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8.5

Generally favorable reviews- based on 5383 Ratings

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  1. Sep 2, 2014
    7
    I finally picked up this game at one of the Steam-sales, and while I had heard a lot of great things about the game, I had my doubts. Considering it's cheap price nowadays, its a bargain. The game is really good, especially if you take the price you pay for it at present day in consideration. There really is no reason not to get it if you have even the slightest of interest in FPS-games.I finally picked up this game at one of the Steam-sales, and while I had heard a lot of great things about the game, I had my doubts. Considering it's cheap price nowadays, its a bargain. The game is really good, especially if you take the price you pay for it at present day in consideration. There really is no reason not to get it if you have even the slightest of interest in FPS-games.

    The main problem I had with the game was that the first ability you get (the teleport one) was also the ability I used for the majority of times troughout the game. You can possess animals (and later people) and summon rats, but I found myself only using the other abilities once or twice during my playthrough. I am not entirely blaming the game here, since I could have used the other abilities more, but they are'nt really required. The game also has a lack of side-quests in my opinion. The maps are quite big and there are many different paths you can take, but there only really is a main goal (or one side-goal, which usually is on the way towards your main one). These two things combined made me loose some of the interest in tackling the game in a different way, and left me just plowing through the last fourth of the game to finish up the story-element, not even caring about the runes or effiges, since I never really used them anyway. Sneaking by a guard by possessing a rat might be fun one time, but when you realize it's just way faster and safer to teleport past them, you end up rarely using anything else.

    Again, this is my personal experience with the game, other people may absolutely tinker with the other abilities and explore many other possibilities, but I couldn't really keep up enough interest to do that, which is a minus in my book.

    Other than that, it is a really solid game. The story is good, and the options in which you can tackle the missions is a fun feature, which adds some future replayability.
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  2. Sep 16, 2016
    8
    Dishonored
    Untapped Potential
    Dishonored is a first person action stealth game where you play as an assassin... the bodyguard of an empress who gets murdered and her daughter gets kidnapped within the first 10 minutes of the game… Naturally you’re framed as others are hungry for power… So the game really starts with you in a jail cell on a rescue mission… You’ll spend the game
    Dishonored
    Untapped Potential
    Dishonored is a first person action stealth game where you play as an assassin... the bodyguard of an empress who gets murdered and her daughter gets kidnapped within the first 10 minutes of the game…
    Naturally you’re framed as others are hungry for power…
    So the game really starts with you in a jail cell on a rescue mission…
    You’ll spend the game crawling through sewers and small cities going after a target in each of the 9 total missions…
    These missions last about an hour long highly dependent on your gameplay style which is such a great thing…
    Dishonored offers ultimate freedom in the way other assassin games like hitman and assassins creed have lost sight of with their highly suggested stealth design…
    Here you get a blade and a pistol… how you get to the end is up to you…
    From how you deal with situation to how you infiltrate areas…
    There’s multiple passage ways into every section…
    You can sneak up behind enemies to assassinate them or put them to sleep…
    You can straight up go in guns and swords blazing…
    There’s a catch though… the way you play effects the story. The ending and how other characters portray you… You can literally beat the entire game without killing anyone...
    While at the same time you can kill almost anyone you want at any time you want
    while again you can play anyway you like... I played as an aggressive assassin opposed to a ninja assassin… and I found that this game was definitely designed more for the patient type as the combat feels just a tad bit awkward…
    Its bearable, but the rag doll physics, awkward weapon wheel, occasional lack of hit detection, and unrealistic blocking abilities of guards made it apparent combat while an option was an afterthought…
    The most annoying thing that stuck out time after time was enemies that are about to shoot you, naturally you’d assume when they are readying their pistol, it’s the perfect opportunity to strike…
    But the guards would always.. And I mean always. Instantly block me when I took such a natural and realistic opportunity to deal damage…
    That single bit alone hurts hand to hand combat the most as the rest is pretty decent, you can block and parry, dual weald crossbows, guns, and swords…
    And if you feel more like going in stealthy, you can also use magic in your ranged weapon hand
    all of which can be swapped on the fly
    The magic is where the potential shines..
    Every mission has runes hidden as well as bone charms… these charms are stat boosts and the runes unlock magic skills of your choice…
    You can unlock a dash attack… unlock a skill to see through walls.. Summon rats to eat enemies… just to name a few...
    These skills could’ve been used for side quests in the city or platforming sections, but they weren’t... they were just there... much like everything else, optional...
    The optional with the magic though is a letdown as there so much imbalance in game progression and this could have helped it
    Its constant sneaking around or fighting…
    There are no puzzles, no adventure sections to give you a chance to breathe…
    It’s a constant walking on eggs shells which ultimately makes this rescue mission feel more like a chore than an immersive duty, despite a handful of side missions actually showing great promise of what this series can become…
    Dishonored definitely has its flaws, but it also has potential and is a must play for any fan of the stealth genre
    I give Dishonored an 8.0/10
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  3. Jun 26, 2015
    8
    Don't bother chasing after achievements. I had 'ghost' checked on every single mission and did not receive 'Ghost' achievement at the end of the game.
  4. Jul 8, 2016
    9
    The characters's graphics is a little ugly, but the gameplay is simple, understandable and super great..!

    After playing this one, I have no longer interested in the boring Hitman, the complex Batman or the terrible Tom Clancy's Splinter Cell series.
  5. Oct 12, 2016
    7
    It was alright but nothing special in my opinion. I beat it in 8 hours which was a bit disappointing but its an alright game if you don't mind the occasional bug.
  6. Feb 3, 2020
    10
    Loved the powers and story the replayability lies in different ways to beat levels
  7. May 13, 2022
    9
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  8. Oct 16, 2012
    6
    It's one of those games that you start playing with your "positive" glasses on because of the hype from critics, reviews and a respectable studio name. As you play, you slowly start picking up on negatives and after a while all you can see are the negatives and you find yourself wondering if any of these critics played the whole game before giving it a 100. The atmosphere and the settingIt's one of those games that you start playing with your "positive" glasses on because of the hype from critics, reviews and a respectable studio name. As you play, you slowly start picking up on negatives and after a while all you can see are the negatives and you find yourself wondering if any of these critics played the whole game before giving it a 100. The atmosphere and the setting is impressive and it gives you a good start, but once you get accustomed to these factors you start looking for more. That Expand
  9. Oct 12, 2012
    9
    This was an excellent game. From the terrific atmosphere, to the complex back round story, Dishonored gives a fantastic gaming experience. I look forward to seeing if the creators will expand this universe even more. The only downside to the game is that the story is a little predictable in some parts.
  10. Oct 11, 2012
    10
    BUY THIS GAME IT IS AWESOME. There, you don't need to read my review. But if you stick around, ill explain you why this game is probably the best game you will play this year. Dishonored takes you in this magnificient, plague-ridden diesel-punk (or whale-punk) universe, where you take the role of Corvo, the lord-protector of the empress, falsely accused of her murder. Within this settingBUY THIS GAME IT IS AWESOME. There, you don't need to read my review. But if you stick around, ill explain you why this game is probably the best game you will play this year. Dishonored takes you in this magnificient, plague-ridden diesel-punk (or whale-punk) universe, where you take the role of Corvo, the lord-protector of the empress, falsely accused of her murder. Within this setting of vengeance, you will, sneak, assassinate, knock out, shoot and teleport your way trough many and deeply satisfying assassination missions. Freedom is the main aspect of arkane's game. Tough it is not an open world game like Skyrim, exploration is both rewarding and really fun to do, thanks to the many upgrade items, lore objects scattered throughout the city of dunwall. Exploring that environment is fluid and fast, thanks to a smooth navigation system that works really well. It is rare to have that much mobility in a first person view. When you are not going from rooftop to rooftop, searching of a treasure, you are killing... or not. the number of possibilities to achieve your objectives is almost endless. Just in the first mission after the prison escape, i could think of at least 20 different ways to end my target, one of which was non-lethal. Thats the beauty of the game, you can play the missions many different times, as not only there are many ways to do a mission, but also because loot and guard patrols are random. Some peopples are hesitating in getting the game, unsure if the fun will last. Well, i would say that the time required to play trough the game varries from one person to an other. If, you are an idiot, that doesn't get the main idea of the game, that plays on easy and never explore or do side quests (yes there are side quests and they are surprisingly amazing) you might end the game in six hours. But, if you take your time with it, explore, play at a high difficulty, and try different ways to achieve your goals, well, lets just say i am in the second mission and i have already played 10 hours. In conclusion, this game will blow any hardcore gamer away. If you are tired of the same old IPs, well there is the game you seek. Minors complaints: i think there could have been more conversations with the Npc's and the graphics, tough beautiful are somewhat underwhelming. My score would be 9.7, I hope this review convinced you at least a bit and if it didn't, just check the meta score. Expand
  11. Oct 15, 2012
    9
    It doesn't have the best stealth (the Blink ability is a mixed bag; it opens up for some interesting tactics, but can make sneaking a bit TOO simple in some environments) or the best action ever (only three weapons not including your powers, some of which are impractical in combat) but it makes up for it by offering a breadth of freedom and choice to the player while still beingIt doesn't have the best stealth (the Blink ability is a mixed bag; it opens up for some interesting tactics, but can make sneaking a bit TOO simple in some environments) or the best action ever (only three weapons not including your powers, some of which are impractical in combat) but it makes up for it by offering a breadth of freedom and choice to the player while still being approachable to players who are more used to simply following a linear path. There's an "obvious" solution to your missions, but there's also less obvious solutions that are often more satisfying than the former, encouraging you to really explore and weigh your options. Some people still say it's too linear. To these people I have to ask... how open do you really expect this sort of game to be? Even Deus Ex and Hitman have a finite amount of ways to approach objectives, and this game is still pretty open.

    I's not a perfect game but coming from a fan of Deux Ex and Thief it's a heck of a lot of fun and does more things right than it does wrong. I can only imagine most of the people who are actually rating this game as a 5 or lower are nostalgia-goggled, disillusioned old gamers who won't be satisfied with anything other than the games they played as kids.
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  12. Oct 17, 2012
    5
    For a mid-teir game, the mechanics and gameplay are serviceable. But it is only a mid-teir game, so don't expect greatness there. For this to be a worthwhile game, the art design and story have to be very good. The art design, albeit very low rez, is excellent. Moody and distinctive, it had the potential to really suck me in.
    The story and dialog, however, are terrible. Cliche, piled
    For a mid-teir game, the mechanics and gameplay are serviceable. But it is only a mid-teir game, so don't expect greatness there. For this to be a worthwhile game, the art design and story have to be very good. The art design, albeit very low rez, is excellent. Moody and distinctive, it had the potential to really suck me in.
    The story and dialog, however, are terrible. Cliche, piled on top of trope, pilied on top of cardboard character. Then there is the fact that it treats the player like he/she is an idiot mongoloid. Do we really need to be told half a dozen times "you are brave and our only hope, you must save the empresses daughter from Darth Bowser." There is nothing to discover, because the game is afraid that you will miss something if it isn't spelled out in CAPITAL BOLD LETTERS twenty times. And can we please quit with the constant monologuing (see The Incredibles movie). Oh, and lest I forget, there is Zelda level holdhanding with the constant 'helpful' popups.
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  13. Oct 11, 2012
    7
    Excellent level design and arts but the game have a really bad story and is actually a sandbox experience. There's absolutely no challenge, our character is too powerful (you can one shot each enemy of the game + weird escape with blink) and exploration isn't rewarded well. After a ghost run, I've finished the game in 5 hours in very hard without any powers/upgrades (only blink and knife)Excellent level design and arts but the game have a really bad story and is actually a sandbox experience. There's absolutely no challenge, our character is too powerful (you can one shot each enemy of the game + weird escape with blink) and exploration isn't rewarded well. After a ghost run, I've finished the game in 5 hours in very hard without any powers/upgrades (only blink and knife) which reminds me that's a real problem if you don't like sandbox game and prefer games with real challenge. Expand
  14. Oct 9, 2012
    10
    Best game I have played since Skyrim! Has a bioshock feel to the artstyle and atmosphere, and the controls and gameplay are amazing! I finished the game and started it again almost directly afterwards and am having even more fun the second playthrough!
  15. Oct 17, 2012
    5
    Mediocre game at best. With all the hype, I expected better game play and graphics. It seems like this game struggles to find its own personality. AI is clumsy and weak, even on hardest setting. The "stealth" is waste of time as there is really no stealth actions, and you get "punished" for just killing everyone. The graphic art is interesting at first but I found it to get annoyingMediocre game at best. With all the hype, I expected better game play and graphics. It seems like this game struggles to find its own personality. AI is clumsy and weak, even on hardest setting. The "stealth" is waste of time as there is really no stealth actions, and you get "punished" for just killing everyone. The graphic art is interesting at first but I found it to get annoying really fast. I found myself only playing for about 45-60 minutes at a shot because the motion blur / camera design made me sick. Maybe worth a rent, but not $60. Expand
  16. Oct 10, 2012
    8
    It was quite upto the expectations, first thing I will say it looks really really cool. The distant view, texture quality and overall look was amazing this is one of the best looking game of this year. While the stealth mode was effective many times it does prove faulty at several places despite of having many option I felt out of option often in times. AI was considerably fine andIt was quite upto the expectations, first thing I will say it looks really really cool. The distant view, texture quality and overall look was amazing this is one of the best looking game of this year. While the stealth mode was effective many times it does prove faulty at several places despite of having many option I felt out of option often in times. AI was considerably fine and dialogue was helping to go on with the script. There is still a lot I have to explore in the game but so far I am happy with it. Expand
  17. Oct 9, 2012
    7
    all i can say is meh. the graphics are circa 2009 and the pc port looks terrible. it just does. Unreal Engine 3 shows many signs of wear. the gameplay feels like thief + assassins creed in first person. the game is not a true open world fps, where the "open" element exists within the confined areas you are given to do missions. i felt on a rail the entire game. item finding to buildall i can say is meh. the graphics are circa 2009 and the pc port looks terrible. it just does. Unreal Engine 3 shows many signs of wear. the gameplay feels like thief + assassins creed in first person. the game is not a true open world fps, where the "open" element exists within the confined areas you are given to do missions. i felt on a rail the entire game. item finding to build powers makes it feel like sleeping dogs. there is no sense of vulnerability in Dishonored game. i never once felt threatened by anything that attacked me due to the overpowering abilities i had. to add to that, the A.I. is pretty horrific. its great to have alot of options when you want to kill people, but what is the point if they are just cannon fodder and stupid as bricks. its like wayne gretzky playing in the minor leagues. dialogue is nothing more than scripted cutscenes with no choice from the player. really hate to say it, but i feel let down. Expand
  18. Oct 9, 2012
    10
    This game is amazing. Its a new take on gaming that we desperately needed in these times of repetitiveness. The art style is unique, scenes and maps amazing. Personally I love the sand box feel and the separated missions much like portal 2. This also lends a hand to those completionists as it assesses your mission stats and you can always work on improving. Maybe the endings leave much toThis game is amazing. Its a new take on gaming that we desperately needed in these times of repetitiveness. The art style is unique, scenes and maps amazing. Personally I love the sand box feel and the separated missions much like portal 2. This also lends a hand to those completionists as it assesses your mission stats and you can always work on improving. Maybe the endings leave much to be desired but do we play these games for the story or for the awesome supernatural assassin powers and awesome gameplay? May be a bit easy but up the difficulty and we have a contender for game of the year. I'll rewrite this review after one week to comment on replayability. Expand
  19. Oct 12, 2012
    10
    What a gem. This game is everything we want as gamers. It's new, fresh, innovative, and just a damn good time. It doesn't take us for fools and is a smart and well thought out game. Love that you can remove the hud as well. This isn't a game you are supposed to rush through. Take your time, explore, etc. Unbelievably great game.
  20. Oct 12, 2012
    10
    I am in love with this game. It's soooo beautiful and the world is so well made. I love exploring the levels and finding everything it has to offer. I am playing a full stealth game and it's so intense and fun. If I get caught I consider it a failure and reload I haven't had this much fun in a game since Deus Ex: Human Revolution!
  21. Oct 18, 2012
    10
    I am a person that almost never finishes a game. All games lose my interest halfway into them. I've even lost interest in Skyrim but I do go back and play once in a while Other games that have kept my interest are Mass Effect. Anyway, I loved this game and it kept my interest throughout. I finished it today. Awesome game!
  22. Oct 12, 2012
    10
    I have nothing but praise for this game, but first, I have something to say addressing other reviewers' complaints:
    If the game was too short, you were doing something terribly, terribly wrong. My thorough (lethal) playthrough took me about 16 hours, doing all the sidequests, tracking down as much of the gold and as many of the runes and whale-bone charms as I could. I can only imagine
    I have nothing but praise for this game, but first, I have something to say addressing other reviewers' complaints:
    If the game was too short, you were doing something terribly, terribly wrong. My thorough (lethal) playthrough took me about 16 hours, doing all the sidequests, tracking down as much of the gold and as many of the runes and whale-bone charms as I could. I can only imagine it'd be much longer if you went non-lethal.
    Now, to the actual review.
    Graphics: Using a heavily modified version of the Unreal 3 engine, Dishonored portrays the steampunk city of Dunwall with a style and flair that hooked me instantly. The models and textures are as high-resolution as a PC gamer could ask for, and the unique shaders and strong, hard shadows conveyed a strong, graphic novel-esque sense of visual atmosphere. The world's grim visual glory was even further enhanced by the spectacular art direction, taking queues from Half-Life 2 and blending that aesthetic with elements lifted from steampunk subculture to create a unique, rich, and enthralling visual experience. 9/10.
    Gameplay: It's difficult to address the gameplay and story separately, as the two are inexorably intertwined, but I'll do my best. Missions fling you into vast, open environments littered with hidden nooks and crannies, open windows, and rooftops just begging to be explored and immersed in. As you explore, you come across runes, coins, and whale bone charms. Runes are used to unlock elements of a supernatural toolkit, handing you various new strategies with which to engage in combat or exploration, but never overwhelming you with too much at once. Coins are used to purchase upgrades to your more physical gadgets, such as new lenses for your clockwork mask, or an automatic reloading system for your hand crossbow. And lastly, whale bone charms are equipped to give you small perks of a sort, such as gaining token amounts of health from drinking water, or swinging your sword slightly more quickly. Charms are randomized as well, so you'll rarely find one in the same place between playthroughs. Taking the elements the game gives you and combining them is where the real gold is, and every solution you come up with is something you created, not you being funneled through a narrow pathway or being told to do things a very specific way, as is common with modern games. This isn't a game where you're disappointed by hitting yet another invisible wall - this is a game where you're thrilled by discovering that yes, that did, in fact, work. 10/10.
    Story: And this is where the game truly gets into its stride, and this surprised me. Before I played the game, I was expecting a thrilling experience, not really a complex story, or good characterization. Dishonored had the courtesy to hand me everything. I'm not going to spoil anything, but the story is intense and emotional, despite the fact that it can only really be advanced between missions. But it's not the pre-set story that's the best element here, no... it's how the player's actions impact the curve of events. The game gives you tools of death; it gives you a pistol and crossbow, it gives you mines that fling razor-sharp shrapnel in a metallic tornado, it gives you a power that summons a swarm of ravenous plague rats, but it also gives you a warning: if you take too many lives, the story, characters, world, and even you will change for the worse. Many disregard the warning, much like I did... and were left distraught when, at the very end, the game solemnly held up a mirror. There are games with intense stories and endings that make you tear up, but there is NOTHING as harsh as this. Games like Mass Effect or Spec Ops: The Line, as much as you can impact events in the former, are sending you along a predetermined path. The ending isn't a product of your actions - it's simply affected by them. When Dishonored came to a conclusion, I knew that all the horrible things that had happened were MY fault, not because I'd been forced to take lives, but because I'd CHOSEN to. 10/10.
    Conclusion: Dishonored was everything I'd hoped for and so much more. This game is a work of art, and you owe it to yourself to play it any way you can. It doesn't matter what the magazines say, this is my game of the year without a moment's thought.
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  23. Jul 15, 2013
    3
    I played this game some time ago, and the gameplay has been reviewed plenty so I won't go into a whole lot of detail about that, but partly because I don't remember it very clearly.
    When I first heard about Dishonored, I was skeptical because it seemed like the typical over-hyped game that provides little-to-nothing new to anyone who's played a similar game. Then I saw some very
    I played this game some time ago, and the gameplay has been reviewed plenty so I won't go into a whole lot of detail about that, but partly because I don't remember it very clearly.
    When I first heard about Dishonored, I was skeptical because it seemed like the typical over-hyped game that provides little-to-nothing new to anyone who's played a similar game. Then I saw some very interesting screenshots that that portrayed a beautifully drawn world that just exclaimed depth. But what grabbed me the most were the images appealing to one of my deepest fantasies: murdering fascist aristocrats in their homes. So I gave it a chance.

    All throughout playing it, I was amazed by the visual beauty of the game, but not much more. I was immediately confronted with boring dialogue and an lame story involving characters the game didn't allow me to care about. The gameplay was quite repetitive, only giving me options of what door I'd go through, etc. I got the feeling that the developers approached the game as though it were a chore and they simply had to meet some quota so it would appear that they actually tried. When I would go back and try some of the other pathways and options provided, I would only discover how rarely it offered anything new with my "decisions." Blink was fun to explore with, a certain positive point in the game, but I couldn't name many other new mechanics I enjoyed.

    Now I CANNOT stress enough, the downright worst part of this lazily formed game was the "chaos/order" system. The tagline for the game was "revenge solves everything" and with my scary skull mask and occult powers, I would strike fear into the hearts of the wicked authority and claim vengeance for all who suffered from their evils. But no, that's bad ending stuff that makes the little girl insane and Samuel, the only character I liked, hate me. Instead, I have to "non-lethally" knock out zombies and thugs and hide them in dark alleys because that obviously increases order in the city. Live an let live, right? What the hell. The only way to get the good ending (which may or may not be as sickeningly stupid and disappointing as the bad ending, I never saw it) is to play the game boring mode in which you play as a hippy assassin with an arsenal of murder and a terrifying image of symbolic rising death that isn't allowed to hurt anyone in a crazy violent world of plague and corruption.
    Talking about the ending is starting to make me feel nauseous, so I'll leave it there.

    The story was an all around pile of garbage, so predictable that I insisted to myself that "there is no way it could turn out like that, no matter how terrible this game may be!" only to soon find out that I had guessed nearly every part of the cliche, and often plotless story.
    I enjoyed the look and atmosphere of each setting tremendously, and they did indeed leave their mark on me, and I'm grateful for it. It is a bit embarrassing to see the way that they catered to some apparent fad called "steampunk" but even so, the background world (which you had to do some reading to discover) seemed quite inspired. I would have loved to see more of it, but unfortunately, the story was too lost in itself to show us any of it.
    There are plenty of things I could wish for that this game doesn't come close to providing -magic that felt like magic; missions that weren't so pointlessly long; a faceless, nameless, and mysterious masked silent protagonist; the so promised sense of choice; fun stealth mechanics; a story- but wishing doesn't redeem this game.
    What Dishonored truly needs is a redeeming sequel, complete with all the beauty and depth of the original world seeping into every aspect of the game, complete with all the things so insistently promised to us.

    They even had a ball scene in which mass murder was barely even an option! The nerve!
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  24. Oct 9, 2012
    10
    It did not take me long to fall in love with this game. It feels like you can really take charge or your character however you want. If you wanna rush through enemies, hacking and slashing everything in your sight? You got it. You wanna Stealthily sneak through the entire game with shooting a single bullet? You got it. This game is what I would call a great game to bring Arkane studios onIt did not take me long to fall in love with this game. It feels like you can really take charge or your character however you want. If you wanna rush through enemies, hacking and slashing everything in your sight? You got it. You wanna Stealthily sneak through the entire game with shooting a single bullet? You got it. This game is what I would call a great game to bring Arkane studios on to the map of real gaming. I hope to see more stuff like this from them. This isn't a game that you will follow through doing whatever the next objective is, it is a game for you. Expand
  25. Jan 10, 2013
    5
    This is an entirely decent game. That being said, there is nothing exceptional or otherwise noteworthy about it. I picked it up during a Steam sale at a discount (I payed $30), but had I purchased it at full price of $60 I would have been very disappointed. It may be worth $30 if you want an OK game, but it is by no means worth $60. Wait until the price drops for this game to purchase.This is an entirely decent game. That being said, there is nothing exceptional or otherwise noteworthy about it. I picked it up during a Steam sale at a discount (I payed $30), but had I purchased it at full price of $60 I would have been very disappointed. It may be worth $30 if you want an OK game, but it is by no means worth $60. Wait until the price drops for this game to purchase.

    The Good:
    The voice acting is quite superb. The game creators got very good cast together to deliver some very good dialogue.

    The overall feel of the in-game universe comes across quite well, especially during the first few missions. I recall that Viktor Antonov, one of the guys who designed the art behind of Half Life 2, designed the overall feel of Dishonored, and this feeling is pervasive through the game. The tone and mood of the environment come across very starkly to the player, and this adds to the immersion of the game, and contributes to feeling like you're actually in a real dystopian steam-punk world, not unlike Half-Life 2.

    The Bad:
    The gameplay is weak. This was a difficult observation to make based on the great overall feel of the universe. This game manages to combine a masterful universe with mediocre gameplay, and gameplay that belies the mastery of the in-game universe. This contrast is quite jarring at times.

    The control system was clearly no optimized for PC play. The game is nothing like Batman: Arkham City, where clear effort and time went into a PC input scheme to optimize the play for the PC players. With the plethora of powers and abilities that the character has access to, it would stand to reason that some powers could be directly mappable to the keyboard. This is not the case: the character may only use one power at a time (and this includes some of the less-active powers, such as dark vision and blink, and have the sword out all the time. This becomes awkward in certain non-aggressive missions when having your weapons out is quite silly, and could have been solved with a better keyboard mapping system, and a little bit of time spent optimizing the controls for PC play.

    The plot is terrible. I won't give any spoilers, but if you have half a brain you should figure out exactly what is going to happen by the end of the first mission set. This game fails to surprise, but that alone does not condemn the plot. It failed to be unsurprising in a passably interesting manner.

    The game feels incomplete, and there is not enough game, especially for a $60 big-production title. This is to say, it's way to damn short, and it moves far too quickly. I have the distinct feeling that this game was intended to be about twice or three times as long, and then got pushed out to sell the title more quickly.

    For an example of this incompleteness. The first mission is amazing. Several side missions, tons of content, many paths to victory, later on this is simply not the case. The mission maps become increasingly linear, boring, and lack the side content of the first few missions.

    Overall:

    Play it when its $20-30 or wait for something better. This game surfers from a serious lack of game time, and a rushed plot. 9 missions is simply not enough. With so many ways to play this game it could have been much longer without getting boring since there is always more than three ways to accomplish the mission objectives. The controls are frustrating, and combat is utterly trivial. This game survives a failing rating due to its excellent "feel," but suffers critically from a lack of in-game substance, insufficient storyline, control issues, and mediocre game-play at best. This game has potential, but we'll never know unless they release a SDK or something where players can add mod content, but I wouldn't hold out for that.
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  26. Oct 19, 2012
    10
    I am IN LOVE with this game. Best one i played in a long time and the first 10/10 for as long as i can remember. It seems to be very diverse opinions bout it, and maybe its one of those you either love or hate. I simply love every inch of it. Its like a combination of fables atmosphere,assasins creeds sneaking, hitmans variation and Halflife 2´s surroundings. the gameplay isI am IN LOVE with this game. Best one i played in a long time and the first 10/10 for as long as i can remember. It seems to be very diverse opinions bout it, and maybe its one of those you either love or hate. I simply love every inch of it. Its like a combination of fables atmosphere,assasins creeds sneaking, hitmans variation and Halflife 2´s surroundings. the gameplay is perfect, its fun all the time, really varied where you can go your own way pretty much everywhere. there is this great atmosphere where i really feel im there. Theres i so much to discover that i would just dont care about in any other game, but here i can spend hours on going to small secret rooms and passages cause they all feel so alive and intresting. The controls are supersmooth and i almost get irritated cause there is nothing to be irritated on. loading times are super quick, the graphics are fabulous on many places. the sound is really perfect. Or, yeah there is one thing that could be better, there is almost no music, which actually suits the game good, but i would prefer a good soundtrack. Expand
  27. Oct 13, 2012
    8
    I enjoyed the game...I like that you had a few options in how to resolve each mission whether it be lethal or non lethal...it took me about 14 hours to beat it although I did quite a bit of exploration trying to find all the stuff...it left me wanting more though and honestly felt too short, like there was way more in the way of missions that should have happened before taking on theI enjoyed the game...I like that you had a few options in how to resolve each mission whether it be lethal or non lethal...it took me about 14 hours to beat it although I did quite a bit of exploration trying to find all the stuff...it left me wanting more though and honestly felt too short, like there was way more in the way of missions that should have happened before taking on the final "boss'. I don't really want to go back and replay it either unlike deus ex: hr which I played through several times. All in all a very cool stealth action game...there is a dlc button on the main screen so I think we can expect that to come down the pipe soon. Expand
  28. Oct 21, 2012
    9
    DIshonored is a curious game. It promotes itself as an open world FP-action-stealth-RPG with a deep plot but at the end of the day after the 20 or so hours it took me to complete the game, I was impressed by it for other reasons. Firstly, the stealth element is mediocre at best, mimicking stealth mechanics of modern action titles such as Deus Ex and the Elder Scrolls. The climbing mechanicDIshonored is a curious game. It promotes itself as an open world FP-action-stealth-RPG with a deep plot but at the end of the day after the 20 or so hours it took me to complete the game, I was impressed by it for other reasons. Firstly, the stealth element is mediocre at best, mimicking stealth mechanics of modern action titles such as Deus Ex and the Elder Scrolls. The climbing mechanic is definitely one of the best Ive seen in recently years with EVERY obstacle able to be climbed over/ascend onto in first-person. No more of the **** 'Oh this ledge is too high, my character cant reach it coz they jump liek they're toddlers' or 'Oh noes I cant get overt this barrier coz my character cant jump high enough'. Its called using your bloody hands and body. And finally, Dishonored showed us that. I am crying with happiness.
    Oh yes, they managed to make both the stealth and all-guns-blazing approach satisfying, which is a plus as most modern games of such manner would only reward players who chose the stealth path. The excellent plotline, the world, NPCs and superb voiceacting are also highlights. The ending to the game is nothing sort of heartwarming (though this depends on your choices in the game) and this does not mean its a happy ending (depends on you interpret it - I say its a happy ending despite what happens). The cons? Its not open world. Thats right. They lied to us. Essentially there are NINE missions, each with a large area to complete objectives. Its not an open world sense like Deus Ex. There are no hubs to visit, no cities to explore or locations to be discovered. You're essentially handed the area for each mission and through their open yet linear multiple pathways, you proceed, overcome and complete your objectives. Oh and did I mention its pretty short? I finished this game in a little bit over 20 hours and that's only because I actually did every single side-quest as well as found almost every collectable in every mission as well as listened/engages in every dialogue possible. If you rush, you can finish the game under 10 hours (a player on steam forums completed the game in 7 hours). Dishonored is an experience. You play it. You finish it. You probably will play it again just to see how things will pan out differently. And then you probably wont touch it again. But you'll still think it was worth it, the money well spent. An excellent, well-rounded title that deserves your attention.
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  29. Nov 12, 2012
    8
    As an old Thief fan, I must say I expected this game for quite a long time. Of course, it can be played as a 1st person shooter, but it loses half it's glamor. Sneak , sneak , sneak and try not to kill anyone !! Really challenging and the spells variety gave an extra plus. The graphics and art were really atmospheric and well designed. Could do with a little better AI, though. LookingAs an old Thief fan, I must say I expected this game for quite a long time. Of course, it can be played as a 1st person shooter, but it loses half it's glamor. Sneak , sneak , sneak and try not to kill anyone !! Really challenging and the spells variety gave an extra plus. The graphics and art were really atmospheric and well designed. Could do with a little better AI, though. Looking forward to a decent sequel ! Expand
  30. Oct 17, 2012
    8
    This game is simply amazing! everything about this game is deadly. Its skyrim, bioshock and thief all mxed in one game. similar skyrim combat system, bioshock similar powers, and theif similar to sneaking around castles etc. This game will really have you sitting on the edge of your chair!
  31. Oct 16, 2012
    9
    Definitely a great game. The most fun part of this game is the number of choices you can make to proceed through a mission, mostly because of the variety of ways you have to do your kills.
    Their main soundtrack (Drunken Whaler) fits the game perfectly, users usually love when guards whistles it.
  32. Oct 26, 2012
    10
    When I first heard about Zeni Max consuming the Arcane Studio,I really wasnt sure that they can provide something interesting to gamers because ZM is famous for its RPG's not for assasin's creed style games.But eventually,after playing Dishonored,I realised that this game is far more involving and interesting than even hitman ot assasin's creed.A good mix of action and rpg,unique andWhen I first heard about Zeni Max consuming the Arcane Studio,I really wasnt sure that they can provide something interesting to gamers because ZM is famous for its RPG's not for assasin's creed style games.But eventually,after playing Dishonored,I realised that this game is far more involving and interesting than even hitman ot assasin's creed.A good mix of action and rpg,unique and interesting atmosphere,different possibilities of ending the game-is not the complete list of all advantages of the game.So I really enjoed playing this game for 20-30 hours and I reccommend it to anyone that is interested in stealth-action games. Expand
  33. Oct 29, 2012
    10
    Probably one of the best stealth games, if not best overall RPG game I have played. It wasn't very long, but I think more devs need to make games shorter to enable more time to be allocated to increasing the quality overall. So much attention was focused on the detail, and if you're the kind of person who pays attention to the little things, you will appreciate this work of art.
  34. Oct 9, 2012
    9
    The game play is absolutely great but the story is not smooth. The combat system feels like a mixture of Skyrim and Deus Ex H R. There are many dilemmas that the player must decide and many hidden places to explore. The player's decisions and skill selections will change where the player can go and cannot go. It means the player must replay the game several times to explore everything.
  35. Oct 24, 2012
    5
    It was an ok game, the combat and stealth were decent, but the controls are so clunky, the same button does 3 or 4 things (using the same button to both grab a chain and drop to your death from the top of it was a ridiculous oversight imo), and maybe its just my game was bugged, but my saves were constantly dsappearing, and none of them had the actual time in them, it just saidIt was an ok game, the combat and stealth were decent, but the controls are so clunky, the same button does 3 or 4 things (using the same button to both grab a chain and drop to your death from the top of it was a ridiculous oversight imo), and maybe its just my game was bugged, but my saves were constantly dsappearing, and none of them had the actual time in them, it just said day/month/year hour:minute:second, so when you try to find the save you're on i have to load each until i find the right one (if its even still there)... its good, but it could have been better, and i would recommend waiting for a GotY or collectors bundle if you want more than 20 hrs of play time.

    Oh, and don't try shooting between bars, even hand rails with 2 foot by 4 foot openings, apparently dishonored was programmed back in the day when everything had to be a solid wall. I thought game programmers had evolved past bulls**t like this, but I guess I was wrong.
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  36. Oct 12, 2012
    10
    I really love this game, probably the best game I've ever played. Everything was great: the atmosphere, gameplay, graphics (little cartoony and I like that) and the AI. What I like most about this game is the many different ways you're able to finish it, like 5 different ways to get into a building or killing everyone or leaving everyone harmless. I definitely rate this game 10/10 evenI really love this game, probably the best game I've ever played. Everything was great: the atmosphere, gameplay, graphics (little cartoony and I like that) and the AI. What I like most about this game is the many different ways you're able to finish it, like 5 different ways to get into a building or killing everyone or leaving everyone harmless. I definitely rate this game 10/10 even more if I was able to. The only negative thing I have to say is that I've finished it in about 4-6 hours on normal difficulty, it's great that there's a mission replay option, though. It's a mix between: Assassin's Creed, Skyrim, Beyond Good and Evil and Mirror's Edge. Expand
  37. Oct 10, 2012
    10
    Right off the top I have to say this is definitely a GAME OF THE YEAR contender.

    The game begins with a bit of linear game play. You are forced down certain pathways, but are given about a half dozen ways of working your way through the environment. This quickly opens up to a fairly large open world. You can tell that Arkane and Bethseda developed this game with multiple play
    Right off the top I have to say this is definitely a GAME OF THE YEAR contender.

    The game begins with a bit of linear game play. You are forced down certain pathways, but are given about a half dozen ways of working your way through the environment. This quickly opens up to a fairly large open world. You can tell that Arkane and Bethseda developed this game with multiple play throughs in mind. That being said the game is a bit short. If you explore the environments to the fullest you can get about 30 hours out of it. If you run through it you will probably get about 8 hrs. TAKE YOU TIME. you will enjoy it a lot more when you explore.

    Overall an excellent game and well worth the money at full price. If the price drops any time soon (which it won't) I would suggest you buy it right away.

    Oh and I have a fairly powerful computer... GTX 570, ACER Predator G5900. It runs very smooth on it and the GPU doesn't over heat.
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  38. Oct 25, 2012
    7
    This review contains spoilers, click expand to view. Sadly, I can't in good conscience give this game a score higher than 6. It was fun, to be sure, but it suffered from some major flaws.

    1. The stealth is incredibly encouraged, to the point where the game practically forces some levels to be done in stealth. HOWEVER, there are only 2 powers that are used to encourage the stealth style- the sleep dart and the blink ability. After a certain point, these begin to run dry.

    2. Length. I was shocked when the game ended when it did, and the final level was disappointing. I choked out the final boss from behind with no trouble AT ALL, and then it was game over.

    3. Textures. I understand the graphical style the game was going for but some of the textures are plain ugly.

    Good game overall, but please rent it, it's not worth $60.
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  39. Oct 19, 2012
    7
    I read a few reviews before I even started playing Dishonored, and I wished I hadn't. I was expecting some top-shelf title that once again is touted to produce ecstatic experiences in the media blitz, but only manages to produce nausea once released. While Dishonored is not carved wholesale from diamonds rent from the earth by Vestal Virgins, it is not a bad game. I didn't get what II read a few reviews before I even started playing Dishonored, and I wished I hadn't. I was expecting some top-shelf title that once again is touted to produce ecstatic experiences in the media blitz, but only manages to produce nausea once released. While Dishonored is not carved wholesale from diamonds rent from the earth by Vestal Virgins, it is not a bad game. I didn't get what I expected going in, but after a steady diet of Assassin's Creed titles for the last four years my view of 'stealth FPS' had been greatly skewed. Dishonored has much more in common with titles like Hitman or Thief, where one is much better off staying hidden, picking off guards one at a time, than leaping from the shadows in a flurry of steel a-la Ezio Auditore. The more I played the more I found myself enjoying this Predacious style of gameplay. It is both challenging and fun. Not in the human blender style of Assassin's Creed but more the patient planning and observation of Hitman or Thief. Sadly, where the game falls down, hard, is in the writing. The setting and set-up have the makings of an excellent novel but the execution is quite basic. Without preamble, without the chance to get into the skin of your character (Say with an introductory mission) you are told that you are the Empress' personal bodyguard, that you are a formidable swordsman, and it is hinted that you are secretly (or not so secretly) in love with the empress. My first gripe here is that the swordplay is incredibly basic, it is shot through with some glorious animations, but none of them are within your control. The second is, that I am being TOLD what to think and feel. Before I even have a chance to meet the empress I am being told how to feel towards her, a few extra minutes of dialogue, an extra scene or two could suck me right in here, but alas I am left wanting. If you liked Thief, Hitman, or Deus Ex Dishonored is a welcome addition to the genre, but go in for fun, not world-changing ideas. Expand
  40. Oct 19, 2012
    8
    I enjoyed the game. Gameplay is a combination of Might and Magic: Dark Messiah and Bioshock, with a Bioshock and Half-Life 2 environmental aesthetic. A couple of the characters were a little weak due to bad voice acting and/or just falling flat. A lot of them were well done and rounded out, though, interesting to talk and listen to. Also, The Heart.. that was an excellent and immersiveI enjoyed the game. Gameplay is a combination of Might and Magic: Dark Messiah and Bioshock, with a Bioshock and Half-Life 2 environmental aesthetic. A couple of the characters were a little weak due to bad voice acting and/or just falling flat. A lot of them were well done and rounded out, though, interesting to talk and listen to. Also, The Heart.. that was an excellent and immersive mechanic to add, spent quite a bit of the game just listening to it. More then willing to play it a couple more times for the different endings. It isn't an industry changer, it probably won't stand the test of time, but it was more than worth the money, and I would love to visit the world again in the future. Expand
  41. Oct 21, 2012
    8
    It has been quite some time since a game really caught my attention. The number of options available to meet an objective is amazing but unfortunately I felt that the game was too short. Overall its well worth the time and money.
  42. Oct 17, 2012
    9
    This game has so many moving parts, I am amazed it came together as well as it did. Arkane's pedigree didn't exactly leave me high in expectation. They delivered with some beautiful, understated art, characters and setting I remember after putting the mouse down hours later, and greatest off all, a set of abilities and options that are all handled with a fine degree of precision. In theThis game has so many moving parts, I am amazed it came together as well as it did. Arkane's pedigree didn't exactly leave me high in expectation. They delivered with some beautiful, understated art, characters and setting I remember after putting the mouse down hours later, and greatest off all, a set of abilities and options that are all handled with a fine degree of precision. In the span of 4 seconds, I can teleport to the top of a fire escape, leap down and silently snuff the life out of one poor soul, then subdue his partner, while maybe alerting three other soldiers. You can then decide to stop time, assassinating all three with your blade/pistol/crossbow, create a gust of wind to knock them all back, or simply cook a grenade to explode in their faces. The moment to moment action is an interlocking chain of checks and balances. My only possible gripe with the encounters is that later on (After 'the twist') the player is forced by sheer design of some of the foes into a more deliberate and brutal (and less creative) form of interactive expression. On the whole, a fantastic new IP, one I hope to see more of. Expand
  43. Jul 11, 2013
    5
    so i played the game in the "hard mode" (forgot what its called) and went chaos path and was soso. Very tidios and repetitive and it seems you spend 75 percent of the game in dark vision (which was super tidios switching back and forth. Would've enjoyed the game so much more if it that was done differently. I ended up beating it but it seemed every level after a certain point felt likeso i played the game in the "hard mode" (forgot what its called) and went chaos path and was soso. Very tidios and repetitive and it seems you spend 75 percent of the game in dark vision (which was super tidios switching back and forth. Would've enjoyed the game so much more if it that was done differently. I ended up beating it but it seemed every level after a certain point felt like just another stupid twist and kept dragging on through the end.... my thoughts. Expand
  44. Jan 11, 2013
    7
    Dishonored feels like Thief with cool magic abilities, a similar equipment and much less likeable characters.
    I admit I've had some fun with this game, but not as much as I expected. The powers are the most interesting aspect to toy around with, along with the equipment which is more or less a steampunk version of the weapons from Thief (bow, dagger, mines). I am not entirely happy with
    Dishonored feels like Thief with cool magic abilities, a similar equipment and much less likeable characters.
    I admit I've had some fun with this game, but not as much as I expected. The powers are the most interesting aspect to toy around with, along with the equipment which is more or less a steampunk version of the weapons from Thief (bow, dagger, mines). I am not entirely happy with the graphic compartment, which has good level design but it seems a little dated in quality terms; especially the dark vision is incredibly dull, with those boring plain color items and enemies. The one thing I hated most were the characters; the protagonist is silent, lacking the personality of some Garrett or Azio Auditore; the NPCs are simply unpleasant to interact with and don't add much to the gameplay, I can't really connect or care about any one of them, even princess Emily, because the game doesn't allow you any real chances for conversation. I dislike especially their design, with deformed heads and huge hands they seem like caricatures more than regular human characters. The steampunk setting in general is interesting and... weird... though not as involving as my experience with Thief (sorry I keep bringing it up but it's clearly the older brother of this game, with sneanking around, loot and all!). Unfortunately the story itself hasn't much to offer, I could tell all the plot "twists", predictable as they are, hours before they actually happened.
    Oddly enough, the game gives you a homicidal arsenal to play with but rewards you more for a non-lethal approach, which doesn't make much sense to me. In Thief you were a thief, not a killer, so it made sense the game rewarded you for NOT killing people, but in Dishonored you ARE an assassin, so why make the player feel punished for killing enemies? It's what the game is about!
    Overrall, the game builds up a lot of tension and sadness in the player, with the plagued city, the rats and the sick people everywhere; it does it so well, I actually felt anguished in real life after playing Dishonored for several hours. Unless you decide to take out your weapons and crack some heads, you don't have much chance to let that tension out. I missed, in fact, some moments of adrenaline rush, when the stealth approach is off and you have to punch your way through enemy lines with brute force. I also missed a few simple things here and there, such as maps of the city in your inventory to get around, and highlights on the rat tunnels which are hard to spot.
    Dishonored is a nice game, but it could have turned out much better. It has good mechanics but not so well implemented, and sorely lacks bright moments, character interaction, surprises and in general, a deeper player involvement. I hope in a sequel to give it a higher rating, it's a 7- in this review.
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  45. Oct 12, 2012
    10
    I am having a really good time with this game. It reminds me of System Shock and Deus Ex but definnitely has its own personality and style. You have so much control over how you proceed with your objectives its crazy. This is a game that demands exploration and experimentation. I definitely recommend it.
  46. Oct 12, 2012
    8
    Good game, is an entertaining title at the hands of the guys at Bethesda (arkand) but with some errors to correct give my point of view.

    A very weak fighting system, which have been fixed with a little mix of action role, skill system that softens a little thing, to cover the little DEPTH at the interface and use of weapons. Very good soundtrack for my taste and no bugs (at least for
    Good game, is an entertaining title at the hands of the guys at Bethesda (arkand) but with some errors to correct give my point of view.

    A very weak fighting system, which have been fixed with a little mix of action role, skill system that softens a little thing, to cover the little DEPTH at the interface and use of weapons.

    Very good soundtrack for my taste and no bugs (at least for PC)

    I hope that work well in some DLC "well done" rather quickly that the game is short. But overall it's a good game and highly recommended to buy especially for PC which is a bit cheaper.

    And to put an end, the city would have to be a little more lively as always repeat the lepers and the guards (I know that history says no sickness and all that) but with a great decoration and design art environment and low points with repetition and shallow characters and some cinematics

    A greeting from Spain
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  47. Oct 13, 2012
    10
    Anyone who listens to the negative reviews for this game deserves what they get.....nothing.This is by far the BEST first person,stealth and story game I have ever played....period!I am a SENIOR gamer and have seen many games since 1982.(Atari)I personally own over 400 PC games,over 200 of which are on Steam.The game mechanics,graphics,and smothness of the game are second to none.ThoseAnyone who listens to the negative reviews for this game deserves what they get.....nothing.This is by far the BEST first person,stealth and story game I have ever played....period!I am a SENIOR gamer and have seen many games since 1982.(Atari)I personally own over 400 PC games,over 200 of which are on Steam.The game mechanics,graphics,and smothness of the game are second to none.Those complaining of choppy graphics have puter problems.My Q9650 is over 4 years old and the game runs OUTSTANDING with NO slowups anywhere.If you take the time to visit everywhere and do all the side quests you will get upwards of 30-40 hours of game play.Those who breeze through it in 12 hours are missing the point.I have not done ALL the quests and I am at about 20 hours and am at the start of the last chapter.Thsi THE benchmark for FPS,Stealth games in the future in my book.Do not miss this one kiddies. Expand
  48. Jun 23, 2013
    5
    Flavorful and graphically stylistic steampunk-style FPS brought to you by the makers of Orc Kicking Simulator with Conveniently-placed Spike Traps. Even though the melee combat is fantastic, you are made of paper and the game is designed to be played stealthily; I feel a lot of the tools provided to you are half-thoughts, only thrown in to appease the console audience who wants to try toFlavorful and graphically stylistic steampunk-style FPS brought to you by the makers of Orc Kicking Simulator with Conveniently-placed Spike Traps. Even though the melee combat is fantastic, you are made of paper and the game is designed to be played stealthily; I feel a lot of the tools provided to you are half-thoughts, only thrown in to appease the console audience who wants to try to run-and-gun through a stealth game. This brings forward another problem: not enough non-lethal options. The whole game can be beaten by blinking behind enemies, choking them, and hiding the body in a dumpster and, sadly, this is the most effective way to beat the game.

    For being so plot-centric, Dishonored's story is disappointingly predictable and the ending boils down into two paths (high or low chaos). Dishonored is missing something thematically at it's core but I can't put my finger on it. Perhaps this is one of the few FPS games that would benefit from stylistic cutscenes instead of locked & zoomed camera interludes.

    Dishonored is a refreshingly creative stealth game with very stylized graphics that will stand the test of time (the same can't be said for the gameplay sadly). I think this is worth playing but it is disappointing to see what could have been if Arkane stuck to creating solely a strong stealth game.
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  49. Dec 17, 2012
    5
    I've just finished Dishonord. It is very nice game with steam-punk atmosphеre, remarkable passage, but very boring story. I will not dwell on the gameplay. it is beautiful, but the characters are not finalized, the plot is clear from the start, and the denouement completely sad. I recommend this game to people who do not think about history, ready to pass the levels many times andI've just finished Dishonord. It is very nice game with steam-punk atmosphеre, remarkable passage, but very boring story. I will not dwell on the gameplay. it is beautiful, but the characters are not finalized, the plot is clear from the start, and the denouement completely sad. I recommend this game to people who do not think about history, ready to pass the levels many times and did not pay attention to the obvious mistakes. Expand
  50. Feb 13, 2013
    9
    Dishonored is best described as a combination of Tenchu, Fallout and Splinter Cell yes, it's a technological ninja RPG. It is easily one of the best games to come out for PC this year. The graphics are not up to snuff for a PC title though. Otherwise I would have given this game a 10.
  51. Feb 12, 2013
    7
    A flawed masterpiece. There are many engaging elements to this game, I'm not going to list them all because it is well worth you finding out for yourself. The stealth mechanic works well, enabling the player to assume the persona of Dishonored with ease. Characters are well presented, well written, the only flaw here is that some of the more important ones could have done with a bit moreA flawed masterpiece. There are many engaging elements to this game, I'm not going to list them all because it is well worth you finding out for yourself. The stealth mechanic works well, enabling the player to assume the persona of Dishonored with ease. Characters are well presented, well written, the only flaw here is that some of the more important ones could have done with a bit more back story before being dissolved into the plot. Completionists will find there is plenty to do with collecting coins and treasure, but therein lies another flaw. The game drives you forward, often leaving you uncertain as to whether you can or will return to an area where side quests and goodies lie in wait. There is an emphasis on being merciful rather than lethal but this is contradicted by the plethora of deadly weapons and gadgets available to you, if you favour not killing everything then you will only have two weapons (well one of them is a 'move') at your disposal during the entire game. The spell powers you get are again well designed and implemented however, again, most are geared towards killing, not subduing. Overall the desire to push on is strong, and all flaws aside Dishonored creates a thoroughly absorbing and memorable new universe in which to lose yourself. I highly recommend adding this game to your library! Expand
  52. Jul 12, 2013
    8
    This review contains spoilers, click expand to view. I quite enjoyed this game with stealth movement is the favourable way to move through game.
    Pros: Numerous powers and upgrades to weapons
    - Story of loyalty, betrayal, tenacity and commitment
    - Great gameplay layout of cities
    - I would buy game although when on sale
    Cons: Linear games with many buildings out of bounds
    - Short game unless you play slowly to improve stealth

    This game would be amazing with larger, open field and additional collectible items.
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  53. Oct 9, 2012
    10
    I haven't been able to box this game into a specific genre, or similar game. I really love the environment and art design. You spend half of the time looking around you, and the other half playing the game. I'm really looking forward to see where the story goes.
  54. Oct 9, 2012
    10
    Dishonored is a truly profound title that separates itself from the market while also embracing what fans love most about the FPS-RPG genre. It has a provoking story, engaging gameplay, and not to mention it's pretty to look at. This is easily one of the best games of 2012.
  55. Jul 3, 2014
    4
    I loved the universe and the gameplay.
    BUT
    Game: BE PISSED-OFF ABOUT LIFE ! Me: Why? Game: Because. Look. They killed the emperess Me: Who is she? Do I know her? Game: NO TIME TO EXPLAIN. REVENGE! Me: But seriously, who is she? And those guys here? Who the hell are they? Game: ARE YOU PISSED-OFF OR WHAT? Me: not... really ... I guess i should... It's looks like those guys are
    I loved the universe and the gameplay.
    BUT

    Game: BE PISSED-OFF ABOUT LIFE !
    Me: Why?
    Game: Because. Look. They killed the emperess
    Me: Who is she? Do I know her?
    Game: NO TIME TO EXPLAIN. REVENGE!
    Me: But seriously, who is she? And those guys here? Who the hell are they?
    Game: ARE YOU PISSED-OFF OR WHAT?
    Me: not... really ... I guess i should... It's looks like those guys are the bad guys and I'm the good guy and...
    Game: CMON LETS GO REVENGE...
    Me: if you say so... I will try to do as you say, but I still can't feel any tension in me...
    Game: HERE YOU TAKE WEAPONS AND **** AND GO HAVE FUN
    Me: mhh ok... But really I don't know those guys... And you who are you?
    Game: damn this player is such a mess....
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  56. Oct 10, 2012
    10
    Instead of writing a wall of text, explaining why this game is great, I will just name cons that i have found during my play through.
    - Story is a bit too predictable, but nevertheless, ending left me more than satisfied (wich is rare nowdays).
    - Although it is actually a great stealth game, stealth here resides around "blink", rather then the play with light and shadow. In such a dark
    Instead of writing a wall of text, explaining why this game is great, I will just name cons that i have found during my play through.
    - Story is a bit too predictable, but nevertheless, ending left me more than satisfied (wich is rare nowdays).
    - Although it is actually a great stealth game, stealth here resides around "blink", rather then the play with light and shadow. In such a dark place as Dunwall, I would make a lot of sense to make dark places actually safer. Increasing mana cost of blinking above regeneration value and making light actually matter would have done game much more challenging and thus interesting for me. - Speaking of challenging. I've completed game on "Very Hard", and i would not say it is actually that hard. Sure thing I've avoided any direct contact with enemy forces and completed all missions in ghost mode because playing otherwise would be a suicide. But overall, blink is too powerful both for eliminating enemies and vertical/horizontal movement so with a keen eye and mind you will feel kidna godlike even on highest difficulty level. - "Darksight" ability, if im not mistaken that's how it is called , is done very wrong in my opinion. It has really high usefulness factor, so it will be turned on really often. Question is why would you do it with such an annoying sound and visual effect? - Guards are acting good enough, when facing suspicious sounds/visuals, but their view distance is very limited. Horizontal angle is ok, vertical angle is ok in 90% of situations, but view distance is just laughable. That should have been like 2x or even 3x as it is right now. Still would not be much of a problem with blink, timestop and other goodies.
    - High variety of devices, although only for casual walk through. If you gonna play it on normal or easy, rushing on enemies and dealing with them in most exotic ways then you will use your arsenal to full potential. But if you are planning on going silent, or even bloodless way if you choose so, you will be forced into using same tricks all over and over again. Grenades, traps, pistols, incendiary ammo, fatalities, etc. + all sorts of upgrades to them will be useless to you, coz they will be either lethal, or just too loud to make use of. Wider variety of silent and nonlethal weaponry would make this game a lot more interesting for stealh lovers.

    Summing things up, this game deserves solid 9, assuming the fact I'd never give game a 10 just because no game is perfect, but i will just to compensate for some dumbasses giving this game 3/10. Most of my complains are regarding difficulty, but that's mostly personal. Some people might find it hard enough im sure. This game could use some tuning in abilities and gear department to make things a bit more balanced to diversify gameplay, but even without it, it is just one hell of a journey. Your only excuse for missing this game is only if you cant stand sneaking up on people.
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  57. Oct 9, 2012
    10
    This is without a doubt one amazing game. It is filled with something gamers don't see these days: great game-play. The reason we play video games. On top of the endless possibilities you have to complete your assignments the world is amazing. It is filled to the brim with little details(which i will not spoil for you) that create a cohesive story without showing it down the player'sThis is without a doubt one amazing game. It is filled with something gamers don't see these days: great game-play. The reason we play video games. On top of the endless possibilities you have to complete your assignments the world is amazing. It is filled to the brim with little details(which i will not spoil for you) that create a cohesive story without showing it down the player's throat. All these elements create a deep and rewarding experience that just never stops giving. I will be playing and replaying this game for years to come. P.S. The combat is great and the minimal system requirements are total BS. I am running this game perfectly with a 5 year old Core 2 Duo(2.1 Ghz) and gtx 460, on max details at 1080p. Buy this game. It's an instant classic. Expand
  58. Nov 21, 2012
    10
    I haven't played Hitman Absolution and Far Cry 3 isn't out yet, but for now, best game of the year in my opinion. Original and interesting storyline, amazingly diverse and engaging gameplay and very good graphics. Overall, a great and complex game that every gamer should play at least once.
  59. Nov 16, 2012
    8
    It took me awhile to get into this game. The first two missions were meh and I hate the Unreal graphics engine - the gfx look about 10 years old in some ways. However, the game really picks up afterwards. The plot was very interesting and it was all around a good stealth shooter.
  60. CBZ
    Oct 16, 2012
    9
    Great game, probably Game of the year so far.
    Its fun to go through the maps in different ways and find all the different paths to achieve the objectives.
    The environment is very original and maps have many options despite the linear structure. Graphics are not top notch but it kind of goes well with the cartoony style of the game. Im playing in normal difficulty and so far the AI is
    Great game, probably Game of the year so far.
    Its fun to go through the maps in different ways and find all the different paths to achieve the objectives.
    The environment is very original and maps have many options despite the linear structure.
    Graphics are not top notch but it kind of goes well with the cartoony style of the game. Im playing in normal difficulty and so far the AI is average at most but I expect the hard setting to be better.
    Some people are being too harsh, probably because they had such high expectations.
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  61. Oct 15, 2012
    10
    After the flop of ME3, for me this is the game of the year. Usually I trust more the users reviews than the paid ones, but here, I thing 8.5 is not correct. This is one of the best games of all time. I love it as I loved Deus ex 1.
    When I first saw its trailer I knew that if it comes out like that and if it isn't vaporware, it's my game. And it did come out like that. And better. So what
    After the flop of ME3, for me this is the game of the year. Usually I trust more the users reviews than the paid ones, but here, I thing 8.5 is not correct. This is one of the best games of all time. I love it as I loved Deus ex 1.
    When I first saw its trailer I knew that if it comes out like that and if it isn't vaporware, it's my game. And it did come out like that. And better. So what I like about it: 1. the design. The looks are amazing, it has a french touch. Look at the painted textures, the hands of the models, their anatomy, the drawings on the walls, the backgrounds. I'm in the field of graphic design and this game is visually stunning, it has character and THAT'S RARE, I can tell you. 2. the gameplay - draws me in. I'm free to do what I want. Deus ex HR should have been like this (there I always felt walking in a tube). I usually don't like sneak only games, but here I enjoy that part, too. 3 NO BOSSES - at last. We're not 4 year olds to swallow the same game system on and on again - fight - boss - new level - fight - boss - new level - fight - boss - new level... I don't feel the console here, this isn't a console port for god sake. 4. Atmosphere - If you run through the game you miss the game - wait, eavesdrop, sneak, read, listen, collect, look around and a new world opens up, this game has a distinct atmosphere like the biggest games of all times - HL2, Skyrim, ME 1-2, Fallout 3 and so on. 5. The engine - Crysis was one of the best looking games of all times, but even now, 5 years after it's release, you need a bumped up machine to max it out - as programming it was a joke. I can make a game look like Avatar only it would take 2 month for a single frame... Not here. My fps never dropped below 25, and I mean never... Usually between 35-50 - and I play it on my laptop (!).
    Arkane Studios is now one of my favourite developers - french touch FTW :). I liked Arx Fatalis, but never finished, same with Dark Messiah. But this is their masterpiece. If they don't get too greedy (a thing that plagues the gaming industry nowadays - ME3, Diablo3, etc), I'll be waiting for any new games they release.
    I wanted to give this game a 9 (it has minor, minor annoyances), but that wouldn't be correct, this is a 10 game, if you don't know why you miss something. I would give it 11 if I could (+1 for no bosses :) )
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  62. Oct 16, 2012
    10
    Dishonored is a very good game despite what some overly-expectant clods are proclaiming (thankfully there are not that many of them!). The game has interesting gameplay with quite an intriguing, if rather short, story. The game is not so challenging if you play on the easier difficulty levels (duh) and if you decide to fight every enemy you see (which also results in a darker ending). TheDishonored is a very good game despite what some overly-expectant clods are proclaiming (thankfully there are not that many of them!). The game has interesting gameplay with quite an intriguing, if rather short, story. The game is not so challenging if you play on the easier difficulty levels (duh) and if you decide to fight every enemy you see (which also results in a darker ending). The game is designed to be a stealth game, not a shoot em up. So, if the player is searching for a challenge (and a better ending), stealth and staying thy blade&bow will present such a challenge. Overall Dishonored is definitely one of the better games of recent times and is definitely worth checking out.

    Jester's Rating: 9.5/10 (Limited by metacritic's rating system)
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  63. Jul 31, 2013
    9
    Dishonored features a great environment. The city of Dunwall is well built and the graphic style works well. Gameplay suffers somewhat from linearity both in the story and in the missions, but this is saved by the fun of the various gadgets and powers which grant the player a lot of ways to "mess about" in the levels. I don't really see the plot to be that weak, or the levels to be tooDishonored features a great environment. The city of Dunwall is well built and the graphic style works well. Gameplay suffers somewhat from linearity both in the story and in the missions, but this is saved by the fun of the various gadgets and powers which grant the player a lot of ways to "mess about" in the levels. I don't really see the plot to be that weak, or the levels to be too small. The game feels and plays like a pretty GOOD console port. Definitely worth buying and a couple of play-throughs. While nothing is really outstanding or surprising, it's a solid game with an interesting setting and definitely will give some good memories. Expand
  64. Oct 26, 2012
    10
    This review contains spoilers, click expand to view. Wise and fascinating story, I loved it. Only thing that bothers me is that I have to use Dark Vision all the time.
    Still, it have found a place in my heart
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  65. Oct 9, 2012
    10
    Dishonored is definitely game of the year. not only is this game a great time, its also a prime example to the gaming industries that a game with great story will much more draw an audience rather than grapics, or saving merica. This game is going down in my back as the best game of the year. Thank you!
  66. Oct 9, 2012
    10
    great game. runs at 60 fps no issues, contrels really well, art style is fantastic. deus ex meets bioschock with a little of half life in it. best combo ever made. cant recommend it enough, if you are a pc gamer this is the game to get along xcom. two gret games that will keep you busy.
  67. Oct 10, 2012
    10
    This is honestly one of the most creative and unique games I've ever played. And that's coming from 24 years of gaming. The developers struck a PERFECT balance between open-world gameplay and story-driven gameplay, and allows the player to make use of the environment like I've never seen in any game. The art style is unbelievable, the whole game feels like a big painting. It's quiteThis is honestly one of the most creative and unique games I've ever played. And that's coming from 24 years of gaming. The developers struck a PERFECT balance between open-world gameplay and story-driven gameplay, and allows the player to make use of the environment like I've never seen in any game. The art style is unbelievable, the whole game feels like a big painting. It's quite possible that the most satisfying thing I've ever done in a video game is teleport to a rooftop 20 feet above me as I sprint away from seven frenzied guards who's reaction is "huh?" Expand
  68. Dec 29, 2012
    6
    Short and one direction. There is no point in replay because some of the achievements are, "play without killing an enemy" Or "Dont get detected through the whole game". So what is the point of having a massive game about fighting and killing when you are punished for playing? Secondly Its repetitive as hell. Its pretty clear that the enemies feel copy paste from other games so once youShort and one direction. There is no point in replay because some of the achievements are, "play without killing an enemy" Or "Dont get detected through the whole game". So what is the point of having a massive game about fighting and killing when you are punished for playing? Secondly Its repetitive as hell. Its pretty clear that the enemies feel copy paste from other games so once you find an easy way to kill say a tank, then you have no problem fighting it for the remainder of the game. The writers put in things for shock and awe that please casual gamers. Expand
  69. Oct 10, 2012
    10
    Ok, this is it! The spiritual successor of one of the most underrated but for their battle system and body awarness known game "Dark Messiah" of the "arkane studios". And it's a hell of a game. It's mindblowing, brutal and thrilling 1st person action. If you are a man, you love that game. If you are a console player and scream for a 3rd person view: JUST RID OFF!
  70. Oct 11, 2012
    10
    Dishonored is by far the best game Arkane studio ever released.
    It offers much more than the usual "stealth" games.
    This is not a game where you get 3 choices for a mission. The choices being stealth, negociation, and force. Here you will get 8 or more choices. You can mix them up, you can do go everywhere, no part of the map is closed to you because you chose to go the bloody way. The
    Dishonored is by far the best game Arkane studio ever released.
    It offers much more than the usual "stealth" games.
    This is not a game where you get 3 choices for a mission. The choices being stealth, negociation, and force.
    Here you will get 8 or more choices. You can mix them up, you can do go everywhere, no part of the map is closed to you because you chose to go the bloody way. The areas are completly open (even though there are loadings between each, which are VERY short, around 1 second for me between each area), and you can sneak everywhere looking for the best ways, instead of being pointed to one direction by the level design.

    The game really let's you play. Once you are dropped in a map, it's up to you to do anything you want. And it is SO satisfying.

    The setting is absolutly incredible. The world is believable, and so well crafted. The graphics won't win a polygon count, but they are just beautiful. Ignore the people saying the texture are low res. It is not true. They just "seem" that way because of the "water painting" style the artists chose. Proof can be seen all over the map, writtings on walls and billboards can be read very clearly, if the textures was low res, it would not be possible.

    The voice acting is excellent, and NPCs will interact between each other when close.
    For exemple, I was about to kill one guard by jumping on top of him, when he started to chat with a maid, I got curious and waited to see what it was about, at the end of the little chat the guard said with a sigh "Is this what it's going to be like when we are married?". This were 2 randoms NPCs in a house, not important quest related NPCs, and suddently, they became "more real". And I couldn't kill him.
    Another favorite of mine, is when guard patrols and they whistle lullabies our mother would sing us when we were babies. It adds to the setting, and the feeling of despair. Everyone is afraid, everyone is at risk, and so when they whistle to relieve their mind, they go back to a happier time, when their mothers used to sing for them...
    Just beautiful.
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  71. Oct 13, 2012
    9
    I have to say that this is not a bad game from bethesda.First of all , I have not faced a single glitch in this game.Even though you cant tell this stealth mechanics a 100 % success anyway the freedom the game gives u to do a quest in any way u want to do , is a 100% success.Its a kind of open world with a open ended game game play.Graphics is not that good but it gets the job done .ThereI have to say that this is not a bad game from bethesda.First of all , I have not faced a single glitch in this game.Even though you cant tell this stealth mechanics a 100 % success anyway the freedom the game gives u to do a quest in any way u want to do , is a 100% success.Its a kind of open world with a open ended game game play.Graphics is not that good but it gets the job done .There is lack of depth in action part of the game .Oh and story of this game is really good . in the end one thing I can say is that Betesda is going in the right direction with this game.There is no doubt that dishonored 2 will be a blast with less flaws. Expand
  72. Oct 10, 2012
    10
    This is one of those gem games, that you always try to search for and search for, and once you find it you get that feeling in your body of "Holy s**t, this game is amazing." The story is fantastic, the type of NPCs you meet are all very unique, and the varied play-style they offer is something all games should have. Every game I play I mostly space-bar right through the story, I'm not aThis is one of those gem games, that you always try to search for and search for, and once you find it you get that feeling in your body of "Holy s**t, this game is amazing." The story is fantastic, the type of NPCs you meet are all very unique, and the varied play-style they offer is something all games should have. Every game I play I mostly space-bar right through the story, I'm not a lore guy at all. But this game, the atmosphere, the vibes you get from the environment just pull you into the story and you actually enjoy it, and want to see what is going to happen next. You also have the power to change up the story a bit depending upon what choices you make. Expand
  73. Dec 11, 2012
    2
    I don't know why there is such a hype for this game for being something fresh and new. I bought the game in hope to finally find a good first person assassination game after it got so many good reviews. But again it seems like the review sites got paid to give it a high score, I couldn't play the game for more than 3-4 hours. The combat is pretty boring and dull, you get some spells andI don't know why there is such a hype for this game for being something fresh and new. I bought the game in hope to finally find a good first person assassination game after it got so many good reviews. But again it seems like the review sites got paid to give it a high score, I couldn't play the game for more than 3-4 hours. The combat is pretty boring and dull, you get some spells and other features that just make the whole game easier than it already is, if you want a challenge don't use any spells and upgrades. The missions are boring, along the main story you get side quests that don't really give you any benefit. The game promises freedom and choices that have influence in the game, but the freedom they promise is pretty much if you want to run through all the guards to your goal or use the roofs or sewers, and the choices you make in the game end up to nothing. The atmosphere in the game has potential but the graphics ruin it, it would have been much better using realistic graphics than this comic stuff. The game is basically linear, getting easier with every spell and upgrade, and a dark atmosphere being ruined by comic graphics. If you played something like Deus Ex or Thief, don't buy it, you're gonna be disappointed. Expand
  74. Oct 14, 2012
    4
    This game touts itself as a game that lets you play your way..... It is not..... Everything is spoon-fed to you. You cannot beat this game even on the easiest difficulty without using your crappy unbalanced magic... The mask that you wear is just that...... a mask..... Oh wait... It's got a completely worthless zoom function? That makes it all better.... The gunplay sucks, the swordplayThis game touts itself as a game that lets you play your way..... It is not..... Everything is spoon-fed to you. You cannot beat this game even on the easiest difficulty without using your crappy unbalanced magic... The mask that you wear is just that...... a mask..... Oh wait... It's got a completely worthless zoom function? That makes it all better.... The gunplay sucks, the swordplay sucks, the story is ok. The world is pretty cool...
    This game just failed to impress..... When this game hits the bargain bin, pick it up. At $60 it's not worth it...
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  75. Oct 21, 2012
    3
    The game is lacking, its just a scripted play-through story basically. There is no real depth, the character doesn't feel like your own, and everything you do feels scripted. I played for a few hours, but couldn't get into it, I have tried to open the game twice since and can't play for longer than 15mins. I love some of the companies other games, but this was a let down. If I had toThe game is lacking, its just a scripted play-through story basically. There is no real depth, the character doesn't feel like your own, and everything you do feels scripted. I played for a few hours, but couldn't get into it, I have tried to open the game twice since and can't play for longer than 15mins. I love some of the companies other games, but this was a let down. If I had to describe dishonored in a phrase? Sub-par! Its just not what I was expecting. The game gives you the feeling like they were trying to copy Assassins Creeds success, but they failed. The new Assassins Creed kicks dishonors butt. If you really want to get this game, and you're unsure wait until its $25 on steam for sale! I am interested strong in this title, and because of the company and the hype I fell into the trap of another mainstream sub-par video game.

    Pros - A nice environment, nifty story, interesting gameplay mechanics, polished, crossbows and muskets are interesting feature.

    Cons - Limited gameplay overall, no sandbox feel, no kind of character development, narrow path gameplay, way to scripted, swordplay is arcade, and just not as fun as its counterparts.
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  76. Oct 12, 2012
    10
    This game is .... ALL that I ever hoped from a game. That is the reason I pre ordered it with no hesiation.
    Now I've played it and it's just what they told us it'll be and what I expected from it. I love stealth games and Deus Ex is one of my favourites. This game has more ways to avoid enemies than that one and that's a big +. The story is just awesome ( Yes I read every text, poem,
    This game is .... ALL that I ever hoped from a game. That is the reason I pre ordered it with no hesiation.
    Now I've played it and it's just what they told us it'll be and what I expected from it. I love stealth games and Deus Ex is one of my favourites. This game has more ways to avoid enemies than that one and that's a big +. The story is just awesome ( Yes I read every text, poem, journal that i find )

    There's so much I can say about it but you should try it yourself. You won't regret it. This game is a masterpiece.
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  77. Oct 10, 2012
    10
    This is a specific kind of game for a specific kind of gamer, so I'll keep it short and say that it delivers on the immersive sim formula of games like Deus Ex and Thief in spades. Thankfully, while the game is true to those titles in spirit, it very much has its own personality and identity. It oozes style. You can play stealthily, violently, or anywhere in between, and all approachesThis is a specific kind of game for a specific kind of gamer, so I'll keep it short and say that it delivers on the immersive sim formula of games like Deus Ex and Thief in spades. Thankfully, while the game is true to those titles in spirit, it very much has its own personality and identity. It oozes style. You can play stealthily, violently, or anywhere in between, and all approaches feel thought-out and legitimate. Unlike Deus Ex: Human Revolution, which layed out several predetermined routes for the player, Dishonored focuses on building a place for you to explore, and therefore feels much more natural and convincing as an environment. Not to mention the fact that Dunwall is incredibly rich and interesting, both in architecture and lore. The PC version of Dishonored is very, very good. The game runs like silky butter (very few bugs to boot) and there are tons and tons of UI options. And the load times are shockingly almost nonexistent! I would have liked more UI options and I think the FOV slider should go up to 90 rather than 85, but these are tiny gripes.

    While I'm on the subject of gripes, the plot is pretty standard fare. Which is not a knock on the writing as a whole -- the dialogue you hear and the books you find strewn throughout the city are very well done.

    Anyway, this is easily the best game of its kind since the original Deus Ex, and a strong contender for Game of the Year.
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  78. Oct 9, 2012
    9
    This is one of the better games that I've bought in the last few years. It exceeds guild wars 2, battlefield 3, and many others in terms of how much I've enjoyed it. The gameplay is smooth as silk, and you get very immersed when you are stalking your prey. Huge fights give an adrenaline rush from all of the unpredictable chaos that happens which is a big bonus. I'd give it a 10, but theThis is one of the better games that I've bought in the last few years. It exceeds guild wars 2, battlefield 3, and many others in terms of how much I've enjoyed it. The gameplay is smooth as silk, and you get very immersed when you are stalking your prey. Huge fights give an adrenaline rush from all of the unpredictable chaos that happens which is a big bonus. I'd give it a 10, but the game is a little more cartoony than I would have expected, and the blood effects leave just a tiny bit to be desired in your killing sprees Expand
  79. Oct 10, 2012
    9
    I haven't completed the game's campaign yet but it's game-play is great, the art-design of the game's environment makes an applaud for me. The setting of the game is unique and original. What else could I say? One problem I did not enjoy was the NPC s suddenly shooting something at me out of nowhere and stopped. A minor bug I suppose?
    9.5/10
    Still, another Great Game Of The Year.
  80. Oct 18, 2012
    6
    Once i saw CGI trailer of game, i was cheated to think and hope Dishonored would be finally 1st true stealth game of last 5 years, since SC3, HBM, T3 and Crysis that does it right, unfortunately it didn't.
    I expected stealth mechanics to be just like in Chronicles of Riddick of Thief 3 (in FPS mode) or Splinter Cell 3 or at least like in Dark Messiah - i wanted to hide in shadows and have
    Once i saw CGI trailer of game, i was cheated to think and hope Dishonored would be finally 1st true stealth game of last 5 years, since SC3, HBM, T3 and Crysis that does it right, unfortunately it didn't.
    I expected stealth mechanics to be just like in Chronicles of Riddick of Thief 3 (in FPS mode) or Splinter Cell 3 or at least like in Dark Messiah - i wanted to hide in shadows and have advanced AI and be aware of full body with legs. Unfortunately stealth gameplay in this game is frustrating and broken, even worse than latest DXHR was (where you also cant hide in shadows and where AI is pretty dumb and when most of stealth features locked for about half of game), it even worse than it was in Dark Messiah. AI is dumb, deaf and blind to compensate lack of hiding in shadows. Yes you heard me right, thats another pseudo-stealth game that ignores lighting, also when you sneaking you do not even produce footsteps sounds.
    I expected hand to hand combat to be just like in dark messiah or even better, but instead it became worse, i cant even punch anyone and send him flying into death trap, because i have no legs, animation is no that smooth as i expected, sometime it shifts from one phase to another quite jerky, and combat is just a bit random, combo of magic and sword is not that effective as it was in Dark Messiah.
    I expected parkour part of game to be just like in Mirror's edge, realistic, fluid, with full body awareness. And yet again there is nothing like this, everything done simply by cheating and moving magic pointer in right place.
    And shooting... well there is no shooting in this game, pistol is useless and darts - part of primitive stealth gameplay.
    I also expected pc version to have dynamic shadows and lighting and high res textures, but everything is pretty much static and lighting of arm is delayed, body of any NPC can disappear randomly (in stealth game where you need to drag them? seriously?), and textures just awful, super low res. Strange, but Splinter Cell 1 on PS2 was far more advanced that this so its not really a hardware limitation.

    I expected character to be part of game world, a person with voice that merged into world, but instead i have yet another unrealistic silent character and npc that doest care about his silence (Half Life anyone? Crysis 2?).

    These things really disappointed me, this game had great potential, but it was wasted, and instead of having best of all games, we only get bits of other games, and these bits doesn't work well together, game feels and plays like some alpha version where most of necessary features not implemented and have placeholder like "we will add ability to hide in shadows in next build, now just play with almost blind AI instead".

    I really hope that just like Skyrim, this game will have patches that will not only fix some minor bugs, but will add gameplay features as well, and 1st thing Arkane must improve - is stealth, they must add hiding in shadow, enhance AI, and make them blind only in dark places; second thing - they add fully animated body. It shame that in 2012 some first person games still have no body awareness. Just look at riddick and syndicate or mirror's edge - that how it should be done. Third thing they must add - voice acting for Carvo and bidirectional interaction between him and other characters.

    But despite those flaws setting, art direction and story are very good (together, story itself, separate from setting is not that good), and only they keeps me from giving this game low score, without them i would give it like a 5 of 10, with them its 7.5 of 10, but stealth, body and voice improvements could make it a solid 10 of 10 i mean real 10, not over-hyped 10 like most of magazines and blind fanboys gave this game.

    P.S. - its really sad to see how stealth genre was dumbed down and downgraded in last 5 years... most of current stealth games outdated comparing to old good Riddick, Splinter Cell 3 and Thief 2 or 3 or Crysis 1, most of current gen "stealth" games, including Deus EX Human Revolution and Dishonored, returned to state of 199X era, with very simple and primitive stealth features and AI.
    Please keep that in mind Arkane and any other Stealth devs and do a proper stealth action or don't do it at all.

    Despite i stated its a 7.5 of 10, when i wrote last part of review i started to remember how many stealth features of true stealth games missing in action these days, and since game was pushed mainly as stealth game i changed my mind... i was generous too much for ART and Settings, so my final score is 6 of 10. And one more thing that frustrates me - standards became so low these days, people overhyped about mediocre games and gives them 10 of 10, but clunky games would not have a chance to get more than 5-7 of 10 in 2000-2005 era.
    Also i must note that i agree with what people, which gave this game a 0, wrote, but i disagree about giving it a Zero, 5 is minimum it deserves.
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  81. Oct 16, 2012
    9
    If you played Dark Messiah and liked it, you'll love this.
    If you played Thief and liked it, you'll love this.
    If you played Deus Ex and liked it, you'll love this. If you played BioShock and liked it, you'll love this. This is, quite simply put, the best game to release this year. The first original IPO to blow me away like this in quite some time, Dishonored takes the best parts of
    If you played Dark Messiah and liked it, you'll love this.
    If you played Thief and liked it, you'll love this.
    If you played Deus Ex and liked it, you'll love this.
    If you played BioShock and liked it, you'll love this.
    This is, quite simply put, the best game to release this year. The first original IPO to blow me away like this in quite some time, Dishonored takes the best parts of melee combat, magic abilities, stealth and player choice and sets it in a beautifully imagined world rich with background story and fascinating characters. The storyline isn't something to write home about, but against the rest of this game one can almost forget there is a storyline and just immerse yourself in the beauty that is Dishonored.

    Definite candidate for Game of the Year
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  82. Oct 14, 2012
    8
    This game is simply great, and I say this before criticising it because a lot of people get hold of the wrong end of the stick. Compared to all other games of the same kind of genre, this game is the best one to be released this year. Still it's not the best of all time. I don't mind the graphics and the art style they chose, because you shouldn't be a graphics w***e and look at the wholeThis game is simply great, and I say this before criticising it because a lot of people get hold of the wrong end of the stick. Compared to all other games of the same kind of genre, this game is the best one to be released this year. Still it's not the best of all time. I don't mind the graphics and the art style they chose, because you shouldn't be a graphics w***e and look at the whole package the game delivers. To get down to the points that bother me the most: You will never use half of your abilities. Some are hilariously overpowered, like you can blink behind enemies and take them out silently. The AI will never bother and is suffering from amnesia, they had art directors from HL2 I think, because the perimeter walls in the city look exactly the same, a lot is copied from Bioshock 1, especially the ending they pulled (the good one). Other than that I like the characters, you can identify with lots of them and understand the cause they fight for, but what bothers me is that they just push you around and tell you what to do. As if I was some hired thug of some kind: "Yeah Corvo, do this, do that..." No way, lay off the attitude son, I'm no errand boy. Anyway, I give this game a rock solid 8/10, not perfect, yet nothing to complain about. Expand
  83. Oct 12, 2012
    9
    A nice and solid game, still wonder how can someone rate a game bad if he/she rushed through it (5 hours? that's damn rushing).
    This isn't a "pure" fps, nor some Assassin's Creed clone, is closer to an RPG than many might think. (even thou it isn't an rgp).
    Someone complains about the setting/lore/story, have you tried to read the books and notes? or to listen to the audiographs? Sure
    A nice and solid game, still wonder how can someone rate a game bad if he/she rushed through it (5 hours? that's damn rushing).
    This isn't a "pure" fps, nor some Assassin's Creed clone, is closer to an RPG than many might think. (even thou it isn't an rgp).
    Someone complains about the setting/lore/story, have you tried to read the books and notes? or to listen to the audiographs? Sure the story might have been better and looks like they had to cut it, namely the end is a bit "rushed out", but still if all you care about is killing guards etc you are missing the point of the game.
    "oh my gawd this sport car sucks, took me only 1 hour to get to desto and the landscape was blurry"
    The journey is the reward not the goal. ;)
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  84. Oct 11, 2012
    10
    Replaying through this game is a must. Even within the first level I noticed pathways/things that I completely missed the first time through. So great to see what happens when a company puts so much emphasis on a single player game nowadays. Instead of making a sub-par co-op mode or something they have made the most fun single player experience I have played this year....easily.
  85. Oct 26, 2012
    5
    Story-wise, the characters are bland and uninteresting, the narrative is cliche and there is 0 attachment to the player or his allies. Gameplay wise, this is a boring game with a few interesting stretches that pique your interest but never deliver. The visual design is cartoonish but not lacking in inspiration, and unfortunately only adds to the distance one feels with the game. A gameStory-wise, the characters are bland and uninteresting, the narrative is cliche and there is 0 attachment to the player or his allies. Gameplay wise, this is a boring game with a few interesting stretches that pique your interest but never deliver. The visual design is cartoonish but not lacking in inspiration, and unfortunately only adds to the distance one feels with the game. A game you will not bother to finish unless you are amused by either of the two play styles. You can either blast through the game, slaying enemies and summoning rats to eat them - which is ultimately unchallenging and repetitive - or you can go through the tedious frustration of blinking to and taking down each enemy in a non-lethal fashion and abusing the quick save feature to its fullest (while being limited to not using 95% of your arsenal because of the pacifist requirement) . That is, if you even manage to care what happens in the first place. Expand
  86. Oct 14, 2012
    9
    This is a superb game. If you liked Deus Ex or the Thief games, there is a good chance you will love this. The graphical style will certainly set people appart but personally, I thought it looked great. The controls are smooth, combat is fluid, you are really only bound by your imagination when it comes to how you tackle the games. it is a little short, it took me 13 hours, which was notThis is a superb game. If you liked Deus Ex or the Thief games, there is a good chance you will love this. The graphical style will certainly set people appart but personally, I thought it looked great. The controls are smooth, combat is fluid, you are really only bound by your imagination when it comes to how you tackle the games. it is a little short, it took me 13 hours, which was not going through quickly by any means.
    But it really is a very good game. As always, pay no attention to the morons giving it 0.
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  87. Oct 14, 2012
    9
    It's a good game, while it lasts. The game is pretty short (took about 10 hours to finish). The length wouldn't be as much of a problem if you could restart with all of your powers, upgrades, etc. Maybe they will add that feature eventually. Going through the game without killing is insanely hard especially when you get to the later levels, with the only way to knock someone out is toIt's a good game, while it lasts. The game is pretty short (took about 10 hours to finish). The length wouldn't be as much of a problem if you could restart with all of your powers, upgrades, etc. Maybe they will add that feature eventually. Going through the game without killing is insanely hard especially when you get to the later levels, with the only way to knock someone out is to choke (Not do-able in combat) use sleep dart( which is almost ineffective in combat). There needs to be more ways to knock people out, and make people be able do it in combat. Combat is great, so are graphics. Expand
  88. Oct 14, 2012
    9
    A great game. I counted Deus Ex: Human Revolution as my favourite game of last year, and this is a better game in many ways. The story could have been better and less generic, because the setting is utterly amazing and I feel that they kinda dropped the ball on that but it serves its purpose well enough. The gameplay is great, it does stealth better than any first person game in years andA great game. I counted Deus Ex: Human Revolution as my favourite game of last year, and this is a better game in many ways. The story could have been better and less generic, because the setting is utterly amazing and I feel that they kinda dropped the ball on that but it serves its purpose well enough. The gameplay is great, it does stealth better than any first person game in years and I don't think the game is as linear as people purport it to be.

    So what stops the game from being a 10/10 for me? The story, which wasn't all that interesting, it gave me this Assassin's Creed 1 vibe in its simplicity. And then the length of the game. To make this game long you have to play it with the mindset of making it so yourself. The game doesn't present itself well in this regard, many players will undoubtedly rush through the game chasing objectives and then stand there with 6-10 hours played wondering where their money went. Me? My first playthrough clocked in at 22 hours. I'm working on my second "chaos" playthrough now which without doubt will go quicker but I still feel the game is worth the money.

    9/10, because what the game actually has you do is utterly delicious, though it falls short in the length and main story despite that it is set in a unique, dystopian victorianesque steampunk setting with lovecraftian tendencies which I find highly interesting and want more of.
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  89. Nov 1, 2012
    6
    This game had a rather poor storyline. Quite uninteresting. The gameplay does redeem the game over time, but it also has some flaws unfortunatly. It's pretty much a blend of thief 1-2 with a more action type of roleplay like bioshock. They try to convince you that your actions have consequences but the different paths you can take a truly dim, you won't find Deus Ex 1 or Baldur's gateThis game had a rather poor storyline. Quite uninteresting. The gameplay does redeem the game over time, but it also has some flaws unfortunatly. It's pretty much a blend of thief 1-2 with a more action type of roleplay like bioshock. They try to convince you that your actions have consequences but the different paths you can take a truly dim, you won't find Deus Ex 1 or Baldur's gate type of choices in this one. Expand
  90. Oct 12, 2012
    9
    I expected less of this game, but I was surprised in the beginning, this game is very similar to the "Commandos" where you can choose kill all the enemies without making a noise using the knife or kill all the weapon and make a tremendous noise, very good its engine, congratulations Bethesda
  91. Oct 13, 2012
    8
    This review contains spoilers, click expand to view. Just finished it, and I got to say this game just blew all my expectations away. Great art style, genius map layout and an overall good feel that fits right inn. The whole stealth system is very well made and there is a huge amount of possibilities on how you go forwards, one fine example is the last mission where you have to get up the light tower, Samuel says that there is only one way inn and that it is extremely well guarded. But just by looking around you can see many possible ways to get inn, and no they are not just there for making the level more appealing and they are not blocked by invincible walls or anything.. So yes you guessed it, you CAN actually go on them and use them to your advantage, and this goes for all the levels without the first mission as you don't have gotten the "Blink" spell yet. But... as always there is one thing that breaks the game a little bit.. And that is the story, it is just to short... 9 missions is just to little for a game of this magnitude. I felt that there could have been much more, the story was a little to thin for me, I completed the game in about 12 hours on Normal difficulty, by stealthily going trough every inch of the maps before finishing the missions. So I give it a solid 8/10, for brilliant art style, great map designs, godlike ideas and gameplay. Expand
  92. Oct 20, 2012
    6
    Having a big problem with this game. It IS fun to play. It IS fun to explore. There ARE various ways to deal with missions, but they all are about stealth. Walking in gun blazing isn't really an option here. If You choose to play this game on high difficulty without killing innocent people the replayability doesnt exist, cause there is nothing that could amuse You anymore. The biggestHaving a big problem with this game. It IS fun to play. It IS fun to explore. There ARE various ways to deal with missions, but they all are about stealth. Walking in gun blazing isn't really an option here. If You choose to play this game on high difficulty without killing innocent people the replayability doesnt exist, cause there is nothing that could amuse You anymore. The biggest disadvantage is the plot. I was really, really hoping (based on the interesting world, interesting protagonist and the hype) that the story would be deep. It isn't. The narration is very poor and no twist will really suprise You. When You get the mission that should end the game in 3rd hour of game You know it'll fail, don't You? Expand
  93. Oct 13, 2012
    9
    This review contains spoilers, click expand to view. Dishonored is a game that requires you to make your own fun almost. If you approach this game meaning just to finish it,don't buy it. You need to spend your time in each level, finding all the nooks and crannies, uncovering some of the lore reading those books that are scattered around the levels, it simply adds so much more to the experience. And that's what this game is, an experience. The stealth is a bit simple, the same can be said for the combat but together with the beautiful world that has been created, it is much more than the sum of its parts. I distinctly remember when in the second mission I was dealing with the High Overseer and I had knocked him out and the uncle of a girl that she had asked me to save. I was doing great when I went around the corner to find an overseer with this back turned. So I knock him out and then return to my plotting to get this uncle guy to a safe location and the High Overseer to the interrogation room. Then I ran in to another overseer, and another and another until I had basically knocked out every overseer on the floor that I was in. So I rushed away when I saw that I had missed a rune, already seeing the way that I could do it better next time. I can definitely see myself re-playing this game as a ruthless, kill everybody, kind of character, which is different from the, I will not kill my targets but if s**t goes down I will kill the guards type of character that I have been playing. I would also suggest at least playing on hard if you are going stealthy, as well as turning most of the user interface off. Finding bone charms and runes by remembering the direction the heart was beating and the how frequent it was, with a faint red glow indicating the object, is much more enjoyable than seeing a sign telling you what it was, where it was, even though you weren't putting your heart near the direction, and the amount of meters you need to travel to reach it, is way over simplified. So basically, in summary, if you are one to squeeze out every morsel of a game, then this is definitely a game for you, and will provide plenty of motivation to do so. If you simply were interested in this game because the some of the kill cams look cool then you will be disappointed and I recommend that you stay away from this game. So what if you are in the middle of the spectrum? Well, I was there too and I found that if play this game with an open mind, you will enjoy the game. I can also honestly say this is one of the only games that have actually motivated me to spend 2 hours on a level finding that last obscure rune or bone charm, the only rune that I missed was on the second mission and I am still kicking myself for letting it go. Expand
  94. Oct 15, 2012
    9
    Поздравляю всех любителей stealth с выходом достойного проекта, чтоПоздравляю всех любителей stealth с выходом достойного проекта, что бывает довольно редко в нашем жанре. Любители гранат(тм) могут смело проходить мимо. Expand
  95. Oct 11, 2012
    9
    This review contains spoilers, click expand to view. ฉันชอบเกมนี้มากเลยระบบการเล่นสะใจมาก และมันทำให้ฉันนึกย้อนถึงเกมเก่า ๆ หลาย ๆ เกมที่ฉันคิดถึงมาตลอด Expand
  96. Oct 12, 2012
    10
    If your going to play this game understand it does not tell you the best way to complete its tasks. I have pleasantly been surprised how much I can complete by not doing what the mission tells me to do and then finding another solution. Currently I Am trying to beat the game without a single death of myself nor of a Enemy. SO HARD TO DO but I love the challenge The game is worth a fewIf your going to play this game understand it does not tell you the best way to complete its tasks. I have pleasantly been surprised how much I can complete by not doing what the mission tells me to do and then finding another solution. Currently I Am trying to beat the game without a single death of myself nor of a Enemy. SO HARD TO DO but I love the challenge The game is worth a few playthrough's and Try to beat it deathless on max difficulty will def keep my time occupied. If you play on casual and just chop through the main storyline then never pick up the game again then You have missed what this game is all about. Expand
  97. Oct 13, 2012
    10
    This game is totally awesome , ı have never played a game like that , ı mean ı dunno what to say , game is perfect , story ,atmosphere , game-play , graphics (could be better), when ı'm playing the game ı feel like ı'm kinda inside of it , it's not something which you can tell , you have to live , 10/10 -sorry for my bad ing-
  98. Oct 13, 2012
    10
    While this game was hyped up a lot, I still think it's underrated at only a 91%. I went into this game quite skeptical that it could live up to its advertising, but it has done that and more. HOWEVER. This game is a reflection of your creativity as a gamer, as it uses manifold ways to reach your objectives. If you are an unimaginitive person then the story you live out will be anWhile this game was hyped up a lot, I still think it's underrated at only a 91%. I went into this game quite skeptical that it could live up to its advertising, but it has done that and more. HOWEVER. This game is a reflection of your creativity as a gamer, as it uses manifold ways to reach your objectives. If you are an unimaginitive person then the story you live out will be an unimaginitive one. So if you want mindless action look elsewhere. This is a game for people who enjoy thinking.

    Dishonored is a fantastic piece of art that values creativity and choice and plunges you into an amazingly immersive environment. I am a very involved gamer and have played and beaten countless games, both on PC and on standalone consoles, and I can say without a doubt that this is honestly the best game I have ever played. The immersive atmosphere of Half-Life and Bioshock mixed with the stealth of Thief and Deus Ex are an amazing combination. The graphics, while simple, are beautifully done in painting-like tones, and the lighting engine is phenomenal. The soundtrack is both breathtaking and adrenaline-inducing. The storyline is quite solid and very dark, the world expansive and deep, and the game can clock you 23+ hours on higher difficulty if you explore a little. The controls are extremely responsive, and the fighting mechanics, contrary to some peoples' beliefs, are solid and difficult to master, although intuitive enough to learn. The voice acting is marvellous. Almost constantly you'll overhear guards or civilians having conversations, but it's almost always a unique, scripted dialogue made specially just for those two NPCs, that can last for upwards of two minutes in many cases, which adds incredible depth to the already intriguing environments. AND THE CHOICE - You can do anything, from combat, to stealth. Be lethal or non-lethal. Exploration is key. Multiple passageways always exist to reach your goal, and your actions will always result in different outcomes. Simply fantastic. 10/10.
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  99. Oct 14, 2012
    10
    Amazing! For me this is the best game in the last few years! I did not expect that it would delay me so much. But now I'm playing and I can not tear myself away from it.
  100. Oct 14, 2012
    10
    Only few games live up to the hype that has been built around them and Dishonored is one them. Both stealth and combat mechanics are absolute blast to play with and level design makes great use of them. Its lot of fun to jump around the roofs or crawl through sewers as a rat whenever you fell like it, but biggest surprise for me was how incredibly the game looks. Art direction is amazing.Only few games live up to the hype that has been built around them and Dishonored is one them. Both stealth and combat mechanics are absolute blast to play with and level design makes great use of them. Its lot of fun to jump around the roofs or crawl through sewers as a rat whenever you fell like it, but biggest surprise for me was how incredibly the game looks. Art direction is amazing. Characters have memorable faces and stylish clothes. Weapons, buildings, vehicles, everything is extremely well designed and together with rich color pallet create Illusion of city which is dark and corrupt, but is joy to explore. Expand
Metascore
91

Universal acclaim - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 29
  2. Mixed: 0 out of 29
  3. Negative: 0 out of 29
  1. PC Master (Greece)
    Feb 6, 2013
    90
    We can draw comparisons with other titles all day, but everything is based on something. Dishonored remains a unique gem in a beautiful, yet chaotic world, with flawless gameplay. [December 2012]
  2. Nov 9, 2012
    75
    Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.
  3. LEVEL (Czech Republic)
    Nov 4, 2012
    100
    Dishonored injects new life into stealth actions and their sophisticated worlds. Awesome work in every detail. [Nov 2012]