
    + graphics
    + Logical mini-games
    + Text tasks at the table deliberations

    - Too much collecting
    - Poor tactical view
    - Bad camera work
    - A number of errors associated with the terrain (you can "fly" as the gothic 1)
    - Multiplayer with microtransaction
    - SI is weak (especially companions)
    - You can spoil the main thread (other choices other movie ending)
    - few well-designed specialization
    - circle dialogue
    - Rate of appearance opponents behind our backs
    - The duration of the mission advisers
    - Can throw to the desktop
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  64. Dec 20, 2017
    1
    El peor juego que he jugado, siendo un fanatico que juega los games hasta la ultima mision o detalle, me costo terminarlo.

    a) Historia floja, elemental y con reacciones infantiles. De ser un don nadie al que estaban a punto de ejecutar pasas a ser el salvador del mundo ante el que todos se arrodillan y que pasa a ser el jefazo de la inquisition (solo por cerrar una puta brecha). El
    El peor juego que he jugado, siendo un fanatico que juega los games hasta la ultima mision o detalle, me costo terminarlo.

    a) Historia floja, elemental y con reacciones infantiles. De ser un don nadie al que estaban a punto de ejecutar pasas a ser el salvador del mundo ante el que todos se arrodillan y que pasa a ser el jefazo de la inquisition (solo por cerrar una puta brecha). El resto de la historia es muy inconsistente, tonta, donde lo esencial se pierde frente a las misiones secundarias y donde no hay ninguna consecuencia por las decisiones que tomes.
    b) combate tonto, solo hay que apretar continuamente una tecla
    c) compañeros inutiles en combate, sin casi posibilidad de manejarlos (desaparecen las tacticas)
    d) compañeros inutiles respecto a la historia, no da ganas de hablar con ellos ni romancearlos
    e) escenarios inmensos ridiculamente diseñados para hacerte perder tiempo recorriendolos (y asi aumentar las horas de gameplay), llenos de misiones secundarios muy tontas.
    f) bajadas inexplicables de FPS, claro sintoma de un juego mal optimizado
    g) mandos imposibles para PC
    h) UI malisima, navegar por el inventario es un parto.
    i) horribles meshes y texturas de armadura y armas

    Unicos puntos buenos

    a) pelea con dragones
    b) diseño de algunos castillos

    Un fiasco. No entiendo como hay gente que le da 8 u 9. Para quien haya jugado al DAO este juego es impresentable. Inclusive, con todos sus defectos, el DA2 es mejor.
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  65. Aug 27, 2017
    3
    It's a late review, I know - so much was already said about the game, I just think... It doesn't deserve a score this high, and I wanted to share my thoughts after finally managing to finish this game in 2017.

    After many years since the release, on my 4th (I think) attempt I managed to complete the story. I forced myself to do so out of love for DA:O, and other Bioware games that were
    It's a late review, I know - so much was already said about the game, I just think... It doesn't deserve a score this high, and I wanted to share my thoughts after finally managing to finish this game in 2017.

    After many years since the release, on my 4th (I think) attempt I managed to complete the story. I forced myself to do so out of love for DA:O, and other Bioware games that were good. I really tried finishing all the side quests, but I just gave up and went on with the story.

    I can compare the experience to shoving a light bulb up your ass. At first it's okay, then comes the thick part that you hate- and you think if you go through this huge thick part it'll feel better in the end - but... Sorry, it doesn't. You just end up with a light bulb in your bum. And you know what? You actually paid for it. Crazy!

    On the upside: The characters are good, some, but not all dialogs are good - the main story is passable (but this is just 10% of the game)

    TLDR: Boring single player MMO quests for 90% of the game, dumbed down RPG mechanics, repetitive combat where you have to hold a button to win, console port UI and controls, story and conversations are okay though. You can watch them on youtube and be done with it.
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  66. Aug 22, 2017
    2
    The game is terrible as anyway.
    - Graphics is good enough and nothing interested.
    - Gameplay is hard and confusing.
    - Characters creation is really bad, they are ugly no matter what you do to the character configuration.
    - They don't optimize for Mouse & Keyboard for PC version. Why don't they give us the normal camera control as The Witcher, Mass Effect or any FPS, TPS games
  67. Aug 19, 2017
    0
    Controls are broken. game is a bad port. If you expect a Dragon Age, do not buy this game. If you expect a Skyrim, do not buy this game. If you expect a typical BioWare game, do not buy this game. If you expect a good RPG, do not buy this game.
  68. Jul 30, 2017
    0
    Smoking gas up one's A** - The best way to describe Dragon age inquisition.
    It was a disaster of a game.
    Regular and repitative fetch quests. Bioware This is how u F*** up dragon age series coz The real fans are so dissapointed in it . When the First game , orgins, was way better compared to this crap. Its the second time u guys pulled this on us. I have lost Trust in BIOWAre Dragon
    Smoking gas up one's A** - The best way to describe Dragon age inquisition.
    It was a disaster of a game.
    Regular and repitative fetch quests. Bioware This is how u F*** up dragon age series coz The real fans are so dissapointed in it .
    When the First game , orgins, was way better compared to this crap.
    Its the second time u guys pulled this on us. I have lost Trust in BIOWAre Dragon age games... PERIOD.
    NO more wasting money on this series
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  69. Apr 8, 2017
    4
    По сравнению со второй частью все-же шажок вперед, (но это не заслуга инквизиции уж больно вторая часть шлаком была) все недостатки ДА2 остались и тут (кроме пожалуй масштабности тут в отличии от ДА2 не 2 локации - мир игры масштабный, правда при этом он абсолютно пуст - и только бесконечный гринд заполняет эти масштабы) - банальный сюжет, клишированые персонажи, детскость во всем -По сравнению со второй частью все-же шажок вперед, (но это не заслуга инквизиции уж больно вторая часть шлаком была) все недостатки ДА2 остались и тут (кроме пожалуй масштабности тут в отличии от ДА2 не 2 локации - мир игры масштабный, правда при этом он абсолютно пуст - и только бесконечный гринд заполняет эти масштабы) - банальный сюжет, клишированые персонажи, детскость во всем - диалоги, мотивация героев и.т.д
    Ну и конечно в очередной раз Биотвари прогнулись пред меньшинствами - в этот раз феминистке постарались, поэтому красивых девушек - для романтического интереса у ГГ не будет .
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  70. Apr 5, 2017
    3
    One of the worst games I have ever played. The storytelling, which is supposedly the biggest DA draw, is absolutely horrific, uninspired and tasteless. What would you expect from the worst company in the world?
  71. Mar 11, 2017
    0
    Cons

    -Party A.I. is very bad without the the possibility to set their behaviour in details like previous games. -Controls for PC are terrible. Ordering 4 characters to keep their distance from danger at the same time is a chore. In DAO e DA2 you could simple ctrl+a and click on the position you wanted them to go. Now you have to select the damn tactical camera (if there is no
    Cons

    -Party A.I. is very bad without the the possibility to set their behaviour in details like previous games.

    -Controls for PC are terrible. Ordering 4 characters to keep their distance from danger at the same time is a chore. In DAO e DA2 you could simple ctrl+a and click on the position you wanted them to go. Now you have to select the damn tactical camera (if there is no F...CKING tree to block your vision), click one by one to move them, and when you exit it, they forget all of your commands.
    -Feels like a singleplayer MMO. There was small side quest ins previous games, but now you are forced to complete them for points in order to unlock the mains quests.

    -Having to come back to camp every time you run out of potions to heal.

    -No need for strategy, game is too easy if you are just 1 level higher than the enemy, even on nightmare difficulty.

    -The way your character accidently becomes the "chosen one" is pathetic.

    -War table missions are useless, waiting 2 hours for your scouts to return with 5 herbs.

    Pros
    -Beautiful areas to explore, but you only have to unlock 3 of them to complete the mains Story: Hinterlands, Crestwood and Western Approach
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  72. Mar 3, 2017
    2
    It's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's aIt's almost universally agreed that Dragon Age: Origins was an amazing game in most metrics. It had great gameplay, dialog, options, etc. DA:2 was in almost every way a letdown. No options, repetitive, etc. DA: Inquisition is midway between the two. Endless side quests like getting blankets, harvesting plants, etc. Really gets old. But the biggest flaw is the designers decided it's a good idea to place lots of mountains (with things you want on them) everywhere. You spend hours trying to find a way up, jumping in just the right place and timing. I'm 40 hours into it and I'm ready to give up. As others point out, the controls aren't designed right. Why do I have to walk right up to something to pick it up - isn't 3 feet away good enough? All in all, it's the Diablo 3 of the series. Either you like the style (and quirks) or you don't. I clearly don't. Expand
  73. Mar 1, 2017
    4
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are
    One of the most watered down videogames I can think of.
    The explorable world is huge, quests are countless, still...how much of this is actually inspiring or interesting? Probably 5%.
    Also, the client is full of bugs (it just doesn't work on some graphic cards, among the others) and on my high-end computer it takes 5 minutes to start playing, whereas even more modern games are performing much better.
    Buy if it's 75% off and you love grinding.
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  74. Feb 24, 2017
    0
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll
    Bioware is dead, all hail long lost Bioware.

    EA has only one thing in mind: to copy-paste things that kids like best. ME sold well. Why have two different franchises when you can shoehorn all of ME into DA? Also, people like drama and "epicness" - explosions and cool squiring green goo! 5 year olds drool over that stuff! They don't really understand logic, so why make it a droll unpopular game like chess?

    Why I will tell you why. Because you built a fanbase of diehard Origin fans with exactly that - down-to-earth and relatable characters, tactical robust chess-like gameplay that didn't try to be like shooters and LoL and other things it wasn't, it was based on logics and wit, and last but not least a complex story where people resemble actual people. With thoughts, "plainness" etc. Relatable characters whose quirks were awesome because these quirks were not their whole character but rather intellectual unique behavior in spite of an otherwise ordinary world. Which still was full of intrigue, just not on every step.

    In short - everything Bioware has made since selling their soul to EA has been piss-poor "marketing eye-candy" sold to kids that don't want actual logics-oriented gameplay nor worldbuilding. For shame.

    Luckily, we have indie games, and the vastly superior Witcher
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  75. Jan 31, 2017
    0
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the
    Eventually I ended up playing this game. Very mixed up initial impressions (where the devs can't even get the cover right - the hero's mark is on his left hand, while the cover shows the right hand) but I decided to play along to see what this game offers after finishing the prologue/the first act.

    Dear God, it's unfanthomable how incompetent this game is. It's beyond bad. It's the worst type of nu-MMO pacing and combat schlock, but with crap locations and abysmal character progression and hectically boring encounters. It's literally nothing positive to be said about this empty shell of a game. Some of 2D arts are pretty decent? But that's it.
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  76. Jan 7, 2017
    0
    A great examble on how lazyness, greed can ruin a good brand, felt like bad World of Warcraft but without what used to make World of Warcraft good, sidequest that were hollow and irrellevant and that took you away from the story of the game, mindless tedious mining for **** resources that took you away from the story of the game, the lamest grapics ever, glitter and sparkles everywhere,A great examble on how lazyness, greed can ruin a good brand, felt like bad World of Warcraft but without what used to make World of Warcraft good, sidequest that were hollow and irrellevant and that took you away from the story of the game, mindless tedious mining for **** resources that took you away from the story of the game, the lamest grapics ever, glitter and sparkles everywhere, characters that looked like plastic dolls, MMO based respawn the lits goes on, i throw up alittle just thinking of iit. Expand
  77. Dec 10, 2016
    3
    I don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat areI don't review a lot of games on metacritic but I felt I had to with this one. Although DAI is *better* than Dragon Age 2, it is far... FAR from the "great" game that review mags say it is. First off, the game is incorrectly filed as a role playing game which it isn't... I mean the game has absolutely no role-playing qualities about it whatsoever. The character system and combat are stunningly even more dumbed down than DA2 which I didn't know was possible. You don't even get to roll your own starting stats anymore and your character is locked into two to three skill trees that you pretty much just mindlessly grab abilities from because they all do the same damn thing.

    Do you love 3rd person party-based action games that try to incorporate **** ledge-jumping mechanics but fail miserably every time? This one is for you. Or how about mindlessly holding down the attack button until all of the enemies are dead regardless of your class? The tactics menu has been gutted so badly there's no reason to open it, ever. That wouldn't be THAT bad since I didn't use it that much in DA:O but it is paired with the fact that your party has the worst AI they could have possibly given it. It's almost like it was an afterthought. It doesn't help to manually give each character orders either (which would be mind numbingly boring in most encounters). Tell your mage to hang back and cast a spell and as soon as you switch to another character he'll run into melee range of whatever he was attacking like a god damn moron.

    I was just fighting a dragon 3 levels below me and lost the fight because my two tanks were just standing next to my rogue with their thumbs up their asses while it attacked them, no matter how many times I ordered them to attack. They'd run up, finish their attack, and then stand still. **** brilliant, Bioware.

    Please don't make another Dragon Age. We've been through enough.
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  78. Oct 24, 2016
    4
    I loved Dragon Age Origins. It was the best game since Baldur's Gate 2. Dragon Age 2 was bad but still somehow playable. Dragon age inquisition is barely playable. It has a lot of open space, but quest are boring and main plot also seems sterile. Camera is really bad and half the time you have trouble finding your characters during fights. It has lot of irritating lighting flashes duringI loved Dragon Age Origins. It was the best game since Baldur's Gate 2. Dragon Age 2 was bad but still somehow playable. Dragon age inquisition is barely playable. It has a lot of open space, but quest are boring and main plot also seems sterile. Camera is really bad and half the time you have trouble finding your characters during fights. It has lot of irritating lighting flashes during fights so all you see are flashes, and it keeps flashing for a few minutes in front of your eyes after you quit to desktop. It's almost impossible to make your companions do what you want, as companion AI is terrible. Expand
  79. Oct 18, 2016
    2
    its actually really funny watching those giving a 10 to this game to "balance" the zeroes...well, this game does not actually deserves a zero, but very well a 2 or 3......

    now, while the graphics are a total improvement over previous games, it actually killed the whole idea....crispy forests and light abundance goes against the dark tone of a dragon age game, in fact, the only zone
    its actually really funny watching those giving a 10 to this game to "balance" the zeroes...well, this game does not actually deserves a zero, but very well a 2 or 3......

    now, while the graphics are a total improvement over previous games, it actually killed the whole idea....crispy forests and light abundance goes against the dark tone of a dragon age game, in fact, the only zone that actually looks like dragon age are the swamps in the southern part of Ferelden....

    the combat is 100% unplayable, unless you are a mage, and then it becomes a 1,2,3,click fest.....

    the tactical combat is not bad, is just inexistent....you never have a whole picture of the battlefield, which mean, you cannot send one of your companions to fight an enemy if the enemy is outside the radar of such companion, and even, when you can, there is not much to do, just "defend" or "attack"; forget about the rich tactical list of DAO or even DA2....

    by the way....there is no God in Thedas...that is, at the very end, the whole point of the story...and that is no spoiler....
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  80. Oct 6, 2016
    1
    I have given this game three attempts. At thirty hours in on my most recent attempt, I felt like a fool for indulging the developers. Shame on you, Bioware. This game has the worst -- INTENTIONALLY the worst -- level design I have ever come across. It is an empty MMO. I am fairly deep in the game and there is no story, no character interactions to be had. It is simply a run-fest (itI have given this game three attempts. At thirty hours in on my most recent attempt, I felt like a fool for indulging the developers. Shame on you, Bioware. This game has the worst -- INTENTIONALLY the worst -- level design I have ever come across. It is an empty MMO. I am fairly deep in the game and there is no story, no character interactions to be had. It is simply a run-fest (it will make you wish it was even a grind fest). So sad. Expand
  81. Sep 9, 2016
    1
    The normal score for the game should be around 5. I gave it a lower number to compensate for the astroturfers. That said, i will summarize why this game is mediocre and not worth your time.

    First, let me begin by saying i grew up with Bioware RPGs. The Baldur's Gate games are some of my all-time favourites. I have played every single one of their games. I have extensive RPG experience
    The normal score for the game should be around 5. I gave it a lower number to compensate for the astroturfers. That said, i will summarize why this game is mediocre and not worth your time.

    First, let me begin by saying i grew up with Bioware RPGs. The Baldur's Gate games are some of my all-time favourites. I have played every single one of their games. I have extensive RPG experience in general, i have played all of them, so you can rest assured i know what i am talking about.

    It is obvious if you are paying attention, that this game was originally meant to be an MMORPG. Its whole structure betrays this. Tons of grinding and boring purposeless sidequests. Boring combat mechanics.

    The character system is bland and uninteresting, controls are atrocious, story is meh, and the game should have been half the length, at the least. This game is cancer with keyboard and mouse, you should play it with a gamepad.

    The open world is also a scam. This is no openworld. Large areas? Sure. But large empty areas just for the sake of large empty areas are not a pro, but a con. Witcher 3 did large areas right.

    All in all, this game deserves a 5 for the graphics, which are stellar, the music which is great, and the voice acting which is more than enough. As an AAA product, it is a decent effort, and it is clear tons of money have been poured into it. But as an RPG game, is a waste of time, boring, and forgetable. You won't miss anything if you never touch this. Just pass on this one.
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  82. Aug 7, 2016
    0
    Awful, just awful, it would be better it did not come out at all. For me, the last part of the series will remain Awakening ... It is better to go to Origins, and Awakening, what this misunderstanding .
  83. Jun 26, 2016
    4
    I bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in manyI bought DA3 GOTY when it became dirt cheap, why? Because I hate EA's guts for ruining franchises like Dragon Age and Mass Effect. DA1 was an excellent game, DA2 was console catering piece of crap, Mass Effect 3-endings/Catalyst you know how that one went. DA3 is a game that does some things great and then fails in many other places, lots of potential but the execution lacks in many departments.

    Graphics are nice and most locations are well designed, there are many different armor models (a big plus), but faces of NPCs look kind of odd, cartoonish sometimes, similar art direction to DA2 which is not good at all, bald female characters in the character creation get a huge and unnatural looking top of their head. And dont get me started on the unnatural looking ears and terrible hairstyles. Qunari look like humanoid cows. Many characters from DA1 that appear in DA3 underwent a bad redesign and look much worse than in DA1, some dont even resemble the look from DA1. And the game seems pretty big if you explore everything which is a plus, but again ruined by too much grinding.

    Combat-the core of any RPG and the place where DA3 spectaculary fails, party based RPG that DOESNT HAVE AUTOATTACK, automatic fail of the highest category, game was obviously designed for consoles and more arcade RPG players, was it so difficult to implement autoattack for PC version? Seems so according to EA. Lack of autoattack makes the combat nothing more than button mashing.

    Also there is NO AUTOLOOT and your character does not move when you click on the container, you must literally walk up right to it, also you cannot click on a location and have your character move there like in DA1, you must use WASD all the time or extremely poorly done top view.

    Reputation/power points-while it is logical you need to gather influence for your cause the way it is implemented in the game is terrible, you literally grind pointless side quests and farm for ingredients so you can gain enough Power that is necessary to unlock missions. This has two big downsides, first this artificially makes the playthrough much longer and is boring to do, second it makes replayability low because do you really want to go through all that grinding again and again? I dont. They should have scrapped this and do it like in DA1, you need to gather allies through quests. Visiting new areas serves no purpose whatsoever than gather power in usually pointless grinding quests, here and there some quests are more interesting, but that doesnt happen too often. What makes it even worse you cant even cheat on that for your new playthroughs, I didnt find any console commands to get power.

    Squadmates-generally not very interesting at all, some are even outright annoying or one sided (Sera/Iron Bull). I cant believe they didnt bring back any squadmate from DA1. I felt zero connection and empathy towards my squadmates, unlike DA1 where I really enjoyed all of them, even those I didnt like because they had character and were well written.

    Story and quests-they range from stupid and one sided to some pretty well written ones, most of them are stupid and one sided, also game confines you to certain decisions you cannot reject or overrule, including some pretty stupid twists, that are also lore breaking, only idiots at EA can write, but after Mass Effect 3 ending nothing should surprise us it seems.

    If you loved DA1 but didnt like DA2 then dont buy this game, you will be disappointed. If you are really that keen on giving it a try, buy it when it gets dirt cheap like I did. Favorable "critic" reviews are not to be believed, game is bland and lacks depth and atmosphere, has terrible combat and your decisions are mostly cosmetic similar to DA2, while in the first game your choices actually mattered and had an impact on the world, you could choose many paths, goody two shoes, neutral or outright sadistic psychopath, hell you could even execute your whole party except for Oghren and Morrigan. Having Alistair for the whole game and then siding with Anora and letting her execute him was priceless, that amount of freedom of choice is non existent in DA3. EA basically decided everything for you and let you have a few choices that dont really make any significant difference. And by the way even if you killed Leliana in DA1 she will appear in DA3, how? Well the Maker brought her back of course.

    EA can go **** themselves with a baseball bat wrapped in barbed wire for ruining franchises with games like this.
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  84. Jun 24, 2016
    3
    It should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. AndIt should have been called lag and bug edition. After playing mass effect 1 to 3, dragon age 1 and 2 on ulti, I can't play inquisition on LOW. It lags like hell and if you lower graphics you get pixelated mess that looks worse than games from 1980s. Than it bugs on intro after character creation you get stuck in area from the intro video, than it white screens before you reach skyhold. And there is constant lag and freeze, and so on.
    Preset eyebrows and hair for characters are just plain **** you need to mod those right from the start. Then apparently dialogues have consequences and if you god forbid believe in andraste you can't choose option for do it because it is right, that makes leliana devine and so on. Too many companions that you have to bother about and advisors are actually the most interesting characters that let you skip whole approval mess. If in da1 or 2 you needed to press button constantly to highlight things, here the R is you new always press on button, since it is a "manual auto-attack". Game drags on with hours of wait on war missions, or traveling, or collecting crap. So I don't think you can bother replaying if you choose wrong dialogue. Now companions wtf is that super anoying cole? viviene and sera are just boring/annoying, the idea that sex is easy only appeals to men so quinari companion is also disgusting, in addition to having low intellectual humor. Advisers are only normal ones and they are not companions.
    Voice actors fro protagonist suck big one, it is either English or american accent of a person that just reads text without any emotion, no "female Shepard "on this one for sure. Their voices are too plain too, voice actors need to have nice voice, not common, ask Japanese!
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  85. Jun 11, 2016
    4
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which
    This game really bothers me, because I can't understand how many people (and most reviewers) like it, while I hate it.

    I stopped playing around 15-20 hours in. Quests I encountered in my play-through involve going to 4 different places across the map to mark places to build watch towers (I guess you also need to press A when you get there), "solving" the mystery of wolves gone mad which involves going to a location and killing wolves, "solving" the mystery of missing Grey Wardens which involves going to 4 different places and reading 4 journals on the floor, which all tell literally the same boring story, and squashing a murder plot against you which is basically finding items on the floor until you unlock an area which you go and kill everyone there. (Other "side quests," which are hardly quests at all but are what you'll end up losing 80% of your time doing, are walking around killing random monsters with no story relevance, closing tens of rifts that all play the same, and setting up camps---i.e., pressing 'A' at given locations---across the maps.)

    Yes, basically all side quests I encountered don't involve actually talking with anyone or making any decision. (Except I guess for NPC recruitment, which is basically "Yes, join" "No, don't" conversation.) If you like this kind of game, side quests which have no story or decision-making, then you'll love this game. If your time has a cost, and you only want to do things that are actually meaningful, then stay away from this horrible game.
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  86. Jun 5, 2016
    4
    Very boring "quests" in the MMO style, empty map where you can just kill or collect.... no epic and memorable characters and unexciting ending. Good graphics.
  87. May 28, 2016
    1
    A paltry successor to what started out as an amazing series with Origins and Awakening. With Inquisition Dragon age has been downgraded to a Disneyland for grinders and a digest for connoisseurs of second rate fiction. To lowest pitch of abject fortune the franchise art fallen!
  88. May 16, 2016
    4
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill
    I've about half way through the story line and have done a lot of grinding on the many shallow side quests.

    I bought this game after looking at critic reviews and I'm ashamed of myself for not knowing better. The game is a mindless, shallow attempt at an Action/RPG hybrid. The story is weak and disjointed and doesn't serve to motivate the player to continue. Customisation and skill options are limited and dull.

    Hopefully you'll see the critic to user score comparisons and avoid buying this, because in comparison to other third person fantasy titles it falls grossly short.
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  89. Apr 29, 2016
    0
    I thought there will be no worst game than dragon age 2 well glad they prove us wrong by shoving dragon age inquisition. while the plot and story is amazing the gameplay is awfull from theattribute poin thing, potion, control,etc i don't feel like playing dragon age at all... i feel like playing newgame.. which has dragon age character on it as a cameo.
  90. Apr 24, 2016
    3
    Just like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera andJust like many others have said, this is not the Dragon Age we know and love. This is a single player MMO trying to be Skyrim, with very little meaningful quests, mediocre story and the same formula Bioware uses in every game - the world is on a brink of annihilation and only the chosen one can save everyone. I can forgive bad PC port with lackluster controls, unusable tactical camera and glitchy combat, but the story and pacing are just all over the place and that's too much. Expand
  91. Apr 20, 2016
    0
    This game is so much boring and have awful controls + **** graphics. All the hype of this piece of garbage is so overrated. Why do you need this game when you have mach better rpg's?
  92. Apr 12, 2016
    0
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again. Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master. But it's not from Bioware, but a raising star in the video game world. Bioware, on the
    The Inevitable Fall

    I only recently played the Witcher 3 and now tried Inquisition. It made me laugh so badly. Then, after three hours laughing, I fell asleep and didn't touch the game again.

    Baldur's Gate was the greatest RPG. Witcher 3 is the first RPG that is on a par with the old master.

    But it's not from Bioware, but a raising star in the video game world. Bioware, on the other hand, is a falling star (or a fallen star if you take Mass Effect out of the equation for once). That's history's irony. Once the best RPG developer and today (see Inquisition) they have totally forgotten what a good RPG is made of. It's almost like the Roman Empire which fell (partly) due to its decadence.

    Honestly, if they make RPGs with a meaningless huge world where picking roots is the most exiting activity, then they better die away for good.
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  93. Feb 26, 2016
    4
    Большая и вонючая куча фансервиса. Тупейший сюжет, бесячие персонажи (помимо гея, Быка, Варрика и Жозефины), MMO-квесты и MMO-локации, унылая боевка, посредственная графика. Крутой редактор персонажей гораздо интереснее, чем вся последующая игра.Большая и вонючая куча фансервиса. Тупейший сюжет, бесячие персонажи (помимо гея, Быка, Варрика и Жозефины), MMO-квесты и MMO-локации, унылая боевка, посредственная графика. Крутой редактор персонажей гораздо интереснее, чем вся последующая игра.
  94. Feb 14, 2016
    3
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters
    I've wanted to play this for a while, but because of the reviews I've seen I waited until I could buy it on sale (just got it for £6), and sadly I don't even think it was for buying at all. The devs have really screwed this up.

    The controls with a mouse and keyboard are terrible, and combined with a poor camera view even just moving to where you want to go feels chore. The game stutters a lot even though I have turned the graphics down way below the automatic 'optimised' settings - in fact the benchmark shows minimum frame rates dropping to single figures whether I set everything to max or drop everything to low in graphics settings.

    I haven't completed the game yet but the story so far is boring, the gameplay is tedious, the combat doesn't have any real strategy.

    Considering what an awesome game the original Dragon Age was, I can't understand how the devs have ended up releasing something as bad as this. DA2 and DA:O were decent sequels but this is terrible - Bioware need to take a step back and think about what makes a game enjoyable.
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  95. Feb 14, 2016
    0
    STAY AWAY FROM THIS PIECE OF GARBAGE! Dont listen to the paid reviews, everything in this game is so utterly pathetic. The game got MMORPG quality, imagine playing WOW alone, how fun is that?
  96. Feb 10, 2016
    0
    Why? Why Bioware does not like his fans? Why do not they make the continuation of the great RPG but did grind simulator for those who first played in an RPG?
  97. Jan 30, 2016
    1
    Worst game in the series. Straight up garbage compared to DA:O and the combat is somehow WORSE than DA2. This plays like a single player MMORPG combined with a console button mash fest. Obviously this was not designed as a real RPG for traditional RPG players, but rather to hook the casual crowd by with dumbed down combat and tons of fetch quests. I can honestly say I have never been soWorst game in the series. Straight up garbage compared to DA:O and the combat is somehow WORSE than DA2. This plays like a single player MMORPG combined with a console button mash fest. Obviously this was not designed as a real RPG for traditional RPG players, but rather to hook the casual crowd by with dumbed down combat and tons of fetch quests. I can honestly say I have never been so disappointed in a game to this degree. The only good thing about it are the graphics; hence 1 point. Expand
  98. Jan 29, 2016
    1
    If you are RPG fan better stick with DAO
    Inquisition feels lke really dull action game, and clearly a console port
    In short: - Characters are nowhere near as good as in the first game - Same goes with the story itself - Boring quests - Talent trees are complete joke - Combat is horrible - Not to mention AI - Weird controls and camera As many ppl mentioned it here already it feels
    If you are RPG fan better stick with DAO
    Inquisition feels lke really dull action game, and clearly a console port
    In short:
    - Characters are nowhere near as good as in the first game
    - Same goes with the story itself
    - Boring quests
    - Talent trees are complete joke
    - Combat is horrible
    - Not to mention AI
    - Weird controls and camera
    As many ppl mentioned it here already it feels like shallow unfinished MMO with DA skin on it.
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  99. Jan 29, 2016
    0
    + Beautiful maps
    + Deep lores
    + Beautiful effects + Make-sensed Crafting - Very bad console port. (It's supposed to be a pure PC game but It's not) - Pathetic combat system - No mouse-click move (Poorly PC port) - Stupid companion AI (Can't fully control dumb teammates, tactics is trash) - Limited 8 skill slots - Cut all the good things from DAO, DAII - Limited healing potion
    + Beautiful maps
    + Deep lores
    + Beautiful effects
    + Make-sensed Crafting

    - Very bad console port. (It's supposed to be a pure PC game but It's not)
    - Pathetic combat system
    - No mouse-click move (Poorly PC port)
    - Stupid companion AI (Can't fully control dumb teammates, tactics is trash)
    - Limited 8 skill slots
    - Cut all the good things from DAO, DAII
    - Limited healing potion slots
    - No healing spells
    - Urgly characters
    ...a lot more ****

    Good job EA, that's how you kill a good series, you stupid dumb ****. My Expectation, my money...
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  100. Jan 12, 2016
    3
    This review contains spoilers, click expand to view. Dragon Age: Inquisition is yet another game from Bioware that has fallen flat on its face within the last decade. I pre-ordered the deluxe edition due to my nostalgia over DA:O and even DA2 which was a mistake considering they lied about a vast majority of content and mechanics of this game, not to mention the antics of the PC port upon release, which to a certain extent is still horrendous, though not unplayable.

    So I'll start off by saying if you want Bioware's classic story telling and styled RPG mechanics, then this is probably not the game for you; you are better off restarting a play through of DAI's predecessors or buying the Witcher 3 because this game is shallow, uninteresting and short. It's story goes something like this (obvious spoilers):

    As the player character, you are marked and amnesia stricken by the fade after a catastrophic occurrence that results in several fade breaches erupting across the land(which is bad because of the 'evil' things that reside within). This mark has the capability to close said breaches and is interpreted as something of religious significance by some, causing you to be appointed the leader (wether you like it or not) to solve the rifts within the sky. You start off with a small band of 'loyal' followers that have moderate political pull, recruiting men and women, including several famous and powerful people across the land to help fight the breaches and find out what marked you. Towards the middle of the story you finally have the command of a religious army called the Inquisition, which, to be honest does not seem to exist once fully formed and has no purpose other than bugging the illustrious leader over trivial matters across Thedas. The antagonist, who I will not name but you probably already know, has been an antagonist before in a previous instalment of this franchise. And this character is laughably worse than their last appearance, or rather it is lacking in the same mystique and credibility. Turns out that it was the antagonist who marked the Inquisitor, though not on purpose as their use of the thing that created the scar upon the player character backfired when they tried to tear open the fade with the mark for their devious plan, hence why they want nothing more than to kill you and everyone else to take back said power. The problem is that this evil being possesses nothing of real threat during the storyline, though of course we are told what a big bad person they are, yet the delivery of villainy is rather lacking in actual practice. Apparently the world is ending too, but I hardly noticed. So, finally in the end, you kill the villain in classical fashion, which was rushed and boring as hell, yet we find out that there is something more going on behind the scenes with old gods and such; that is however being left to the vice of dragon age 4.... So yes, the ending is rather abrupt and unexplained but expanded upon slightly in the DLC...While I like the idea of the story overall and it ties in nicely with the previous games, it is awful in its delivery; there is no depth or emotion in it. There is no sense of urgency or scale to what is supposedly happening and half the time you are removed from the actual plot because your on some stupid fetch quest!

    And that brings me onto the exploring and questing style of this game....while its is very beautiful to look at while running around, it still lacks the same things as the story. Half the time I spent picking flowers for some stupid quest giver that asked for an extortionate amount or killing X and Y of beasts for some coin or supposed plot advancement....I'm the leader of the Inquisition, I should not be running around in the mud when I have a whole army at my disposal, oh wait, I can order them about, only that they come back with one flower after fifteen minutes of actual waiting! The waiting ties in with war table quests that you can task the Inquisition to do in real time (though only three at a time), such as gather coin, crafting mats or a potential lead/recruit , but half of it's pointless simply because of the quality/quantity you receive upon completion and the time it takes. Mostly I just forgot about it and decided to go gather stuff myself.

    Exploration while questing can be quite painful as well. While attempting to go to a marked area on the map I often found it blocked by a large hill or mountain with no definitive way to find a path around it, ending in a slip n slide adventure against the rocks or a five minute trek around said rock trying to find a trail....these two things mixed together made for some very frustrating questing times for me...and I'm sure my companions and my horse felt the same way as I swore every time I saw a villager asking for my help. While I bargain that Dragon Age Inquisition likes to think of itself as a sandbox, it isn't, it's just a empty land with a bunch of fetch quests (quite rightfully named MMO style by others) with no real purpose in exploring anything at all since it amounts to nothing but boredom, frustration and perhaps some bonus power to be able to unlock more areas i.e rinse and repeat.

    Now to the combat, AI and character perk system. I thought games should progress combat wise as they go along with each instalment? Granted this is a Bioware game, so the combat is not going to be ground breaking since they usually make up for it with story, but DAI takes a step back with how basic it is. It seems only refined to one button, the R key and you will be lucky if you hit something. The targeting system is so unintuitive and problematic that you will often miss your target. There is no feel to the action, half the time it seemed like I was beating a pillow to death... And the animation? Practically the same as Dragon Age 2. I want to put a foot note in here to say that time has come for developers of this once great company to realise they can't get away with recycling things for more than two games anymore, in fact any developer should understand this, because Bioware has been using the same facial animations, the same character animations and the same God damned combat animations for too long. It's past the point of fun and it is certainly telling into how much effort they are willing to put into their games. This is not the 00s, technology has advanced to the point of motion capture and more so that you aren't stuck with the animations you created by hand back in 2007 for Mass effect. And the same goes for your combat system. Adding a tactical camera (which is mostly broken and useless) does not count as a combat upgrade when the system is the same as your previous game, if not worse! You know what, I'm just going to say that everything from the combat to the perk system is the same as Dragon age 2 to get it out of the way because that's all it is. And the AI is pretty much the same. When fighting a Dragon, your companions will simply stand in the fire or ice shower and stay there until they are dead. You should not have to manually control or order them to move away from damage because that is what the AI was created to do...supposedly. And on top of this, their skill utility usage is sub par at best, granted you can manually alter their attack patterns and potion consumption, but again... This is not the naughties.

    And so to the crafting system, armour, weapon variety and loot table. Wow...just wow...I have never experienced a game that has made me dread going out to gather crafting supplies so much, and as I mentioned earlier...yes, it is all on you to find these items despite commanding an army. This resulted me in modding the game because the loot table is horrific with gold being perhaps the hardest strain of them all. If I get bad crafting supplies from killing enemies, my only option is to go and buy said materials from a shop that has them, but I can't because I have hardly any gold to begin with...In the end I decided that I would hoard gold and have crappy armour until I had reached a specific level, that way I could buy enough materials for decent armour which would last me several levels. As for the crafting system itself, it's not bad but it's not good either...the lack of customisation as a whole was a major flaw to me, with armour and weapon modification schematics such as gauntlets which adds a nice touch to modable armour being hard to find or too expensive to purchase that resulted in having awful looking robes with bad stats for most of the game. And don't get me started in the lack of armour for races that are not human, sure, you have slightly better choice with the DLC but something like Arishok plate for a Qunari should have been in the vanilla game to start off with. I've seen the Art of Dragon age Inquisition and there are so many amazing concepts in that book that are non existent in the product itself which is a shame.

    And finally, I want to discuss the companions and romances. Dragon age has always been rated as mature game...and as such I expect it to have mature content in it, either due to violence (which seems rather lacking when I compare it to DA:O) or things of a sexual nature. While Dragon Age has never been as upfront with sex as say The Witcher franchise, I do not expect to have PG-13 fanfic romance with a character that feels like it was an after thought, it is not believable and it leaves something of a sour taste. While it is not detrimental to the game as a whole, Dragon age and Mass effect have always had something of a staple in their romantic pursuits, which has most likely been one of their major selling points. Instead of a meaningful engagement with a companion I often felt like I hardly knew the character and was being forced or forcing them to interact with me resulting in the typical fashion of being granted with a token love scene towards the end of the game if you continue your pursuit. Thankfully the notion of giving gifts to companions to force them to like you has gone, but there is no plot to fill that whole. I felt no connection whatsoever with my love interest (of which I attempted to experience most of them through various playthroughs) and as such decided to be a celibate disciple of Andraste, given my 'religious' mark. As to the companions themselves, some are enjoyable to engage with and some could have been better. If I compare it to the other games and Mass effect, I did not develop a connection as I did in those, so I didn't really care if they left or stayed, which made playing as something of a renegade a bit easier. What I found odd is that returning characters seem watered down and uninteresting, which was upsetting simply because of their role through out the franchise.

    I would mention the Multiplayer aspect of it but it's what you would expect if you have played Mass effect 3 but with worse mechanics.

    As a whole, I did not enjoy Dragon Age Inquisition, but it has one saving feature; Dragon fights, while the AI can be temperamental, it did not take away the enjoyment produced by killing such a fierce best. Their design both artistically and functionally seemed done right to a T, which is why from time to time, I will fire up the game to hunt down a Dragon. It is such a shame that is the only reason I play it now... Because the Dragon age franchise has been an interesting journey and story, while the idea is sound for Inquisition, the delivery does not live up to it, instead we find a shallow open world game with no meaningful direction other than to lead to a new DA game. I only hope that they do better next time.
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Metascore
85

Generally favorable reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Feb 9, 2015
    90
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
  2. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  3. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.