Without a doubt, Dinner Date is one of the oddest games around. Less a game, but not exactly a movie, this game offers a unique experience byWithout a doubt, Dinner Date is one of the oddest games around. Less a game, but not exactly a movie, this game offers a unique experience by exploring the subconscious mind of Julian, who is at home, waiting for a pretty girl to show up at his flat for a candlelight dinner. You literally play Julian's subconscious. Through a series of quicktime events, you play through Julian's evening while awaiting his date. Everything is experienced through first person perspective, and all of the actions available are extremely subtle. To be entirely true, there's not a whole lot to this game. It's like reading an audiobook written by Kafka or something. Now, I'm not calling this game good. This game is flawed from the start. With interaction being incredibly minimal and an extremely short story, this game is likely to alienate many players. You can't change the story, nor can you directly change Julian's actions. There is always one way to play, and most of your time is spent - frankly - killing time as Julian monologues to himself. The accessibility to this game is extremely limited, and it is likely to deter most anyone who is willing to give it a shot. However, it's a unique experience, to be true. This is innovative, since it's never really been done before. And while this game isn't going to win a lot of praise for poorly executed innovation, it deserves praise for at least giving it a go. It's like watching an extremely short independent film that you're allowed to progress along - you are the key factor - and the story cannot be unless you influence it. Unique, again, but certainly not mindblowing. But let's give this game its due and proper. The score is fantastic, a moody piano the whole way through, which heightens your emotions, and definitely raises tension. The graphics are extremely well done, especially for such a small company, and the sound is incredible (although the eating sounds can be a bit unnerving). This game is almost 100% plot via dialogue, and reads portrays itself like an existentialist, post-modern piece of fiction. You get to see all the nervous flaws, unfortunate realities, and sad truths of Julian's mind. And while nearly any game can replicate this if they tried, this is a game that is able to start a deeper discussion on its story. Why is Julian's date late? Why does Julian deal with himself in the way that he does while waiting for her? Why does he carry many of his opinions, and why does he seem to self-deprecate? Also, for fans of Qwants, also known as Dinosaur Comics, there's a nod toward your favourite webcomic on Julian's fridge. Dinner Date is a big thinker's game. It's all about Julian thinking, and if you play, you'll most certainly think as well. You have to approach this game as less of a video game in the traditional sense, and more an interactive movie. The developers even suggest taking this game with a glass of wine, so there's some food for thought. Dinner Date is a nice novelty. But remember, the immersion - while deeply - is also very hollow, and with no replay value beyond re-experiencing the story, this game will likely bore you. The trade-off is a unique game, for cheap, with an excellent story and intricately thought out design. Whether you enjoy this or not rests on how opened you are to linear, and odd games.… Expand