- Publisher: Eidos Interactive
- Release Date: Jul 31, 1998
Summary:
Dive into the macabre and devilish 3D realm of Deathtrap Dungeon. Fight to the bloody end against over 50 fiends and foes ranging from fire-breathing dragons to slithering serpent women in a variety of dynamic 3D environments. Swords and hammers are a few of the weapons at your fingertips as you battle at close quarters in 10 tortuous levels. Based on the multi-million selling Fighting Fantasy book series by Ian Livingston, Deathtrap Dungeon is the ultimate dungeon hack and slash thriller.
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| Rating: | M |
|---|---|
| Developer: | Asylum Studios |
| Genre(s): | Action, Action Adventure, General, General, Fantasy |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Animated Blood & Gore Animated Blood and Gore Animated Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Ian Livingstone | Game Concept |
| Paul Sheppard | Team Leader |
| Richard Halliwell | Lead Game Design |
| Andrew Wensley | Lead Game Design |
| Charlie Bewsher | Artist |
| Charlie Bewsher | Game Designer/Artist |
| Charlie Bewsher | Game Designer/Artist |
| Steve Bristow | Game Designer |
| Jamie Thomson | Game Designer |
| Matt Curran | Lead Programmer |
| Ash Nehru | 3d Engine |
| Man Sang Ho | 3d Engine |
| Jurjen Katsman | 3d Engine |
| Phil Drinkwater | Game Programmer |
| Paul Morris | Front End & Gore System Programmer |
| Paul Morris | Front End & Gore System Programmer |
| Lee A. Briggs | Additional Programmer |
| Stellios Michael | Additional Programmer |
| Matt Bagshaw | Lead Artist |
| Mike Leslie | Artist |
| Mark Tatham | Artist |
| Mike Ash | Sound Effects & Music |
| Mike Ash | Sound Effects & Music |
| Steve Monk | Sound Effects & Music |
| Steve Monk | Sound Effects & Music |
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