User Score
4.2

Generally unfavorable reviews- based on 10199 Ratings

User score distribution:
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  1. Sep 10, 2023
    0
    It is hard from me to understand how in today's age of advanced technology and with Blizzard's experience + money, they have failed to deliver a game at least half as good as Diablo 2.
  2. Aug 19, 2023
    1
    To date, the worst Daiblo ever. Not from the graphics or the good work of the designers, but the absolutely stupid annoyances of the developers. The game doesn't feel like a hack and sly but like a boring job creation.
  3. Aug 12, 2023
    0
    Copying and pasting item tables from Diablo 2 is too hard. Heres 17 more ch
  4. Aug 12, 2023
    2
    Probably the worst iteration of the Diablo-franchise, to date:
    Real life-money auction house, stupidly steep difficulty curve (With only 2 classes being able to cheese (And there by survive) the inferno-difficulty, at launch), no Magic Find-stat, horrendous story, way too much focus on action and none what so ever on roleplaying, forced cutscenes, recycling of old bosses like the Butcher
    Probably the worst iteration of the Diablo-franchise, to date:
    Real life-money auction house, stupidly steep difficulty curve (With only 2 classes being able to cheese (And there by survive) the inferno-difficulty, at launch), no Magic Find-stat, horrendous story, way too much focus on action and none what so ever on roleplaying, forced cutscenes, recycling of old bosses like the Butcher and the Skeleton King, no Horadrim Cube but instead useless artisans, error 37, terrible plot, Cain dying in a cutscene to a butterfly lady we were just introduced to, dumbed down skill system, worst design of Diablo himself to date, awful itemization, useless items dropping 99.9% of the time, stripping us of the badass that was the Archangel Tyrael, and an underwhelming Heaven. Diablo III vanilla was confused about what it should be. It was an ARPG that tried to be an MMO, and failed at being both.

    Fewer kinds of gems than the predecessor, a clear defined endgame, boring copy-paste builds, no depth in gameplay, and a downright broken class balance.
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  5. Jul 26, 2023
    0
    lack of offline mode is a dealbreaker. if this was playable offline, we'd have lots of mods. modders could fix this mess of a game.
  6. Jul 25, 2023
    2
    I bought this on a whim packaged with Diablo 2 Resurrected. I found the Necromancer to be really boring, so I switched to Barbarian and had a wonderful time. I did notice that there was a whole lot of streamlining compared to the previous games but I was havin fun.

    Then I started a new game and saw it was not just streamlined, it was simplified to such a degree that it almost feels like
    I bought this on a whim packaged with Diablo 2 Resurrected. I found the Necromancer to be really boring, so I switched to Barbarian and had a wonderful time. I did notice that there was a whole lot of streamlining compared to the previous games but I was havin fun.

    Then I started a new game and saw it was not just streamlined, it was simplified to such a degree that it almost feels like a mobile game. I had fun once, but there was no replay value at all, and the fun I did have was more due to the basic Diablo elements, and not from any particular thing that is new to Diablo 3.

    Basically, every class has an identical skill loadout now. They're all even labelled with the same categories, with Left Click being "weak attack/spell", Right Click being "stronger attack/spell", etcetera. Number 4 being big huge special skill with the longest cooldown timer.

    There's a lot fewer skills overall, but they have variations on them with "runes" which are just sub-settings for the skill.

    The whole of the gameplay revolves around these skills. There aren't any more attacks with weapons, so to speak; you can put a sword or spear on a necromancer or a wizard but they will never actually use them, unlike Diablo 1 and 2. They're just numbers adding to the damage done by the skills.

    The whole game is like this, all ground down to a bland numbers game. And the game absolutely loves its frigging numbers. In Diablo 1 and 2, you were using weapons generally that did damages like 2 to 6 damage, 8 to 20, 100 to 200 for highest levels, hundreds of HP, hundreds of armor.

    In this game, the numbers literally go into the millions and billions. Number pop-ups when you deal damage show when your attacks do damage, going up to literally hundreds of thousands by mid-high level, and HP going into the tens of millions or hundreds of millions for highest level bosses.

    What's the point of this huge number inflation other than to waste screen space?

    Actual combat overall has basically been cut down to just one specific style. Every single group of enemies is a pack of dozens. Almost all the skills you get are area of effect damage skills. Combat always amounts to "use the skill that does the most splash damage". You get XP boosts for combo kills, which very easily go into the dozens in just a single encounter. It almost cheapens the combat experience as you're no longer actually clicking on enemies to try to kill them, but just mashing the clicker wherever you can hit the most number of enemies at once. If it were a zombie movie, Diablo 1/2 would be more like Night of the Living Dead or Dawn of the Dead and Diablo 3 would be like World War Z.

    Virtually everything that previously served a purpose in D1/D2 returns in D3, but not to actually serve a purpose but just as nostalgia bait. "Remember potions?" There's no potions anymore, BUT there is a health potion button you can press for free health and a 30 second cooldown. "Remember runes and gems and the horadric cube recipes?" Some of that is here, but you have to spend gold to upgrade, spend gold to upgrade gems, and the gems effects have been simplified, with only chest armor and weapon sockets havin unique boosts.

    "Remember unidentified weapons and scrolls of identify?" There's still unidentified weapons, but they are extremely rare, and you can identify them for free in town. "Remember the town portal scrolls?" Town portal is now free and available to you at any time with no cooldown. Worse, there's also waypoints but you can use them literally anywhere and at any time. They're no longer like waypoints of D2 but just permanent town portals you can access from anywhere.

    As well, there is no real Singleplayer mode. You have to be connected at all times, even if you want to play by yourself. And you will be playing by yourself, in 2023, because there's so many different game modes, all subdivided by difficulty (of which there's literally like 12 or more difficulty levels) and by level, and almost no way of keeping track of other players outside of a game, so you can spend a hundred hours in a public game and literally never see another person ever.

    If you've never played a Diablo game before, this would be a fun enough one-time single player experience. If you've played Diablo 2, all you can really focus on is how much everything has been streamlined, to such a degree that you barely feel like you're playing a full fledged AAA game, instead of a quick, cheap mobile or arcade game to bang around in while on the toilet or waiting for the dentist.
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  7. Jul 22, 2023
    0
    The game could be good, but the people making the game keeps making it worse with new patches. Blizzard is not the same it once was, the people working at Blizzard ain't same and I think everyone can see this. They only makes the game worse instead of better with patches. Other companies i prove the game, but Blizzard are fifferent and make it worse..
  8. Jul 21, 2023
    4
    The worst diablo game in the series.Not as fun and not as good of a story as diablo I or diablo II
  9. Jul 21, 2023
    0
    Playing a sorcerer… was not much fun before patch 1.1 - is no fun at all with patch 1.1.
    Endgame is boring as hell…
    I’ll go back to POE…
  10. Jul 20, 2023
    1
    This review contains spoilers, click expand to view. Blizzard hates fun. In all honesty, this is my first Diablo game and enjoyed the first 40 hours with my friends, but realized I wasn't getting anything back for my time. The legendaries and good loot wouldn't be enough for me (Sorcerer) to be viable in the ene game content compared to other classes. When you've done all the statues and main story, things fall off after level 70 because you're left with nothing new to do. Tree of Whispers becomes repetitive, world bosses don't spawn enough, helltides are now bugged. You're left grasping for straws trying to get a unique in hopes it will being back the dopamine of fun you had in the beginning. Expand
  11. Jul 20, 2023
    0
    This game is still in Alpha. It's not fun, it's buggy as heck, wildly unbalanced, the graphics are dark and brooding everywhere. The dungeons all look the same, the rewards that drop are pretty crappy even by diablo standards. Overall...it's just not fun. Go back to Diablo 3 or POE
  12. Jul 20, 2023
    0
    This is the greatest letdown. To regress this badly, proves that Blizzard once again can and will kill their game in a single patch, just like WoW Dragonflight 10.1.5, similar treatment. Immediately uninstalled.
  13. Jul 20, 2023
    0
    Worst update ever due to their lack of end game content, they prefer to nerf everything to the ground!
  14. Jul 19, 2023
    1
    Blizzard looked at all the advances that ARPG's made in the last 20 years. Ignored all of it. And decided to start from Square 1 again. This is like playing a 2009 game released in 2023.
  15. Jul 19, 2023
    0
    단점 : 이게임은 놀랍도록 지겹습니다.
    장점 : 수면효과에 플러스 불면증 치료에 탁월합니다.
  16. Jul 19, 2023
    0
    This is the worst Diablo game I have ever played, the developers are tone def, and believe that making the game take longer is "adding content".. They made changes to builds that took hundred of hours to farm, without reducing the cost to switch. There where no quality of life changes, I.E. larger storage, gem tabs, etc etc.

    This game was designed to sell seasons, the nerfs where
    This is the worst Diablo game I have ever played, the developers are tone def, and believe that making the game take longer is "adding content".. They made changes to builds that took hundred of hours to farm, without reducing the cost to switch. There where no quality of life changes, I.E. larger storage, gem tabs, etc etc.

    This game was designed to sell seasons, the nerfs where designed to make them last longer, and its catering to hardcore players and content creators NOT a casual player.
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  17. Jul 19, 2023
    0
    When you thought they could not butcher their own game more with the new season.. They sure did...
  18. Jul 17, 2023
    0
    Kind of a shallow game. Not bad for playing it once and forgetting about it but no way near what another ARPG like PoE or Last Epoch can offer you (100+ hours high quality gaming experience)
  19. Jul 14, 2023
    4
    what's the point of reviewing this game in the tail-end of 2023? well, just to add my voice to the choir after what seems to be another lesson not learned by Blizzard.

    When this game came out, I was excited! I loved D1 & D2. they were iconic and impactful in their day and then comes along D3 which changes the feel and style of the game to some kind of cartoon. I loved the cinematics;
    what's the point of reviewing this game in the tail-end of 2023? well, just to add my voice to the choir after what seems to be another lesson not learned by Blizzard.

    When this game came out, I was excited! I loved D1 & D2. they were iconic and impactful in their day and then comes along D3 which changes the feel and style of the game to some kind of cartoon.
    I loved the cinematics; Blizzard seems to have nailed those down to perfection. the story was a bit weak and not very interesting but hey... it's Diablo. that wasn't the strong suit anyway though it would've been nice to get something more out of this game aside from the lottery hook & sinker.

    there's no one glaring reason why Diablo 3 isn't as popular or good as D2 or even remembered as D1. it's a combination of poor decisions and ignoring players.

    As a hardcore player I was very dismayed at launch and didn't actually finish or play the game for more than a day at launch due to the numerous issues plaguing it. the always online BS especially.
    I have dipped my toes in from time until a few months after launch when I started playing more and have since sunk a lot of hours into it. but as any HC player my Hall of fallen heroes is filled more by HC characters dying to server issues and game balancing issues than any 'real' death and in my opinion this very big issue for HC was never fixed.

    Apart from that, it's very clear they didn't think about post campaign gameplay as there is none. you just do the same things over and over. without going into the details and why their additions to the game didn't really work just know you'll essentially be doing the same thing, exact same, over and over. combat is mostly unchanged from previous titles and it's all about the numbers and little else.

    sadly, by this time at 2023 we know Blizzard learned nothing.
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  20. kpc
    Jul 7, 2023
    1
    An unmitigated disaster.

    I've tried evaluating the game on its own merits, though doing so is merely an exercise in reality denial for etiquette's sake. On that level, it lacks very basic RPG replayability features like skipping through dialogue, story variation, meaningful choices, environment randomization, and bosses more difficult than trash packs. On the plus side, Diablo has boobs.
    An unmitigated disaster.

    I've tried evaluating the game on its own merits, though doing so is merely an exercise in reality denial for etiquette's sake. On that level, it lacks very basic RPG replayability features like skipping through dialogue, story variation, meaningful choices, environment randomization, and bosses more difficult than trash packs. On the plus side, Diablo has boobs. If this were brand new IP, I'd consider giving it 2 or 3 out of 10 for the fine graphic detail if nothing else.

    As a chapter in the hallowed Diablo franchise, it goes from bad to unquestionably the biggest disappointment in the history of gaming. And I'm not even one of those who holds up D1 or D2 as the greatest games ever. Both had many flaws I considered gamebreaking and exasperating. But they both had that "it" factor. D3 has a variation of that... prefixed by "sh". The eerieness and danger of the previous games is completely absent. Godlike demons mock the player using taunts befitting a third grade playground. The whole experience feels cheap and rushed, especially the inane dialogue and awful voice acting. The only thing I can truthfully call an improvement over the prequels would be the cutscenes... too bad you have swim thirty laps through an olympic size pool full of raw sewage to get two minutes of fresh air.

    I won't go so far as to cast aspersions on the pro reviewers over there regarding whether they were paid for that 88 metascore, but I do highly doubt they bothered playing the game more than a few hours before rendering their verdict. Indeed, D3 seems designed to let a reviewer check items off their rubric in Act 1, intentionally obscuring the fetid fecal matter lurking beneath. Act 1 even occasionally drops some useful, well-itemized loot, hinting that the rest of the game will follow suit. If only it were so.

    What about that "Blizzard polish"? Wasted... on a micro transaction system of all things. I mean, if you're going to bollucks up something this badly, at least go for broke trying to innovate something people actually want. If you screw up trying to make it work with gesture control, or make too many abilities to choose from, or introduce a never before seen game mechanic, that's forgivable. But using paying customers and your most beloved brand to focus group test Bobby Kotick's microtransaction wet dream is just despicable on all levels.

    So the game has just enough of that Blizzard polish to make it distinguishable from a Chinese F2P translated into broken English... great job team. Unfortunately the polish was spread unevenly, and it is abundantly clear that the lion's share of the development effort in this game went toward driving people to the RMAH after selling them a title undeservedly bearing the Diablo franchise name at full retail price. Not that it matters; the game is terrible with or without the RMAH. No amount of polish will bail you out if the core product is lacking the fundamentals. Ask the FFXIV developers... whose first attempt was still many orders of magnitude better than D3 and they were all fired.

    I would be remiss if I did not address the always online DRM, the icing on this failcake. Those with satellite internet, rural DSL, or basically anyone outside of big cities in the first world with sub-50ms latency need not apply. Sounds like a good business plan to me. No, let's let everyone lag to hell because it's easier to not have to actually fix exploits and regulate the online community. But yeah, let's still have hardcore mode... nothing says skill like a reliable internet connection and dodging lag spikes. D3's sole innovation in the genre... showing the world to what extreme DRM brute force can be taken and still sell games on name recognition alone.

    So let's pretend for one minute that the game isn't terrible. Let's pretend that it is the most awe-inspiring artwork of a game ever created or ever even imagined. Guess what... it still gets an F. A Ferrari gets an F as a car, no matter how pretty it is or how fast it can theoretically go, if it won't bloody start. No one, and I mean no one, will ever make a single player RPG so good that they get to dictate how I play it or require that I let them watch my activity, lest I might try to steal something, AFTER I GODDAMN WELL PAID FOR IT. Arrogant, authoritarian nonsense like this makes me want to START botting and hacking just to piss them off, and I have never been even mildly tempted to do either.

    D3 has succeeded in one thing however: converting a formerly wide-eyed, kid-in-a-candy-store, diehard fan of Blizzard's game craftmanship into a "never again" cynic, instantly suspicious of anything Activision (let's face facts... there is no Blizzard any more) will ever produce.

    TLDR: You can polish a turd, but it's still a turd.
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  21. Jun 26, 2023
    4
    This is a good, enjoyable game, but with flaws. They got a lot right - the music, the endgame content, the replayability of the procedurally generated content, and the depth. However, it lacks character customisation and lacks the depth of D2.
  22. Jun 21, 2023
    2
    The story is nice, albeit short. However, it's not a hack 'n slash. I didn't pay for an old MMO like WoW. It's not worth buying the game if you don't have it already.
  23. Jun 19, 2023
    2
    Took everything I loved about the original Diablo away, but added always-on as a mandatory requirement. That was really a sad day for the Diablo franchise.
  24. Jun 14, 2023
    0
    They didn't complete this game. They smashed Diablo IP. The game has many problems.
  25. Jun 14, 2023
    1
    My first game (ever) i fell asleep playing and still killed every boss cause of automatic spells and minions.
    With addon 5 hours of story gameplay on hardest difficulty.
  26. Jun 10, 2023
    2
    The game is soul-less and an absolute slog to play through. I work as a marketing financial analyst for a large casino and can say without question, that there are many systems put in place by the developers to monopolize and increase retention artificially. While the graphics and sound are a pleasure to experience -- the overall game is hindered by slow boring combat, mobile game UI, andThe game is soul-less and an absolute slog to play through. I work as a marketing financial analyst for a large casino and can say without question, that there are many systems put in place by the developers to monopolize and increase retention artificially. While the graphics and sound are a pleasure to experience -- the overall game is hindered by slow boring combat, mobile game UI, and developers that care more about predatory marketing strategies than making a game worthy of your $70 that is being asked... Expand
  27. Jun 7, 2023
    0
    this aint diablo, this is Lost Ark 2: The normie milker. "Arpg" with 3 skills and 4 classes like what deee heeeeell is this garbage. 70 bucks btw, + mtx for a single class that costs 30 bucks my god
  28. Jun 2, 2023
    4
    I ratę it for 4,becouse diablo 4 showed me, that diablo 3 was not that bad. But still garbage. I hate you Blizzard
  29. May 24, 2023
    4
    it was bad graphicly espcialy the no paladin and dlc with paladin same price base game.
  30. Apr 1, 2023
    0
    While the *game* is as enjoyable as it has always been *on its own*...
    Blizzard continues to absolutely bollocks up the issue of servers. They cannot maintain a stable environment every since they decided "always online" was the way to deal with cheaters...when cheaters (item duplication, max skills) have absolutely no impact on a non-PvP game.
    Of course, they were likely worried the
    While the *game* is as enjoyable as it has always been *on its own*...
    Blizzard continues to absolutely bollocks up the issue of servers. They cannot maintain a stable environment every since they decided "always online" was the way to deal with cheaters...when cheaters (item duplication, max skills) have absolutely no impact on a non-PvP game.
    Of course, they were likely worried the "item duplication" cheats would break their Real Money Auction House. But that was one of the worst possible ideas they could've had from conception, so no points there.
    And now, they're going to release an always-online Diablo 4. Blizzard will fiddle while Rome burns around them.
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Metascore
88

Generally favorable reviews - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Hyper Magazine
    Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]